Dissertations / Theses on the topic 'Ambient intelligent'
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Akhlaghinia, M. J. "Occupancy monitoring and prediction in ambient intelligent environment." Thesis, Nottingham Trent University, 2010. http://irep.ntu.ac.uk/id/eprint/281/.
Full textDoctor, Faiyaz. "Adaptive fuzzy embedded agent approaches for ambient intelligent environments." Thesis, University of Essex, 2006. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.542367.
Full textel, Sayed Mewafy Sherif. "Investigation into the creation of an ambient intelligent physiology measurement environment to facilitate modelling of the human wellbeing." Thesis, University of South Wales, 2014. https://pure.southwales.ac.uk/en/studentthesis/investigation-into-the-creation-of-an-ambient-intelligent-physiology-measurement-environment-to-facilitate-modelling-of-the-human-wellbeing(27f3cf96-357d-49fa-a19f-cf60e9ae0347).html.
Full textKunnappilly, Ashalatha. "Formally Assured Intelligent Systems for Enhanced Ambient Assisted Living Support." Licentiate thesis, Mälardalens högskola, Inbyggda system, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-42922.
Full textLidan, Hu. "An Intelligent Presentation System." Thesis, KTH, Kommunikationssystem, CoS, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-91852.
Full textGallissot, Mathieu. "Modéliser le concept de confort dans un habitat intelligent : du multisensoriel au comportement." Phd thesis, Université de Grenoble, 2012. http://tel.archives-ouvertes.fr/tel-00738342.
Full textRivera-Illingworth, Fernando. "An embedded-agent approach to activity recognition in domestic ambient intelligent environments." Thesis, University of Essex, 2009. https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.502218.
Full textHu, Yunkai. "Ambient Backscatter and Reconfigurable Intelligent Surface Empowered Wireless Communications in Future 6G Networks." Thesis, The University of Sydney, 2021. https://hdl.handle.net/2123/26679.
Full textGheisari, Masoud. "An ambient intelligent environment for accessing building information in facility management operations; A healthcare facility scenario." Diss., Georgia Institute of Technology, 2013. http://hdl.handle.net/1853/52967.
Full textChahuara, Quispe Pedro. "Contrôle intelligent de la domotique à partir d'informations temporelles multi sources imprécises et incertaines." Phd thesis, Université de Grenoble, 2013. http://tel.archives-ouvertes.fr/tel-00957941.
Full textFontaine, Emeric. "Programmation d'espace intelligent par l'utilisateur final." Phd thesis, Université de Grenoble, 2012. http://tel.archives-ouvertes.fr/tel-00744415.
Full textPINARDI, STEFANO. "Movements recognition with intelligent multisensor analysis." Doctoral thesis, Università degli Studi di Milano-Bicocca, 2011. http://hdl.handle.net/10281/19297.
Full textSernani, Paolo. "Design and virtualization of intelligent systems for the management of assistive environments." Doctoral thesis, Università Politecnica delle Marche, 2016. http://hdl.handle.net/11566/242973.
Full textThe global population ageing is posing unprecedented challenges. Ambient Assisted Living (AAL) aims at the extension of the time older adults can live in their preferred environment, by promoting the development of Information & Communications Technology to support active and healthy ageing. This thesis faces the issues raised by the scientific literature related to AAL: the need of interoperability between AAL services, the lack of a systematic design of AAL systems, and an unsatisfactory acceptance of AAL technology. The thesis proposes the use of Agent-Oriented Software Engineering and Agent-Oriented Programming as the ideal paradigms to cover all the development phases of intelligent systems to manage assistive environments, such as smart homes. The properties of agents and Multi-Agent Systems, as defined in Artificial Intelligence literature, allow to build modular and interoperable systems suitable for the management of networks of sensors and actuators in smart homes. In such context, one contribution of this thesis is the Virtual Carer, a Multi-Agent System based on the Belief-Desire-Intention paradigm for the management of a smart home and the health monitoring of an assisted person. Moreover, the thesis advocates the use of serious games to increase end-users' awareness towards the enabling technologies for AAL. The thesis presents Smart Tales, an awareness game based on the virtualization of a smart home. Its goal is to promote the concept of AAL and its technologies to the general audience. In Smart Tales, the player covers the role of a smart home resident who is skeptical about the unobtrusiveness of the home, and tries to cheat sensors. While doing so, the player gets the informative content of the game and learns the basics on AAL and sensor technology. Beside the design of the game, this thesis presents the results of a formative evaluation with ten users, which shows promising results about the learning effectiveness and the usability of Smart Tales.
FREITAS, Marcelo Bassani de. "Sistema de predição de estados de transdutores para ambientes inteligentes." Universidade Federal de Pernambuco, 2015. https://repositorio.ufpe.br/handle/123456789/16361.
