Academic literature on the topic 'Adobe After Effect'

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Journal articles on the topic "Adobe After Effect"

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Azhar, Asbon Hendra, Ratih Adinda Destari, and Bob Subhan Riza. "Training Utilizing Adobe After Effect In Advertising." JUDIMAS 2, no. 1 (2021): 43. http://dx.doi.org/10.30700/jm.v2i1.1165.

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Along with the development of the times and technology requires everyone to have creativity and skills in him. Creativity and skills in the field of technology are a unity that go hand in hand and are indispensable in the world of work. For this reason, it needs to be instilled from an early age in directing and developing the skills and creativity of a student. By providing direction and guidance to students from an early age, it will help students in terms of learning and competition in the world of work. Adobe After Effects is a skillful skill that is rarely owned by everyone and needs to be introduced to students to help them do a creativity that will later be appreciated by companies or universities. Where every company needs a creative person to help work in the fields of design, animation, and multimedia, as well as universities. Universities really need teachers who are experts in the multimedia field.
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Maharani, Bilqis Aulia M., Farhan Bagustya Pradana, Moch. Kholil, and Rafika Akhsani. "Pembuatan Animasi 2D In The Zoo Menggunakan Adobe After Efect dan Adobe Illustrator." Jurnal Ilmu Komputer dan Multimedia 1, no. 1 (2024): 16–25. http://dx.doi.org/10.46510/ilkomedia.v1i1.8.

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Banyaknya metode pembelajaran untuk anak berkkebutuhan khusus, memerlukan pendekatan yang kreatif dan sesuai dengan kebutuhan mereka. Sehingga memberikan inisiatif untuk menggunakan media visual seperti video animasi 2D untuk materi anak kelas 7 SMP SLB Negeri 4 Kota Blitar dengan menggunakan perangkat lunak Adobe Ilustrator dan Adobe After Effect. Video animasi 2D berjudul "In The Zoo" merupakan video animasi 2D pembelajaran nama-nama hewan dalam bahasa Inggris dengan harapan meningkatkan pemahaman dan daya ingat nama hewan dalam bahasa Inggris. Penelitian ini memberikan kontribusi pada pengembangan media pembelajaran yang lebih inklusif dan berorientasi pada kebutuhan anak-anak dengan kebutuhan khusus di SLB. Penggunaan perangkat lunak Adobe After Effects dan Adobe Illustrator membuktikan sebagai alat yang efektif dalam menciptakan video animasi 2D yang menarik dan bermanfaat bagi anak-anak SLB. Penelitian ini juga menyediakan landasan untuk pengembangan lebih lanjut dalam penggunaan teknologi multimedia dalam pendidikan inklusif
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Janfeshan, Kamran. "Using Adobe Connect application in an EFL context: Does it have an effect on learners’ speaking skills?" Forum for Linguistic Studies 5, no. 3 (2023): 1919. http://dx.doi.org/10.59400/fls.v5i3.1919.

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The main aim of the present study was to explore the impact of Adobe Connect on Iranian English as a foreign language (EFL) learners’ speaking skills. Furthermore, the study investigated whether the learners’ attitudes to language learning changed after using Adobe Connect. For that purpose, 100 upper-intermediate EFL students were chosen through the convenience sampling method. The selected students were randomly assigned to two classes. The experimental group applied the Adobe Connect application; however, the conventional teacher-fronted instruction was used for the control group. The results showed that the Adobe Connect class considerably outperformed in speaking skills in comparison to the control group. This demonstrated that the Adobe Connect application is effective in improving learners’ speaking skills. The findings suggest that Adobe Connect has a positive impact on enhancing learners’ speaking skills. The platform’s interactive features promote engagement and collaboration, leading to improvements in fluency, accuracy, pronunciation, and confidence. The results also revealed that there was a difference in attitude change between the participants in experimental and control classes. Adobe Connect has enhanced EFL learners’ attitudes toward language learning as well as speaking skills. Thus, it can be suggested that the Adobe Connect application is an effective online instrument that can be used by EFL teachers.
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Susi, Susi Suhajah, S Sumarni, and E Ratna Kartika Wati. "Media Pop-Up Book Using Adobe After Effect Material on Procedures for Ablution in Kindergarten." Jurnal Edutech Undiksha 11, no. 1 (2023): 187–94. https://doi.org/10.23887/jeu.v11i1.59300.

