Academic literature on the topic '3d Morphing'

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Dissertations / Theses on the topic "3d Morphing"

1

Mocanu, Bogdan Cosmin. "3D mesh morphing." Phd thesis, Institut National des Télécommunications, 2012. http://tel.archives-ouvertes.fr/tel-00836048.

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This Ph.D. thesis specifically deals with the issue of metamorphosis of 3D objects represented as 3D triangular meshes. The objective is to elaborate a complete 3D mesh morphing methodology which ensures high quality transition sequences, smooth and gradual, consistent with respect to both geometry and topology, and visually pleasant. Our first contributions concern the two different approaches of parameterization: a new barycentric mapping algorithm based on the preservation of the mesh length ratios, and a spherical parameterization technique, exploiting a Gaussian curvature criterion. The experimental evaluation, carried out on 3D models of various shapes, demonstrated a considerably improvement in terms of mesh distortion for both methods. In order to align the features of the two input models, we have considered a warping technique based on the CTPS C2a radial basis function suitable to deform the models embeddings in the parametric domain maintaining a valid mapping through the entire movement process. We show how this technique has to be adapted in order to warp meshes specified in the parametric domains. A final contribution consists of a novel algorithm for constructing a pseudo-metamesh that avoids the complex process of edge intersections encountered in the state-of-the-art. The obtained mesh structure is characterized by a small number of vertices and it is able to approximate both the source and target shapes. The entire mesh morphing framework has been integrated in an interactive application that allows the user to control and visualize all the stages of the morphing process
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2

Mocanu, Bogdan Cosmin. "3D mesh morphing." Electronic Thesis or Diss., Evry, Institut national des télécommunications, 2012. http://www.theses.fr/2012TELE0049.

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Cette thèse de doctorat aborde spécifiquement le problème de la métamorphose entre différents maillages 3D, qui peut assurer un niveau élevé de qualité pour la séquence de transition, qui devrait être aussi lisse et progressive que possible, cohérente par rapport à la géométrie et la topologie, et visuellement agréable. Les différentes étapes impliquées dans le processus de transformation sont développées dans cette thèse. Nos premières contributions concernent deux approches différentes des paramétrisations: un algorithme de mappage barycentrique basé sur la préservation des rapports de longueur et une technique de paramétrisation sphérique, exploitant la courbure Gaussien. L'évaluation expérimentale, effectuées sur des modèles 3D de formes variées, démontré une amélioration considérable en termes de distorsion maillage pour les deux méthodes. Afin d’aligner les caractéristiques des deux modèles d'entrée, nous avons considéré une technique de déformation basée sur la fonction radial CTPS C2a approprié pour déformer le mappage dans le domaine paramétrique et maintenir un mappage valide a travers le processus de mouvement. La dernière contribution consiste d’une une nouvelle méthode qui construit un pseudo metamaillage qui évite l'exécution et le suivi des intersections d’arêtes comme rencontrées dans l'état-of-the-art. En outre, notre méthode permet de réduire de manière drastique le nombre de sommets normalement nécessaires dans une structure supermesh. Le cadre générale de métamorphose a été intégré dans une application prototype de morphing qui permet à l'utilisateur d'opérer de façon interactive avec des modèles 3D et de contrôler chaque étape du processus<br>This Ph.D. thesis specifically deals with the issue of metamorphosis of 3D objects represented as 3D triangular meshes. The objective is to elaborate a complete 3D mesh morphing methodology which ensures high quality transition sequences, smooth and gradual, consistent with respect to both geometry and topology, and visually pleasant. Our first contributions concern the two different approaches of parameterization: a new barycentric mapping algorithm based on the preservation of the mesh length ratios, and a spherical parameterization technique, exploiting a Gaussian curvature criterion. The experimental evaluation, carried out on 3D models of various shapes, demonstrated a considerably improvement in terms of mesh distortion for both methods. In order to align the features of the two input models, we have considered a warping technique based on the CTPS C2a radial basis function suitable to deform the models embeddings in the parametric domain maintaining a valid mapping through the entire movement process. We show how this technique has to be adapted in order to warp meshes specified in the parametric domains. A final contribution consists of a novel algorithm for constructing a pseudo-metamesh that avoids the complex process of edge intersections encountered in the state-of-the-art. The obtained mesh structure is characterized by a small number of vertices and it is able to approximate both the source and target shapes. The entire mesh morphing framework has been integrated in an interactive application that allows the user to control and visualize all the stages of the morphing process
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3

Zhang, Xiao. "Data-driven human body morphing." Thesis, Texas A&M University, 2005. http://hdl.handle.net/1969.1/2655.

