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Journal articles on the topic 'Adobe Illustrator (Computer software)'

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1

Lin, Rui Lin. "A Study of Mixed Media Creative Artwork Designed with Computer Software." Advanced Materials Research 213 (February 2011): 48–52. http://dx.doi.org/10.4028/www.scientific.net/amr.213.48.

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A case study was conducted to explore the mixed media creative artwork, a picture book hand-drawn by an 8-year old child. First, the documentary analysis of materials related to children's picture books was conducted to understand the features of materials and the essence of stories. After rounds of discussion teaching, the parents guided the author to create a story, characters, items, and sets, and to arrange colors. This process took 6 months. 14 hand-drawn works were completed. Then those drawings were scanned with Photoshop and the layout was arranged with Adobe Illustrator. Finally, disc
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Septana, Renbarka Dwi, Mardi Yudhi Putra, and Ahmad Safei. "Media Pembelajaran Pengenalan Komponen Hardware Komputer Menggunakan Augmented Reality berbasis Android." INFORMATION MANAGEMENT FOR EDUCATORS AND PROFESSIONALS : Journal of Information Management 5, no. 1 (2020): 65. http://dx.doi.org/10.51211/imbi.v5i1.1418.

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Abstrak: Teknologi informasi memberikan dampak yang signifikan dalam mendukung perkembangan media pembelajaran. Salah satu teknologi yang membantu dalam proses pembelajaran adalah Augmented Reality. Augmented Reality merupakan teknologi yang menggabungkan benda maya 2D atau 3D secara realtime yang diproyeksikan terhadap dunia nyata melalui devices seperti smartphone. Permasalahan yang diamati pada proses belajar mengajar di SMK, yakni materi pembelajaran disajikan dalam buku Lembar Kerja Siswa bergambar dua dimensi (2D) berwarna hitam putih sehingga siswa kesulitan memahami dan mengenali kompo
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Khoirunnisa, Azizah Nurul, Munir, and Laksmi Dewi. "Design and Prototype Development of Augmented Reality in Reading Learning for Autism." Computers 12, no. 3 (2023): 55. http://dx.doi.org/10.3390/computers12030055.

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(1) Background: Augmented reality is no less popular than virtual reality. This technology has begun to be used in education fields, one of which is special education. Merging the real and virtual worlds is the advantage of augmented reality. However, it needs special attention in making software for children with special needs, such as children with autism. This paper presents an application prototype by paying attention to the characteristics of autistic individuals according to the Autism Guide, that has existed in previous studies. (2) Method: The method used in the development of this pro
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Mapes, Daniel P., and J. Michael Moshell. "A Two-Handed Interface for Object Manipulation in Virtual Environments." Presence: Teleoperators and Virtual Environments 4, no. 4 (1995): 403–16. http://dx.doi.org/10.1162/pres.1995.4.4.403.

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A two-handed direct manipulation VE (virtual environment) interface has been developed as an intuitive manipulation metaphor for graphical objects. A new input device called ChordGloves introduces a simple technique for rapid and repeatable gesture recognition; the Chordgloves emulate a pair of 3-D mice and a keyboard. A drafting table is isomorphically mapped into the VE and provides hand support for 2-D interface techniques, as well as a reference frame for calibrating the mapping between real and virtual worlds. A cursor gravity function is used to grab vertices, edges, or faces and establi
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Indrie, Liliana, Pablo Diaz-García, and Zlatina Kazlacheva. "THE USE OF CAD/CAM FOR TEXTILE DESIGNS AND FABRICS." Applied Researches in Technics, Technologies and Education 7, no. 1 (2019): 24–28. http://dx.doi.org/10.15547/artte.2019.01.003.

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The paper illustrates the role of CAD/CAM technology in developing virtual textile design on the computer screen. First, it was created the shape of the symbol "Flower of Life" from Sacred Geometry by using the CAD system ASCON Kompas for the design of shapes and the graphic software Adobe Photoshop for colour combinations. Then, we drew few graphic sketches of garments on which we applied the textile design “Flower of life”. In order to obtain fabric-manufacturing orders, the image was processed with a specific design software for fabric: EAT DesignScope Victor. At last, we converted the desi
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Rarasati, Niken, and Affero Bin Ismail. "Interactive Learning Media Development Based on Android Assisted by Google Sites on Building Static Calculation Element in 2nd Depok National Vocational High School." Jurnal Pendidikan Teknik Sipil 5, no. 1 (2023): 14–30. http://dx.doi.org/10.21831/jpts.v5i1.60168.

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Background: This study aims to develop interactive learning media based on android assisted by Google Sites on building static calculation element class X SMK N 2 Depok and to determine the feasibility of the media in terms of material and media aspects.Methods: The research is Research and Development (RD) method using waterfall model development. The stage of waterfall model are analysis, design, coding, testing, and maintenance. Data is collected using interviews, questionnaires, and device usage. Feasibility data analysis using category range analysis.Results: The results of this research
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Jean-Aimé, Assué Yao, and Gnepehi Dje Gnamian Gildas. "Secteur Informel, lternative au Sous-Emploi des Jeunes dans la Sous-Préfecture de Toumodi." European Scientific Journal, ESJ 19, no. 14 (2023): 19. http://dx.doi.org/10.19044/esj.2023.v19n14p19.

