Academic literature on the topic '3D ecosystem model'

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Journal articles on the topic "3D ecosystem model"

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Neumann, Thomas. "Towards a 3D-ecosystem model of the Baltic Sea." Journal of Marine Systems 25, no. 3-4 (2000): 405–19. http://dx.doi.org/10.1016/s0924-7963(00)00030-0.

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Münster, Sander. "Advancements in 3D Heritage Data Aggregation and Enrichment in Europe: Implications for Designing the Jena Experimental Repository for the DFG 3D Viewer." Applied Sciences 13, no. 17 (2023): 9781. http://dx.doi.org/10.3390/app13179781.

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Since the 2010s, various national and pan-European public infrastructures have been emerging around aggregation, viewing, and 3D heritage model collection. The purpose of this article is to focus on the current state and ecosystem for 3D models in Europe through (a) a review of published studies on users, objects, and demands (b) and an overview of the ecosystem for 3D heritage data. As part of the German distributed infrastructure, the DFG 3D Viewer Jena experimental repository serves as a testbed for technology prototyping and testing. Based on the findings of the European ecosystem, we used
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Vagizov, Marsel R., Mikhail M. Shishkin, Eugeniy P. Istomin, Maria A. Novikova, and Alexander K. Boytsov. "Development of a database of three-dimensional models of deciduous forest species of Birch and Aspen for a geoinformation model of the forest ecosystem." Geoinformatika, no. 3 (September 23, 2022): 39–46. http://dx.doi.org/10.47148/1609-364x-2022-3-39-46.

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The article is a continuation of the authors' cycle of works devoted to the development of geoinformation modeling technology for forest ecosystems. The article deals with the formation of an object-oriented catalog of deciduous woody plants growing on the territory of the Lisinsky educational and Experimental Forestry, a branch of S. M. Kirov SPbGLTU. The main purpose of the work is to form a single 3D database of two forest-forming species of hanging birch (Betula Pendula Roth.) and trembling poplar (Populus Tremula L.) to integrate the generated catalog of tree models into the environment o
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Kiss, Attila, and Gábor Pusztai. "Animal Farm—a complex artificial life 3D framework." Acta Universitatis Sapientiae, Informatica 13, no. 1 (2021): 60–85. http://dx.doi.org/10.2478/ausi-2021-0004.

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Abstract The development of computer-generated ecosystem simulations are becoming more common due to the greater computational capabilities of machines. Because natural ecosystems are very complex, simplifications are required for implementation. This simulation environment o er a global view of the system and generate a lot of data to process and analyse, which are difficult or impossible to do in nature. 3D simulations, besides of the scientific advantages in experiments, can be used for presentation, educational and entertainment purposes too. In our simulated framework (Animal Farm) we hav
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Eremina, T. R., A. V. Isaev, I. A. Neelov, V. A. Ryabchenko, O. P. Savchuk, and R. E. Vankevich. "A simulation of the Gulf of Finland ecosystem with a 3D model." Proceedings of the Estonian Academy of Sciences. Biology. Ecology 52, no. 3 (2003): 346. http://dx.doi.org/10.3176/biol.ecol.2003.3.13.

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Uciechowska-Grakowicz, Anna, Oscar Herrera-Granados, Stanisław Biernat, and Joanna Bac-Bronowicz. "Usage of Airborne LiDAR Data and High-Resolution Remote Sensing Images in Implementing the Smart City Concept." Remote Sensing 15, no. 24 (2023): 5776. http://dx.doi.org/10.3390/rs15245776.

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The cities of the future should not only be smart, but also smart green, for the well-being of their inhabitants, the biodiversity of their ecosystems and for greater resilience to climate change. In a smart green city, the location of urban green spaces should be based on an analysis of the ecosystem services they provide. Therefore, it is necessary to develop appropriate information technology tools that process data from different sources to support the decision-making process by analysing ecosystem services. This article presents the methodology used to develop an urban green space plannin
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Nowicki, Artur, Maciej Janecki, Mirosław Darecki, Piotr Piotrowski, and Lidia Dzierzbicka-Głowacka. "The Use of Satellite Data in the Operational 3D Coupled Ecosystem Model of the Baltic Sea (3D Cembs)." Polish Maritime Research 23, no. 1 (2016): 20–24. http://dx.doi.org/10.1515/pomr-2016-0003.