Full textMade available in DSpace on 2016-04-06T18:16:38Z (GMT). No. of bitstreams: 2 license_rdf: 1232 bytes, checksum: 66e71c371cc565284e70f40736c94386 (MD5) SISTEMA DE PREDIÇÃO DE ESTADOS DE TRANSDUTORES PARA AMBIEN.pdf: 2277201 bytes, checksum: 566bf1bfadd889426473a7471d98ef39 (MD5) Previous issue date: 2015-08-26
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Nos Ambientes Inteligentes, os dispositivos colaboram entre si para auxiliar o usuário de forma não intrusiva. Uma forma de auxílio é antecipar as ações do usuário e realizá-las por ele ou facilitar a sua realização. Esse trabalho propõe um framework para a predição das ações do usuário pelo aprendizado do seu comportamento e hábitos enquanto ele interage com o Ambiente Inteligente. As ações do usuário é considerada como sendo a troca do valor de um transdutor (sensor ou atuador). A interação do usuário com o Ambiente Inteligente produz o contexto que é utilizado para a predição das ações. O preditor é um algoritmo de classificação supervisionada que aprende os padrões de comportamento do habitante do Ambiente Inteligente. Portanto, a solução proposta pode prover um serviço personalizado e adaptativo ao invés de um conjunto de regras predefinido por humanos. O preditor trabalha apenas com um transdutor alvo e para prever valores de mais transdutores, mais preditores devem ser treinados. A solução proposta é projetada para funcionar automaticamente sem a necessidade de interferência humana. Isso faz com que o habitante do Ambiente Inteligente sinta-se mais confortável já que sua privacidade estará protegida. Todas as informações para treinar o preditor podem ser obtidas diretamente dos transdutores do Ambiente Inteligente. Não existe a necessidade de anotação manual dos dados e nem dados extras como tipo do transdutor, localização do transdutor ou objeto ao qual o transdutor está acoplado. Isso aumenta a facilidade de instalação dos transdutores no Ambiente Inteligente. A saída do preditor pode tanto controlar diretamente um atuador ou ser enviada a um agente de software. Esse agente pode verificar condições de segurança ou requisitos de gerenciamento de energia antes de tomar a decisão. O foco desse trabalho é a geração de uma base de dados com os dados do contexto para o treinamento do preditor responsável por decidir se o transdutor alvo deverá ou não mudar seu valor. Vários parâmetros são considerados como o tamanho do período de treinamento, quantidade de ativações passadas que serão consideradas e quais são os transdutores mais relevantes para a predição. A solução proposta atinge uma melhora significativa para todos os transdutores estudados e a maioria das combinações de parâmetros da geração da base de dados possuem resultados melhores que o caso base. Além disso, os nossos resultados são superiores às outras soluções da literatura.
Smart environments possess devices that collaborate to help the user non-intrusively. One possible aid smart environment offer is to anticipate user’s tasks and perform them on his/her behalf or facilitate the action completion. In this work, we propose a framework that predicts user’s actions by learning his/her behavior when interacting with the smart environment. The user actions are considered as being the value change of a transducer (sensor or actuator). The user interaction with the smart environment produces the context used to predict the actions. The predictor is a supervised classification algorithm that learns the smart environment inhabitant behavior patterns. Therefore, the proposed solution can provide a personalized and adaptive service instead of a human predefined set of rules. The predictor works with only one transducer and to predict the values of several transducers, more predictors must be trained. The proposed solution is designed to work automatically without the need of human interference. That makes the smart environment inhabitant more comfortable since his/her privacy is protected. All the information needed to train the predictor can be obtained directly from the smart environment transducers. There is no need for manual data annotation or extra data such as transducer type, transducer location or which object the transducer is attached to. This facilitates the transducer installation in the smart environment. The predictor output can either control directly an actuator or be sent to an software agent. This software agent can check for security or energy constraints before making the decision. This work focus on prepare datasets and train a predictor that is responsible to decide whether a target transducer value should be changed or not. Several parameters are considered such as the training period size, amount of previous transducer activations considered and which are the most relevant transducers for the prediction. Our solution achieves a significant improvement for all target transducers studied and most combinations of parameters yields better results than the base case. Our results are superior to other solutions in the literature.
Ondruška, Jiří. "Inteligentní prostředí." Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2010. http://www.nusl.cz/ntk/nusl-218672.
Full textSinghee, Mukul. "A framework for the design of systems with intelligent and interactive information flow." Thesis, Georgia Institute of Technology, 2010. http://hdl.handle.net/1853/34841.
Full textBreier, Guilherme Petry. "OSGi-FEMTOJAVA : plataforma reconfigurável para gerenciamento de serviços segundo o padrão OSGi." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2009. http://hdl.handle.net/10183/18421.
Full textThis work presents the development of a reconfigurable system based on OSGi (Open Services Gateway Initiative) home gateway using the FemtoJava technology, aiming to automate the discovery of services. Automation home systems usually include products from different manufacturers and have different communication protocols, it is necessary to use an agent to manage this communication. For this to occur successfully, OSGi Alliance offers a range of specifications in an open platform, Java, for the delivery of various types of services to end users. Using OSGi framework features, intelligent environments focused on a new control system using this architecture targeted to services for residential gateway. The system was implemented on a reconfigurable platform family with the help of Xilinx ISE synthesis tool. The work also presents the validation of the architecture proposed in a case study using the two modules to interact with the environment simulating a temperature control system.
