Journal articles on the topic 'Adobe Illustrator'
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Schattschneider, Doris J., Nickolas Jackiw, Yves Baulac, et al. "Adobe Illustrator." Leonardo 25, no. 3/4 (1992): 392. http://dx.doi.org/10.2307/1575878.
Full textAulia, Hasypa, Liza Alzahra Manurung, Muhammad Syafiq Raihan, Gadiel Naufa Akila, and Ali Ikhwan. "Pengembangan Metode Pembelajaran Interaktif Berbasis Adobe Ilustrator Dalam Pembuatan Desain Poster Pada SMK Telkom Medan." Jurnal Sains dan Teknologi (JSIT) 3, no. 1 (2023): 32–34. http://dx.doi.org/10.47233/jsit.v3i1.480.
Full textӘ. Р. Рымғалиев та А. Т. Абенова. "ЦИФРЛЫҚ МАРКЕТИНГ САЛАСЫНДА ADOBE ILLUSTRATOR БАҒДАРЛАМАСЫНЫҢ ВЕКТОРЛЫҚ ГРАФИКАЛЫҚ РЕДАКТОРЫН ҚОЛДАНУ". Bulletin of Toraighyrov University. Physics & Mathematics series, № 1.2025 (31 березня 2025): 66–78. https://doi.org/10.48081/howl3300.
Full textMcLean, Dee. "Adobe Photoshop and Illustrator techniques." Journal of Audiovisual Media in Medicine 24, no. 2 (2001): 79–82. http://dx.doi.org/10.1080/01405110120049039.
Full textMcLean, Dee. "Adobe Photoshop and Illustrator techniques." Journal of Audiovisual Media in Medicine 25, no. 2 (2002): 79–81. http://dx.doi.org/10.1080/01405110220140865.
Full textMustakim, Risda, Ariani Amri, and Risal Mantofani Arpin. "Pengembangan Metode Pembelajaran Interaktif Berbasis Adobe Illustrator Dalam Pembuatan Desain Flyer Pada Mahasiswa Teknologi Rekayasa Multimedia." Jurnal Literasi Digital 4, no. 2 (2024): 114–21. http://dx.doi.org/10.54065/jld.4.2.2024.474.
Full textDAMAYANTI, SAVIRA. "METODE PENCIPTAAN DESAIN KERAJINAN MENGGUNAKAN ADOBE ILLUSTRATOR." Fashion and Fashion Education Journal 12, no. 1 (2023): 54–61. http://dx.doi.org/10.15294/ffej.v12i1.58371.
Full textJunidar, Junidar. "PERANCANGAN DAN PEMBUATAN VIDEO ANIMASI 2D EDUKATIF MENGENAI RESISTENSI ANTIBIOTIK PADA TUBUH MANUSIA." Jurnal Teknologi Terapan and Sains 4.0 2, no. 1 (2021): 425. http://dx.doi.org/10.29103/tts.v2i1.4149.
Full textProbosari, Mariska Dyah Ayu, Rufi’i Rufi’i, and Yoso Wiyarno. "THE Pengembangan Video Pembelajaran Adobe Illustrator Materi Pengenalan User Interface untuk Peserta Didik Sekolah Menengah Kejuruan." Konstruktivisme : Jurnal Pendidikan dan Pembelajaran 16, no. 2 (2024): 322–36. https://doi.org/10.35457/konstruk.v16i2.3486.
Full textSam, Noer Ekafitri, Nurmayanti Nurmayanti, and Nurjanna Nurjanna. "Pengembangan Media Pembelajaran Elektronika Dasar Berbasis Komik dengan Adobe Illustrator CS5." Indonesian Journal of Educational Science (IJES) 3, no. 2 (2021): 138–45. http://dx.doi.org/10.31605/ijes.v3i2.1013.
