Journal articles on the topic '3D book'
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Indriana, Lastri, and Mukhlis Rohmadi. "Pengembangan E-Book 3D Berbasis Aplikasi 3D Pageflip." Jurnal Penelitian Sains dan Pendidikan (JPSP) 1, no. 1 (2021): 53–60. http://dx.doi.org/10.23971/jpsp.v1i1.2834.
Full textAhsani, Eva Luthfi Fakhru, and Elya Umi Hanik. "DEVELOPING A 3D PAGE FLIP E-BOOK BASED ON SCIENCE LITERACY INTEGRATED WITH ISLAMIC VALUES FOR FIFTH-GRADE STUDENTS." Al-Bidayah : Jurnal Pendidikan Dasar Islam 14, no. 2 (2022): 183–208. http://dx.doi.org/10.14421/albidayah.v14i2.808.
Full textNasyrovich SHYNYBEKOV, Abduhali. "3D E-Book Development." JOURNAL OF SOCIAL, HUMANITIES AND ADMINISTRATIVE SCIENCES 4, no. 8 (2018): 25–31. http://dx.doi.org/10.31589/joshas.34.
Full textBongiovanni, Cheryl M. "Book Review: 3D Echocardiography." Journal for Vascular Ultrasound 32, no. 2 (2008): 95. http://dx.doi.org/10.1177/154431670803200207.
Full textAsrial, Asrial, Syahrial Syahrial, Dwi Agus Kurniawan, Rahmat Perdana, and Putut Nugroho. "Supporting Technology 4.0: Ethoconstructivist Multimedia for Elementary Schools." International Journal of Online and Biomedical Engineering (iJOE) 15, no. 14 (2019): 54. http://dx.doi.org/10.3991/ijoe.v15i14.11365.
Full textLukcyhasnita, Andam, Isni Khairina, and Rumnasari K. Siregar. "Development of 3D Animation in AR-based Children's Storybooks." International Journal of Research in Vocational Studies (IJRVOCAS) 4, no. 4 (2025): 07–14. https://doi.org/10.53893/ijrvocas.v4i4.315.
Full textRadionova, A. V., and Ya V. Padchina. "APPLYING 3D TECHNOLOGY TO CREATE TACTILE BOOKS FOR CHILDREN WITH VISUAL IMPAIRMENTS." Informatics in school, no. 7 (November 17, 2018): 46–48. http://dx.doi.org/10.32517/2221-1993-2018-17-7-46-48.
Full textBashofi, Ferdinan. "Pengembangan augmented reality book berbasis situs peninggalan kebudayaan sebagai sumber belajar sejarah." Jurnal Teori dan Praksis Pembelajaran IPS 6, no. 1 (2021): 19–32. http://dx.doi.org/10.17977/um022v6i12021p19.
Full textWard, Adam. "Book Review: Primal 3D Interactive Series." Acupuncture in Medicine 20, no. 1 (2002): 51–54. http://dx.doi.org/10.1136/aim.20.1.51.
Full textGougher, R. A. "Mastering 3D Web Sites [Book Review]." IEEE Multimedia 5, no. 3 (1998): 70. http://dx.doi.org/10.1109/mmul.1998.713307.
Full textMilya, Sari. "Pengembangan Media Pembelajaran E-Book Fisika Menggunakan 3d Pageflip Profesional Terintegrasi Ayat Al-Qur'an Siswa Kelas XI MAN 2 Padang." Natural Science: Jurnal Penelitian Bidang IPA Dan Pendidikan IPA 4, no. 1 (2018): 546–54. https://doi.org/10.5281/zenodo.4542552.
Full textZhou, Hailong, and Xingdong Wang. "Design and Implementation of 3D Library Application System-Taking The Library of Henan University of Technology as an Example." IECE Transactions on Internet of Things 1, no. 1 (2023): 22–29. http://dx.doi.org/10.62762/tiot.2023.768915.
Full textSyahri, Wilda, and Yusnaidar Yusnaidar. "Pengembangan E-Book Materi Elektrokimia Berbasis Multipel Representasi Menggunakan 3D Pageflip." Journal of The Indonesian Society of Integrated Chemistry 14, no. 2 (2022): 120–28. https://doi.org/10.22437/jisic.v14i2.21684.
Full textChervonny, M. A., O. V. Savina, and A. I. Karpenko. "ART-mathematics using 3D technologies." Informatics in school, no. 6 (December 29, 2023): 71–77. http://dx.doi.org/10.32517/2221-1993-2023-22-6-71-77.