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L’objectif de cette recherche est d’analyser la contribution du secteur informel dans l’insertion professionnelle des jeunes dans la Sous-préfecture de Toumodi avec ses effets induits au plan économique et social en 2022. La méthodologie s’appuie sur les recherches documentaires et une enquête de terrain de quatre mois entre les mois de Janvier et Avril 2022. La recherche est à la fois qualitative et quantitative afin de rendre compte au mieux du poids du secteur informel dans l’activité économique des jeunes et des effets induits de cette contribution. Elle a pris en compte 421 jeunes, 62 act
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Yusof, MYPM. "Digitalized Bite Mark Analysis for the Undergraduate Dental Students." Compendium of Oral Science 2, no. 1 (2015): 1–5. http://dx.doi.org/10.24191/cos.v2i0.17519.

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In legal system, the admissibility of bite mark injury has proven to give more positive impact when current technologies are adapted to its analysis. The early exposure of the digitalized bite mark analysis during the undergraduate dental program is beneficial to stimulate interests and provide guidance among the professional dentists. The step-by-step bite mark analysis partly adapted from KU Leuven, Belgium is emphasized by delivering the illustrated practical techniques using computer software Adobe Photoshop®. The overlays analysis demonstrated its practicality as easy to use and offered o
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Cherniavskyi, T. "INTERDISCIPLINARY APPROACH TO TEACHING GRAPHIC DESIGN FOR FUTURE TEACHERS OF LABOR EDUCATION IN THE CONTEXT OF IT EDUCATION." Ukrainian professional education, no. 14 (December 29, 2023): 57–64. http://dx.doi.org/10.33989/2519-8254.2023.14.300217.

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This article examines the importance of effectively integrating graphic design into computer science education, emphasizing the need for integrative curricula. It is emphasized that such an approach requires taking into account the specifics of both disciplines and contributes to the formation of a comprehensive understanding of the subject, the development of professional competencies, and the training of specialists capable of meeting the requirements of modern society. In the context of the rapid development of digital technologies, the article emphasizes the relevance of the integration of
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Schattschneider, Doris J., Nickolas Jackiw, Yves Baulac, et al. "Adobe Illustrator." Leonardo 25, no. 3/4 (1992): 392. http://dx.doi.org/10.2307/1575878.

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Junidar, Junidar. "PERANCANGAN DAN PEMBUATAN VIDEO ANIMASI 2D EDUKATIF MENGENAI RESISTENSI ANTIBIOTIK PADA TUBUH MANUSIA." Jurnal Teknologi Terapan and Sains 4.0 2, no. 1 (2021): 425. http://dx.doi.org/10.29103/tts.v2i1.4149.

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Perancangan dan Pembuatan Video Animasi 2D Edukatif Mengenai Resistensi Antibiotik Pada Tubuh Manusia ini bertujuan untuk memberi edukasi tentang bahayanya resistensi antibiotik karena bakteri di dalam tubuh manusia sudah kebal terhadap antibiotik dan dapat menyebabkan berbagai macam dampak buruk pada tubuh manusia, dijelaskan dalam bentuk yang sederhana dan mudah dimengerti oleh siapa saja. Pembuatan animasi 2D ini dilakukan dengan proses vectoring, animating dan rendering dengan menggunakan software Adobe Illustrator, Adobe After Effects dan Adobe Premiere Pro. Kata Kunci : Animasi 2D, Eduka
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DAMAYANTI, SAVIRA. "METODE PENCIPTAAN DESAIN KERAJINAN MENGGUNAKAN ADOBE ILLUSTRATOR." Fashion and Fashion Education Journal 12, no. 1 (2023): 54–61. http://dx.doi.org/10.15294/ffej.v12i1.58371.

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 Abstrak. Tujuan penelitian ini adalah untuk mengetahui efektifitas dan hasil dari penciptaan desain kerajinan dengan menggunakan software Adobe Illustrator. Metode penelitian yang digunakan dalam penelitian ini menggunakan metode Research and Development yang hasilnya disajikan secara kualitatif deskriptif, dengan teknik pengumpulan data observasi, wawancara, dan dokumentasi. Dalam penelitian ini langkah-langkah eksperimen yang digunakan dalam penciptaan desain kerajinan mengacu pada teori penciptaan seni yang terdiri dari tiga tahapan utama yaitu eksplorasi, perancangan, dan perwujudan
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Vorontsova, Darya, Hanna Fedchenko, and Olga Valchuk. "PRODUCTION ORGANIZATION OF GRAPHICS PRODUCT." Bulletin of NTU "KhPI". Series: Strategic management, portfolio, program and project management, no. 2(6) (August 3, 2022): 21–24. http://dx.doi.org/10.20998/2413-3000.2022.6.4.

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Computer graphics is developing dynamically in various spheres of human life. Paying attention to the high dynamism of the world around us, the issue of optimizing the process of video, animation, character, advertising, avatar, etc. creation is becoming increasingly important. The graphic product requires the fastest production process without paying attention to the fact that it is a development of a feature film, a commercial project of various scales or a project of 10 frames. The analysis of the main achievements of specialists in the field of computer graphics revealed different approach
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Fitri, Evita, Jordy Lasmana Putra, Mugi Raharjo, and Witriana Endah Pangesti. "Pelatihan Desain Grafis Menggunakan Adobe Illustrator Pada Panti Asuhan Adinda Cengkareng." Al-Ijtimā: Jurnal Pengabdian Kepada Masyarakat 4, no. 1 (2023): 138–50. http://dx.doi.org/10.53515/aijpkm.v4i1.91.