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Media variations in familiarizing ablution procedures for early childhood are still limited to pictures and posters. This problem causes a lack of knowledge in children about the correct sequence of ablution. This study aims to develop pop-up book media using Adobe After Effects, material for ablution procedures for group B children in Kindergarten. The type of research used is development research referring to the ADDIE model. The research subjects comprised one media expert, a material expert, a linguist, and 30 students. Data collection methods used are interviews, questionnaires, and observation. The instrument used is a closed questionnaire. The analysis technique used is descriptive qualitative and quantitative. The results showed good validation consisting of 86% material validation, 100% media, and 88% language. While the practicality of the media is 89%, the category is very good. The effectiveness test results showed that the use of book pop-up media increased children's understanding of the procedures for ablution. It was concluded that pop-up book media using Adobe After Effects is valid, practical, effective, and appropriate to be used as a learning media for kindergarteners' ablution procedures for group B children. Using Adobe After Effect, pop-up book media can increase enthusiasm and make it easier for children to learn how to perform ablution.
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Sindhora, Arya, Deni Saputra, and Rini Tisnawati. "Perancangan Motion Graphic Pengenalan Automated Uvc Trolley di Balai Pengembangan Instrumentasi Lipi Bandung." Jurnal Indonesia Sosial Teknologi 2, no. 10 (2021): 1697–704. http://dx.doi.org/10.36418/jist.v2i10.241.

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Penelitian ini bertujuan untuk memperkenalkan Automated UVC Trolley (AUT) sebagai alat disinfekstan yang bisa dikembangkan dengan baik. Penelitian ini mengkaji media yang dikembangkan oleh UPT BPI LIPI untuk memperkenalkan alat tersebut. Yang mana pada penggunaan bidang promosi dengan menerapkan Multimedia khususnya Motion Graphic memiliki dampak yang sangat baik pada masyarakat salah satunya sebagai pengenalan Company Profile. Dalam penelitian ini peneliti menggunakan 3 software dari Adobe Corporation. Yaitu Adobe Premiere Pro, Adobe Illustrator dan Adobe After Effect. Oleh karena itu peneliti menerapkan Motion Graphic sebagai media promosi berupa produk ataupun jasa karena dinilai paling efisien dalam bidang informasi dan teknologi.
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Arya, Arya Sindhora, Deni Saputra, and Rini Tisnawati. "PERANCANGAN MOTION GRAPHIC PENGENALAN AUTOMATED UVC TROLLEY DI BALAI INFORMASI TEKNOLOGI LIPI BANDUNG." INFOKOM (Informatika & Komputer) 9, no. 2 (2022): 43–53. http://dx.doi.org/10.56689/infokom.v9i2.415.

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Penelitian ini bertujuan untuk memperkenalkan Automated UVC Trolley (AUT) sebagai alat disinfekstan yang bisa dikembangkan dengan baik. Penelitian ini mengkaji media yang dikembangkan oleh UPT BPI LIPI untuk memperkenalkan alat tersebut.
 Yang mana pada penggunaan bidang promosi dengan menerapkan Multimedia khususnya Motion Graphic memiliki dampak yang sangat baik pada masyarakat salah satunya sebagai pengenalan Company Profile. Dalam penelitian ini peneliti menggunakan 3 software dari Adobe Corporation. yaitu Adobe Premiere Pro, Adobe Illustrator dan Adobe After Effect. Oleh karena itu peneliti menerapkan Motion Graphic sebagai media promosi berupa produk ataupun jasa karena dinilai paling efisien dalam bidang informasi dan teknologi.
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Eswaramoorthy, Rajalakshmanan. "Effect of different drugs for controlling post-operative swelling after implant surgery among Indians." Bioinformation 19, no. 4 (2023): 488–90. http://dx.doi.org/10.6026/97320630019488.

