Academic literature on the topic 'Adventure of Link'

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Journal articles on the topic "Adventure of Link"

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Hewson, Claire. "Roma adventure." Early Years Educator 22, no. 2 (July 2, 2020): S2—S3. http://dx.doi.org/10.12968/eyed.2020.22.2.s2.

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Allan, John, Ashley Hardwell, Chris Kay, Suzanne Peacock, Melissa Hart, Michelle Dillon, and Eric Brymer. "Health and Wellbeing in an Outdoor and Adventure Sports Context." Sports 8, no. 4 (April 14, 2020): 50. http://dx.doi.org/10.3390/sports8040050.

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Outdoor and adventure sports (OAS) have been linked to positive health and wellbeing outcomes. This Special Edition brings together cutting-edge research and thought on the implications of this link. An analysis of the papers in this Special Edition reveals important insights into (i) the diverse and powerful outcomes derived from adventure experiences, (ii) how adventure experiences facilitate these outcomes, (iii) how best to design outdoor and adventure experiences. The evidence in this edition indicates a need for a more systematic approach to the inclusion of OAS as important to good health and wellbeing. OAS should be included as part of education, health, policy and planning.
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Berry, Chris. "No Father-and-Son Reunion: Chinese Sci-Fi in The Wandering Earth and Nova." Film Quarterly 74, no. 1 (2020): 40–44. http://dx.doi.org/10.1525/fq.2020.74.1.40.

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Chinese films in “the Chinese century” are more expansively confident than ever. A new vogue for science fiction, a genre that has taken off in China alongside the country's stratospheric growth, suggests that China is ready to take up the baton of galactic discovery adventure. Chris Berry examines the father-son narratives in The Wandering Earth (Frant Gwo, 2019) and Nova (Cao Fei, 2019), two recent films that link Chinese patriarchy to the triumph and trials of modern science and progress. The Wandering Earth reaffirms those dominant models in action adventure mode, while Nova's melancholic wanderings are ambivalent and even mournful. Nova reveals a more complex and varied Chinese imagination regarding the challenges presented by the twenty-first century than a mainstream production like The Wandering Earth.
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Burtner, Matthew. "EcoSono: Adventures in interactive ecoacoustics in the world." Organised Sound 16, no. 3 (November 15, 2011): 234–44. http://dx.doi.org/10.1017/s1355771811000240.

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I only went out for a walk, and finally concluded to stay out till sundown, for going out, I found, was really going in.John Muir (1913)This article describes several recent projects that together illustrate an evolving practice and a philosophy of ecoacoustic sound art called EcoSono. These projects foreground adventure – the live, in-person engagement with the world. As a technological sound art practice, EcoSono uses technology to link human and environmental expression, in an attempt to define a collaborative and symbiotic relationship between humans and the natural world. At the core of this work are computational and transduction technologies enabling deeper human–environment interaction. This paper describes three projects including the MICE (Mobile Interactive Computer Ensemble) World Tour, the EcoSono Institute music/science collaboration adventure, and the Agents Against Agency series in emergent and improvised musical forms. The article also addresses several key values of interactive ecoacoustics. First, it describes the importance of ‘impracticality’ in creating a productive environmentalist art work. The article also makes the case that the purpose of outdoor recording is not the acquisition of material samples, but to hear the world and learn from it.
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Balibar, Étienne. "Foucault's Point of Heresy: ‘Quasi-Transcendentals’ and the Transdisciplinary Function of the Episteme." Theory, Culture & Society 32, no. 5-6 (September 2015): 45–77. http://dx.doi.org/10.1177/0263276415592036.

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Major difficulties for readers of Foucault’s The Order of Things concern the historical function and the logical construction of the episteme. Our proposal is to link it with another notion, the ‘point of heresy’, less frequently addressed. This leads to asserting that irreconcilable dilemmas are in fact determined by the type of rationality governing the emergence of common objects of knowledge. It also introduces a possibility of ‘walking on two roads’: a dialogical adventure within rationality. Foucault is not content with either accepting or rejecting the ‘transcendental’ question ‘What is Man?’: with the help of quasi-transcendental categories performing a ‘transdisciplinary’ function, he wants to reach the ‘heretical’ point where anthropology becomes historicity within the horizon of finitude.
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Peng, Hong, and Anh V. Nguyen. "A link between viscosity and cation-anion contact pairs: Adventure on the concept of structure-making/breaking for concentrated salt solutions." Journal of Molecular Liquids 263 (August 2018): 109–17. http://dx.doi.org/10.1016/j.molliq.2018.04.145.

