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Journal articles on the topic '3D Holography'

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1

Kang, Hoonjong, Dimana Nazarova, Branimir Ivanov, et al. "Digital Holographic Printing Methods for 3D Visualization of Cultural Heritage Artifacts." Digital Presentation and Preservation of Cultural and Scientific Heritage 4 (September 30, 2014): 69–78. http://dx.doi.org/10.55630/dipp.2014.4.8.

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Holography enables capture and reconstruction of the optical field scattered from three-dimensional (3D) objects. The hologram encodes both amplitude and phase of the field under coherent illumination, whereas photography records only the amplitude by incoherent light. 3D visualization feature of holography motivates expansion of research efforts dedicated to digital holographic imaging methods as a holographic display or a holographic printer. The paper presents two holographic 3D printing techniques which combine digital 3D representation of an object with analog holographic recording. Gener
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Ren, Haoran, Wei Shao, Yi Li, Flora Salim, and Min Gu. "Three-dimensional vectorial holography based on machine learning inverse design." Science Advances 6, no. 16 (2020): eaaz4261. http://dx.doi.org/10.1126/sciadv.aaz4261.

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The three-dimensional (3D) vectorial nature of electromagnetic waves of light has not only played a fundamental role in science but also driven disruptive applications in optical display, microscopy, and manipulation. However, conventional optical holography can address only the amplitude and phase information of an optical beam, leaving the 3D vectorial feature of light completely inaccessible. We demonstrate 3D vectorial holography where an arbitrary 3D vectorial field distribution on a wavefront can be precisely reconstructed using the machine learning inverse design based on multilayer per
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Choi, Suyeon, Manu Gopakumar, Yifan Peng, Jonghyun Kim, and Gordon Wetzstein. "Neural 3D holography." ACM Transactions on Graphics 40, no. 6 (2021): 1–12. http://dx.doi.org/10.1145/3478513.3480542.

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Holographic near-eye displays promise unprecedented capabilities for virtual and augmented reality (VR/AR) systems. The image quality achieved by current holographic displays, however, is limited by the wave propagation models used to simulate the physical optics. We propose a neural network-parameterized plane-to-multiplane wave propagation model that closes the gap between physics and simulation. Our model is automatically trained using camera feedback and it outperforms related techniques in 2D plane-to-plane settings by a large margin. Moreover, it is the first network-parameterized model
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Iano, Randrianasoa, and Randriamaroson Mahandrisoa. "Enhancing Real-Time Pyramid Holographic Display Through Iterative Algorithm Optimization for 3D Image Reconstruction." American Journal of Optics and Photonics 12, no. 1 (2024): 9–17. http://dx.doi.org/10.11648/j.ajop.20241201.12.

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Holography, a crucial technology for 3D visualization, strives to create realistic relief images. This research aims to enhance hologram quality and viewer experience by optimizing the image-processing pipeline. Conventional holographic displays face challenges due to their bulkiness and limited viewing angles. To overcome these limitations, this study proposes a novel approach that integrates digital holography with holographic pyramid technology. Digital holography uses computer algorithms for hologram generation, while holographic pyramid technology projects images onto a reflective pyramid
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Wu, Taihui, Jianshe Ma, Chengchen Wang, Haibei Wang, and Ping Su. "Full-Color See-Through Three-Dimensional Display Method Based on Volume Holography." Sensors 21, no. 8 (2021): 2698. http://dx.doi.org/10.3390/s21082698.

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We propose a full-color see-through three-dimensional (3D) display method based on volume holography. This method is based on real object interference, avoiding the device limitation of spatial light modulator (SLM). The volume holography has a slim and compact structure, which realizes 3D display through one single layer of photopolymer. We analyzed the recording mechanism of volume holographic gratings, diffraction characteristics, and influencing factors of refractive index modulation through Kogelnik’s coupled-wave theory and the monomer diffusion model of photopolymer. We built a multiple
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Balasubramani, Vinoth, Małgorzata Kujawińska, Cédric Allier, et al. "Roadmap on Digital Holography-Based Quantitative Phase Imaging." Journal of Imaging 7, no. 12 (2021): 252. http://dx.doi.org/10.3390/jimaging7120252.

