Dissertations / Theses on the topic 'Affordans'
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Nyman, Anna. "Lekflöde i Varbergaskogen : Affordans som synsätt vid formgivning av en naturslinga för barn." Thesis, Mälardalens högskola, Akademin för innovation, design och teknik, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-13415.
Full textMed tidigare forskning som underlag och observationer som metod har mina studier resulterat i gestaltningen av en naturslinga för barn. Genom en diskussion om utomhuspedagogikens kärna och platsens grundläggande struktur har arbetet lett till designen av ett leklandskap, istället för frågor eller stationer placerade längs en stig. Som teoretiskt ramverk för gestaltningen har Gibsons teori om affordans använts. Genom en medveten design av landskapets terräng har målsättningen varit att skapa ett lekflöde på platsen. Detta för att visa hur rummet kan ha betydelse för lärandet om naturen.
Hessle, Adam. "Skjut, Vrid, Lyssna : En studie om affordans och agens vid arbete med skjut- respektive vridreglage i en mjukvaruequalizer." Thesis, Högskolan Dalarna, Ljud- och musikproduktion, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:du-34344.
Full textRosenblad, Johanna. "’Den nya skogen’ : Hur transmodal design kan användas som verktyg i en audiovisuell produktionsprocess." Thesis, Högskolan Dalarna, Ljud- och musikproduktion, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:du-34343.
Full textOttosson, Nathalie, and Malin Karlsson. "Flerspråkiga elevers möjligheter till språkanvändning i svenskundervisning. : Observationer i klassrumsmiljö." Thesis, Linnéuniversitetet, Institutionen för svenska språket (SV), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-60297.
Full textBjarme, Emil. "AFFORDANSER I TRÄ- OCH METALLSLÖJDSSALEN : - upphov till "oönskade" elevhandlingar?" Thesis, Halmstad University, School of Teacher Education (LUT), 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-4274.
Full textI detta examensarbete har jag undersökt elevers beteenden och handlingar i en trä- och metallslöjdssal i en 6-9 skola utifrån James J. Gibsons affordansteori, The theory of affordances, vilken inriktar sig på de handlingserbjudanden - affordanser - en viss miljö erbjuder individen. Studien har grundats på antagandet att trä- och metallslöjdssalen är en miljö vars särpräglade karaktär, full av virke, verktyg, maskiner och slöjdföremål, har en särskilt stark inverkan på eleverna och i detta tenderar att inbjuda till handlingar som kan resultera i konflikter vilka kan utgöra säkerhetsrisker. Syftet har därmed varit att försöka identifiera och analysera för slöjdsalen typiska handlingar, som ur ett lärar- och säkerhetsperspektiv kan betraktas som oönskade. Jag har huvudsakligen tagit stöd i forskning kring miljöpsykologi med inriktning mot lärandemiljöer, samt forskning kring skolans slöjdverksamhet. Metoden för insamling av empiriskt material har varit en kombination av direkt observation och observation med videokamera. Min slutsats är att många av de handlingar som direkt kan relateras till slöjdsalen bör ses i ett större perspektiv där de är delar i beteenden som är allmäna i alla skolans miljöer. Beteenden som härstammar ur interaktioner och kommunikation mellan elever som kan antas vara tämligen normal för åldern, oavsett miljö. Genom att analysera handlingarna har nyanser och aspekter framträtt som antyder att det sannolikt finns goda skäl att som lärare omvärdera sina åsikter och reflektera över sina förutfattade meningar om vad som är acceptabelt och inte, avseende elevers beteenden. Det har åtminstone jag gjort.
Granholm, Martina. "Materialitetens roller och förutsättningar i kommunal krisledning." Licentiate thesis, Mittuniversitetet, Institutionen för informationssystem och –teknologi, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:miun:diva-35257.
Full textVid tidpunkten för försvar av avhandlingen var delarbete 2 opublicerat men accepterat.
At the time of the defence the following paper was accepted, but unpublished: paper 2.
Andersen, Sofus, and Fredrik Karlsson. ""Vi leker vithaj!" : En fallstudie om vad barn leker i sin skolgårdsmiljö." Thesis, Stockholms universitet, Barn- och ungdomsvetenskapliga institutionen, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:su:diva-191441.
Full textAlm, Ia, and Nicole Lundström. "Hur platt kan det vara? : En studie om seniorers förståelse av skeumorfism och platt design inom e-hälsa." Thesis, Högskolan Kristianstad, Fakulteten för ekonomi, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:hkr:diva-18229.