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Pain and swelling are common complications associated with dental implant surgery. Forty five patients were included in this study (Group 1: Paracetamol+ amoxicillin (n=15), Group 2: Paracetamol+ Cold packs (n=15), Group 3: Paracetamol (n=15)). Post op drugs were given based on the group, and Pre and post-operative photographs were evaluated with Adobe photoshop software. The photographs were evaluated with Adobe Photoshop for Statistical analysis was done by repeated measures ANOVA. The first day post-surgery, there was increased swelling in group 1 with mean surface area of swelling of 47.6±2.1 mm2 and considerable decrease in group 2, 42.1±3.5 mm2. The surface area of swelling in this group was maintained in the same range till Day 7.
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Ghan, Seokhyun, and Seongah Chin. "Adobe After Effect 2.5D movie filtering using automatically generated height map." Korean Society for Computer Game 29, no. 2 (2016): 83–90. http://dx.doi.org/10.21493/kscg.2016.29.2.83.

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Ukwizagira, Gaspard, and Leopold Mbereyaho. "Strength Assessment of Improved Adobe Brick Using Natural Stabilizers." Mediterranean Journal of Basic and Applied Sciences 07, no. 01 (2023): 14–26. http://dx.doi.org/10.46382/mjbas.2023.7102.

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Adobe or mud brick building technique is an ancient technique dating back at least to 8300 BC. The oldest continually inhabited structures in the world are made in adobe. Adobe brick have revealed many advantages such as low cost, simple construction, excellent thermal and acoustic properties. Dispute these advantages, adobe buildings experience many problems, like water effect and low brick strength, among others. The objective of this study was to assess the strength of adobe brick made from natural soils and stabilized using laterite, fine sand and fibrous grass. The study first checked the quality of all used materials components, and then with reference to the USCS, the classification and quality of those materials were determined. Afterwards, the controlling brick sample made of natural soil, and the stabilized brick made of natural soils with stabilizers were manufactured using the mix ratio of 50% natural soil, 30% of laterite, 15% of fine sand and 5% of fibrous grass. After the bricks curing, the compressive strength test was performed. It was observed that the adobe brick strength was improved from 1.04 N/mm2 to 2.128 N/mm2 after its stabilization. Further studies were recommended regarding the improvement of adobe bricks performance using other soils mixture content, or other types of stabilizers with target to achieve the strength of stabilized soil bricks with cement or even the strength of burnt bricks.
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Fitria, Afnela, and Reinita Reinita. "Pengembangan Media Pembelajaran Vidio Animasi dengan Aplikasi Adobe After Effect Berbasis Pendekatan Saintifik Kelas IV." Journal of Civic Education 5, no. 1 (2022): 122–26. http://dx.doi.org/10.24036/jce.v5i1.673.

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Penelitian ini bermaksud untuk mengembangkan media pembelajaran berbasis teknologi informasi serta menciptakan produk terbaru sesuai perkembangan zaman. “Jenis penelitian yang digunakan adalah R&D (Research and Development) menggunakan 4-D untuk mengembangkan model. Ini meliputi fase-fase definisi, desain, pengembangan dan penyebaran). Hasil yang ditunjukkan dalam penelitian ini adalah menggunakan Adobe After Effects app Media Video Animasi Topik 7 (Keindahan Keberagaman Negeri Kita), Subtema 3 (Keindahan Persatuan dan Kesatuan Negeri Kita) Pembelajaran 3 dan 4 berlaku di sekolah dasar dengan skor rata-rata 100% Validator Ahli Media, 94% Validator Ahli Materi, dan 90%. Validator Ahli Bahasa. Respon guru SD dan siswa di SDN 16 Air Tawar Timur terhadap Uji Coba Media Video Animasi menggunakan aplikasi Adobe After Effects untuk Topik 7 Sub-Topik 3 Pembelajaran 3 dan 4 sangat praktis, dengan rata-rata 95 % tanggapan guru dan 91% tanggapan siswa.
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Dissertations / Theses on the topic "Adobe After Effect"

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А, Дисенко А. "JAVASCRIPT ДЛЯ УПРОЩЕНИЯ РАБОТЫ В AFTER EFFECTS". Thesis, Київ, Національний авіаційний університет, 2015. http://er.nau.edu.ua/handle/NAU/19296.

