Dissertations / Theses on the topic '2D/3D'
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JOHANSSON, ANNA. "3D-2D-3D." Thesis, Högskolan i Borås, Institutionen Textilhögskolan, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-18108.
Full textProgram: Modedesignutbildningen
Duha, Vilém. "2D v 3D." Master's thesis, Vysoké učení technické v Brně. Fakulta výtvarných umění, 2009. http://www.nusl.cz/ntk/nusl-232240.
Full textBozkurt, Nesli. "2d/3d Imaging Simulator." Master's thesis, METU, 2008. http://etd.lib.metu.edu.tr/upload/12610147/index.pdf.
Full textHolz, Christian. "3D from 2D touch." Phd thesis, Universität Potsdam, 2013. http://opus.kobv.de/ubp/volltexte/2013/6779/.
Full textDie Interaktion mit Computern war in den letzten vierzig Jahren stark von Tastatur und Maus geprägt. Neue Arten von Sensoren ermöglichen Computern nun, Eingaben durch Berührungs-, Sprach- oder 3D-Gestensensoren zu erkennen. Solch neuartige Formen der Interaktion werden häufig unter dem Begriff "natürliche Benutzungsschnittstellen" bzw. "NUIs" (englisch natural user interfaces) zusammengefasst. 2D-NUIs ist vor allem auf Mobilgeräten ein Durchbruch gelungen; über eine Milliarde solcher Geräte lassen sich durch Berührungseingaben bedienen. 3D-NUIs haben sich jedoch bisher nicht auf mobilen Plattformen durchsetzen können, da sie Nutzereingaben vorrangig mit Kameras aufzeichnen. Da Kameras Bilder jedoch erst ab einem gewissen Abstand auflösen können, eignen sie sich nicht als Sensor in einer mobilen Plattform. In dieser Arbeit lösen wir dieses Problem mit Hilfe von 2D-Sensoren, von deren Eingaben wir 3D-Informationen rekonstruieren. Unsere Prototypen zeichnen dabei die 2D-Abdrücke der Objekte, die den Sensor berühren, mit hoher Auflösung auf. Aus diesen Abdrücken leiten sie dann die Textur der Objekte ab. Anhand der Stelle der Objektoberfläche, die den Sensor berührt, rekonstruieren unsere Prototypen schließlich die 3D-Ausrichtung des jeweiligen Objektes. Neben unserem Hauptbeitrag der 3D-Rekonstruktion stellen wir drei Anwendungen unserer Methode vor. (1) Wir präsentieren Geräte, die Berührungseingaben dreimal genauer als existierende Geräte messen und damit Nutzern ermöglichen, dreimal kleinere Ziele zuverlässig mit dem Finger auszuwählen. Wir zeigen dabei, dass sowohl die Haltung des Fingers als auch der Benutzer selbst einen systematischen Einfluss auf die vom Sensor gemessene Position ausübt. Da existierende Geräte weder die Haltung des Fingers noch den Benutzer erkennen, nehmen sie solche Variationen als Eingabeungenauigkeit wahr. Wir stellen ein Modell für Berührungseingabe vor, das diese beiden Faktoren integriert, um damit die gemessenen Eingabepositionen zu präzisieren. Anschließend untersuchen wir, welches mentale Modell Nutzer beim Berühren kleiner Ziele mit dem Finger anwenden. Unsere Ergebnisse deuten auf ein visuelles Modell hin, demzufolge Benutzer Merkmale auf der Oberfläche ihres Fingers an einem Ziel ausrichten. Bei der Analyse von Berührungseingaben mit diesem Modell verschwinden nahezu alle zuvor von uns beobachteten systematischen Effekte. (2) Unsere Prototypen identifizieren Nutzer anhand der biometrischen Merkmale von Fingerabdrücken. Unser Prototyp Fiberio integriert dabei einen Fingerabdruckscanner und einen Bildschirm in die selbe Oberfläche und löst somit das seit Langem bestehende Problem der sicheren Authentifizierung auf Berührungsbildschirmen. Gemeinsam mit der 3D-Rekonstruktion von Eingaben ermöglicht diese Fähigkeit Fiberio, eine Reihe von Anwendungen zu implementieren, die bisher den sperrigen Aufbau aktueller 3D-NUI-Systeme voraussetzten. (3) Um die Flexibilität unserer Methode zu zeigen, implementieren wir sie auf einem großen, berührungsempfindlichen Fußboden, der Objekttexturen bei der Eingabe ebenfalls mit hoher Auflösung aufzeichnet. Ähnlich wie zuvor analysiert unser System GravitySpace diese Abdrücke, um Nutzer anhand ihrer Schuhsolen zu identifizieren, Möbelstücke auf dem Boden zu erkennen und Nutzern präzise Eingaben mittels ihrer Schuhe zu ermöglichen. Indem GravitySpace alle Abdrücke klassifiziert, erkennt das System die Körperteile der Benutzer, die sich in Kontakt mit dem Boden befinden. Aus der Anordnung dieser Kontakte schließt GravitySpace dann auf die Körperhaltungen aller Benutzer in 3D. GravitySpace hat daher das Potenzial, Anwendungen für zukünftige 3D-NUI-Systeme auf einer flachen Oberfläche zu implementieren, wie zum Beispiel in zukünftigen intelligenten Wohnungen. Wie schließen diese Arbeit mit einem Ausblick auf zukünftige interaktive Geräte. Dabei konzentrieren wir uns auf den Mobilitätsaspekt aktueller Entwicklungen und beleuchten, wie zukünftige mobile NUI-Geräte Nutzer in Form implantierter Geräte direkt unterstützen können.
