Academic literature on the topic '3D holograms'
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Journal articles on the topic "3D holograms"
Shimobaba, Tomoyoshi, Shuhei Katsuyama, Takashi Nishitsuji, Ikuo Hoshi, Harutaka Shiomi, Fan Wang, Takashi Kakue, Naoki Takada, and Tomoyoshi Ito. "Motion Parallax Holograms Generated from an Existing Hologram." Applied Sciences 11, no. 7 (March 25, 2021): 2933. http://dx.doi.org/10.3390/app11072933.
Full textBrun, H., R. A. B. Bugge, L. K. R. Suther, S. Birkeland, R. Kumar, E. Pelanis, and O. J. Elle. "Mixed reality holograms for heart surgery planning: first user experience in congenital heart disease." European Heart Journal - Cardiovascular Imaging 20, no. 8 (December 6, 2018): 883–88. http://dx.doi.org/10.1093/ehjci/jey184.
Full textArce, Terek, Henry Fuchs, and Kyla McMullen. "The Effects of 3D Audio on Hologram Localization in Augmented Reality Environments." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 61, no. 1 (September 2017): 2115–19. http://dx.doi.org/10.1177/1541931213602010.
Full textShoydin, S. A. "Synthesis of holograms received by a communication channel." Computer Optics 44, no. 4 (August 2020): 547–51. http://dx.doi.org/10.18287/2412-6179-co-694.
Full textShoydin, Sergey A., and Artem L. Pazoev. "CORRECTION OF PROJECTIVE DEFORMATIONS OF 3D OBJECT, ON THE STAGE OF HOLOGRAM FORMATION." Interexpo GEO-Siberia 8, no. 1 (July 8, 2020): 97–107. http://dx.doi.org/10.33764/2618-981x-2020-8-1-97-107.
Full textLi, Bingjian, Zi Yang Kang, Jiahuang Lin, Ye Yeo, and Guoxian Tan. "General theories of reflection and transmission scratch holograms." Canadian Journal of Physics 95, no. 5 (May 2017): 432–39. http://dx.doi.org/10.1139/cjp-2016-0471.
Full textBoriskevich, A. A., V. K. Erohovets, and V. V. Tkachenko. "3D and 2D/3D holograms model." Optical Memory and Neural Networks 21, no. 4 (October 2012): 242–48. http://dx.doi.org/10.3103/s1060992x12040030.
Full textHua, Hangbo, Takeshi Yamaguchi, and Hiroshi Yoshikawa. "Partially Overlapping Printing with Digital Filter to Improve Quality of Volume Hologram Printer – Numerical Simulation –." Applied Sciences 10, no. 11 (June 7, 2020): 3963. http://dx.doi.org/10.3390/app10113963.
Full textRosen, Joseph, Vijayakumar Anand, Mani Rai, Saswata Mukherjee, and Angika Bulbul. "Review of 3D Imaging by Coded Aperture Correlation Holography (COACH)." Applied Sciences 9, no. 3 (February 12, 2019): 605. http://dx.doi.org/10.3390/app9030605.
Full textZheng, Huadong, Jianbin Hu, Chaojun Zhou, and Xiaoxi Wang. "Computing 3D Phase-Type Holograms Based on Deep Learning Method." Photonics 8, no. 7 (July 15, 2021): 280. http://dx.doi.org/10.3390/photonics8070280.
Full textDissertations / Theses on the topic "3D holograms"
Sansone, Enrico. "Study on the practical realization of a device able to generate an in-space 3D luminous image." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2020. http://amslaurea.unibo.it/21052/.
Full textPayne, Doug. "Simulating perceived 3D images replayed by computer generated holograms." Thesis, Heriot-Watt University, 2004. http://hdl.handle.net/10399/355.
Full textChen, Jhen-Si. "Holographic 3D image display : layer-based method and coarse integrated holograms." Thesis, University of Cambridge, 2015. https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.708806.
Full textSeifi, Mozhdeh. "Signal processing methods for fast and accurate reconstruction of digital holograms." Phd thesis, Université Jean Monnet - Saint-Etienne, 2013. http://tel.archives-ouvertes.fr/tel-01004605.
Full textJones, Richard. "Application of ultrafast lasers to photorefractive holography through turbid media." Thesis, Imperial College London, 1998. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.298783.
Full textUddman, Lindh Carl, and Johan Norberg. "Augmented reality with holograms for combat management systems : Performance limitations for sonar tracks in a 3D map, presented with Microsoft HoloLens." Thesis, KTH, Skolan för informations- och kommunikationsteknik (ICT), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-209412.
