Academic literature on the topic 'Activities to develop algorithmic thinking'

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Journal articles on the topic "Activities to develop algorithmic thinking"

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Peykova, Deyana, and Kosta Garov. "DEVELOPMENT OF STUDENTS’ ALGORITHMIC THINKING AND DIGITAL LITERACY THROUGH MINECRAFT: EDUCATION EDITION." Education and Technologies Journal 12, no. 2 (2021): 494–99. http://dx.doi.org/10.26883/2010.212.3708.

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The following work describes Minecraft: Education edition: Education Edition learning platform and its application in the educational process. The main element is gaming that builds teamwork skills, develops students’ creativity and engages them in real-world problems solving. Teachers use Minecraft: Education edition: Education Edition to teach a range of subjects, from history and chemistry to computer science and math, breaking curriculum standards and involving students in extracurricular activities and coding clubs. According to various educational experts, Minecraft: Education edition: E
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Liu, Xiaohong, Xiao Wang, Kexue Xu, and Xiaoyong Hu. "Effect of Reverse Engineering Pedagogy on Primary School Students’ Computational Thinking Skills in STEM Learning Activities." Journal of Intelligence 11, no. 2 (2023): 36. http://dx.doi.org/10.3390/jintelligence11020036.

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Computational thinking (CT) is important for students because it is one of the 21st century’s skills. Reverse engineering pedagogy (REP) can improve students’ CT due to its ability to develop students’ cooperativity, algorithmic thinking, creativity, and problem-solving in discipline education. Thus, this study aimed to explore the effect of REP on primary school students’ CT skills in STEM learning activities. A total of 101 fifth graders in a primary school participated in the study for one semester (16 weeks), including 51 students in the experimental group (EG) with REP, and 50 students in
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Khushbu R Khandait. "From Theory to Practice: Integrating Problem-Solving Exercises to Strengthen Computational Thinking." Journal of Information Systems Engineering and Management 10, no. 25s (2025): 42–49. https://doi.org/10.52783/jisem.v10i25s.3934.

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This research investigates the impact of structured problem-solving exercises and logic-building techniques on computer science students' academic performance and their ability to apply these skills to real-world challenges. By integrating problem-solving activities into the curriculum, students can develop critical thinking, algorithmic thinking, and logical reasoning abilities essential for success in the rapidly evolving field of computer science. This study uses a quasi-experimental design with pre- and post-assessment tests, surveys, and interviews to measure students' performance and per
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Jeong, In Woo, Seok Young Hong, and Soo Meen Wee. "The effect of problem-based learning on climate change Subject on Computational Thinking of high school students." Korean Association For Learner-Centered Curriculum And Instruction 22, no. 22 (2022): 95–112. http://dx.doi.org/10.22251/jlcci.2022.22.22.95.

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Objectives The purpose of this study is to develop a problem-based learning class that can promote high school students' computational thinking and to identify computational thinking that appear in the learning stage.
 Methods To this end, a total of 8 teaching-learning activities (CT-PBL) on climate change subject were designed and implemented for 57 first-year high school students. Before and after class, a questionnaire was conducted to measure computational thinking and the effect of class was reviewed by analyzing it using the paired t-test. In addition, a semi-structured interview b
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Albakry, Nur Safinas, Mohd Ekram AlHafis Hashim, and Mohd Farizal Puandi. "The Integration of AI in Design Thinking for Enhancing Student Creativity and Critical Thinking in Digital Media Learning." Semarak International Journal of Creative Art and Design 4, no. 1 (2025): 24–37. https://doi.org/10.37934/sijcad.4.1.2437.