Nilsson, Morgan, and Andreas Lundmark. "2D Aesthetics with a 3D Pipeline : Achieving a 2D Aesthetic with 3D Geometry." Thesis, Uppsala universitet, Institutionen för speldesign, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-324678.
Full textMerad, Djamel. "Reconnaissance 2D/2D et 2D/3D d'objets à partir de leurs squelettes." Evry-Val d'Essonne, 2004. http://www.theses.fr/2004EVRY0029.
Full textMartinez-Ortiz, Carlos A. "2D and 3D shape descriptors." Thesis, University of Exeter, 2010. http://hdl.handle.net/10036/3026.
Full textBEZERRA, HEDLENA MARIA DE ALMEIDA. "3D COLORIZING FOR 2D ANIMATION." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2005. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=7715@1.
Full textFINANCIADORA DE ESTUDOS E PROJETOS
Esta dissertação discute a aplicação de efeitos de colorização 3D a animações 2D produzidas pela técnica quadro-a-quadro. Utilizando algoritmos de processamento de imagens, desenhos 2D são preparados para receber técnicas de sombreamento evitando a transformação da cena para uma geometria 3D. Esta preparação se dá através da obtenção de mapas de normais que aproximam a geometria do desenho. O sombreamento é obtido através de um conjunto de técnicas de renderização foto-realistas e não-foto-realistas, que podem ser adaptadas para utilização de normais aproximadas. Visando amenizar o trabalho exaustivo de colorir cada desenho, um método baseado no relacionamento entre imagens é apresentado para colorir automaticamente cada quadro numa seqüência de desenhos. Este processo de colorização considera a necessidade de possíveis intervenções humanas para garantir a qualidade final de cada imagem da animação. Um estudo sobre aproximação de normais, técnicas de sombreamento, segmentação de imagens e rastreamento de objetos é amplamente discutido nesta dissertação.
This dissertation discusses the 3D colorization effects usage over a 2d animation, which has been produced through frame-by-frame techniques. Normal vector maps approximates the drawing geometry and provide the ability to perform shading effects by applying digital image processing algorithms, avoiding 3D geometry scene transformation. A set of photorealistic and non-photorealistic renderization techniques, which can be adapted to normal approximation usage, is proposed in the colorization process. Also, a method based on interframe dependence is presented, aiming to reduce the thoroughgoing effort of colorizing each individual frame within an animation. This colorization process considers possible human interventions to ensure image´s result quality. Finally, this dissertation provides a comprehensive study regarding several topics, such as normal approximations, shading techniques, image segmentation and object tracking.
Martinz-Ortiz, Carlos Andres. "2D and 3D shape descriptors." Thesis, University of Exeter, 2010. https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.535912.
Full textMcCool, Christopher Steven. "Hybrid 2D and 3D face verification." Queensland University of Technology, 2007. http://eprints.qut.edu.au/16436/.
Full textChin, Min-Zhi. "Naga: Combining 2D and 3D Animation." Digital Commons @ East Tennessee State University, 2013. https://dc.etsu.edu/honors/119.
Full textLebeda, Karel. "2D and 3D tracking and modelling." Thesis, University of Surrey, 2016. http://epubs.surrey.ac.uk/811206/.