Full textArifin, Muhammad Zainal, and Abd Kholiq. "Development of 3D ELSA (3D E-Book Based on Scientific Literacy) on Temperature and Heat." Prisma Sains : Jurnal Pengkajian Ilmu dan Pembelajaran Matematika dan IPA IKIP Mataram 10, no. 3 (2022): 628. http://dx.doi.org/10.33394/j-ps.v10i3.5370.
Full textDharmayanti, Dharmayanti, Dimas Dwi Permana, and Elvina Elvina. "ENSIKLOPEDIA ALAT TRANSPORTASI JAKARTA BERBASIS AUGMENTED REALITY." JURNAL MANAJEMEN TRANSPORTASI DAN LOGISTIK 3, no. 3 (2017): 349. http://dx.doi.org/10.25292/j.mtl.v3i3.85.
Full textDharmayanti, Dharmayanti, Dimas Dwi Permana, and Elvina Elvina. "ENSIKLOPEDIA ALAT TRANSPORTASI JAKARTA BERBASIS AUGMENTED REALITY." Jurnal Manajemen Transportasi & Logistik (JMTRANSLOG) 3, no. 3 (2016): 349. http://dx.doi.org/10.54324/j.mtl.v3i3.85.
Full textSyahri, Wilda, and Yusnaidar Yusnaidar. "Development of a Multi-Representation Electrochemistry E-Book Utilizing 3D PageFlip Technology." Journal of The Indonesian Society of Integrated Chemistry 16, no. 2 (2024): 115–21. https://doi.org/10.22437/jisic.v16i2.37641.
Full textWei, S., B. Li, Z. Guo, S. Guo, and L. Cheng. "A BOOK RETRIEVAL AND LOCATION SYSTEM BASED ON REAL-SCENE 3D." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-2/W13 (June 5, 2019): 903–8. http://dx.doi.org/10.5194/isprs-archives-xlii-2-w13-903-2019.
Full textTriyanto, Samuel Agus, Kanza Bilbina, and Resa Sohib Putri. "The potential of 3d augmented reality book-based cell learning media to support educational transformation." Biosfer 18, no. 1 (2025): 61–68. https://doi.org/10.21009/biosferjpb.47597.
Full textPohan, Vika Wulansari, Dharmono Dharmono, and Maulana Khalid Riefani. "VALIDITY OF 3D PAGEFLIP POCKET BOOK CONTAINING POACEAE SPECIES IN GALAM VEGETATED SWAMP, BATI-BATI DISTRICT." JURNAL ATRIUM PENDIDIKAN BIOLOGI 7, no. 2 (2022): 114. http://dx.doi.org/10.24036/apb.v7i2.12657.
Full textTamrin, Teguh, Aprilia Riyana Putri, and Muhammad Alie Muzakki. "RANCANG BANGUN APLIKASI AURELBOOK (AUGMENTED REALITY BOOK)." Jurnal Publikasi Teknik Informatika 1, no. 2 (2022): 70–80. http://dx.doi.org/10.55606/jupti.v1i2.413.
Full textKasinathan, Vinothini, Afnan Taha Abdullah Al-Sharafi, Aida Zamnah, Naresh Kumar Appadurai, Vinesh Thiruchelvam, and Aida Mustapha. "Augmented reality in ocean’s secrets: educational application with attached book for students." Linguistics and Culture Review 5, S1 (2021): 1123–37. http://dx.doi.org/10.21744/lingcure.v5ns1.1498.
Full textPrihatini, Atik, Utami Dewi, Surya Amami Pramuditya, and Neneng Aminah. "MathAR Book Technology Innovation: Effectiveness of Using Augmented Reality-Based Mathematics Books on Students' Mathematical Understanding Ability." International Journal of Educational Research Excellence (IJERE) 3, no. 2 (2024): 977–81. https://doi.org/10.55299/ijere.v3i2.1141.
Full textSasmika Dewi, Ni Putu. "POP UP BOOK “AYO KE PURA”: MEDIA KOMUNIKASI ORANGTUA DALAM PROSES PENGENALAN AGAMA PADA ANAK USIA DINI." Samvada : Jurnal Riset Komunikasi, Media, dan Public Relation 1, no. 2 (2022): 67–74. http://dx.doi.org/10.53977/jsv.v1i2.761.
Full textAfandi, Afandi, Andi Besse Tenriawaru, and Alfeus Ardiansa Manurung. "The PENGEMBANGAN E-BOOK BERBASIS 3D PAGEFLIP PRO PADA MATERI EKOSISTEM UNTUK SISWA KELAS VII SMPN PONTIANAK." Akademika 11, no. 01 (2022): 113–29. http://dx.doi.org/10.34005/akademika.v11i01.1855.