Full textTekniska framsteg inom presentation av 3D-objekt har nyligen möjliggjort användning av hologram presenterade med portabel utrustning. Istället för att använda en vanlig skärm kan glasögon, som Microsoft HoloLens, rendera objekt som användaren upplever i sin omgivning som hologram. SAAB Defence and Security utvärderar om den nya teknologin kan användas som ett komplement till deras ledningssystem 9LV Combat Management System. Det här examensarbetet är en studie av de tekniska möjligheter och begränsningar som finns för att bygga en applikation som visar sonar-information som ett hologram, främst att användas för ubåtsjakt och upptäckt av sjöminor. Projektet inleddes med en bakgrundsstudie om vilka metoder som finns tillgängliga för att rendera en 3D-karta av en havsbotten. En enkel applikation med en karta som föreställer en del av skärgården tas fram med simulerad sonar-information från ledningssystemet inlagt i kartan. Implementationen av applikationen gjordes med spelmotorn Unity3D som har inbyggt stöd för Microsoft HoloLens. Prestandautvärdering genomfördes genom att använda ett inbyggt profileringsverktyg i Unity3D som har liten påverkan på prestandan. Utvärdering av möjlig användningsmiljö gjordes genom att testa utrustningen ombord på två olika båtar för att avgöra om HoloLens kan användas i 9LV CMS normala operativa förhållanden. Resultaten visar att det är möjligt att använda holografisk visning för sonar-data men upplösningen av terrängen för kartan är något låg på grund av den begränsade beräkningskraften i Microsoft HoloLens. Hologram i Microsoft HoloLens orienteras genom att kombinera en djupseende kamera med en intern referensenhet. Användningstester ombord på båt visar på att vid accelerationer som uppkommer av sjöhävning tappar HoloLensen rumsuppfattningen tillfälligt och stoppar renderingen av hologrammet.
Haist, Tobias. "3D-Linienraster für die optische Formaufzeichnung." [S.l.] : Universität Stuttgart , Fakultät Physik, 1996. http://www.bsz-bw.de/cgi-bin/xvms.cgi?SWB7084240.
Full textGilles, Antonin. "Fast hologram synthesis methods for realistic 3D visualization." Thesis, Rennes, INSA, 2016. http://www.theses.fr/2016ISAR0005/document.
Full textHolography is often considered as the most promising 3D visualization technology, since it can produce the most realistic and natural depth illusion to the naked eye. However, in order to have application in the field of videoconferencing or telepresence systems, hologram synthesis methods should be able to produce realistic 3D scenes with strong depth illusion in real-time. This thesis falls within this context and is organized into two parts. In the first part of this work, we investigated two novel algorithms in order to get closer to real-time computation. First, we designed a fast hologram calculation method by combining two approaches which complement one another: the point-source and wave-field approaches. Whereas previously proposed methods reduced the computational complexity of these approaches independently, our method takes advantages from both of them. By this way, the hologram calculation time has been reduced by more than 65% compare to the conventional point-source and wave-field methods. Second, we further accelerated this hybrid method by removing temporal redundancies between consecutive frames of a 3D video. For each video frame, the algorithm detects changes in the scene and updates the hologram of only affected scene points. Since only small regions of the hologram are updated at each video frame, this method allows the computational burden to be dramatically reduced, enabling the computation of colorful video holograms at 60 frames per second. In the second part of this work, we proposed two algorithms in order to enhance the visual quality of displayed scenes. First, we improved the hybrid method to take into account occlusions between objects in the scene. To this end, we designed an efficient algorithm for light shielding between points and light waves. Experimental results revealed that this method provides occlusion effect without significantly increasing the hologram calculation time of the original hybrid method. Finally, we proposed a hologram computation method from Multiview-plus-depth (MVD) data with rendering of specular reflections. In this method, the 3D scene geometry is first reconstructed from the MVD data as a layered point-cloud, enabling the use of only a few perspective projections of the scene. Furthermore, in order to take into account specular reflections, each scene point is considered to emit light differently in all the directions. Finally, light scattered by the scene is numerically propagated towards the hologram plane in order to get the final hologram. Experimental results show that the proposed method is able to provide all the human depth cues and accurate shading of the scene with reduced computational complexity
Lång, Magnus. "3D Teleconferencing : The construction of a fully functional, novel 3D Teleconferencing system." Thesis, Linköping University, Linköping University, The Institute of Technology, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-51466.
Full textThis report summarizes the work done to develop a 3D teleconferencing system, which enables remote participants anywhere in the world to be scanned in 3D, transmitted and displayed on a constructed 3D display with correct vertical and horizontal parallax, correct eye contact and eye gaze. The main focus of this report is the development of this system and especially how to in an efficient and general manner render to the novel 3D display. The 3D display is built out of modified commodity hardware and show a 3D scene for observers in up to 360 degrees around it and all heights. The result is a fully working 3D Teleconferencing system, resembling communication envisioned in movies such as holograms from Star Wars. The system transmits over the internet, at similar bandwidth requirements as concurrent 2D videoconferencing systems.