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This thesis presents an efficient and biologically informed 3D human body morphing technique through data-driven alteration of standardized 3D models. The anthropometric data is derived from a large empirical database and processed using principal component analysis (PCA). Although techniques using PCA are relatively commonplace in computer graphics, they are mainly used for scientific visualizations and animation. Here we focus on uncovering the underlying mathematical structure of anthropometric data and using it to build an intuitive interface that allows the interactive manipulation of body shape within the normal range of human variation. We achieve weight/gender based body morphing by using PCA. First we calculate the principal vector space of the original data. The data then are transformed into a new orthogonal multidimensional space. Next, we reduce the dimension of the data by only keeping the components of the most significant principal vectors. We then fit a curve through the original data points and are able to generate a new human body shape by inversely transforming the data from principal vector space back to the original measuring data space. Finally, we sort the original data by the body weight, calculating males and females separately. This enables us to use weight and gender as two intuitive controls for body morphing. The Deformer program is implemented using the programming language C++ with OPENGL and FLTK API. 3D and human body models are created using Alias MayaTm.
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4

Chu, Chen. "Design synthesis for morphing 3D meso-scale structure." Thesis, Georgia Institute of Technology, 2009. http://hdl.handle.net/1853/34676.

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Rapid prototyping (RP) can be used to make complex shapes with very little or even no constraint on the form of the parts. New design methods are needed for parts that can take advantage of the unique capabilities of RP. Although current synthesis methods can successfully solve simple design problems, practical applications with thousands to millions elements are prohibitive to generate solution for. Two factors are considered. One is the number of design variables; the other is the optimization method. To reduce the number of design variables, parametric approach is introduced. Control diameters are used to control all strut size across the entire structure by utilizing a concept similar to control vertices and Bezier surface. This operation allows the number of design variables to change from the number of elements to a small set of coefficients. In lattice structure design, global optimization methods are popular and widely used. These methods use heuristic strategies to search the design space and thus perform, as oppose to traditional mathematical programming (MP) methods, a better global search. This work propose that although traditional MP methods find local optimum near starting point, given a quick convergence rate, it will be more efficient to perform such method multiple times to integrate global search than using a global optimization method. Particle Swarm Optimization and Levenburg-Marquardt are chosen to perform the experiments.
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5

Chabaud, Guillaume. "3D and 4D printing of high performance continuous synthetic and natural fibre composites for structural and morphing applications." Thesis, Lorient, 2020. http://www.theses.fr/2020LORIS563.

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L’impression 3D et plus spécifiquement la technique de Fused Filament Fabrication (FFF) de matériaux composites à renforts continus est un domaine d’étude en plein essor visant à pallier les faibles performances mécaniques rencontrées par les composites élaborés en impression 3D et ainsi ouvrir les champs d’applications (aéronautique, course au large…). Autre tendance, l’impression 4D qui permet de développer des matériaux stimulables (capteurs et/ou actionneurs) et d’envisager des structures architecturées complexes se déformant sous l’action de divers stimuli (humidité, électricité, température, pression…). Le travail de thèse s’inscrit dans ce contexte pluriel et vise à développer de nouveaux matériaux multifonctionnels par impression 3D et 4D. Dans un premier temps, le travail de thèse a pour objectif scientifique de comprendre les relations entre le procédé, la microstructure induite, les performances mécaniques et hygro-mécaniques en vue d’applications structurelles (aéronautique, course au large …) sur des matériaux composites renforcés de fibres synthétiques (carbone et verre) et naturelles (lin). La deuxième partie des travaux de thèse vise à développer des matériaux composites hygromorphes renforcés de fibres continues (synthétiques et naturelles) par impression 4D avec une architecture en bilame bio-inspirée de la pomme de pin. Le caractère conducteur des fibres de carbone est utilisé pour développer de nouveaux actionneurs electro- thermo-hygromorphes présentant un actionnement contrôlé et accéléré par rapport aux hygromorphes classiques. Enfin, la liberté de design offerte par l’impression 3D a été utilisée pour contrôler localement la rigidité et l’actionnement d’actionneurs composites renforcés de fibres de lin continues<br>3D printing and especially Fused Filament Fabrication (FFF) technology for composite materials reinforced by continuous fibers is an emerging research field which aims to enhance the mechanical performance of 3D printing structures and to widen the field of application (aerospace, sailing…). Another trend, 3D printing allows to develop stimulable materials (sensor and/or actuators) and to consider parts with complex architecture that can be deployed under various stimulation (electricity temperature, pressure…). The present work is therefore part of this context and aims to develop new multi-functional materials elaborated by 4D printing. First, the scientific objective of this work is to better understand the relationship between the process, the induced microstructure, mechanical and the hygromechanical performances in order to target structural applications (aeronautic, sailing) for composite materials reinforced with synthetic fibers (carbon and glass) and natural fibers (flax). The second part of this work aimed to develop hygromorphic composites reinforced with continuous fibers (synthetic and natural) by 4D printing with a bioinspired bilayer architecture inspired by the pinecone scale. The conductive behavior of carbon fiber was used to create new electro-thermo-hygromorph actuators with controlled and accelerated actuation compared to conventional hygromorphs. Finally, the design freedom provided by 4D printing made it possible to control the local stiffness and actuation of composite actuators reinforced with continuous flax fiber
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6

