Academic literature on the topic '2D Animation'
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Journal articles on the topic "2D Animation"
Yang, Zhijun. "2D animation comic character action generation technology based on biomechanics simulation and artificial intelligence." Molecular & Cellular Biomechanics 21, no. 1 (2024): 338. http://dx.doi.org/10.62617/mcb.v21i1.338.
Full textQiu, Shanhui. "Generative AI Processes for 2D Platformer Game Character Design and Animation." Lecture Notes in Education Psychology and Public Media 29, no. 1 (2023): 146–60. http://dx.doi.org/10.54254/2753-7048/29/20231440.
Full textWijanarko, Andang. "Implementasi Prinsip Animasi Straight Ahead Action pada Karakter Hewan Berbasis Animasi 2D." JAMI: Jurnal Ahli Muda Indonesia 1, no. 1 (2020): 73–84. http://dx.doi.org/10.46510/jami.v1i1.20.
Full textYing, Lee, Chih, and Li, Kun Chung. "AIGC-Assisted Instructional Design for the Self-Regulated Learning Course on "Implementing 2D Animation for the Ziyun Temple Stories"." International Journal of Religion 5, no. 1 (2024): 580–91. http://dx.doi.org/10.61707/k556b110.
Full textThifala, Anisa Zalfa, Mitra Istiar Wardhana, and Arif Sutrisno. "Perancangan Animasi 2D Mengenai Upaya Pencegahan Penyakit Saat Musim Hujan." JoLLA: Journal of Language, Literature, and Arts 1, no. 7 (2021): 995–1009. http://dx.doi.org/10.17977/um064v1i72021p995-1009.
Full textZhang, Xiao, Jinhua Xu, and Wei Yang. "Application and Practice of 2D Animation in Chinese Traditional Elements Based on Deep Learning Model." Mobile Information Systems 2022 (August 24, 2022): 1–10. http://dx.doi.org/10.1155/2022/6453320.
Full textPark, Young-Woo. "360 2D Animation Making Research." Korean Journal of animation 16, no. 3 (2020): 55–67. http://dx.doi.org/10.51467/asko.2020.09.16.3.55.
Full textSun, Zhen Tao. "Animation Type Analysis after Using Computer 3D Animation Technology." Advanced Materials Research 971-973 (June 2014): 1553–56. http://dx.doi.org/10.4028/www.scientific.net/amr.971-973.1553.
Full textMayasari, Candra Nur, M. Arief Soeleman, and Pujiono Pujiono. "Deteksi Pornografi pada Karakter Animasi 2D dengan KNN (K-Nearest Neighbors) Menggunakan Fitur HSV." COMSERVA Indonesian Jurnal of Community Services and Development 2, no. 08 (2022): 1236–50. http://dx.doi.org/10.59141/comserva.v2i08.462.
Full textMayasari, Candra Nur, M. Arief Soeleman, and Pujiono Pujiono. "Deteksi Pornografi pada Karakter Animasi 2D dengan KNN (K-Nearest Neighbors) Menggunakan Fitur HSV." COMSERVA : Jurnal Penelitian dan Pengabdian Masyarakat 2, no. 8 (2022): 1236–50. http://dx.doi.org/10.59141/comserva.v2i8.462.
Full textDissertations / Theses on the topic "2D Animation"
BEZERRA, HEDLENA MARIA DE ALMEIDA. "3D COLORIZING FOR 2D ANIMATION." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2005. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=7715@1.
Full textChin, Min-Zhi. "Naga: Combining 2D and 3D Animation." Digital Commons @ East Tennessee State University, 2013. https://dc.etsu.edu/honors/119.
Full textEven, Melvin. "Animation 2D esquissée assistée par ordinateur." Electronic Thesis or Diss., Bordeaux, 2024. http://www.theses.fr/2024BORD0457.
Full textJurvanen, Christin. "Japansk 2D grafisk animation : uppkomst och influenser." Thesis, Högskolan på Gotland, Institutionen för speldesign, teknik och lärande, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:hgo:diva-1490.
