Academic literature on the topic 'Affective Computing'
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Journal articles on the topic "Affective Computing"
Hudlicka, Eva, Psychometrix Associates, Michael McNeese, Kevin Corker, Ray King, Jennifer Healy, Eva Hudlicka, Daniel Serfaty, and Rod Wellens. "Affective Computing." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 43, no. 3 (September 1999): 275–78. http://dx.doi.org/10.1177/154193129904300331.
Full textArmony, Jorge L. "Affective Computing." Trends in Cognitive Sciences 2, no. 7 (July 1998): 270. http://dx.doi.org/10.1016/s1364-6613(98)01190-5.
Full textLisetti, C. L. "Affective computing." Pattern Analysis and Applications 1, no. 1 (March 1998): 71–73. http://dx.doi.org/10.1007/bf01238028.
Full textThompson, Nik, and Tanya Jane McGill. "Affective Stack — A Model for Affective Computing Application Development." Journal of Software 10, no. 8 (August 2015): 919–30. http://dx.doi.org/10.17706//jsw.10.8.919-930.
Full textThompson, Nik, and Tanya Jane McGill. "Affective Stack — A Model for Affective Computing Application Development." Journal of Software 10, no. 8 (2015): 919–30. http://dx.doi.org/10.17706/jsw.10.8.919-930.
Full textNoyes, Jan. "Review: Affective Computing." Perception 27, no. 5 (May 1998): 631–32. http://dx.doi.org/10.1068/p270631.
Full textPicard, Rosalind W. "Affective computing: challenges." International Journal of Human-Computer Studies 59, no. 1-2 (July 2003): 55–64. http://dx.doi.org/10.1016/s1071-5819(03)00052-1.
Full textJin, Jing. "Symposium Title: Affective Computing and Affective Neuroscience." International Journal of Psychophysiology 168 (October 2021): S53. http://dx.doi.org/10.1016/j.ijpsycho.2021.07.161.
Full textKhanna, Rahul, Nicole Robinson, Meaghan O’Donnell, Harris Eyre, and Erin Smith. "Affective Computing in Psychotherapy." Advances in Psychiatry and Behavioral Health 2, no. 1 (September 2022): 95–105. http://dx.doi.org/10.1016/j.ypsc.2022.05.006.
Full textKALIOUBY, R. E., R. PICARD, and S. BARON-COHEN. "Affective Computing and Autism." Annals of the New York Academy of Sciences 1093, no. 1 (December 1, 2006): 228–48. http://dx.doi.org/10.1196/annals.1382.016.
Full textDissertations / Theses on the topic "Affective Computing"
Galván, Suazo José Daniel, and Lucas Victor Manuel Segura. "Proyecto desarrollo de aplicaciones con affective computing." Bachelor's thesis, Universidad Peruana de Ciencias Aplicadas (UPC), 2017. http://hdl.handle.net/10757/622083.
Full textAffective computing is a field of research and emerging development which use in very interesting in different fields of business today. In this paper sets out the scope of this project is the development of Affective Computing demonstrations recognition considering five technologies: facial recognition, gait recognition, voice recognition, gesture recognition and Gaze Control. Chapter 1 will describe Project since a management perspective. In this context, the general objective whose compliance is determined by the completion of Specific Objectives, which are related one success indicators described also be considered. Finally, the present project planning, in which the scope and Management Planning terms of time, human resources, communications and risks are detailed. In Chapter 2, presents the list of different student outcomes. In this chapter, each point describes how the project satisfied the student outcome’s criteria. In Chapter 3, presents the theoretical framework of the project, which is initiated with the definition of emotion detection, which is the principal component that uses the Affective Computing is present. Subsequently, Affective Computing is defined. In Chapter 4, the State of the Art will take place, presenting some of the predecessors Projects exposing the current state of progress of the implementation of solutions based on Affective Computing. Finally, there are the Conclusions. In Chapter 5, solutions, it’s explain about the final product, documenting his description, user stories, maps Interaction and solution architecture will be described. Finally, in Chapter 6, the three proposals Affective Computing solution will be documented.
Thompson, Nik. "Development of an open affective computing environment." Thesis, Thompson, Nik (2012) Development of an open affective computing environment. PhD thesis, Murdoch University, 2012. https://researchrepository.murdoch.edu.au/id/eprint/13923/.
