Journal articles on the topic 'AI-driven Gamification'
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Alenezi, Abdullah. "TEACHER PERSPECTIVES ON AI-DRIVEN GAMIFICATION: IMPACT ON STUDENT MOTIVATION, ENGAGEMENT, AND LEARNING OUTCOMES." Information Technologies and Learning Tools 97, no. 5 (2023): 138–48. http://dx.doi.org/10.33407/itlt.v97i5.5437.
Full textBenzizoune, Ouafae. "Enhancing Classroom Management and Student Engagement: The Role of ClassDojo and Gamification in Education." Journal of English Language Teaching and Applied Linguistics 6, no. 3 (2024): 106–14. http://dx.doi.org/10.32996/jeltal.2024.6.3.13.
Full textWah, Jack Ng Kok. "AI-ENHANCED GAMIFICATION IN EDUCATION: FOSTERING COGNITIVE BRILLIANCE AND EMOTIONAL INTELLIGENCE." SCIENTIFIC CULTURE 11, no. 2 (2025): 16–25. https://doi.org/10.5281/zenodo.15539710.
Full textWu, Zihe, Huzaina Abdul Halim, and Mohd Rashid Mohd Saad. "Artificial Intelligence (AI) and Gamification in Blended Learning: Enhancing Language and Literacy in Shanxi, China." Malaysian Journal of Social Sciences and Humanities (MJSSH) 9, no. 12 (2024): e003159. https://doi.org/10.47405/mjssh.v9i12.3159.
Full textSalmanova, Shehla. "Gamification and AI in Language Learning – A New Era of Digital Education." Acta Globalis Humanitatis et Linguarum 2, no. 1 (2025): 262–69. https://doi.org/10.69760/aghel.02500134.
Full textShukurova, Sayyora, Mavlyuda Pulatova, and Taxir Adilbekov. "AI-Driven Gamification and Biotechnical Systems in Cardiovascular Monitoring of Cyclic Sport Athletes." SHS Web of Conferences 216 (2025): 02005. https://doi.org/10.1051/shsconf/202521602005.
Full textBayaga, Anass. "Enhancing Problem-solving Skills in AI Game-based Learning Environment through Structural Equation Modelling and Artificial Neural Network." International Journal of Technology in Education 8, no. 2 (2025): 574–89. https://doi.org/10.46328/ijte.1114.
Full textSabaa, Sania, Saptaningsih Sumarmi, Basma Al-Hariry, Ahmed Soliman, and Neama Elwakeel. "The Role of Gamification and Artificial Intelligence Stimuli in Driving Customer Engagement: A Study on Saudi Telecom Users’ Ability Readiness." American Journal of Business Science Philosophy (AJBSP) 2, no. 1 (2025): 73–85. https://doi.org/10.70122/ajbsp.v2i1.28.
Full textJiang, Xuemei, Rui Wang, Thuong Hoang, Chathurika Ranaweera, Chengzu Dong, and Trina Myers. "AI-Powered Gamified Scaffolding: Transforming Learning in Virtual Learning Environment." Electronics 14, no. 13 (2025): 2732. https://doi.org/10.3390/electronics14132732.
Full textGao, Lanlangao. "A Literature Review: Which, How and What for the Use of Artificial Intelligence in Gamification." European Conference on Games Based Learning 18, no. 1 (2024): 281–88. http://dx.doi.org/10.34190/ecgbl.18.1.2627.
Full textUzma Safdar, Sidra Shafi, and Mariyam Junaid. "The Impact of AI-Driven Gamification on Student Engagement and Academic Performance in English Language Teaching." Indus Journal of Social Sciences 3, no. 1 (2025): 646–56. https://doi.org/10.59075/ijss.v3i1.758.
Full textAli, Yolchiyeva Khanim, Minavvar Mammadova, Aghayeva Javahir Geyis, and Gunel Bayramova Mehdiyeva. "Enhancing ESL Education with AI: Innovations in Teaching Methods and Au-thentic Materials." International Journal of Membrane Science and Technology 11, no. 1 (2024): 497–505. http://dx.doi.org/10.15379/ijmst.v11i1.3687.
