Journal articles on the topic '2D character design'
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Purwaningsih, Dominika Anggraeni, and David Haryanto Ruswandi. "Designing Anthropomorphic Cat Family Characters in 2D Animated Short Film “Hanyut"." IMOVICCON Conference Proceeding 2, no. 1 (July 6, 2021): 54–63. http://dx.doi.org/10.37312/imoviccon.v2i1.57.
Full textQiu, Jie, Hock Soon Seah, Feng Tian, Quan Chen, Zhongke Wu, and Konstantin Melikhov. "Auto Coloring with Enhanced Character Registration." International Journal of Computer Games Technology 2008 (2008): 1–7. http://dx.doi.org/10.1155/2008/135398.
Full textMahmudi, Mentar, Pawan Harish, Benoît Le Callennec, and Ronan Boulic. "Artist-oriented 3D character posing from 2D strokes." Computers & Graphics 57 (June 2016): 81–91. http://dx.doi.org/10.1016/j.cag.2016.03.008.
Full textJian, JinFeng, HuanZhen Chen, and BaoHai Shi. "Numerical Simulation for 2D Sedimentation Model by an Upwind Discontinuous Galerkin Procedure." Mathematical Problems in Engineering 2017 (2017): 1–17. http://dx.doi.org/10.1155/2017/2487136.
Full textSalim Rasheed, Ali, Rasool Hasan Finjan, Ahmed Abdulsahib Hashim, and Mustafa Murtdha Al-Saeedi. "3D face creation via 2D images within blender virtual environment." Indonesian Journal of Electrical Engineering and Computer Science 21, no. 1 (January 1, 2021): 457. http://dx.doi.org/10.11591/ijeecs.v21.i1.pp457-464.
Full textCho, KyeongSook. "Judiciary Elements of Originality in 2D Character Design - Focused on the Precedents of Copyright Infringement -." Journal of the Korean Society of Costume 66, no. 5 (August 31, 2016): 33–48. http://dx.doi.org/10.7233/jksc.2016.66.5.033.
Full textPratama, Ari Bakkas, Mahendradewa Suminto, and Andri Nur Patrio. "FILM ANIMASI 2 DIMENSI, “JACK THE CHICKEN!”." Journal of Animation and Games Studies 5, no. 2 (August 13, 2019): 091–106. http://dx.doi.org/10.24821/jags.v5i2.2994.
Full textPurwaningsih, Dominika Anggraeni. "PUPPET MOVEMENTS IN STRUCTURE-SPECIFIC TRADITIONAL PAPER CUT OUT ANIMATION PRODUCTION." Ultimart: Jurnal Komunikasi Visual 13, no. 2 (December 22, 2020): 61–68. http://dx.doi.org/10.31937/ultimart.v13i2.1821.
Full textArifin, Abidin Syamsul, Arif Sulistiyono, and Mahendradewa Suminto. "Penciptaan Serial “AKURA-POPO” Episode “SAMPAH” Dengan Teknik Animasi Komputer 2D." Journal of Animation & Games Studies 3, no. 1 (June 2, 2017): 57. http://dx.doi.org/10.24821/jags.v3i1.1717.
Full textXu, Zhi Xiang. "FE Modeling for Load Distribution Analysis of Multi-Bolt Composite Joints." Applied Mechanics and Materials 551 (May 2014): 104–7. http://dx.doi.org/10.4028/www.scientific.net/amm.551.104.
Full textOsadcha, Kateryna, and Victoriia Baluta. "The influence of modern trends in digital art on the content of training in computer graphics and digital design." Ukrainian Journal of Educational Studies and Information Technology 9, no. 1 (March 31, 2021): 1–12. http://dx.doi.org/10.32919/uesit.2021.01.01.
Full textWang, Bo, Franca Giannini, Marina Monti, BaoJun Li, Ping Hu, and JiCai Liang. "Car model reconstruction from images through character line recognition." Engineering Computations 35, no. 5 (July 2, 2018): 1873–906. http://dx.doi.org/10.1108/ec-11-2016-0376.
Full textWijanarko, Andang. "Implementasi Prinsip Animasi Straight Ahead Action pada Karakter Hewan Berbasis Animasi 2D." JAMI: Jurnal Ahli Muda Indonesia 1, no. 1 (June 9, 2020): 73–84. http://dx.doi.org/10.46510/jami.v1i1.20.
Full textChontzopoulou, Eleni, Andreas G. Tzakos, and Thomas Mavromoustakos. "On the Rational Drug Design for Hypertension through NMR Spectroscopy." Molecules 26, no. 1 (December 22, 2020): 12. http://dx.doi.org/10.3390/molecules26010012.
Full textDiamanti, Nectaria, E. Judith Elliott, Steven R. Jackson, and A. Peter Annan. "The WARR Machine: System Design, Implementation and Data." Journal of Environmental and Engineering Geophysics 23, no. 4 (December 2018): 469–87. http://dx.doi.org/10.2113/jeeg23.4.469.