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Panti Asuhan Adinda didirikan oleh Dra. Leila Ridwan memiliki Tujuan untuk memberikan pendidikan kepada anak yatim, yatim piatu dan anak-anak dari keluarga kurang mampu dengan membina dan mengembangkan kualitas jasmani, mental dan rohaniah mereka sesuai dengan tahapan tumbuh dan perkembangan anak, agar nantinya mereka dapat mengangkat dirinya mencapai taraf hidup yang lebih baik. Dengan tujuan tersebut sehingga memberikan wadah terhadap anak-anak binaan bebas berkreatifitas dalam berbagai bentuk kegiatan. Salah satu aplikasi yang bisa dimanfaatkan sebagai media visualisasi dalam kreativitas ad
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Wijaya, Novan. "Pelatihan Membuat Desain Logo Vector Menggunakan Adobe Illustrator dan Adobe Flash di SMK Bina Cipta Palembang." Jurnal Pengabdian Pada Masyarakat 1, no. 1 (2016): 25–29. http://dx.doi.org/10.30653/002.201611.5.

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Information technology is growing rapidly, especially graphic design which beneficial to the advancement of education. In the science of graphic design can give participants skill to communication visually, either text or images to convey a message. Graphic design skilla are needed in various fields of business such as printing, advertising, multimedia, fashion, industry and education until creative industries. Software used is Adobe Illustrator. Adobe illustrator based on vectors. Final result obtained better than quality if magnification/zoom. Output of this activity is praticipants can impl
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Melkiy, V. A., V. V. Bratkov, E. S. Chernyavka, A. A. Verkhoturov, and D. V. Lisitsky. "Vegetation mapping of the southern part of the Sakhalin Island by data of decoding images of the Landsat satellite system." Vestnik SSUGT (Siberian State University of Geosystems and Technologies) 28, no. 4 (2023): 94–106. http://dx.doi.org/10.33764/2411-1759-2023-28-4-94-106.

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The purpose of the research is to determine the factors that have a significant impact on the distribution structure of plant communities over the territory and to draw up a vegetation map. The article pre-sents the analytical results of the vegetation cover diversity and geobotanical mapping of the territory based on the data of decoded satellite images. Materials and methods. The main sources of information for the study are materials of field geobotanical studies and satellite images of medium spatial resolution obtained from the Landsat-8 satellite, which provided an assessment of the curr
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Théry, Hervé. "Representações de fluxos aéreos." GEOUSP: Espaço e Tempo (Online) 19, no. 1 (2015): 160. http://dx.doi.org/10.11606/issn.2179-0892.geousp.2015.98642.

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O texto tenta representações das ligações aéreas 2010 no Brasil diferentes daquelas do trabalho de mesmo nome publicado pelo IBGE, usando a opção "fluxos" do software francês Cartes et Données, com arte final no Adobe Illustrator.
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Sindhora, Arya, Deni Saputra, and Rini Tisnawati. "Perancangan Motion Graphic Pengenalan Automated Uvc Trolley di Balai Pengembangan Instrumentasi Lipi Bandung." Jurnal Indonesia Sosial Teknologi 2, no. 10 (2021): 1697–704. http://dx.doi.org/10.36418/jist.v2i10.241.

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Penelitian ini bertujuan untuk memperkenalkan Automated UVC Trolley (AUT) sebagai alat disinfekstan yang bisa dikembangkan dengan baik. Penelitian ini mengkaji media yang dikembangkan oleh UPT BPI LIPI untuk memperkenalkan alat tersebut. Yang mana pada penggunaan bidang promosi dengan menerapkan Multimedia khususnya Motion Graphic memiliki dampak yang sangat baik pada masyarakat salah satunya sebagai pengenalan Company Profile. Dalam penelitian ini peneliti menggunakan 3 software dari Adobe Corporation. Yaitu Adobe Premiere Pro, Adobe Illustrator dan Adobe After Effect. Oleh karena itu penelit
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Arya, Arya Sindhora, Deni Saputra, and Rini Tisnawati. "PERANCANGAN MOTION GRAPHIC PENGENALAN AUTOMATED UVC TROLLEY DI BALAI INFORMASI TEKNOLOGI LIPI BANDUNG." INFOKOM (Informatika & Komputer) 9, no. 2 (2022): 43–53. http://dx.doi.org/10.56689/infokom.v9i2.415.

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Penelitian ini bertujuan untuk memperkenalkan Automated UVC Trolley (AUT) sebagai alat disinfekstan yang bisa dikembangkan dengan baik. Penelitian ini mengkaji media yang dikembangkan oleh UPT BPI LIPI untuk memperkenalkan alat tersebut.
 Yang mana pada penggunaan bidang promosi dengan menerapkan Multimedia khususnya Motion Graphic memiliki dampak yang sangat baik pada masyarakat salah satunya sebagai pengenalan Company Profile. Dalam penelitian ini peneliti menggunakan 3 software dari Adobe Corporation. yaitu Adobe Premiere Pro, Adobe Illustrator dan Adobe After Effect. Oleh karena itu p
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Wahyuningsih, Delpiah, Parlia Romadiana, and Chandra Kirana. "PELATIHAN DESAIN GRAFIS BAGI SISWA SEBAGAI PENGEMBANGAN PENGETAHUAN DI BIDANG MULTIMEDIA." Jurnal Abdimastek (Pengabdian Masyarakat Berbasis Teknologi) 1, no. 1 (2020): 33–36. http://dx.doi.org/10.32736/abdimastek.v1i1.838.

