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1

Yanagi, H., and H. Chikatsu. "PERFORMANCE EVALUATION OF 3D MODELING SOFTWARE FOR UAV PHOTOGRAMMETRY." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLI-B5 (June 15, 2016): 147–52. http://dx.doi.org/10.5194/isprsarchives-xli-b5-147-2016.

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UAV (Unmanned Aerial Vehicle) photogrammetry, which combines UAV and freely available internet-based 3D modeling software, is widely used as a low-cost and user-friendly photogrammetry technique in the fields such as remote sensing and geosciences. In UAV photogrammetry, only the platform used in conventional aerial photogrammetry is changed. Consequently, 3D modeling software contributes significantly to its expansion. However, the algorithms of the 3D modelling software are black box algorithms. As a result, only a few studies have been able to evaluate their accuracy using 3D coordinate check points. With this motive, Smart3DCapture and Pix4Dmapper were downloaded from the Internet and commercial software PhotoScan was also employed; investigations were performed in this paper using check points and images obtained from UAV.
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Yanagi, H., and H. Chikatsu. "PERFORMANCE EVALUATION OF 3D MODELING SOFTWARE FOR UAV PHOTOGRAMMETRY." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLI-B5 (June 15, 2016): 147–52. http://dx.doi.org/10.5194/isprs-archives-xli-b5-147-2016.

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UAV (Unmanned Aerial Vehicle) photogrammetry, which combines UAV and freely available internet-based 3D modeling software, is widely used as a low-cost and user-friendly photogrammetry technique in the fields such as remote sensing and geosciences. In UAV photogrammetry, only the platform used in conventional aerial photogrammetry is changed. Consequently, 3D modeling software contributes significantly to its expansion. However, the algorithms of the 3D modelling software are black box algorithms. As a result, only a few studies have been able to evaluate their accuracy using 3D coordinate check points. With this motive, Smart3DCapture and Pix4Dmapper were downloaded from the Internet and commercial software PhotoScan was also employed; investigations were performed in this paper using check points and images obtained from UAV.
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Jean Paul, Vladimir, Timur A. Elberdov, and Marina I. Rynkovskaya. "Helicoids 3D modeling for additive technologies." RUDN Journal of Engineering Researches 21, no. 2 (December 15, 2020): 136–43. http://dx.doi.org/10.22363/2312-8143-2020-21-2-136-143.

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The article provides an analysis of modern and affordable software systems for modelling shells of complex geometry and the possibilities of using these software systems in 3D printing. Such an analysis made it possible to choose software systems that most accurately allow for the implementation of the 3D modeling method proposed in the article with subsequent printing on a 3D printer. This method is considered in detail on the example of constructing several types of helicoids. The process of 3D modeling of a helicoid is described step by step and is divided into several stages: parametric modeling of a helicoid in SCAD, editing of the resulting model in AutoCAD and its export to a special format for 3D printing. The use of the method of parametric modeling is due to its accuracy and uncompromisingness. With its help, one can accurately judge the type of the built surface. Parametric modeling is the construction of a surface by compiling equations on each axis, i.e. along the x, y, z axes, and for each type of surface there are specific characteristic equations. It is not possible to implement the method of parametric modeling in all software systems; in this connection, certain difficulties arise. The article analyzes the difficulties encountered in 3D modeling of the helicoid and suggests ways to solve them.
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Kurniawan, Anton Sugito. "Memahami Digital Sculpting dengan Aplikasi Zbrush." Humaniora 4, no. 2 (October 31, 2013): 1190. http://dx.doi.org/10.21512/humaniora.v4i2.3561.

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This article discusses how to sculpt digitally with ZBrush software. This is a new trend in film, gaming, and animation industry using 3D modelling software like ZBrush. ZBrush is a digital sculpting tool that combines modeling 3D/2.5D, texturing, and painting. The use of a technology called Pixol on the software allows deep storage of lighting, color, and material information in an object in the layer. Moreover, the technology differs Zbrush with other 3d modeling softwares which are more traditional because the software is more like sculpting. Zbrush as a digital sculpting tool is capable of making high-resolution models (up to ten million polygons). The Zbrush capability at the level of high resolution and detail level can be set dynamically, allowing the user to make changes in total or in part on the carvings. Stages described in the article in addition to explain the function of the tool, are also the advantages that exist in ZBrush software compared to other 3d softwares. Sample images from various sources and some projects may help the reader know and understand the Zbrush software and bridge the manual artist to digital 3d artist as well.
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Singh, S. P., K. Jain, and V. R. Mandla. "Image based 3D city modeling : Comparative study." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XL-5 (June 6, 2014): 537–46. http://dx.doi.org/10.5194/isprsarchives-xl-5-537-2014.

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3D city model is a digital representation of the Earth’s surface and it’s related objects such as building, tree, vegetation, and some manmade feature belonging to urban area. The demand of 3D city modeling is increasing rapidly for various engineering and non-engineering applications. Generally four main image based approaches were used for virtual 3D city models generation. In first approach, researchers were used Sketch based modeling, second method is Procedural grammar based modeling, third approach is Close range photogrammetry based modeling and fourth approach is mainly based on Computer Vision techniques. SketchUp, CityEngine, Photomodeler and Agisoft Photoscan are the main softwares to represent these approaches respectively. These softwares have different approaches & methods suitable for image based 3D city modeling. Literature study shows that till date, there is no complete such type of comparative study available to create complete 3D city model by using images. <br><br> This paper gives a comparative assessment of these four image based 3D modeling approaches. This comparative study is mainly based on data acquisition methods, data processing techniques and output 3D model products. For this research work, study area is the campus of civil engineering department, Indian Institute of Technology, Roorkee (India). This 3D campus acts as a prototype for city. This study also explains various governing parameters, factors and work experiences. This research work also gives a brief introduction, strengths and weakness of these four image based techniques. Some personal comment is also given as what can do or what can’t do from these softwares. <br><br> At the last, this study shows; it concluded that, each and every software has some advantages and limitations. Choice of software depends on user requirements of 3D project. For normal visualization project, SketchUp software is a good option. For 3D documentation record, Photomodeler gives good result. For Large city reconstruction; CityEngine is a good product. Agisoft Photoscan software creates much better 3D model with good texture quality and automatic processing. So this image based comparative study is useful for 3D city user community. Thus this study will provide a good roadmap for geomatics user community to create photo-realistic virtual 3D city model by using image based techniques.
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Simonovski, Vladimir Filip, and Cliff Schexnayder. "Solving Critical Lifts Utilizing 3D Modeling Software." Practice Periodical on Structural Design and Construction 20, no. 3 (August 2015): 04014036. http://dx.doi.org/10.1061/(asce)sc.1943-5576.0000237.

