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1

3D modeling in AutoCAD: Creating and using 3D models in AutoCAD 2000. San Francisco: Miller Freeman Books, 1999.

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2

3D modeling in AutoCAD: Creating and using 3D models in AutoCAD 2000, 2000i, 2002. 2nd ed. Lawrence, Kan: CMP Books, 2002.

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3

Abdelguerfi, Mahdi. 3D Synthetic Environment Reconstruction. Boston, MA: Springer US, 2001.

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4

Rajesh, Pai, ed. Learning computer graphics: From 3D models to animated movies on your PC. New York: Springer, 1998.

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5

Krzysztof, Walczak, and SpringerLink (Online service), eds. Interactive 3D Multimedia Content: Models for Creation, Management, Search and Presentation. London: Springer London, 2012.

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6

Designing 3D graphics: How to create real-time 3D models for games and virtual reality. New York: Wiley Computer Pub., 1996.

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7

Digital beauties: 2D & 3D computer generated digital models, virtual idols and characters. Köln: Taschen, 2002.

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8

Elberink, Sander Oude. Acquisition of 3D topography: Automated 3D road and building reconstruction using airborne laser scanner data and topographic maps. Delft: NCG, Netherlands Geodetic Commission, 2010.

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9

The Waite Group 3D modeling lab: Create beautiful 3-D photorealistic models on your PC. Corte Madera, Calif: Waite Group Press, 1994.

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10

P, Planchard Marie, ed. Engineering design with SolidWorks 2010 and multimedia CD: A step-by-step project based approach utilizing 3D solid modeling. Mission, KS: SDC Publications, 2010.

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11

Richards, Nathan. Virtual modeling and 3D photogrammetry for maritime heritage: Exercises in EOS PhotoModeler Pro 5.0. Greenville, N.C: Program in Maritime Studies, East Carolina University, 2006.

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12

Survey, Illinois State Geological. Reservoir characterization & 3D models of Mt. Simon gas storage fields in the Illinois basin: Annual technical progress report. Champaign, Ill: Illinois State Geological Survey, 2001.

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13

Magnenat-Thalmann, Nadia. Modelling the Physiological Human: 3D Physiological Human Workshop, 3DPH 2009, Zermatt, Switzerland, November 29 – December 2, 2009. Proceedings. Berlin, Heidelberg: Springer-Verlag Berlin Heidelberg, 2009.

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14

Bashkatov, Alexander. Modeling in OpenSCAD: examples. ru: INFRA-M Academic Publishing LLC., 2019. http://dx.doi.org/10.12737/959073.

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The tutorial is an introductory course to the study of the basics of geometric modeling for 3D printing using the programming language OpenSCAD and is built on the basis of descriptions of instructions for creating primitives, determining their properties, carrying out transformations and other service operations. It contains a large number of examples with detailed comments and description of the performed actions, which allows you to get basic skills in creating three-dimensional and flat models, exporting and importing graphical data. Meets the requirements of the Federal state educational standards of higher education of the last generation. It can be useful for computer science teachers, students, students and anyone who is interested in three-dimensional modeling and preparation of products for 3D printing.
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15

Lepetit, Vincent. Monocular model-based 3D tracking of rigid objects. Boston, MA: NOW Publishers, 2005.

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16

Lyang, Viktor. CAD programming: Spatial modeling of a column apparatus in the Autodesk Inventor environment. ru: INFRA-M Academic Publishing LLC., 2021. http://dx.doi.org/10.12737/991773.

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The tutorial describes in detail the creation of an external subsystem for Autodesk Inventor in the high-level language C# Microsoft Visual Studio of the column apparatus. Such issues as working in the Microsoft Visual Studio 2010 programming environment, connecting the library of functions of the Autodesk Inventor API to an external user subsystem, spatial solid-state modeling of elements of a column apparatus, saving constructed objects, assembling the apparatus from stored modules by the interface method of surfaces are considered. Meets the requirements of the federal state educational standards of higher education of the latest generation. For students of higher educational institutions studying in the direction of "Computer Science and computer engineering", in preparation for laboratory work and the exam. It can be used by students of other specialties when studying the courses "Fundamentals of Computer Science", "High-level programming language" and "3D modeling of machines and apparatuses". It may be useful for programmers engaged in spatial modeling of objects.
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17

Getting started in 3D with Maya: Create a project from start to finish--model, texture, rig, animate, and render in Maya. Waltham, MA: Focal Press, 2012.

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18

Watkins, Adam. Getting started in 3D with Maya: Create a project from start to finish--model, texture, rig, animate, and render in Maya. Waltham, MA: Focal Press, 2012.

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19

Blake, Andrew. Visual reconstruction. Cambridge, Mass: MIT, 1987.

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20

Mahdi, Abdelguerfi, ed. 3D synthetic environment reconstruction. Boston: Kluwer Academic Publishers, 2001.

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21

Wiedemann, Julius. Digital Beauties: 2D and 3D CG Digital Models. Taschen, 2002.

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22

Watkins, Adam. 3D Animation: From Models to Movies (With CD-ROM). Charles River Media, 2000.

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23

3D Modeling and Printing with Tinkercad: Create and Print Your Own 3D Models. Que Publishing, 2014.

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24

Digital Beauties: 2D & 3D Computer Generated Digital Models, Virtual Idols and Characters. Taschen, 2001.

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25

Design And Implementation Of 3d Graphics Systems. Taylor & Francis Inc, 2012.

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26

Interactive 3d Multimedia Content Models For Creation Management Search And Presentation. Springer, 2012.

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27

Ratib, Osman, Nadia Magnenat-Thalmann, and Hon Fai Choi. 3D Multiscale Physiological Human. Springer, 2014.

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28

Rna 3d Structure Analysis And Prediction. Springer, 2012.