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Pelatihan desain grafis ini memberikan pengetahuan, meningkatkan kompetensi dan pelatihan untuk siswa-siswi SMKN 1 Pangkalpinang dalam pemahaman secara teori penggunaan warna, maksud dan tujuan dari desain serta mempraktekkan pembuatan desain untuk di terapkan ke masyarakat. Pengabdian ini menerapkan metode Praktikum langsung terhadap siswa-siswi dalam pembuatan desain dengan desain bertema keamanan lalu lintas. Hasil dari pengabdian ini yaitu siswa-siswi mengetahui penggunaan adobe illustrator yang sebelumnya belum pernah mereka lakukan, mampu membuat desain berupa spanduk dan banner yang ber
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Junidar, Junidar, Dian Syifa, and Kikye Martiwi S. "PEMBUATAN VIDEO ANIMASI INFOGRAFIS EDUKATIF MENGENAI GEJALA COVID-19 VARIAN OMICRON." Jurnal Teknologi Terapan and Sains 4.0 3, no. 1 (2022): 693. http://dx.doi.org/10.29103/tts.v3i1.8505.

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Omicron adalah varian terbaru virus corona yang juga menyebabkan penyakit Covid-19. Pembuatan animasi interaktif tentang gejala omicron dibuat untuk mempermudah masyarakat, sebagai media penyampaian tentang gejala omicron dalam bentuk animasi. Pembuatan animasi ini dilakukan dengan metode pre production, production dan post production dengan menggunakan software adobe illustrator, adobe after effects, dan audacity. Animasi ini berjalan 29.97 fps (frame per second) sehingga menghasilkan video animasi yang halus dan proses rendering animasi ini menghasilkan durasi video selama 3 menit dengan for
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Zhao, T., H. Li, X. Di, et al. "A STUDY OF RAPID MAPPING TECHNOLOGY BASED ON ADOBE ILLUSTRATOR." International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLVIII-1/W2-2023 (December 13, 2023): 239–44. http://dx.doi.org/10.5194/isprs-archives-xlviii-1-w2-2023-239-2023.

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Abstract. At present, China's urban and rural construction, national security, emergency and disaster relief have put forward higher and faster requirements for high-quality and current maps. How to use the latest spatial database in the shortest possible time to produce and provide high-quality, highly presentable, content-rich maps is an urgent issue. In this paper, we study the rapid mapping technology based on GIS platform and map mapping software, study the automatic map mapping method under AI environment, design and develop the spatial basic geographic database-driven rapid mapping syst
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Bernadhed, Bernadhed, and Tahajudin Sudibyo. "Short Movie Sabhara Corps." Respati 17, no. 2 (2022): 37. http://dx.doi.org/10.35842/jtir.v17i2.456.

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INTISARIModernisasi sistem di tubuh Polri merupakan suatu keniscayaan guna membantu pelaksanaan tugas - tugas polri yang semakin kompleks. Saat ini pembangunan Command Center di Indonesia sudah menjangkau 26 Polda dan ditunjang dengan Monitoring Center ditingkat Polres sebanyak 249 unit.Pada pelaksanaannya Command Center perlu pembenahan agar lebih optimal dalam mewujudkan pelayanan kepada masyarakat. Polda DIY telah membuat gagasan inovasi proyek perubahan dengan judul “Peningkatan Pelayanan Masyarakat Melalui Optomalisasi Command Center”. Salah satu aspek penting untuk mewujudkan optimalisas
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Bernadhed, Bernadhed, and Ihwanudin Ihwanudin. "Video Iklan Layanan Masyarakat Command Center Dan Reserse Riminal Di Polda DIY Dengan Judul “Peningkatan Pelayanan Masyarakat Melalui Optimalisasi Command Center”." Respati 16, no. 3 (2021): 92. http://dx.doi.org/10.35842/jtir.v16i3.424.

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INTISARIModernisasi sistem di tubuh Polri merupakan suatu keniscayaan guna membantu pelaksanaan tugas - tugas polri yang semakin kompleks. Saat ini pembangunan Command Center di Indonesia sudah menjangkau 26 Polda dan ditunjang dengan Monitoring Center ditingkat Polres sebanyak 249 unit.Pada pelaksanaannya Command Center perlu pembenahan agar lebih optimal dalam mewujudkan pelayanan kepada masyarakat. Polda DIY telah membuat gagasan inovasi proyek perubahan dengan judul “Peningkatan Pelayanan Masyarakat Melalui Optomalisasi Command Center”. Salah satu aspek penting untuk mewujudkan optimalisas
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Lin, Ching Hui, and Chin Mei Lin. "The Study in the Application of Nanotechnology Digital Printing in Clothing Pattern Design." Key Engineering Materials 562-565 (July 2013): 674–79. http://dx.doi.org/10.4028/www.scientific.net/kem.562-565.674.