Full textTruong, Michael Vi Nguyen. "2D-3D registration of cardiac images." Thesis, King's College London (University of London), 2014. https://kclpure.kcl.ac.uk/portal/en/theses/2d3d-registration-of-cardiac-images(afef93e6-228c-4bc7-aab0-94f1e1ecf006).html.
Full textPinto, Sílvia Cristina Dias. "Análise de formas 3D usando wavelets 1D, 2D e 3D." Universidade de São Paulo, 2005. http://www.teses.usp.br/teses/disponiveis/76/76132/tde-02052007-085441/.
Full textThis work presents new methods for three-dimensional shape analysis in the context of computational vision, being emphasized the use of 1D, 2D and 3D wavelet transforms, which provide a multiscale analysis of the studied shapes. The analyzed shapes are divided in three different types depending on their representation: f(t)=(x(t),y(t),z(t)), f(x,y)=z and f(x,y,z)=w. Each type of shape is analyzed by a more suitable method. Firstly, such shapes undergo a pre-processing procedure followed by the characterization using the 1D, 2D or 3D wavelet transform, depending on its representation. This application allows to extract features that are rotation- and translation-invariant, based on some mathematical concepts of differential geometry. In this work, we emphasize that it is not necessary to use the parameterized version of the 2D and 3D shapes. The experimental results obtained from shapes extracted from medical and biological images, that corroborate the introduced methods, are presented.
Poulain, Emmanuelle. "Recalage déformable entre angioscanner cardiaque 3D statique et angiographie coronaire dynamique 2D+t." Thesis, Université Côte d'Azur (ComUE), 2019. http://www.theses.fr/2019AZUR4068/document.
Full textCoronary angioplasty is an X-ray guided intervention, which aims at recovering the diameter of coronary vessels when the accumulation of fat in the vessel wall reduced it. During this procedure, a guide-wire is inserted in the blood vessel located at the wrist or groin. This guide-wire brings into the pathologic vessel a balloon at the level of the fat accumulation, thanks to a previous contrast injection which highlights the lesion. The balloon is inflated and very frequently a thin mesh tube of metallic wires (stent), which is wrapped around the balloon, is then expanded during the balloon inflation. The procedure could benefit from additional information on the nature of the inner wall, available on 3D CT scan. The aim of the thesis is to propose a dynamic registration to superimpose this 3D information onto the intraoperative 2D angiographic sequence, by deforming the 3D model so that it can follow the cardiac motion captured thanks to the angiographic images. We introduce a segmentation algorithm able to automatically segment the main vessels of the angiographic images. Then, we present a tracking approach of the 3D pathologic vessel in a 2D+t sequence combining pairings and the deformation of a spline curve. Finally, we describe the extension to the 3D vascular tree tracking represented by a tree, whose edges are spline curves, in a 2D+t sequence. We favored approaches that are applicable to a single angiographic projection, which is well adapted to the usual process of clinical procedures. All the proposed methods have been tested on real data, consisting of 30 angiographic images for the segmentation algorithm and 23 angiographic sequences for the registration algorithms
Wang, Dazhi. "2D and 3D electrohydrodynamic atomization print-patterning." Thesis, Queen Mary, University of London, 2006. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.439436.
Full textLopez, Silvia Rueda. "2D and 3D Digital Shape Modelling Stratergies." Thesis, University of Nottingham, 2010. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.523675.
Full textIngberg, Benjamin. "Registration of 2D Objects in 3D data." Thesis, Linköpings universitet, Datorseende, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-119338.
Full textInom fältet industriautomation kan stora besparingar realiseras om man kännertill position och orientering av föremål i deras leverade skick. Kunskap om dettatillåter avancerade robotsystem att arbeta med komplicerade föremål. Specifikt2D föremål är en tillräckligt stor underdomän för att motivera speciallösningar.Traditionellt har det här problemet lösts med stora mekaniska system, som, utö-ver att de är dyra, tar upp mycket yta och har svårt att hantera ömtåliga objektäven måste konstrueras som en specifik lösning för varje objektstyp. Denna upp-sats undersöker möjligheten att använda sig av registreringsalgoritmer baseradepå datorseende i 3D-data för att hitta platta föremål. Det finns system som han-terar lokalisering av 3D objekt men de har problem med att hantera essentieltplatta föremål då deras positionering främst är en funktion av deras kontur. Upp-satsen består av en undersökning av några 2D-algoritmer och deras uttökning till3D samt resultat från en implementation som fungerar väl.