Full textLai, Jin Xing, Hao Bo Fan, and Fei Zhou. "Fluid-Solid Coupling Numerical Simulation for Tunnel in Fracture Zone Based on 2D-FLAC Software." Advanced Materials Research 503-504 (April 2012): 167–70. http://dx.doi.org/10.4028/www.scientific.net/amr.503-504.167.
Full textFranchina, Nicoletta, Otman Kouaissah, Giacomo Persico, and Marco Savini. "Three-Dimensional CFD Simulation and Experimental Assessment of the Performance of a H-Shape Vertical-Axis Wind Turbine at Design and Off-Design Conditions." International Journal of Turbomachinery, Propulsion and Power 4, no. 3 (September 2, 2019): 30. http://dx.doi.org/10.3390/ijtpp4030030.
Full textZhang, Rui, Ying Zhang, and Victor Sreeram. "AsynchronousH∞Estimation for Two-Dimensional Nonhomogeneous Markovian Jump Systems with Randomly Occurring Nonlocal Sensor Nonlinearities." Mathematical Problems in Engineering 2015 (2015): 1–10. http://dx.doi.org/10.1155/2015/195921.
Full textEscote, Damia Fuentes, and Sudhanshu Kumar Semwal. "Drone interactions within the field of Augmented Reality." Journal of WSCG 22, no. 1-2 (2021): 1–10. http://dx.doi.org/10.24132/jwscg.2021.29.1.
Full textSaber, Osama, Sajid Ali Ansari, and Abdullah Aljaafari. "Enhancement of the Supercapacitive Performance of Cobalt-tin-cyanate Layered Structures through Conversion from 2D Materials to 1D Nanofibers." Applied Sciences 11, no. 9 (May 10, 2021): 4289. http://dx.doi.org/10.3390/app11094289.
Full textSaberi Zafarghandi, Fahimeh, Maryam Mohammadi, Esmail Babolian, and Shahnam Javadi. "A localized Newton basis functions meshless method for the numerical solution of the 2D nonlinear coupled Burgers’ equations." International Journal of Numerical Methods for Heat & Fluid Flow 27, no. 11 (November 6, 2017): 2582–602. http://dx.doi.org/10.1108/hff-08-2016-0322.
Full textPetrosyants, Konstantin O., and Nikita I. Ryabov. "Quasi-3D Thermal Simulation of Integrated Circuit Systems in Packages." Energies 13, no. 12 (June 12, 2020): 3054. http://dx.doi.org/10.3390/en13123054.
Full textAndrade, S. F. A. F. A., J. V. V. Valério, and M. S. S. Carvalho. "Asymptotic Model of the 3D Flow in a Progressing-Cavity Pump." SPE Journal 16, no. 02 (February 23, 2011): 451–62. http://dx.doi.org/10.2118/142294-pa.
Full textWang, Xun, Wenwu Yang, Haoyu Peng, and Guozheng Wang. "Shape-aware skeletal deformation for 2D characters." Visual Computer 29, no. 6-8 (May 1, 2013): 545–53. http://dx.doi.org/10.1007/s00371-013-0817-1.
Full textChen, Jiaxu, Long Zhang, Xiaoxu Li, Bo Zhang, and Zhongfu Ye. "Locally controlled as-rigid-as-possible deformation for 2D characters." Computer Animation and Virtual Worlds 28, no. 6 (March 22, 2017): e1750. http://dx.doi.org/10.1002/cav.1750.
Full textPopelka, Stanislav, and Alžběta Brychtová. "Olomouc - Possibilities of Geovisualization of the Historical City." Geoinformatics FCE CTU 6 (December 21, 2011): 267–74. http://dx.doi.org/10.14311/gi.6.33.
Full textPetikam, Lohit, Ken Anjyo, and Taehyun Rhee. "Shading Rig: Dynamic Art-directable Stylised Shading for 3D Characters." ACM Transactions on Graphics 40, no. 5 (October 31, 2021): 1–14. http://dx.doi.org/10.1145/3461696.
Full textDu, Cheng-Feng, Xiangyuan Zhao, Zijiao Wang, Hong Yu, and Qian Ye. "Recent Advanced on the MXene–Organic Hybrids: Design, Synthesis, and Their Applications." Nanomaterials 11, no. 1 (January 11, 2021): 166. http://dx.doi.org/10.3390/nano11010166.
Full textDu, Cheng-Feng, Xiangyuan Zhao, Zijiao Wang, Hong Yu, and Qian Ye. "Recent Advanced on the MXene–Organic Hybrids: Design, Synthesis, and Their Applications." Nanomaterials 11, no. 1 (January 11, 2021): 166. http://dx.doi.org/10.3390/nano11010166.
Full textThifala, Anisa Zalfa, Mitra Istiar Wardhana, and Arif Sutrisno. "Perancangan Animasi 2D Mengenai Upaya Pencegahan Penyakit Saat Musim Hujan." JoLLA: Journal of Language, Literature, and Arts 1, no. 7 (July 31, 2021): 995–1009. http://dx.doi.org/10.17977/um064v1i72021p995-1009.