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Schofield, Oscar, Scott Glenn, Josh Kohut, Travis Miles, Hugh Roarty, Grace Saba, and Janice McDonnell. "Developing Practical Data Skills in Undergraduate Students Using Ocean Observatories." Marine Technology Society Journal 52, no. 1 (January 1, 2018): 47–53. http://dx.doi.org/10.4031/mtsj.52.1.7.

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AbstractDeveloping the workforce to meet the needs of the blue economy will require changing undergraduate marine science programs to provide a wider range of skills developed by “doing” rather than just “reading.” Students also need training on how to effectively work in a team, critically analyze data, and be able to clearly communicate key points. With that in mind, we developed a new undergraduate course (called Ocean Observing) focused on conducting research by analyzing data collected and delivered to shore in near real time from the growing global network of ocean observatories. The course structure is based on student teams that use data to develop a range of data products, many of which have been suggested by state and federal agencies as well as from maritime companies. Students can take the Ocean Observing course repeatedly throughout their undergraduate career. A complimentary second entry course (called Oceanography House) was developed to entrain freshmen first-term students into research on their first semester on campus. The Ocean Observing course has increased the number of marine science majors and the overall diversity of the marine science program and resulted in a dramatic increase in the number of independent student theses conducted each year. Over the last 10 years, student data profiles from the course emphasize the importance of conducting research in a public way so students can partake in the “adventure” of research before the outcome is known. To increase the public visibility of these “adventures,” collaborations between departments across the campus have developed nationally broadcast documentaries and outreach materials. Going forward, we seek to build on this success by developing an accelerated Masters of Operational Oceanography and link these undergraduate students with external companies through externships and coordinated research projects.
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Stoks, Gé. "Adventures In Het Moderne Vreemde Talenonderwijs." Computer-ondersteund talenonderwijs 33 (January 1, 1989): 47–53. http://dx.doi.org/10.1075/ttwia.33.07sto.

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An adventure is a new type of computer game which has become immensely popular in the course of the 1980s. This article is about the possible role of adventures in foreign language learning and teaching (FLL). First there is a brief explanation of what adventures are, the different types and the way communication within the game can take place in natural language. Examples are given for French, German and English. Adventures can play a role in FLL in several respects: -they stimulate discovery learning procedures -they encourage the use of certain reading strategies -they are suitable contexts for vocabulary learning -they can present contexts for communication. Moreover adventures can be looked upon as a new type of literary text, which learners can read as an alternative to a book (some adventures are known as interactive fiction). The article then presents a set of criteria for FLL: For advanced levels text adventures are more suitable than graphic ones from the point of view of language learning, because they present a rich language environment. Graphic ones may be more suitable for beginners. Adventures should accept a variety of syntactic patterns and provide adequate semantic analyses, so that the student gets appropriate feedback. A certain tolerance to spelling is needed, or easy correction options should be available. The program must show the student the type of language it accepts. Hint-files to help students when they get stuck are important and possibly an on-line glossary might be useful. The vocabulary used must not be too exotic and the plot not too complex. It is finally demonstrated that the Infocom adventure SHERLOCK meets these requirements to a large extent.
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Esser, Helena. "Re-Calibrating Steampunk London: Heterotopia and Spatial Imaginaries in Assassins Creed: Syndicate and The Order 1886." Humanities 10, no. 1 (March 20, 2021): 56. http://dx.doi.org/10.3390/h10010056.