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Cross, Devon E., Tyler M. Bauer, and Vakhtang Tchantchaleishvili. "3D organ modeling with open‐source software." Artificial Organs 43, no. 6 (December 25, 2018): 596–98. http://dx.doi.org/10.1111/aor.13395.

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Lee, Guk-Hee, and Jaekyung Cho. "A Survey on the 3D Printer Users’ Experiences of 3D Modelling Software and Proposal of 3D Modeling Software Development for Koreans." Journal of the HCI Society of Korea 12, no. 2 (May 31, 2017): 21–29. http://dx.doi.org/10.17210/jhsk.2017.05.12.2.21.

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Fazlulin, Enver Munirovich, Vladimir Anatol'evich Ryabov, and Oleg Anatol'evich Yakovuk. "3D-MODELING SOFTWARE USE IN TEACHING ENGINEERING GRAPHICS." Pedagogy. Issues of Theory and Practice, no. 2 (June 2018): 54–58. http://dx.doi.org/10.30853/pedagogy.2018-2.12.

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10

Somogyi, A., A. Barsi, B. Molnar, and T. Lovas. "CROWDSOURCING BASED 3D MODELING." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLI-B5 (June 15, 2016): 587–90. http://dx.doi.org/10.5194/isprsarchives-xli-b5-587-2016.

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Web-based photo albums that support organizing and viewing the users’ images are widely used. These services provide a convenient solution for storing, editing and sharing images. In many cases, the users attach geotags to the images in order to enable using them e.g. in location based applications on social networks. &lt;br&gt;&lt;br&gt; Our paper discusses a procedure that collects open access images from a site frequently visited by tourists. Geotagged pictures showing the image of a sight or tourist attraction are selected and processed in photogrammetric processing software that produces the 3D model of the captured object. For the particular investigation we selected three attractions in Budapest. To assess the geometrical accuracy, we used laser scanner and DSLR as well as smart phone photography to derive reference values to enable verifying the spatial model obtained from the web-album images. The investigation shows how detailed and accurate models could be derived applying photogrammetric processing software, simply by using images of the community, without visiting the site.
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Somogyi, A., A. Barsi, B. Molnar, and T. Lovas. "CROWDSOURCING BASED 3D MODELING." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLI-B5 (June 15, 2016): 587–90. http://dx.doi.org/10.5194/isprs-archives-xli-b5-587-2016.

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Web-based photo albums that support organizing and viewing the users’ images are widely used. These services provide a convenient solution for storing, editing and sharing images. In many cases, the users attach geotags to the images in order to enable using them e.g. in location based applications on social networks. <br><br> Our paper discusses a procedure that collects open access images from a site frequently visited by tourists. Geotagged pictures showing the image of a sight or tourist attraction are selected and processed in photogrammetric processing software that produces the 3D model of the captured object. For the particular investigation we selected three attractions in Budapest. To assess the geometrical accuracy, we used laser scanner and DSLR as well as smart phone photography to derive reference values to enable verifying the spatial model obtained from the web-album images. The investigation shows how detailed and accurate models could be derived applying photogrammetric processing software, simply by using images of the community, without visiting the site.
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12

Tyson, Stephen, and Joost Herweijer. "Knowledge management and 3D modelling: overview and application to iterative 3D modelling workflows." APPEA Journal 51, no. 2 (2011): 683. http://dx.doi.org/10.1071/aj10063.

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As 3D reservoir modeling is effectively the centre stage in many multi-disciplinary reservoir management efforts, the need for effective knowledge management is paramount to ensure: Inclusion of pre-existing knowledge is in the model, including absent (or controversial knowledge), reflected in uncertainties. A definition of a modeling process comprehensively covers the reservoirs issues identified while leading to fit for purpose results in a given imposed time span. Storage of knowledge generated and a modeling audit trail during the modeling process to ensure adequate and efficient model updates over time. Creation of a link between the integrated modeling process and the discipline processes that generate the basic data that underpin the model Current 3D modelling methods and tools allow for creation of models and storing model specific workflows (i.e. software related parameters and processing chains). In addition, various efforts are undertaken to store modelling best practice, which typically entails general know-how about creating models. During a specific 3D modelling project, however, a considerable body of knowledge is generated about what and what not makes the model work for a given reservoir. Such knowledge, which are essential for systematic uncertainty assessment during an existing modelling effort or subsequent modelling efforts, needs to be managed in order to retain its relevance. This extended abstract focuses on application of knowledge management in the EP industry, particularly on how process or workflow-based knowledge management approaches add value in the context of 3D modeling projects for multidisciplinary reservoir management.
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13

Chatzivasileiadi, Aikaterini, Nicholas Wardhana, Wassim Jabi, Robert Aish, and Simon Lannon. "Characteristics of 3D Solid Modeling Software Libraries for Non-Manifold Modeling." Computer-Aided Design and Applications 16, no. 3 (September 29, 2018): 496–518. http://dx.doi.org/10.14733/cadaps.2019.496-518.

