Journal articles on the topic '360° virtual reality'
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Arshad, Iqra, Paulo De Mello, Martin Ender, Jason D. McEwen, and Elisa R. Ferré. "Reducing Cybersickness in 360-Degree Virtual Reality." Multisensory Research 35, no. 2 (December 16, 2021): 203–19. http://dx.doi.org/10.1163/22134808-bja10066.
Full textSrifar, Donlaporn. "360 Virtual Reality Travel Media for Elderly." International journal of Multimedia & Its Applications 10, no. 1/2/3 (June 30, 2018): 45–52. http://dx.doi.org/10.5121/ijma.2018.10304.
Full textFirdaus, Muhammad Bambang, Andi Tejawati, Edy Budiman, Mochamad Rizky Wahyudianto, and M. Khairul Anam. "VIRTUAL REALITY MUSEUM MULAWARMAN BERBASIS VIDEO 360°." Jurnal SAINTEKOM 11, no. 2 (September 17, 2021): 130. http://dx.doi.org/10.33020/saintekom.v11i2.222.
Full textSiivola, Marjaana, Eero Tiainen, Eeva Ekholm, Teemu Leinonen, and Lauri Malmi. "Virtual Reality Childbirth Education With 360° Videos." Journal of Perinatal Education 32, no. 1 (January 1, 2023): 35–47. http://dx.doi.org/10.1891/jpe-2021-0021.
Full textTan, Jack, Gene Cheung, and Rui Ma. "360-Degree Virtual-Reality Cameras for the Masses." IEEE MultiMedia 25, no. 1 (January 2018): 87–94. http://dx.doi.org/10.1109/mmul.2018.011921238.
Full textTaylor, Natasha, and Adam Layland. "Comparison study of the use of 360-degree video and non-360-degree video simulation and cybersickness symptoms in undergraduate healthcare curricula." BMJ Simulation and Technology Enhanced Learning 5, no. 3 (June 28, 2018): 170–73. http://dx.doi.org/10.1136/bmjstel-2018-000356.
Full textSun, Hung, Tsun-Hung Tsai, and Ke Jiang. "Combining 360° Video and Camera Mapping for Virtual Reality: An Innovative Solution." Educational Innovations and Emerging Technologies 2, no. 2 (June 30, 2022): 39–45. http://dx.doi.org/10.35745/eiet2022v02.02.0004.
Full textKim, J. "Comparing 360° Virtual Reality Learning Configurations for Construction Education." IOP Conference Series: Materials Science and Engineering 1218, no. 1 (January 1, 2022): 012054. http://dx.doi.org/10.1088/1757-899x/1218/1/012054.
Full textHussain, Abuelainin. "Interactive 360-Degree Virtual Reality into eLearning Content Design." International Journal of Innovative Technology and Exploring Engineering 10, no. 2 (December 10, 2020): 1–4. http://dx.doi.org/10.35940/ijitee.b8219.1210220.
Full textGea, Sozanolo, and Raymond Maulany. "Perancangan Aplikasi Virtual Reality 360 Berbasis Web di Universitas Advent Indonesia." TeIKa 10, no. 2 (October 30, 2020): 135–42. http://dx.doi.org/10.36342/teika.v10i2.2383.
Full textMambu, Joe Yuan, Andria Kusuma Wahyudi, and Feraldo Posumah. "Aplikasi Simulasi Public Speaking Berbasis Virtual Reality." CogITo Smart Journal 4, no. 2 (January 16, 2019): 327. http://dx.doi.org/10.31154/cogito.v4i2.139.327-336.
Full textMOLO, Ümmühan. "360 Derece VR (Virtual Reality) Teknolojisi ve Selyatağı Filmi." Yedi, no. 26 (July 31, 2021): 1. http://dx.doi.org/10.17484/yedi.910698.
Full textVaquero-Blasco, Miguel A., Eduardo Perez-Valero, Christian Morillas, and Miguel A. Lopez-Gordo. "Virtual Reality Customized 360-Degree Experiences for Stress Relief." Sensors 21, no. 6 (March 22, 2021): 2219. http://dx.doi.org/10.3390/s21062219.