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Abstract The objective of this paper is to present an automatic monitoring system for the 3D CEMBS model in the operational version. This predictive, eco hydrodynamic model is used as a tool to control the conditions and bio productivity of the Baltic sea environment and to forecast physical and ecological changes in the studied basin. Satellite-measured data assimilation is used to constrain the model and achieve higher accuracy of its results. 3D CEMBS is a version of the Community Earth System Model, adapted for the Baltic Sea. It consists of coupled ocean and ice models, working in active
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Kiss, Attila, and Gábor Pusztai. "Using the Unity Game Engine to Develop a 3D Simulated Ecological System Based on a Predator–Prey Model Extended by Gene Evolution." Informatics 9, no. 1 (2022): 9. http://dx.doi.org/10.3390/informatics9010009.

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In this paper, we present a novel implementation of an ecosystem simulation. In our previous work, we implemented a 3D environment based on a predator–prey model, but we found that in most cases, regardless of the choice of starting parameters, the simulation quickly led to extinctions. We wanted to achieve system stabilization, long-term operation, and better simulation of reality by incorporating genetic evolution. Therefore we applied the predator–prey model with an evolutional approach. Using the Unity game engine we created and managed a closed 3D ecosystem environment defined by an artif
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Gan, Yi, Quan Wang, and Guangman Song. "Structural Complexity Significantly Impacts Canopy Reflectance Simulations as Revealed from Reconstructed and Sentinel-2-Monitored Scenes in a Temperate Deciduous Forest." Remote Sensing 16, no. 22 (2024): 4296. http://dx.doi.org/10.3390/rs16224296.

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Detailed three-dimensional (3D) radiative transfer models (RTMs) enable a clear understanding of the interactions between light, biochemistry, and canopy structure, but they are rarely explicitly evaluated due to the availability of 3D canopy structure data, leading to a lack of knowledge on how canopy structure/leaf characteristics affect radiative transfer processes within forest ecosystems. In this study, the newly released 3D RTM Eradiate was extensively evaluated based on both virtual scenes reconstructed using the quantitative structure model (QSM) by adding leaves to point clouds genera
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Ferdinand, Jan-Peter, and Uli Meyer. "The social dynamics of heterogeneous innovation ecosystems." International Journal of Engineering Business Management 9 (January 1, 2017): 184797901772161. http://dx.doi.org/10.1177/1847979017721617.

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In this article, we develop a programmatic notion of innovation ecosystems, which emphasizes the analysis of different forms of distributed innovation without reducing the perspective to the role of a focal organization. It highlights relationships between communities and corporate firms as nexus for distributed innovation and elaborates how different facets of openness shape the dynamic of the ecosystem. Thus, our model allows for the analysis and comparison of a broad scope of constellations, their particular coordinating mechanisms as well as related advantages and disadvantages. We apply t
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Book chapters on the topic "3D ecosystem model"

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Kiirikki, Mikko, Pentti Välipakka, Päivi Korpinen, Jorma Koponen, and Juha Sarkkula. "3D Ecosystem Models as Decision Support Tools in the Gulf of Finland — the Kotka Archipelago as an Example." In Baltic Coastal Ecosystems. Springer Berlin Heidelberg, 2002. http://dx.doi.org/10.1007/978-3-662-04769-9_22.

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Johansson, Mikael, Mattias Roupé, and Mikael Viklund Tallgren. "Collaborative Site Layout Planning Using Multi-Touch Table and Immersive VR." In CONVR 2023 - Proceedings of the 23rd International Conference on Construction Applications of Virtual Reality. Firenze University Press, 2023. http://dx.doi.org/10.36253/979-12-215-0289-3.08.

