Academic literature on the topic '3D IMMERSIVE TOOL'
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Journal articles on the topic "3D IMMERSIVE TOOL"
Chhikara, Vanshika. "IMMERSIVE ANALYTICS." INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT 08, no. 05 (2024): 1–5. http://dx.doi.org/10.55041/ijsrem33585.
Full textSadeghi, Amir H., Wouter Bakhuis, Frank Van Schaagen, et al. "Immersive 3D virtual reality imaging in planning minimally invasive and complex adult cardiac surgery." European Heart Journal - Digital Health 1, no. 1 (2020): 62–70. http://dx.doi.org/10.1093/ehjdh/ztaa011.
Full textMedeiros, Daniel, Felipe Carvalho, Lucas Teixeira, Priscilla Braz, Alberto Raposo, and Ismael Santos. "Proposal and evaluation of a tablet-based tool for 3D virtual environments." Journal on Interactive Systems 4, no. 2 (2014): 1. http://dx.doi.org/10.5753/jis.2013.633.
Full textAvola, Danilo, Luigi Cinque, and Daniele Pannone. "Design of a 3D Platform for Immersive Neurocognitive Rehabilitation." Information 11, no. 3 (2020): 134. http://dx.doi.org/10.3390/info11030134.
Full textPapadopoulou, A., D. Kontos, and A. Georgopoulos. "DEVELOPING A VR TOOL FOR 3D ARCHITECTURAL MEASUREMENTS." International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLVI-2/W1-2022 (February 25, 2022): 421–27. http://dx.doi.org/10.5194/isprs-archives-xlvi-2-w1-2022-421-2022.
Full textByrd, B., M. Warren, J. Fenwick, and P. Bridge. "Development of a novel 3D immersive visualisation tool for manual image matching." Journal of Radiotherapy in Practice 18, no. 4 (2019): 318–22. http://dx.doi.org/10.1017/s1460396919000219.
Full textLi, Yuxuan, Hua Luo, and Yiren Zhou. "Design and Implementation of Virtual Campus Roaming System Based on Unity3d." Journal of Physics: Conference Series 2173, no. 1 (2022): 012038. http://dx.doi.org/10.1088/1742-6596/2173/1/012038.
Full textSubramaniyam, Bala, Dharshan Shylesh, Jaganathan Ramasamy, and Navin Kumar. "A Virtual Reality Tool for Accuracy Assessment of 3D Models in an Immersive Virtual Environment." ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences X-4-2024 (October 18, 2024): 333–40. http://dx.doi.org/10.5194/isprs-annals-x-4-2024-333-2024.
Full textHakeem, Abeer, Hind Bitar, and Ayman Alfahid. "ALHK: Integrating 3D Holograms and Gesture Interaction for Elementary Education." Inteligencia Artificial 28, no. 75 (2024): 30–45. http://dx.doi.org/10.4114/intartif.vol28iss75pp30-45.
Full textChastenay, Pierre. "Digital Planetariums as New Tools for Conceptual Change." Communicating Astronomy with the Public Journal 17, no. 2 (2023): 21–23. https://doi.org/10.5281/zenodo.14986650.
Full textDissertations / Theses on the topic "3D IMMERSIVE TOOL"
Bridge, Pete. "The development and evaluation of a novel 3D radiotherapy immersive outlining tool." Thesis, Queensland University of Technology, 2017. https://eprints.qut.edu.au/123511/1/Peter%20Bridge%20Thesis.pdf.
Full textGUARNERA, LUCA. "Discovering Fingerprints for Deepfake Detection and Multimedia-Enhanced Forensic Investigations." Doctoral thesis, Università degli studi di Catania, 2021. http://hdl.handle.net/20.500.11769/539620.
Full textKemp, Jeremy William. "Introducing an avatar acceptance model: Student intention to use 3D immersive learning tools in an online learning classroom." FIELDING GRADUATE UNIVERSITY, 2012. http://pqdtopen.proquest.com/#viewpdf?dispub=3452838.
Full text(8803076), Jordan M. McGraw. "Implementation and Analysis of Co-Located Virtual Reality for Scientific Data Visualization." Thesis, 2020.
Find full textBooks on the topic "3D IMMERSIVE TOOL"
Architectural Visualization with Unreal Engine 5: Leverage the Power of Immersive ArchViz Creation Using One of the Most Advanced 3D Creation Tool. Packt Publishing, Limited, 2023.
Find full textBook chapters on the topic "3D IMMERSIVE TOOL"
Kumar, Abhishek. "Tools for Architectural Visualization." In Immersive 3D Design Visualization. Apress, 2020. http://dx.doi.org/10.1007/978-1-4842-6597-0_2.
Full textHajirasouli, Aso, Vito Getuli, Alessandro Bruttini, Tommaso Sorbi, and Pietro Capone. "Towards a Digital Era in AEC Higher Education: Combining Theory and Technology to Develop and Deliver Architectural Master Classes." In CONVR 2023 - Proceedings of the 23rd International Conference on Construction Applications of Virtual Reality. Firenze University Press, 2023. http://dx.doi.org/10.36253/10.36253/979-12-215-0289-3.25.
Full textHajirasouli, Aso, Vito Getuli, Alessandro Bruttini, Tommaso Sorbi, and Pietro Capone. "Towards a Digital Era in AEC Higher Education: Combining Theory and Technology to Develop and Deliver Architectural Master Classes." In CONVR 2023 - Proceedings of the 23rd International Conference on Construction Applications of Virtual Reality. Firenze University Press, 2023. http://dx.doi.org/10.36253/979-12-215-0289-3.25.