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JavaScript — прототипно-ориентированный сценарный язык программирования. Является диалектом языка ECMAScript.JavaScript обычно используется как встраиваемый язык для программного доступа к объектам приложений. Наиболее широкое применение находит в браузерах как язык сценариев для придания интерактивности веб-страницам.Основные архитектурные черты: динамическая типизация, слабая типизация, автоматическое управление памятью, прототипное программирование, функции как объекты первого класса.На JavaScript оказали влияние многие языки, при разработке была цель сделать язык похожим на Java, но при этом лёгким для использования непрограммистами.
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Assen, Jorge. "Taller de especialidad After Effects. Parte 1." Universidad Peruana de Ciencias Aplicadas (UPC), 2021. http://hdl.handle.net/10757/656943.

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Adobe After Effects es una aplicación de composición, gráficos en movimiento y efectos visuales digitales desarrollada por Adobe Systems y utilizada en el proceso de postproducción de la producción de películas, videojuegos y televisión. Entre otras cosas, After Effects se puede utilizar para incrustación, seguimiento, composición y animación. (adobe After Effects)
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Assen, Jorge. "Taller de especialidad After Effects. Parte 2." Universidad Peruana de Ciencias Aplicadas (UPC), 2021. http://hdl.handle.net/10757/656944.

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Adobe After Effects es una aplicación de composición, gráficos en movimiento y efectos visuales digitales desarrollada por Adobe Systems y utilizada en el proceso de postproducción de la producción de películas, videojuegos y televisión. Entre otras cosas, After Effects se puede utilizar para incrustación, seguimiento, composición y animación. (Adobe After Effects)
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Jirák, Ondřej. "Multimediální podpora ve výuce aplikací Microsoft Office." Master's thesis, Česká zemědělská univerzita v Praze, 2016. http://www.nusl.cz/ntk/nusl-258625.

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The thesis Teaching Microsoft Office using multimedia assesses the possibilities of creating multimedia teaching materials for Microsoft Office software suite. The partial goals include publication on YouTube.com, creation of text support materials, analyzing the availability of educational video materials for Microsoft Office in Czech Republic and abroad, and theoretical analysis of software used in practical part. One of the most interesting results from theoretical part is the amount of online content that exists in video format. Currently it makes up more than 50% of the consumed content and by 2019 it should be up to 80%. Currently, the average user in Czech Republic spends almost 30 hours each month consuming content from YouTube. In the practical part, the author selected the methodology and correct hardware and software equipment for creation of video materials. It was also necessary to create screenplay to ensure the required quality of the final product. Finally, it was necessary to edit created materials in a nonlinear editing program. For this purpose, the author chose Adobe Premiere Pro 2015.1. Next step was to create the appropriate YouTube channel called Abeceda Microsoft Office (Microsoft Office Alphabet) and upload video to it. After that, the author performed pilot tests on a sample of high school students.
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Galpin, Kennedy L. "DuIK Bassel in Usage in After Effects and an Animated Short Film." Digital Commons @ East Tennessee State University, 2019. https://dc.etsu.edu/honors/480.

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This thesis was made with the goal of creating a 2D short film in the end, with mainly using a program that is not normally used for character animation: Adobe After Effects. With the usage of an originally French plugin called DuIK Bassel (v16.0.9), I was able to create a model in Adobe Photoshop and then put it into After Effects. When the files were imported, the plugin would then assist in the rigging process, wherein I would be able to create the character’s rig and make the 2D model within the program. This document discusses the entire creation of the short film that I progressed through, from the storyboarding, character creation, rigging process, and putting the elements together.
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Ziemiański, Piotr. "Zastosowanie grafiki 3D dla prezentacji architektonicznej kampusu Krakowskiej Akademii im. Andrzeja Frycza Modrzewskiego." Praca dyplomowa, 2019. http://hdl.handle.net/11315/26047.