Full textHong, Yan, Pascal Bruniaux, Xianyi Zeng, Kaixuan Liu, Antonela Curteza, and Yan Chen. "Visual-Simulation-Based Personalized Garment Block Design Method for Physically Disabled People with Scoliosis (PDPS)." Autex Research Journal 18, no. 1 (March 1, 2018): 35–45. http://dx.doi.org/10.1515/aut-2017-0001.
Full textWang, Hua Jun, Yu Zhu Sun, Yan Zhao Wu, and Hua Chang Wang. "Thermomechanical Load Study on FGM Clad Hot Forging Die under Mechanical Press." Advanced Materials Research 291-294 (July 2011): 693–97. http://dx.doi.org/10.4028/www.scientific.net/amr.291-294.693.
Full textArzate Cruz, Christian, and Jorge Ramirez Uresti. "HRLB⌃2: A Reinforcement Learning Based Framework for Believable Bots." Applied Sciences 8, no. 12 (December 1, 2018): 2453. http://dx.doi.org/10.3390/app8122453.
Full textTong, Jianfei, Lingbo Zhu, Yiping Lu, Tianjiao Liang, Youlian Lu, Songlin Wang, Chaoju Yu, Shikui Dong, and Heping Tan. "Study of Flow and Heat Transfer for the Supercritical Hydrogen in Spallation-Type Cylindrical Neutron Moderator." Energies 14, no. 18 (September 16, 2021): 5856. http://dx.doi.org/10.3390/en14185856.
Full textAfif, Rizka Lukmana, Kodrat Iman Satoto, and Kurniawan Teguh Martono. "Perancangan PC Game First Person Shooter Menggunakan Unreal Development Kit." Jurnal Teknologi dan Sistem Komputer 2, no. 2 (April 30, 2014): 149–56. http://dx.doi.org/10.14710/jtsiskom.2.2.2014.149-156.
Full textNuriman, Dede, and Dwi Yuli Prasetyo. "IKLAN MEDIA PROMOSI UNISI BERBASIS ANIMASI 2 DIMENSI." Selodang Mayang: Jurnal Ilmiah Badan Perencanaan Pembangunan Daerah Kabupaten Indragiri Hilir 7, no. 1 (April 29, 2021): 1–8. http://dx.doi.org/10.47521/selodangmayang.v7i1.196.
Full textHeriwati, S. H., B. Pujiono, A. N. Panindias, Suwondo Suwondo, and B. H. Prilosadoso. "Hanoman's 2D animated character in ramayana wayang story." International journal of social sciences and humanities 4, no. 3 (December 6, 2020). http://dx.doi.org/10.29332/ijssh.v4n3.527.
Full textWaluyo Putranto, Yusuf, Joko Samudro, and Mitra Istiar Wardhana. "2D Animation Design of Freshwater Lobster Cultivation." KnE Social Sciences, September 2, 2020. http://dx.doi.org/10.18502/kss.v4i12.7627.
Full textChaudhary, Sarika, Shalini Bhaskar Bajaj, Aman Jatain, and Pooja Nagpal. "Design and Development of Gesture Based Gaming Console." Research Journal of Engineering and Technology, June 30, 2021, 51–56. http://dx.doi.org/10.52711/2321-581x.2021.00009.
Full textArdyanto, Toni, and Anton Respati Pamungkas. "Pembuatan Game 2D Petualangan Hanoman Berbasis Android." Jurnal Go Infotech 23, no. 2 (November 29, 2018). http://dx.doi.org/10.36309/goi.v23i2.79.
Full textRahayuningtyas, Wida, Andy Pramono, Sumarwahyudi ., Robby Hidajat, and Mitra Istiar Wardhana. "Curriculum Management and Graduate Outcomes in the Animation Game Study Program." KnE Social Sciences, September 2, 2020. http://dx.doi.org/10.18502/kss.v4i12.7626.
Full textBanka, Nathan, Yau Luen Ng, and Santosh Devasia. "Individually Controllable Magnetic Cilia: Mixing Application." Journal of Medical Devices 11, no. 3 (June 27, 2017). http://dx.doi.org/10.1115/1.4035984.
Full textSarkar, Golam Mortuja, Suman Sarkar, and Bikash Sahoo. "Analysis of Hiemenz flow of Reiner-Rivlin fluid over a stretching/shrinking sheet." World Journal of Engineering ahead-of-print, ahead-of-print (June 10, 2021). http://dx.doi.org/10.1108/wje-11-2020-0575.
Full textHepperle, Daniel, Christian Felix Purps, Jonas Deuchler, and Matthias Wölfel. "Aspects of visual avatar appearance: self-representation, display type, and uncanny valley." Visual Computer, June 17, 2021. http://dx.doi.org/10.1007/s00371-021-02151-0.
Full textDe Seta, Gabriele. "“Meng? It Just Means Cute”: A Chinese Online Vernacular Term in Context." M/C Journal 17, no. 2 (March 3, 2014). http://dx.doi.org/10.5204/mcj.789.
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