Gouin-Vallerand, Charles. "Une approche autonome pour la gestion logicielle des espaces intelligents." Phd thesis, Institut National des Télécommunications, 2011. http://tel.archives-ouvertes.fr/tel-00681885.
Full textBenazzouz, Yazid. "Découverte de contexte pour une adaptation automatique de services en intelligence ambiante." Phd thesis, Ecole Nationale Supérieure des Mines de Saint-Etienne, 2011. http://tel.archives-ouvertes.fr/tel-00733013.
Full textDanancher, Mickaël. "A discrete event approach for model-based location tracking of inhabitants in smart homes." Phd thesis, École normale supérieure de Cachan - ENS Cachan, 2013. http://tel.archives-ouvertes.fr/tel-00955543.
Full textSurie, Dipak. "Egocentric interaction for ambient intelligence." Doctoral thesis, Umeå universitet, Institutionen för datavetenskap, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-50822.
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FILHO, JOSE VITERBO. "DECENTRALIZED REASONING IN AMBIENT INTELLIGENCE." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2009. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=16428@1.
Full textA computação ubíqua prevê a integração de sistemas computacionais ao nosso dia-a-dia para prover informações e funcionalidades em qualquer momento e lugar. Sistemas desse tipo englobam diferentes tipos de sensores e dispositivos móveis interconectados através de uma combinação de várias tecnologias de rede sem fio. Uma tendência particular nessa área é explorar o paradigma dos Ambientes Inteligentes (AmI), o qual visa à integração de tecnologias inovativas para criar ambientes mediados por computador que, através de serviços específicos, auxiliam os usuários em suas atividades com mínima intervenção. Em sistemas de AmI, mecanismos de inferência são fundamentais para disparar ações ou adaptações de acordo com situações que podem ser significativas e relevantes para aplicações. Muitos sistemas adotam uma abordagem centralizada para seus mecanismos de inferência. Em AmI, entretanto, essas operações podem ter que avaliar dados de contexto coletados de fontes distribuídas e armazenados em diferentes dispositivos, uma vez que geralmente nem todo dado de contexto está prontamente disponível para os serviços de inferência. O objetivo desta tese é propor uma abordagem descentralizada para executar inferência de contexto baseada em regras. Para isso, definimos um modelo de contexto assumindo que os dados de contexto são distribuídos em dois lados, o lado do usuário, representado pelos usuários e seus dispositivos móveis, e o lado do ambiente, representado pela infrastrutura computacional fixa e os serviços do ambiente. Formalizamos a operação de inferência cooperativa - na qual duas entidades cooperam para executar a inferência descentralizada baseada em regras - e definimos um processo completo para realizar esta operação. Finalmente, para mostrar que essa abordagem é possível, projetamos, implementamos e avaliamos o protótipo de um serviço de middleware que executa inferência baseada no processo de inferência cooperativa.
Ubiquitous computing features the seamless integration of computer systems into the everyday lives of users to provide information and functionalities anytime and anywhere. Such systems encompass different kinds of sensors and mobile devices interconnected through a combination of several wireless network technologies. A particular trend in this area is exploring the Ambient Intelligence (AmI) paradigm, which aims at the integration of innovative technologies to create computer-mediated environments that support user activities through specific services, with minimal user intervention. In AmI systems, reasoning is fundamental for triggering actions or adaptations according to specific situations that may be meaningful and relevant to some applications. Most middleware systems adopt a centralized approach for their reasoning mechanisms. In AmI environments, however, these reasoning operations may need to evaluate context data collected from distributed sources and stored in different devices, as usually not all context data is readily available to the reasoners within a ubiquitous system. The goal of this thesis is to propose a decentralized reasoning approach for performing rule-based reasoning about context data targeting AmI systems. For this sake, we defined a context model assuming that in AmI environments context data is distributed over two sides, the user side, represented by the users and their mobile devices, and the ambient side, represented by the fixed computational infrastructure and ambient services. We formalized the cooperative reasoning operation - in which two entities cooperate to perform decentralized rule-based reasoning - and defined a complete process to perform this operation. Finally, to show the feasibility of this approach, we designed, implemented and evaluated a middleware service supporting decentralized reasoning based cooperative reasoning process.
Brunelli, Davide <1977>. "Electronic systems for ambient intelligence." Doctoral thesis, Alma Mater Studiorum - Università di Bologna, 2007. http://amsdottorato.unibo.it/388/1/Brunelli_Davide_Tesi_dottorato_ing-inf01.pdf.
Full textBrunelli, Davide <1977>. "Electronic systems for ambient intelligence." Doctoral thesis, Alma Mater Studiorum - Università di Bologna, 2007. http://amsdottorato.unibo.it/388/.
Full textANAND, ABHINAV. "BIOMETRIC TECHNOLOGIES FOR AMBIENT INTELLIGENCE." Doctoral thesis, Università degli Studi di Milano, 2018. http://hdl.handle.net/2434/547635.