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Video games have become important but understudied narrative media, which link into as well as perpetuate popular forms of cultural memory. They evoke and mediate space (or the illusion thereof) in unique ways, literally putting into play Doreen Massey’s theory of space as being produced through a multiplicity of trajectories. I examine how Assassins Creed: Syndicate and The Order 1886 (both 2015) configure a neo-Victorian London as a simulated, spatio-temporal imaginary in which urban texture becomes a readable storytelling device in and of itself, and interrogate how their neo-Victorian heterotopias are mediated through a spatial experience. Both games conjure up imaginaries of steampunk London as a counter-site sourced from and commenting on the Victorian city of memory. Through retro-speculation, they re-calibrate neo-Victorian London as a playground offering alternative forms of agency and adventure or as cyberpunk-infused hyper-city. In so doing, they invite the player to re-evaluate, through their spatial experience in such a heterotopic steampunk London, shared imaginaries of ‘the city’ and ‘the Victorian’.
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González-Gallo, Iván, and Laura Sofía Rueda-Fernández. "Sensation seeking and psychoactive substance consumption: differences between a consumer and a non-consumer sample." MedUNAB 22, no. 1 (July 30, 2019): 32–37. http://dx.doi.org/10.29375/01237047.2726.

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Introduction. Internationally, there have been several studies carried out in order to demonstrate the relationship between a high level of Sensation Seeking and illegal drug abuse. However, few studies in Colombia replicate those results. The objective is to examine the difference of Sensation Seeking personality trait and its subscales in the behaviour of drug abuse on two Colombian samples, consumers and non-consumers, measured through the Sensation Seeking Scale-V (Zuckerman & Kulhman, 1980). Methodology. 341 adult subjects, from both genders, composed the sample, half of them were consumers of illegal drugs and half of them non-consumers, assessed through Sensation Seeking Scale Version V. Results. There is a significant difference between consumers and non-consumers within the general scale and three subscales of the trait (Thrill and Adventure Seeking, Experience Seeking and Disinhibition). Discussion. Differences between the scores of consumers and non-consumers sample regarding the general trait and subtraits show the relevance of personality factors regarding substance abuse, independently than social and learning factors are influential as well. Conclusions. There is a link between Sensation Seeking and substance abuse showing the importance of the level of the trait in the multivariate phenomenon of substance dependence.
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Dissertations / Theses on the topic "Adventure of Link"

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Kontje, Timothy. "Zero Line." Digital Commons at Loyola Marymount University and Loyola Law School, 2019. https://digitalcommons.lmu.edu/etd/797.

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An action-adventure script about a hard-driving journalist named Jen who teams up with a talented but fainthearted Iraqi archaeologist and a cynical renegade soldier turned smuggler to track down antiquities looted by ISIS after the death of her war correspondent fiancé.
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Hsu, Joanne Shaoyun, and 許韶芸. "Alice's Line of Flight: Adventures Through Lewis Carroll and Tim Burton." Thesis, 2015. http://ndltd.ncl.edu.tw/handle/7d97p6.

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碩士
國立清華大學
外國語文學系
103
Since its publication 150 years ago, Alice in Wonderland has been a popular story all over the world, and Lewis Carroll’s celebrated work has been the inspiration for various adaptations. Searching for a possible future for Alice, this thesis presents a Deleuzean reading of Lewis Carroll’s Alice’s Adventures in Wonderland (1865) and the sequel Through the Looking-Glass (1871), as well as of Tim Burton’s film adaptation Alice in Wonderland (2010). Both of Carroll’s Alice books end up with Alice waking up from her weird dreams. The abrupt ending provokes me to speculate on the future of Alice, and how the dreams impact on her. I will first examine Carroll’s depiction of Alice’s dream as an ironic contrast to the reality upon the ground, which I consider to be a line of flight to escape the reality. In Burton’s film I will focus on its feminist ending since Burton fictionalizes a revolution for Alice and deals with what Carroll has left behind, and I will discuss if Alice has successfully deterritorialized in the end of the film. This thesis understands Alice in Wonderland as a line of flight leading to a becoming. Through the re-imagination of Carroll’s work from the view of the twenty-first century, Alice is endowed with the power to make decisions, and seeks out the possibilities of the oncoming future.
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Books on the topic "Adventure of Link"

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Himekawa, Akira. The legend of Zelda: A link to the past. San Francisco, CA: VIZ Media, 2010.

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The Legend of Zelda: A Link to the Past, Game Secrets. Rocklin, CA: Prima Publishing, 1993.

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The secret line. London: Red Fox, 1995.

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Zhuliya, ed. Shen mi sen lin duo li: Dao sen lin li tan xian. Taibei Shi: Wei jing guo ji gu fen you xian gong si, 2004.

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Sophie, Bayen, Goutebelle Samuel, and Jiang Jiahui, eds. Duo mao mao: Sen lin li xian ji. Xinbei Shi: Le you wen hua shi ye you xian gong si, 2014.