Erdogdu, Aysu. "Morphable 3d Facial Animation Based On Thin Plate Splines." Master's thesis, METU, 2010. http://etd.lib.metu.edu.tr/upload/12611910/index.pdf.

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The aim of this study is to present a novel three dimensional (3D) facial animation method for morphing emotions and facial expressions from one face model to another. For this purpose, smooth and realistic face models were animated with thin plate splines (TPS). Neutral face models were animated and compared with the actual expressive face models. Neutral and expressive face models were obtained from subjects via a 3D face scanner. The face models were preprocessed for pose and size normalization. Then muscle and wrinkle control points were located to the source face with neutral expression according to the human anatomy. Facial Action Coding System (FACS) was used to determine the control points and the face regions in the underlying model. The final positions of the control points after a facial expression were received from the expressive scan data of the source face. Afterwards control points were transferred to the target face using the facial landmarks and TPS as the morphing function. Finally, the neutral target face was animated with control points by TPS. In order to visualize the method, face scans with expressions composed of a selected subset of action units found in Bosphorus Database were used. Five lower-face and three-upper face action units are simulated during this study. For experimental results, the facial expressions were created on the 3D neutral face scan data of a human subject and the synthetic faces were compared to the subject&rsquo<br>s actual 3D scan data with the same facial expressions taken from the dataset.
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7

Leonardi, Valentin. "Modélisation dynamique et suivi de tumeur dans le volume rénal." Thesis, Aix-Marseille, 2014. http://www.theses.fr/2014AIXM4056/document.

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Ce travail de thèse porte sur la modélisation dynamique 3D du rein et le suivi d’une tumeur de cet organe. Il s’inscrit dans le projet KiTT (Kidney Tumor Tracking) qui regroupe des chercheurs issus de plusieurs domaines : la modélisation géométrique, la radiologie et l’urologie. Le cadre de cette thèse suit une tendance de mini-invasivité des gestes chirurgicaux observée ces dernières années (HIFU, coelioscopie). Sa finalité est d’aboutir à un nouveau protocole de destruction de tumeurs rénales totalement non-invasif, par la diffusion d’agents physiques (ondes d’ultrasons) à travers la peau et focalisés sur la tumeur. Devant le mouvement et la déformation que le rein présente au cours du cycle respiratoire, la problématique de ces travaux de recherche est de connaître en permanence la position de la tumeur afin d’ajuster à moyen terme la diffusion des ondes en conséquence<br>This Ph.D. thesis deals with the 3D dynamic modeling of the kidney and tracking a tumor of this organ. It is in line with the KiTT project (Kidney Tumor Tracking) which gathers researchers from different fileds: geometric modeling, radiology and urology. This work arised from the tendency of nowadays surgical gestures to be less and less invasive (HIFU, coelioscopy). Its goal is to result in a totally non-invasive protocol of kidney tumors eradication by transmitting ultrasound waves through the skin without breaking in it. As the kidney presents motions and deformations during the breathing phase, the main issue is to know the kidney and tumor positions at any time in order to adjust the waves accordingly
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DE, SIMONE MATTEO. "Planning Plastic Surgery in 3D. An innovative approach and tool." Doctoral thesis, Politecnico di Torino, 2013. http://hdl.handle.net/11583/2507843.

