Academic literature on the topic 'Activating function of didactic games'

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Journal articles on the topic "Activating function of didactic games"

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Fortmüller, Richard. "Learning Through Business Games." Simulation & Gaming 40, no. 1 (2008): 68–83. http://dx.doi.org/10.1177/1046878107308075.

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The didactic function of business games is often seen only in the development of sociocommunicative competences and general problem-solving strategies. An equally important aspect of business games lies in the acquirement of technical and problem-oriented knowledge, which is the focus of this article. Moreover, this knowledge dimension is further elaborated and justified based on four areas of learning objectives seen from learning—theoretical and from didactic points of view: (a) the definition of these structures of knowledge that (cognitive—psychologically seen) correspond to the respective
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Polcyn, Sylwia. "Funkcja profilaktyczna edukacyjnych gier komputerowych." Kultura-Społeczeństwo-Edukacja 14, no. 2 (2018): 127–35. http://dx.doi.org/10.14746/kse.2018.14.11.

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Polcyn Sylwia, Funkcja profilaktyczna edukacyjnych gier komputerowych [The prophylactic function of educational video games]. Kultura – Społeczeństwo – Edukacja nr 2(14) 2018, Poznań 2018, pp. 127–135, Adam Mickiewicz University Press. ISSN 2300-0422. DOI 10.14746/kse.2018.14.11.
 The article presents a modern look at computer games as tools and / or teaching aids used for broadly understood educational and didactic purposes at various levels of education. The author focuses mainly on the use of computer games for prophylactic purposes, and especially in counteracting various negative phe
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VASYLKIVSKA, NADIIA. "MOTIVATIONAL FUNCTION OF THE PRIMARY SCHOOL TEXTBOOKS." Scientific Issues of Ternopil Volodymyr Hnatiuk National Pedagogical University. Series: pedagogy 1, no. 1 (2021): 153–61. http://dx.doi.org/10.25128/2415-3605.21.1.19.

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The problem of creating a new generation textbook and the implementation of the motivational function in primary school textbooks has been substantiated. The motivational function is characterized as a leading one for the textbooks. The recent publications on the discussed issue have been analyzed. The article emphasizes the importance of the textbook analysis techniques for strengthening its motivational function. The technique of the motivational component representation in the Ukrainian language textbooks for the third grade has been described. The textbook analysis has been carried out con
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Yamaguchi, H., Y. Maki, and K. Takahashi. "Rehabilitation for dementia using enjoyable video-sports games." International Psychogeriatrics 23, no. 4 (2010): 674–76. http://dx.doi.org/10.1017/s1041610210001912.

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The aging of society inevitably leads to an increase in the numbers of elderly with dementia who reside in nursing homes, and delaying disease progression of residents with dementia has become a big concern. Rehabilitation that focuses directly on training cognitive function (e.g. memory training) reveals what patients are unable to do. Realization of their cognitive deficits can devastate their self-confidence and lead to anxiety, depression and the lowering of self-esteem (Small et al., 1997). We propose rehabilitation that encourages patients' motivation for self-improvement through social
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You, Jang Shyong. "On the Interaction Design of Game Bike." Applied Mechanics and Materials 251 (December 2012): 244–51. http://dx.doi.org/10.4028/www.scientific.net/amm.251.244.

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The interaction design of games pay more attention to the information interfaces, but overlooks the players’ preference, which leads to usability problems for them. The problems include hand rigid, pain, and lack of exercise and so on. The players' preferences are closely connected with the interaction form, and interaction function. Thus, topics about how to improve the product’s usefulness are in much need for discussing. Nowadays, it is a shared dream that people can enjoy life in the highly stressed society. Therefore, the digital technology can be used in bike interaction design, then, si
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Rusnak, Ivan, and Maryna Vasylyk. "INNOVATIVE PRINCIPLES OF ENGLISH LANGUAGE TEACHING AT NON-SPECIAL FACULTIES OF HIGHER EDUCATION INSTITUTIONS." Collection of Scientific Papers of Uman State Pedagogical University, no. 2 (June 24, 2021): 128–36. http://dx.doi.org/10.31499/2307-4906.2.2021.236670.

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The article substantiates the relevance of improving the quality of foreign language education of graduates of higher education institutions of non-special faculties as a means of their professional mobility in the domestic and world labor market and intercultural communication in modern globalized world. It is focused on ensuring the innovative development of its teaching methods, the introduction of modern technologies, bringing the learning process in line with world and European requirements.The classification of teaching methods in pedagogical science is considered, among which the classi
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Albl-Mikasa, Michaela. "ELF speakers’ restricted power of expression." Describing Cognitive Processes in Translation: Acts and events 8, no. 2 (2013): 191–210. http://dx.doi.org/10.1075/tis.8.2.04alb.