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Nanotechnology, in the 21st century, is the biggest driving force in the development of technology and industry, which has its wide range of applications. In traditional industries, nanotechnology can be applied to the development of digital printing ink. Digital printing appears as a new printing technology in the 1990s, the 20th century. And in recent years, along with the trends of a global energy saving and carbon reduction, the concept of producing green products with low-carbon, water saving, energy abating, pollution decreasing attributes has arisen. The introduction of digital printing
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Wulandari, Wulandari, Khairil Khairil, and Siswanto Siswanto. "Media Promotion of the Faculty of Computer Science, Bengkulu University, based on Multimedia." Jurnal Komputer, Informasi dan Teknologi (JKOMITEK) 1, no. 1 (2021): 62–69. http://dx.doi.org/10.53697/jkomitek.v1i1.141.

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Multimedia is one of the existing information technology products. Multimedia has the power to attract interest in which multimedia combines various media sources such as text, images, sound, animation, and video and so on. Multimedia can be used in the fields of marketing, industry, commerce, entertainment, and education. Therefore, the writer will make an animated video as a promotion for the Faculty of Computer Science at the University of Dehasen Bengkulu using the Adobe After Effects CS6 application and assisted by the Adobe Illustrator CS6 and Adobe Photoshop CS6 applications. With the c
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Sontakke, Yogesh Ashok, and Jakkula Akhil. "Changing Art of Anatomy Illustrations." Scholars International Journal of Anatomy and Physiology 5, no. 3 (2022): 55–58. http://dx.doi.org/10.36348/sijap.2022.v05i03.001.

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Anatomical illustrations have gradual changed since their inception. The pioneers of the field have initially used pencil drawings, followed by line illustrations, colored illustrations, two dimensional and three-dimensional illustrations, and it grew up to virtual reality. Recent studies have observed their benefit in teaching anatomy, especially for providing spatial orientation of various structures and complex topics such as middle ear, pterygopalatine fossa, where dissection cannot offer much comprehension. Drawing software such as Illustrator and Photoshop have revolutionized the image q
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Sunarya, Lusyani, Mawar Indah Septiani, and Agung Setiawan. "Media Video Sebagai Sarana Informasi Pada Direktorat Jenderal Hak Asasi Manusia." Technomedia Journal 7, no. 1 (2022): 53–67. http://dx.doi.org/10.33050/tmj.v7i1.1803.

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Informasi merupakan hasil pengolahan data yang dapat memberikan pengetahuan kepada bagi orang yang menerimanya. Saat ini banyak sekali media informasi sudah berkembang pesat sehingga memudahkan masyarakat untuk mencari dan mengolah informasi yang didapat. Direktorat Jenderal Hak Asasi Manusia saat ini berada dibawah naungan Kementerian Hukum dan HAM, yang beralamat di Jl. HR. Rasuna Said Kuningan Jakarta Selatan. Permasalahan yang dihadapi saat ini adalah, masih kurangnya media dalam penyebaran informasi tentang Ditjen HAM, media informasi yang sebelumnya hanya berupa media cetak seperti spand
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Akbar, Taufiq, and M. Sjafei Andrijanto. "Poster Tiga Bahasa untuk Meningkatkan Motivasi Belajar-Mengajar." Darma Cendekia 1, no. 1 (2022): 16–22. http://dx.doi.org/10.60012/dc.v1i1.4.

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Tujuan kegiatan abdimas adalah membuat poster menggunakan 3 bahasa untuk sarana memotivasi proses belajar-mengajar bagi guru. Metode pelaksanaan melalui beberapa kegiatan, di antaranya survei dan observasi, menentukan konten poster, pembuatan poster, dan penempatan media. Hasil dari kegiatan abdimas adalah 3 poster yang didesain dengan menggunakan 2 software desain yang berbeda fungsi, pertama adalah software Adobe Illustrator dan Adobe Photoshop. Software adobe ilustrator digunakan untuk membuat desain penunjang, yang berbasis vektor, sedangkan adobe photoshop digunakan untuk mengatur tata le
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Kesuma, Beby Aprilia. "Animated Video Design of Motion Graphic-Based Passenger Guide Ships at Port of Bandar Deli." Instal : Jurnal Komputer 14, no. 01 (2022): 39–44. http://dx.doi.org/10.54209/jurnalkomputer.v14i01.30.

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In a port, a guide is an important part to build a good image and assessment so that it can be the main choice of the people, to make it easier to guide passengers and to the wider community, increasingly advanced technology is needed. The purpose of making a Motion Graphic-Based Animation Video for Passenger Ship Guides at the Port of Bandar Deli is to make the video guide an effective means of obtaining a complete interactive guide to prospective ship passengers at the port of Bandar Deli. Animated Videos This guide was designed using Adobe Illustrator and Adobe After Effects software. In th
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Mujahid, Muhammad Arief, Rudi Septianto Nugroho, and Niken Rizqyah. "Video Profile Program Berita Klik Indonesia Malam Sebagai Media Informasi." MAVIB Journal 2, no. 2 (2021): 225–36. http://dx.doi.org/10.33050/mavib.v2i2.1437.