Full textThe vast progress of digitization creates problems for the seniors who find it hard to keep up with modern technology development. At the same time, the Swedish government has set itself the goal of digitizing health care by 2025. In connection with the trend of using flat design in digital platforms, the situation of seniors is further complicated and may have a negative effect in expanding the digital divide. Previous research shows that the style of the flat design is more difficult to understand than the traditional, skeuomorphic design previously used, as flat design lacks affordances. The aim of this thesis has been to investigate whether flat design is more difficult for seniors to understand than traditional skeuomorphic design, as well as how the design principle affordance could solve the problem of understanding flat design. The thesis has been guided by the question: How are seniors' understanding of flat design compared to traditional design in the context of websites and what significance does affordance have to support their understanding? To answer the question, a quantitative questionnaire survey and a qualitative observation study have been conducted to investigate the variables of the question based on previous theories. The result shows that affordance does not seem to affect how seniors understand a design interface. On the other hand, indications suggest that design principles such as visual clues, or signifiers, are important to consider when designing for a senior audience design.
Olsson, Malin. "Att skriva sig till läsning med hjälp av appar : En kvalitativ studie av appar som används inom metoden ASL." Thesis, Södertörns högskola, Lärarutbildningen, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-32536.
Full textRuppel, Erin Katrina. "The Affordance Utilization Model: The Role of Affordances as Relationships Develop." Diss., The University of Arizona, 2011. http://hdl.handle.net/10150/202515.
Full textFeld, Adam. "Haptic Affordance: Where affordances and haptics blend: a study in feedback and object recognition." University of Cincinnati / OhioLINK, 2013. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1367923917.
Full textNyholm, Anders. "Astronomi i läroböckerna för gymnasiekursen Fysik 2 : Granskning av astronomiska illustrationer i fyra fysikläroböcker utgivna 2012-2019." Thesis, Stockholms universitet, Institutionen för matematikämnets och naturvetenskapsämnenas didaktik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:su:diva-194829.
Full textJohnsson, Alice, and Felicia Wallin. "Samhörighet mellan distansstudenter på lärplattformar : en studie kring hur lärplattformar kan berikas av sociala affordanser." Thesis, Högskolan Kristianstad, Fakulteten för ekonomi, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:hkr:diva-21142.
Full textAs distance education is increasing in popularity more emphasis is placed on the wellbeing of distance students. However, distance education is currently conducted in a way that opposes students’ demand for social community, which creates a feeling of isolation. Enriching learning management platforms with social affordances and elements from social networking sites is an attempt to increase social presence on learning management platforms. This essay explores how to improve the relationship between distance students on learning management platforms and which affordances may enrich learning management platforms besides those that have already been researched. The study results in 2 elements (Privacy and Collaboration), 3 social affordances (Social connectivity, Social interactivity and Profile building) and 1 content affordance (Content sharing) that has been identified based on the respondents preferences in relation to social networking sites. The functionalities associated with these identified elements and affordances are presented through a sketch in the result. This is to clarify how a possible application on learning platforms can improve communication and the social presence between the students.
Christopher, Isaksson. "Barns upplevelser av förskolegårdens olika zoner." Thesis, Linnéuniversitetet, Institutionen för didaktik och lärares praktik (DLP), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-95842.
Full textRückert, Hugo, and Magnus Johnson. "Värdet av en Virtuell Relation : Aktivitet i förhållande till kontext – Spotify ur ett praktikperspektiv." Thesis, Södertörns högskola, Institutionen för samhällsvetenskaper, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-19159.