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29

Security In Virtual Worlds 3d Webs And Immersive Environments Models For Development Interaction And Management. Information Science Publishing, 2010.

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30

Fusion 360 for makers: Design your own digital models for 3D printing and CNC fabrication. Maker Media, Inc., 2018.

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31

Shakiryanova, Yuliya, Sergey Leonov, and Daniil Korabelnikov. 3D-modeling in forensic medicine: a tutorial. Moscow Medical - Social Institute named after Friedrich Haass, 2019. http://dx.doi.org/10.35571/mmsi.2019.1.001.

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The tutorial provides an overview of the main methods of creating three-dimensional (3D) models of objects and their applications. A step-by-step algorithm for creating virtual copies of objects based on digital photos and video frames using modern computer programs "AgisoftPhotoscan" and "ContextCapture" is described. Details of the necessary conditions for obtaining high-quality digital photos and models, especially the process of photography, the requirements for the resulting digital photos. Recommendations are given for obtaining digital photographs suitable for creating three-dimensional models in various fields of research. The theoretical foundations of the method of creating three-dimensional models using digital photographs are described in detail, the basic concepts used in three-dimensional modeling are defined. The areas of application of three-dimensional models in forensic medicine, as well as problems that can be solved with the help of the created models are determined. Established criteria, which may affect the accuracy of the models, the reproduction of the qualitative and quantitative characteristics of the research object. Illustrative examples from their own practice.
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32

Virtual Immersive And 3d Learning Spaces Emerging Technologies And Trends. Information Science Publishing, 2010.

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33

Fischer, Bryan, and Roy D. Whittenburg. 3D Model-Based Definition and Model-Based Enterprise: Optimizing Business for 3D and 3D Datasets. Taylor & Francis Group, 2020.

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34

Sanders, Donald H. Virtual Reconstruction of Maritime Sites and Artifacts. Edited by Ben Ford, Donny L. Hamilton, and Alexis Catsambis. Oxford University Press, 2012. http://dx.doi.org/10.1093/oxfordhb/9780199336005.013.0014.

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The integration of virtual reality into archaeological research began in the early 1990s. The use of computer-based methods in maritime archaeology is recent. Before exploring a real-time virtual, a 3D computer model is created from drawings, general sketches, raw dimensions, 3D scanned data, or photographs, or by using simple primitives and “drawing” on the computer. Virtual reality is a simulation of physical reality offering the viewer real-time movement through a true 3D space and interactivity with the objects, which can be further enhanced with 3D sound, lighting, and touch. This article presents case studies to show how virtual reality becomes valuable for the four components of archaeology: documentation, research/analysis/hypothesis testing, teaching, and publication. As digital technologies advance, so too will the opportunities to explore underwater sites in ways that will continue to enhance our abilities to understand and teach maritime history.
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35

3D Photoshop: Imagine, model, create. 2013.

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36

Jebahi, Mohamed, Ivan Iordanoff, Damien Andre, and Inigo Terreros. Discrete Element Method to Model 3D Continuous Materials. Wiley & Sons, Incorporated, John, 2015.

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37

Jebahi, Mohamed, Ivan Iordanoff, Damien Andre, and Inigo Terreros. Discrete Element Method to Model 3D Continuous Materials. Wiley & Sons, Incorporated, John, 2015.

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38

The 3D Art Book. Prestel Publishing, 2011.

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39

Von der Photographie zum 3D-Modell: Bestimmung computer-graphischer Beschreibungsattribute für reale 3D-Objekte mittels Analyse von 2D-Rasterbildern. Berlin, Heidelberg: Springer Berlin Heidelberg, 1997.

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40

Hildebrand, Axel. Von der Photographie zum 3D-Modell: Bestimmung computer-graphischer Beschreibungsattribute für reale 3D-Objekte mittels Analyse von 2D-Rasterbildern ... Datenverarbeitung). Springer, 1996.

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41

Wang, Jason T. L., Bruce A. Shapiro, and Dennis Shasha, eds. Pattern Discovery in Biomolecular Data. Oxford University Press, 1999. http://dx.doi.org/10.1093/oso/9780195119404.001.0001.

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Finding patterns in biomolecular data, particularly in DNA and RNA, is at the center of modern biological research. These data are complex and growing rapidly, so the search for patterns requires increasingly sophisticated computer methods. Pattern Discovery in Biomolecular Data provides a clear, up-to-date summary of the principal techniques. Each chapter is self-contained, and the techniques are drawn from many fields, including graph theory, information theory, statistics, genetic algorithms, computer visualization, and vision. Since pattern searches often benefit from multiple approaches, the book presents methods in their purest form so that readers can best choose the method or combination that fits their needs. The chapters focus on finding patterns in DNA, RNA, and protein sequences, finding patterns in 2D and 3D structures, and choosing system components. This volume will be invaluable for all workers in genomics and genetic analysis, and others whose research requires biocomputing.
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42

R, Biswas, Strawn Roger C, and United States. National Aeronautics and Space Administration., eds. Parallel implementation of an adaptive scheme for 3D unstructured grids on the SP2. [Washington, D.C: National Aeronautics and Space Administration, 1996.

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43

Parallel implementation of an adaptive scheme for 3D unstructured grids on the SP2. [Washington, D.C: National Aeronautics and Space Administration, 1996.

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44

Jian, Shen, and Hanʼguk Haeyang Yŏnʼguso, eds. Modeling coastal hydrodynamics and water quality of Kyunggi Bay Korea: Application of VIMS HEM-3D model : a report to the Korea Ocean Research and Development Institute Ansan, Korea. Gloucester Point, VA: School of Marine Science, Virginia Institute of Marine Science, the College of William and Mary in Virginia, 1999.

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