Full textAmbient Intelligence (AmI) refers to an environment capable of recognizing and responding to the presence of different individuals in a seamless, unobtrusive and often invisible way. In this environment, people are surrounded by intelligent intuitive interfaces that are embedded in all kinds of objects. The goals of AmI are to provide greater user-friendliness, more efficient services support, user-empowerment, and support for human interactions. Examples of AmI scenarios are smart cities, smart homes, smart offices, and smart hospitals. In AmI, biometric technologies represent enabling technologies to design personalized services for individuals or groups of people. Biometrics is the science of establishing the identity of an individual or a class of people based on the physical, or behavioral attributes of the person. Common applications include: security checks, border controls, access control to physical places, and authentication to electronic devices. In AmI, biometric technologies should work in uncontrolled and less-constrained conditions with respect to traditional biometric technologies. Furthermore, in many application scenarios, it could be required to adopt covert and non-cooperative technologies. In these non-ideal conditions, the biometric samples frequently present poor quality, and state-of-the-art biometric technologies can obtain unsatisfactory performance. There are two possible ways to improve the applicability and diffusion of biometric technologies in AmI. The first one consists in designing novel biometric technologies robust to samples acquire in noisy and non-ideal conditions. The second one consists in designing novel multimodal biometric approaches that are able to take advantage from all the sensors placed in a generic environment in order to achieve high recognition accuracy and to permit to perform continuous or periodic authentications in an unobtrusive manner. The first goal of this thesis is to design innovative less-constrained biometric systems, which are able to improve the quality of the human-machine interaction in different AmI environments with respect to the state-of-the-art technologies. The second goal is to design novel approaches to improve the applicability and integration of heterogeneous biometric systems in AmI. In particular, the thesis considers technologies based on fingerprint, face, voice, and multimodal biometrics. This thesis presents the following innovative research studies: • a method for text-independent speaker identification in AmI applications; • a method for age estimation from non-ideal samples acquired in AmI scenarios; • a privacy-compliant cohort normalization technique to increase the accuracy of already deployed biometric systems; • a technology-independent multimodal fusion approach to combine heterogeneous traits in AmI scenarios; • a multimodal continuous authentication approach for AmI applications. The designed novel biometric technologies have been tested on different biometric datasets (both public and collected in our laboratory) simulating the acquisitions performed in AmI applications. Results proved the feasibility of the studied approaches and shown that the studied methods effectively increased the accuracy, applicability, and usability of biometric technologies in AmI with respect to the state-of-the-art.
Kodys, Martin. "Raisonnement sémantique pour une plateforme d’assistance intelligente orienté bien-être et santé numérique." Thesis, Université Grenoble Alpes, 2020. http://www.theses.fr/2020GRALM033.
Full textConnected objects of everyday living have made their way into our lives. Known as Internet of Things, the various technologies inspire a vast variety of applications. One of the pioneer applications is the concept and development of a smart home. This is now spreading outdoors; making vehicles, buildings, and even large cities smart. Moreover, the technology is getting more personal as well – as wearing smart clothes and other self-tracking devices become increasingly common and popular. This is often referred to as the quantified self.One particular case of a smart environment is ambient assisted living, which is designed to enhance elderly people’s day-to-day life. Such a ubiquitous and unobtrusive computer system can also be ported to other domains and age groups. For instance, the tracking of daily activities can also help younger adults to improve their lifestyle. Everyone can be encouraged to maintain a healthy lifestyle, perform sufficient physical activity, and make more informed decisions about their mobility. These are direct factors in preventing health risks, such as metabolic diseases like the type 2 diabetes, and allow a better control over respiratory diseases like the asthma.Driven by these ideas, this thesis explores the possibilities of a web-based platform with a semantic rule-based reasoning. The thesis details the work on technical improvements, enhancements in activity recognition, extensions for data analysis, and a mobility-oriented application.Following a user-centric approach, a real life deployment of the described technologies is necessary. Two use cases are examined. First, I enhanced and built upon a pre-existing system, which consists of sensors and a gateway placed into elderly participants' homes. The second use case is the deployment of a mobile phone application for active mobility assistance. Collecting relevant and timely data, the application then outputs a level of recommendation for every type of mobility. The recommendations are based on each user’s exercise tracking device, which incorporates their goals, their profiles, and other publicly available data sources such as weather and air quality.This thesis describes the outcomes and lessons learnt from these deployments. In addition, this thesis provides an in-depth discussion as well as analytical insights on the results of the deployments
Hellenschmidt, Michael. "Realisierung der ambient intelligence Software-Infrastruktur und Entwicklungsumgebung für selbstorganisierende multimediale Ensembles in Ambient-intelligence-Umgebungen." Saarbrücken VDM Verlag Dr. Müller, 2007. http://d-nb.info/988827433/04.
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Wang, Kevin I.-Kai. "Multi-agent based ambient intelligence platform." Thesis, University of Auckland, 2009. http://hdl.handle.net/2292/5212.
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Xu, Tao. "The context-aware middleware in ambient intelligence." Phd thesis, Ecole Centrale de Lyon, 2013. http://tel.archives-ouvertes.fr/tel-01001647.
