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Academic literature on the topic 'Aggressiveness. Video games'
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Journal articles on the topic "Aggressiveness. Video games"
Květon, Petr, and Martin Jelínek. "Frustration and Violence in Mobile Video Games." Swiss Journal of Psychology 79, no. 2 (2020): 63–70. http://dx.doi.org/10.1024/1421-0185/a000236.
Full textUhlmann, Eric, and Jane Swanson. "Exposure to violent video games increases automatic aggressiveness." Journal of Adolescence 27, no. 1 (2004): 41–52. http://dx.doi.org/10.1016/j.adolescence.2003.10.004.
Full textZheng, Jia-Kun, and Qian Zhang. "Priming effect of computer game violence on children's aggression levels." Social Behavior and Personality: an international journal 44, no. 10 (2016): 1747–59. http://dx.doi.org/10.2224/sbp.2016.44.10.1747.
Full textBogacheva, N. V., and A. E. Voiskounsky. "Computer games and creativity: the positive aspects and negative trends." Современная зарубежная психология 6, no. 4 (2017): 29–40. http://dx.doi.org/10.17759/jmfp.2017060403.
Full textMedeiros, Bruno Gonçalves de, Carlos Eduardo Pimentel, Maurício Miranda Sarmet, and Tailson Evangelista Mariano. "“Brutal Kill!” Violent video games as a predictor of aggression." Psico-USF 25, no. 2 (2020): 261–71. http://dx.doi.org/10.1590/1413-82712020250205.
Full textRaudenbush, Bryan, Jerrod Koon, Trevor Cessna, and Kristin McCombs. "Effects of Playing Video Games on Pain Response during a Cold Pressor Task." Perceptual and Motor Skills 108, no. 2 (2009): 439–48. http://dx.doi.org/10.2466/pms.108.2.439-448.
Full textSiregar, Nadia Itona, and Pudji Muljono. "Pengaruh Perilaku Bermain Video Game Berunsur Kekerasan Terhadap Perilaku Agresi Remaja." Jurnal Sains Komunikasi dan Pengembangan Masyarakat [JSKPM] 1, no. 3 (2017): 261. http://dx.doi.org/10.29244/jskpm.1.3.261-276.
Full textHORIUCHI, Yukiko, Sachi TAJIMA, Kanae SUZUKI, Akiko SHIBUYA, and Akira SAKAMOTO. "The Effects of Playing Violent Video Games on Aggressiveness and Normative Beliefs about Aggression." Journal of Digital Games Research 9, no. 1 (2016): 13–24. http://dx.doi.org/10.9762/digraj.9.1_13.
Full textPadilla, Rolando Manuel Reyes, Felipe Del Ángel Padrón Morales, Juan Eduardo Soto Luévano, and Carlos Argelio Arévalo Mercado. "Videojuegos y su Impacto en la Salud Mental: Estudio Experimental Sobre Exposición a Videojuegos Violentos en Estudiantes Universitarios." Tecnología Educativa Revista CONAIC 7, no. 1 (2019): 24–30. http://dx.doi.org/10.32671/terc.v7i1.180.
Full textStaude-Müller, Frithjof, Thomas Bliesener, and Stefanie Luthman. "Hostile and Hardened? An Experimental Study on (De-)Sensitization to Violence and Suffering Through Playing Video Games." Swiss Journal of Psychology 67, no. 1 (2008): 41–50. http://dx.doi.org/10.1024/1421-0185.67.1.41.
Full textDissertations / Theses on the topic "Aggressiveness. Video games"
Giumetti, Gary W. "Violent video games and aggression the moderating role of personality /." Click here for download, 2006. http://wwwlib.umi.com/cr/villanova/fullcit?p1432520.
Full textCallahan, Patrick. "Long versus short violent videogame play : do players habituate? /." Swinburne Research Bank, 2006. http://hdl.handle.net/1959.3/4484.
Full textKim, Jung K. "The influence of flow experience on video games and agression." Virtual Press, 2007. http://liblink.bsu.edu/uhtbin/catkey/1371467.
Full textMickelson, Carol Smith. "Do aggressive video games cause increased cardiovascular response?" Scholarly Commons, 1997. https://scholarlycommons.pacific.edu/uop_etds/2317.
Full textBrooks, Michael Christopher. "Press start : exploring the effects of violent video games on boys /." Digital version accessible at:, 1999. http://wwwlib.umi.com/cr/utexas/main.
Full textGriffiths, Robert Peter. "Cyber athletes identification, competition, and affect implication /." Columbus, Ohio : Ohio State University, 2007. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1180009007.
Full textAsk, Alexander A. "To kill or not to kill : competition, aggression, and videogames, in adolescents /." Title page, contents and abstract only, 1999. http://web4.library.adelaide.edu.au/theses/09PH/09pha834.pdf.
Full textDill, Karen E. "Violent video game and trait aggression effects on aggressive behavior, thoughts, and feelings, delinquency, and world view /." free to MU campus, to others for purchase, 1997. http://wwwlib.umi.com/cr/mo/fullcit?p9841277.
Full textDrummond, Jason A. "The relation between playing violent single and multiplayer video games and adolescents' aggression, social competence, and academic adjustment." Bowling Green, Ohio : Bowling Green State University, 2009. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=bgsu1236354262.
Full textBooks on the topic "Aggressiveness. Video games"
Bensley, Lillian Southwick. Video games and real-life aggression: A review of the literature. Washington State Dept. of Health, 2000.
Find full textBensley, Lillian Southwick. Video games and real-life aggression: A review of the literature. Washington State Dept. of Health, 2000.
Find full textBensley, Lillian Southwick. Video games and real-life aggression: A review of the literature. Washington State Dept. of Health, 2000.
Find full textUnited States. Congress. Senate. Committee on Commerce, Science, and Transportation. The impact of media violence on children: Hearing before the Committee on Commerce, Science, and Transportation, United States Senate, One Hundred Tenth Congress, first session, June 26, 2007. U.S. G.P.O., 2012.
Find full textViolent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy. Oxford University Press, USA, 2006.
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