Full textBecker-Asano, Christian. "WASABI: affect simulation for agents with believable interactivity /." Heidelberg : Akademische Verlagsgesellschaft Aka, 2008. http://opac.nebis.ch/cgi-bin/showAbstract.pl?u20=9783898383196.
Full textReynolds, Carson Jonathan 1976. "Adversarial uses of affective computing and ethical implications." Thesis, Massachusetts Institute of Technology, 2005. http://hdl.handle.net/1721.1/33881.
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Includes bibliographical references (p. 141-145).
Much existing affective computing research focuses on systems designed to use information related to emotion to benefit users. Many technologies are used in situations their designers didn't anticipate and would not have intended. This thesis discusses several adversarial uses of affective computing: use of systems with the goal of hindering some users. The approach taken is twofold: first experimental observation of use of systems that collect affective signals and transmit them to an adversary; second discussion of normative ethical judgments regarding adversarial uses of these same systems. This thesis examines three adversarial contexts: the Quiz Experiment, the Interview Experiment, and the Poker Experiment. In the quiz experiment, participants perform a tedious task that allows increasing their monetary reward by reporting they solved more problems than they actually did. The Interview Experiment centers on a job interview where some participants hide or distort information, interviewers are rewarded for hiring the honest, and where interviewees are rewarded for being hired. In the Poker Experiment subjects are asked to play a simple poker-like game against an adversary who has extra affective or game state information.
(cont.) These experiments extend existing work on ethical implications of polygraphs by considering variables (e.g. context or power relationships) other than recognition rate and using systems where information is completely mediated by computers. In all three experiments it is hypothesized that participants using systems that sense and transmit affective information to an adversary will have degraded performance and significantly different ethical evaluations than those using comparable systems that do not sense or transmit affective information. Analysis of the results of these experiments shows a complex situation in which the context of using affective computing systems bears heavily on reports dealing with ethical implications. The contribution of this thesis is these novel experiments that solicit participant opinion about ethical implications of actual affective computing systems and dimensional metaethics, a procedure for anticipating ethical problems with affective computing systems.
by Carson Jonathan Reynolds.
Ph.D.
Bortz, Brennon Christopher. "Using Music and Emotion to Enable Effective Affective Computing." Diss., Virginia Tech, 2019. http://hdl.handle.net/10919/90888.
Full textDoctor of Philosophy
The computing devices with which we interact daily continue to become ever smaller, intelligent, and pervasive. Not only are they becoming more intelligent, but some are developing awareness of a user’s affective state. Affective computing—computing that in some way senses, expresses, or modifies affect—is still a field very much in its youth. While progress has been made, the field is still limited by the need for larger sets of diverse, naturalistic, and multimodal data. This dissertation contributes the findings from a number of explorations of the relationships between strong reactions to music and the characteristics and self-reported affect of listeners. It demonstrates not only that such relationships do exist, but takes steps toward automatically predicting whether or not a listener will exhibit such exceptional responses. Second, this work contributes a flexible strategy and functional system for both successfully executing large-scale, distributed studies of psychophysiology and affect; and for synthesizing, managing, and disseminating the data collected through such efforts. Finally, and most importantly, this work presents the Emotion in Motion (EiM) (a study of human affective/psychophysiological response to musical stimuli) database comprising over 23,000 participants and nearly 67,000 psychophysiological responses.
Radits, Markus. "The Affective PDF Reader." Thesis, Växjö University, School of Mathematics and Systems Engineering, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-7033.
Full textThe Affective PDF Reader is a PDF Reader combined with affect recognition systems. The aim of the project is to research a way to provide the reader of a PDF with real - time visual feedback while reading the text to influence the reading experience in a positive way. The visual feedback is given in accordance to analyzed emotional states of the person reading the text - this is done by capturing and interpreting affective information with a facial expression recognition system. Further enhancements would also include analysis of voice in the computation as well as gaze tracking software to be able to use the point of gaze when rendering the visualizations.The idea of the Affective PDF Reader mainly arose in admitting that the way we read text on computers, mostly with frozen and dozed off faces, is somehow an unsatisfactory state or moreover a lonesome process and a poor communication. This work is also inspired by the significant progress and efforts in recognizing emotional states from video and audio signals and the new possibilities that arise from.The prototype system was providing visualizations of footprints in different shapes and colours which were controlled by captured facial expressions to enrich the textual content with affective information. The experience showed that visual feedback controlled by utterances of facial expressions can bring another dimension to the reading experience if the visual feedback is done in a frugal and non intrusive way and it showed that the evolvement of the users can be enhanced.