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Program berita klik indonesia malam yang ditayangkan setiap hari di stasiun televisi miliki pemerintah yaitu TVRI (Televisi Republik Indonesia) menjadi salah satu program berita yang diminati oleh masyarakat indonesia. Karena menyajikan berita – berita yang up to date mengenai informasi yang menjadi topik yang perlu disampaikan kepada masyarakat secara luas. Oleh karena itu perlu sebuah strategi yang baik agar program berita klik indonesia malam tetap menjadi program berita yang di nantikan oleh masyarakat secara luas. Dengan melalui sebuah media rancangan video profile yang menjelaskan mengen
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Sunarya, Lusyani, Syawal Fatah Khatami, and Syahrul Maulana Ashari. "Media Informasi Berbasis Video UPT PPTP Pada Dinas Perhubungan Kota Tangerang." MAVIB Journal 5, no. 1 (2024): 40–53. http://dx.doi.org/10.33050/mavib.v5i1.2705.

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Kemajuan media dan teknologi informasi dapat dirasakan semua masyarakat, seperti Unit Pelaksana Teknis Pelayanan Teknis Pelayanan Lalu Lintas Kota Tangerang (UPT PPTP) B. Tangerang yang beralamat di Daan Mogot Kota Tangerang, menyediakan kendaraan bermotor seperti kendaraan umum dan kendaraan angkutan kargo, pelayanan pemeriksaan teknis dan sertifikat. Penelitian ini bertujuan untuk menyampaikan informasi terkini kepada masyarakat mengenai profil, layanan pengujian, jam operasional, mekanisme registrasi, biaya pengujian dan proses uji kendaraan. Masalahnya media sebelumnya tidak efektif, hanya
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Ratih, Ferinda Kusuma, Rina Eva Marolina Simamora, and Aden Aldi Putra Utama. "Perancangan Video Sosialisasi Aplikasi Sidonate Berbasis Motion Graphic Pada PMI Kabupaten Tangerang." MAVIB Journal 3, no. 2 (2022): 152–65. http://dx.doi.org/10.33050/mavib.v3i2.2074.

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Dalam menyusul perkembangan zaman di era digital dan industri saat ini, PMI Kabupaten Tangerang terus berbenah dalam upaya meningkatkan mutu dengan meluncurkan aplikasi mobile yang diharapkan dapat meningkatkan kualitas pelayanan terhadap masyarakat. Sidonate merupakan aplikasi yang diluncurkan oleh PMI Kabupaten Tangerang yang nantinya dipergunakan untuk menerima donasi secara digital. Dalam upaya memperkenalkan aplikasi ini, PMI Kabupaten Tangerang tidak memiliki media yang digunakan untuk menginformasikan aplikasi Sidonate kepada masyarakat, sehingga belum banyak yang mengetahuinya. Setelah
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Zlatolas, Katarina, Peter Veranič, and Kristijan Jezernik. "Analysis of Cell Motility with a Successive Sequence of Images." Acta Biologica Slovenica 48, no. 1 (2005): 13–20. http://dx.doi.org/10.14720/abs.48.1.13535.

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Analysis of cell motility usually requires several hours of continuousvideo recording of a single view field. Consequently, the method is very much timeconsuming and only a small number of cells is usually included into analysis. To increase the number of cells monitored in an experiment we developed a simpleand expeditious method for analysing the cell motility. A combination of successive series of images of individual cells relocated on CELLocate coverslips andvector graphic editing software Adobe Illustrator 9.0 enabled simultaneous monitoring of locomotion for up to ten times more cells a
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Tri Darma, Fanji Nugraha. "Motion Graphics About Successful English Presentation For Vocational Students." JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING 6, no. 1 (2022): 44–55. http://dx.doi.org/10.30871/jamn.v6i1.4168.

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Foreign language is an important thing in this day and age, this is because language is an important instrument to communicate. To overcome the language differences of every country in the world in communicating, English is used as an international language. English is one of the international languages needed in communication and has a very important role in establishing relations with other nations in this era. Vocational students should know how to make presentations using English. But in reality, there are still many students who have not been able to use English properly. This study aims
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Palgunadi, Palgunadi, Sumarwahyudi Sumarwahyudi, Mitra Istiar Wardhana, and Andy Pramono. "Perancangan Desain Website sebagai Media Promosi PT Permata Adi Nusa." JoLLA: Journal of Language, Literature, and Arts 2, no. 10 (2022): 1453–69. http://dx.doi.org/10.17977/um064v2i102022p1453-1469.

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Abstract: In this modern era, technology, especially the internet, is growing rapidly, especially in the use of information and communication media. One of the products of information and communica­tion technology is a website. In a business, a website is one of the most effective tools for promotion. PT Permata Adi Nusa is a company engaged in telecommunication services and general trading, especially in the mechanical and electrical fields, but this company does not have an official website for their company. For this reason, this research aims to create a design concept that fits the charac
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Tofan, Daniel. "Drawing Chemical Equipment with Adobe Illustrator, Part 2: Creating and Modifying Shapes." Computing in Science & Engineering 11, no. 1 (2009): 59–61. http://dx.doi.org/10.1109/mcse.2009.7.

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Pescke, Ismael Krüger, and Tatiana Montanari. "Magic forest, a game about digestion." Cadernos de Educação Tecnologia e Sociedade 14, no. 1 (2021): 22. http://dx.doi.org/10.14571/brajets.v14.n1.22-28.

