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Journal articles on the topic '3D design'

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1

Gupta, Harshna, Gaurav Chaudhary, and Krishna Mohan Singh Devendra Kumar Ashish Malik. "Enclosure Design for 3D Printing." International Journal of Trend in Scientific Research and Development Volume-2, Issue-4 (2018): 618–23. http://dx.doi.org/10.31142/ijtsrd13023.

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2

Lee, Young-Hun. "The Study on 3D Design Basic Education using 3D Software - Based on Rowena Reed Kostellow’s 3D Design Practice." Cartoon and Animation Studies 52 (September 30, 2018): 49–71. http://dx.doi.org/10.7230/koscas.2018.52.049.

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Mr., Nayan Jyoti Gogoi *. Prof. T. Jeyapoovan. "DESIGN AND ANALYSIS OF 3D PRINTING PEN." INTERNATIONAL JOURNAL OF ENGINEERING SCIENCES & RESEARCH TECHNOLOGY 5, no. 8 (2016): 753–60. https://doi.org/10.5281/zenodo.60126.

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In present time 3d models and prototypes helping lot of engineers and in many technical areas mainly in design field to design a real model as quickly as possible with the help of 3d printing technology. The demand for 3d printing applications are increasing day by day and it is reaching to a height of end no of applications. In this project I am going to discuss how we can make an affordable and user friendly 3d printing device which can be used as a 3d printing pen as well as a device which can be controlled by a 3d printer which will reduce the cost of a 3d printer as a whole and can be use
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4

龚, 晨靓. "Research on the Application of 3D Technology in Digital Illustration." Design 08, no. 04 (2023): 2411–17. http://dx.doi.org/10.12677/design.2023.84292.

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Malsagov, B. S., M. V. Sygotina, and O. V. Yalovenko. "3D solid design algorithms." Journal of Physics: Conference Series 2032, no. 1 (2021): 012143. http://dx.doi.org/10.1088/1742-6596/2032/1/012143.

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6

Fang, Jing‐Jing. "3D collar design creation." International Journal of Clothing Science and Technology 15, no. 2 (2003): 88–106. http://dx.doi.org/10.1108/09556220310470088.

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7

Sittas, E. "3D design reference framework." Computer-Aided Design 23, no. 5 (1991): 380–81. http://dx.doi.org/10.1016/0010-4485(91)90031-q.

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8

Sittas, E. "3D design reference framework." Computer-Aided Design 23, no. 5 (1991): 383–84. http://dx.doi.org/10.1016/0010-4485(91)90032-r.

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9

谢, 淳钰. "The Material Characteristics of 3D Printing Technology Applied to Furniture Hardware." Design 06, no. 03 (2021): 46–51. http://dx.doi.org/10.12677/design.2021.63008.

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余, 子文. "Optimization of 3D Software Interface Design Based on Eye Tracking Testing." Design 08, no. 02 (2023): 313–24. http://dx.doi.org/10.12677/design.2023.82044.

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11

Verhunov, S. V. "3D-model and 3D-modeling in industrial design." Educational Dimension 26 (December 14, 2009): 84–89. http://dx.doi.org/10.31812/educdim.6994.

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In the article undertake the attempt to formulate the definition of 3D-model and process of 3D-modeling in industrial design, cons hit definitive aspects of this conception from the position of industrial designer and todays production process.
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12

Gao, Xin Rui, De Qing Zhao, and Ping Ping Yao. "The 3D Computer Game Design Using Java 3D." Advanced Engineering Forum 6-7 (September 2012): 1041–44. http://dx.doi.org/10.4028/www.scientific.net/aef.6-7.1041.

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In this thesis, the two 3D computer games were designed by Java 3D. In the first game, by using 3DMax, one aircraft carrier, one helicopter, submarines, warships, and destroyer escorts etc were designed. By using Loader3DS of MicrocrowLoader in Loader3DS1_2.jar or ModelLoader of Java 3D, these 3D models are loaded into the Java 3D. The second 3D game displays the 3D fighting and collision of tanks. This function is very important for the 3D game design. By using textures, the different appearances of 3D models were designed. By using Java 3D classes such as Alpha and PositionPathInterpolator a
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SATO, Seiki, Satoshi SUZUKI, and Muneyoshi NUMADA. "3D Knowledge Design System in Product Design." Transactions of the Japan Society of Mechanical Engineers Series C 74, no. 745 (2008): 2107–13. http://dx.doi.org/10.1299/kikaic.74.2107.