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Building Information Modeling (BIM) is changing the way architects and engineers produce and deliver design results, and object-oriented 3D models are now starting to replace traditional 2D drawings during the construction phase. This allows for a number of applications to increase efficiency, such as quantity take-off, cost-estimation, and planning, but it also supports better communication and increased understanding at the construction site by means of detailed 3D models together with various visualization techniques. However, even in projects with a fully BIM-based design, there is one rem
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Johansson, Mikael, Mattias Roupé, and Mikael Viklund Tallgren. "Collaborative Site Layout Planning Using Multi-Touch Table and Immersive VR." In CONVR 2023 - Proceedings of the 23rd International Conference on Construction Applications of Virtual Reality. Firenze University Press, 2023. http://dx.doi.org/10.36253/10.36253/979-12-215-0289-3.08.

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Building Information Modeling (BIM) is changing the way architects and engineers produce and deliver design results, and object-oriented 3D models are now starting to replace traditional 2D drawings during the construction phase. This allows for a number of applications to increase efficiency, such as quantity take-off, cost-estimation, and planning, but it also supports better communication and increased understanding at the construction site by means of detailed 3D models together with various visualization techniques. However, even in projects with a fully BIM-based design, there is one rem
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Barmpoutis, Panagiotis, Tania Stathaki, Jonathan Lloyd, and Magna Soelma Bessera de Moura. "Tropical Tree Species 3D Modelling and Classification Based on LiDAR Technology." In Research Anthology on Ecosystem Conservation and Preserving Biodiversity. IGI Global, 2022. http://dx.doi.org/10.4018/978-1-6684-5678-1.ch017.

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Over the last decade or so, laser scanning technology has become an increasingly popular and important tool for forestry inventory, enabling accurate capture of 3D information in a fast and environmentally friendly manner. To this end, the authors propose here a system for tropical tree species classification based on 3D scans of LiDAR sensing technology. In order to exploit the interrelated patterns of trees, skeleton representations of tree point clouds are extracted, and their structures are divided into overlapping equal-sized 3D segments. Subsequently, they represent them as third-order s
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Ge, Xin. "Intelligent Design Mode and Simulation of Public Environment Ecology Based on 3D Digital Technology." In Frontiers in Artificial Intelligence and Applications. IOS Press, 2024. http://dx.doi.org/10.3233/faia240111.

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In the research process of traditional public environment technology, there is an excessive dependence on digital virtual technology. The accuracy of the algorithms and models used in traditional environmental design systems is crucial to the performance of the system. If the algorithms or models are defective or inaccurate, it may lead to a large deviation between the design results and the actual situation. This paper uses the virtual reality and simulation technology in three-dimensional digital technology to simulate and predict the ecosystem in the public research Background: In the resea
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Zheng, Juan, Hangtao Zhang, Jinrong Xiao, Jingyuan Lu, and Yalin Li. "Health Assessment of Higher Education System Based on 3D Baseline Cube Model." In Advances in Transdisciplinary Engineering. IOS Press, 2022. http://dx.doi.org/10.3233/atde221050.

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Educational ecology is a branch of pedagogy that uses ecosystem theory to study the law between education and the external ecological environment. In this paper, We use ecology research methods to evaluate the health and sustainability of the education system. Based on Educational stability, carrying capacity and teaching quality, we build the three-dimensional baseline cube model (called the Tri-E model) for comprehensive measurement. In terms of educational stability, we build educational pyramids according to different academic qualifications and calculate Gini coefficient according to geog
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Bondar, Sergej, Philipp Kremer, Johannes Lützenberger, and Josip Stjepandić. "Leveraging Digital Twin Based on Artificial Intelligence as a Service in Digital Business Ecosystem." In Advances in Transdisciplinary Engineering. IOS Press, 2023. http://dx.doi.org/10.3233/atde230625.