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14

Nakano, K., H. Suzuki, T. Tamino, and H. Chikatsu. "ON FUNDAMENTAL EVALUATION USING UAV IMAGERY AND 3D MODELING SOFTWARE." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLI-B5 (June 15, 2016): 93–97. http://dx.doi.org/10.5194/isprsarchives-xli-b5-93-2016.

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Unmanned aerial vehicles (UAVs), which have been widely used in recent years, can acquire high-resolution images with resolutions in millimeters; such images cannot be acquired with manned aircrafts. Moreover, it has become possible to obtain a surface reconstruction of a realistic 3D model using high-overlap images and 3D modeling software such as Context capture, Pix4Dmapper, Photoscan based on computer vision technology such as structure from motion and multi-view stereo. 3D modeling software has many applications. However, most of them seem to not have obtained appropriate accuracy control in accordance with the knowledge of photogrammetry and/or computer vision. Therefore, we performed flight tests in a test field using an UAV equipped with a gimbal stabilizer and consumer grade digital camera. Our UAV is a hexacopter and can fly according to the waypoints for autonomous flight and can record flight logs. We acquired images from different altitudes such as 10 m, 20 m, and 30 m. We obtained 3D reconstruction results of orthoimages, point clouds, and textured TIN models for accuracy evaluation in some cases with different image scale conditions using 3D modeling software. Moreover, the accuracy aspect was evaluated for different units of input image—course unit and flight unit. This paper describes the fundamental accuracy evaluation for 3D modeling using UAV imagery and 3D modeling software from the viewpoint of close-range photogrammetry.
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15

Nakano, K., H. Suzuki, T. Tamino, and H. Chikatsu. "ON FUNDAMENTAL EVALUATION USING UAV IMAGERY AND 3D MODELING SOFTWARE." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLI-B5 (June 15, 2016): 93–97. http://dx.doi.org/10.5194/isprs-archives-xli-b5-93-2016.

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Unmanned aerial vehicles (UAVs), which have been widely used in recent years, can acquire high-resolution images with resolutions in millimeters; such images cannot be acquired with manned aircrafts. Moreover, it has become possible to obtain a surface reconstruction of a realistic 3D model using high-overlap images and 3D modeling software such as Context capture, Pix4Dmapper, Photoscan based on computer vision technology such as structure from motion and multi-view stereo. 3D modeling software has many applications. However, most of them seem to not have obtained appropriate accuracy control in accordance with the knowledge of photogrammetry and/or computer vision. Therefore, we performed flight tests in a test field using an UAV equipped with a gimbal stabilizer and consumer grade digital camera. Our UAV is a hexacopter and can fly according to the waypoints for autonomous flight and can record flight logs. We acquired images from different altitudes such as 10 m, 20 m, and 30 m. We obtained 3D reconstruction results of orthoimages, point clouds, and textured TIN models for accuracy evaluation in some cases with different image scale conditions using 3D modeling software. Moreover, the accuracy aspect was evaluated for different units of input image—course unit and flight unit. This paper describes the fundamental accuracy evaluation for 3D modeling using UAV imagery and 3D modeling software from the viewpoint of close-range photogrammetry.
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16

Liu, Feng. "Research on the Application of Cellular Algorithm in 3D Modeling of Cartoon Characters." Applied Mechanics and Materials 513-517 (February 2014): 1744–47. http://dx.doi.org/10.4028/www.scientific.net/amm.513-517.1744.

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The traditional design method of 3D animation modelings, by which can obtain attractive and precise 3D animation modelings, is to use three-dimensional modeling software such as Maya or 3D Max to draw directly. However, this method is faced with many problems, for instance, the lack of creativity, long design circle, high production costs, etc. For the problem of the lack of creativity, the reason is that animation designers are often subject to the limitation of the existing modelings and design concepts in the design process, therefore, they can not design creative modelings which are attractive and unforgettable enough. [For the problem of long design circle and high production costs, the reason is that although the 3D animation software are powerful, to skillfully master them not only requires users to have knowledge of computer technology and aesthetics at the same time, but also need a long learning process of modeling. Moreover, it takes the designers a lot of time and energy to design, draw and complete each modeling, and this will undoubtedly extend the design circle and increase the costs to some extent. Therefore, how to quickly and automatically generate creative 3D animation modelings has become a research focus of the present computer-aided creative design.
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17

Doan, Thien Minh, Khoi Nguyen Nguyen Tran, Tuan Dinh Le, Cang Trong Vo, and Chung Quang Dinh. "SHIP ASSEMBLY DESIGN BY 3D MODELING." Science and Technology Development Journal 14, no. 4 (December 30, 2011): 53–64. http://dx.doi.org/10.32508/stdj.v14i4.2007.

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Since Vietnam began to open up to the outside world in the 1990s, its national shipbuilding industry has witnessed great development. So far it has assumed a share of the international shipbuilding market. To build ships for foreign custumers is obviously more complicated than for dosmetic shipowners. Nowadays, the computer technology has been advancing greatly. So, to compete with foreign designs, we have also devised a strategy to develop its techniques and technology by acquiring the latest software from advanced shipbuilding countries like United States, Europe, Korea, Japan, China, … Among the special modern softwares – Plant Design Management Systems (PDMS) is a new trend in the shipbuilding industry. Indeed, the naval architects and marine engineers can design, modify, manage hull construction and outfitting their database on the 3D object with its … and their drawing travelled directly to CNC machines. All in all, we have little time to catch this new techniques of the global. This is both a challenge and an opportunity to the national shipbuilding industry.
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18

Mao, Peng Jun, Fu Zhang, and Guo Ying Zhang. "Data Exchange Method between ADAMS, CATIA and Solid Works Software." Applied Mechanics and Materials 143-144 (December 2011): 422–27. http://dx.doi.org/10.4028/www.scientific.net/amm.143-144.422.