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Face plastic surgery (PS) plays a major role in today medicine. Both for reconstructive and cosmetic surgery, achieving harmony of facial features is an important, if not the major goal. Several systems have been proposed for presenting to patient and surgeon possible outcomes of the surgical procedure. In this work, we present a new 3D system able to automatically suggest, for selected facial features as nose, chin, etc., shapes that aesthetically match the patient’s face. The basic idea is suggesting shape changes aimed to approach similar but more harmonious faces. To this goal, our system compares the 3D scan of the patient with a database of scans of harmonious faces, excluding the feature to be corrected. Then, the corresponding features of the k most similar harmonious faces, as well as their average, are suitably pasted onto the patient’s face, producing k+1 aesthetically effective surgery simulations. The system has been fully implemented and tested. To demonstrate the system, a 3D database of harmonious faces has been collected and a number of PS treatments have been simulated. The ratings of the outcomes of the simulations, provided by panels of human judges, show that the system and the underlying idea are effective.
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9

Pecorella, Daniele. "Methodology for the design and optimization of a morphing wing droop-nose structure for greener aircraft." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2022.

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Droop-Nose Leading Edge (DNLE) morphing wings are one of the most promising devices in order to achieve aerodynamic drag and noise reduction during take-off and landing phases. An accurate design of these structures could lead to the decrease of aircraft fuel consumption in the perspective of reaching a greener aviation, following the objectives indicated by Flightpath 2050 issued by the E.U. However, due to the challenges related to the realization of this technology and TRL reached, DNLE are more likely implemented in Unmanned Aerial Systems (UAS) for testing and evaluation purposes. In the present study, an optimization methodology for the DNLE composite laminate skin and morphing mechanism structure is proposed and applied to a study case represented by the UAS-S45 aircraft. The work starts from the morphing leading edge structure developed by the LARCASE laboratory at ETS Montreal. The results showed that by means of the optimization strategy adopted, the force required on the actuator mechanism is 88% lower than the original design. A significant improvement on the profile smoothness along its section and in the spanwise direction in morphing conditions has been obtained too. However, further investigations are still needed in order to achieve a more appropriate morphing shape. Despite this, it appears from the results obtained that the proposed methodology can be useful to tackle the DNLE design problem in an effective and efficient way. What developed in this work has been conceived to support the investigation of DNLE in the small leading edge profiles typical of the UAS. In this way, an easier procedure for the set up of the design flow, and a decrease in the computational effort for the optimization process can be obtained. An experimental validation of the results obtained is currently being performed at ETS, and future development regards the assessment of the errors of the numeric procedure herein presented respect to real data.
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10

Galland, Florent. "An adaptive model reduction approach for 3D fatigue crack growth in small scale yielding conditions." Phd thesis, INSA de Lyon, 2011. http://tel.archives-ouvertes.fr/tel-00596397.

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It has been known for decades that fatigue crack propagation in elastic-plastic media is very sensitive to load history since the nonlinear behavior of the material can have a great influence on propagation rates. However, the raw computation of millions of fatigue cycles with nonlinear material behavior on tridimensional structures would lead to prohibitive calculation times. In this respect, we propose a global model reduction strategy, mixing both the a posteriori and a priori approaches in order to drastically decrease the computational cost of these types of problems. First, the small scale yielding hypothesis is assumed, and an a posteriori model reduction of the plastic behavior of the cracked structure is performed. This reduced model provides incrementally the plastic state in the vicinity of the crack front, from which the instantaneous crack growth rate is inferred. Then an additional a priori model reduction technique is used to accelerate even more the time to solution of the whole problem. This a priori approach consists in building incrementally and without any previous calculations a reduced basis specific to the considered test-case, by extracting information from the evolving displacement field of the structure. Then the displacement solutions of the updated crack geometries are sought as linear combinations of those few basis vectors. The numerical method chosen for this work is the finite element method. Hence, during the propagation the spatial discretization of the model has to be updated to be consistent with the evolving crack front. For this purpose, a specific mesh morphing technique is used, that enables to discretize the evolving model geometry with meshes of the same topology. This morphing method appears to be a key component of the model reduction strategy. Finally, the whole strategy introduced above is embedded inside an adaptive approach, in order to ensure the quality of the results with respect to a given accuracy. The accuracy and the efficiency of this global strategy have been shown through several examples; either in bidimensional and tridimensional cases for model crack propagation, including the industrial example of a helicopter structure.
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