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The use of Artificial Intelligence (AI) in education has advanced rapidly, creating new prospects for improving creativity and critical thinking, particularly in digital media learning. This paper does a literature analysis to answer the research question: How beneficial is the employment of AI in design thinking-based activities in improving students' creativity and critical thinking in digital media education. A total of 118 peer-reviewed papers from the Scopus database (2020-2025) were initially discovered, with 36 selected after rigorous screening for relevance, methodology, and theme alig
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Dahlan, Irawan, . Dafik, and Made Tirta I. "The Development of RBL-STEM Learning Materials to Improve Students' Computational Thinking Skills in Solving Rainbow Vertex Antimagic Coloring Problems and It's Application for Batik Motif Design." International Journal of Current Science Research and Review 06, no. 07 (2023): 5294–304. https://doi.org/10.5281/zenodo.8198678.

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Abstract : Computational thinking is thinking process that is needed in formulating problems and solutions, so that these solutions can be effective information processing agents in solving problems. Indicators of computational thinking consist of problem decomposition, algorithmic thinking, pattern recognition, abstraction and generalization. To improve higher-order thinking skills, we apply RBL learning integrated with STEM approach and their aplication to batik matif design. To improve students’ thinking skills, it is necessary to develop tools that support the success of learning act
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Mazhorina, M. V., and V. D. Nikishin. "Innovation Theory as a Synthesis of Analytical, Predictive, and Project Activities. LegalOps and IT-Competencies of Lawyers." Actual Problems of Russian Law 20, no. 4 (2025): 24–33. https://doi.org/10.17803/1994-1471.2025.173.4.024-033.

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A contemporary labor market demands employees who are not just legal practitioners but also legal partners and strategists capable of participating in project implementation and business process transformation within cross-functional company (organization) teams. The paper is dedicated to exploring the methodology and practice of organizing analytical, prognostic, and project activities aimed at integrating legal innovation into the university ecosystem of legal education. The authors examine the concepts of legal analytics and legal forecasting, along with the definition, characteristics, and
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Марчук, Микола Сергійович. "МЕТОДИКА ФОРМУВАННЯ ПРОФЕСІЙНОЇ КОМПЕТЕНТНОСТІ МАЙБУТНІХ ІНЖЕНЕРІВ-ПРОГРАМІСТІВ У ПРОЦЕСІ ВИВЧЕННЯ ВІЗУАЛЬНОГО ПРОГРАМУВАННЯ". Modern Information Technologies and Innovation Methodologies of Education in Professional Training Methodology Theory Experience Problems, № 74 (26 лютого 2025): 135–46. https://doi.org/10.31652/2412-1142-2024-74-135-146.

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The paper defines visual programming as an interactive approach to software development that combines graphical elements with dynamic, real-time interactions, allowing programmers to create complex algorithms through visual metaphors and physical manipulation of objects. Unlike classical methods, visual programming is not limited to static blocks or interfaces, but enables users to actively interact with program data and logic in an interactive environment that includes modeling, simulation, and real-world program tweaking. Taking into account the peculiarities of visual programming in the for
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Trong Hieu, Bui. "Connecting Discrete Structures and Python: Transforming Discrete Structures Education." International Journal of Advanced Multidisciplinary Research and Studies 5, no. 1 (2025): 295–98. https://doi.org/10.62225/2583049x.2025.5.1.3653.

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This paper presents a Python-integrated framework for teaching Discrete Structures, focusing on bridging the gap between theoretical concepts and practical applications. The primary goals of this framework are to enhance student engagement, improve conceptual clarity, develop computational thinking, and provide real-world relevance to abstract topics. By leveraging Python’s intuitive syntax and versatile libraries, such as itertools for combinatorics and networkx for graph theory, the framework transforms traditional teaching methods into a hands-on, interactive learning experience. The framew
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BILOBROV, O. "CONTENT AND STRUCTURE OF THE CONCEPTUAL CONSTRUCT «INFORMATION AND DIGITAL COMPETENCE OF STUDENTS»." Scientific papers of Berdiansk State Pedagogical University Series Pedagogical sciences 1, no. 2 (2022): 62–73. http://dx.doi.org/10.31494/2412-9208-2022-1-2-62-73.