Full textSiahaan, Sabda Dian Nurani, Dede Ruslan, Miftah El Fikri, and Lenti Susanna Saragih. "Development of Android-based Electronic Flipbook (E-Book) with Augmented Reality Technology in Green Business Courses." Jurnal Kependidikan: Jurnal Hasil Penelitian dan Kajian Kepustakaan di Bidang Pendidikan, Pengajaran dan Pembelajaran 10, no. 4 (2024): 1596. https://doi.org/10.33394/jk.v10i4.13332.
Full textNisaun, Markamah, Subiyanto, and Murnomo Agus. "The Effectiveness of Augmented Reality App to Improve Students Achievement in Learning Introduction to Animals." Journal of Education and Learning (EduLearn) 12, no. 4 (2018): 651–57. https://doi.org/10.11591/edulearn.v12i4.9334.
Full textJacobs, Courtney, Marcia McIntosh, and Kevin M. O’Sullivan. "Making Book History: Engaging Maker Culture and 3D Technologies to Extend Bibliographical Pedagogy." RBM: A Journal of Rare Books, Manuscripts, and Cultural Heritage 19, no. 1 (2018): 59. http://dx.doi.org/10.5860/rbm.19.1.59.
Full textKamiana, Agus, Made Windu Antara Kesiman, and Gede Aditra Pradnyana. "PENGEMBANGAN AUGMENTED REALITY BOOK SEBAGAI MEDIA PEMBELAJARAN VIRUS BERBASIS ANDROID." Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika (KARMAPATI) 8, no. 2 (2019): 165. http://dx.doi.org/10.23887/karmapati.v8i2.18351.
Full textRini, Tika Puspita Widya, Ali Rachman, and Dessy Dwitalia Sari. "BIMBINGAN TEKNIS PEMBUATAN MEDIA PEMBELAJARAN INOVATIF 3D POPUP BOOK DALAM MENGHADAPAI ERA NORMAL BARU BAGI GURU SEKOLAH DASAR." ELEMENTARY SCHOOL JOURNAL PGSD FIP UNIMED 12, no. 2 (2022): 154. http://dx.doi.org/10.24114/esjpgsd.v12i2.35681.
Full textJacobs, Courtney “Jet”, Marcia McIntosh, and Kevin M. O’Sullivan. "The Bibliographical Maker Movement." Knygotyra 78 (June 27, 2022): 163–93. http://dx.doi.org/10.15388/knygotyra.2022.78.111.
Full textIrfandy, Maulana Reza, Dharmono Dharmono, and Maulana Khalid Riefani. "Kajian keanekaragaman spesies araceae di kawasan mangrove Desa Sungai Bakau Kecamatan Kurau sebagai buku saku berbasis 3D pageflip." Bio-Pedagogi 12, no. 1 (2023): 45. https://doi.org/10.20961/bio-pedagogi.v12i1.60922.
Full textJuhász, Csaba, Kristóf Muhi, and Zsolt Csaba Johanyák. "Eddie – 3D Scanning and Augmented Reality in Education." Műszaki Tudományos Közlemények 11, no. 1 (2019): 93–96. http://dx.doi.org/10.33894/mtk-2019.11.19.
Full textDr., Pramila Tanwar. "Use of Tactile Diagrams in Learning Science for Visually Impaired Students at Upper Primary Stage." International Journal of Current Science Research and Review 04, no. 07 (2021): 745–54. https://doi.org/10.47191/ijcsrr/V4-i7-18.
Full textMiller, Andrew P. "Book Review: 3D Echocardiography, edited by Takahiro Shiota." Echocardiography 25, no. 2 (2007): 236. http://dx.doi.org/10.1111/j.1540-8175.2007.00627.x.
Full textMahrawi, Indria Wahyuni Anis Nurul Ambiya Hendro Pramono. "Pengembangan E-Book Berbasis Android Pada Materi Jamur." Madani: Jurnal Ilmiah Multidisiplin 1, no. 6 (2023): 1058–64. https://doi.org/10.5281/zenodo.8183256.
Full textIskandar, Didik, Ilmiyati Rahayu, Uyung Amilul Ulum, Lukmanul Hakim, and Yayat Ruhiya. "The Utilization of 3D Technology in Mathematics Learning." Jurnal Penelitian Pendidikan IPA 9, no. 8 (2023): 6774–77. http://dx.doi.org/10.29303/jppipa.v9i8.4284.