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Quantitative Phase Imaging (QPI) provides unique means for the imaging of biological or technical microstructures, merging beneficial features identified with microscopy, interferometry, holography, and numerical computations. This roadmap article reviews several digital holography-based QPI approaches developed by prominent research groups. It also briefly discusses the present and future perspectives of 2D and 3D QPI research based on digital holographic microscopy, holographic tomography, and their applications.
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Tyshchenko, I. A., and V. E. Kraskevich. "Holographic technologies as a way to attract investments." Mathematical machines and systems 3 (2022): 70–76. http://dx.doi.org/10.34121/1028-9763-2022-3-70-76.

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The purpose of the work is to research and formalize the methods of conveying visual information at presentations and the expediency of using modern information technologies for the visualization of presentation objects. The object of the research and comparison is the information technology of holographic 3D showcases and the holographic 3D showcase itself as a modern device for the virtualization of static and dynamic objects as well as the addition of real objects that meet the size criteria set by the developer, by creating augmented reality without using mobile applications and smartphone
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Moorchilot, Sreenath. "Unveiling the Future: A Deep Dive into 3D Holographic Displays." Ushus Journal of Business Management 23, no. 3 (2024): 47–63. https://doi.org/10.12725/ujbm.68.4.

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Visual technology is on the cusp of a paradigm shift with the emergence of 3D holographic displays. This paper delves into the fascinating world of holography, exploring its core principles, cutting-edge generation methods, and Nexteam's pioneering efforts in this domain. We analysed the immense potential of holographic displays in advertising, education, and various other sectors, paving the way for a future brimming with immersive and interactive experiences. Recent advancements in holographic technology have shown promising results in creating more realistic and engaging visual content. The
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Gentet, Philippe, Tam Le Phuc Do, Jumamurod Farhod Ugli Aralov, Oybek Mirzaevich Narzulloev, Leehwan Hwang, and Seunghyun Lee. "From Google Earth Studio to Hologram: A Pipeline for Architectural Visualization." Applied Sciences 15, no. 11 (2025): 6179. https://doi.org/10.3390/app15116179.

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High-resolution holographic visualization of built environments remains largely inaccessible due to the complexity and technical demands of traditional 3D data acquisition processes. This study proposes a workflow for producing high-quality full-color digital holographic stereograms of architectural landmarks using Google Earth Studio. By leveraging photogrammetrically reconstructed three-dimensional (3D) city models and a controlled camera path, we generated perspective image sequences of two iconic monuments, that is, the Basílica de la Sagrada Família (Barcelona, Spain) and the Arc de Triom
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Gao, Hui, Yuxi Wang, Xuhao Fan, et al. "Dynamic 3D meta-holography in visible range with large frame number and high frame rate." Science Advances 6, no. 28 (2020): eaba8595. http://dx.doi.org/10.1126/sciadv.aba8595.

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The hologram is an ideal method for displaying three-dimensional images visible to the naked eye. Metasurfaces consisting of subwavelength structures show great potential in light field manipulation, which is useful for overcoming the drawbacks of common computer-generated holography. However, there are long-existing challenges to achieving dynamic meta-holography in the visible range, such as low frame rate and low frame number. In this work, we demonstrate a design of meta-holography that can achieve 228 different holographic frames and an extremely high frame rate (9523 frames per second) i
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Zou, Yijun, Hui Jin, Rongrong Zhu, and Ting Zhang. "Metasurface Holography with Multiplexing and Reconfigurability." Nanomaterials 14, no. 1 (2023): 66. http://dx.doi.org/10.3390/nano14010066.

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Metasurface holography offers significant advantages, including a broad field of view, minimal noise, and high imaging quality, making it valuable across various optical domains such as 3D displays, VR, and color displays. However, most passive pure-structured metasurface holographic devices face a limitation: once fabricated, as their functionality remains fixed. In recent developments, the introduction of multiplexed and reconfigurable metasurfaces breaks this limitation. Here, the comprehensive progress in holography from single metasurfaces to multiplexed and reconfigurable metasurfaces is
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Tahara, Tatsuki, Reo Otani, and Yasuhiro Takaki. "Wavelength-Selective Phase-Shifting Digital Holography: Color Three-Dimensional Imaging Ability in Relation to Bit Depth of Wavelength-Multiplexed Holograms." Applied Sciences 8, no. 12 (2018): 2410. http://dx.doi.org/10.3390/app8122410.