Full textDr., Neha Mehra, and Yadav Anjali. "Innovative Recruitment: AI, Gamification, and Hybrid Models in Talent Acquisition." Journal of Research and Review in Human Resource Management & Labour Studies 2, no. 2 (2025): 54–60. https://doi.org/10.5281/zenodo.14958401.
Full textLópez, R. Manrique. "How Gamification Enhances Student Engagement in Mathematics Education in Peru." Research and Advances in Education 4, no. 2 (2025): 7–14. https://doi.org/10.56397/rae.2025.02.02.
Full textZamani, Sanaz, Adnan Rostami, Minh Nguyen, Roopak Sinha, and Samaneh Madanian. "A Gamified AI-Driven System for Depression Monitoring and Management." Applied Sciences 15, no. 13 (2025): 7088. https://doi.org/10.3390/app15137088.
Full textRani,, Alpana, Mridul Tiwari, and Prashant Singh,. "ASKIO: Transforming Digital Learning with AI-Driven Interaction and Retrieval-Augmented Generation." International Scientific Journal of Engineering and Management 04, no. 03 (2025): 1–9. https://doi.org/10.55041/isjem02556.
Full textOjo, Taiwo Folake, Oluwaseyi Abiodun Akpor, Yetunde Justinah Talabi, and Adeniran Sunday Afolalu. "AI-Powered Platforms for Interactive Nutrition Education Based on WHO (World Health Organization) Guidelines – An Overview." ABUAD Journal of Engineering Research and Development (AJERD) 8, no. 1 (2025): 161–68. https://doi.org/10.53982/ajerd.2025.0801.17-j.
Full textRika Riwayatiningsih, Entika Fani Prastikawati, and Mochamad Muchson. "A Study on The Effectiveness of Multimodal Learning, Gamification, and PBL in Academic Writing Classes." Proceeding of International Seminar Enrichment of Career by Knowledge of Language and Literature 12, no. 1 (2025): 110–23. https://doi.org/10.25139/eckll.v12i1.9608.
Full textLaksanasut, Saharat. "Gamification in ESL/EFL Education: Transforming Language Learning and Teaching Through Play." TESOL and Technology Studies 6, no. 1 (2025): 16–29. https://doi.org/10.48185/tts.v6i1.1562.
Full textDadabayev, Zafar Zakirovich. "MODERN TECHNOLOGIES OF TEACHING TO READ TEXTS IN ENGLISH." Journal of Universal Science Research "ZAMONAVIY TILSHUNOSLIK VA TARJIMASHUNOSLIKNING DOLZARB MUAMMOLARI" mavzusidagi xalqaro ilmiy-amaliy anjuman 3, no. 4 (2025): 424–248. https://doi.org/10.5281/zenodo.15306135.
Full textLucas José Gasparin Corrêa Rufino. "Gamification and Chatbots in Education: A Study on the Impact on Student Interaction and Engagement." Journal of Information Systems Engineering and Management 10, no. 27s (2025): 688–99. https://doi.org/10.52783/jisem.v10i27s.4525.
Full textLombardi, Dario, Luigi Traetta, Antonio Maffei, and Primož Podžaj. "Evolving Educational Horizons: Integrating AI with Innovative Teaching and Assessment Strategies." EDUCATION SCIENCES AND SOCIETY, no. 2 (January 2025): 185–203. https://doi.org/10.3280/ess2-2024oa18462.
Full textAli, Norhidayah, Suhaida Abu Bakar, and Rini Lestari. "From Responsivity to Retention: Unpacking the Role of Timely Engagement in Customer Loyalty." International Journal of Research and Innovation in Social Science IX, no. IV (2025): 494–507. https://doi.org/10.47772/ijriss.2025.90400039.
Full textEmily Jane Smith, Thomas David Brown, and Olivia Rose Williams. "Transformative Digital Innovations : Redefining Education in the Post-Pandemic Era." Proceeding of The International Conference on Economics and Business 2, no. 2 (2023): 95–101. https://doi.org/10.55606/iceb.v2i2.464.
Full textUrbaite, Gerda. "Adaptive Learning with AI: How Bots Personalize Foreign Language Education." Luminis Applied Science and Engineering 2, no. 1 (2025): 13–18. https://doi.org/10.69760/lumin.20250001002.