Full textFitri, Evita, Jordy Lasmana Putra, Mugi Raharjo, and Witriana Endah Pangesti. "Pelatihan Desain Grafis Menggunakan Adobe Illustrator Pada Panti Asuhan Adinda Cengkareng." Al-Ijtimā: Jurnal Pengabdian Kepada Masyarakat 4, no. 1 (2023): 138–50. http://dx.doi.org/10.53515/aijpkm.v4i1.91.
Full textPutri, Aulia Dwiningtyas, and Irene Mari Juli Astuti. "TATA LETAK ILUSTRASI DITINJAU DARI SEGI PROPORSIONAL ILUSTRASI PADA BUKU PENDAMPING TEMATIK TERPADU IPA JILID 1 SESUAI KURIKULUM 2013 TERBITAN ERLANGGA." Jurnal Ilmiah Publipreneur 2, no. 1 (2014): 66–79. http://dx.doi.org/10.46961/jip.v2i1.125.
Full textYurii, Varchenko. "WAYS TO REDUCE THE LABOR INTENSITY OF WORK, SIMPLIFY THE DEVELOPMENT PROCESS AND IMPROVE THE QUALITY OF THE IMAGE WHEN DESIGNING A TYPOGRAPHIC PORTRAIT IN VECTOR AND RASTER GRAPHICS EDITORS." Journal of Modern Technology and Engineering 9, no. 3 (2024): 193–201. https://doi.org/10.62476/jmte93193.
Full textWijaya, Novan. "Pelatihan Membuat Desain Logo Vector Menggunakan Adobe Illustrator dan Adobe Flash di SMK Bina Cipta Palembang." Jurnal Pengabdian Pada Masyarakat 1, no. 1 (2016): 25–29. http://dx.doi.org/10.30653/002.201611.5.
Full textMaharani, Bilqis Aulia M., Farhan Bagustya Pradana, Moch. Kholil, and Rafika Akhsani. "Pembuatan Animasi 2D In The Zoo Menggunakan Adobe After Efect dan Adobe Illustrator." Jurnal Ilmu Komputer dan Multimedia 1, no. 1 (2024): 16–25. http://dx.doi.org/10.46510/ilkomedia.v1i1.8.
Full textMeziak, F. D., V. N. Blazhevich, and E. V. Barkovskii. "MATHEMATICAL ANALYSIS OF IMAGING INFORMATION IN ADOBE ILLUSTRATOR." Вестник Санкт-Петербургского государственного университета технологии и дизайна. Серия 1: Естественные и технические науки, no. 3 (2020): 72–75. http://dx.doi.org/10.46418/2079-8199_2020_3_10.
Full textHurni, Lorenz, and Ernst Hutzler. "Implementation kartographischer Funktionen als Adobe Illustrator™-Plugins." KN - Journal of Cartography and Geographic Information 58, no. 5 (2008): 248–55. http://dx.doi.org/10.1007/bf03543993.
Full textRodríguez-López, Samuel, Matías Ferrán Escobedo Martínez, Luis Junquera, and María García-Pola. "Two-Dimensional Analysis of Digital Images through Vector Graphic Editors in Dentistry: New Calibration and Analysis Protocol Based on a Scoping Review." International Journal of Environmental Research and Public Health 18, no. 9 (2021): 4497. http://dx.doi.org/10.3390/ijerph18094497.
Full textGusman, Taufik, Sumema, Ardian Firosha, and Hendra Rotama. "Pelatihan Desain Grafis Menggunakan Aplikasi Adobe Illustrator Untuk Meningkatkan Kreatifitas Dan Daya Saing Digital Marketing Warga Desa Sikapak Timur Pariaman." Jiptek : Jurnal Pengabdian Ilmu Pengetahuan dan Teknologi 1, no. 1 (2023): 26–30. http://dx.doi.org/10.62527/jiptek.1.1.5.
Full textSindhora, Arya, Deni Saputra, and Rini Tisnawati. "Perancangan Motion Graphic Pengenalan Automated Uvc Trolley di Balai Pengembangan Instrumentasi Lipi Bandung." Jurnal Indonesia Sosial Teknologi 2, no. 10 (2021): 1697–704. http://dx.doi.org/10.36418/jist.v2i10.241.