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The quality of reconstructed images in relation to the bit depth of holograms formed by wavelength-selective phase-shifting digital holography was investigated. Wavelength-selective phase-shifting digital holography is a technique to obtain multiwavelength three-dimensional (3D) images with a full space-bandwidth product of an image sensor from wavelength-multiplexed phase-shifted holograms and has been proposed since 2013. The bit resolution required to obtain a multiwavelength holographic image was quantitatively and experimentally evaluated, and the relationship between wavelength resolutio
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Qin, Shaohan. "Capturing the 3D secrets of a flickering candle: Based on digital holographic microscopy." Theoretical and Natural Science 34, no. 1 (2024): 19–26. http://dx.doi.org/10.54254/2753-8818/34/20241138.

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The temperature distribution of flames has long been a fascinating topic of study. To quantitatively analyze the temperature field of flames, traditional methods include infrared devices, thermocouples and thermometer. However, these conventional techniques provide only cross-sectional snapshots while lacking the capability to offer real-time 3D temperature field visualization. This paper proposed a different approach to measure the 3D temperature field with accurate data and details by applying the digital holography. First, based on digital holography and the equations of thermodynamics, we
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Li, Xiong, Lianwei Chen, Yang Li, et al. "Multicolor 3D meta-holography by broadband plasmonic modulation." Science Advances 2, no. 11 (2016): e1601102. http://dx.doi.org/10.1126/sciadv.1601102.

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As nanofabrication technology progresses, the emerging metasurface has offered unique opportunities for holography, such as an increased data capacity and the realization of polarization-sensitive functionality. Multicolor three-dimensional (3D) meta-hologram imaging is one of the most pursued applications for meta-hologram not yet realized. How to reduce the cross-talk among different colors in broad bandwidth designs is a critical question. On the basis of the off-axis illumination method, we develop a novel way to overcome the cross-talk limitation and achieve multicolor meta-holography wit
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Santoyo, Fernando Mendoza. "3D Pulsed Digital Holography." Journal of Holography and Speckle 3, no. 2 (2006): 93–97. http://dx.doi.org/10.1166/jhs.2006.014.

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Abbasi, Hamed, Talie Zarei, Neda Jalali Farahani, and Adeleh Granmayeh Rad. "Studying the Recent Improvements in Holograms for Three-Dimensional Display." International Journal of Optics 2014 (2014): 1–7. http://dx.doi.org/10.1155/2014/519012.

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Displayers tend to become three-dimensional. The most advantage of holographic 3D displays is the possibility to observe 3D images without using glasses. The quality of created images by this method has surprised everyone. In this paper, the experimental steps of making a transmission hologram have been mentioned. In what follows, current advances of this science-art will be discussed. The aim of this paper is to study the recent improvements in creating three-dimensional images and videos by means of holographic techniques. In the last section we discuss the potentials of holography to be app
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Cyril, Professor A. Diana. "Smart Restaurant Using 3D Holographic Projection Menu and Waiter Robot." INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT 08, no. 05 (2024): 1–5. http://dx.doi.org/10.55041/ijsrem33458.

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This project aims to construct an inventive 3D holographic restaurant system by integrating cutting-edge technology such as Raspberry Pi, LCD monitor, L298N motor driver, keyboard, speaker, DC motor, ESP8266, and IR sensor. The system incorporates a robotic waiter equipped with a holographic display, capable of interacting with customers, taking orders, and serving food. The robot navigates between three tables, displaying holographic menus and confirming orders through a keypad. The system aims to revolutionize the dining experience by combining robotics, holography, and smart technology for
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Shoydin, S. A. "Synthesis of holograms received by a communication channel." Computer Optics 44, no. 4 (2020): 547–51. http://dx.doi.org/10.18287/2412-6179-co-694.