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The article substantiates the content and structure of the conceptual construct of «information and digital competence of students» of secondary schools. It is noted that there is no single approach to determining the information and digital competence of students in the use of information and digital technologies in their educational activities, and those that exist are typologically related, with different component structure. Based on the analysis of modern understanding of the pedagogical phenomenon of «information and digital competence» the definition of «information and digital competen
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Dissertations / Theses on the topic "Activities to develop algorithmic thinking"

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Alsaleh, Nada Jehad. "Social networking website-based learning activities to develop critical thinking skills among undergraduate students in Saudi Arabia." Thesis, University of Leicester, 2017. http://hdl.handle.net/2381/39925.

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The aim of this study is to investigate whether the use of social networking (SN) website-based learning activities can promote students’ critical thinking (CT) skills and their participation in course activities. For this, an educational intervention was designed and implemented through several stages, drawing from the ADDIE (Analysis, Design, Development, Implementation and Evaluation) learning design model. The intervention is a type of learning activity design based on the WebQuest model, and included open-ended questions and different SN website sources. In order to answer a given questio
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聶智康 and Chi-hong Paul Lip. "Investigating Form 6 students' responses to four different critical analysis activities with film to develop their critical thinkingskills: a case study of a Hong Kong languageclassroom." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2009. http://hub.hku.hk/bib/B43250476.

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Lip, Chi-hong Paul. "Investigating Form 6 students' responses to four different critical analysis activities with film to develop their critical thinking skills a case study of a Hong Kong language classroom /." Click to view the E-thesis via HKUTO, 2009. http://sunzi.lib.hku.hk/hkuto/record/B43250476.

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Vais, Jan. "Rozvoj algoritmického myšlení žáků základních škol." Master's thesis, 2021. http://www.nusl.cz/ntk/nusl-446405.

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The presented diploma thesis examines the possibilities of developing algorithmic thinking in primary school pupils. Algorithmic thinking is a necessary tool for effective analysis of the problem and the creation of a procedure for its subsequent repeatable solution. The main research topic of this work is effective and efficient ways of developing algorithmic thinking, especially how to formulate a problem and how to develop algorithmic thinking with the greatest effect in the educational process. The work summarizes various ways of developing algorithmic thinking and the approach to its teac
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Lhoťanová, Anna. "Unplugged aktivity pro rozvoj informatického myšlení v rámci zájmového vzdělávání." Master's thesis, 2019. http://www.nusl.cz/ntk/nusl-397190.

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This diploma thesis deals with the development of computational and algorithmic thinking in a non-formal education setting, specifically in the conditions of a summer camp activity, which is one of the forms of non-formal education. The thesis verifies by the pedagogical experiment whether it is possible to develop the computational thinking of camp participants, when unplugged activities are included in the programme content. The theoretical part defines the concepts of computational and algorithmic thinking. It also includes property of unplugged methodology. The practical part evaluates the
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Books on the topic "Activities to develop algorithmic thinking"

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Micklus, C. Samuel. Make learning fun!: Activities to develop creativity. Creative Competitions, 1988.

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Rowley, Chris. Thinking on the edge: Thinking activities to develop citizenship and environmental awareness around Morecambe Bay. Living Earth, 2003.

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Yeap, Ban Har. Every child can do math: Deceptively simple activities to develop mathematical thinking. Crystal Springs Books, 2012.

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Tuttle, Cheryl Gerson. Thinking games to play with your child: Easy ways to develop creative and critical thinking skills. Lowell House, 1991.

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Tuttle, Cheryl Gerson. Thinking games to play with your child: Easy ways to develop creative and critical thinking skills. 2nd ed. Lowell House, 1997.

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Swan, Paul. Dice dilemmas: Activities to promote mental computation and develop thinking about chance processes. A-Z Type, 1997.

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Green, Nancy Sokol. Raising curious kids: Over 100 simple activities to develop your child's imagination. Crown Trade Paperbacks, 1995.

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1950-, Wood Elaine, ed. Science sleuths: 60 forensic activities to develop critical thinking and inquiry skills, grades 4-8. Jossey-Bass, 2006.

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Simon, Sarina. 101 amusing ways to develop your child's thinking skills and creativity. Lowell House, 1996.

