Academic literature on the topic 'Adventure fiction'

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Journal articles on the topic "Adventure fiction"

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Negrash, S. V. "Ways of Development of Russian Adventure Literature in 1918–1933." Art Logos – The Art of Word 1, no. 26 (2024): 44–58. https://doi.org/10.35231/25419803_2024_1_44.

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The article is a brief overview of the main trends in Russian adventure literature in the period from the October Revolution of 1917 till the First All-Union Congress of Soviet Writers held in 1934. The genre-thematic varieties of original works of adventure prose are considered, such as Russian Robinsonade (Z. Davydov), documentary-fiction adventure prose (V. Arsenyev), historical adventure literature (V. Yan, M. Zuev-Ordynec, N. Smirnov), historical and technical texts (B. Zhitkov), “pseudo-translated” novels etc. It identifies currently little-known texts that are really powerful from the l
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Theodorsen, Cathrine. "Political realism and the fantastic romantic German liberal discourse and the Sámi in Theodor Mügge’s novel Afraja (1854)." Nordlit 12, no. 1 (2008): 355. http://dx.doi.org/10.7557/13.1350.

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The novel Afraja, written by the German author and liberal Theodor Mügge and published in 1854 provides an opportunity to explore connections between travel writing and adventure stories from the perspective of one of Germany's most popular writers of the nineteenth century. The focus of my discussion in this paper is to explore the implications of the meeting between a fictional Sámi, living in the exotic North and a Danish aristocratic adventurer whose attitudes reflect the discourse of Mügge's politically liberal views. Additionally, Mügges fiction sketches out different images of the Sámi.
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Azizah, Zulfa Nur, Siti Awalia Maryani, and Siti Hotimah Afriani. "ACTION OF ADVENTURE FORMULA IN MULAN 2020." Saksama 1, no. 2 (2022): 177–85. http://dx.doi.org/10.15575/sksm.v1i2.27823.

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Films that have action and adventure genres appeal to the audience by displaying scenes that have a sense of tension due to murders, resistance, and extreme actions played by the characters. This research focuses on the narrative and analysis formula fiction. The analysis conducted on the film Mulan 2020 aims to understand the fiction of action and adventure formula, as well as what the action functions in the adventure formula. The research data is in the form of information about film units related to the formulation of the problem which includes John G. Cawelti’s four formulaic fictions, na
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Lyzlov, Maxim. "Conversations about Science Fiction: The Category of “Fantastic” in The Bibliographic Discourse of the 1960s and 1970s." Children's Readings: Studies in Children's Literature 19, no. 1 (2021): 360–72. http://dx.doi.org/10.31860/2304-5817-2021-1-19-360-372.

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In the 1950s and 1970s, bibliographers made attempts to define the genre of fiction and offer a systematization of the available fiction literature. The purpose of the article is to trace the development of the category of “fantastic” in the recommendation indexes of Z. P. Shalashova “Adventures. Journeys. Science Fiction”, “Artificial Earth satellites. Interplanetary flights”, “Adventures and travel”. The problems faced by bibliographers were related both to the sharp increase in publications of fantastic literature, and to the weak development of the theoretical apparatus in literary studies
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Martino, Maria Carla. "New Woman & Adventure Fiction." English Literature in Transition, 1880-1920 50, no. 1 (2007): 114–17. http://dx.doi.org/10.1353/elt.2007.0008.

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Berger, Anna. "Haunted Oppressors: The Deconstruction of Manliness in the Imperial Gothic Stories of Rudyard Kipling and Arthur Conan Doyle." Humanities 9, no. 4 (2020): 122. http://dx.doi.org/10.3390/h9040122.

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Building on Patrick Brantlinger’s description of imperial Gothic fiction as “that blend of adventure story with Gothic elements”, this article compares the narrative formula of adventure fiction to two tales of haunting produced in a colonial context: Rudyard Kipling’s “The Mark of the Beast” (1890) and Arthur Conan Doyle’s “The Brown Hand” (1899). My central argument is that these stories form an antithesis to adventure fiction: while adventure stories reaffirm the belief in the imperial mission and the racial superiority of the British through the display of hypermasculine heroes, Kipling’s
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Shulyatyeva, Dina. "“FORKING PATHS” AS A SPATIAL AND COMMUNICATIVE MODEL IN INTERACTIVE CHILDREN’S LITERATURE (ON THE EXAMPLE OF THE “CHOOSE YOUR OWN ADVENTURE” GAMEBOOKS)." Children's Readings: Studies in Children's Literature 26, no. 2 (2024): 210–31. https://doi.org/10.31860/2304-5817-2024-2-26-210-231.