Full textDet ökade intresset för relationsmarknadsföring och Internets potential som plattform för relationsbyggande aktiviteter har gett upphov till nya sätt för företag att interagera med sina kunder, till exempel genom freemium-tjänster. Utifrån premisserna att relationen är en process av interaktionsögonblick av meningsskapande aktiviteter, förutsätts värde vara subjektivt, relativt och beroende av kontexten i vilken aktiviteten utspelas. Värde är således föränderligt givet kontexten och kan inte på förhand definieras utan att nyanser går förlorade. Trots Internets givna roll i samhällsutvecklingen, saknas fortfarande förståelse för vilka parametrar som bidrar till kunders intentioner att bygga relationer med online-tjänster. Då musikindustrin är väl etablerad på Internet, parallellt med att det skett en förändring av hur musik konsumeras, är det således motiverat att undersöka aktiviteter förenliga med en tjänst som distribuerar musik online, baserad på affärsmodellen freemium, då den akademiskt sätt ännu befinner sig i sin vagga. Studiens syfte är att ge insikter om virtuella relationer för hur online-tjänster med kulturellt innehåll ska förhålla sig till sina användare och bidra till den pågående akademiska diskussionen om hur värde manifesteras genom att belysa kontexters inverkan på relationer. För ett närmande av relationer till online-tjänster inom kulturella industrier, antogs för denna studie ett praktikperspektiv. I enlighet med aktionsforskning inhämtades primärdata genom deltagande observation i användarnas naturliga sociala miljö, baserat på ett målinriktat urval av informanter väl bekanta med studieobjektet - online-tjänsten Spotify. Resultatet visar på att värde inom virtuella relationer uppstår intersubjektivt mellan användare, är relativt mot tidigare erfarenheter, är föränderligt över tid, och kommer till uttryck genom individuella som kollektiva aktiviteter beroende av rådande kontext. Är användningen av tjänsten en del av den dagliga rutinen, blir användningen en del av användarens identitet, med påföljden att användaren är beredd att göra uppoffringar för att inte bryta rutinen och på så vis upprätthålla sin identitet och relation till tjänsten. Ju fler affordanser tjänster lyckas förmedla, desto mer meningsfull upplevs relationen. Den affektiva dimensionen som kulturella produkter för med sig, särskilt musik, möjliggör för interpersonal koordination och emotionell sammanstrålning, där intersubjektivt värdeskapande kollektivt tillskjuter värde i den gemensamma upplevelsen, då vi tillåter oss att dela våra känslor och upplevelser och njuta av den närhet som mänskliga relationer bidrar till i våra vardagliga liv. Det intersubjektiva värdeskapandet bidrar till ett förmänskligande av den virtuella relationen.
Cöllen, Sebastian. "Den auratiska artefakten : Begränsningar och möjligheter i den digitala reproduktionen av kulturarv." Thesis, Uppsala universitet, Institutionen för ABM, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-413839.
Full textAnderson, Chad. "Health Information Systems Affordances: How the Materiality of Information Technology Enables and Constrains the Work Practices of Clinicians." Digital Archive @ GSU, 2011. http://digitalarchive.gsu.edu/cis_diss/45.
Full textOliveira, Francis Graeff de. "Affordances da rua." reponame:Repositório Institucional da UFSC, 2015. https://repositorio.ufsc.br/xmlui/handle/123456789/156882.
Full textMade available in DSpace on 2015-12-08T03:09:54Z (GMT). No. of bitstreams: 1 336277.pdf: 5464513 bytes, checksum: 641090eed4401440a925a581177718d7 (MD5) Previous issue date: 2015
O incentivo ao deslocamento a pé é tido como parte integrante da Lei 12.587/2012 - Política Nacional de Mobilidade Urbana. Entretanto, as abordagens projetuais para o espaço da rua são, atualmente, baseadas na função de deslocamento motorizado das pessoas, não condizendo com as necessidades de suporte para a realização da caminhada como transporte e, também, das atividades sociais, culturais e de lazer. Durante o seu processo evolutivo, a rua refletiu o contexto histórico, econômico, político e social influenciando e sendo influenciada pela vida urbana Entretanto, o advento de novas tecnologias nos campos de tráfego, construção civil e comunicação, mudou este cenário e o sistema viário passou a conduzir a forma da rua. Pesquisas sobre a caminhada demonstram a influência do espaço da rua sobre a decisão de se deslocar a pé. Os Estudos Pessoa-Ambiente trazem o conhecimento da interação homem-ambiente, de base substantiva, à teoria da arquitetura e do urbanismo. Este conhecimento é imprescindível para ocorrer a transição do projeto baseado em teorias normativas ao projeto da rua contemporânea. A teoria das affordances, proporciona compreendermos a transacionalidade da interação da pessoa com o ambiente. Para o projeto integral do espaço da rua, adaptamos a metodologia de Projeto Baseado em Affordances para o espaço da rua, desenvolvida, inicialmente, para o Design de Produto. Esta teoria procedural mostrou-se adequada, experimentalmente, tanto no processo projetual, quanto na avaliação para posterior adequação de ruas já existentes. A integração da teoria substantiva com a teoria procedural é essencial para construirmos espaços que deem suporte à caminhada.