Full textArya, Arya Sindhora, Deni Saputra, and Rini Tisnawati. "PERANCANGAN MOTION GRAPHIC PENGENALAN AUTOMATED UVC TROLLEY DI BALAI INFORMASI TEKNOLOGI LIPI BANDUNG." INFOKOM (Informatika & Komputer) 9, no. 2 (2022): 43–53. http://dx.doi.org/10.56689/infokom.v9i2.415.
Full textGusev, Sergey. "VECTORIZATION OF RASTER IMAGES." Applied Mathematics and Control Sciences, no. 4 (December 20, 2018): 83–98. http://dx.doi.org/10.15593/2499-9873/2018.4.05.
Full textWahyuningsih, Delpiah, Parlia Romadiana, and Chandra Kirana. "PELATIHAN DESAIN GRAFIS BAGI SISWA SEBAGAI PENGEMBANGAN PENGETAHUAN DI BIDANG MULTIMEDIA." Jurnal Abdimastek (Pengabdian Masyarakat Berbasis Teknologi) 1, no. 1 (2020): 33–36. http://dx.doi.org/10.32736/abdimastek.v1i1.838.
Full textHaris, Darius Andana, Viny Christanti Mawardi, and Davin Pratama. "PERANCANGAN MASSIVELY MULTIPLAYER ONLINE KNIGHTS FANTASY ONLINE." Computatio : Journal of Computer Science and Information Systems 1, no. 1 (2017): 34. http://dx.doi.org/10.24912/computatio.v1i1.239.
Full textแก้วประดิษฐ์, อารีรัตน์, та ปกรณ์ จำปาเทศ. "การพัฒนาสื่อมัลติมีเดียแบบโมชันกราฟิก เรื่อง วิธีการใช้อุปกรณ์ดับเพลิงภายในอาคาร". วารสารบัณฑิตวิจัย พัฒนาและนวัตกรรม 1, № 2 (2023): 1–14. http://dx.doi.org/10.55164/jgrdi.v1i2.1097.
Full textZhao, T., H. Li, X. Di, et al. "A STUDY OF RAPID MAPPING TECHNOLOGY BASED ON ADOBE ILLUSTRATOR." International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLVIII-1/W2-2023 (December 13, 2023): 239–44. http://dx.doi.org/10.5194/isprs-archives-xlviii-1-w2-2023-239-2023.
Full textVarchenko, Yu E. "NEW WAYS TO DESIGN A TYPOGRAPHIC PORTRAIT IN ADOBE PHOTOSHOP RASTER AND ADOBE ILLUSTRATOR VECTOR GRAPHICS EDITORS." Ukrainian Journal of Civil Engineering and Architecture, no. 1 (025) (February 21, 2025): 81–88. https://doi.org/10.30838/ujcea.2312.270225.81.1132.
Full textАлтухова, Анна, та Євгенія Сільченко. "КОМП’ЮТЕРНА ГРАФІКА ЯК ЗАСІБ ХУДОЖНЬОГО ОФОРМЛЕННЯ ДРУКОВАНОЇ ПРОДУКЦІЇ". Grail of Science, № 34 (17 грудня 2023): 299–303. http://dx.doi.org/10.36074/grail-of-science.08.12.2023.65.
Full textThéry, Hervé. "Representações de fluxos aéreos." GEOUSP: Espaço e Tempo (Online) 19, no. 1 (2015): 160. http://dx.doi.org/10.11606/issn.2179-0892.geousp.2015.98642.
Full textSuyatmi, Suyatmi Suyatmi, Mei Maemunah Maemunah, and Sri Ngudi Wahyuni. "PENGEMBANGAN IKLAN LAYANAN MASYARAKAT ‘GUNAKAN SELALU MASKER’ MENGGUNAKAN ANIMASI 2D." Indonesian Journal of Business Intelligence (IJUBI) 4, no. 2 (2021): 80. http://dx.doi.org/10.21927/ijubi.v4i2.1953.