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A method for the synthesis of holograms that reconstruct a 3D image using two 2D images, including a topographic map of the surface of a 3D object and photographs of the texture of its surface obtained using coherent and incoherent radiation is proposed. The method is suitable for transmitting information about a 3D object via a communication channel at a distance and subsequent synthesis of holograms at a distance from the holography object. It can be used in augmented reality devices, when creating holographic cameras and 3D video cameras, in 3D projectors and microscopes, devices with a syn
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Chu, Daping, Jae-Hyeung Park, Pietro Ferraro, Chau-Jern Cheng, Elena Stoykova, and Partha P. Banerjee. "Digital Holography and 3D Imaging: introduction to the joint feature issue in Applied Optics and Journal of the Optical Society of America A." Applied Optics 62, no. 10 (2023): DH1. http://dx.doi.org/10.1364/ao.490260.

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This feature issue is a continuation of a tradition to follow the conclusion of the Optica Topical Meeting on Digital Holography and 3D Imaging (DH+3D). It addresses current research topics in digital holography and 3D imaging that are also in line with the topics of Applied Optics and Journal of the Optical Society of America A.
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Chu, Daping, Jae-Hyeung Park, Pietro Ferraro, Chau-Jern Cheng, Elena Stoykova, and Partha P. Banerjee. "Digital Holography and 3D Imaging: introduction to the joint feature issue in Applied Optics and Journal of the Optical Society of America A." Journal of the Optical Society of America A 40, no. 4 (2023): DH1. http://dx.doi.org/10.1364/josaa.490261.

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This feature issue is a continuation of a tradition to follow the conclusion of the Optica Topical Meeting on Digital Holography and 3D Imaging (DH+3D). It addresses current research topics in digital holography and 3D imaging that are also in line with the topics of Applied Optics and Journal of the Optical Society of America A.
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Hua, Yilin, Yaodong Chen, Weijia Meng, et al. "Visualized quantum 3D orbital-angular-momentum holography." Chinese Optics Letters 22, no. 11 (2024): 110501. http://dx.doi.org/10.3788/col202422.110501.

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Kelly, Damien P., David S. Monaghan, Nitesh Pandey, et al. "Digital Holographic Capture and Optoelectronic Reconstruction for 3D Displays." International Journal of Digital Multimedia Broadcasting 2010 (2010): 1–14. http://dx.doi.org/10.1155/2010/759323.

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The application of digital holography as a viable solution to 3D capture and display technology is examined. A review of the current state of the field is presented in which some of the major challenges involved in a digital holographic solution are highlighted. These challenges include (i) the removal of the DC and conjugate image terms, which are features of the holographic recording process, (ii) the reduction of speckle noise, a characteristic of a coherent imaging process, (iii) increasing the angular range of perspective of digital holograms (iv) and replaying captured and/or processed d
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NAKAJIMA, Masato. "3D Image Reconstruction Technique : Holography." Journal of the Society of Mechanical Engineers 92, no. 842 (1989): 12–17. http://dx.doi.org/10.1299/jsmemag.92.842_12.

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Yu, Ding, Shang Wenbin, Yang Hong, and Yang Yan. "Measurements of the Characteristics of Transparent Material Using Digital Holography." Advances in Materials Science and Engineering 2013 (2013): 1–7. http://dx.doi.org/10.1155/2013/598737.

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Digital holography is applied to measure the characteristics of transparent material. A digital hologram recording system to measure the surface of transparent material was established, and the digital holograms of transparent object were obtained in high quality. For postprocessing of hologram, the least-squares phase unwrapping algorithm was used in phase unwrapping, and the phase reconstruction image of transparent object was obtained. The information of material surfaces was measured and the characteristic was presented in 3D visualization. The validation experiment was conducted by NanoMa
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Kim, Dongyeon, Seung-Woo Nam, Suyeon Choi, Jong-Mo Seo, Gordon Wetzstein, and Yoonchan Jeong. "Holographic Parallax Improves 3D Perceptual Realism." ACM Transactions on Graphics 43, no. 4 (2024): 1–13. http://dx.doi.org/10.1145/3658168.