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Ze wstępu: "W chwili obecnej grafika 3D jest szeroko stosowana w życiu codziennym, choć nie zawsze zdajemy sobie z tego sprawę. Rozwój oprogramowania i technologii znacznie przyspiesza pracę co również przekłada się na popularność tej dziedziny. Wizualizacje architektoniczne są również produktem bardzo popularnym i znajdują wiele różnorakich zastosowań w dziedzinach takich jak konsultacje społeczne, uzgodnienia z inwestorami, koncepcje i konkursy architektoniczne oraz marketing. Modele 3D obiektów architektonicznych są również wykorzystywane do tworzenia makiet inwestycji w technice druku 3D. W przypadku konsultacji społecznych badania wykazały, że zastosowanie wizualizacji pozytywnie wpływa na odbiór projektu i jest przychylnie odbierane przez społeczeństwo. "(...)
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Books on the topic "Adobe After Effect"

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Systems, Adobe, ed. Adobe After Effects. Adobe Press, 1996.

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Systems, Adobe, ed. Adobe After Effects 6.0. Adobe, 2004.

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Incorporated, Adobe Systems, ed. Adobe After Effects version 3.1. Adobe Press, 1997.

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Systems, Adobe, ed. Adobe After Effects 5.0. Adobe, 2002.

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Systems, Adobe, ed. Adobe After Effects CS4. Adobe, 2009.

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Lynda, Weinman, ed. Adobe After Effects 7. Peachpit Press, 2007.

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Nathan, Moody, ed. After Effects 5.5 magic. New Riders, 2002.

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Garrec, Lionel. Adobe After Effects version 4.0. CampusPress France, 1999.

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Kiryanova, E. Samouchitel adobe after effects 6.0. Book On Demand Ltd, 2014.

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Foster, Jeff. After Effects and Photoshop. John Wiley & Sons, Ltd., 2007.

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Book chapters on the topic "Adobe After Effect"

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Shaffer, Jeff. "Creating Projects in After Effects and Cinema 4D Lite." In Creating and Animating a 3D Object with Adobe Photoshop and Cinema 4D Lite. Apress, 2019. http://dx.doi.org/10.1007/978-1-4842-4509-5_2.

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Conference papers on the topic "Adobe After Effect"

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Khalatov, Artem, Aaron Byerley, and Robert Vincent. "Flow Characteristics Within and Downstream of a Single Shallow Cylindrical and Spherical Dimple: Effect of Pre-Dimple Boundary Layer Thickness." In ASME Turbo Expo 2005: Power for Land, Sea, and Air. ASMEDC, 2005. http://dx.doi.org/10.1115/gt2005-68050.

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The objective of this study is to investigate the details of the average and unsteady flow structures in front, inside and after shallow (h/D = 0.1) spherical and cylindrical dimples placed on a flat plate at the different distances with different pre-dimple boundary layer thicknesses. The dimple projected (surface) diameter was 50.8 mm with the dimple centers located at 88 mm and 264 mm downstream of the elliptical leading edge of the flat plate. Experimental program was established in the U.S. Air Force Academy water tunnel, both dimple configurations were tested across the range of freestream water velocities from 0.07 to 0.52 m/s corresponding with diameter based Reynolds numbers ReD ranging from 3,200 to 23,500. The length based Reynolds number Rex ranged from 3,940 to 110,450 while the non-dimensional boundary layer thickness δ0/h ranged from 0.28 to 1.18. The inlet flow turbulence was below 1% at all flow speeds. Laminar flow existed upstream of the dimple for all of the flow conditions studied. Flow visualizations were performed inside and downstream of each dimple at 10 to 13 different flow speeds. All recordings were made with a SONY-DCR VX2000 video camera. Five different colors of dye were injected through five cylindrical ports, 1.0 mm in diameter, positioned at locations upstream and inside the dimples. Adobe Premiere 6.5 software was used to analyze the flow characteristics using the slow motion feature. LDV measurements were made both in front of and downstream of the dimple. The results presented include the vortex patterns, in-dimple separation zone extent, unsteady flow phenomena (bulk flow oscillations), velocity profiles after the dimple, and some features of the laminar-turbulent flow transition downstream of a single cylindrical dimple. The data obtained revealed three-dimensional and unsteady flow structures inside and downstream of the dimples, the important role of the pre-dimple boundary layer thickness. Increasing the δ0/h ratio reduces the downstream bulk flow oscillations at very low Reynolds numbers. However, at ReD>16,500 for the cylindrical dimple and at ReD>24,000 for the spherical dimple the boundary layer thickness had little effect on the bulk flow oscillations. A comparison of both spherical and cylindrical dimple geometric configurations was made to assess their relative benefits.
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Barbu, Ionel, Adina Bucevschi, Andrei Komjaty, et al. "TEACHING AND E-LEARNING ABOUT DRAW FRAME MACHINE." In eLSE 2021. ADL Romania, 2021. http://dx.doi.org/10.12753/2066-026x-21-152.