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ill, Yi Tʻae-ho, and Gou Zhenhong translator, eds. Re dai yu lin li xian ji: You ling hou. Nanchang Shi: Er shi yi shi ji chu ban she, 2013.

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The big adventure of a little line. New York, NY: Thames & Hudson, 2016.

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Webber, Bert. The Siskiyou Line: Adventure in railroading : documentary. Medford, Or: Webb Research Group Publishers, 1997.

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Hiaasen, Carl. Trap line. New York: Vintage Books, 1998.

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translator, Wang Bingdong, ed. Dingding yu cong lin zhan shi. Beijing: Zhongguo shao nian er tong chu ban she, 2009.

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Book chapters on the topic "Adventure of Link"

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"THE MISSING LINK: WHITEHEAD AND THE RELATION BETWEEN THE AESTHETIC AND THE ANALYTICAL IN EDUCATION." In The Adventure of Education, 23–30. Brill | Rodopi, 2009. http://dx.doi.org/10.1163/9789042029224_003.

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Sautman, Matthew. "A Link Across Adventures." In Mythopoeic Narrative in The Legend of Zelda, 136–52. Routledge, 2020. http://dx.doi.org/10.4324/9781003005872-8.

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Abate, Michelle Ann. "In Your Dreams." In Funny Girls, 90–113. University Press of Mississippi, 2018. http://dx.doi.org/10.14325/mississippi/9781496820730.003.0005.

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Chapter Four features the cartoon-character-turned-comic-book-star Little Audrey.Appearing in her first issue in 1948, the spunky little character would become one of the most beloved and most widely recognized personalities in comics over the next quarter of a century.While the Little Audrey comic books were a wholly separate commercial and creative endeavor from cartoon movie shorts, they retained one powerful link to the version on the big screen:the title character's penchant for dreaming.In numerous issues of the comic book, Little Audrey falls asleep and embarks on an imaginative adventure that constitutes the bulk of the storyline.This chapter places the Little Audrey comic books in general and the dream sequences that occur within them in particular back within their original postwar setting that was fascinated with Freudian psychology.As this discussion contends, these features do far more than simply expand the postwar reach of pop psychology.In an arguably even more important implication, they also challenge the era's prevailing views about child psychology.Accordingly, this chapter explores what Freudian theory can reveal about the dream sequences in Little Audrey and, in turn, what the series' traffic in postwar psychoanalysis can tell us about the role that comics storytelling for young people played in efforts to question, resist, and challenge this climate.
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Agamben, Giorgio. "Eros." In The Adventure, translated by Lorenzo Chiesa. The MIT Press, 2018. http://dx.doi.org/10.7551/mitpress/9780262037594.003.0003.

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This chapter seeks to define the experience of Eros. It first dismisses the modern conceptions of adventure, which run the risk of obstructing our access to the original meaning of the term. The end of the Middle Ages and the beginning of the modern age in fact coincide with an obscuration and devaluation of adventure. The chapter argues that such a line of thinking is a misunderstanding of the medieval intention: not only does adventure never remain external to the knight who is living it, but, even with respect to the poet, it turns out to be so far from contingent that it instead penetrates his heart and is identified with the very text he is writing.
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Bullock, Paul. "Adventures on Earth." In Jurassic Park, 23–44. Liverpool University Press, 2020. http://dx.doi.org/10.3828/liverpool/9781800348325.003.0002.

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This chapter explores what Steven Spielberg says about nature in Jurassic Park. It first outlines the importance of the natural world to his childhood and then goes on to explain the role it plays in his career as a whole. Spielberg films often focus on the relationship between the man-made world, which is depicted as bland and stifling, and the natural world, which is beautiful and revitalising. Spielberg’s characters are placed at the heart of this relationship and have to go through a journey that can be harmonious or challenging, but always ends in an emotional transformation. The chapter argues that Jurassic Park alters this approach by using the concept of bioengineering to depict the corrupting influence of man on nature. In depicting this influence, Spielberg takes a more hopeless stance than in previous films and draws a dividing line between man and nature. By the film’s end, nature is no longer defined by its relationship with man and man can no longer experience personal epiphanies through nature.
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Nicholson, Catherine. "Una’s Line." In Reading and Not Reading The Faerie Queene, 50–107. Princeton University Press, 2020. http://dx.doi.org/10.23943/princeton/9780691198989.003.0003.

