Journal articles on the topic 'Advertising effectiveness mobile games'
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Çeltek, Evrim. "Mobile advergames in tourism marketing." Journal of Vacation Marketing 16, no. 4 (October 2010): 267–81. http://dx.doi.org/10.1177/1356766710380882.
Full textMartínez, Carolina. "The struggles of everyday life: How children view and engage with advertising in mobile games." Convergence: The International Journal of Research into New Media Technologies 25, no. 5-6 (November 27, 2017): 848–67. http://dx.doi.org/10.1177/1354856517743665.
Full textFlores Álvarez, Katherine Alexandra, Macarena Nicole Aranda Morgado, and Manuela López. "How Does Advertising in Mobile Games Affect Consumers?" aDResearch ESIC International Journal of Communication Research 17, no. 17 (January 1, 2018): 30–45. http://dx.doi.org/10.7263/adresic-017-05.
Full textTripathi, Shalini N., and Masood H. Siddiqui. "Effectiveness of Mobile Advertising: The Indian Scenario." Vikalpa: The Journal for Decision Makers 33, no. 4 (October 2008): 47–60. http://dx.doi.org/10.1177/0256090920080404.
Full textAnusha. "EFFECTIVENESS OF ONLINE ADVERTISING." International Journal of Research -GRANTHAALAYAH 4, no. 3SE (March 31, 2016): 14–21. http://dx.doi.org/10.29121/granthaalayah.v4.i3se.2016.2772.
Full textYELKUR, RAMA, CHUCK TOMKOVICK, and PATTY TRACZYK. "Super Bowl Advertising Effectiveness: Hollywood Finds the Games Golden." Journal of Advertising Research 44, no. 1 (March 2004): 143–59. http://dx.doi.org/10.1017/s0021849904040085.
Full textPeng, Jianping, Juanjuan Qu, Le Peng, and Jing Quan. "An Exploratory Study of the Effectiveness of Mobile Advertising." Information Resources Management Journal 30, no. 4 (October 2017): 24–38. http://dx.doi.org/10.4018/irmj.2017100102.
Full textKim, Jong-Youl, and Ji-Hun Lee. "Effect of Mobile Commerce Interaction Characteristics on Game Advertising Effect and Game Re-purchase Intent." Research in World Economy 11, no. 2 (May 23, 2020): 59. http://dx.doi.org/10.5430/rwe.v11n2p59.
Full textPlasencia, J., E. T. Quilliam, S. Kim, N. Rifon, and L. Weatherspoon. "Food, Fun and Games: Food Advertising in Computers versus Mobile Devices." Journal of the Academy of Nutrition and Dietetics 115, no. 9 (September 2015): A35. http://dx.doi.org/10.1016/j.jand.2015.06.122.
Full textGüçeri-Uçar, Gözem. "Enhancing Mobile Advertising Effectiveness in Turkey through Peer Influence." Journal of Electronic Commerce in Organizations 11, no. 4 (October 2013): 1–18. http://dx.doi.org/10.4018/jeco.2013100101.
Full textGöksu, İdris, Alper Aslan, and Yiğit Emrah Turgut. "Evaluation of mobile games in the context of content: What do children face when playing mobile games?" E-Learning and Digital Media 17, no. 5 (June 26, 2020): 388–407. http://dx.doi.org/10.1177/2042753020936785.
Full textStewart, Kristin, Matt Kammer-Kerwick, Allison Auchter, Hyeseung Elizabeth Koh, Mary Elizabeth Dunn, and Isabella Cunningham. "Examining digital video advertising (DVA) effectiveness." European Journal of Marketing 53, no. 11 (November 11, 2019): 2451–79. http://dx.doi.org/10.1108/ejm-11-2016-0619.
Full textMerisavo, Marko, Jari Vesanen, Antti Arponen, Sami Kajalo, and Mika Raulas. "The effectiveness of targeted mobile advertising in selling mobile services: an empirical study." International Journal of Mobile Communications 4, no. 2 (2006): 119. http://dx.doi.org/10.1504/ijmc.2006.008604.