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Abstract: This article presents a modern, e-learning method designed for the study of the draw frame for processing cotton fibers, blends of cotton and chemical fibers or chemical fibers cotton types. It exposes a new teaching and learning approach of the laboratory for subject Processes and Machines in Cotton Spinning Mill comprised in the academic curricula of the 3rd year students, specialization Technology and Design Textile Products and subject Processes in Spinning Mill comprised in the academic curricula of the 2nd year students, specialization Economic Industrial Engineering. The draw frame is placed after card machine or after combing preparation system for combed yarns. The role of the draw frames is to increase the uniformity of the bands through the doubling effect of the bands, when a doubling of 6 or 8 is used and to increase the quality of the bands by straightening the fibers. The work is accomplished in Power Point aiming to capture the attention of the students. Besides, the transition from chapter to chapter or to additional relevant aspects within a chapter is carried out by means of hyperlinks. The kinematic and technological schemes developed on Autocad serve to calculus, kinematic and technological, and facilitate a better understanding of the functioning of the machine, part of the machine or different mechanisms. Supplementary, several images, audio and video files support the learning and understanding process. The video material derive from personal records or from processing available movies in the public space, www.youtube.com, using Adobe Premiere Pro CS6 software. For each kinematic or technological parameter to be calculated, the respective kinematic chains are identified by changing the properties of the respective entities (kind, thickness or color of gears). The paper can be accessed from the official website of the university, http://www.uav.ro/, by accessing the platform on https://core.uav.ro/ containing all the bibliographic materials uploaded for university students are. The access requires a username and password, both for teachers who publish information and for students as users.
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Krklec, Ana, Andrej Iskra, and Tanja Nuša Kočevar. "Creating a 2D animated short film with sound and image synchronisation." In 11th International Symposium on Graphic Engineering and Design. University of Novi Sad, Faculty of technical sciences, Department of graphic engineering and design, 2022. http://dx.doi.org/10.24867/grid-2022-p24.

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Animation is a method, in which still images create the illusion of movement on the screen. We manipulate the viewer with fast-moving pictures to make them look as if they can move. This article intends to make a 2D animated film based on a screenplay template with synchronized sound. In the article, we had to provide different Software: Adobe Illustrator, Adobe Animate, Adobe After Effects, Adobe Premier Pro, Reaper (Digital Audio Workstation), and Sketchbook. In addition to the software and, of course, the computer, we also used a graphics tablet, a microphone, and a sound card During writing the article, we get to know the workflow of the creation of animation, from the design to the final product. We tested ourselves in the role of all important members of production houses to get the most realistic insight into the creation of such a project. The final product of the article is a short cartoon with a synchronization of speech and sound.
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Ильичева, В. Д., И. В. Савенкова, З. А. Сагитова, К. И. Червякова, and Е. Я. Голубева. "GROUP WORK ON A SCIENTIFIC INFOGRAPHIC ON THE TOPIC «COSMOS»." In Мультимедиа: современные тенденции IX Международная научно-практическая конференция. Crossref, 2024. http://dx.doi.org/10.54874/9785605054290_131.