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Three kinds of data transmission standards of IGES, parasolid and STEP on the SolidWorks and ADAMS software were contrasted to get the Parasolid for the most suitable software standards. CATIA 3D software has powerful function of modeling, but ADAMS has poor function of modeling. It has built the four feet completion institutions of 3D modeling by CATIA, then through among the middle media of SolidWorks software format to conversion and import CATIA 3D entity modeling into ADAMS/View environment to make up for the problem of insufficient ADAMS modeling ability. This paper focused on the discussion of data exchange process among ADAMS, CATIA and SolidWorks software.
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Yu, Dong Ming, Hai Lin Yao, and Feng Guang Chen. "3D Modeling of Complicated Geological Body in Numerical Software." Advanced Materials Research 255-260 (May 2011): 1895–99. http://dx.doi.org/10.4028/www.scientific.net/amr.255-260.1895.

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This paper provides a simple and effective modeling method for complicated geological bodies in numerical software. By means of the most common tool software, the high quality 3d numerical model of the complicated geological body in the geotechnical engineering was built quickly and easily in the numerical software, ANSYS. Furthermore, this numerical model was reproduced in other numerical software, FLAC3D and ABAQUS. It is achieved that the 3d numerical model is shared among the numerical software, ANSYS, FLAC3D and ABAQUS and a basis is supplied for numerical calculation. The modeling method in this paper is of practical significance.
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20

Kilmetova, L. R., and P. V. Sletnev. "Modeling of a Turning Process in Deform - 3d Software." Journal of Engineering Science and Technology Review 7, no. 5 (December 2014): 29–31. http://dx.doi.org/10.25103/jestr.075.08.

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., A. Harsha Vardhan Reddy. "DESIGN AND ANALYSIS OF CONDENSER USING 3D MODELING SOFTWARE." International Journal of Research in Engineering and Technology 07, no. 04 (April 25, 2018): 7–15. http://dx.doi.org/10.15623/ijret.2018.0704002.

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Zhang, Min, and T. A. Coombs. "3D modeling of high-Tcsuperconductors by finite element software." Superconductor Science and Technology 25, no. 1 (December 5, 2011): 015009. http://dx.doi.org/10.1088/0953-2048/25/1/015009.

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23

Fontijne, D., and L. Dorst. "Modeling 3D euclidean geometry." IEEE Computer Graphics and Applications 23, no. 2 (March 2003): 68–78. http://dx.doi.org/10.1109/mcg.2003.1185582.

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24

Lang, Natalya V., and Maria M. Shlyakhova. "NEW DIRECTIONS OF USING 3D-MODELING." Interexpo GEO-Siberia 6, no. 1 (July 8, 2020): 205–9. http://dx.doi.org/10.33764/2618-981x-2020-6-1-205-209.

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The article discusses the concept of three-dimensional modeling, shows the main areas of application of 3D models in the modern world and their significance for humans. The main advantages of 3D models in comparison with a two-dimensional model are described. Shows which software products are used to create 3D terrain models.
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Niehaus, Kiona Hagen, and Rebecca Fiebrink. "Making Up 3D Bodies." Proceedings of the ACM on Computer Graphics and Interactive Techniques 4, no. 2 (July 30, 2021): 1–9. http://dx.doi.org/10.1145/3468779.

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This paper describes the process of developing a software tool for digital artistic exploration of 3D human figures. Previously available software for modeling mesh-based 3D human figures restricts user output based on normative assumptions about the form that a body might take, particularly in terms of gender, race, and disability status, which are reinforced by ubiquitous use of range-limited sliders mapped to singular high-level design parameters. CreatorCustom, the software prototype created during this research, is designed to foreground an exploratory approach to modeling 3D human bodies, treating the digital body as a sculptural landscape rather than a presupposed form for rote technical representation. Building on prior research into serendipity in Human-Computer Interaction and 3D modeling systems for users at various levels of proficiency, among other areas, this research comprises two qualitative studies and investigation of the impact on the first author's artistic practice. Study 1 uses interviews and practice sessions to explore the practices of six queer artists working with the body and the language, materials, and actions they use in their practice; these then informed the design of the software tool. Study 2 investigates the usability, creativity support, and bodily implications of the software when used by thirteen artists in a workshop. These studies reveal the importance of exploration and unexpectedness in artistic practice, and a desire for experimental digital approaches to the human form.
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Shopina, E., and M. Markova. "CREATING METHODOLOGY OF AN ART OBJECT USING SOFTWARE PACKAGES." Technical Aesthetics and Design Research 3, no. 2 (June 14, 2021): 14–21. http://dx.doi.org/10.34031/2687-0878-2021-3-2-14-21.

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Vector graphics and 3D modeling have opened up a wide range of perspectives for designers to create various art objects. The use of computer graphics greatly simplified the process of sketch creating, as it provided the ability to change, add colors, and edit entire groups of objects. 3D modeling made it possible to recreate products, taking into account the smallest details in a virtual environment, compose an interior, and perform animation of various processes. The research object is the computer programs Corel Draw and 3D max and their importance for the methodology of development and creation of art objects. As a result of the study, it was found that vector graphics and 3D modeling programs not only made it easier for designers to create art objects, but also made it possible to improve the level of design by changing the usual perception. According to the authors, software products influenced the development of design, which made it possible to create any objects in a virtual environment.
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Tsiliakou, Eva, Tassos Labropoulos, and Efi Dimopoulou. "Procedural Modeling in 3D GIS Environment." International Journal of 3-D Information Modeling 3, no. 3 (July 2014): 17–34. http://dx.doi.org/10.4018/ij3dim.2014070102.