Full textJohansson, Mikael, Mattias Roupé, and Mikael Viklund Tallgren. "Collaborative Site Layout Planning Using Multi-Touch Table and Immersive VR." In CONVR 2023 - Proceedings of the 23rd International Conference on Construction Applications of Virtual Reality. Firenze University Press, 2023. http://dx.doi.org/10.36253/979-12-215-0289-3.08.
Full textJohansson, Mikael, Mattias Roupé, and Mikael Viklund Tallgren. "Collaborative Site Layout Planning Using Multi-Touch Table and Immersive VR." In CONVR 2023 - Proceedings of the 23rd International Conference on Construction Applications of Virtual Reality. Firenze University Press, 2023. http://dx.doi.org/10.36253/10.36253/979-12-215-0289-3.08.
Full textBounaouara, Wafa, Louis Rivest, and Antoine Tahan. "Combining Large-Scale 3D Metrology and Mixed Reality for Assembly Quality Control in Modular Construction." In CONVR 2023 - Proceedings of the 23rd International Conference on Construction Applications of Virtual Reality. Firenze University Press, 2023. http://dx.doi.org/10.36253/979-12-215-0289-3.116.
Full textBounaouara, Wafa, Louis Rivest, and Antoine Tahan. "Combining Large-Scale 3D Metrology and Mixed Reality for Assembly Quality Control in Modular Construction." In CONVR 2023 - Proceedings of the 23rd International Conference on Construction Applications of Virtual Reality. Firenze University Press, 2023. http://dx.doi.org/10.36253/10.36253/979-12-215-0289-3.116.
Full textRichards-Rissetto, Heather, Kristy E. Primeau, David E. Witt, and Graham Goodwin. "Multisensory Experiences in Archaeological Landscapes—Sound, Vision, and Movement in GIS and Virtual Reality." In Capturing the Senses. Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-23133-9_9.
Full textGascuel J.D., Payno H., Schmerber S., and Martin O. "Immersive Virtual Environment for Visuo-Vestibular Therapy: Preliminary Results." In Studies in Health Technology and Informatics. IOS Press, 2012. https://doi.org/10.3233/978-1-61499-121-2-187.
Full textFachada, Sarah, Daniele Bonatto, Mehrdad Teratani, and Gauthier Lafruit. "View Synthesis Tool for VR Immersive Video." In Computer Game Development [Working Title]. IntechOpen, 2022. http://dx.doi.org/10.5772/intechopen.102382.
Full textConference papers on the topic "3D IMMERSIVE TOOL"
Kourbane, Ikram, Panagiotis Papadakis, and Mihai Andries. "An Immersive Annotation Tool for Movement Quality Assessment with 3D Visualization." In 2025 IEEE 38th International Symposium on Computer-Based Medical Systems (CBMS). IEEE, 2025. https://doi.org/10.1109/cbms65348.2025.00036.
Full textGabel, Jenny, Ann Lauren Osthof, Christof Berns, et al. "Exploring Written Artefacts in Virtual Reality – Potential and Challenges for Creating Immersive Tools and Applications." In 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, 2025. https://doi.org/10.1109/vrw66409.2025.00013.
Full textCibilic, Iva, Vesna Posloncec-Petric, and Marko Matijevic. "GEOVISUALIZATION OF BORONGAJ CAMPUS IN MOBILE AUGMENTED REALITY." In SGEM International Multidisciplinary Scientific GeoConference. STEF92 Technology, 2024. https://doi.org/10.5593/sgem2024v/6.2/s26.36.
Full textZhou, Xiaoyan. "Designing Navigation Tool for Immersive Analytics in AR." In 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, 2023. http://dx.doi.org/10.1109/vrw58643.2023.00330.
Full textSun, Lei. "Soundscape as a Tool for Place-Making in Industrial Heritage Sites." In 2023 Immersive and 3D Audio: from Architecture to Automotive (I3DA). IEEE, 2023. http://dx.doi.org/10.1109/i3da57090.2023.10289367.
Full textBeltran, Fernando, David White, and Jing Geng. "Aroaro - A Tool for Distributed Immersive Mixed Reality Visualization." In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, 2022. http://dx.doi.org/10.1109/vrw55335.2022.00337.
Full textCassola, Fernando, Manuel Pinto, Daniel Mendes, Leonel Morgado, Antonio Coelho, and Hugo Paredes. "A Novel Tool for Immersive Authoring of Experiential Learning in Virtual Reality." In 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, 2021. http://dx.doi.org/10.1109/vrw52623.2021.00014.
Full textThompson, D., A. Banerjee, P. Banerjee, T. DeFanti, and S. Retterer. "Functional Specifications for Tele-Immersive Product Evaluation." In ASME 1999 International Mechanical Engineering Congress and Exposition. American Society of Mechanical Engineers, 1999. http://dx.doi.org/10.1115/imece1999-0159.
Full textSimon, Cassandre, Manel Boukli-Hacene, Flavien Lebrun, Samir Otmane, and Amine Chellali. "Impact of Multimodal Instructions for Tool Manipulation Skills on Performance and User Experience in an Immersive Environment." In 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR). IEEE, 2024. http://dx.doi.org/10.1109/vr58804.2024.00087.
Full textBasu, Aryabrata. "STAG: A Tool for realtime Replay and Analysis of Spatial Trajectory and Gaze Information captured in Immersive Environments." In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, 2022. http://dx.doi.org/10.1109/vrw55335.2022.00016.
Full textReports on the topic "3D IMMERSIVE TOOL"
Bernstetter, Armin. Virtual Fieldwork in Unreal Engine (software). GEOMAR Helmholtz Centre for Ocean Research Kiel, 2024. http://dx.doi.org/10.3289/sw_6_2024.
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