Full textSong. "Enhancing Intercultural Competence with 360-Degree Virtual Reality Videos." Korean Language in America 23, no. 1 (2019): 85. http://dx.doi.org/10.5325/korelangamer.23.1.0085.
Full textZhou, Yimin, Ling Tian, Ce Zhu, Xin Jin, and Yu Sun. "Video Coding Optimization for Virtual Reality 360-Degree Source." IEEE Journal of Selected Topics in Signal Processing 14, no. 1 (January 2020): 118–29. http://dx.doi.org/10.1109/jstsp.2019.2957952.
Full textSee, Zi Siang, and Adrian David Cheok. "Virtual reality 360 interactive panorama reproduction obstacles and issues." Virtual Reality 19, no. 2 (December 24, 2014): 71–81. http://dx.doi.org/10.1007/s10055-014-0258-9.
Full textSoyluçiçek, Seza. "Looking through the sphere; Illustration in virtual reality." New Trends and Issues Proceedings on Humanities and Social Sciences 5, no. 6 (September 14, 2018): 53–59. http://dx.doi.org/10.18844/prosoc.v5i6.3695.
Full textSoylucicek, Seza. "Looking through the Sphere; Illustration in virtual reality." Global Journal of Arts Education 9, no. 1 (February 28, 2019): 22–28. http://dx.doi.org/10.18844/gjae.v9i2.3953.
Full textPutra, Edson Yahuda, Andria Wahyudi, and Andre Tumilaar. "Virtual Reality 360 Interaktif Wisata Digital Kota Tomohon dengan Tampilan Stereoscopic." CogITo Smart Journal 4, no. 1 (June 20, 2018): 104. http://dx.doi.org/10.31154/cogito.v4i1.106.104-112.
Full textMütterlein, Joschka, Benedikt Berger, and Thomas Hess. "Virtual Reality und die Medienbranche." MedienWirtschaft 14, no. 1 (2017): 26–31. http://dx.doi.org/10.15358/1613-0669-2017-1-26.
Full textAYOB, ANUAR, and Aslina Mohd Jainal. "SaraGuVRA : PEMETAAN VISUAL REALITI MAYA 360° SECARA KREATIF MENERUSI TEKNOLOGI DIGITAL." International Journal of Applied and Creative Arts 4, no. 1 (November 30, 2021): 130–42. http://dx.doi.org/10.33736/ijaca.4184.2021.
Full textUllah, Faiz, Oh-Jin Kwon, and Seungcheol Choi. "Generation of a Panorama Compatible with the JPEG 360 International Standard Using a Single PTZ Camera." Applied Sciences 11, no. 22 (November 21, 2021): 11019. http://dx.doi.org/10.3390/app112211019.
Full textBakk, Ágnes Karolina. "Sending Shivers Down the Spine. VR Productions as Seamed Media." Acta Universitatis Sapientiae, Film and Media Studies 17, no. 1 (October 1, 2019): 143–56. http://dx.doi.org/10.2478/ausfm-2019-0020.
Full textSansoni, Maria, and Giuseppe Riva. "360-VIRTOncology: Virtual Reality to Improve Cancer Patients' Well-Being." Cyberpsychology, Behavior, and Social Networking 25, no. 9 (September 1, 2022): 620–22. http://dx.doi.org/10.1089/cyber.2022.29255.ceu.
Full textPawlik, Bartek, Veli-Tapani Peltoketo, Ossi Pirinen, and Petri Nenonen. "Color Formation in Virtual Reality 3D 360° Cameras." Color and Imaging Conference 25, no. 1 (September 11, 2017): 7–12. http://dx.doi.org/10.2352/issn.2169-2629.2017.25.7.
Full textMetsis, Vangelis, Grayson Lawrence, Mark Trahan, Kenneth S. Smith, Dan Tamir, and Katherine Selber. "360 Video: A prototyping process for developing virtual reality interventions." Journal of Technology in Human Services 37, no. 1 (January 2, 2019): 32–50. http://dx.doi.org/10.1080/15228835.2019.1604291.