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3D space registration and visualization has become an imperative need in order to optimally reflect all complex cases of rapid urbanization of property rights and restrictions. Besides, current technological advances as well as the availability of sophisticated software packages (proprietary or open source) call for 3D modeling especially in the GIS domain. Within this context, GIS community's present demands concerning the third dimension are discussed, while a variety of 3D modeling techniques is presented, with special emphasis on procedural modeling. Procedural modeling refers to a variety of techniques for the algorithmic generation of detailed 3D models and composite facade textures from sets of rules which are called grammars. In this paper procedural modeling is employed via CityEngine software focusing on the 3D visualization of the National Technical University of Athens (NTUA) campus' three-dimensional model, rendering a higher detail on the School of Rural and Surveying Engineering (SRSE). This algorithmic modeling concept is based on the principle that all real world buildings are defined by rules, since repetitive patterns and hierarchical components describe their geometry. The detailed geometries of the model derived from the application of CGA (Computer Generated Architecture) shape grammars on selected footprints, and the process resulted in a final 3D model, optimally describing the built environment and proved to be a good practice example of 3D visualization.
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Barazzetti, L., M. Previtali, and F. Roncoroni. "FISHEYE LENSES FOR 3D MODELING: EVALUATIONS AND CONSIDERATIONS." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-2/W3 (February 23, 2017): 79–84. http://dx.doi.org/10.5194/isprs-archives-xlii-2-w3-79-2017.

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Fisheye lenses are becoming more popular in complete image-based modelling projects of small and narrow spaces. The growing interest in fisheye lenses is confirmed by the availability of different commercial software incorporating a fisheye camera model. Such software are now able to carry out the steps of the image processing pipeline in a fully automated way, from camera calibration and orientation to dense matching, surface generation, and orthophoto production. This paper highlights the advantages (and disadvantages) of fisheye lenses when used for 3D modelling projects through different commercial software. The goal is not only a comparison of commercial software, but also an analysis of the additional issues that arise when a fisheye lens is used for 3D modelling. Results confirm that a fisheye lens is suitable for accurate metric documentation, especially when limited space is available. On the other hand, additional issues where found during the camera calibration/image orientation step as well as the texture generation and orthophoto production phases, for which particular attention is required.
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Sun, Ning, Sheng Jun Liu, Ying Jie Ma, and Jin Min Wei. "A Three-Dimensional Mechanical Model Preprocessing Method Based on Modeling Software." Advanced Materials Research 926-930 (May 2014): 1660–63. http://dx.doi.org/10.4028/www.scientific.net/amr.926-930.1660.

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Three-dimensional model is high degree of freedom information. In order to realize content-based 3D model retrieval, normalization preprocessing of 3D models is needed. This paper have proposed a normalization method with 3D modeling software based on center of mass, principal axis of inertia and volume parameters to carry out coordinate system normalization of three-dimensional mechanical entity models. In this paper, Specific method is listed. Application examples are given to show the feasibility of this method.
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Wang, Lei, and Yu Yun Kang. "Modeling and Simulating Industrial Manipulator Based on ADAMS." Applied Mechanics and Materials 339 (July 2013): 153–56. http://dx.doi.org/10.4028/www.scientific.net/amm.339.153.

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Firstly, the industrial manipulators 3D model is built by using 3D software. Secondly, the 3D model is imported to the dynamic simulation software ADAMS, and the corresponding constraints and motions are added to the model according to the actual design requirements. Finally, the movement simulation is implemented and the displacement, velocity and acceleration curves of each direction for the end position and mid-position are given. The simulation results show the correctness and feasibility of the industrial manipulators 3D model. Therefore, this can provide a certain referencing value for designing industrial manipulator.
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Biancardo, Salvatore Antonio, Alessandra Capano, Sara Guerra de Oliveira, and Andrej Tibaut. "Integration of BIM and Procedural Modeling Tools for Road Design." Infrastructures 5, no. 4 (April 20, 2020): 37. http://dx.doi.org/10.3390/infrastructures5040037.

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Building Information Modeling (BIM) is a design and management methodology strongly used in the Industry of Architecture, Engineering, and Construction (AEC). It allows the creation of a 3D model through parametric modelling in a workflow that updates data, geometry and semantics using the Industry Foundation Classes (IFC) standard. The purpose of this paper is to develop and apply a BIM method for road infrastructures. The creation of the BIM 3D models was carried out using different visual programming software and BIM tools, designing the spatial and parametric representation of the roadway. This way, it has been possible to discover the advantages of using procedural modelling to design road infrastructure through software that are usually used in the mechanical and architectural field. Finally, the interoperability of the software to extract and exchange information between these BIM tools was assessed.
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Wei, Hong Hu, Xue Hui Li, and Yan Bao. "3D Modeling for Hillside Landscape Engineering." Advanced Materials Research 926-930 (May 2014): 1639–42. http://dx.doi.org/10.4028/www.scientific.net/amr.926-930.1639.

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It is very difficult to use conventional modeling software directly to build a complex excavation engineering model. According to a hillside landscape design example and based on geometric theory, the paper puts forward a method to compute point coordinate of 3D complex model. Then 3D surface of the model is generated and is used to incise the hillside body to get the excavating model. Finally the model is visualized to obtain full 3D effect of the engineering.
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Velykodniy, Stanislav. "REENGINEERING OF OPEN SOFTWARE SYSTEM OF 3D MODELING BRL-CAD." Innovative Technologies and Scientific Solutions for Industries, no. 3 (9) (September 23, 2019): 62–71. http://dx.doi.org/10.30837/2522-9818.2019.9.062.

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Coronel, Javier, Juliana Palacio, and Roberto Rueda-Esteban. "Multiple Software Based 3D Modeling Protocol for Printing Anatomical Structures." International Journal of Morphology 35, no. 2 (June 2017): 425–29. http://dx.doi.org/10.4067/s0717-95022017000200006.