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The process of creating value includes the creation of new offerings. Such a procedure needs to be conceptually designed and practically carried out. Here, the emphasis is on how to add value for the client. A suitably established business model is the key aspect. It explains how the development of the product or service is dependent on one another. The many product or service value dimensions are investigated as the business planning’s component parts for that reason. The idea of the digital twin offers customers several advantages. A digital twin that provides 3D and spatial information is u
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Akhtar, Mohammad. "Industry 4.0 Technologies Impact on Supply Chain Sustainability." In Supply Chain - Recent Advances and New Perspectives in the Industry 4.0 Era [Working Title]. IntechOpen, 2022. http://dx.doi.org/10.5772/intechopen.102978.

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A supply chain is a network that links technology, activities, resources and organisations involved in the manufacturing and distribution of product and services. Supply Chain Operations Reference model (SCOR) defines basic processes of the supply chain (SC) into five categories as Plan, Source, Make, Delivery and Return. The search for a more sustainable production and consumption system is so relevant today that the United Nations (UN) have selected it as one of their paramount societal objectives for sustainable development. The implementation of sustainability in production and consumption
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Tremblay, Genevieve G., and Jeff Brice. "Art + Science Knowledge Building." In Advances in Educational Technologies and Instructional Design. IGI Global, 2021. http://dx.doi.org/10.4018/978-1-7998-1928-8.ch007.

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ASKXXI, Arts and Science Knowledge Building and Sharing in the XXI Century, was an inter-hemispheric, post-secondary diploma program pilot aimed at fostering collaboration in art, emerging digital/virtual technologies, and the ecological sciences. New approaches to narrative creation were introduced through innovative technology workshops in visualization, 3D imaging, 3D printing, virtual, mixed reality, and data visualization. The authors share their dimensional approach that delivered cross-cultural insights, technical training, professional development, mentorship, and network development o
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Vlasiou, Manos C. "Drug Discovery." In Computer-Aided Drug Discovery Methods: A Brief Introduction. BENTHAM SCIENCE PUBLISHERS, 2024. http://dx.doi.org/10.2174/9789815305036124010002.

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Drug discovery is a complex process involving target identification, lead generation, and clinical development. Recent breakthroughs in genomics and AI-driven approaches have expedited target identification. Rational drug design and advanced chemistry techniques have improved lead compound optimization—preclinical testing benefits from organ-on-a-chip systems and 3D cell culture models. Clinical development is enhanced by personalized medicine and innovative trial designs. Across all stages, big data, machine learning, and AI play pivotal roles in data analysis and candidate selection. Collabo
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Conference papers on the topic "3D ecosystem model"

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Yan, Su, De Li, and Xun Jin. "A Study on a 3D Model Plagiarism Detection Method Based on Point Cloud Features." In 2024 International Conference on Information Technology, Communication Ecosystem and Management (ITCEM). IEEE, 2024. https://doi.org/10.1109/itcem65710.2024.00026.

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Dzierzbicka-Glowacka, Lidia, Maciej Janecki, Artur Nowicki, and Jaromir Jakacki. "A new marine ecosystem 3D CEMBS model (version 2) for the Baltic Sea." In 2012 International Conference on Complex Systems (ICCS). IEEE, 2012. http://dx.doi.org/10.1109/icocs.2012.6458601.

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Al Rashid, M. "Multi-Objective Optimization of Crude Oil Stabilizing Process Using Data-Driven Models." In ADIPEC. SPE, 2023. http://dx.doi.org/10.2118/216011-ms.

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Abstract Oil and Gas remain critical components of the world's energy supply mix and there is an increasing need for maximizing energy efficiency and minimizing the environmental impact associated with hydrocarbons (1). To address the trilemma of sustainability issues, including resources depletion, energy and oil diminution as well as ecosystem degradation, Abqaiq Plants, where over 5% of global oil production is processed, has developed a novel 3D interface with machine learning (ML) applications that drives a multi-objective optimization of crude oil stabilizing process to improve efficienc
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Beveridge, Ivana, and John Yamokoski. "Case Study: Space-Industry Robotics Technology Leveraged to Realize Significant Improvements in Offshore Safety and Sustainability." In Offshore Technology Conference. OTC, 2024. http://dx.doi.org/10.4043/35085-ms.