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The “Choose Your Own Adventure” is an ongoing collection of children’s gamebooks published by Bantam Books, the first issues released in the late 1970s. The success of the series was ensured by the opportunity provided to readers through a sequence of decisions (a choice from a closed list) to influence the development of the plot, to complete and variably complete the story, to “join” the story as the main character. Readers also interact with the fictional spaces created within the narrative in a new way. They do not simply enter “pre-existing” spaces, but instead, they “complete” them, tran
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Hausknecht, Matthew, Prithviraj Ammanabrolu, Marc-Alexandre Côté, and Xingdi Yuan. "Interactive Fiction Games: A Colossal Adventure." Proceedings of the AAAI Conference on Artificial Intelligence 34, no. 05 (2020): 7903–10. http://dx.doi.org/10.1609/aaai.v34i05.6297.

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A hallmark of human intelligence is the ability to understand and communicate with language. Interactive Fiction games are fully text-based simulation environments where a player issues text commands to effect change in the environment and progress through the story. We argue that IF games are an excellent testbed for studying language-based autonomous agents. In particular, IF games combine challenges of combinatorial action spaces, language understanding, and commonsense reasoning. To facilitate rapid development of language-based agents, we introduce Jericho, a learning environment for man-
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Hoppenstand, Gary. "Assembling Action: Collecting Popular Adventure Fiction." Journal of American Culture 43, no. 1 (2020): 41–48. http://dx.doi.org/10.1111/jacc.13116.

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Fyn, Amy F. "Sources: Encyclopedia of Adventure Fiction: The Essential Reference to the Great Works and Writers of Adventure Fiction." Reference & User Services Quarterly 49, no. 1 (2009): 93. http://dx.doi.org/10.5860/rusq.49n1.93.

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Dissertations / Theses on the topic "Adventure fiction"

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Buckles, Mary Ann. "Interactive fiction : the computer storygame adventure /." Diss., Connect to 24 p. preview or request complete full text in PDF format. Access restricted to UC campuses, 1985. http://wwwlib.umi.com/cr/ucsd/fullcit?p8517895.

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Dindar, Samima. "Alexandre goes south: A novel – and – An essay, ‘The modern adventure novel’." Thesis, Edith Cowan University, Research Online, Perth, Western Australia, 2017. https://ro.ecu.edu.au/theses/2008.

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When asked what sort of novel I was writing, I always said ‘a modern adventure novel’. And then I began to question myself about the meaning of these three words together, the substance and the definition of a modern adventure novel. Does such a thing exist? In my novel ‘Alexandre Goes South’, Alexandre is a thirty-year-old Parisian from a family that enjoy wealth and privilege, facts that provide a setting but play only incidental roles in the events that unfold. Alexandre goes through a series of crises, which propel the journey that launches him onto the road to manhood. The novel begins at
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Parrott, Deborah, and Reneé C. Lyons. "Adventure Driven Non-Fiction Spawns Reading and Scientific Learning." Digital Commons @ East Tennessee State University, 2016. https://dc.etsu.edu/etsu-works/2374.

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Modern day children's and young adult non-fiction is replete with books which highlight scientific efforts (treks, safaris, journeys, expeditions) to confront environmental challenges , such texts prevalent in Siebert and Orbis Pictus listings. This presentation will build school librarian awareness of such adventurous selections, provide text-based activities conducive to collaborative efforts with science teachers (multiple grade levels will be addressed), and introduce reading promotion plans and activities based in these award-winning works of literature. First, as an icebreaker, attendees
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Molino, Nicolene Chloe. "Dog wars : a Victorian steampunk adventure." Thesis, Rhodes University, 2013. http://hdl.handle.net/10962/d1001815.

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We're in an alternate universe, circa Dickensian London. Leofric Lieven, a local crime lord, is about to find the past catching up on him. The Romany Carnival has come to town, and a gypsy woman, his former lover and partner in crime, demands from him a favour which will redress his betrayal of years before: he must secure a stolen object and return it to her. But things go horribly wrong when local delivery boy Cards Bennish is kidnapped by Leofric’s competitor before he can deliver the goods that will cover Leofric's debt to the gypsy. In this world, humans can shape shift into animals, enti
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Hayes, Timothy Scott McGowan John. "Stories of things remote replacing the self in 19th-century adventure fiction /." Chapel Hill, N.C. : University of North Carolina at Chapel Hill, 2007. http://dc.lib.unc.edu/u?/etd,1464.