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Kutenev, A. "3D simulations in ship design." Transactions of the Krylov State Research Centre 2, no. 392 (2020): 66–70. http://dx.doi.org/10.24937/2542-2324-2020-2-392-66-70.

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SATO, Seiki, Muneyoshi NUMADA, and Taro MORIMOTO. "3D Design from Development Design, Mold Design to Manufacturing." Transactions of the Japan Society of Mechanical Engineers Series C 74, no. 748 (2008): 2837–44. http://dx.doi.org/10.1299/kikaic.74.2837.

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16

Kahraman, Emine, and Meltem Maras. "Analysis of Pre-Service Science Teachers' Development Processes of 3D Designs and Design Products." International Journal of Technology in Education 5, no. 2 (2022): 296–320. http://dx.doi.org/10.46328/ijte.223.

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In this study, 3D design products of pre-service science teachers were evaluated, and the opinions of the candidates regarding the 3D design process and the design products they created were investigated. This study is a case study of qualitative research designs. The research was carried out with 48 pre-service science teachers studying as sophomores at the education faculty of a university in Turkey. The research was carried out in the course named General Biology Practices II in 7 weeks as three classes per week. As data collection tools in the research, a interview form was used to obtain
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17

V A, Jithin, V. Ravichandra, and MVS Praveen. "Design and Depiction of 3D Printed Robotic Fish." International Journal of Science and Research (IJSR) 11, no. 4 (2022): 48–53. http://dx.doi.org/10.21275/sr22329191334.

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18

Guo, Tao. "Fashion Design Professional Basis Based on Design Process." Advanced Materials Research 989-994 (July 2014): 5098–101. http://dx.doi.org/10.4028/www.scientific.net/amr.989-994.5098.

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In the process of fashion design, design process is very important, and it can be implemented by the computer assistant design software using the 2D&3D modeling technique. Virtual fashion design and simulation involves a combination of a large range of techniques, involving mechanical simulation, collision detection, and user interface techniques for creating garments. In this paper, we study the computer assistant fashion design based on the 2D&3D modeling technique by the design process. We perform an extensive review of the fashion design and its design process, and studied computer
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19

匡, 星瑜. "A Study of 3D Game Elements and Narrative Structures from a Semiotic Perspective." Design 09, no. 03 (2024): 854–59. http://dx.doi.org/10.12677/design.2024.93392.

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20

Jo, Yong Jae, and Won Suk Nam. "A Study on 3D Graphic Design Education with Utilization of Backward Design Model." Korea Institute of Design Research Society 7, no. 3 (2022): 174–88. http://dx.doi.org/10.46248/kidrs.2022.3.174.

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With recent technological advancements and social changes, the industry based on 3D Graphic Design Technology is rapidly growing. As the value of 3D Graphic Design in the industrial field has been highlighted, it has become critical to develop 3D Graphic Design skills in vocational high school design education that is oriented toward practical learning to develop future designers. As a result, this study attempted to find a more effective teaching method for 3D Graphic Design education in Vocational High Schools by applying the Backward Design Model. To that end, a review of the literature on
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21

Rupal, Baltej Singh, Elisa Aznarte Garcia, Cagri Ayranci, and Ahmed Jawad Qureshi. "3D Printed 3D-Microfluidics: Recent Developments and Design Challenges." Journal of Integrated Design and Process Science 22, no. 1 (2019): 5–20. http://dx.doi.org/10.3233/jid-2018-0001.

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22

Sun, Hongbin, Jibang Liu, Rakesh S. Anigundi, et al. "3D DRAM Design and Application to 3D Multicore Systems." IEEE Design & Test of Computers 26, no. 5 (2009): 36–47. http://dx.doi.org/10.1109/mdt.2009.105.

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23

Xia, Ji, and Cong Li Song. "Design and Realization of 3D Design System for Integrating Metro Depot Outdoor Pipelines." Advanced Materials Research 926-930 (May 2014): 1269–72. http://dx.doi.org/10.4028/www.scientific.net/amr.926-930.1269.

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This paper explained function structure and main modules of 3D design system for integrating metro depot outdoor pipelines, and emphatically expounded how to realize threshold value detection algorithm of 3D pipeline. The results show that the system can overcome inadaptabilities of the traditional 3D pipe software in integrating metro depot outdoor pipelines, improves the 3D design efficiency, and has a good effect in practical use.
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24

Siddiqa, Ayesha. "Revolutionary 3D Design with AI." INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT 08, no. 05 (2024): 1–5. http://dx.doi.org/10.55041/ijsrem34308.