Anderson, Keith William John. "A real-time facial expression recognition system for affective computing." Thesis, Queen Mary, University of London, 2004. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.405823.
Full textVilleda, Enrique Edgar LeoÌn. "Towards affective pervasive computing : emotion detection in intelligent inhabited environments." Thesis, University of Essex, 2007. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.438154.
Full textYates, Heath. "Affective Intelligence in Built Environments." Diss., Kansas State University, 2018. http://hdl.handle.net/2097/38790.
Full textDepartment of Computer Science
William H. Hsu
The contribution of the proposed dissertation is the application of affective intelligence in human-developed spaces where people live, work, and recreate daily, also known as built environments. Built environments have been known to influence and impact individual affective responses. The implications of built environments on human well-being and mental health necessitate the need to develop new metrics to measure and detect how humans respond subjectively in built environments. Detection of arousal in built environments given biometric data and environmental characteristics via a machine learning-centric approach provides a novel and new capability to measure human responses to built environments. Work was also conducted on experimental design methodologies for multiple sensor fusion and detection of affect in built environments. These contributions include exploring new methodologies in applying supervised machine learning algorithms, such as logistic regression, random forests, and artificial neural networks, in the detection of arousal in built environments. Results have shown a machine learning approach can not only be used to detect arousal in built environments but also for the construction of novel explanatory models of the data.
Axelrod, Lesley Ann. "Emotional recognition in computing." Thesis, Brunel University, 2010. http://bura.brunel.ac.uk/handle/2438/5758.
Full textBooks on the topic "Affective Computing"
Cabada, Ramón Zatarain, Héctor Manuel Cárdenas López, and Hugo Jair Escalante. Multimodal Affective Computing. Cham: Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-32542-7.
Full textPaiva, Ana C. R., Rui Prada, and Rosalind W. Picard, eds. Affective Computing and Intelligent Interaction. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-74889-2.
Full textLuo, Jia, ed. Affective Computing and Intelligent Interaction. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-27866-2.
Full textTao, Jianhua, Tieniu Tan, and Rosalind W. Picard, eds. Affective Computing and Intelligent Interaction. Berlin, Heidelberg: Springer Berlin Heidelberg, 2005. http://dx.doi.org/10.1007/11573548.
Full textD’Mello, Sidney, Arthur Graesser, Björn Schuller, and Jean-Claude Martin, eds. Affective Computing and Intelligent Interaction. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-24571-8.
Full textD’Mello, Sidney, Arthur Graesser, Björn Schuller, and Jean-Claude Martin, eds. Affective Computing and Intelligent Interaction. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-24600-5.
Full textAhmad, Khurshid, ed. Affective Computing and Sentiment Analysis. Dordrecht: Springer Netherlands, 2011. http://dx.doi.org/10.1007/978-94-007-1757-2.
Full textLuo, Jia. Affective Computing and Intelligent Interaction. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012.
Find full textGarg, Muskan, and Rajesh Shardanand Prasad, eds. Affective Computing for Social Good. Cham: Springer Nature Switzerland, 2024. http://dx.doi.org/10.1007/978-3-031-63821-3.
Full textJou, Brendan Wesley. Large-scale Affective Computing for Visual Multimedia. [New York, N.Y.?]: [publisher not identified], 2016.
Find full textBook chapters on the topic "Affective Computing"
Bösel, Bernd. "Affective Computing." In Mensch-Maschine-Interaktion, 223–25. Stuttgart: J.B. Metzler, 2019. http://dx.doi.org/10.1007/978-3-476-05604-7_30.
Full textCabada, Ramón Zatarain, Héctor Manuel Cárdenas López, and Hugo Jair Escalante. "Affective Computing." In Multimodal Affective Computing, 3–20. Cham: Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-32542-7_1.
Full textBanafa, Ahmed. "Affective Computing." In Quantum Computing and Other Transformative Technologies, 49–51. New York: River Publishers, 2023. http://dx.doi.org/10.1201/9781003339175-13.
Full textTuschling, Anna. "Affective/Emotional Computing." In Handbuch Virtualität, 373–84. Wiesbaden: Springer Fachmedien Wiesbaden, 2020. http://dx.doi.org/10.1007/978-3-658-16342-6_21.