Abstract : The incentive to walk as transport is an integral part of the Brazilian National Policy on Urban Mobility, Federal Law 12.587/2012. Nonetheless, the design approaches to the street are currently based on motorized transportation, not corresponding to the necessary support to walk and also the social, cultural and leisure activities. During its evolution, the street reflected the historical, economic, political and social context influencing and being influenced by urban life, however, the advent of new technologies in traffic engineering, civil construction and communication, changed this scenario and the traffic system started to lead street design. Research on walking as transport show the influence of street space on the decision to walk. The Environment and Behavior Studies bring the substantive knowledge of human-environment interaction to the theory of Architecture and Urbanism. This knowledge is essential to place the transition from design based on normative theories to the contemporary street design. The Affordance Theory provides understanding of the transactional interaction of the person with the environment. To achieve the integral design of the street, we adapted the Affordance Based Design methodology. This procedural theory was seen as adequate, experimentally, both in the design process, and in the evaluation for further adjustment of existing streets. The integration of substantive theory and procedural theory is essential to build spaces that gives support to walking.
Ståhl, Björn. "Monitoring Infrastructure Affordances." Doctoral thesis, Blekinge Tekniska Högskola, Sektionen för datavetenskap och kommunikation, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-00544.
Full textVainio, Lari. "Affordance, attention and laterality." Thesis, University of Plymouth, 2004. http://hdl.handle.net/10026.1/1915.
Full textGorniak, Peter John. "The affordance-based concept." Thesis, Massachusetts Institute of Technology, 2005. http://hdl.handle.net/1721.1/33884.
Full textIncludes bibliographical references (p. 89-95).
Natural language use relies on situational context. The meaning of words and utterances depend on the physical environment and the goals and plans of communication partners. These facts should be central to theories of language and automatic language understanding systems. Instead, they are often ignored, leading to partial theories and systems that cannot fully interpret linguistic meaning. I introduce a new computational theory of conceptual structure that has as its core claim that concepts are neither internal nor external to the language user, but instead span the objective-subjective boundary. This theory proposes interaction and prediction as a central theme, rather than solely emphasizing deducing, sensing or acting. To capture the possible interactions between subject and object, the theory relies on the notion of perceived affordances: structured units of interaction that can be used for prediction at certain levels of abstraction. By using perceived affordances as a basis for language understanding, the theory accounts for many aspects of the situated nature of human language use. It provides a unified solution to a number of other demands on a theory of language understanding including conceptual combination, prototypicality effects, and the generative nature of lexical items.
(cont.) To support the theory, I describe an implementation that relies on probabilistic hierarchical plan recognition to predict possible interactions. The elements of a recognized plan provide an instance of perceived affordances which are used by a linguistic parser to ground the meaning of words and grammatical constituents. Evaluations performed in a multiuser role playing game environment show that this implementation captures the meaning of free-form spontaneous directive speech acts that cannot be understood without taking into account the intentional and physical situation of speaker and listener.
by Peter John Gorniak.
Ph.D.
Nordbeck, Patric C. "Dynamics of Affordance Actualization." University of Cincinnati / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1504881864634251.
Full textSingh, Linda. "Instagram affordances among post-pregnant body advocates." Thesis, Malmö universitet, Fakulteten för kultur och samhälle (KS), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-21452.
Full textSalazar, Luisa Fernanda Garcia. "Avaliação bilateral da cinemática linear e da ativação muscular durante o alcance com estímulo funcional em indivíduos hemiparéticos crônicos." Universidade Federal de São Carlos, 2015. https://repositorio.ufscar.br/handle/ufscar/5340.
Full textUniversidade Federal de Sao Carlos
One of the major clinical problems of post-stroke people is regarding the loss of upper limb function, which impairs daily activities performance, especially those involving reaching. Increased muscle tone, sensory deficits and weakness are alterations that affect both muscle activation pattern and movement strategies of upper limb during reaching. The performance of specific functional tasks during the rehabilitation process must occur within enriched contexts. The implementation of useful objects has been recommended for reach facilitation. Objective: To describe movement strategies and bilateral muscle activation during reaching an object with functional utility in chronic hemiparetic subjects. Methods: Fifteen ischemic post-stroke subjects and 15 healthy subjects matched for age and gender were included in the study. During a task of touching a glass of water and/or a black cylinder were obtained the following variables in a synchronized way: a) electromyographic: magnitude of muscular activity of superior trapezius, pectoral major, biceps brachii, triceps brachii, serratus anterior, anterior deltoid and middle deltoid of both sides; and b) kinematics: peak velocity, percentage of time to reach peak velocity, trajectory, reach path ratio, movement time, and trunk displacement during a reaching task. Results: There was effect of the functional utility of objects neither in movement strategies, nor in muscle activation of both upper limbs in hemiparetic and control subjects. A reduction in the magnitude of electromyographic signal was observed in both upper limbs of hemiparetic subjects in the anterior deltoid and upper trapezius muscles, while the brachial biceps and pectoral major were increased compared to healthy subjects. The triceps braquii muscle showed an increase magnitude in the non-paretic limb when compared to the paretic limb and upper limb of healthy subjects. Changes in upper limb muscle activation which did not perform the movement were also identified. Both paretic and non-paretic limbs showed higher movement time, and trunk anterior displacement, as weel as, and lower peak velocity and reach path ratio during the transport phase, compared to the upper limb of healthy subjects. Conclusion: Subjects with chronic hemiparesis presented bilateral changes in muscle activation and in movement strategies during reaching. The compensatory strategies generated by these subjects did not seem to be affected by the functional utility of the objects in controlled environments.