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Simon, Sarina. 101 amusing ways to develop your child's thinking skills and creativity. Lowell House, 1989.

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Book chapters on the topic "Activities to develop algorithmic thinking"

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Palmer, Erik. "Activities to Develop Reasoning." In Good Thinking. Routledge, 2023. http://dx.doi.org/10.4324/9781032681160-8.

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Keech, Amanda, and Kasia Muldner. "Evaluating the Effectiveness of Comparison Activities in a CTAT Tutor for Algorithmic Thinking." In Lecture Notes in Computer Science. Springer Nature Switzerland, 2024. http://dx.doi.org/10.1007/978-3-031-64302-6_11.

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Zecca, Luisa. "The Game of Thinking. Interactions Between Children and Robots in Educational Environments." In Makers at School, Educational Robotics and Innovative Learning Environments. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-77040-2_12.

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AbstractEducational robotics (ER) fits into a constructivist perspective that aims to overcome the dichotomy between researchers and practitioners through collaborative research. This sparks reflection on how to develop professional training for teachers. The laboratory is the privileged setting of ER activities. It is an educational space for training and research alike, and is suitable for learning to do, whereby children can handle robots and develop scientific skills. The Laboratory of Robotics for the Cognitive and Social Sciences of the University of Milano-Bicocca, directed by Professor
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Duggan, James, and Stefan Jooss. "Gig Work, Algorithmic Technologies, and the Uncertain Future of Work." In The Future of Work. Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-31494-0_4.

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AbstractThroughout the last decade, the so-called gig economy has emerged as a disruptive and widely debated trend in the world of work. In this chapter, we trace the emergence of the gig economy from its inception during the global economic crisis to the present day where gig work arrangements span several sectors and face continuing scrutiny from critics. Specifically, we focus on the important role of algorithmic technologies in controlling the activities of gig workers and the subsequent challenges and controversies arising from the use of these new digital mechanisms. Finally, we identify
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Cannone, Lina. "Educational Robotics in Informal Contexts: An Experience at CoderDojo Pomezia." In Makers at School, Educational Robotics and Innovative Learning Environments. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-77040-2_30.

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AbstractThe project aims to develop technical skills in primary school students. Technical courses are usually not popular among schoolchildren. With the introduction of the National Plan for Digital Education (PNSD) by Italian Education Ministry since 2015, words like coding, robotics and computational thinking are used more frequently in primary school classrooms. CoderDojo is a worldwide movement working to introduce children to robotics and computer science. As CoderDojo Pomezia, we prepared a number of activities to encourage students’ interest in computational thinking and robotics, and
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Amrar, Linda, Anne Clerc-Georgy, and Jean-Luc Dorier. "Preschool Teacher Practices During a Collective Play-Related Thinking: Dialectic Between Pretend Play and Mathematics." In Teaching Mathematics as to be Meaningful – Foregrounding Play and Children’s Perspectives. Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-37663-4_3.

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AbstractA broad range of literature discusses the link between pretend play and learning. More specifically, the close link between pretend play and mathematics highlights the urge to develop the mathematical thinking of children through pretend play activities. In this case, collective play-related thinking (CPRT) is used as a tool to promote awareness on the mathematical aspects of a pretend play activity. The aim of this case report is to investigate the practices used by a preschool teacher to seize mathematical teaching opportunities during a CPRT. Results suggest the use of four practice
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Rutkoski, Jessica E., Margaret R. Krause, and Mark E. Sorrells. "Breeding Methods: Line Development." In Wheat Improvement. Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-030-90673-3_5.

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AbstractIn order to produce successful varieties, wheat breeding programs must develop several strategies that fall under one of the following topics: line development, population improvement, and selection methods. Part I of this chapter focuses on breeding activities related to line development, while Part II discusses population improvement and selection methods. Line development refers to the process of obtaining homozygous inbreds derived from crosses between parental lines. A wide variety of line development methods have been proposed in pursuit of greater efficiency and effectiveness. T
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Zerega, Rafael, Johanna Velander, and Marcelo Milrad. "Using Emerging Technologies for Bridging Computational Thinking and Artificial Intelligence in Swedish Classrooms: Empirical Insights and Pedagogical Implications." In Lecture Notes in Networks and Systems. Springer Nature Switzerland, 2025. https://doi.org/10.1007/978-3-031-84170-5_8.

