Academic literature on the topic 'Anaglyph'

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Journal articles on the topic "Anaglyph"

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Qi, Min, Shanshan Cui, Qianmin Du, Yuelei Xu, and David F. McAllister. "Visual Fatigue Alleviating in Stereo Imaging of Anaglyphs by Reducing Retinal Rivalry and Color Distortion Based on Mobile Virtual Reality Technology." Wireless Communications and Mobile Computing 2021 (September 15, 2021): 1–10. http://dx.doi.org/10.1155/2021/1285712.

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Stereoscopic display is the means of showing scenes in Virtual Reality (VR). As a type of stereo images, anaglyphs can be displayed not only on the screen, but are currently the only solution of stereo images that can be displayed on paper. However, its deficiencies, like retinal rivalry and color distortion, could cause visual fatigue. To address this issue, an algorithm is proposed for anaglyph generation. Unlike previous studies only considering one aspect, it considers both retinal rivalry and color distortion at the same time. The algorithm works in the CIE L ∗ a ∗ b ∗ color space and foc
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Kumar, Deva Phanindra, and Sourabh Bajaj. "Real Time 3D Anaglyph Image Control Using MEMS Sensors." Advanced Materials Research 403-408 (November 2011): 4157–61. http://dx.doi.org/10.4028/www.scientific.net/amr.403-408.4157.

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3-D Imaging refers to a technique for creating or enhancing the illusion of depth in an image by presenting two offset images separately to the left and right eye of the viewer. Anaglyph generation is one of the most cost effective methods of spectroscopic 3D imaging. Almost all human activities are related to some motion. In this paper we discuss about a method to control realtime anaglyph images based on the movement of MEMS inertial sensors. The aim is to track the movements of the sensor and accordingly build a system that controls anaglyph images simultaneously. A system to control anagly
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Olson, Thor. "Optimizing Anaglyph Colors." Color and Imaging Conference 17, no. 1 (2009): 42–48. http://dx.doi.org/10.2352/cic.2009.17.1.art00009.

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Santos, Daniel Souza dos, and Fábio Ferreira Dias. "Uso de Anaglifos como Alternativa para Práticas de Estereoscopia em Sensoriamento Remoto." Anuário do Instituto de Geociências 34, no. 2 (2011): 105–11. http://dx.doi.org/10.11137/2011_2_105-111.

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Aerial Photogrammetry is one of the most used implements on remote sensing. One of the most common resorts for analysis in this area is the stereoscopy, which consists of visualization on 3 dimensions of the aerophoto through the use of a stereoscopic pair. There are three main stereoscopic visualization methods: trough anaglyphs, polarization and with a stereoscope. Despite the stereoscope still the most used method, the anaglyph may be an alternative for studies using stereoscopic techniques, with the advantage of using cheaper materials and having the possibility of application on Geographi
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Setyanto, Daniar Wikan, Puri Sulistiyawati, and Erisa Adyati Rahmasari. "Implementasi Nirmana pada Fotografi Portraiture 3D Anaglyph." ANDHARUPA: Jurnal Desain Komunikasi Visual & Multimedia 4, no. 02 (2018): 143–56. http://dx.doi.org/10.33633/andharupa.v4i02.1790.

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AbstrakImplementasi teknologi 3D saat ini lebih banyak digunakan di dunia perfilman dan animasi, padahal teknologi tersebut memiliki potensi untuk dikembangkan dalam fotografi, khususnya fotografi 3D. Sampai saat ini masih sedikit fotografer yang mendalami dan tertarik untuk melakukan eksperimen. Fotografi 3D menyimpan potensi untuk dikembangkan karena implementasi 3D dapat membuat media foto tersebut menjadi sangat unik. Fotografi sendiri merupakan salah satu dari bidang ilmu pengetahuan, teknologi dan seni (IPTEKS), oleh karena itu ilmu fotografi seharusnya bergerak dinamis mengikuti perkemb
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Sanftmann, H., and D. Weiskopf. "Anaglyph Stereo Without Ghosting." Computer Graphics Forum 30, no. 4 (2011): 1251–59. http://dx.doi.org/10.1111/j.1467-8659.2011.01984.x.

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Wang, Meng, Jian Sheng Chen, Chang Yang, Ke Ming Cao, and Guang Da Su. "Anaglyph 3D Display Based on a Computational Stereo System." Applied Mechanics and Materials 462-463 (November 2013): 993–96. http://dx.doi.org/10.4028/www.scientific.net/amm.462-463.993.

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Anaglyph 3D is a low-cost and popular 3D display method, made out of a photo pair. With only one common camera, however, there are difficulties in capturing moving objects. We suggest using the light field camera, which can be exploited as a computational stereo rig, to capture image pairs simultaneously. A processing framework for making anaglyph 3D image is then proposed. The effectiveness of our proposal is verified visually by experiments.
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Kmeťová, Mária. "Rediscovered Anaglyph in Program GeoGebra." Acta Mathematica Nitriensia 1, no. 1 (2015): 86–91. http://dx.doi.org/10.17846/amn.2015.1.1.86-91.

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Kim Chang Hwan. "Geographical Instruction used the Anaglyph." Journal of the Association of Korean Photo-Geographers 20, no. 1 (2010): 79–87. http://dx.doi.org/10.35149/jakpg.2010.20.1.008.

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Heuser, John E. "Membrane Traffic in Anaglyph Stereo." Traffic 1, no. 1 (2000): 35–37. http://dx.doi.org/10.1034/j.1600-0854.2000.010106.x.