Uma das principais queixas dos indivíduos pós-AVC refere-se à perda da funcionalidade do membro superior (MS), a qual limita a realização das atividades de vida diária, especialmente aquelas que envolvem o alcance. Dentre as alterações que prejudicam o desempenho da tarefa de alcance estão o aumento do tônus muscular, déficits sensoriais e fraqueza muscular, as quais podem interferir no padrão de ativação muscular do MS destes indivíduos e nas estratégias de movimento durante o alcance. A realização de tarefas funcionais específicas durante o processo de reabilitação deve ocorrer dentro de contextos enriquecido. A implementação de objetos úteis vem sendo recomendada para a facilitação do movimento de alcance. Objetivo: Descrever as estratégias de movimento e de ativação muscular bilateral dos membros superiores durante o alcance de um objeto com utilidade funcional em indivíduos hemiparéticos crônicos. Metodologia: Quinze indivíduos pós- AVC isquêmico e 15 sujeitos saudáveis pareados pela idade e gênero foram incluídos no estudo. Durante uma tarefa de tocar um copo com água e/ou um cilindro preto foram obtidas, de forma sincronizada, as seguintes variáveis: a) eletromiográficas: amplitude da atividade muscular dos músculos trapézio superior, peitoral maior, bíceps e tríceps braquiais, serrátil anterior, deltóide anterior e médio de ambos os hemicorpos; e b) cinemáticas: pico de velocidade, porcentagem para o tempo de pico, distância percorrida, índice de retidão, tempo de movimento e deslocamento de tronco. Resultados: Não foi observado efeito da utilidade funcional dos objetos nas estratégias de movimento, nem na ativação muscular de ambos membros superiores nos sujeitos hemiparéticos e controle. Foi observada uma redução na amplitude do sinal eletromiográfico, em ambos os membros superiores dos sujeitos hemiparéticos, nos músculos deltóide anterior e trapézio superior, enquanto que os músculos bíceps braquial e peitoral maior demostraram aumento, comparado a indivíduos saudáveis. O músculo tríceps braquial apresentou aumento da amplitude no membro não parético quando comparado a o membro parético e ao MS de sujeitos saudáveis. Modificações na ativação muscular no MS que não executa o movimento também foram identificadas. Tanto o membro parético como o não parético apresentaram maior tempo de movimento, e deslocamento de tronco, bem como menor índice de retidão, pico de velocidade durante a fase de transporte, em relação ao membro superior de sujeitos saudáveis. Conclusão: Indivíduos hemiparéticos crônicos possuem alterações bilaterais na ativação muscular e nas estratégias do movimento durante o alcance. As estratégias compensatórias geradas por estes sujeitos parecem não ser afetadas pela utilidade funcional dos objetos, em ambientes controlados.
Jirholm, Sara. "eWOM-Affordance i Sociala Medier." Thesis, Högskolan i Halmstad, Akademin för informationsteknologi, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-29309.