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Holographic near-eye displays are a promising technology to solve long-standing challenges in virtual and augmented reality display systems. Over the last few years, many different computer-generated holography (CGH) algorithms have been proposed that are supervised by different types of target content, such as 2.5D RGB-depth maps, 3D focal stacks, and 4D light fields. It is unclear, however, what the perceptual implications are of the choice of algorithm and target content type. In this work, we build a perceptual testbed of a full-color, high-quality holographic near-eye display. Under natur
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Zhou, Wenbin, Xiangyu Meng, Feifan Qu, and Yifan (Evan) Peng. "59‐4: Towards Real‐time 3D Computer‐Generated Holography with Inverse Neural Network for Near‐eye Displays." SID Symposium Digest of Technical Papers 55, no. 1 (2024): 817–20. http://dx.doi.org/10.1002/sdtp.17654.

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Holography plays a vital role in the advancement of virtual reality (VR) and augmented reality (AR) display technologies. Its ability to create realistic three‐dimensional (3D) imagery is crucial for providing immersive experiences to users. However, existing computer‐generated holography (CGH) algorithms used in these technologies are either slow or not 3D‐compatible. This article explores four inverse neural network architectures to overcome these issues for real time and 3D applications.
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Hakeem, Abeer, Hind Bitar, and Ayman Alfahid. "ALHK: Integrating 3D Holograms and Gesture Interaction for Elementary Education." Inteligencia Artificial 28, no. 75 (2024): 30–45. http://dx.doi.org/10.4114/intartif.vol28iss75pp30-45.

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The integration of technology in elementary education offers innovative ways to enhance learning. One such advancement is the use of three-dimensional holograms (3DH), which provide immersive displays that merge seamlessly with the learner’s environment, creating a dynamic and engaging atmosphere. Educators have found that 3D visual tools significantly improve student comprehension, with 94.4% agreeing in a preliminary study. However, using interactive 3D holography alone has limitations, such as the inability for students to physically touch or manipulate holographic objects. To address this,
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Sun, Shuo, Jin Li, and Xiaoxun Li. "59‐1: Metasurface‐Based Holographic Display Systems." SID Symposium Digest of Technical Papers 55, S1 (2024): 502–5. http://dx.doi.org/10.1002/sdtp.17124.

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The holographic display is based on wavefront‐based light field methods, enabling the implementation of photorealistic three‐dimensional (3D) images. Thus, it is probably the final 3D visualization technology. The creation of a high‐quality holographic display involves three fundamental components: the generation of hologram, the utilization of hologram carrier, and the implementation of optical reconstruction system. In particular, the hologram carrier directly determines the resolution and field of view (FOV) of holographic display. The spatial light modulators (SLMs), serving as a device ca
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Tyshchenko, Ihor. "Technologies for Creating Holographic 3D Showcase Presentations." Cybernetics and Computer Technologies, no. 2 (September 30, 2022): 67–73. http://dx.doi.org/10.34229/2707-451x.22.2.7.

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Introduction. The article considers the aspects of using modern information technologies in the creating of presentations. Technologies for creating holographic 3D showcase presentations using well-known presentation applications are analyzed. One of the innovative devices and technologies for reproducing presentations is a holographic 3D showcase and holographic technologies. The operation of devices that are new to users require prior training or a significant amount of educational materials on the Internet. Optimizing the work process through the variability of the use of already known soft
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Müller, André F., Ilja Rukin, Claas Falldorf, and Ralf B. Bergmann. "Multicolor Holographic Display of 3D Scenes Using Referenceless Phase Holography (RELPH)." Photonics 8, no. 7 (2021): 247. http://dx.doi.org/10.3390/photonics8070247.

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In this paper, we present a multicolor display via referenceless phase holography (RELPH). RELPH permits the display of full optical wave fields (amplitude and phase) using two liquid crystal phase-only spatial light modulators in a Michelson-interferometer-based arrangement. Complex wave fields corresponding to arbitrary real or artificial 3D scenes are decomposed into two mutually coherent wave fields of constant amplitude whose phase distributions are modulated onto the wave fields reflected by the respective light modulators. Here, we present the realization of that concept in two differen
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Wang, Shaohui, Chenliang Chang, Bo Dai, Qi Wang, Dawei Zhang, and Songlin Zhuang. "High bandwidth holographic 3D imaging through Kramers–Kronig Fresnel digital holography." Optics & Laser Technology 182 (April 2025): 112180. http://dx.doi.org/10.1016/j.optlastec.2024.112180.