Full textAu, Kristin C. "Animation : 2D versus 3D and their combined effect." Thesis, Massachusetts Institute of Technology, 2014. http://hdl.handle.net/1721.1/92640.
Full textPan, Junjun. "Sketch-based skeleton-driven 2D animation and motion capture." Thesis, Bournemouth University, 2009. http://eprints.bournemouth.ac.uk/13990/.
Full textAlbright, Laura Beth. "2D Spatial Design Principles Applied to 3D Animation: A Proposed Toolset for Filmmakers." The Ohio State University, 2008. http://rave.ohiolink.edu/etdc/view?acc_num=osu1230703092.
Full textAlbright, Laura Beth. "2D spatial design principles applied to 3D animation a proposed toolset for filmmakers /." Columbus, Ohio : Ohio State University, 2009. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1230703092.
Full textPutri, Dian Kemala. "Comprehension of complex animation : cueing, segmentation and 2D / 3D presentations." Phd thesis, Université de Bourgogne, 2011. http://tel.archives-ouvertes.fr/tel-00795026.
Full textCosta, Paula Dornhofer Paro 1978. "Two-dimensional expressive speech animation = Animação 2D de fala expressiva." [s.n.], 2015. http://repositorio.unicamp.br/jspui/handle/REPOSIP/260903.
Full textBooks on the topic "2D Animation"
Pardew, Les. Character emotion in 2d and 3d animation. Thomson Course Technology, 2008.
Find full text1941-, Roberts Steve, ed. Character animation: 2D skills for better 3D. 2nd ed. Focal Press, 2007.
Find full textJ, Parrott Clifford, ed. Hollywood 2D digital animation: The new Flash production revolution. Thomson Course Technology, 2004.
Find full textJamie, Oliff, ed. Thinking animation: Bridging the gap between 2D and CG. Thomson Course Technology, 2007.
Find full textRoberts, Steve. Jiao se dong hua ji chu: 2D he 3D jiao se dong hua zhi zuo quan jie xi = Character animation fundamentals. Ren min you dian chu ban she, 2013.
Find full textHuber, Thomas Claudius. Windows Presentation Foundation: [das umfassende Handbuch ; professionelle Benutzeroberflächen-Entwicklung mit der WPF ; aktuell zu .NET 4.0 und Visual Studio 2010 ; inkl. Einführung in XAML, 2D- und 3D-Grafiken, Multimedia, Animationen u. v. m. ; inkl. DVD-ROM mit Microsoft Visual Studio 2010 Express]. 2nd ed. Galileo Press, 2011.
Find full textAnimation: Grundlagen - 2D-Animation - 3D-Animation. Springer Berlin / Heidelberg, 2017.
Find full textBook chapters on the topic "2D Animation"
Blain, John M. "Armatures in Animation." In Blender 2D Animation. A K Peters/CRC Press, 2021. http://dx.doi.org/10.1201/9781003218135-13.
Full textMacLean, Dave, Satya Komatineni, and Grant Allen. "Exploring 2D Animation." In Pro Android 5. Apress, 2015. http://dx.doi.org/10.1007/978-1-4302-4681-7_18.
Full textKomatineni, Satya, Dave MacLean, and Sayed Y. Hashimi. "Exploring 2D Animation." In Pro Android 3. Apress, 2011. http://dx.doi.org/10.1007/978-1-4302-3223-0_16.
Full textKomatineni, Satya, and Dave MacLean. "Exploring 2D Animation." In Pro Android 4. Apress, 2012. http://dx.doi.org/10.1007/978-1-4302-3931-4_21.
Full textHashimi, Sayed Y., Satya Komatineni, and Dave MacLean. "Unveiling 2D Animation." In Pro Android 2. Apress, 2010. http://dx.doi.org/10.1007/978-1-4302-2660-4_6.
Full textBlain, John M. "Navigate and Save." In Blender 2D Animation. A K Peters/CRC Press, 2021. http://dx.doi.org/10.1201/9781003218135-15.