Full textAgulló, Belén. "Technology for subtitling: a 360-degree turn." Hermēneus. Revista de traducción e interpretación, no. 22 (January 28, 2021): 11–40. http://dx.doi.org/10.24197/her.22.2020.11-40.
Full textT. T. Tran, Huyen, Nam P. Ngoc, Cuong T. Pham, Yong Ju Jung, and Truong Cong Thang. "A Subjective Study on User Perception Aspects in Virtual Reality." Applied Sciences 9, no. 16 (August 16, 2019): 3384. http://dx.doi.org/10.3390/app9163384.
Full textPutra, Pacu, Mgs Afriyan Firdaus, and Muhammad Farhan. "Penerapan Teknologi Virtual Reality Photography Pada Sistem Informasi Objek Wisata." Computer Engineering, Science and System Journal 4, no. 1 (January 31, 2019): 70. http://dx.doi.org/10.24114/cess.v4i1.11461.
Full textWang, Ru Guang, Huai Lin Dong, Min Wen Wu, and Qing Feng Wu. "Research and Design of Digital Museum Based on Virtual Reality." Advanced Materials Research 926-930 (May 2014): 2516–20. http://dx.doi.org/10.4028/www.scientific.net/amr.926-930.2516.
Full textShah, Syed Hammad Hussain, Kyungjin Han, and Jong Weon Lee. "Real-Time Application for Generating Multiple Experiences from 360° Panoramic Video by Tracking Arbitrary Objects and Viewer’s Orientations." Applied Sciences 10, no. 7 (March 26, 2020): 2248. http://dx.doi.org/10.3390/app10072248.
Full textKhairunnisa Adinda Dhiya Hasna, Indira, Heidy Bherti Kharoline, and Any Ariani Noor. "Inovasi Virtual Exhibition Masa Depan." Altasia : Jurnal Pariwisata Indonesia 3, no. 1 (February 15, 2021): 28–34. http://dx.doi.org/10.37253/altasia.v3i1.4369.
Full textBoukerch, I., B. Takarli, K. Saidi, M. Karich, and M. Meguenni. "DEVELOPMENT OF PANORAMIC VIRTUAL TOURS SYSTEM BASED ON LOW COST DEVICES." International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLIII-B2-2021 (June 28, 2021): 869–74. http://dx.doi.org/10.5194/isprs-archives-xliii-b2-2021-869-2021.
Full textRasim, Rasim, Tio Ardiyanto, and Munir Munir. "Smart Campus: Tur Virtual pada Kampus Universitas Pendidikan Indonesia Berbasis Virtual Reality dan Kamera 360 Derajat." INFORMATION SYSTEM FOR EDUCATORS AND PROFESSIONALS : Journal of Information System 6, no. 2 (September 5, 2022): 167. http://dx.doi.org/10.51211/isbi.v6i2.1795.
Full textMarasco, Alessandra. "Beyond virtual cultural tourism: history-living experiences with cinematic virtual reality." Tourism and Heritage Journal 2 (May 25, 2020): 1–16. http://dx.doi.org/10.1344/thj.2020.2.1.
Full textJulianto, Indri Tri. "Design And Build Virtual Reality Photography Web-Based To Support Tourism." Journal of Electrical, Electronic, Information, and Communication Technology 3, no. 2 (October 31, 2021): 58. http://dx.doi.org/10.20961/jeeict.3.2.54833.
Full textParry, Jack. "Shared Reality." idea journal 17, no. 02 (December 1, 2020): 144–62. http://dx.doi.org/10.37113/ij.v17i02.390.
Full textMokhtar, Marzni Mohamed, Marni Jamil, Evi Indriasari Mansor, Nurfadhlina Mohd Sharef, and Mas Nida Md Khambari. "360-DEGREE INSTRUCTIONAL VIDEO INNOVATION: PRESERVICE MALAY LANGUAGE TEACHERS’ ACCEPTANCE OF THE USE OF VIRTUAL REALITY TECHNOLOGY AND THINGLINK APPLICATION." International Journal of Modern Education 3, no. 10 (September 5, 2021): 19–31. http://dx.doi.org/10.35631/ijmoe.310002.