Rueda, Lopez Silvia. "2D and 3D digital shape modelling strategies." Thesis, University of Nottingham, 2010. http://eprints.nottingham.ac.uk/11366/.
Full textDorgham, Osama. "High speed 2D/3D medical image registration." Thesis, University of East Anglia, 2010. https://ueaeprints.uea.ac.uk/32227/.
Full textThibault, Yohan. "Rotations in 2D and 3D discrete spaces." Phd thesis, Université Paris-Est, 2010. http://tel.archives-ouvertes.fr/tel-00596947.
Full textJussila, H. (Hannu). "Siltojen tulopenkereiden 2D- ja 3D-stabiliteettilaskentamenetelmien vertailu." Master's thesis, University of Oulu, 2019. http://jultika.oulu.fi/Record/nbnfioulu-201905091671.
Full textJones, Jonathan-Lee. "2D and 3D segmentation of medical images." Thesis, Swansea University, 2015. https://cronfa.swan.ac.uk/Record/cronfa42504.
Full textVenturato, Andrea. "2D and 3D applications of polymeric biomaterials." Thesis, University of Edinburgh, 2018. http://hdl.handle.net/1842/31045.
Full textShao, Zhimin. "3D/2D object recognition from surface patterns." Thesis, University of Surrey, 1997. http://epubs.surrey.ac.uk/844055/.
Full textJaritz, Maximilian. "2D-3D scene understanding for autonomous driving." Thesis, Université Paris sciences et lettres, 2020. https://pastel.archives-ouvertes.fr/tel-02921424.
Full textIn this thesis, we address the challenges of label scarcity and fusion of heterogeneous 3D point clouds and 2D images. We adopt the strategy of end-to-end race driving where a neural network is trained to directly map sensor input (camera image) to control output, which makes this strategy independent from annotations in the visual domain. We employ deep reinforcement learning where the algorithm learns from reward by interaction with a realistic simulator. We propose new training strategies and reward functions for better driving and faster convergence. However, training time is still very long which is why we focus on perception to study point cloud and image fusion in the remainder of this thesis. We propose two different methods for 2D-3D fusion. First, we project 3D LiDAR point clouds into 2D image space, resulting in sparse depth maps. We propose a novel encoder-decoder architecture to fuse dense RGB and sparse depth for the task of depth completion that enhances point cloud resolution to image level. Second, we fuse directly in 3D space to prevent information loss through projection. Therefore, we compute image features with a 2D CNN of multiple views and then lift them all to a global 3D point cloud for fusion, followed by a point-based network to predict 3D semantic labels. Building on this work, we introduce the more difficult novel task of cross-modal unsupervised domain adaptation, where one is provided with multi-modal data in a labeled source and an unlabeled target dataset. We propose to perform 2D-3D cross-modal learning via mutual mimicking between image and point cloud networks to address the source-target domain shift. We further showcase that our method is complementary to the existing uni-modal technique of pseudo-labeling
Corman, Ramona. "2D/3D lensless imaging : prototype and applications." Thesis, université Paris-Saclay, 2020. http://www.theses.fr/2020UPASS042.
Full textBiological imaging has made tremendous progresses these last decades. The latest developments concern manipulating and imaging single cells with nanometer spatial resolutions. A recent category of imaging techniques, called lensless microscopy, are very promising because they combine very good spatial resolutions in a large field-of-view, simplicity of use and low cost, while operating on label free samples. In this thesis two different lensless approaches are considered: digital in-line holography (DILH) and Fourier transform holography (FTH). In lensless imaging, the usual optical system used to form the sample’s image are remove and replace by numerical algorithms using the light spatial coherence properties.Two imaging prototypes, built on these principles, are presented. They offer (sub ) micrometer scale resolutions, and offer the possibility to retrieve both spatial amplitude and phase information of the optical field. This allows to achieve pseudo-3D reconstruction of volumetric objects from a single 2D hologram. Both devices were first characterized with reference samples. In a second step, real applications, relevant to selected biological problems, were performed to assess the devices’ performances towards high resolution, real time imaging and 3D.This thesis objective is also to develop a new platform directly integrating in a single chip a microfluidics system for biological cell handling by dielectrophoresis and an optical mask for cell visualization by lensless microscopy. Its working principle is based on cell transport in a liquid media by microfluidics, cell separation in the microscope field of view by the electric field induced by specific electrodes, and simultaneous cell imaging by Fourier Transform Holography. The main advantage of such coupled electro-optical system for cell imaging and analysis are the improved control, the precision and sensitivity regarding cell morphology all together merged in a compact imaging platform. The capability of the platform can be extended to analysis of cells’ behavior and morphologic deviation during the electrochemical processes of DEP.A major challenge in microscopy field is to reduce the production costs. The two types of lensless microscopy presented in this thesis aims to introduce new imaging tools that allows scientists to obtain low-cost high-resolution images in label-free conditions. Additionally, the microfluidics chip is a first demonstration of a new integrated platform for cell live analysis into a single Lab-on-a-chip device
He, Yiting. "2D/3D Alumina Nanoplatelet Slit-Pore Membranes." Thesis, Université d'Ottawa / University of Ottawa, 2019. http://hdl.handle.net/10393/39966.