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This chapter examines the character of Una in Edmund Spenser's The Faerie Queene. For much of the eighteenth and nineteenth centuries, Una was at the epicenter of The Faerie Queene, and the poem's ideal reader was one naturally impervious to any moralizing pretensions: a child, usually but not always a boy, old enough to read independently but not so grown as to have lost a taste for imaginary play or developed a sensitivity to allegory. Today, when nearly all readers of The Faerie Queene encounter the poem in the confines of a classroom or a footnoted scholarly edition, it is hard to appreciate the influence such actual and imagined young readers once had on its critical and popular reception. Far from requiring or fostering the hyperliteracy with which Spenser is now associated, The Faerie Queene was characterized by both admirers and detractors as quintessential children's fare: an almost too effective engine of readerly enchantment and a rich repository of adventures and images. Although this approach to The Faerie Queene ignored or occluded much of what scholarly readers now consider essential, it attended with useful closeness to parts of the poem that now get short shrift: its richly detailed fictive landscape and the characters who populate it, without necessarily having much to do with its meaning.
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Rathee, Rupa, and Pallavi Rajain. "Experiential Marketing." In Breaking Down Language and Cultural Barriers Through Contemporary Global Marketing Strategies, 113–27. IGI Global, 2019. http://dx.doi.org/10.4018/978-1-5225-6980-0.ch007.

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Customers no longer seek a product just for its features or benefits, rather they look for unique experiences. This is provided by experiential marketing where experiences broadly are divided into five categories that include consumer, product & service, off-line & online, consumption and brand experiences. Most of the previous research in this area has focused on consumer experiences. However, nowadays product and services too are aligned according to multisensory environments. One of the upcoming industries that focuses on the experiential marketing is the leisure industry or leisure services. These services include businesses focused on recreation, entertainment, sports and tourism which include theme parks, adventure parks, adventure sports, concerts, etc. Some of the examples of the leisure services in top cities of the country include Adlabs Imagica in Mumbai, Kingdom of Dreams in Gurugram, Worlds of Wonder in Noida, and Aquatica in Kolkata. The chapter aims to study the growth of this sector in an experiential economy along with strategies used by the leisure industry.
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Coleman, Deirdre. "Metamorphosis." In Henry Smeathman, the Flycatcher, 31–57. Liverpool University Press, 2018. http://dx.doi.org/10.3828/liverpool/9781786940537.003.0002.

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Chapter 1 explores how the natural history discourses of taxonomy and classification are linked to the discourses of human improvement, social rank, and order. Smeathman’s early years in Scarborough are recounted, together with his entry into the world of gentlemen collectors in London, presided over by Dru Drury. The uncertain meaning and status of natural history is discussed by way of the collectors’ rivalry and the many satires of Banks. Did science legitimize empire, or was it the other way around? And what is the link between collecting and territorial conquest? Finally, the popularity of travel books meant that Smeathman must protect his chief investment—the narrative of his tropical adventures.
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Ralph, Saw, Naw Sheera, and Stephanie Olinga-Shannon. "The Revolution Begins." In Fifty Years in the Karen Revolution in Burma, 32–43. Cornell University Press, 2020. http://dx.doi.org/10.7591/cornell/9781501746949.003.0004.

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This chapter marks the start of the Karen Revolution and the start of Saw Ralph's journey as a soldier. At Karen New Year on December 29, 1948, a number of bursts of rifle fire and automatic gunfire were directed at the Karen quarters in Insein. That was the beginning of the revolution. While his family was preparing to evacuate, Saw Ralph snuck out to the front line without their knowledge. He craved adventure. After receiving a gun, Saw Ralph went to the front line with his coworkers, thus beginning his career as a soldier at the battle of Insein—the first major battle of the Karen Revolution. He was eighteen years old. He had made up his mind that he would stay until he died or could no longer fight. He was there at the very beginning of the revolution, in that first life-changing battle, and he stayed for the next five decades.
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Blevins, Brooks. "Introduction." In A History of the Ozarks, Volume 2, 1–6. University of Illinois Press, 2019. http://dx.doi.org/10.5622/illinois/9780252042737.003.0001.