Full textYüce, Arif, Ümit Can Büyükakgül, and Hakan Katırcı. "Game in the Game: Examining In-App Advertising in Mobile Sports Games." PODIUM Sport, Leisure and Tourism Review 8, no. 1 (January 1, 2019): 34–44. http://dx.doi.org/10.5585/podium.v8i1.319.
Full textUnni, Ramaprasad, and Robert Harmon. "Perceived Effectiveness of Push vs. Pull Mobile Location Based Advertising." Journal of Interactive Advertising 7, no. 2 (March 2007): 28–40. http://dx.doi.org/10.1080/15252019.2007.10722129.
Full textAndrews, Michelle. "Increasing the Effectiveness of Mobile Advertising by Using Contextual Information." GfK Marketing Intelligence Review 9, no. 2 (November 27, 2017): 36–41. http://dx.doi.org/10.1515/gfkmir-2017-0016.
Full textSpasova, Lyubomira, and Zhenya Gundasheva. "MAIN ACRONYMS FOR INDICATING THE EFFECTIVENESS OF ADVERTISING COMMUNICATION OF MOBILE OPERATORS." Trakia Journal of Sciences 17, Suppl.1 (2019): 847–52. http://dx.doi.org/10.15547/tjs.2019.s.01.139.
Full textZhang, Yanping, Xiaodong Li, and Juho Hamari. "How does mobility affect social media advertising effectiveness? A study in WeChat." Industrial Management & Data Systems 120, no. 11 (October 7, 2020): 2081–101. http://dx.doi.org/10.1108/imds-05-2020-0268.
Full textWesterlund, Mika, Risto Rajala, Tuure Tuunanen, and Jari Salo. "The Influence of Content and Trust on Consumers' Intention to Accept Mobile Advertisements." International Journal of E-Services and Mobile Applications 1, no. 4 (October 2009): 1–15. http://dx.doi.org/10.4018/jesma.2009070801.
Full text김한수 and Kimjunkyo. "Research about Effectiveness of Automotive Advertising Brand Experience Using Mobile Devices." Journal of Digital Design 15, no. 3 (July 2015): 477–87. http://dx.doi.org/10.17280/jdd.2015.15.3.045.
Full textAbbasi, Ghazanfar Ali, Sea Su-Yee, and Yen-Nee Goh. "An Integrative Approach for Determining Consumers Mobile Advertising Related Attitudes and Intentions." International Journal of Interactive Mobile Technologies (iJIM) 14, no. 15 (September 11, 2020): 95. http://dx.doi.org/10.3991/ijim.v14i15.14955.
Full textWang, Ying, and Ebru Genç. "Path to effective mobile advertising in Asian markets." Asia Pacific Journal of Marketing and Logistics 31, no. 1 (January 14, 2019): 55–80. http://dx.doi.org/10.1108/apjml-06-2017-0112.
Full textMulhem, Ahmed Al, and Mohammed Amin Almaiah. "A Conceptual Model to Investigate the Role of Mobile Game Applications in Education during the COVID-19 Pandemic." Electronics 10, no. 17 (August 30, 2021): 2106. http://dx.doi.org/10.3390/electronics10172106.
Full textYeh, Jin-Tsann, and Chyong-Ling Lin. "Measuring the effectiveness of advertisements sent via mobile phone: Implications of the appeal, endorser, and involvement model and purchasing behavior." Social Behavior and Personality: an international journal 38, no. 2 (March 1, 2010): 249–56. http://dx.doi.org/10.2224/sbp.2010.38.2.249.
Full textKARRAY, SALMA, and GEORGES ZACCOUR. "EFFECTIVENESS OF COOP ADVERTISING PROGRAMS IN COMPETITIVE DISTRIBUTION CHANNELS." International Game Theory Review 09, no. 02 (June 2007): 151–67. http://dx.doi.org/10.1142/s0219198907001333.