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At the crossroads of English as a lingua franca (ELF) research and interpreting studies, it is paramount to examine why interpreters are at odds with ELF communication in general and with the effects of the output of the growing number of non-native English conference speakers on their work in particular. On the basis of a small-scale case study, the stumbling blocks resulting from non-native English input are examined. The findings point toward what may be a major impediment: activation and retrieval constraints can result from ELF speakers’ restricted power of expression and have an adverse
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Smoleń-Wawrzusiszyn, Magdalena. "TOC logical branch as a tool in teaching Polish as a foreign/second/heritage language to children." Acta Universitatis Lodziensis. Kształcenie Polonistyczne Cudzoziemców 26 (December 19, 2019): 259–70. http://dx.doi.org/10.18778/0860-6587.26.18.

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This article is devoted to the presentation of the author`s solutions in adapting one of the TOC thought tools to teaching Polish as a foreign/second/heritage language, specifically to children. TOC tools were primarily developed for the business sector as a tool for diagnosing areas which should be modified or improved. Applied in the sphere of education, the tools turned out to be universal methods of supporting students’ cognitive processes. In the existing research on the possible applications of the TOC methodology, no attention was paid to its use in the field of Polish as a non-native l
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"Ecologic consciousness in pedagogics." Journal of V. N. Karazin Kharkiv National University Series: Foreign Philology. Methods of Foreign Language Teaching, no. 90 (2019). http://dx.doi.org/10.26565/2227-8877-2019-90-13.

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The article deals with the problem of eco-pedagogics, in particular, creative activity of the pedagogue in professional sphere. In this connection, the contents of the notions «creativity and «creativeness» in pedagogics are highlighted, their connection with the professional activity of the pedagogue is singled out. The novel of the article is connection of ecological consciousness of the pedagogue with usage of creative means of education, such as means of creative stylistics, didactic games. New original views are explicated in the methodology of subject-language education CLIL (Content and
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Grabowska, Dorota. "International Guidelines on Youth Libraries and the Polish Reality." Przegląd Biblioteczny, December 30, 2019, 91–101. http://dx.doi.org/10.36702/pb.428.

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Objective: IFLA guidelines assume that youth libraries will function. In Polish public libraries, young people are not a group of users who are treated with special attention. This situation is not satisfactory, however, activities that may be attractive to this group of users are beginning to appear. Research methods – International guidelines, reports on youth in Poland, statistical data on public libraries and articles published last year in the “Poradnik Bibliotekarza” (“Librarian’s Guide”) are analysed, recognising that this is a professional journal in which librarians describe implement
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Dissertations / Theses on the topic "Activating function of didactic games"

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Žák, František. "Aktivizační funkce didaktické hry ve výuce angličtiny na 1. St. ZŠ." Master's thesis, 2011. http://www.nusl.cz/ntk/nusl-315800.

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The thesis focuses on using the activating function of a didactic game as a method in the English lessons at primary school. It looks for the arguments supporting using the game at school, the obstacles causing problems using it and suggests possible solutions. The research part seeks different usage of didactic games in real environment, different favour of particular types of games and their relationship to the educational aim. There are found connections between children's age and their positive feelings towards different kinds of games and their ability to reach the educational aim.
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Kesnerová, Řádková Olga. "Aktivizační metody ve výuce chemie." Doctoral thesis, 2013. http://www.nusl.cz/ntk/nusl-322235.

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Topic: Methods of Activating Students in Education of Chemistry Author: Olga Kesnerová Řádková Abstract This dissertation work aims at teaching methods in the subject of chemistry and it concentrates mainly on methods with quite a high proportion of activation of pupils. The benefits and disadvantages of activating teaching methods, possible criteria for their choice, conditions for their putting into practice and similar, are described. Later, the work focuses on four chosen activating methods, namely brainstorming methods, project method, didactic games and work with a fictional and another
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Albertová, Denisa. "Využití her ve výuce německého jazyka se zaměřením na rozvoj psaní." Master's thesis, 2019. http://www.nusl.cz/ntk/nusl-405230.

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The thesis deals with possible progress in writing in German of students at secondary schools by the use of didactic games. The theoretical part sets writing in context of language didactics and describes its significant aspects such as development, functions, and contribution to teaching a foreign language. It also focuses on conception of writing in the school educational plan of secondary school, at which the research was done. Then, it introduces games as a possible activating teaching method aimed at development of writing and describes their evaluation, roles of teacher, purpose, and cla
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Vrběcká, Dagmar. "Odborný anglický jazyk pro lékařské účely: Aktivizační metody a jejich vliv na osvojování slovní zásoby." Doctoral thesis, 2019. http://www.nusl.cz/ntk/nusl-408173.

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The thesis deals with activating teaching methods and their influence on vocabulary acquisition in the field of English for Medical Purposes. The experimental research explores the extent to which activating teaching methods influence the acquisition of professional vocabulary. For this purpose, a set of activities (didactic games and role-plays) was created and implemented at the beginning of each teaching block for the subject Medical English I and II. The main objective of these activities was the review of word stock from the previous lessons. The review was focused on the form, meaning, a
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