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Zheng, Huadong, Jianbin Hu, Chaojun Zhou, and Xiaoxi Wang. "Computing 3D Phase-Type Holograms Based on Deep Learning Method." Photonics 8, no. 7 (2021): 280. http://dx.doi.org/10.3390/photonics8070280.

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Computer holography is a technology that use a mathematical model of optical holography to generate digital holograms. It has wide and promising applications in various areas, especially holographic display. However, traditional computational algorithms for generation of phase-type holograms based on iterative optimization have a built-in tradeoff between the calculating speed and accuracy, which severely limits the performance of computational holograms in advanced applications. Recently, several deep learning based computational methods for generating holograms have gained more and more atte
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Kuo, Grace, Florian Schiffers, Douglas Lanman, Oliver Cossairt, and Nathan Matsuda. "Multisource Holography." ACM Transactions on Graphics 42, no. 6 (2023): 1–14. http://dx.doi.org/10.1145/3618380.

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Holographic displays promise several benefits including high quality 3D imagery, accurate accommodation cues, and compact form-factors. However, holography relies on coherent illumination which can create undesirable speckle noise in the final image. Although smooth phase holograms can be speckle-free, their non-uniform eyebox makes them impractical, and speckle mitigation with partially coherent sources also reduces resolution. Averaging sequential frames for speckle reduction requires high speed modulators and consumes temporal bandwidth that may be needed elsewhere in the system. In this wo
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SALDIN, D. K. "HOLOGRAPHIC CRYSTALLOGRAPHY FOR SURFACE STUDIES: A REVIEW OF THE BASIC PRINCIPLES." Surface Review and Letters 04, no. 03 (1997): 441–57. http://dx.doi.org/10.1142/s0218625x97000432.

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In this paper, we review the basic principles of the technique of holographic crystallography (HXT) for surface studies. We discuss the appropriateness of the use of the term "holography" in this field in the light of its relation to other branches of that subject. We compare the effects of multiple scattering and the anisotropies of the reference and object waves on the computer reconstruction of images in HXT. We note that the twin-image problem of conventional holography is a direct consequence of the fact that the hologram is recorded on a two-dimensional surface. Like optical volume holog
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Shoydin, S. A. "Holographic methods for manipulating remote mechanical devices and control of technological processes in an aggressive environment." Diagnostics, Resource and Mechanics of materials and structures, no. 6 (December 2024): 231–40. https://doi.org/10.17804/2410-9908.2024.6.231-240.

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Robotic tasks of remote manipulation of mechanical objects have long been transferred from space to terrestrial ones, for example, the unmanned KAMAZ-6559 (Jupiter 30) is already being produced. Rostselmash is launching the production of unmanned combines based on TORUM 785, next in line are unmanned surface and underwater vehicles, not to mention operation in aggressive environments [1]. All devices of this class are equipped with a variety of sensors. All of them replace a live pilot, who has only one main sensor, namely vision, and one auxiliary, hearing (one eyewitness is better than ten h
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Birdi, Jasleen, Sunaina Rajora, Mansi Butola, and Kedar Khare. "True 3D reconstruction in digital holography." Journal of Physics: Photonics 2, no. 4 (2020): 044004. http://dx.doi.org/10.1088/2515-7647/abb586.

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Kim, Myung K., Chau-Jern Cheng, Jinwoong Kim, Wolfgang Osten, Pascal Picart, and Hiroshi Yoshikawa. "Digital Holography and 3D Imaging: introduction." Applied Optics 53, no. 27 (2014): DH1. http://dx.doi.org/10.1364/ao.53.000dh1.

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Tegze, M., G. Faigel, G. Bortel, S. Marchesini, M. Belakhovsky, and A. Simionovici. "X-ray holography: Atoms in 3D." Journal of Alloys and Compounds 401, no. 1-2 (2005): 92–98. http://dx.doi.org/10.1016/j.jallcom.2004.12.057.

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Tonomura, Akira. "Performance and applications of the holography electron microscope." Proceedings, annual meeting, Electron Microscopy Society of America 51 (August 1, 1993): 1078–79. http://dx.doi.org/10.1017/s0424820100151222.