Full textFuxman, Leonora, I. Hilmi Elifoglu, Chiang-nan Chao, and Tiger Li. "Digital Advertising: A More Effective Way to Promote Businesses’ Products." Journal of Business Administration Research 3, no. 2 (May 10, 2018): 59. http://dx.doi.org/10.5430/jbar.v3n2p59.
Full textStotlar, David K., and David A. Johnson. "Assessing the Impact and Effectiveness of Stadium Advertising on Sport Spectators at Division I Institutions." Journal of Sport Management 3, no. 2 (July 1989): 90–102. http://dx.doi.org/10.1123/jsm.3.2.90.
Full textHa, Young Wook, Myeong-Cheol Park, and Euehun Lee. "A framework for mobile SNS advertising effectiveness: user perceptions and behaviour perspective." Behaviour & Information Technology 33, no. 12 (June 24, 2014): 1333–46. http://dx.doi.org/10.1080/0144929x.2014.928906.
Full textWang, Liming, Yanni Liu, and Jicheng Wu. "An empirical examination of location-based mobile advertising effectiveness from value perspective." International Journal of Wireless and Mobile Computing 12, no. 2 (2017): 198. http://dx.doi.org/10.1504/ijwmc.2017.084178.
Full textZou, Pin Jia, Yan Yan Xu, Jue Wang, and Zheng Fang. "Optimizing Advertising Using Wireless Communication Technology: A Zero-Inflated Poisson Approach." Applied Mechanics and Materials 411-414 (September 2013): 739–42. http://dx.doi.org/10.4028/www.scientific.net/amm.411-414.739.
Full textKim, Mijung, Jun Heo, and Sylvia M. Chan-Olmsted. "Perceived Effectiveness and Business Structure among Advertising Agencies: A Case Study of Mobile Advertising in South Korea." Journal of Media Business Studies 7, no. 2 (June 2010): 1–20. http://dx.doi.org/10.1080/16522354.2010.11073504.
Full textChao, Chiang-nan, Yanni Ping, and Yingchun Wang. "The Advertising Spending Trends: Mobile Vs Traditional Media-- An Empirical Study." Management and Organizational Studies 6, no. 2 (May 12, 2019): 1. http://dx.doi.org/10.5430/mos.v6n2p1.
Full textCallens, Hanna. "Kidfluencer marketing in the video game industry." Interactive Entertainment Law Review 3, no. 1 (September 1, 2020): 44–54. http://dx.doi.org/10.4337/ielr.2020.01.04.
Full textWardaszko, Marcin, and Błażej Podgórski. "Mobile Learning Game Effectiveness in Cognitive Learning by Adults: A Comparative Study." Simulation & Gaming 48, no. 4 (April 21, 2017): 435–54. http://dx.doi.org/10.1177/1046878117704350.
Full textIsa, Sani Muhammad, Frisca, R. Puspitasari, S. T. Setyady, and Y. Sari. "ANALISIS EFEKTIVITAS PEMASANGAN IKLAN PADA APLIKASI MOBILE DAN FAKTOR-FAKTOR YANG MEMENGARUHINYA." Jurnal Sistem Informasi 7, no. 1 (July 15, 2012): 42. http://dx.doi.org/10.21609/jsi.v7i1.293.
Full textAn, Han, and Jifan Ren. "XGBDeepFM for CTR Predictions in Mobile Advertising Benefits from Ad Context." Mathematical Problems in Engineering 2020 (April 27, 2020): 1–7. http://dx.doi.org/10.1155/2020/1747315.
Full textAlkhateeb, Mohammad Ahmad. "Effect of Mobile Gaming on Mathematical Achievement among 4th Graders." International Journal of Emerging Technologies in Learning (iJET) 14, no. 07 (April 11, 2019): 4. http://dx.doi.org/10.3991/ijet.v14i07.10315.