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The 3D design delves into the creation and deployment of an innovative web experience that seamlessly merges Artificial Intelligence (AI) technology and captivating 3D visuals within a React-based framework. It demonstrates the utilization of AI algorithms for enhancing user interactivity, personalization, and the creation of dynamic 3D elements, fostering a captivating user experience. Embark on a transformative journey into the heart of fashion's evolution, this unveils a paradigm-shifting collaboration between Artificial Intelligence (AI) and 3D cloth design, heralding a new era of creativi
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25

Greder, Katherine Celia, Jie Pei, and Jooyoung Shin. "Design in 3D: a computational fashion design protocol." International Journal of Clothing Science and Technology 32, no. 4 (2020): 537–49. http://dx.doi.org/10.1108/ijcst-07-2019-0110.

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PurposeThe purpose of this study was to create a corset—understructure as well as fabric covering—using only computational, 3D approaches to fashion design. The process incorporated 3D body scan data, parametric methods for the 3D-printed design, and algorithmic methods for the automated, custom-fit fabric pattern.Design/methodology/approachThe methods or protocol-based framework that nucleated this design project (see Figure 1) enabled more concentrated research into the iterative step-by-step procedure and the computational techniques used herein.FindingsThe 3D computational methods in this
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26

Lee, Jong Seok, and Jae Jung Lee. "A Study on the Development of Shoe Design Using 3D Scanning and 3D Printing - Focused on Heel Design -." Korean Society of Fashion Design 16, no. 2 (2016): 99–111. http://dx.doi.org/10.18652/2016.16.2.7.

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27

Madhu, Aravind P., C. Akhil Balu, Akshay Krishnan, Adithya Aravind, Jibin Noble, and Vishnu Sankar. "Design of 3D volumetric display." Journal of Physics: Conference Series 2070, no. 1 (2021): 012204. http://dx.doi.org/10.1088/1742-6596/2070/1/012204.

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Abstract Stereoscopic, or multi-view, display systems that can give significant visual clues for the human brain to understand three-dimensional (3D) objects, they are regarded as better alternatives to traditional two-dimensional (2D) displays. A device that can render 3D images for viewers without the use of specific headgear or glasses is known as an auto-stereoscopic display. Manipulation of light rays via Light engines is also used to create 3D images in 3D space. We introduce a new auto-stereoscopic swept-volume display (SVD) system based on light-emitting diode (LED) arrays in this rese
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28

Hadfield, Thomas E., and Charlotte M. Deane. "AI in 3D compound design." Current Opinion in Structural Biology 73 (April 2022): 102326. http://dx.doi.org/10.1016/j.sbi.2021.102326.

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29

Friedrich, Aline, Bernd Geck, Oliver Klemp, Adrian Posselt, and Ingo Kriebitzsch. "3D-Antennensysteme Design und Validierung." ATZelektronik 9, no. 6 (2014): 44–51. http://dx.doi.org/10.1365/s35658-014-0506-5.

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30

Osawa, Miho. "304 3D Design and Optimization." Proceedings of OPTIS 2010.9 (2010): _304–1_—_304–3_. http://dx.doi.org/10.1299/jsmeoptis.2010.9._304-1_.

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31

Vermeer, Gijs J. O. "3D seismic survey design optimization." Leading Edge 22, no. 10 (2003): 934–41. http://dx.doi.org/10.1190/1.1623633.

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32

Gillet, V. J., A. P. Johnson, P. Mata, and S. Sike. "Automated structure design in 3D." Tetrahedron Computer Methodology 3, no. 6 (1990): 681–96. http://dx.doi.org/10.1016/0898-5529(90)90167-7.

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33

Hinds, B. K., J. McCartney, C. Hadden, and J. Diamond. "3D CAD for Garment Design." International Journal of Clothing Science and Technology 4, no. 4 (1992): 6–14. http://dx.doi.org/10.1108/eb002998.

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34

Bradshaw, J. "3D QSAR in drug design." Trends in Pharmacological Sciences 15, no. 12 (1994): 469–70. http://dx.doi.org/10.1016/0165-6147(94)90062-0.