Full textWord-of-Mouth (WOM) is a phenomenon which describes how individuals orally tell each other about their experiences of products and services and has long been known in the corporate world because of its vast impact on sales. The phenomenon has also been subject to different studies because of the effect it has of the potential customer’s buying incentive and the impact it has on the reputation of the product or service that the WOM is about. The development of Web 2.0 has afforded individuals to spread their opinions of products and services even further with electronic word-of-mouth (eWOM). eWOM has a lot in common with WOM but is instead expressed through text over the internet and can be found in websites such as review websites, blogs and social media. This opens up new opportunities for the users such as greater dissemination of their opinions. There are several studies that explore eWOM in conjunction with marketing but not as many that study eWOM from a design perspective. This study therefor aims to analyze what social media affords regarding expressing eWOM. This has been done through an internet-based ethnographic study where posts form the social networking site Instagram have been observed and analyzed from an affordance perspective. The results of the study show how eWOM affordance can manifest itself and how it can be contextualized in social media. eWOM affordance creates an understanding about what tools social media afford the user. This understanding can be used by interface designers and interaction designers during development of websites as well as give better understanding of eWOM for marketers.
Hakim, Lina. "Scientific playthings : artefacts, affordance, history." Thesis, Birkbeck (University of London), 2013. http://bbktheses.da.ulcc.ac.uk/41/.
Full textMiles, Lynden K. "Smiles, affordances, and social interaction." Thesis, University of Canterbury. Psychology, 2005. http://hdl.handle.net/10092/4765.
Full textBooth, Jennifer Elizabeth. "Experience, action and affordance perception." Thesis, University of Warwick, 2006. http://wrap.warwick.ac.uk/2451/.
Full textClark, Charlotte E. S. "The affordances of adolescents' environments." Thesis, University of Surrey, 2001. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.390578.
Full textSun, Jie. "Object categorization for affordance prediction." Diss., Atlanta, Ga. : Georgia Institute of Technology, 2008. http://hdl.handle.net/1853/24625.
Full textCommittee Chair: Rehg, James M.; Committee Co-Chair: Bobick, Aaron; Committee Member: Balch, Tucker; Committee Member: Christensen, Henrik I.; Committee Member: Pietro Perona
Tony, Olsson. "Investigating Affordance of haptic technology." Thesis, Malmö högskola, Fakulteten för teknik och samhälle (TS), 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20796.
Full textDavis, Tehran J. "Perceiving Affordances for Joint Action." University of Cincinnati / OhioLINK, 2009. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1243351717.
Full textCarlson, Krista Disa. "Cultural Differences in Affordance Perception." Miami University / OhioLINK, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=miami1529690776159751.
Full textPankratz, Karissa Rachelle. "Playscape affordances: encouraging experiential learning." Kansas State University, 2014. http://hdl.handle.net/2097/17737.
Full textDepartment of Landscape Architecture/Regional and Community Planning
Mary Catherine (Katie) Kingery-Page
According to Barbara Hendricks, play environment designer and consultant, “If we want children to grow up with a zest for living we need to give them living spaces that express life as a grand experience.” Hendricks emphasizes playtime is important for children to process formal lessons (Hendricks 2011). This applied design research project seeks to facilitate child development through an experiential learning playscape while addressing stormwater management for Bluemont Elementary School. The central research question of this project is: How can school playgrounds be designed to afford children improved social interactions and experiential learning? An exploration of landscape affordances theory (Sanseter and Hansen 2009, Heft 1988) and experiential learning (Kolb 1984), combined with social interactions and cognitive child development (Addo-Atuah 2012), formed a theory base for the project. Playground observations, stakeholder surveys, stakeholder interviews, and site inventory and analysis informed the eventual design. Major factors influencing students’ play include age, playground rules, equipment available for use, and weather. Site conditions, including topography and site drainage, can also influence students’ play. In current conditions, stormwater is a schoolyard liability restricting play and safe site circulation. The researcher gathered insights from student surveys, playground observations, teacher interviews, and site inventory and analysis to complete a comprehensive master plan. The comprehensive master plan and detailed stormwater management plan address the schoolyard over the next twenty to fifty year outlook. The designs resolve practical issues while increasing the variety of site educational and play affordances available to students and teachers for play and learning. A primary goal of the detailed plan is to convert stormwater schoolyard liabilities into amenities and educational tools.
Mellstrand, Per. "Protection of System Layer Affordances." Thesis, Blekinge Tekniska Högskola, Institutionen för programvaruteknik och datavetenskap, 2002. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-4212.
Full textTele: 070-6470393 eller 0457-79875
Yim, Gary. "Affordant Chord Transitions in Selected Guitar-Driven Popular Music." The Ohio State University, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=osu1308075022.
Full textCakmak, Maya. "Robot Planning Based On Learned Affordances." Master's thesis, METU, 2007. http://etd.lib.metu.edu.tr/upload/12608551/index.pdf.
Full textUgur, Emre. "A Developmental Framework For Learning Affordances." Phd thesis, METU, 2010. http://etd.lib.metu.edu.tr/upload/12612754/index.pdf.