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Abstract The increasing use and application of Artificial Intelligence (AI) across various sectors in society, combined with the growing adoption of emerging technologies, emphasizes the urgent necessity to develop digital competencies in K-12 education, encompassing both digital literacy and AI literacy. Computational thinking (CT) has been recently incorporated into the educational curricula of several countries as it is regarded as an effective approach to improving problem-solving and programming skills. AI literacy, however, has only recently started to gain attention and make its way int
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Abbattista, Guido, Cheng Liu, and Egon Spiegel. "Afterword. Reflection on the Cultural Causes of War. From the Perspective of Peace Studies." In Connessioni. Studies in Transcultural History. Firenze University Press, 2023. http://dx.doi.org/10.36253/979-12-215-0242-8.16.

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Culture, in the broadest sense of the word, is defined as a common or similar form of thinking and acting. In the context of our understanding of peace studies, we are primarily looking for the challenging opportunities of globalisation and the positive possibilities that come with it. Above all, we accept globalisation as a reality—we will not, indeed, we cannot, negate or turn our backs on it. We appreciate the chance to think and act globally as a consequence of global awareness, responsibility and solidarity, regardless of local and regional affinities. Internet activities will develop a w
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Fiskerstrand, Rolf, and Annik Magerholm Fet. "Environmental Management at Fiskerstrand Verft AS: A 30 Year Journey." In Business Transitions: A Path to Sustainability. Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-22245-0_18.

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AbstractFiskerstrand Verft is a multipurpose shipyard with extensive expertise and activities in shipbuilding, maintenance, repair and conversion/modification of ships. The yard is exposed to a range of different environmental challenges related to its business which trigged the yard to develop and implement health and safety, and environmental management systems. This chapter gives an overview of environmental management at Fiskerstrand Verft over a 30-year period, written from the perspective of the first author as CEO. The activities from 1991–94 mainly considered Level 1 in the CapSEM Mode
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Conference papers on the topic "Activities to develop algorithmic thinking"

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Triantafyllou, Serafeim A., Theodosios Sapounidis, and Andreas Oikonomou. "Trying to Develop and Assess Computational Thinking in Computer Science Unplugged Activities with Gamification." In 2024 32nd National Conference with International Participation (TELECOM). IEEE, 2024. https://doi.org/10.1109/telecom63374.2024.10812249.

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PAVLENCO, Mihaela. "The development of algorithmical skills at children from older preschool age." In Ştiință și educație: noi abordări și perspective. "Ion Creanga" State Pedagogical University, 2023. http://dx.doi.org/10.46727/c.v2.24-25-03-2023.p211-217.

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Algorithms and the process of forming the algorithmic skills at preschoolers are an effective means of developing the premises necessary for learning activities, because an algorithm is a way for accept and maintain the purpose of the future activity, it is a sequence of operations necessary for solving practical and educational problems. Mastering the algorithm gives the child the possibility to transfer the method of solving a certain problem in similar contexts. Actions of control, self-control and correction are also characteristic the algorithmic activities of humans. So, the algorithms i
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Cavalheiro, Simone A. C., Ana M. Pernas, Marilton S. De Aguiar, et al. "Information organization via computational thinking: case study in a primary school classroom." In XXIV Workshop sobre Educação em Computação. Sociedade Brasileira de Computação - SBC, 2020. http://dx.doi.org/10.5753/wei.2016.9661.