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35

Nurhaliza, Nabilla, and Apriansyah. "Midnight school 3d game design." International Journal Cister 1, no. 02 (2022): 85–91. http://dx.doi.org/10.56481/cister.v1i02.80.

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The game that is a favorite among gamers is the FPS type game ( First Game).Person Shooter ) and the horror genre. This research designs game genre horror and FPS type which is a very interesting combination for developed. The author will develop this game using Blender software as an in- game terrain creation, programming language C# and uses Unity 3D 5.3 as its engine. The features of this game are:mysteries/riddles, hints, and jumpscares where players will be surprised with sound, moving objects and so on. Device design method The software used is the Extreme Programming (XP) Development Me
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36

Harshna, Gupta, Chaudhary Gaurav, Mohan Singh Krishna, Malik Ashish, and Kumar Devendra. "Enclosure Design for 3D Printing." International Journal of Trend in Scientific Research and Development 2, no. 4 (2019): 618–23. https://doi.org/10.31142/ijtsrd13023.

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In the recent past many industries have widely started adopting 3D Printing for prototyping and manufacturing of low volume customized parts. This paper will look at additive manufacturing or 3D printing and how electronic enclosures can be developed using this technology. It will define the meaning of this term and what is so significant about it. It will delve a bit into its advantages, compared to conventional methods of manufacturing and its types. Then finally we will discuss the steps involved in design of these enclosures and some guidelines while designing them for 3D printing. Harshna
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37

Wang, Song Hao, Steven Melendez, Chyi Shyan Tsai, and Chi Wei Wu. "Parametric Design and Design Associability in 3D CAD." Materials Science Forum 594 (August 2008): 461–68. http://dx.doi.org/10.4028/www.scientific.net/msf.594.461.

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The purpose of this research is to make design automation possible by parametric design and design associability in 3D CAD. Applications of the technology in liquid food packaging machinery and its advantages are presented in the paper. For regular shapes such as circles or lines, parameters are used to link the dimensions of relative parts while for irregular shapes such as curves, associability is used to do the job in an assembly. Commercial 3D CAD software and Microsoft Excel software were used for the application. It is proved that same merit applies to designs of other machineries, on re
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38

Gao, Yang. "Application of 3D Design Technology in Substation Design." IOP Conference Series: Materials Science and Engineering 782 (April 15, 2020): 032086. http://dx.doi.org/10.1088/1757-899x/782/3/032086.

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39

Li, Xuenan, Danhua Zhao, and Jianghong Zhao. "A Design Case Study: 3D Printer Software Interface Design Based on Home Users Preferences Knowledge." Proceedings of the Design Society: International Conference on Engineering Design 1, no. 1 (2019): 639–48. http://dx.doi.org/10.1017/dsi.2019.68.

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AbstractThe rapid development of 3D printing technology has an impact on all aspects of modern manufacturing, design and society. However, the home use of 3D printers is still limited by the difficulty in deploying the software and the technology which both need professional understanding and training. How to enable non-technical home users to use 3D printers without the need for training, becomes an urgent problem for both academics and the industry. This paper is concerned in an investigation into home use of 3D printers, their needs and preferences, their impacts on the interaction design o
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40

岳, 子楠. "Research on Application of 3D Printing Technology in Design of Traditional Lacquer Craft Products." Design 09, no. 03 (2024): 1106–13. http://dx.doi.org/10.12677/design.2024.93423.

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41

Han, Jung-Soo. "Construction Design 3D Modeling in Smart Phone." Journal of Digital Policy and Management 11, no. 12 (2013): 333–38. http://dx.doi.org/10.14400/jdpm.2013.11.12.333.

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42

Oh, Seol-Young, Dong-Ae Suh, and Hyung-Gyu Kim. "Last Design for Men's Shoes using 3D Foot Scanner and 3D Printer." Journal of the Korea Contents Association 16, no. 2 (2016): 186–99. http://dx.doi.org/10.5392/jkca.2016.16.02.186.

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43

Kuo, Ming-Shiou, and Tsung-Yen Chuang. "Developing a 3D Game Design Authoring Package to Assist Students’ Visualization Process in Design Thinking." International Journal of Distance Education Technologies 11, no. 4 (2013): 1–16. http://dx.doi.org/10.4018/ijdet.2013100101.