Full textDourlens, Sébastien. "Multimodal interaction semantic architecture for ambient intelligence." Versailles-St Quentin en Yvelines, 2012. http://www.theses.fr/2012VERS0011.
Full textThere still exist many fields in which ways are to be explored to improve the human-system interaction. These systems must have the capability to take advantage of the environment in order to improve interaction. This extends the capabilities of system (machine or robot) to better reach natural language used by human beings. We propose a methodology to solve the multimodal interaction problem adapted to several contexts by defining and modelling a distributed architecture relying on W3C standards and web services (semantic agents and input/output services) working in ambient intelligence environment. This architecture is embedded in a multi-agent system modelling technique. In order to achieve this goal, we need to model the environment using a knowledge representation and communication language (EKRL, Ontology). The obtained semantic environment model is used in two main semantic inference processes: fusion and fission of events at different levels of abstraction. They are considered as two context-aware operations. The fusion operation interprets and understands the environment and detects the happening scenario. The multimodal fission operation interprets the scenario, divides it into elementary tasks, and executes these tasks which require the discovery, selection and composition of appropriate services in the environment to accomplish various aims. The adaptation to environmental context is based on multilevel reinforcement learning technique. The overall architecture of fusion and fission is validated under our framework (agents, services, EKRL concentrator), by developing different performance analysis on some use cases such as monitoring and assistance in daily activities at home and in the town
Buoncompagni, Simone <1987>. "Computer Vision Techniques for Ambient Intelligence Applications." Doctoral thesis, Alma Mater Studiorum - Università di Bologna, 2016. http://amsdottorato.unibo.it/7327/1/buoncompagni_simone_tesi.pdf.
Full textNulu, Sujatha. "A GENERIC MOBILE AGENT FRAMEWORK FOR AMBIENT INTELLIGENCE." Available to subscribers only, 2009. http://proquest.umi.com/pqdweb?did=1796330261&sid=1&Fmt=2&clientId=1509&RQT=309&VName=PQD.
Full textCassens, Jörg. "Explanation Awareness and Ambient Intelligence as Social Technologies." Doctoral thesis, Norwegian University of Science and Technology, Faculty of Information Technology, Mathematics and Electrical Engineering, 2008. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-2122.
Full textThis work focuses on the socio-technical aspects of artificial intelligence, namely how (specific types of) intelligent systems function in human workplace environments. The goal is first to get a better understanding of human needs and expectations when it comes to interaction with intelligent systems, and then to make use of the understanding gained in the process of designing and implementing such systems.
The work presented focusses on a specific problem in developing intelligent systems, namely how the artefacts to be developed can fit smoothly into existing socio-cultural settings. To achieve this, we make use of theories from the fields of organisational psychology, sociology, and linguistics. This is in line with approaches commonly found in AI. However, most of the existing work deals with individual aspects, like how to mimic the behaviour or emulate methods of reasoning found in humans, whereas our work centers around the social aspect. Therefore, we base our work on theories that have not yet gained much attention in intelligent systems design. To be able to make them fruitful for intelligent systems research and development, we have to adapt them to the specific settings, and we have to transform them to suit the practical problems at hand.
The specific theoretical frameworks we draw on are first and foremost activity theory and to a lesser degree semiotics. Activity theory builds on the works of Leont'ev. It is a descriptive tool to help understand the unity of consciousness and activity. Its focus lies on individual and collective work practise. One of its strengths, and the primary reason for its value in AI development, is the ability to identify the role of material artefacts in the work process. Halliday's systemic functional theory of language (SFL) is a social semiotic theory that sets out from the assumption that humans are social beings that are inclined to interact and that this interaction is inherently multimodal. We interact not just with each other, but with our own constructions and with our natural world. These are all different forms of interaction, but they are all sign processes.
Due to the obvious time and spatial constraints, we cannot address all of the challenges that we face when building intelligent artefacts. In reducing the scope of the thesis, we have focused on the problem of explanation, and here in particular the problem of explanation from a user perspective. By putting social theories to work in the field of artificial intelligence, we show that results from other fields can be beneficial in understanding what explanatory capabilities are needed for a given intelligent system, and to ascertain in which situations an explanation should be delivered. Besides lessons learned in knowledge based system development, the most important input comes from activity theory.
The second focus is the challenge of contextualisation. Here we show that work in other scientific fields can be put to use in the development of context aware or ambient intelligent systems. Again, we draw on results from activity theory and combine this with insights from semiotics.
Explanations are themselves contextual, so the third challenge is to explore the space spanned by the two dimensions ability to explain and contextualisation. Again, activity theory is beneficial in resolving this issue.
The different theoretical considerations have also led to some practical approaches. Working with activity theory helps to better understand what the relevant contextual aspects of a given application are and helps to develop models of context which are both grounded in the tradition of context aware systems design and are plausible from a cognitive point of view.
Insights from an analysis of research in the knowledge based system area and activity theory have further lead to the amendment of a toolbox for requirements engineering, so called problem frames. New problem frames that target explanation aware ambient intelligent systems are presented. This is supplemented with work looking at the design of an actual system after the requirements have been elicited and specified. Thus, the socio-technical perspective on explanations is coupled with work that addresses knowledge representation issues, namely how to model sufficient knowledge to be able to deliver explanations.