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Electron holography is a two-step imaging method. However, the ultimate performance of holographic imaging is mainly determined by the brightness of the electron beam used in the hologram-formation process. In our 350kV holography electron microscope (see Fig. 1), the decrease in the inherently high brightness of field-emitted electrons is minimized by superposing a magnetic lens in the gun, for a resulting value of 2 × 109 A/cm2 sr. This high brightness has lead to the following distinguished features. The minimum spacing (d) of carrier fringes is d = 0.09 Å, thus allowing a reconstructed ima
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Jacquot, Maxime, Jesus Brito Carcano, Remo Giust, and Luc Froehly. "I learned it through the hologram." Photoniques, no. 119 (2023): 31–35. http://dx.doi.org/10.1051/photon/202311931.

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Holography is an advanced coherent imaging technique that records and reproduces 3D images using the principles of interference and diffraction. It finds numerous applications in fields such as biomedicine, engineering, art, and microscopy. Teaching holography at university provides students with a unique opportunity to learn more about optical physics. Moreover, it fosters creativity and innovation, as students can explore the potential of Digital Holography for their own future research.
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Jacquemin, Peter B., and Rodney A. Herring. "Measurements Validating the Confocal Scanning Laser Holography Microscope." Microscopy and Microanalysis 17, no. 4 (2011): 618–23. http://dx.doi.org/10.1017/s1431927611000511.

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AbstractA confocal scanning laser holography (CSLH) microscope that uniquely combines the concepts of confocal microscopy with holography has been validated for making nonintrusive, full three-dimensional (3D) intensity and phase measurements of objects from a single viewpoint of observation without loss of object information. The phase measurements have been used to determine the 3D refractive indices of a point source heated silicone oil. The refractive indices are converted to 3D temperature measurements, which are useful for heat transfer studies. An important feature of CSLH is its nonint
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Brito Carcaño, Jesús E., Stéphane Cuenat, Belal Ahmad, et al. "Digital holographic microscopy applied to 3D computer microvision by using deep neural networks." EPJ Web of Conferences 287 (2023): 13011. http://dx.doi.org/10.1051/epjconf/202328713011.

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Deep neural networks are increasingly applied in many branches of applied science such as computer vision and image processing by increasing performances of instruments. Different deep architectures such as convolutional neural networks or Vision Transformers can be used in advanced coherent imaging techniques such as digital holography to extract various metrics such as autofocusing reconstruction distance or 3D position determination in order to target automated microscopy or real-time phase image restitution. Deep neural networks can be trained with both datasets simulated and experimental
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43

Shriwastawa, Aprajita, and Satyajee Srivastava. "Holography." International Journal of Electronics, Communications, and Measurement Engineering 10, no. 1 (2021): 22–32. http://dx.doi.org/10.4018/ijecme.2021010102.

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In this growing era of new generation and well-developed technologies, the human mind is willing to develop something new every day, something more innovative to make our life simpler. The requirement of better and clear output has been increased tremendously. The innovation requirement has reached such a level that before an uttered word, the visual presentation behind that thought needs to be seen. One of those developments started with the development of the stereo-photographs, after which 3-D or 3D images came in the picture; now the development is taking place in the holography section. I
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Mandracchia, Biagio, Vittorio Bianco, Zhe Wang, et al. "Holographic microscope slide in a spatio-temporal imaging modality for reliable 3D cell counting." Lab on a Chip 17, no. 16 (2017): 2831–38. http://dx.doi.org/10.1039/c7lc00414a.

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A Lab-on-a-Chip device for space-time digital holography is presented. Here, computational methods, holography, and microfluidics are intertwined to provide a reliable system for high-throughput counting of RBCs.
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Tahara, Tatsuki, Tomoyoshi Shimobaba, and Yuichi Kozawa. "Review on imaging and sensing with holography." Journal of Optics, January 31, 2025. https://doi.org/10.1088/2040-8986/adb0db.