Full textSnider, Evan. "Review of Video Game Spaces: Image, Play, and Structure in 3D Game Worlds." Eludamos: Journal for Computer Game Culture 5, no. 1 (2011): 101–3. http://dx.doi.org/10.7557/23.6130.
Full textAnisa Nurul Izzah and Deni Setiawan. "Penggunaan Media Pop Up Book sebagai Media Belajar yang Menyenangkan di Rumah Dalam Inovasi Pembelajaran SD Kelas Rendah." Sinar Dunia: Jurnal Riset Sosial Humaniora dan Ilmu Pendidikan 2, no. 3 (2023): 86–92. http://dx.doi.org/10.58192/sidu.v2i3.1119.
Full textLubis, Arif Rahman, Haida Dafitri, and Sumi Khairani. "Implementasi Augmented Reality Book (Arbook) Sebagai Media Pembelajaran Mikrokontroler Elektronika Dasar Berbasis Android." Jurnal Komputer Teknologi Informasi dan Sistem Informasi (JUKTISI) 2, no. 2 (2023): 416–26. http://dx.doi.org/10.62712/juktisi.v2i2.132.
Full textSuksawasdi, Varodom. "Book Review: So You Want to Create Maps Using Drones?" International Journal of Building, Urban, Interior and Landscape Technology (BUILT) 19 (June 29, 2022): 85–87. http://dx.doi.org/10.56261/built.v19.246766.
Full textKholifah, Siti, Paulus Hartanto, and Iwan Koerniawan. "PENGEMBANGAN E-BOOK DENGAN SOFTWARE FLIPBOOKMAKER UNTUK PEMBELAJARAN MATA KULIAH AKUNTANSI KEUANGAN DI STEKOM SEMARANG." EQUILIBRIA PENDIDIKAN : Jurnal Ilmiah Pendidikan Ekonomi 2, no. 2 (2018): 69. http://dx.doi.org/10.26877/ep.v2i2.2192.
Full textKholifah, Siti. "DESAIN E-BOOK DENGAN SOFTWARE FLIPBOOKMAKER UNTUK PEMBELAJARAN MATA KULIAH AKUNTANSI KEUANGAN DI STEKOM SEMARANG." MAKSIMUM 7, no. 1 (2019): 23. http://dx.doi.org/10.26714/mki.7.1.2017.23-32.
Full textLorents, Albert, and Alfiansyah Zulkarnain. "Animation Design in an Animated 3-Dimensional Film Adapted from a Children's Story by Monica Wihardja." IMOVICCON Conference Proceeding 2, no. 1 (2021): 177–81. http://dx.doi.org/10.37312/imoviccon.v2i1.83.
Full textYusuf, Farid Maulana, Rohman Dijaya, Mochamad Alfan Rosid, and Cindy Taurusta. "Aplikasi Buku Pintar Ruang Angkasa sebagai Media Pembelajaran berbasis Augmented Reality." Edumatic: Jurnal Pendidikan Informatika 9, no. 1 (2025): 129–38. https://doi.org/10.29408/edumatic.v9i1.29491.
Full textLestari, Rini, and Yanti Fitria. "Pengembangan E-Book Berbasis RADEC Berbantuan 3D Pageflip Professional di Kelas V Sekolah Dasar." Journal of Education Research 4, no. 3 (2023): 1339–44. http://dx.doi.org/10.37985/jer.v4i3.468.
Full textAmelia, Chindy Tri, Agus Hikmat Syaf, and Hamdan Sugilar. "Pengembangan E-Modul Statistika Berbantuan Software Book Creator Pada Kemampuan Berpikir Statistik." Journal on Mathematics Education Research (J-MER) 6, no. 1 (2025): 1–22. https://doi.org/10.17509/j-mer.v6i1.82073.
Full textAdibatul, Maula, Sunarjo Lanny, and Santoso Bedjo. "The Augmented Reality Book Model as an Educational Media in Improving Dental Health Maintenance Behavior for Parents and Dental Hygiene Status in Pre-School Age Children." International Journal of Innovative Science and Research Technology 8, no. 1 (2023): 2320–40. https://doi.org/10.5281/zenodo.7645229.
Full textSyahri, Wilda, and Yusnaidar Yusnadar. "Pengembangan E-Book Materi Gas Ideal Berbasis Multipel Representasi Menggunakan 3D Pageflip." Journal of The Indonesian Society of Integrated Chemistry 14, no. 1 (2022): 1–9. http://dx.doi.org/10.22437/jisic.v14i1.16506.
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