Rodriguez, Victor Manuel Zamudio. "Understanding the preventing periodic behaviour in ambient intelligence." Thesis, University of Essex, 2009. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.499768.
Full textHerrmann, Klaus. "Self-organizing ambient intelligence principles, algorithms, and protocols." Saarbrücken VDM Verlag Dr. Müller, 2006. http://d-nb.info/988875128/04.
Full textMabrouki, Olfa. "Semantic Framework for Managing Privacy Policies in Ambient Intelligence." Thesis, Paris 11, 2014. http://www.theses.fr/2014PA112319/document.
Full textThis thesis aims at proposing a semantic framework that integrates a meta-model and reasoning tools allowing any ubiquitous system designer to easily implement mechanisms to manage privacy policies. The proposed framework includes a generic middleware architecture that provides components to define, manage and monitor the implementation of privacy policies. Our approach is an hybrid one based on Model-Driven Engineering and a reasoning based on ontologies and inference rules operating on the assumption of the closed world. The proposed meta-model is characterized by a high level of abstraction and expressiveness to define privacy policies management regardless of the domain application and can be adapted to different contexts. It defines, also, a conceptual framework for generic decidable modelling rules to make consistent control decisions on user privacy. These model rules are implemented using the SmartRules language that could implement an adaptive control. The latter is based on a non-monotonic reasoning and representation of instances of concepts according to the unique name assumption. We have validated the proposed semantic framework through a typical scenario that implements support ambient intelligence privacy-aware services for elderly
DROGHINI, DIEGO. "Ambient Intelligence: Computational Audio Processing For Human Fall Detection." Doctoral thesis, Università Politecnica delle Marche, 2019. http://hdl.handle.net/11566/263538.
Full textAt present, Ambient Intelligence represents the challenge of the future. To obtain an ecosystem that is fully functional and calibrated to the user need, numerous systems, each of them dedicated to a specific task, must be integrated. One of these sub-systems is the human fall detection. Both research community and governments gave particular attention to the human fall detection because the fall is the first cause of death for people over 65. In this thesis, the human fall detection is addressed from an audio perspective: a dataset named A3FALL, composed of a corpus of several audio fall events of every-day objects and both simulated and real human falls recorded in 3 different rooms, has been presented. In particular, a special floor acoustic sensor (FAS) has been developed from this purpose and used to record the dataset together with an array of a microphone array. Different approaches that work with a different knowledge base according to the specific task have been proposed: first, two supervised approaches have been described that have highlighted the peculiarities of the audio drop detection and demonstrated the effectiveness of the proposed sensor. The human falls hardly available for systems development, unsupervised systems have been proposed that do not need examples of the target class in the learning phase. It has been shown that unsupervised approaches have better performance than the art state systems, but they do work well in not very complex scenarios. Finally, methods that work under more realistic conditions have been developed and described. A system where the user intervenes by correcting the system’s operation for a considerable reduction of false alarms is proposed. Then a few-shot learning approach that without any user intervention can achieve promising results using only a few examples of human fall in the training phase has been presented. The thesis concludes with an extensive evaluation of a Siamese Convolutional Autoencoder based approach. It has been shown that this approach outperforms all the previously proposed systems when assessed in a complex scenario.
Piotto, Nicola. "Trajectory Analysis for Event Detection in Ambient Intelligence Applications." Doctoral thesis, Università degli studi di Trento, 2011. https://hdl.handle.net/11572/368678.
Full textPiotto, Nicola. "Trajectory Analysis for Event Detection in Ambient Intelligence Applications." Doctoral thesis, University of Trento, 2011. http://eprints-phd.biblio.unitn.it/487/1/Piotto_PhD-Thesis_A5.pdf.
Full textHoque, Tania Tanzin. "A context aware recommender system for tourism with ambient intelligence." Master's thesis, Universidade de Évora, 2020. http://hdl.handle.net/10174/27906.
Full textRamoly, Nathan. "Contextual integration of heterogeneous data in an open and opportunistic smart environment : application to humanoid robots." Thesis, Université Paris-Saclay (ComUE), 2018. http://www.theses.fr/2018SACLL003/document.
Full textPersonal robots associated with ambient intelligence are an upcoming solution for domestic care. In fact, helped with devices dispatched in the environment, robots could provide a better care to users. However, such robots are encountering challenges of perception, cognition and action.In fact, such an association brings issues of variety, data quality and conflicts, leading to the heterogeneity and uncertainty of data. These are challenges for both perception, i.e. context acquisition, and cognition, i.e. reasoning and decision making. With the knowledge of the context, the robot can intervene through actions. However, it may encounter task failures due to a lack of knowledge or context changes. This causes the robot to cancel or delay its agenda. While the literature addresses those topics, it fails to provide complete solutions. In this thesis, we proposed contributions, exploring both reasoning and learning approaches, to cover the whole spectrum of problems. First, we designed novel context acquisition tool that supports and models uncertainty of data. Secondly, we proposed a cognition technique that detects anomalous situation over uncertain data and takes a decision in accordance. Then, we proposed a dynamic planner that takes into consideration the last context changes. Finally, we designed an experience-based reinforcement learning approach to proactively avoid failures.All our contributions were implemented and validated through simulations and/or with a small robot in a smart home platform
Abid, Zied. "Gestion de la qualité de contexte pour l'intelligence ambiante." Thesis, Evry, Institut national des télécommunications, 2012. http://www.theses.fr/2012TELE0041/document.