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Thesis (Ph. D.)--University of North Carolina at Chapel Hill, 2007.<br>Title from electronic title page (viewed Apr. 25, 2008). "... in partial fulfillment of the requirements for the degree of Doctor of Philosophy in the Department of English and Comparative Literature." Discipline: English; Department/School: English.
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Puncekar, Alex J. "The Bright Garden." Youngstown State University / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=ysu1495189855840834.

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Wagenaar, Peter Simon. "The shadowed corners of sunlit ruins: Gothic elements in twentieth century children's adventure fiction." Thesis, Rhodes University, 1991. http://hdl.handle.net/10962/d1002293.

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This thesis examines the way in which children's adventure fiction makes use of Gothic features, how these features have been modified for a younger audience and how these modifications have been influenced by other developments in children's and popular fiction: Chapter One sets out to define the nature of Gothic and isolate those aspects of it relevant to the proposed study. It puts forward a theory to account for the movement of Gothic trends into later children's fiction. Chapter Two examines the use of landscape, setting and atmospheric effects in Gothic and the way in which children's fi
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Stringam, Jean. "Canadian short adventure fiction in periodicals for adolescents, Canada, England, the United States, 1847-1914." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1998. http://www.collectionscanada.ca/obj/s4/f2/dsk2/tape15/PQDD_0007/NQ34842.pdf.

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Bertini, Federica <1989&gt. "Manliness and Masculinity in Victorian Fiction for Boys: the School Story and the Adventure Story." Master's Degree Thesis, Università Ca' Foscari Venezia, 2016. http://hdl.handle.net/10579/7834.

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La tesi si propone di analizzare la rappresentazione del concetto di mascolinità nel romanzo Vittoriano per ragazzi, con particolare riferimento ai generi della school story e del romanzo d’avventura, accomunati da simili intenti didattici e morali e da un medesimo pubblico di lettori – nello specifico, gli autori si rivolgono esplicitamente a un pubblico maschile. Si può indubbiamente affermare che la letteratura per ragazzi costituisca un indicatore della temperie socioculturale di un dato periodo storico, contribuendo allo stesso tempo a influenzarne costumi e convenzioni. I romanzi per rag
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Bube, June Johnson. ""No true woman" : conflicted female subjectivities in women's popular 19th-century western adventure tales /." Thesis, Connect to this title online; UW restricted, 1995. http://hdl.handle.net/1773/9508.

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Books on the topic "Adventure fiction"

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Kinningham, Elvis. Read Adventure Novel : Characteristics of Adventure Fiction: Adventure Novels. Independently Published, 2021.

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Adventure Double: Diving & Amazon Adventures (Adventure Double). Red Fox, 2005.

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Treasure Island: Adventure Fiction. Independently Published, 2018.

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Haggard, H. Rider. Allan's Wife: Adventure fiction. Independently published, 2018.

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Curer, Mark. Highwaymen: Adventure Biker Fiction. Independently Published, 2019.

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Encyclopedia of adventure fiction. Facts On File, 2009.

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Twain, Mark. Adventures of Tom Sawyer Illustrated: Fiction, Action and Adventure. Independently Published, 2021.

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Twain, Mark. Adventures of Tom Sawyer (Annotated) Classic Fiction Adventure Novel. Independently Published, 2020.

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Twain, Mark. Adventures of Tom Sawyer Illustrated: Fiction, Action and Adventure. Independently Published, 2021.

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Johnstown Flood : an Up2U Historical Fiction Adventure: An Up2U Historical Fiction Adventure. ABDO Publishing Company, 2016.

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Book chapters on the topic "Adventure fiction"

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Parkes, Christopher. "Adventure Fiction." In The Palgrave Encyclopedia of Victorian Women’s Writing. Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-030-78318-1_149.

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Bell, Ian A. "Robinson Crusoe and Adventure." In Defoe's Fiction. Routledge, 2021. http://dx.doi.org/10.4324/9781003153276-4.

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McCausland, Elly. "Romance without risk in early American girls' scouting fiction." In Risk in Children’s Adventure Literature. Routledge, 2024. http://dx.doi.org/10.4324/9781003108900-3.

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Matthews, Paul. "6. Supercedure: Into the Posthuman." In Transparent Minds in Science Fiction. Open Book Publishers, 2023. http://dx.doi.org/10.11647/obp.0348.06.