Full textBlain, John M. "Using a Drawing Tablet." In Blender 2D Animation. A K Peters/CRC Press, 2021. http://dx.doi.org/10.1201/9781003218135-5.
Full textBlain, John M. "Grease Pencil Modeling." In Blender 2D Animation. A K Peters/CRC Press, 2021. http://dx.doi.org/10.1201/9781003218135-18.
Full textBlain, John M. "Background Image Tracing." In Blender 2D Animation. A K Peters/CRC Press, 2021. http://dx.doi.org/10.1201/9781003218135-8.
Full textBlain, John M. "Animating a Character." In Blender 2D Animation. A K Peters/CRC Press, 2021. http://dx.doi.org/10.1201/9781003218135-12.
Full textConference papers on the topic "2D Animation"
Li, Ran, and Jiangyuan Qi. "Building 2D skeletal animation for body control in unity with machine learning." In Fourth International Conference on Computer Vision and Pattern Analysis (ICCPA 2024), edited by Ji Zhao and Yonghui Yang. SPIE, 2024. http://dx.doi.org/10.1117/12.3037823.
Full textLi, Caihong, and Chunjing Wang. "The Application and Research of PAD-BOPPPS Blended Teaching Model under the AIGC Perspective in the Course of "2D Animation Production"." In 2024 14th International Conference on Information Technology in Medicine and Education (ITME). IEEE, 2024. https://doi.org/10.1109/itme63426.2024.00157.
Full textToledano-Dueñas, Juan Manuel, Celia Piquer-Martinez, María Puche-Juárez, et al. "DESIGN AND USE OF 2D ANIMATIONS FOR TEACHING PURPOSES FOR THE HANDLING OF SPECIALTY PHARMACEUTICALS." In 17th annual International Conference of Education, Research and Innovation. IATED, 2024. https://doi.org/10.21125/iceri.2024.1279.
Full textPaolini, Marco. "Creating 2D animation." In ACM SIGGRAPH 99 Conference abstracts and applications. ACM Press, 1999. http://dx.doi.org/10.1145/311625.313587.
Full textVegh, Ladislav, and Jozsef Udvaros. "POSSIBILITIES OF CREATING INTERACTIVE 2D ANIMATIONS FOR EDUCATION USING HTML5 CANVAS JAVASCRIPT LIBRARIES." In eLSE 2020. University Publishing House, 2020. http://dx.doi.org/10.12753/2066-026x-20-119.
Full textLiu, Hao, Songmao Zhang, and Ruqian Lu. "Automatic 2D animation generation." In 2014 International Conference on Audio, Language and Image Processing (ICALIP). IEEE, 2014. http://dx.doi.org/10.1109/icalip.2014.7009868.
Full textNogueira, João Vitor Santiago, and Leonardo de Oliveira Carvalho. "Animation Frame Colorization with GANs." In Anais Estendidos da Conference on Graphics, Patterns and Images. Sociedade Brasileira de Computação - SBC, 2023. http://dx.doi.org/10.5753/sibgrapi.est.2023.27465.
Full textHudon, Matis, Rafael Pagés, Mairéad Grogan, Jan Ondřej, and Aljoša Smolić. "2D shading for cel animation." In Expressive '18: Joint Symposium on Computational Aesthetics and Sketch Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering. ACM, 2018. http://dx.doi.org/10.1145/3229147.3229148.
Full textGrover, Divyanshu, and Parag Chaudhuri. "Data-driven 2D effects animation." In the Tenth Indian Conference. ACM Press, 2016. http://dx.doi.org/10.1145/3009977.3010000.
Full textWillett, Nora S., Wilmot Li, Jovan Popovic, Floraine Berthouzoz, and Adam Finkelstein. "Secondary Motion for Performed 2D Animation." In UIST '17: The 30th Annual ACM Symposium on User Interface Software and Technology. ACM, 2017. http://dx.doi.org/10.1145/3126594.3126641.
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