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The making of knowledge is based on the interaction between the subject and the object, and the digital educational games guarantee a multimedia interactivity, because visual and sound stimuli and action resources are conjoined. A game was developed to support the teaching about the digestive system in Science and Biology classes at the elementary and high school level. Magic forest, a game about digestion was created by Adobe Captivate software, using photographs of histological sections under a light microscope, and illustrations and animations made by Adobe Illustrator, Photoshop and After
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Tri hartanti, Ninik. "Penerapan Metode MDLC dengan Adobe Animate Untuk Media Pembelajaran Interaktif Mata Pelajaran Ilmu Pengetahuan Sosial di Sekolah Menengah Pertama." Jurnal Nasional Teknologi Komputer 4, no. 1 (2021): 50–62. http://dx.doi.org/10.61306/jnastek.v4i1.133.

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Perkembangan teknologi di Indonesia khususnya di bidang pendidikan semakin meningkat. Setelah adanya penyesuaian pelaksanaan kurikulum pendidikan dikarenakan covid-19, banyak software yang dibuat untuk mendukung sistem pendidikan di Indoneisa seperti aplikasi Zoom, Google Meet, dan lainnya. Semua aplikasi video conference tersebut memicu adanya kebaruan dalam metode pembelajaran untuk semua lini pendidikan mulai dari dasar sampai universitas. Salah satunya adalah model media pembelajaran interaktif yang diberikan di jenjang pendidikan sekolah. Media pembelajaran interaktif tersebut diaplikasik
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Ramadhan, Yasriel Karunia, and Adrian Alexander Suripatty. "PEMBUATAN VIDEO ANIMASI SEBAGAI MEDIA PROMOSI JASA AGEN BNI 46 DENGAN MENGGUNAKAN ADOBE ANIMATE DAN ADOBE PREMIERE PRO." Citizen : Jurnal Ilmiah Multidisiplin Indonesia 2, no. 1 (2021): 11–16. http://dx.doi.org/10.53866/jimi.v2i1.24.

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Maraknya teknologi komputer ke dunia multimedia yang kini telah digunakan sebagai media/alat untuk membuat desain, audio visual, animasi, teks dan gambar. Multimedia ini juga dapat dijadikan sebagai media pemasaran suatu produk/jasa. Iklan memiliki peran yang sangat penting bagi penyedia produk/jasa, untuk mempromosikan produk/jasa kepada masyarakat. Kualitas iklan juga sangat mempengaruhi masyarakat agar tertarik dengan produk/jasa yang ditawarkan. Agen BNI 46 adalah salah satu penyedia jasa perbankan kepada masyarakat dengan slogan “lebih mudah, lebih cepat, lebih dekat”. Iklan juga banyak j
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Yulyanto and Rika Nugraha. "Rancang Bangun Aplikasi Pembelajaran Desain Grafis Berbasis Multimedia Interaktif." Bulletin of Information Technology (BIT) 3, no. 1 (2022): 43–47. http://dx.doi.org/10.47065/bit.v3i1.258.

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Abstract− This study aims to produce a graphic design learning media that is given to class XII students. The media is very effective in providing educational information to students, especially tutorial media. Because tutorial media is a visual interactive media tool to teach students to understand graphic design faster. In addition, at the high school / vocational school level, graphic design lessons have been given, but only use Corel Draw software, even though graphic design itself does not only use Corel Draw software. There are several examples of software used in graphic design, namely
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Sunarya, Po Abas, Sandro Alfeno, and Lola Sartika. "Perancangan Video Company Profile Sebagai Penunjang Informasi Pada SMK Kartika X – 1." CICES 7, no. 1 (2021): 90–99. http://dx.doi.org/10.33050/cices.v7i1.1466.

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In today's modern era, online information technology is widely used by companies or other institutions to convey information and serve as promotional tools, using audio-visual media with a 2-dimensional animation-based method that is able to attract audiences. To get this information, you can access it in various social media. SMK Kartika X-1 West Jakarta is a private vocational education institution that still uses printed media such as benner, brochures, banners in the form of images and text as information media. However, using this print media to provide information is less effective becau
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Sunarya, Lusyani, Wahyu Hidayat, and Edo Satria Winata. "VIDEO SOSIALISASI SUMUR RESAPAN BERBASIS MOTION GRAPHIC PADA HUMAS PEMERINTAHAN KOTA TANGERANG." SENSI Journal 4, no. 2 (2018): 168–79. http://dx.doi.org/10.33050/sensi.v4i2.642.

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Bencana banjir menjadi permasalahan serius di Kota - Kota besar yang ada di Indonesia. Oleh karena itu, banyak Pemerintah daerah mencari solusi untuk mencegah dan mengatasi banjir.Humas Pemerintahan Kota Tangerang merupakan divisi yang bergerak di bidang hubungan masyarakat.Sumur resapan berfungsi memberikan imbuhan air secara buatan dengan cara menginjeksikan air hujan ke dalam tanah. Tujuan penelitian ini, untuk membantu divisi Humas dalam mensosialisasikan tentang manfaat sumur resapan, sebagai solusi untuk mengatasi banjir khususnya di Kota Tangerang.Permasalahannya adalah, media sosialisa
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Putri, Evlyn Jane, Andi Nurfitriana, Nanda Wijaya Putra, and Amata Fami. "PEMBUATAN MOTION GRAPHICS PENDAFTARAN NPWP PRIBADI DENGAN MODEL PENGEMBANGAN 4D DI KPP PRATAMA BOGOR." VISWA DESIGN: Journal of Design 3, no. 2 (2023): 105–21. http://dx.doi.org/10.59997/vide.v3i2.2889.