Full textImran, S. A. "Single and cooperative 2D/3D image mosaicing." Thesis, Cranfield University, 2014. http://dspace.lib.cranfield.ac.uk/handle/1826/8530.
Full textGunnarsson, Anna. "Produktpresentation i 3D : En jämförande studie av 2D- och 3D-format." Thesis, Växjö University, School of Mathematics and Systems Engineering, 2006. http://urn.kb.se/resolve?urn=urn:nbn:se:vxu:diva-670.
Full textKunderna i en webbshop kan ibland uppleva den sortens inköp som diffusa och osäkra. Osäkerheten beror på att man inte kan testa, känna eller se produkten i verkligheten. Produkterna i webbshopar presenteras ofta i 2D-format i form av ett foto och visas då i en vinkel. Genom att tillföra webbshopen nya egenskaper som att kunna undersöka varorna och titta på dem från olika håll, kan kundernas osäkerhet minskas.
Valet av produkt föll i det här arbetet på möbler på grund av att de utgör en varugrupp som anses som svåra att handla via nätet.
Frågeställningen har varit om 3D-format, i motsats till 2D-format, kan leda till att kunderna lättare kan avgöra ett inköpsbeslut i en webbshop genom att känslan för hur möblerna ser ut ökas? Uppfattningen om möblerna har i det här fallet ökats genom en interaktiv 3D-prototyp. Med hjälp av prototypen kan möblerna undersökas genom att vrida, förstora, öppna, stänga och ändra utföranden på dem. På detta sätt får kunderna ut mer information om möblernas utseende, storlek och funktion än från en traditionell webbshop i 2D. Prototypen, som är tänkt att användas i samband med en webbutik, skapades för att ett användartest skulle kunna utföras. Testet gick ut på att undersöka frågeställningen.
Resultatet av undersökningen visar att drygt hälften av testdeltagarna ansåg att de fått så pass mycket information från prototypen, att de kunde avgöra om de ville köpa produkten eller inte. Resultatet visade även att det hade betydelse om man inte handlat via nätet förut. Det har lett till att man, trots upplevelsen av positiva egenskaper hos verktyget (i vissa fall), inte kände sig bekväm med den sortens inköp. Dessa personer kunde även urskilja färre egenskaper hos båda presentationerna än vad de vana Internethandlarna kunde. Största orsaken till de osäkra testdeltagarnas tvekan var att de ville se möblerna i verkligheten.
Slutsatsen blev ändå att produktpresentation genom interaktiv 3D upplevs som mer intressant och underhållande än en 2D-presentation. Det konstaterades också att majoriteten var positiv till att möbler presenterades i 3D även om det inte var det mest ultimata sättet.
Trache, Marian Tudor. "The agreement between 3D, standard 2D and triplane 2D speckle tracking: effects of image quality and 3D volume rate." Doctoral thesis, Universitätsbibliothek Leipzig, 2016. http://nbn-resolving.de/urn:nbn:de:bsz:15-qucosa-202530.
Full textAl-Humadi, Rasha (current name Lisa Edisen). "3D Virtual Shopping Mall : Towards Transformation of levels from 2D to 3D." Thesis, Linnéuniversitetet, Institutionen för datavetenskap, fysik och matematik, DFM, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-22457.
Full textHöcht, German. "Traveltime approximations for 2D and 3D media and kinematic wavefield attributes = Laufzeitapproximationen für 2D- und 3D-Medien mittels kinematischer Wellenfeldattributen /." [S.l. : s.n.], 2002. http://swbplus.bsz-bw.de/bsz097915017abs.htm.