Full textJunidar, Junidar, Dian Syifa, and Kikye Martiwi S. "PEMBUATAN VIDEO ANIMASI INFOGRAFIS EDUKATIF MENGENAI GEJALA COVID-19 VARIAN OMICRON." Jurnal Teknologi Terapan and Sains 4.0 3, no. 1 (2022): 693. http://dx.doi.org/10.29103/tts.v3i1.8505.
Full textYoyon Efendi, Rometdo Muzawi, Lusiana, Tashid, and Unang Rio. "PELATIHAN DESAIN GRAFIS UNTUK MENINGKATKAN KREATIFITAS MINAT USAHA PEMUDA TUAH KARYA PEKANBARU." J-PEMAS - Jurnal Pengabdian Masyarakat 4, no. 1 (2023): 17–22. http://dx.doi.org/10.33372/j-pemas.v4i1.914.
Full textLubis, Baihaqi Siddik, Suci Perwita Sari, Eko Febri Syahputra Siregar, and Ismail Hanif Batubara. "Pemanfaatan Adobe Illustrator (AI) Sebagai Aplikasi Desain Bahan Ajar Berbasis Komik." Aksiologiya: Jurnal Pengabdian Kepada Masyarakat 6, no. 4 (2022): 624. http://dx.doi.org/10.30651/aks.v6i4.9851.
Full textVreća, Nataša. "OBLIKOVANJE TIPOGRAFSKOG PISMA CONSTANT SAVREMENIM SOFTVERSKIM ALATOM FONTFORGE." Zbornik radova Fakulteta tehničkih nauka u Novom Sadu 34, no. 04 (2019): 708–11. http://dx.doi.org/10.24867/02ef09vreca.
Full textLita, Ratni Prima, Sanda Patrisia Komalasari, Budi Rahmadya, et al. "PELATIHAN INOVASI TENUN MELALUI DESAIN DIGITAL UNTUK PENINGKATAN KUALITAS TENUN PADA SONGKET BERKAH NAGARI SUNGAI JANIAH KABUPATEN SOLOK." Jurnal Hilirisasi IPTEKS 7, no. 3 (2024): 371–78. https://doi.org/10.25077/jhi.v7i3.817.
Full textBernadhed, Bernadhed, and Tahajudin Sudibyo. "Short Movie Sabhara Corps." Respati 17, no. 2 (2022): 37. http://dx.doi.org/10.35842/jtir.v17i2.456.
Full textBernadhed, Bernadhed, and Ihwanudin Ihwanudin. "Video Iklan Layanan Masyarakat Command Center Dan Reserse Riminal Di Polda DIY Dengan Judul “Peningkatan Pelayanan Masyarakat Melalui Optimalisasi Command Center”." Respati 16, no. 3 (2021): 92. http://dx.doi.org/10.35842/jtir.v16i3.424.
Full textM. Fakhri Sholahuddin and Tata Sutabri. "Analisis Efektifitas UI/UX Design Software Pengolah Gambar Menggunakan Metode Design Thingking terhadap Kenyamanan Pengguna dalam Industry Animasi." Router : Jurnal Teknik Informatika dan Terapan 2, no. 4 (2024): 66–72. http://dx.doi.org/10.62951/router.v2i4.275.
Full textPatridina, Esa Putra Bayu Gusti Gineung, Rahaju Rahaju, Tatik Retno Murniasih, et al. "Pelatihan Pembuatan Logo-Merek Pizza Dan Kue Kering Produksi PA Baitur Rohmah Al-Amanah." Jurnal Abdimas Indonesia 4, no. 2 (2024): 202–10. http://dx.doi.org/10.53769/jai.v4i2.652.