Full texts discovery of action possibilities is realized in two sequential phases. In the first phase, the robot that initially possesses a limited number of basic actions and reflexes discovers new behavior primitives by exercising these actions and by monitoring the changes created in its initially crude perception system. In the second phase, the robot explores a more complicated environment by executing the discovered behavior primitives and using more advanced perception to learn further action possibilities. For this purpose, first, the robot discovers commonalities in action-effect experiences by finding effect categories, and then builds predictors for each behavior to map object features and behavior parameters into effect categories. After learning affordances through self-interaction and self-observation, the robot can make plans to achieve desired goals, emulate end states of demonstrated actions, monitor the plan execution and take corrective actions using the perceptual structures employed or discovered during learning. Mobile and manipulator robots were used to realize the proposed framework. Similar to infants, these robots were able to form behavior repertoires, learn affordances, and gain prediction capabilities. The learned affordances were shown to be relative to the robots, provide perceptual economy and encode general relations. Additionally, the affordance-based planning ability was verified in various tasks such as table cleaning and object transportation.
Hermans, Tucker Ryer. "Representing and learning affordance-based behaviors." Diss., Georgia Institute of Technology, 2014. http://hdl.handle.net/1853/51835.
Full textLarre-Perez, Margaux. "Affordances, représentations motrices et objets visuels." Paris, EHESS, 2014. http://www.theses.fr/2014EHES0111.
Full textThe goal of this thesis is to evaluate to which extent the mere seeing of objects having a function (i. E. "tools") could facilitate their associated actions. More specifically, the question is to determine whether perceiving tools is enough to activate associated structural hand movements (i. E. Linked to their shape, size, and orientation) but also associated functional hand movements (i. E. Linked to their conventional use and manipulation). Several authors have shown a better performance for stimulus-response pairing in which the response shares features compatible with grasping actions towards the object presented as a stimulus (Tucker & Ellis, 1998, 2001, 2004; Ellis & Tucker, 2000). These effects suggested that visual objects could automatically activate associated structural representations because of their volumetric features (size, shape, orientation in space). We tried to challenge this view by showing that these effects could be caused by a common activation of structural and also of functional motor representations associated to an object use. Thus, we have shown that it is possible that visual objects facilitate these two types of motor representations. Specifically, we suggest that the orientation of visual attention could contribute differently to the phenomenon of motor facilitation. We tried to emphasize the importance of drawing attention to an object structural part for the facilitation effect to occur both for structural and functional motor representations
Ivan, Kunjasic. "Biological Affordances & Aesthetics of Interaction." Thesis, Umeå universitet, Designhögskolan vid Umeå universitet, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-174376.
Full textDecker, Elizabeth Florence. "A city for Marc: an inclusive urban design approach to planning for adults with autism." Kansas State University, 2014. http://hdl.handle.net/2097/17606.
Full textDepartment of Landscape Architecture/Regional + Community Planning
Mary Catherine (Katie) Kingery‐Page
The generation of diagnosed autistic children is aging, calling on needed research for what will happen to autistic adults. Cities are outfitted to non-autistic people, typically created for an idealized individual without disability or limitation. Urban environments add to sensory overload, have limited mass transit accessible to those with neurological disabilities, provide few affordable housing units, offer very little employment opportunity, and have no green spaces designed for those with autism or other differences. Typical urban design does not take into account the landscape and urban affordances needed by adults with autism. This project synthesizes a toolkit including the following needs for adults with autism: vocational training, life skills, mental and physical health support, employment, public transportation and affordable housing. Using the initial theoretical urban systems toolkit, I conducted an evaluation and synthesized proposal for Nashville, Tennessee, a large city that ranks within the nation among the lowest for cost-of-living (e.g. groceries, housing, and utilities). The outcome of the evaluation and synthesis is a diagrammatic infographic conveying existing and needed services within Nashville, as well as connectivity of needs for adults with autism. From the diagrammatic proposal, the initial theoretical urban systems toolkit is revised, reflecting upon the findings through the evaluation of Nashville, Tennessee. The final theoretical urban systems toolkit and diagrammatic proposal for Nashville, Tennessee provides exploratory research for city planners, architects, and landscape architects to design for cities inclusive of adults with autism, as well as other neurological disabilities or limitations. This additional layer of design not only contributes to the social and environmental well-being of individuals with autism, but also contributes to the entire urban community. Urban design as an approach to planning for adults with autism contributes a new disciplinary perspective to the discourse on planning for a maturing autistic population.