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Abstract We review holography techniques related to imaging and sensing. Holography has been actively researched as three-dimensional (3D) imaging and 3D display techniques. Because of the successive evolutions of electronic and optical devices, digital holographic and quantitative 3D measurements with high accuracy and realistic 3D motion-picture image display without glasses have been realized. Moreover, holography has led to breakthroughs in various applications in the fields of measurement and processing through the development of holographic light-wave modulation techniques. We briefly in
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46

Kong, Ling‐Jun, Furong Zhang, ShiYuan Cheng, and Xiangdong Zhang. "3D Orbital Angular Momentum Multiplexing Holography with Metasurfaces: Encryption and Dynamic Display of 3D Multi‐Targets." Laser & Photonics Reviews, December 23, 2024. https://doi.org/10.1002/lpor.202401608.

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AbstractAfter years of development, holography has become an essential tool of modern optics for many applications. Among them, holographic encryption and dynamic display are the two most typical applications. So far, however, only 2D targets or 2D images of 3D targets can be encrypted with holographic technology. The 3D multiplexing holographic technology of 3D multi‐targets has not yet been realized and holographic encryption of 3D multi‐targets is still a blank. Here, the conception of 3D orbital angular momentum (OAM) multiplexing holography is proposed, and holographic encryption of 3D mu
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Sun, Shuo, Jin Li, Xiaoxun Li, Xiangyu Huang, Yi Zhang, and Liang Chen. "High-efficiency, broadband, and low-crosstalk 3D holography by multi-layer holographic-lens integrated metasurface." APL Photonics 9, no. 8 (2024). http://dx.doi.org/10.1063/5.0218862.

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Holographic display is considered the holy grail of photorealistic three-dimensional (3D) visualization technology because it can provide arbitrary wavefronts related to the essential visual cues of 3D images. Metasurfaces with exceptional high-pixel light modulation capability are increasingly favored for implementing high-quality 3D holography. However, current 3D metasurface holography always has some trade-offs among lots of algorithmic data, acceptable time, image quality, and structure complexity. Therefore, the development of a high-efficiency 3D metasurface holography device is still n
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Chakravarthula, Praneeth, Ethan Tseng, Henry Fuchs, and Felix Heide. "Hogel-free Holography." ACM Transactions on Graphics, March 30, 2022. http://dx.doi.org/10.1145/3516428.

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Holography is a promising avenue for high-quality displays without requiring bulky, complex optical systems. While recent work has demonstrated accurate hologram generation of 2D scenes, high-quality holographic projections of 3D scenes has been out of reach until now. Existing multiplane 3D holography approaches fail to model wavefronts in the presence of partial occlusion while holographic stereogram methods have to make a fundamental trade off between spatial and angular resolution. In addition, existing 3D holographic display methods rely on heuristic encoding of complex amplitude into pha
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Li, Jin, Xiaoxun Li, Xiangyu Huang, et al. "High Space‐Bandwidth‐Product (SBP) Hologram Carriers Toward Photorealistic 3D Holography." Laser & Photonics Reviews, April 8, 2024. http://dx.doi.org/10.1002/lpor.202301173.

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Abstract3D holography capable of reproducing all necessary visual cues is considered the most promising route to present photorealistic 3D images. Three elements involving computer‐generated hologram (CGH) algorithms, hologram carriers, and optical systems are prerequisites to create high‐quality holographic displays for photorealistic 3D holography. Especially, the hologram carrier directly determines the holographic display capability and the design of high space‐bandwidth‐product (SBP) optical systems. Currently, two categories of hologram carriers, i.e., spatial light modulators (SLM) and
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Lee, Byounghyo, Dongyeon Kim, Seungjae Lee, Chun Chen, and Byoungho Lee. "High-contrast, speckle-free, true 3D holography via binary CGH optimization." Scientific Reports 12, no. 1 (2022). http://dx.doi.org/10.1038/s41598-022-06405-2.

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AbstractHolography is a promising approach to implement the three-dimensional (3D) projection beyond the present two-dimensional technology. True 3D holography requires abilities of arbitrary 3D volume projection with high-axial resolution and independent control of all 3D voxels. However, it has been challenging to implement the true 3D holography with high-reconstruction quality due to the speckle. Here, we propose the practical solution to realize speckle-free, high-contrast, true 3D holography by combining random-phase, temporal multiplexing, binary holography, and binary optimization. We
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