Full textAttali, Dominique. "Squelettes et graphes de Voronoï 2D et 3D." Phd thesis, Université Joseph Fourier (Grenoble), 1995. http://tel.archives-ouvertes.fr/tel-00346066.
Full textSirtkaya, Salim. "Moving Object Detction In 2d And 3d Scenes." Master's thesis, METU, 2004. http://etd.lib.metu.edu.tr/upload/2/12605310/index.pdf.
Full textKanade-Lucas Feature Tracker&rdquo
. For non-stationary camera sequences, different algorithms are developed based on the scene structure and camera motion characteristics. In planar scenes where the scene is flat or distant from the camera and/or when camera makes rotations only, a method is proposed that uses 2D parametric registration based on affine parameters of the dominant plane for independently moving object detection. A modified version of the 2D parametric registration approach is used when the scene is not planar but consists of a few number of planes at different depths, and camera makes translational motion. Optical flow field segmentation and sequential registration are the key points for this case. For 3D scenes, where the depth variation within the scene is high, a parallax rigidity based approach is developed for moving object detection. All these algorithms are integrated to form a unified independently moving object detector that works in stationary and non-stationary camera sequences and with different scene and camera motion structures. Optical flow field estimation and segmentation is used for this purpose.
Huang, Hui. "Efficient reconstruction of 2D images and 3D surfaces." Thesis, University of British Columbia, 2008. http://hdl.handle.net/2429/2821.
Full textJusten, Detlef. "Untersuchung eines neuartigen 2D-gestützten 3D-PMD-Bildverarbeitungssystems." [S.l. : s.n.], 2001. http://deposit.ddb.de/cgi-bin/dokserv?idn=962267848.
Full textMusha, Elona. "Translating 2D German expressionist woodcut artwork into 3D." Thesis, Texas A&M University, 2006. http://hdl.handle.net/1969.1/4230.
Full textAlam, Muhammad Jawaherul. "Contact Representations of Graphs in 2D and 3D." Diss., The University of Arizona, 2015. http://hdl.handle.net/10150/556963.
Full textKamalian, Ulric. "Integrated 2D-3D free surface hydro-environmental modelling." Thesis, Cardiff University, 2011. http://orca.cf.ac.uk/26089/.
Full textBufford, Laura. "3D-2D Dimension Reduction of Homogenized Thin Films." Research Showcase @ CMU, 2015. http://repository.cmu.edu/dissertations/520.
Full textAsghar, Kaleem Abbas. "2D hexagonal and 3D gyroid structured platinum materials." Thesis, University of Reading, 2012. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.669697.
Full textToth, Levente. "3D object recognition based on constrained 2D views." Thesis, University of Plymouth, 1998. http://hdl.handle.net/10026.1/1808.
Full textHong, Qi He. "3D feature extraction from a single 2D image." Thesis, University of Reading, 1991. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.293175.
Full textAttali, Dominique Montanvert Annick. "Squelettes et graphes de Voronoï 2D et 3D." S.l. : Université Grenoble 1, 2008. http://tel.archives-ouvertes.fr/tel-00346066.
Full textAnsari, Anees. "Direct 3D Interaction Using A 2D Locator Device." [Tampa, Fla.] : University of South Florida, 2003. http://purl.fcla.edu/fcla/etd/SFE0000046.
Full textGubler, Maritzabel Ludlow John B. "Precision of cephalometric landmark identification 3D vs 2D." Chapel Hill, N.C. : University of North Carolina at Chapel Hill, 2008. http://dc.lib.unc.edu/u?/etd,1890.
Full textTitle from electronic title page (viewed Dec. 11, 2008). "... in partial fulfillment of the requirements for the degree of Master of Science in the Department of Oral and Maxillofacial Radiology." Discipline: Oral and Maxillofacial Radiology; Department/School: Dentistry.
Muck, Kin Ling. "Motion planning in 2D and 3D with rotation." Thesis, Imperial College London, 1989. http://hdl.handle.net/10044/1/47579.
Full textLanihun, Olalekan Adebayo. "Evolutionary active vision system : from 2D to 3D." Thesis, Aberystwyth University, 2018. http://hdl.handle.net/2160/3388c5f9-c839-4ea9-97f6-993a6a605474.
Full textKhan, Erum. "Characterisation of 2D and 3D oral keratinocyte cultures." Thesis, University of Birmingham, 2012. http://etheses.bham.ac.uk//id/eprint/3463/.
Full text