Full textKhan, Swaleha, Ashwini Patil, Gauri Kadam, and Ashish Jadhav. "Indoor Navigation in Stadium using Virtual Reality." ITM Web of Conferences 32 (2020): 03002. http://dx.doi.org/10.1051/itmconf/20203203002.
Full textPatel, Devika, Jessica Hawkins, Lara Zena Chehab, Patrick Martin-Tuite, Joshua Feler, Amy Tan, Benjamin S. Alpers, et al. "Developing Virtual Reality Trauma Training Experiences Using 360-Degree Video: Tutorial." Journal of Medical Internet Research 22, no. 12 (December 16, 2020): e22420. http://dx.doi.org/10.2196/22420.
Full textTANENBAUM, MIRA, ANEIL SRIVASTAVA, MARIE-GENEVIEVE FLOOD, and KEITH MORTMAN. "THE USE OF 360° VIRTUAL REALITY VISUALIZATION IN VANISHING LUNG SYNDROME." Chest 160, no. 4 (October 2021): A70. http://dx.doi.org/10.1016/j.chest.2021.07.101.
Full textCastellanos, Jorge M., Alex Yefimov, and Phuong N. Dang. "360-Degree Virtual Reality Consultation for the Structural Heart Disease Patient." Structural Heart 4, no. 3 (April 20, 2020): 230–35. http://dx.doi.org/10.1080/24748706.2020.1748776.
Full textDooley, Kath. "Storytelling with virtual reality in 360-degrees: a new screen grammar." Studies in Australasian Cinema 11, no. 3 (September 2, 2017): 161–71. http://dx.doi.org/10.1080/17503175.2017.1387357.
Full textHuh, Yeol. "360° virtual reality project to inspire future educators to be creators." Journal of Education for Teaching 46, no. 3 (May 20, 2020): 421–23. http://dx.doi.org/10.1080/02607476.2020.1766833.
Full textErdős, Sándor. "A virtuális valóság technológiai és egészségügyi fejlődése 2000-ig." Kaleidoscope history 11, no. 23 (2021): 340–49. http://dx.doi.org/10.17107/kh.2021.23.340-349.
Full textROSENLACHER, PAVEL, MICHAL TOMČÍK, and MATĚJ BRŮNA. "EEG STUDY OF THE EFFECT OF VIRTUAL REALITY." AD ALTA: 08/02 8, no. 2 (December 31, 2018): 216–18. http://dx.doi.org/10.33543/0802216218.
Full textDavis, Deborah Pang, and Barbara Millet. "Designing 360 Video for Immersive Journalism." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 64, no. 1 (December 2020): 1059–63. http://dx.doi.org/10.1177/1071181320641254.
Full textBruening, Daniel M., Peter Truckenmueller, Christian Stein, Josch Fuellhase, Peter Vajkoczy, Thomas Picht, and Gueliz Acker. "360° 3D virtual reality operative video for the training of residents in neurosurgery." Neurosurgical Focus 53, no. 2 (August 2022): E4. http://dx.doi.org/10.3171/2022.5.focus2261.
Full textCha, Sangguk, Da-Yoon Nam, and Jong-Ki Han. "Hole Concealment Algorithm Using Camera Parameters in Stereo 360 Virtual Reality System." Applied Sciences 11, no. 5 (February 25, 2021): 2033. http://dx.doi.org/10.3390/app11052033.
Full textRamsey, Eleanor. "VIRTUAL WOLVERHAMPTON: RECREATING THE HISTORIC CITY IN VIRTUAL REALITY." International Journal of Architectural Research: ArchNet-IJAR 11, no. 3 (November 22, 2017): 42. http://dx.doi.org/10.26687/archnet-ijar.v11i3.1395.
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