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Siska, J. Carlos, Ricard H. Espinosa, David A. Treviño, Junipero Rodriguez, Juan D. Sanchez, and Hector Ramirez. "3D solid modeling software development for industrial and academic purposes." Computers & Graphics 12, no. 3-4 (January 1988): 381–89. http://dx.doi.org/10.1016/0097-8493(88)90061-1.

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Tian, Chun Yao, and Guo You Li. "A Virtual Reality Based 3D Simulation Modeling of Ethylene Cracking Plant." Advanced Materials Research 765-767 (September 2013): 3110–14. http://dx.doi.org/10.4028/www.scientific.net/amr.765-767.3110.

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Using virtual reality computer simulation technology, by researching of the ethylene production process equipment and production process, Ethylene cracking plant modeling and simulation training system development were completed. Ethylene cracking device 3D modeling development scheme and process were introduced, which include the use of 3DMAX software for 3D modeling design, combined with the virtual reality software realization of human-computer interactive function design. Based on Virtual reality technology, 3D simulation system of ethylene plant was realized.
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Chinchkhede, Aniruddha. "Bridge Design and Analysis using BIM Software." International Journal for Research in Applied Science and Engineering Technology 9, no. VI (June 30, 2021): 3912–19. http://dx.doi.org/10.22214/ijraset.2021.35877.

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In the Bridge project, design and analysis include two main components: preliminary design and detailed design, to integrate Building Information Modeling (BIM) in the design process of the Bridge. Firstly 3D modelling of the Bridge needs to be carried out, that means. It has transferred 2D drawing into 3D models. The BIM mainly focuses on modelling analysis, detection and feedback and design. Cantilever bridge construction is a step-by-step construction of a cantilever in segments and stitching them to segments previously casted by prestressing. When the cantilever segments are added to both sides of the pier, the bending moment in Bridge is negative & increases with the addition of each segment. While key blocks are added, the Bridge is converted from cantilever form to continuous form & the negative bending moment on the pier decreases. In this project, a bridge model of span 130 m has been designed and analysed in midas civil to observe the rate of change of Bending moment, reactions and deflections at different stages of construction in construction sequence and Service conditions.
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Li, Xuenan. "AN EXPERIMENTAL STUDY: TEXTUAL INFORMATION DRIVEN SPATIAL UNDERSTANDING AND REPRESENTATION FOR USER INTERFACE DESIGN OF 3D MODELING TOOLS." Proceedings of the Design Society 1 (July 27, 2021): 437–46. http://dx.doi.org/10.1017/pds.2021.44.

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AbstractThe same information has different cognitive difficulty in different representation forms, especially in the field of interaction design. Thus, Scientists pay attention to the design effectiveness based on visual perception. This study focuses on two problems: 1) The relationship between textual comprehension, spatial understanding and cognitive accuracy of text information; 2) The transformation differences of cognitive elements from text information to 3D image information. First, we conduct an experiment to show the cognitive transformation difference of text elements and 3D image elements. Then, we take the design of "Logoup" 3D modeling software (This is programming driven 3D modeling software) as an example, and applies the experimental results in this study to the interface design of the software. By setting up horizontal and vertical reference planes in the real-time rendering area of the software, we can improve the cognitive efficiency and user experience of users and provide non-professional 3D modeling skill of users with an entrance to create 3D shapes.
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Huang, Mu, and Xiao Li Rong. "Geological Modeling System Based on Flash3D Technology." Applied Mechanics and Materials 256-259 (December 2012): 2285–92. http://dx.doi.org/10.4028/www.scientific.net/amm.256-259.2285.

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3D geological modeling is an inter-discipline subject applying computer technology to the geological research. With the development of Internet, 3D geological modeling based on Web has become a hot spot. In this article, we applied the Flash3D technology to the 3D geological modeling based on Web. We designed a process which use borehole data as original data source, automatic interpolation and identify strata from it, then calculate modeling data. We developed a 3D geological and geographical system based on Flex and Java platform using Flash3D engine technology. The system is a true 3D geological modeling software in B/S mode.
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Chaudhary, Narendra, and Niharika Thakur. "Modeling and Printing of Successive Misaligned Teeth Stages." World Journal of Dentistry 8, no. 4 (2017): 309–14. http://dx.doi.org/10.5005/jp-journals-10015-1456.

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ABSTRACT Introduction Patients suffering from problems related to teeth crowding and misalignment require braces for realignment and restoring of perfect teeth. This process of realignment is a long-term treatment varying from 6 to 12 months including many stages during which teeth alignments are achieved in small steps. Patients are always eager to view their futuristic teeth alignment condition at the beginning of their treatment. This requires a predictive methodology on the part of the dentist, which is achievable using software tools and finally reproducing these software-designed stages using rapid prototyping. Materials and methods Dental molds, 3D Scanner, 3D Printer, and 3D computer-aided design software, such as 3-Matic, Maestro ortho studio, 3D Orchestrate, or 3Shape ortho studio for manipulations. Results According to the quantitative analysis, average variation between the preprint and postprint is 0.32. Threedimensional (3D) printed models of these stages are within the units of 0.01 mm; hence, the rapid prototyping method supplements automation of the complete procedure of teeth alignment. Whereas, qualitative analysis of the scans after printing shows little-distorted boundaries due to which clarity has been slightly decreased but, according to the experts, this is clinically acceptable. Conclusion In this study, we provide an insight into generating different aligned stages or steps using available 3D software and further 3D printing of these stages using polylactic acid models. Clinical significance These models are expected to provide very important and tangible information related to the treatment purpose to both patients and dentists. These 3D models further provide platform for the manufacturing of customized transparent teeth aligners which are specific to the patient, better in esthetics, easy to wear, and is inexpensive than traditional teeth braces. How to cite this article Thakur N, Chaudhary N, Juneja M, Jindal P. Modeling and Printing of Successive Misaligned Teeth Stages. World J Dent 2017;8(4):309-314.
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Hinge, L., J. Gundorph, U. Ujang, S. Azri, F. Anton, and A. Abdul Rahman. "COMPARATIVE ANALYSIS OF 3D PHOTOGRAMMETRY MODELING SOFTWARE PACKAGES FOR DRONES SURVEY." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-4/W12 (February 21, 2019): 95–100. http://dx.doi.org/10.5194/isprs-archives-xlii-4-w12-95-2019.