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Abstract Historically, subsea vehicles were controlled by communications through a tether, which presents several challenges including a limited range of motion, deployment and retrieval, cost and logistics, and environmental impact. These challenges inspired the development of a new generation of robotic solutions seeking to transform the industry into an economically efficient and environmentally sustainable model. Autonomous systems are increasingly providing economic and environmental value, such as intelligent robots with subsea applications in energy, defense, transportation, and aquacul
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Hosoda, Kazufumi, Kotaro Mori, Tetsuya Yomo, Yasunori Shiroguchi, Yoshinori Yamauchi, and Akiko Kashiwagi. "Synthetic ecosystem of Escherichia coli for discovery of novel cooperative and self-adaptive algorithms." In 3d International ICST Conference on Bio-Inspired Models of Network, Information, and Computing Systems. ICST, 2008. http://dx.doi.org/10.4108/icst.bionetics2008.4683.

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Biniwale, S. S., R. Lokesh, M. Elfeel, and S. K. Khataniar. "Metaverse for Subsurface - Augmented & Virtual Reality Immersive Collaboration and Robust Decision Making in Oil & Gas." In SPE Europe Energy Conference and Exhibition. SPE, 2025. https://doi.org/10.2118/225552-ms.

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Abstract Objective This paper summarizes investigations into the transformative potential of immersive technologies such as Augmented, Virtual, and Mixed Reality —to redefine subsurface understanding and field development planning in the oil and gas industry. Integrating these technologies creates a cohesive digital experience where the subsurface world blends seamlessly with operational workflows, facilitating real-time collaboration and decision-making. This project uses 3D model insights and collaborative visualization to empower multidisciplinary teams to make rapid, informed decisions whi
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Celorrio-Barragué, Luis, Sergio Calvo-Simón, Marcelo Gaspar, Mariano Vidal-Cortés, and Pablo Martín-Ramos. "3D printed models-based lab activities to enhance learning-teaching processes in Structural Engineering courses." In TEEM'19: Technological Ecosystems for Enhancing Multiculturality. ACM, 2019. http://dx.doi.org/10.1145/3362789.3362819.

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Rico, Roberto D. Tabernero, Juan A. Juanes Méndez, and Alberto Prats-Galino. "Use of 3D PDF (portable document format) in radiological models." In TEEM'18: Sixth International Conference on Technological Ecosystems for Enhancing Multiculturality. ACM, 2018. http://dx.doi.org/10.1145/3284179.3284239.

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Rico, Roberto D. Tabernero, Juan A. Juanes Méndez, and Alberto Prats-Galino. "Creating interactive 3d models of the skull base for learning anatomy." In TEEM'16: 4th International Conference on Technological Ecosystems for Enhancing Multiculturality. ACM, 2016. http://dx.doi.org/10.1145/3012430.3012561.

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Griffin, Kevin W., Giuseppe D. Suffredini, Robert J. Kanon, and Surender K. Dua. "GROUND VEHICLE BRIGADE LEVEL INTEGRATION LABORATORY (GVBLIL) DIGITAL & PHYSICAL TWINS PLUG-IN ADAPTORS." In 2024 NDIA Michigan Chapter Ground Vehicle Systems Engineering and Technology Symposium. National Defense Industrial Association, 2024. http://dx.doi.org/10.4271/2024-01-3959.

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<title>ABSTRACT</title> <p>Digital Engineering practices and ecosystem capabilities [<xref rid="R1" ref-type="bibr">1</xref>] optimize designs by providing digital solutions with end-to-end information flows that are consistent from concept development, through test and experimentation, all the way to fully defined capabilities influencing systems across Ground Vehicle Brigade Combat Teams (GVBCT). This approach delivers: 1) improved development, demonstration, and assessment of autonomous vehicle capabilities, technologies, software, algorithms, controls, and per
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