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Hingga saat ini masih banyak masyarakat yang belum memiliki Nomor Pokok Wajib pajak (NPWP) dikarenakan seringnya mengalami kendala dalam melakukan pendaftaran NPWP yaitu karena kurangnya pemahaman masyarakat mengenai penggunaan sistem E-registration dalam proses pendaftaran NPWP. Sehingga dibutuhkannya sosialisasi yang benar terkait proses pendaftaran NPWP kepada masyarakat. Penelitian ini bertujuan untuk menggambarkan proses pembuatan motion graphic Pendaftaran NPWP Orang Pribadi secara online melalui website E-registration Penggunaan motion graphic oleh KPP Pratama Bogor merupakan langkah pe
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45

Halim, Bobby, and Aji Windu Viatra. "PELATIHAN PENINGKATAN KEAHLIAN PROGRAM PERANCANGAN DESAIN GRAFIS DI CLAY PHOTO DAN CINEMA PALEMBANG." Batoboh 4, no. 1 (2019): 69. http://dx.doi.org/10.26887/bt.v4i1.963.

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Pelatihan peningkatan keahlian program perancangan desain grafis dengan pemanfaatan program Adobe Photoshop, Illustrator dan Premiere bertujuan untuk memberikan ketrampilan dalam pembuatan desain grafis yang menarik. Penguasaan kemampuan perancangan media iklan elektronik dengan aplikasi media sosial (medsos) yang dikuasai oleh sumber daya manusia program desain grafis oleh para desainer grafis diharapkan akan memicu minat untuk lebih bersemangat dalam mengembangkan kemampuan, dan pada akhirnya meningkatkan kualitas perancangan desain grafis digital secara keseluruhan. Metode yang diterapkan d
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Halim, Bobby, and Aji Windu Viatra. "PELATIHAN PENINGKATAN KEAHLIAN PROGRAM PERANCANGAN DESAIN GRAFIS DI CLAY PHOTO DAN CINEMA PALEMBANG." Batoboh 4, no. 2 (2019): 124. http://dx.doi.org/10.26887/bt.v4i2.903.

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Pelatihan peningkatan keahlian program perancangan desain grafis dengan pemanfaatan program Adobe Photoshop, Illustrator dan Premiere bertujuan untuk memberikan ketrampilan dalam pembuatan desain grafis yang menarik. Penguasaan kemampuan perancangan media iklan elektronik dengan aplikasi media sosial (medsos) yang dikuasai oleh sumber daya manusia program desain grafis oleh para desainer grafis diharapkan akan memicu minat untuk lebih bersemangat dalam mengembangkan kemampuan, dan pada akhirnya meningkatkan kualitas perancangan desain grafis digital secara keseluruhan. Metode yang diterapkan d
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Tofan, Daniel. "Drawing Chemical Equipment with Adobe Illustrator, Part 1: Basic Drawing and Selection Tools." Computing in Science & Engineering 10, no. 6 (2008): 100–102. http://dx.doi.org/10.1109/mcse.2008.146.

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Tofan, D. "Drawing Chemical Equipment with Adobe Illustrator, Part 3: Gradients, Retouching, and More Objects." Computing in Science & Engineering 11, no. 2 (2009): 60–61. http://dx.doi.org/10.1109/mcse.2009.29.

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Wang, Wei, Weijie Wang, Gaopeng Zhang, Luming Yang, and Biyu Peng. "Simulation of Realistic Fur Texture Based on Piece Element Synthesis." Journal of the American Leather Chemists Association 117, no. 12 (2022): 520–33. http://dx.doi.org/10.34314/jalca.v117i12.6388.

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Realistic fur texture is usually modeled and rendered with three-dimensional software. Due to the complexity and inefficiency of the three-dimensional software, it cannot meet general designers’ requirements to represent realistic fur texture quickly. In order to achieve the rapid drawing of real-quality fur, this work proposes an approach to simulating realistic fur texture based on the method of piece elements synthesis. To be specific, we used fur elements to represent fur units, the dislocation and superposition of which formed the fur visual effect. Also, we discuss the validity and feasi
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Dony Novaliendry, Asyifa Rahmani, Titi SriWahyuni, and Bayu Ramadhani Fajri. "Web-Based Virtual Laboratory Design in Class XI Chemistry Subject." International Journal of Online and Biomedical Engineering (iJOE) 19, no. 17 (2023): 4–18. http://dx.doi.org/10.3991/ijoe.v19i17.45491.

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Practicum activities are crucial for supporting students’ success in the teaching and learning process. To conduct the practicum, several factors are required, which vary depending on the field of practice. Adequate facilities and equipment are also necessary. The purpose of this research is to develop a web-based interactive virtual learning application for chemistry lab experiments. The stages involved in creating an application using the multimedia development life cycle (MDLC) method include planning, designing, collecting material, manufacturing, testing, and distribution. Creating applic
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