Full textContext-aware computing aims to reduce the amount of explicit information required from a user for a system to perform a task. This is particularly true in the recent domain of ambient intelligence where everyday life objects are able to trigger an action or a spontaneous information exchange, without any interaction with the user. Technical advances in wireless communication, personal mobile devices, sensors and embedded software make context-aware services possible, but concrete applications are still very limited. The solutions proposed in the literature decompose context management into four functions: acquisition, interpretation, situation detection and application adaptation. The differentiating element in these proposals is the quality of the high-level context information obtained by inference and characterising the situation of the user. The limits of these solutions are the difficulty for composing context information scalability in terms of the quantity of context information and of the number of client applications, the absence of guarantee on the consistency of context information and the lack of middleware solutions able to free the designer of context-aware applications from the management of context data. In this thesis, we are interested in the management of the quality of context information (QoC) in an ambient environment. There are several key issues in QoC management: choosing the adequate method for context management, extracting the quality associated to the context, analysing and interpreting the quality of the context with regard to the requirements of context-aware applications. We propose to answer these questions by integrating QoC management into the COSMOS context management framework (http://picoforge.int-evry.fr/projects/svn/cosmos) developed by the MARGE team (http://www-inf.itsudparis.eu/MARGE) of Télécom SudParis.For this purpose, we have designed the necessary components dedicated to QoC management and we have implemented the mechanisms allowing a fine-grain manipulation of the QoC together with a limitation of the associated overhead. We also propose a design process based on model-driven engineering in order to automatically generate the elements responsible of QoC management. We validate our contributions through the development of two prototype applications running on mobile phones: a Flash sale offer application to be used in malls and a location detection application proposed to the students of a campus. The performance tests we have conducted allow to compare the results obtained with and without taking into account the QoC and show the low overhead associated to QoC manaqement with regard to the benefits brought to context-aware applications and services
Alhamid, Mohammed F. "Towards Context-Aware Personalized Recommendations in an Ambient Intelligence Environment." Thesis, Université d'Ottawa / University of Ottawa, 2015. http://hdl.handle.net/10393/32052.
Full textMilosevic, Bojan <1983>. "Technologies for Ambient intelligence: from Smart Objects to Sensor Networks." Doctoral thesis, Alma Mater Studiorum - Università di Bologna, 2013. http://amsdottorato.unibo.it/5838/1/milosevic_bojan_tesi.pdf.
Full textMilosevic, Bojan <1983>. "Technologies for Ambient intelligence: from Smart Objects to Sensor Networks." Doctoral thesis, Alma Mater Studiorum - Università di Bologna, 2013. http://amsdottorato.unibo.it/5838/.
Full textPATTI, EDOARDO. "Software solutions for Energy Efficient Smart Environments." Doctoral thesis, Politecnico di Torino, 2014. http://hdl.handle.net/11583/2537896.
Full textDubromelle, Yves. "Pilotage holonique et ambiant, via des technologies infotroniques." Thesis, Aix-Marseille, 2013. http://www.theses.fr/2013AIXM4359.
Full textThe work done during this thesis aims to explore new ways to improve the manufacturing systems flexibility, safety and performances, introducing infotronic technologies into their control systems. This follows some previous work on the PROSIS (Product, Resource, Order and Simulation Isoarchic System) control model. The first way is about the use of RFID technology to ensure the integrity of the information and decision system, regarding the physical state of the manufacturing system. For that, a RFID tag is associated with the material part of each holon (M_holon), and this ensures the synchronisation wi the informational and decisional part (I_holon). The second way is the use of the ambiant intelligence concept. The I_holon has various information processing tasks to do during his lifetime. The tools to do these tasks are proposed to them in the form of services, freely available, and hosted by specialised support entities. The third way of improvement is related to the interconnexion of the actual product processing activities and the internal logistics functions. A Montrac transitic system, including autonomous shuttles, has been integrated in the Holonic Manufacturing Execution System developped during this thesis using the PROSIS principles. These ways of improvement has been implemented in demonstrators to validate their viability in a real small-size workshop. This has allows the comparison of the PROSIS approach with others, using the results of academic benchmarks
Frozza, Rejane. "Simula : ambiente para desenvolvimento de sistemas multiagentes reativos." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 1997. http://hdl.handle.net/10183/17923.