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What could it be like to leave behind our purely biological/natural mental and physical constraints? For a long time in SF an optimistic vision of immortality and transcendence, we visit examples of mind uploading and cognitive and sensory enhancement that might enable us to leave earthly limits behind us. But there could be a cost, that of burning out or losing our human grounding in an unsustainable and regressive drift. The lesson is that we will need to choose our adventure carefully here.
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Scholz, Susanne, and Nicola Dropmann. "The Props of Masculinity in Late Victorian Adventure Fiction." In Constructions of Masculinity in British Literature from the Middle Ages to the Present. Palgrave Macmillan US, 2011. http://dx.doi.org/10.1057/9781137015877_10.

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Holterhoff, Kate. "Desiring African Women in H. Rider Haggard's Adventure Fiction." In Illustration in Fin-de-Siècle Transatlantic Romance Fiction. Routledge, 2022. http://dx.doi.org/10.4324/9781003017684-4.

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Goodman, Helen. "Masculinity, Tourism and Adventure in English Nineteenth-Century Travel Fiction." In Men, Masculinities, Travel and Tourism. Palgrave Macmillan UK, 2015. http://dx.doi.org/10.1057/9781137341464_2.

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Gnjfiths, Gareth. "Popular Imperial Adventure Fiction and the Discourse of Missionary Texts." In Mixed Messages. Palgrave Macmillan US, 2005. http://dx.doi.org/10.1057/9781403982322_4.

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Parkes, Christopher. "Adventure Fiction and the Youth Problem: Treasure Island and Kidnapped." In Children's Literature and Capitalism. Palgrave Macmillan UK, 2012. http://dx.doi.org/10.1057/9781137265098_4.

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Connerty, Michael. "Crime, Adventure, and Technology: Sources in Popular Fiction and Media." In Palgrave Studies in Comics and Graphic Novels. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-76893-5_5.

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Conference papers on the topic "Adventure fiction"

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Berkland, Ross, and Shaun Bangay. "Identifying annotations for adventure game generation from fiction text." In the 2010 Annual Research Conference of the South African Institute of Computer Scientists and Information Technologists. ACM Press, 2010. http://dx.doi.org/10.1145/1899503.1899506.

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Ramos, Iolanda. "Exploring the realms of utopia: Science fiction and adventure in A red sun also rises and The giver." In The 2nd International Multidisciplinary Congress Phi 2016 – Utopia(S) – Worlds and Frontiers of the Imaginary. CRC Press, 2016. http://dx.doi.org/10.1201/9781315265322-71.

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Udovičić, Bojana B. "MOTIV PRIJATELjSTVA U ROMANIMA „MALI PRINC“ ANTOANA DE SENT-EGZIPERIJA I „AGI I EMA“ IGORA KOLAROVA." In KNjIŽEVNOST ZA DECU U NAUCI I NASTAVI. University of Kragujevac, Faculty of Education in Jagodina, 2022. http://dx.doi.org/10.46793/kdnn21.127u.

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By using a comparative analysis, the paper discusses the similarity of motifs in two novels – a classic of children’s literature, Exypery’s The Little Prince, and Agi i Ema, a contemporary Serbian novel for children. In both novels, extraordinary friendship between characters develops as a result of children’s loneliness and detachment. The characters and the adventures belong both to the real and the unreal world, which is the essence of fiction.
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Grosu, Corina, and Marta Grosu. "THE CHEMICAL CLOUD." In eLSE 2013. Carol I National Defence University Publishing House, 2013. http://dx.doi.org/10.12753/2066-026x-13-128.

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The present paper contains the presentation of a new adventure educational game targeting Environmental Chemistry students. The game is supposed to attract students towards discovering the applications of Mathematics wrapped in a youth-friendly and exciting fictional environment. The game is conceived in such a way that by playing it the students' comprehension of Mathematical notions pertaining to the Environmental Chemistry field is verified and tested. All the components (the scenario, the mission, the artifacts and the game's levels) are designed to prepare the students for recognizing pos
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Reports on the topic "Adventure fiction"

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Fernández, Iván Escobar. COMTOG Report: ‘My Memory of Us’ — Boosting Historical Memory Through Implicit Visual Metaphors. European Center for Populism Studies (ECPS), 2023. http://dx.doi.org/10.55271/rp0037.

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My Memory of Us is a narrative-driven puzzle-adventure video game developed by Juggler Games. The game is set in a fictional version of Poland during World War II and tells the story of a young boy and girl who must navigate through a city that has been divided into two parts: one for Jews and one for non-Jews. The game features hand-drawn art, puzzle-solving, and stealth elements, as well as a unique memory-manipulation mechanic that allows players to change the past to solve puzzles and progress through the story. The game received positive reviews for its story and art. Overall, My Memory o
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