Full textKarunamurthy, Dr A., and S. Preethi. "Mastering the Art of Precise Pronunciation and Unlocking the Power of Clear Communication for Global Understanding." International Journal of Research and Review 12, no. 6 (2025): 138–43. https://doi.org/10.52403/ijrr.20250617.
Full textAnil Tiwari. "Integrating Computer Science with Management Education: A Framework for Enhancing Decision-Making Skills in the Digital Age." Journal of Information Systems Engineering and Management 10, no. 21s (2025): 339–51. https://doi.org/10.52783/jisem.v10i21s.3340.
Full textVarun Gadia, Varun Gadia. "Optimizing Digital Platforms for Medical Education and Awareness Campaigns." International Journal of Pharmaceutical Research and Applications 10, no. 2 (2025): 1854–57. https://doi.org/10.35629/4494-100218541857.
Full textShahzadi, Amna, Kashif Ishaq, Naeem A. Nawaz, Fadhilah Rosdi, and Fawad Ali Khan. "Unveiling personalized and gamification-based cybersecurity risks within financial institutions." PeerJ Computer Science 11 (February 7, 2025): e2598. https://doi.org/10.7717/peerj-cs.2598.
Full textWei-Xun, Liang, and Zhang Jia-Ying. "Impact of AI-Driven Language Learning Apps on Vocabulary Acquisition among English Learners." Research Studies in English Language Teaching and Learning 2, no. 1 (2024): 2–10. http://dx.doi.org/10.62583/rseltl.v2i1.32.
Full textRaihan, Primus Devra, Ahmad Umam Mustopa, Maria Ulfa Yudha Julistiyana, and Sasmita Sari. "Optimizing Hybrid Learning in Primary Education: A Systematic Review on AI Integration and Pedagogical Transformation in Society 5.0." Salus Cultura: Jurnal Pembangunan Manusia dan Kebudayaan 5, no. 1 (2025): 1–13. https://doi.org/10.55480/saluscultura.v5i1.348.
Full textSamita Bhandari, Simon Guljarilal Bansal, Sushmitha Santhosh, and Isha Pramod Lakhekar. "AI-Powered Fitness and Diet Recommendation System: A Personalized Approach to Health and Wellness." International Research Journal on Advanced Engineering and Management (IRJAEM) 3, no. 03 (2025): 534–39. https://doi.org/10.47392/irjaem.2025.0085.
Full textVijay Kumar Valaboju. "Reinforcement Learning in AI-Driven Assessments : Enhancing Continuous Learning and Accessibility." International Journal of Scientific Research in Computer Science, Engineering and Information Technology 10, no. 5 (2024): 297–305. http://dx.doi.org/10.32628/cseit241051014.
Full textOsaruese Oghogho Osawaru and Chika Chioma Unachukwu. "Leveraging technology and artificial intelligence to revolutionize French language proficiency: A comprehensive framework for modern curriculum design." International Journal of Applied Research in Social Sciences 6, no. 12 (2024): 2903–15. https://doi.org/10.51594/ijarss.v6i12.1767.
Full textHenshaw, C. A. "Multimedia Learning and UDL in UK Higher Education." Journal of Advanced Research in Education 4, no. 2 (2025): 27–33. https://doi.org/10.56397/jare.2025.03.03.
Full textSobirov, Elbek. "NLP-BASED CHATBOTS AND MOBILE APPLICATIONS: REVOLUTIONIZING KOREAN LANGUAGE ACQUISITION IN THE DIGITAL ERA." International Journal of Advance Scientific Research 5, no. 3 (2025): 61–70. https://doi.org/10.37547/ijasr-05-03-09.
Full textNabirye H., Kato. "E-Learning Management Systems: Best Practices for Implementation." RESEARCH INVENTION JOURNAL OF CURRENT ISSUES IN ARTS AND MANAGEMENT 4, no. 2 (2025): 43–47. https://doi.org/10.59298/rijciam/2025/424347.
Full textMullah, Alfiya, and Suja Jayachandran. "Ai-Driven Innovation In Education 4.0: An Overview Of Generative Ai Tools, Learning Analytics, And Gamified Sql Learning." International Journal of Environmental Sciences 11, no. 9s (2025): 1062–66. https://doi.org/10.64252/829vnm63.