Project done at USC Institute for Creative Technologies, LA, USA. Presented at SIGGRAPH09.
Song, Qiang. "Design of synthetic diffractive structures for 3D visualization applications and their fabrication by a novel parallel-write two-photon polymerization process." Thesis, Ecole nationale supérieure Mines-Télécom Atlantique Bretagne Pays de la Loire, 2020. http://www.theses.fr/2020IMTA0199.
Full textDiffractive Optical Elements (DOEs) are now widely used in academic and industrial applications due to their ultrathin, compact characteristics and their highly flexible manipulation of light wave-fronts. Despite these excellent properties, the scope of DOE applications is often limited by the fact that most DOEs are designed to generate only 2D projected patterns, and even more importantly, for use only with monochromatic, coherent, often collimated, laser sources. The cost and eye safety constraints of laser sources severely restrict DOE visualisation applications such as security holograms, and the 2D nature of the generated patterns limits virtual or augmented reality applications. To overcome these restrictions, this thesis targets the design and fabrication of wavelength selective 3D diffractive structures which can produce a perceived multiple view-angle “floating” 3D object behind the DOE substrate when illuminated by readily available and cheap white LED sources. In an initial approach we develop and experimentally validate a series of novel design algorithms for conventional optically “thin” DOE structures under incoherent, divergent illumination; first to project 2D patterns, then to create virtual 2D images and finally virtual 3D patterns. In a second stage, we leverage the capacities of optically “thick”, Bragg-like structures to introduce spectral selectivity (towards colour output patterns) and improve diffraction. Since the thin element approximation is invalid when designing optically thick 3D photonic structures we develop a particle swarm optimization algorithm based on a rigorous diffraction model to design highly innovative optically thick synthetic diffractive structures. The cost-effective fabrication of such proposed fully 3Dmicro- and nano-photonics structures is highly challenging when using current traditional lithographic techniques which are generally limited, in practice, to the fabrication of 2D or 2.5D structures. To this end, an advanced prototype massively parallelized two-photon polymerization (2PP) photoplotter for the fabrication of large area fully 3D photonic structures is currently being developed by the IMT Atlantique Optics Department. We present our contributions to the design and development of the critical, high uniformity illumination modules for the new prototype 2PP photoplotter. The research and development in this thesis contributes to the broadening of DOE applications to fields which are currently inaccessible. The developed design methods can also find applications in holographic display fields such as automotive augmented reality
Books on the topic "3D holograms"
Matsushima, Kyoji. Introduction to Computer Holography: Creating Computer-Generated Holograms as the Ultimate 3D Image. Springer, 2020.
Find full textTorok, Simon, and Paul Holper. Imagining the Future. CSIRO Publishing, 2016. http://dx.doi.org/10.1071/9781486302734.
Full textBook chapters on the topic "3D holograms"
Escobar, Jesús Jaime Moreno, Oswaldo Morales Matamoros, Ricardo Tejeida Padilla, and Juan Pablo Francisco Posadas Durán. "3D-Holograms in Real Time for Representing Virtual Scenarios." In Advances in Intelligent Systems and Computing, 284–302. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-17795-9_20.
Full textYamamoto, Kazuhiro, Yoshihiko Hayakawa, Norio Kobayashi, Yuji Kousuge, Mamoru Wakoh, Hiroshi Sekiguchi, Masashi Yakushiji, and Allan G. Farman. "Tuned-Aperture Computed Tomography (TACT®) to assess impacted teeth using 2D slices and 3D pseudo-holograms." In CARS 2002 Computer Assisted Radiology and Surgery, 1117. Berlin, Heidelberg: Springer Berlin Heidelberg, 2002. http://dx.doi.org/10.1007/978-3-642-56168-9_266.
Full textKim, Youbin, and Dong Yeong Lee. "3D Hologram Learning Kit Development for Elementary Education." In Learning and Collaboration Technologies. Human and Technology Ecosystems, 464–79. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-50506-6_32.
Full textDozono, Hiroshi, Asami Tanaka, Shinya Nishijima, Hiroshi Tsukizi, and Masanori Nakakuni. "Mapping of the 3D Objects Using Computer Generated Hologram SOM." In Advances in Self-Organizing Maps, 348–56. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-21566-7_35.
Full textShimobaba, Tomoyoshi, David Blinder, Peter Schelkens, Yota Yamamoto, Ikuo Hoshi, Atsushi Shiraki, Takashi Kakue, and Tomoyoshi Ito. "Deep-Learning-Based Dynamic Range Compression for 3D Scene Hologram." In Springer Proceedings in Physics, 41–44. Singapore: Springer Singapore, 2021. http://dx.doi.org/10.1007/978-981-15-9259-1_10.