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It may have been the first novel written by anyone who ever called the Ozarks home. If so, then it’s almost certainly not what you would expect. First published in 1854, The Life and Adventures of Joaquín Murieta, the Celebrated California Bandit would likely have taken its place in the dustbin of history alongside other dime novels of the nineteenth century if not for two “firsts” and a link with a twentieth-century American pop-cultural icon. The fictionalized tale of an actual Sonoran-born bandit in Mexican California is believed to be both the first novel penned by a Native American and the first published in California, two hefty firsts that are unlikely to make room for our humble regional claim in the author’s biographical entry anytime soon. Nor will his roots in the hills of Oklahoma and Arkansas earn billing over the assertion by some scholars that the novel inspired Johnston McCulley’s creation of the heroic Mexican character Zorro in 1919....
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Conference papers on the topic "Adventure of Link"

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Phalavandishvili, Nargiz, Natalia Robitashvili, and Ekaterine Bakhtadze. "Value Chain Analysis of adventure tourism: a case study of Ajara Autonomous Republic (Georgia)." In 22nd International Scientific Conference. “Economic Science for Rural Development 2021”. Latvia University of Life Sciences and Technologies. Faculty of Economics and Social Development, 2021. http://dx.doi.org/10.22616/esrd.2021.55.037.

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Ajara Autonomous Republic, both within the country and in the world tourist market, has always been positioned as a maritime tourist destination. However, over recent years diversification of tourist products and appealing new market segments have become one of the main priorities of the tourism development strategy of Ajara Autonomous Republic. As a result, the government is creating an appropriate tourist infrastructure, especially in rural areas to support developing such tourist products as adventure and eco-tourism. Adventure tourism can deliver significant benefits at the local level and it is a developing segment in Ajara. Creating adventure tourism products requires integration of various interdependent services. A tourism value chain is defined as a system that describes the cooperation of private and state sectors in providing resources, which creates costs and adds value through various processes and delivers final products to visitors. The purpose of the research was to determine weak links in the value chain and creating a comprehensive value chain model to form the competitive adventure tourism product. The research involved all actors, which operate in the tourism sector. Based on the results of the survey, in the value chain, the food link turned out to be the weakest, whereas the accommodation with the highest share was distinguished in the visitor spending structure. Overall, the cost of the adventure tour will be affordable for both international and domestic tourists. At this stage, government support and participation are crucial in the formation of adventure tourism infrastructure. Through using the case study and qualitative research methods, we tried to identify challenges to the growth of adventure tourism in Ajara and developed recommendations to overcome these challenges.
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Šuppa, Marek, Ondrej Jariabka, Adrián Matejov, and Marek Nagy. "TermAdventure: Interactively Teaching UNIX Command Line, Text Adventure Style." In ITiCSE 2021: 26th ACM Conference on Innovation and Technology in Computer Science Education. New York, NY, USA: ACM, 2021. http://dx.doi.org/10.1145/3430665.3456387.

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Pickard, Luke, James McKenna, Julie A. Brunton, and Andrea Utley. "Personal development, resilience theory and transition to university for 1st year students." In Third International Conference on Higher Education Advances. Valencia: Universitat Politècnica València, 2017. http://dx.doi.org/10.4995/head17.2017.5172.

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Aim The study aimed to determine whether an outdoor orientation programme (OOP) could increase personal development, develop resilience and aid transition and adaptation in 1st year university students. OOPs are thought to aid transition through adventure experience. Based on student development theory, outdoor orientation programmes accelerate psychological growth (Vlamis et al., 2011). Method Semi structured interviews were conducted with 14 students who attended an outdoor orientation programme to investigate the experience of attending an OOP and transition to university. The data was analysed following Braun and Clarke (2006) Six phase approach to thematic analysis. Results Thematic areas discovered included ‘Personal development – Building more than a raft’. This theme described the way in which students developed self-worth and self-efficacy through the OOP experience. ‘The fine line between challenge and fear’ describes how delivery of an intervention such as an OOP needs to be carefully delivered to enhance the benefits and limit any possible detrimental experiences. Discussion These first year students developed in terms of self-worth and self-efficacy through overcoming challenge. This development was also linked to the students surprising themselves about their capacities for handling adversity. Keywords: Adaptation; transition; 1st year students; outdoor orientation program; resilience; personal development.
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