Full textBOGOSLOV, Ioana Andreea, Eduard Alexandru STOICA, Mircea Radu GEORGESCU, and Anca Elena LUNGU. "GAMIFICATION IN E-COMMERCE: ADVANTAGES, CHALLENGES, AND FUTURE TRENDS." Revista Economica 75, no. 2 (2023): 17–33. http://dx.doi.org/10.56043/reveco-2023-0012.
Full textBogoslov, Ioana Andreea, Eduard Alexandru Stoica, Mircea Georgescu, Anca Elena Lungu, and Daria Maria Sitea. "GAMIFICATION IN E-COMMERCE: ADVANTAGES, CHALLENGES, AND FUTURE TRENDS." Revista Economica 75, no. 2 (2023): 17–33. https://doi.org/10.56043/reveco-2023-0012.
Full textAddas, Abdullah, Fawad Naseer, Muhammad Tahir, and Muhammad Nasir Khan. "Enhancing Higher-Education Governance Through Telepresence Robots and Gamification: Strategies for Sustainable Practices in the AI-Driven Digital Era." Education Sciences 14, no. 12 (2024): 1324. https://doi.org/10.3390/educsci14121324.
Full textSoni Maitrik Chandrakant. "Gamified learning and NLP: Enhancing student engagement through AI-driven interactive education models." International Journal of Science and Research Archive 9, no. 1 (2023): 813–24. https://doi.org/10.30574/ijsra.2023.9.1.0496.
Full textLaoha, Rukthin, Wichittra Chomthong, and Weerapa Pongpanich. "Artificial Intelligence and English as a Foreign Language (EFL) Teachers’ Competencies: A Systematic Review." Higher Education Studies 15, no. 3 (2025): 262. https://doi.org/10.5539/hes.v15n3p262.
Full textJallouli, Rim, Mohamed Anis Bach Tobji, Hicham Sadok, and Kaltoum Lajfari. "Guest Editorial: Driving the Digital Economy with Cutting-Edge Technologies, Innovation and Data Analytics." Journal of Telecommunications and the Digital Economy 13, no. 1 (2025): 1–11. https://doi.org/10.18080/jtde.v13n1.1245.
Full textGhada Rashwan. "From Insight to Impact." Journal of Educational and Human Sciences, no. 44 (April 23, 2025): 239–47. https://doi.org/10.33193/jeahs.44.2025.631.
Full textRusyadi, Raina Feriska, Nyak Mutia Ismail, and Cut Faizah. "From Chatbots to Heartbeats: AI-Driven EdTech and the Emo-Cog Journey of Language Learners." Proceedings of International Conference on Education 3, no. 1 (2025): 196–202. https://doi.org/10.32672/pice.v3i1.3475.
Full textAdeyelu Oluwatobi Opeyemi, Somto Emmanuel Ewim, Ngodoo Joy Sam-Bulya, and Bulya Tolulope Ogundipe. "Leveraging AI-Driven financial literacy and tax compliance solutions to foster economic growth in underserved communities and small businesses." International Journal of Advanced Economics 6, no. 10 (2024): 561–79. http://dx.doi.org/10.51594/ijae.v6i10.1668.
Full textKarunarathne, Ashmini. "The Evolution of Gamification in TESL: Trends, Innovations, and Future Directions." International Journal of Language and Literary Studies 6, no. 4 (2024): 364–79. https://doi.org/10.36892/ijlls.v6i4.1937.
Full textMustaji, Dwi Sulisworo, Maimunah, and Syaiputra Wahyuda Meisa Diningrat. "Educational Technology and the Future of Learning from a Global Perspective." Buletin Edukasi Indonesia 4, no. 01 (2025): 30–39. https://doi.org/10.56741/bei.v4i01.807.
Full textAnjana, A. H. S., E. M. A. Ekanayake, K. A. R. Sanjula, G. M. J. K. Gunathilake, and Dr Sanvitha Kasthuriarachchi. "Neuroassist: Advance ADHD Supporting System." International Journal of Research and Innovation in Social Science IX, no. VI (2025): 790–98. https://doi.org/10.47772/ijriss.2025.90600067.
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