Full text"Conversion of Complex-Valued Holograms to Phase-Only Holograms." In Computer-Generated Phase-Only Holograms for 3D Displays, 113–46. Cambridge University Press, 2021. http://dx.doi.org/10.1017/9781316999172.005.
Full textYaroslavsky, Leonid, and Jaakko Astola. "Computer-Generated Holograms and 3D Visual Communication." In Introduction to Digital Holography, 129–45. BENTHAM SCIENCE PUBLISHERS, 2012. http://dx.doi.org/10.2174/978160805079610901010129.
Full text"Introduction to Digital Holography." In Computer-Generated Phase-Only Holograms for 3D Displays, 1–39. Cambridge University Press, 2021. http://dx.doi.org/10.1017/9781316999172.002.
Full text"Fast Methods for Computer-Generated Holography." In Computer-Generated Phase-Only Holograms for 3D Displays, 40–75. Cambridge University Press, 2021. http://dx.doi.org/10.1017/9781316999172.003.
Full text"Generation of Phase-Only Fresnel Hologram." In Computer-Generated Phase-Only Holograms for 3D Displays, 76–112. Cambridge University Press, 2021. http://dx.doi.org/10.1017/9781316999172.004.
Full textConference papers on the topic "3D holograms"
Benini, Fabriciu A. V., Ben-Hur V. Borges, and Luiz G. Neto. "Fresnel Holograms Generation Using Partitioned Holograms and Fast Cosine Transform." In 3D Image Acquisition and Display: Technology, Perception and Applications. Washington, D.C.: OSA, 2018. http://dx.doi.org/10.1364/3d.2018.jm4a.31.
Full textMakey, Ghaith, Onur Tokel, Ahmet Turnali, Ihor Pavlov, Parviz Elahi, Özgün Yavuz, and F. Ömer Ilday. "Holograms Deep Inside Silicon." In 3D Image Acquisition and Display: Technology, Perception and Applications. Washington, D.C.: OSA, 2016. http://dx.doi.org/10.1364/3d.2016.jw4a.2.
Full textBenton, Stephen A. "Real-time computer-generated 3D holograms." In 16th Congress of the International Commission for Optics: Optics as a Key to High Technology. SPIE, 1993. http://dx.doi.org/10.1117/12.2308640.
Full textDinc, Niyazi Ulas, Joowon Lim, Eirini Kakkava, Christophe Moser, and Demetri Psaltis. "3D printed computer generated volume holograms." In Liquid Crystals XXIV, edited by Iam Choon Khoo. SPIE, 2020. http://dx.doi.org/10.1117/12.2569398.
Full textKong, Dezhao, Liangcai Cao, Hao Zhang, Song Zong, and Guofan Jin. "Experimental interference encryption based on computergenerated holograms." In 3D Image Acquisition and Display: Technology, Perception and Applications. Washington, D.C.: OSA, 2016. http://dx.doi.org/10.1364/3d.2016.jw4a.16.
Full textLeseberg, Detlef. "Computer-generated image holograms of 3D objects." In 15th Int'l Optics in Complex Sys. Garmisch, FRG, edited by F. Lanzl, H. J. Preuss, and G. Weigelt. SPIE, 1990. http://dx.doi.org/10.1117/12.22179.
Full textXiong, Zhang, Hanchun Yin, and Xiaobing Zhang. "Image process of 3D reconstruction from holograms." In Photonics China '96, edited by Chung-Sheng Li, Robert L. Stevenson, and LiWei Zhou. SPIE, 1996. http://dx.doi.org/10.1117/12.253391.
Full textCui, Yao, Jianshe Ma, Ping Su, and Tianfeng Wu. "A large-angle solar concentrator using volume holograms." In 3D Image Acquisition and Display: Technology, Perception and Applications. Washington, D.C.: OSA, 2018. http://dx.doi.org/10.1364/3d.2018.jm4a.14.
Full textKalenkov, S. G., and G. S. Kalenkov. "Digital holograms registration by means of resonant phase-shifting." In 3D Image Acquisition and Display: Technology, Perception and Applications. Washington, D.C.: OSA, 2020. http://dx.doi.org/10.1364/3d.2020.jth2a.24.
Full textShekhar, Ravi, G. Unnikrishnan, and Naveen K. Nishchal. "Multiplexing Multiple Digital Holograms for Efficient Transmission and Recovery." In 3D Image Acquisition and Display: Technology, Perception and Applications. Washington, D.C.: OSA, 2018. http://dx.doi.org/10.1364/3d.2018.jm4a.33.
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