Full textTuschling, Anna. "Affective/Emotional Computing." In Handbuch Virtualität, 1–12. Wiesbaden: Springer Fachmedien Wiesbaden, 2019. http://dx.doi.org/10.1007/978-3-658-16358-7_21-1.
Full textRing, Lazlo, Timothy Bickmore, and Daniel Schulman. "Longitudinal Affective Computing." In Intelligent Virtual Agents, 89–96. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-33197-8_9.
Full textD’Mello, Sidney. "Affective/Emotional Computing." In Encyclopedia of Sciences and Religions, 29–32. Dordrecht: Springer Netherlands, 2013. http://dx.doi.org/10.1007/978-1-4020-8265-8_1243.
Full textCabada, Ramón Zatarain, Héctor Manuel Cárdenas López, and Hugo Jair Escalante. "Multimodal Personality Recognition for Affective Computing." In Multimodal Affective Computing, 173–208. Cham: Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-32542-7_15.
Full textCabada, Ramón Zatarain, Héctor Manuel Cárdenas López, and Hugo Jair Escalante. "Affective Learning Environments." In Multimodal Affective Computing, 35–41. Cham: Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-32542-7_3.
Full textAgarwal, Basant, and Namita Mittal. "Introduction." In Socio-Affective Computing, 1–4. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-25343-5_1.
Full textConference papers on the topic "Affective Computing"
Lee, Chia-Han, Po-Hsiang Huang, Tsung-Han Lee, and Po-Hao Chen. "Affective Communication: Designing Semantic Communication for Affective Computing." In 2024 33rd Wireless and Optical Communications Conference (WOCC), 35–39. IEEE, 2024. https://doi.org/10.1109/wocc61718.2024.10786043.
Full textIslam, Tanvir, Anika Rahman Joyita, Aisha Rahmot Ananna, Rafi Khandoker, Fatema Ahsan, and Md Golam Rabiul Alam. "Food Affection Determination Through Biosignal Based Affective Computing." In 2022 IEEE Asia-Pacific Conference on Computer Science and Data Engineering (CSDE). IEEE, 2022. http://dx.doi.org/10.1109/csde56538.2022.10089292.
Full textCooney, Martin, Sepideh Pashami, Anita Sant'Anna, Yuantao Fan, and Slawomir Nowaczyk. "Pitfalls of Affective Computing." In Companion of the The Web Conference 2018. New York, New York, USA: ACM Press, 2018. http://dx.doi.org/10.1145/3184558.3191611.
Full textOliver, Javier, and Begoña García-Zapirain. "AFFECTIVE COMPUTING AND EDUCATION." In International Technology, Education and Development Conference. IATED, 2017. http://dx.doi.org/10.21125/inted.2017.0454.
Full textHammal, Zakia, and Merlin Teodosia Suarez. "Towards Context Based Affective Computing." In 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction (ACII). IEEE, 2013. http://dx.doi.org/10.1109/acii.2013.149.
Full textStanojevic, Mladen, and Sanja Vranes. "Semantic Classifier for Affective Computing." In 2008 International Conference on Computational Intelligence for Modelling Control & Automation. IEEE, 2008. http://dx.doi.org/10.1109/cimca.2008.28.
Full textGonzalez-Sanchez, Javier, Maria-Elena Chavez-Echeagaray, Robert Atkinson, and Winslow Burleson. "Affective computing meets design patterns." In the 16th European Conference. New York, New York, USA: ACM Press, 2011. http://dx.doi.org/10.1145/2396716.2396730.
Full text"Affective computing - tools and applications." In 2015 8th International Conference on Human System Interactions (HSI). IEEE, 2015. http://dx.doi.org/10.1109/hsi.2015.7170677.
Full textMadhusudan and Aman Kumar Sharma. "Affective computing: A social aspect." In 2016 Fourth International Conference on Parallel, Distributed and Grid Computing (PDGC). IEEE, 2016. http://dx.doi.org/10.1109/pdgc.2016.7913132.
Full textMadhusudan and Aman Kumar Sharma. "Affective computing: A fuzzy approach." In 2016 Fourth International Conference on Parallel, Distributed and Grid Computing (PDGC). IEEE, 2016. http://dx.doi.org/10.1109/pdgc.2016.7913134.
Full textReports on the topic "Affective Computing"
Khan, Samir. Redefining Space Commerce: The Move Toward Servitization. 400 Commonwealth Drive, Warrendale, PA, United States: SAE International, January 2024. http://dx.doi.org/10.4271/epr2024002.
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