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Technological innovations have changed the profile of professionals required by economy sectors demanding skills related to problem solving and logical reasoning. Concurrently with this reality, Computational Thinking emerges as a methodology for solving problems, which is able to develop many of these skills. This article reports the experience in applying the activities referred as Binary Numbers, Color by Numbers, Sorting Algorithms and Battleships, which aims at developing some of necessary skills for the practice of Computational Thinking by fourth-graders. The article resumes the activit
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Havlásková, Tatiana, Vojtech Gybas, Zuzana Homanová, Libor Klubal, and Kateřina Kostolányová. "APPLICATIONS THAT HELP DEVELOP ALGORITHMIC THINKING." In 17th International Conference on e-Society 2019. IADIS Press, 2019. http://dx.doi.org/10.33965/es2019_201904l018.

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Luan, Hui, and Lijing Jiang. "Develop Critical Thinking by Classroom Activities." In 2014 International Conference on Information, Business and Education Technology (ICIBET 2014). Atlantis Press, 2014. http://dx.doi.org/10.2991/icibet-14.2014.21.

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Ivanova, L. S. "Psychological aspects of the formation and development of algorithmic thinking." In RESEARCH ACTIVITIES AND ACHIEVEMENTS IN PEDAGOGY AND PSYCHOLOGY. Baltija Publishing, 2023. http://dx.doi.org/10.30525/978-9934-26-312-5-33.

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Tocháček, Daniel, Jakub Lapeš, and Jaroslav Novák. "Educational-technology based activities for development of algorithmic thinking and programming skills." In ICEEPSY 2016 International Conference on Education and Educational Conference. Cognitive-crcs, 2016. http://dx.doi.org/10.15405/epsbs.2016.11.56.

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Jeffrey, Robert, Megan Lundy, Deirdre Coffey, Sheila McBreen, Antonio Martin-Carrillo, and Lorraine Hanlon. "Teaching computational thinking to space science students." In Symposium on Space Educational Activities (SSAE). Universitat Politècnica de Catalunya, 2022. http://dx.doi.org/10.5821/conference-9788419184405.121.

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Computational thinking is a key skill for space science graduates, who must apply advanced problem-solving skills to model complex systems, analyse big data sets, and develop control software for mission-critical space systems. We describe our work using Design Thinking to understand the challenges that students face in learning these skills. In the MSc Space Science & Technology at University College Dublin, we have used insights from this process to develop new teaching strategies, including improved assessment rubrics, supported by workshops promoting collaborative programming technique
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Angeli, Charoula. "Examining the Effects of Scaffolded Programming Activities on the Development of Preservice Teachers' Computational Thinking Skills: A Focus on Algorithmic Thinking." In 2021 AERA Annual Meeting. AERA, 2021. http://dx.doi.org/10.3102/1683012.

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Santos, Icleia, Elaine Cristina Grebogy, and Marcos Alexandre Castilho. "Activities to develop computational thinking contextualized with COVID-19 pandemic: a case study." In 2022 IEEE International Humanitarian Technology Conference (IHTC). IEEE, 2022. http://dx.doi.org/10.1109/ihtc56573.2022.9998356.

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Reports on the topic "Activities to develop algorithmic thinking"

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Yevtuch, Mykola B., Vasyl M. Fedorets, Oksana V. Klochko, Mariya P. Shyshkina, and Alla V. Dobryden. Development of the health-preserving competence of a physical education teacher on the basis of N. Bernstein's theory of movements construction using virtual reality technologies. CEUR Workshop Proceedings, 2021. http://dx.doi.org/10.31812/123456789/4634.

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The article studies the results of the research aimed at the improvement of the methodology of develop- ment of the health-preserving competence of a Physical Education teacher in conditions of post-graduate education on the basis of Nikolai Bernstein’s theory of movement construction using virtual reality technologies. Based on the use of AR/VR technologies a software application “Virtual Model Illustrating Nikolai Bernstein’s Theory of Movement Construction” was developed. The stated model is one of the tools of the “Methodology of development of the health preserving competence of a Physica
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Bano, Masooda. In Need of Fresh Thinking: What Pratham’s Experience of Mobilising Communities Says about Current Development Thinking about Community Participation in Education. Research on Improving Systems of Education (RISE), 2022. http://dx.doi.org/10.35489/bsg-rise-wp_2022/100.