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<p><strong>Abstract.</strong> Drones are becoming popular in spatial mapping or survey. The use of drones survey can be seen from it low flying heights (capable to create a clear images), accessible on difficult or non-friendly vehicle access areas, faster data acquisition and higher data resolution henceforth improve the quality of the survey. However, this paper focuses on the post-processing of drone images for 3D surface modeling. With the motivation of producing better 3D models, four software packages are used for comparison. Those software packages are eyesMap3D, Drone Deploy, Agisoft PhotoScan and Pix4Dmapper. The equipment used to ensure a high level of quality model is the Leica GPS1200+ stationary GPS module and the DJI Phantom 4 PRO drone. The Leica GPS1200+ stationary GPS module were used to track the exact position of tie points on the ground. Meanwhile the DJI Phantom 4 PRO drone is used as data inputs (images) for the software packages stated. In addition, the drone is used to fly over a golf course, with a challenge of homogenous surface for 3D surface modeling. Based on the output, it shows that each software packages produces slightly different outputs. This paper summarizes the outputs and discusses the key elements in each software packages. This variation might be useful for future references in 3D surface modeling that can conform in different applications requirements.</p>
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Liu, Shen Ru, Hui Zhu Yang, Zhi Guo Chang, and Qi Lin Zhang. "Integrated CAD Software with ERP Interface for Steel Portal Frames." Advanced Materials Research 139-141 (October 2010): 2136–39. http://dx.doi.org/10.4028/www.scientific.net/amr.139-141.2136.

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Steel portal frames have been widely designed and constructed in China since the end of the last century, and in recent years ERP management software systems have been used by more and more steel structure fabricators/constructors. This paper introduces the program principles and techniques of the development of integrated CAD software with ERP interface for the detailing design of steel portal frame structure, including the frame work, data structure, 3D modeling algorithm and automatic output of 2D drawings/ERP source data. In the system, steel members and connectors are modeled and visualized as 3D objects. All information, involving geometry, material, manufacturing, fabrication, installation, ERP data requirements and so on, are embedded in these 3D objects for the purpose of parametric modeling and subsequent data output. 3D solid model acts as the kernel of the system. Connectors of joints are classified and organized by way of logic hierarchy, 3D model of joint are assembled abide by the structural and geometric dependency relationship between connectors. The ERP data interface is embedded in the system. The raw data are directly extracted from the 3D model, then formatted and fed to certain ERP system.
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Рубанка, М. М., Н. В. Остапенко, and А. І. Рубанка. "ОСОБЛИВОСТІ ЗАСТОСУВАННЯ СУЧАСНИХ ПРОГРАМ У ДИЗАЙН-ПРОЕКТУВАННІ ЮВЕЛІРНИХ ВИРОБІВ." Art and Design, no. 4 (February 3, 2020): 109–18. http://dx.doi.org/10.30857/2617-0272.2019.4.10.

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The purpose of the article is to analyze the applicability of modern software for design-projecting of models of jewelry on the example of creation of a 3D model of a flat medallion; such process of creation includes the following steps: development of an algorithm; check for the errors; determination of the main characteristics. When conducting the researches, a set of general scientific approaches has been used, in particular: visual-analytical and system-informational approaches, modern methods of analysis of mechanical systems, as well as the method of classifications. The programs for three-dimensional modeling are listed; the peculiarities of their use and their functional possibilities are revealed. Based on the analysis of peculiarities of design-projecting of jewelry, the applicability of modern software is identified, in particular, the applicability of Rhinoceros 3D commercial software for three-dimensional NURBS-modeling. The development of engineering methods of designing of jewelry. The comparative analysis of programs for design-projecting of jewelry is performed. The proposed algorithm for creation of 3D model of a flat medallion using the Rhinoceros 3D software for three-dimensional NURBS-modeling is described. A standard algorithm for the creation of a 3D model of a flat medallion is developed. The recommendations regarding the use of Rhinoceros 3D software for three-dimensional NURBS-modeling in jewelry are made.
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Uhl, Jean François, Maxime Chahim, François Cros, and Amina Ouchene. "3D modeling of the vascular system." Journal of Theoretical and Applied Vascular Research 1, no. 1 (2016): 51–58. http://dx.doi.org/10.24019/jtavr.8.

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The 3D modeling of the vascular system could be achieved in different ways: In the venous location, the morphological modeling by MSCT venography is used to image the venous system: this morphological modeling tool accurately investigates the 3D morphology of the venous network of our patients with chronic venous disease. It is also a fine educational tool for students who learn venous anatomy, the most complex of the human body. Another kind of modeling (mathematical modeling) is used to simulate the venous functions, and virtually tests the efficacy of any proposed treatments. To image the arterial system, the aim of 3D modeling is to precisely assess and quantify the arterial morphology. The use of augmented reality before an endovascular procedure allows pre-treatment simulation, assisting in pre-operative planning as well as surgical training. In the special field of liver surgery, several 3D modeling software products are available for computer simulations and training purposes and augmented reality.
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Ozerbıl, Tuncer, Ergun Gokten, Mustafa Onder, Osman Selcuk, Nilhan Ciftci Sarılar, Ayhan Tekgul, Erdal Yılmaz, and Alpaslan Tutuneken. "Oblique Aerial Image Acquisition, 3D City Modeling, 3D City Guide Project for Konya Metropolitan Municipality." International Journal of 3-D Information Modeling 4, no. 2 (April 2015): 34–47. http://dx.doi.org/10.4018/ij3dim.2015040103.