Full textRania Fitri Rabbani, Muchammad Noerharyono, and Wesnina. "Penilaian Modul Aplikasi Adobe Illustrator Komputer Desain Materi Rok dan Celana." Practice of Fashion and Textile Education Journal 4, no. 1 (2024): 9–17. http://dx.doi.org/10.21009/pftej.v4i1.35327.
Full textSunarya, Lusyani, Mawar Indah Septiani, and Agung Setiawan. "Media Video Sebagai Sarana Informasi Pada Direktorat Jenderal Hak Asasi Manusia." Technomedia Journal 7, no. 1 (2022): 53–67. http://dx.doi.org/10.33050/tmj.v7i1.1803.
Full textGaol, Elsa Lumban, Amelia Refiani, and Elma Ahda Safira. "Perancangan Surface Design Paper Cup Cafe dari Motif Ukiran Lapieh Jarami Minangkabau." Visual Heritage: Jurnal Kreasi Seni dan Budaya 2, no. 03 (2020): 192–200. http://dx.doi.org/10.30998/vh.v2i03.1793.
Full textPutri, Dini Indriyani, R. Rizal Isnanto, and Kurniawan Teguh Martono. "Perancangan Aplikasi Multimedia untuk Pembelajaran Anatomi Tubuh Manusia untuk Sekolah Dasar." Jurnal Teknologi dan Sistem Komputer 4, no. 1 (2016): 124. http://dx.doi.org/10.14710/jtsiskom.4.1.2016.124-132.
Full textWulandari, Wulandari, Khairil Khairil, and Siswanto Siswanto. "Media Promotion of the Faculty of Computer Science, Bengkulu University, based on Multimedia." Jurnal Komputer, Informasi dan Teknologi (JKOMITEK) 1, no. 1 (2021): 62–69. http://dx.doi.org/10.53697/jkomitek.v1i1.141.
Full textFirdaus, Muhammad Bambang, Irfan Putra Pratama, Andi Tejawati, M. Khairul Anam, and Fadli Suandi. "PENGUJIAN USER EXPERIENCE PADA APLIKASI SMART HOME MENGGUNAKAN USE QUESTIONNAIRE." Rabit : Jurnal Teknologi dan Sistem Informasi Univrab 7, no. 1 (2022): 15–22. http://dx.doi.org/10.36341/rabit.v7i1.1929.
Full textDeu, Indasari. "Film Animasi Pengenalan Stock Investment dengan Metode Motion Graphic." Journal of Information System and Technology 3, no. 2 (2022): 62. http://dx.doi.org/10.37253/joint.v3i2.6795.
Full text신재욱 and 정보민. "A Study on Effective Character Design Education Methods Utilizing the Adobe Illustrator." Journal of Korea Design Knowledge ll, no. 17 (2011): 107–16. http://dx.doi.org/10.17246/jkdk.2011..17.011.
Full textTofan, Daniel. "Drawing Chemical Equipment with Adobe Illustrator, Part 2: Creating and Modifying Shapes." Computing in Science & Engineering 11, no. 1 (2009): 59–61. http://dx.doi.org/10.1109/mcse.2009.7.
Full textHaris, Darius Andana, Viny Christiani Mawardi, and Davin Pratama. "Developing Multiplayer Online Game “KNIGHT FANTASY ONLINE”." Journal of Games, Game Art, and Gamification 5, no. 1 (2021): 1–8. http://dx.doi.org/10.21512/jggag.v5i1.7469.
Full textHarsemadi, I. Gede, Riza Wulandari, Akmal Ibnu Rosyadi, I. Wayan Gede Lamopia, and Dedy Panji Agustino. "APLIKASI PEMBELAJARAN KISAH TELADAN RASULULLAH MUHAMMAD SAW BERBASIS MULTIMEDIA." CENDEKIA: Jurnal Studi Keislaman 8, no. 1 (2022): 24–41. http://dx.doi.org/10.37348/cendekia.v8i1.141.
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