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Групповая работа — это одновременно легкий и сложный процесс. Основываясь на нашем опыте работы в команде мы расскажем о плюсах и минусах группового задания: от поиска идей, утверждение единого стиля, графического решения элементов и до конечного их воплощения в динамический продукт. Параллельно расскажем о наших находках в программе Adobe After Effects, которые будут полезными для других заинтересованных специалистов по созданию 3D-анимации в программе 2D-анимации. Group work is both easy and hard process at the same time. According to our experience in working in a team, we’ll talk about the pros and cons of a group project: from searching for the idea, approval of a single style, graphical solution for elements and to the final realization in a dynamic product. At the same time, we’re going to talk about our discoveries in the program Adobe After Effects, which will be useful for other interested professionals in creating 3D-animation in a 2D-animation program.
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Lima, Angelo Leonardo Trovo Botelho de, Eduardo Guidugli Maria, Guilherme Rocha Donegá, Pedro Vitor Siqueira Da Silva, and Edilson Carlos Caritá. "APLICATIVO PARA ORIENTAÇÃO DE VÍTIMAS DE ACIDENTES COM ANIMAIS PEÇONHENTOS." In I Congresso Nacional On-line de Conservação e Educação Ambiental. Revista Multidisciplinar de Educação e Meio Ambiente, 2021. http://dx.doi.org/10.51189/rema/1709.

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Introdução: O aplicativo denominado “Último Recurso” proporciona informações que visam orientar a população de forma didática quanto as ações que devem ocorrer após um acidente com animais peçonhentos, bem como auxiliar os profissionais da área da saúde nos procedimentos e cuidados, como por exemplo, qual soro antiofídico deve ser administrado, identificação de espécies distintas dos animais peçonhentos a partir de imagens e suas características, entre outras informações relevantes sobre esse contexto. Objetivos: O objetivo deste estudo é desenvolver um aplicativo para orientar vítimas de acidentes com animais peçonhentos, com isso, desmitificar os animais e fazer com que as pessoas entendam a sua função do mesmo no meio ambiente. Materiais e Métodos: Para o desenvolvimento do estudo foram utilizadas as bases de dados Google Acadêmico, Scientific Electronic Library Online (SciELO) e o portal do Ministério da Saúde. O design gráfico do app foi criado com o uso das ferramentas Adobe Photoshop, Adobe Illustrator, Adobe After Effects e Adobe XD com as versões mais recentes de 2021 e o desenvolvimento deu-se com o uso do framework Android Studio e a linguagem de programação Flutter. A validação do aplicativo ocorreu com especialistas da área de biologia e com o uso da metodologia da Pesquisa Participante (PP). Resultados: A partir dos resultados obtidos com as respostas dos especialistas por meio da Pesquisa Participante, as informações e as interfaces foram sendo aprimoradas e o funcionamento do app revisto e ajustado. Pôde-se observar o interesse dos avaliadores pelo app, em razão das discussões e sugestões de mudanças. Conclusão: O aplicativo poderá ser uma ferramenta para auxiliar a sociedade e os profissionais da área da saúde no contexto da educação, divulgação da educação ambiental e promoção de saúde. Nesse sentido, acredita-se que com informações acessíveis por meio de dispositivos mobile e ações contínuas desenvolvidas com os profissionais da área da saúde, núcleos hospitalares e serviços de pronto atendimento haverá melhoria na qualidade dos atendimentos e cuidados às vítimas de acidentes com animais peçonhentos.
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Szalowski, Artur, and Dorel Picovici. "Investigating the robustness of constant and variable period graphics in eliciting steady state visual evoked potential signals using Emotiv EPOC, MATLAB, and Adobe after effects." In 2015 26th Irish Signals and Systems Conference (ISSC). IEEE, 2015. http://dx.doi.org/10.1109/issc.2015.7163777.

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