Full textMultiagent Systems is a subject of study in DAI (Distributed Artificial Intelligence) in which a group of agents interacts with the same tool . DAI is based on social behavior of agents (human and artificial ones) focus on actions and interactions of them . Those agents can be cognitive or reactive . Reactive Multiagent Systems have been used in research and studies linked to important fields of use that generates the development of systems not only for academic areas but also to meet the needs of industrial market. As we have the objective of ranging a research field of multiagent systems, this work comes up with a definition and implementation of a prototype of a software tool which enables the application development in reactive multiagent system . This tool has the purpose to ease the creation of such applications like the use of agents and consequently achieving a satisfactory result . The tool is called SIMULA and it enables the user to create his own applications through elements from a graphic interface . The user who interacts with the tool determines the agents involved in the problem and how they will act in the process of solving this matter . Applications are developed based in models created by the user. In order to characterize the tool SIMULA , three models of reactive multiagent systems found in [STE 90] , [DEM 93] and [FER 91] have been studied and analyzed. A comparative table has been made according to definite criteria. These models allow shaping the applications in which the process of problem solving represented by such applications seems adequate to the characteristics of reactive agents . Validation of use of SIMULA tool involved modeling of three applications : performance of robots in mineral prospection defined in [STE 90] , PENGI game defined in [AGR 87] and [FER 91] and perfomance of parasite in controlling crop plagues that is being a novelty.
Machado, Davi Marcos. "A estruturação de comunidades e redes sociais em ambiente virtual." Pontifícia Universidade Católica de São Paulo, 2009. https://tede2.pucsp.br/handle/handle/18247.
Full textEnding of century XX and mainly from the beginning of the XXI century, the popularization of the Internet access and the emergence of software which provide friendly environment for the inter-relationship of people in virtual space (MySpace, Orkut, Blogspot etc), has made the cyberspace to be occupied by a huge number of people with more diverse interests, which resulted in the appearance of virtual communities or social networks. These communities or networks are organized around several themes and interests. May simply be groups of adolescents who have fun to exchange views on some prominent personality in the media to communities that discuss issues such as education, philosophy, public health or groups that develop a project of great social or economic relevance. The objective of this research is to evaluate, through empirical analysis, based on the available literature, the feasibility of classifying the millions of virtual communities or social networks in just three major groups: virtual communities or social networks organized around projects, people and ideas. We believe that these three major groups are able to include all types of social groups in cyberspace, considering that each one has its peculiarities of organization and structure. "Project means a temporary business or a complex sequence of activities to provide a product. For people we considered the charismatic individual, able to attract other individuals to their environment, either by their capacity for leadership or the ability to provide interest information to a group of people. Ideas is meant a concept, a set of thoughts of an individual or a social group on any one topic, theory, point of view or opinion. The purpose of this classification (projects, people and ideas) is to identify the different forms of grouping, outlining the main features of each of these groups, the structure of the environment in which it is organized and dynamic. These settings can help people, institutions or companies who wish to use the cyberspace how environment of knowledge generation or development of activities or simply exchange ideas. From the characteristics of each type of community is possible to define the best structure and environment to be built, considering the interests and goals of those who structure the community or the network
No final do século XX e no início do século XXI, a popularização do acesso a Internet e o surgimento de softwares amigáveis e ambientes propícios à inter-relação de pessoas no espaço virtual (MySpace, Orkut, Blogspot etc) fez com que o ciberespaço passasse a ser povoado por um número imenso de pessoas com os mais diversos interesses, que resultou no surgimento de comunidades virtuais ou de redes sociais. Essas comunidades ou redes se organizam em torno dos mais diversos interesses. Podem ser grupos de adolescentes que se divertem ao trocar impressões sobre alguma personalidade em destaque na mídia até comunidades que debatem temas como educação, filosofia, saúde pública ou mesmo grupos que desenvolvem algum projeto de grande relevância social ou econômica. O objetivo desta pesquisa é avaliar a viabilidade de se classificar os milhões de comunidades virtuais ou redes sociais em apenas três grandes agrupamentos: comunidades ou redes organizadas em torno de projetos , de pessoas e de idéias . Acreditamos que esses três grandes grupos são capazes de comportar todos os tipos de agrupamentos sociais no ciberespaço, sendo que cada um deles possui suas peculiaridades de organização e estrutura. Entendemos por projeto um ação temporária que tempo por objetivo fornecer um produto singular. Por pessoas consideramos o individuo carismático, com capacidade de atração de outros indivíduos para seu entorno; e por idéias se entende um conceito, um conjunto de pensamentos ou concepções de um indivíduo ou de um grupo social sobre um tema qualquer. O objetivo de tal classificação (projetos, pessoas e idéias) é identificar as diferentes formas de agrupamento e apontar suas principais características. Tais definições podem contribuir com pessoas, instituições ou empresas que pretendam utilizar o ciberespaço como ambiente de geração de conhecimento ou de desenvolvimento de atividades ou simplesmente troca de idéias. A partir das características de cada tipo de comunidade é possível se definir qual a melhor estrutura, levando-se em conta o interesse e objetivo de quem estrutura a comunidade ou a rede
Mohamed, Ahmed. "Fault-detection in Ambient Intelligence based on the modeling of physical effects." Phd thesis, Supélec, 2013. http://tel.archives-ouvertes.fr/tel-00995066.
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