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Usage of aerial oblique cameras and oblique images in generation of 3D city models has become popular all over the world in recent years and various solutions has been developed involving specialized methods and softwares. The first comprehensive step in this field was taken by Konya Metropolitan Municipality in Turkey in 2012 and the project undertaken by GEOGIS has been successfully completed in February 2014. It is the first time in Turkey that 3D city model of this large scale has been generated. The project involves: Aerial image acquisition of the project area with vertical and oblique cameras respectively and photogrammetric triangulation; Development of OttoPenta software, which can display oblique images in pentaview screen, make spatial queries and also can measure the horizontal, vertical distance and area; Digitization of roof and roof structures from vertical stereo images using photogrammetric interpretation techniques and generation of 3D solid building models using this data; Assigning building ID numbers to solid models to integrate with the GIS data of the Municipality that is available in Oracle Spatial database; Automatic texturing of 3D models with oblique images; Exporting of textured 3D models into Oracle Spatial Database in CityGML format, complying the OGC standards; and development of KNVCity software, to create and publish the 3D city guide on WEB and mobile devices. The goal of this paper is sharing the experience and knowledge that was gained during the 3D City modeling and 3D city guide project which was performed for the first time in Turkey.
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Wang, Monan, Lei Sun, and Yuming Liu. "Anatomically Based Geometric Modelling Using Medical Image Data: Methods and Programs." Open Biomedical Engineering Journal 9, no. 1 (May 29, 2015): 126–31. http://dx.doi.org/10.2174/1874120701509010126.

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Geometric modeling software that can realize two-dimensional medical image browsing, preprocessing, and three-dimensional (3D) reconstruction is designed for modeling human organs. This software performs medical image segmentation using a method that combines the region growing and the interactive segmentation methods. The Marching Cubes surface reconstruction algorithm is used to obtain a 3D geometric model. The program is compiled using Visual Studio 2010. The software is employed to obtain the geometric model of the human femur, hipbone, and muscle. The geometric modeling results can accurately express the structural information of the skeleton and muscle.
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Marongiu, Giuseppe, Roberto Prost, and Antonio Capone. "A New Diagnostic Approach for Periprosthetic Acetabular Fractures Based on 3D Modeling: A Study Protocol." Diagnostics 10, no. 1 (December 29, 2019): 15. http://dx.doi.org/10.3390/diagnostics10010015.

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Periprosthetic acetabular fractures after total hip arthroplasty (THA) are mostly related to low energy trauma reduced bone quality. CT-scan is widely used to evaluate acetabular fractures, however, metal artifacts produced prosthetic implants limit the visualization of the articular surface and bone loss assessment. 3D modeling software allows us to creating tridimensional images of the bony surface, removing the metallic implants trough image segmentation. We highlight the use of 3D modeling and rapid prototyping (3D printing) for the diagnostic process of periprosthetic acetabular fracture around THA. 3D modeling software was used to improve the assessment of fracture morphology and bone quality. Moreover, the 3D images were printed in a real-life size model and used for preoperative implant templating, sizing and surgical simulation.
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GARAYEVA, ENZHE R., ILSIYAR I. BIKMULLINA, and IGOR A. BARKOV. "FEATURES OF PREPARING 3D OBJECTS MODELED IN BLENDER FOR IMPORT INTO UNITY 3D." CASPIAN JOURNAL: Control and High Technologies 52, no. 4 (2020): 66–74. http://dx.doi.org/10.21672/2074-1707.2020.52.4.066-074.

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When developing a game in Unity using 3D models, it became necessary to create your own 3D models, so Unity's own capabilities were analyzed for creating 3D models. Since Unity's capabilities as a 3D modeling environment are limited, third-party software products designed to model 3D objects were considered. As a result of the analysis, the 3D blender editor was chosen for the development of objects, and therefore there was a need to study the features of importing finished objects from Blender to Unity. Unity's decision to use 3D models created in Blender is based on Unity's limited 3D modeling capabilities. Because of this, a guide was formulated, which describes what you need to pay attention to in order to prepare objects from Blender to Unity. This article provides a brief description of the professional tool for developing 3D models and game engine, which is supposed to export the resulting 3D models, including a brief historical background about them, their main features, features, thanks to which they win among other software products designed for 3D modeling and game creation, as well as information about what areas and how widely these products are used. The main errors that occur when importing ready-made objects are considered, as well as the features of preparing ready-made models from Blender to Unity are described. In addition, the reasons why it is necessary to use several software products to create a full-fledged product are considered. The description of the export process in the considered tool is presented. The step-by-step process of preparing an object for export to Blender is analyzed in detail. The order and features of preparation for exporting objects from Blender to Unity are considered on the example of preparation and export of a model of a toy bear modeled in Blender. For this purpose, a detailed analysis of the subject area was carried out, the results of which are presented in this article in the form of a step-by-step description of the process of preparing the object for export.
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Empereur-Mot, Luc, and Thierry Villemin. "OBSIFRAC: database-supported software for 3D modeling of rock mass fragmentation." Computers & Geosciences 29, no. 2 (March 2003): 173–81. http://dx.doi.org/10.1016/s0098-3004(02)00079-1.

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Maharani, Monica, Anna Charieninna, and Hary Nugroho. "Identification of photo number effect for 3D modeling in Agisoft software." IOP Conference Series: Earth and Environmental Science 500 (July 4, 2020): 012073. http://dx.doi.org/10.1088/1755-1315/500/1/012073.

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