Full textCianfrone, Beth A., Galen T. Trail, James J. Zhang, and Richard J. Lutz. "Effectiveness of In-Game Advertisements in Sport Video Games: An Experimental Inquiry on Current Gamers." International Journal of Sport Communication 1, no. 2 (June 2008): 195–218. http://dx.doi.org/10.1123/ijsc.1.2.195.
Full textSekhavat, Yoones A. "Nowcasting Mobile Games Ranking Using Web Search Query Data." International Journal of Computer Games Technology 2016 (2016): 1–9. http://dx.doi.org/10.1155/2016/9859813.
Full textCatalán, Sara, Eva Martínez, and Elaine Wallace. "The role of flow for mobile advergaming effectiveness." Online Information Review 43, no. 7 (November 11, 2019): 1228–44. http://dx.doi.org/10.1108/oir-06-2018-0198.
Full textPatrick Rau, Pei-Luen, Jia Zhou, Duye Chen, and Ta-Ping Lu. "The influence of repetition and time pressure on effectiveness of mobile advertising messages." Telematics and Informatics 31, no. 3 (August 2014): 463–76. http://dx.doi.org/10.1016/j.tele.2013.10.003.
Full textYoon, Jongsoo. "A Study on the Effectiveness of Mobile Advertising: Based on Technology Acceptance Model." Journal of the Korea Society of Computer and Information 18, no. 12 (December 31, 2013): 139–47. http://dx.doi.org/10.9708/jksci.2013.18.12.139.
Full textSebastián Morillas, Ana, Marian Núñez Cansado, and Daniel Muñoz Sastre. "New business models for advertisers: The video games sector in Spain. Advergaming Vs Ingame Advertising." Revista ICONO14. Revista científica de Comunicación y Tecnologías emergentes 14, no. 2 (July 31, 2016): 256. http://dx.doi.org/10.7195/ri14.v14i2.964.
Full textDanesi, Marcel. "Emoji in Advertising." International Journal of Semiotics and Visual Rhetoric 1, no. 2 (July 2017): 1–12. http://dx.doi.org/10.4018/ijsvr.2017070101.
Full textFerri, Gabriele. "Rhetorics, Simulations and Games." International Journal of Gaming and Computer-Mediated Simulations 5, no. 1 (January 2013): 32–49. http://dx.doi.org/10.4018/jgcms.2013010103.
Full textSie-Yi, Laura Lim, and Noraziah ChePa. "Criteria of Mobile Psychotherapy Games for Memory Disorder: A Systematic Literature Review." International Journal of Interactive Mobile Technologies (iJIM) 14, no. 05 (April 7, 2020): 57. http://dx.doi.org/10.3991/ijim.v14i05.13345.
Full textMaheshwari, Prateek, Nitin Seth, and Anoop Kumar Gupta. "An interpretive structural modeling approach to advertisement effectiveness in the Indian mobile phone industry." Journal of Modelling in Management 13, no. 1 (February 12, 2018): 190–210. http://dx.doi.org/10.1108/jm2-04-2016-0040.
Full textGong, Shiyang, Wanqin Wang, and Qian Li. "Marketing communication in the digital age: online ads, online WOM and mobile game adoptions." Nankai Business Review International 10, no. 3 (August 5, 2019): 382–407. http://dx.doi.org/10.1108/nbri-12-2018-0073.
Full textAhn, Hyun Chul, and Kyoung Jae Kim. "Context-Aware Recommender System for Location-Based Advertising." Key Engineering Materials 467-469 (February 2011): 2091–96. http://dx.doi.org/10.4028/www.scientific.net/kem.467-469.2091.
Full textFang, Zheng, Yang Yang, Yan Dong Ren, and Jing Cai. "Application of Wireless Location Technology in Advertising." Applied Mechanics and Materials 268-270 (December 2012): 1805–8. http://dx.doi.org/10.4028/www.scientific.net/amm.268-270.1805.
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