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For more than two decades, the international development community has advocated that establishing school-based management committees to involve communities to monitor and hold teachers, principals, and district government officials accountable would improve state schooling in developing countries; yet the evidence to sustain this claim to date remains questionable. Considering the case of Pratham, the largest education NGO in India, which is widely recognised as having developed a successful model to improve learning outcomes among children in state schools and is known for doing it through a
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Looi, Chee-Kit, Longkai Wu, Peter Sen Kee Seow, and Wendy Huang. Researching and developing pedagogies using unplugged and computational thinking approaches for teaching computing in the schools. National Institute of Education, Nanyang Technological University, Singapore, 2020. https://doi.org/10.32658/10497/22601.

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INTRODUCTION/BACKGROUND In 2017, Singapore’s Ministry of Education implemented a new GCE ‘O’ Level Computing curriculum. The new curriculum is a distinct shift from the teaching students on the use of software technology to the development of Computational Thinking skills and programming competencies. Computing thinking skills are associated with problem solving, reasoning and logic skills that all students should develop. As Singapore moves to implement a new curriculum with a greater emphasis on the development of computational thinking and programming, the following are some of the challeng
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Mahat, Marian, and Wesley Imms. A Day in the Life of a Student: Facilitator Guide. University of Melbourne, 2020. http://dx.doi.org/10.46580/124325.

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A Day in the Life of a Student workshop is a design thinking workshop developed by DLR Group (an integrated design firm) and adapted by the Innovative Learning Environment and Teacher Change project at the University of Melbourne, Australia. The activities involve educators mapping out how one student spends his/her day in school and building a model of the learning environment based on this one student. With an emphasis on the visual learning that comes from modelling experiences, this workshop helps participants develop student-improvement focused practices in innovative learning environment
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Scoular, Claire, and Ian Teo. Developing strategic plans for an aligned approach to 21st century skills integration. Australian Council for Educational Research, 2021. http://dx.doi.org/10.37517/978-1-74286-626-0.

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This report describes an online course developed to support education systems to build an aligned and sustainable approach to integration of 21st Century Skills (21CS). 21CS are those skills that are considered particularly important to succeed in today’s knowledge-based society in which innovation and technology are predominant. Prominent examples include critical thinking, creative thinking, and collaboration, and such skills need to be better understood in order for them to be integrated. While different countries may have their own frameworks or priorities surrounding 21CS, a consistent ap
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You, Saokeo Khantey, Alvin Leung, Leavsovath In, and Sopheak Song. A Quantitative Study on Entrepreneurial Intention of University Students in Cambodia. Cambodia Development Resource Institute, 2023. https://doi.org/10.64202/wp.136.202301.

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Entrepreneurship is crucial to advancing the economy of Cambodia and fostering the development of society. The Royal Government of Cambodia has recognised the importance of entrepreneurship and included the promotion and entrepreneurship education in multiple policies and strategy. Universities and higher education institutes have been more active in providing entrepreneurship education (EE) as well as services and facilities to support startups in recent years. However, to date, there is very limited research on how young people in Cambodia perceive and prepare for entrepreneurial careers. Th
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Anderson, Donald M., Lorraine C. Backer, Keith Bouma-Gregson, et al. Harmful Algal Research & Response: A National Environmental Science Strategy (HARRNESS), 2024-2034. Woods Hole Oceanographic Institution, 2024. http://dx.doi.org/10.1575/1912/69773.

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Harmful and toxic algal blooms (HABs) are a well-established and severe threat to human health, economies, and marine and freshwater ecosystems on all coasts of the United States and its inland waters. HABs can comprise microalgae, cyanobacteria, and macroalgae (seaweeds). Their impacts, intensity, and geographic range have increased over past decades due to both human-induced and natural changes. In this report, HABs refers to both marine algal and freshwater cyanobacterial events. This Harmful Algal Research and Response: A National Environmental Science Strategy (HARRNESS) 2024-2034 plan bu
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