Erasmus, Anine Carolien. "Exploring the value of collaboration between music therapy and physiotherapy in South Africa in sessions with clients with Cerebral Palsy." Diss., University of Pretoria, 2012. http://hdl.handle.net/2263/29126.
Full textDissertation (MMus)--University of Pretoria, 2012.
Music
unrestricted
Fernhede, Frida, and Nora Svensson. "Affordance och formspråk för fiender i spel : Affordance och formspråks inverkan på förståelsen för fienders funktion i spel." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-19803.
Full textDogar, Mehmet Remzi. "Using Learned Affordances For Robotic Behavior Development." Master's thesis, METU, 2007. http://etd.lib.metu.edu.tr/upload/12608695/index.pdf.
Full textDevelopmental robotics&rdquo
proposes that, instead of trying to build a robot that shows intelligence once and for all, what one must do is to build robots that can develop. A robot should go through cognitive development just like an animal baby does. These robots should be equipped with behaviors that are simple but enough to bootstrap the system. Then, as the robot interacts with its environment, it should display increasingly complex behaviors. Studies in developmental psychology and neurophysiology provide support for the view that, the animals start with innate simple behaviors, and develop more complex behaviors through the differentiation, sequencing, and combination of these primitive behaviors. In this thesis, we propose such a development scheme for a mobile robot. J.J. Gibson'
s concept of &ldquo
affordances&rdquo
provides the basis of this development scheme, and we use a formalization of affordances to make the robot learn about the dynamics of its interactions with its environment. We show that an autonomous robot can start with pre-coded primitive behaviors, and as it executes its behaviors randomly in an environment, it can learn the affordance relations between the environment and its behaviors. We then present two ways of using these learned structures, in achieving more complex, voluntary behaviors. In the first case, the robot still uses its pre-coded primitive behaviors only, but the sequencing of these are such that new more complex behaviors emerge. In the second case, the robot uses its pre-coded primitive behaviors to create new behaviors.
CRIVELLI, DAVIDE. "Agentività in interazione. Neuropsicologia delle affordances sociali." Doctoral thesis, Università Cattolica del Sacro Cuore, 2013. http://hdl.handle.net/10280/1736.
Full textSocial interactions require an agent to be able to select and process relevant environmental information, to be situated in a complex context and to interact with other agents, according to the opportunities and boundaries of that context. Sensing ourselves and detecting others as intentional agents is a crucial step for the overall social understanding process and, in particular, for our ability to perceive others’ intentions and goals. Those social skills foster our physical, cognitive and affective development by promoting adaptive interactions. Consequently, a dysfunction of such skills can seriously affect the autonomy and quality of life. A distributed system is thought to subserve the perception of agency and others’ mental states, but the internal structure of processes that constitute our ability to understand our similars and interact adequately is still largely unknown. This project aimed at investigating early stages of those processes and, in particular, the initial elaboration of social cues (social affordances) for the detection of agentivity and opportunities for interaction in social situations. It is structured in three main empirical studies: the first one aimed at looking electrophysiological correlates (ERPs and source localization data) of visual information processing for the detection of agency in interactions; the second one aimed at looking for possible markers (ERPs) of the uneven profile of basic WS social understanding; the third one tested the causal role of rTPJ in mediating pre-reflective processing of agency and intentionality from observed behaviour by means of TMS.
Gross, David Charles. "AFFORDANCES IN THE DESIGN OF VIRTUAL ENVIRONMENTS." Doctoral diss., University of Central Florida, 2004. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/4376.
Full textPh.D.
Department of Industrial Engineering and Management Systems
Engineering and Computer Science
Industrial Engineering and Management Systems
Rea, Andrew J. Insko Chester A. "Affordance of personality traits in interdependence situations." Chapel Hill, N.C. : University of North Carolina at Chapel Hill, 2009. http://dc.lib.unc.edu/u?/etd,2244.
Full textTitle from electronic title page (viewed Jun. 26, 2009). "... in partial fulfillment of the requirements for the degree of Doctor of Philosophy in the Department of Psychology." Discipline: Psychology; Department/School: Psychology.
Still, Jeremiah Daniel. "Conceptualizing design affordances from a cognitive perspective." [Ames, Iowa : Iowa State University], 2009.
Find full textFarrell, Tracie. "Affordances of learning analytics for mediating learning." Thesis, Open University, 2018. http://oro.open.ac.uk/57621/.
Full text