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The teaching of 3D digital game design requires the development of students’ meta-skills, from story creativity to 3D model construction, and even the visualization process in design thinking. The characteristics a good game designer should possess have been identified as including redesign things, creativity thinking and the ability to visualize ideas from imagination. Therefore, 3D visualization is a key skill in this context. To help students fully focus on game design rather than on complicated 3D modeling or animation skills, this study developed an authoring package that is integrated wi
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44

Wei, Yong Jun, Guo Jie Ji, Xiao Lin Zhao, Ying Dong Chen, and Peng Han. "Design on Geographical Multi-Scale 3D Symbol Library." Advanced Materials Research 468-471 (February 2012): 839–47. http://dx.doi.org/10.4028/www.scientific.net/amr.468-471.839.

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3D Geographic Information System (3D GIS); 3D symbol library; Modeling. Abstract. The 3D symbol is the basic approach to represent geographic themes in 3D GIS. In this paper, a multi-scale data model for 3D symbol library is designed to solve the problems in the organization, storage and display for multi-scale symbols. The particle system and animation technology are utilized in dynamic display of 3D symbols. A multi-scale and dynamic 3D symbol library system prototype is constructed and applied in many 3D visualization systems. The results show that the 3D symbol library based on multi-scale
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45

Greenhalgh, Scott. "The effects of 3D printing in design thinking and design education." Journal of Engineering, Design and Technology 14, no. 4 (2016): 752–69. http://dx.doi.org/10.1108/jedt-02-2014-0005.

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Purpose Rapid prototyping and three-dimensional (3D) printing allows the direct creation of objects from 3D computer-aided design files. To identify the effects 3D printing may have on student experiences and the learning of the design process, students were asked to create a design and create a prototype of that design. Design/methodology/approach This study follows an experimental design involving four total courses of interior design students. After conceptualizing a design, students were randomly selected to either create the prototype by hand or given access to 3D printing equipment. The
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46

Matthys, Mario, Laure De Cock, Lieze Mertens, Kobe Boussauw, Philippe De Maeyer, and Nico Van de Weghe. "Rethinking the Public Space Design Process Using Extended Reality as a Game Changer for 3D Co-Design." Applied Sciences 13, no. 14 (2023): 8392. http://dx.doi.org/10.3390/app13148392.

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Public space design processes are complex. Numerous preconditions and the involvement of stakeholders impede rapid decision making. Two-dimensional drawings remain the norm, although these are difficult for citizen stakeholders to understand. Public space designers rarely use 3D city models, infrastructure building information modeling, digital twins, or extended reality. Usually, 3D images (without animation) are only rendered after decision making for communication purposes. This study consists of an online questionnaire of 102 Flemish region (Belgium) stakeholders to show the appeal of and
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47

Zulkifli, N. A., A. Abdul Rahman, and M. I. Hassan. "DESIGN OF 3D TOPOLOGICAL DATA STRUCTURE FOR 3D CADASTRE OBJECTS." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-4/W1 (September 30, 2016): 325–27. http://dx.doi.org/10.5194/isprs-archives-xlii-4-w1-325-2016.

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This paper describes the design of 3D modelling and topological data structure for cadastre objects based on Land Administration Domain Model (LADM) specifications. Tetrahedral Network (TEN) is selected as a 3D topological data structure for this project. Data modelling is based on the LADM standard and it is used five classes (i.e. point, boundary face string, boundary face, tetrahedron and spatial unit). This research aims to enhance the current cadastral system by incorporating 3D topology model based on LADM standard.
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48

Porotikova, I. V., D. V. Serbul, and M. B. Kirillova. "3D-DESIGN AND PRODUCTION OF COMPLEX DETAIL BY 3D-PRINTER." Вестник Санкт-Петербургского государственного университета технологии и дизайна. Серия 4: Промышленные технологии, no. 4 (2021): 66–74. http://dx.doi.org/10.46418/2619-0729_2021_4_8.

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49

Feng, Yuan-Ling, Charith Lasantha Fernando, Jan Rod, and Kouta Minamizawa. "AeroGlove: 3D Printed Airbag Design for Scalable Haptic Display." Proceedings of JSME annual Conference on Robotics and Mechatronics (Robomec) 2017 (2017): 2P1—N02. http://dx.doi.org/10.1299/jsmermd.2017.2p1-n02.

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50

JEE, Jae-Hoon. "A Study on Retrofitting BWTS using 3D Digital Design." JOURNAL OF FISHRIES AND MARINE SCIENCES EDUCATION 29, no. 2 (2017): 503–12. http://dx.doi.org/10.13000/jfmse.2017.29.2.503.

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