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Dissertations / Theses on the topic "Anaglyph"

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Švec, Martin. "Binokulární vidění a výroba anaglyfů." Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2009. http://www.nusl.cz/ntk/nusl-218148.

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Objective of this master's thesis is developing and describing of human vision process and anaglyph production. The text contains individual possibilities of achieving spatial sensation from two two-dimensional images. This thesis contains an application for the anaglyph creation developed in the Matlab 2008b interface and description of its functions and properties. Created anaglyphs and the source code sample are attached. The electronic version of the thesis and application are available on the attached DVD.
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Jemelka, Ondřej. "Binokulární vidění." Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2011. http://www.nusl.cz/ntk/nusl-219225.

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This thesis concern physiology of binocular vision, tools for recording, processing and reproduction of stereoscopic dynamic records. The thesis describes design and realization of recording tool which uses couple of digital still video cameras as stereoscopic video recorders. The thesis deals with the software capabilities of image processing in Matlab and presents possible solutions in the form of a program for creating stereoscopic video in various formats. In the thesis is presented in detail passive projection techniques O anaglyph and polarization method. Has been designed and constructe
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Pospíšil, Pavel. "Binokulární vidění a výroba anaglyfů." Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2010. http://www.nusl.cz/ntk/nusl-218810.

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This work concerns physiology of binocular vision and stereovision. The main topic of this work is the production of anaglyphs. The first part introduces anatomy of the eyes and principle of binocular vision, which is the stereoscopic production based on. The second part introduces the individual methods, it's processes and technical implementation for three-dimensional presentation with focusing on answering questions connected with production of anaglyphs. At the same time the M-script ANAGLYPH was developed, which provides connection with two external cameras and becomes high-quality elemen
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Tran, Vu M. "New methods for rendering of anaglyph stereoscopic images on CRT displays and photo-quality ink-jet printers." Thesis, University of Ottawa (Canada), 2006. http://hdl.handle.net/10393/27189.

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Anaglyph is considered as an inexpensive approach to display to the observer a true 3D view of a real world scene. Moreover, it is the only way of providing a 3D stereoscopic effect on ordinary paper. There are not many techniques used to render anaglyph images, and most of them are very empirical and are used exclusively for additive display devices. The mathematical Linear Projection method was proved to be the best existing method for rendering anaglyph images with high color stability and color fidelity. However, its limitation is that it can exhibit strong ghosting in the rendered anaglyp
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Baletka, Tomáš. "Pokročilá segmentace obrazu pro 3D zobrazení." Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2012. http://www.nusl.cz/ntk/nusl-219877.

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The thesis advanced image segmentation for 3D image deals with segmentation and anaglyph 3D views. In the theoretical part of the thesis describes the different approaches were used to image segmentation and closely related methods of image processing. In the following practical part was the implementation of selected methods and created user-friendly applications. The main objective of the program is to identify significant objects in the image. For the purpose of segmentation methods have been implemented based on k-means method, the method of contour and the growth of seeds. The program is
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Distasi, Matthew R. "The 3D characterization of the annulate lamellae : the development of a new methodology incorporating 3D-anaglyph techniques and serial transmission electron microscopy." Virtual Press, 2003. http://liblink.bsu.edu/uhtbin/catkey/1266020.

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Rodrigues, Felipe Maciel. "Reversão anaglífica em vídeos estereoscópicos." Universidade de São Paulo, 2016. http://www.teses.usp.br/teses/disponiveis/55/55134/tde-12122016-110437/.

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A atenção voltada à produção de conteúdos 3D atualmente tem sido alta, grande parte devido à aceitação e à manifestação de interesse do público para esta tecnologia. Novas técnicas de captação e codificação e modos de reprodução de vídeos 3D, particularmente vídeos estereoscópicos, vêm surgindo ou sendo melhorados, visando aperfeiçoar e integrar esta nova tecnologia com a infraestrutura disponível. No entanto, em relação a avanços na área de codificação, nota-se a ausência de uma técnica compatível com mais de um método de visualização de vídeos estereoscópicos - para cada método de visualizaç
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Johansson, Anders. "Stereoscopy : Fooling the Brain into Believing There is Depth in a Flat Image." Thesis, University of Gävle, Ämnesavdelningen för datavetenskap, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-5082.

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<p>Stereoscopy is a technique that can create an illusion of depth in a flat image. There are many different methods to do this, and here is explained some of the most common and popular ways, with a bigger focus on the anaglyphic method. Since stereoscopy is an old technique, the discovery of it by Charles Wheatstone is explained briefly. In Autodesk Maya 2009, a new stereoscopic plug-in was included which makes the creation of stereoscopic imagery easier. An animated project is made during the course of this research which takes advantage of and tests the functions of the new plug-in. The ma
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Zingarelli, Matheus Ricardo Uihara. "RevGlyph - codificação e reversão esteroscópica anaglífica." Universidade de São Paulo, 2013. http://www.teses.usp.br/teses/disponiveis/55/55134/tde-14012014-144506/.

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A atenção voltada à produção de conteúdos 3D atualmente tem sido alta, em grande parte devido à aceitação e à manifestação de interesse do público para esta tecnologia. Isso reflete num maior investimento das indústrias cinematográfica, de televisores e de jogos visando trazer o 3D para suas produções e aparelhos, oferecendo modos diferentes de interação ao usuário. Com isso, novas técnicas de captura, codificação e modos de reprodução de vídeos 3D, em especial, os vídeos estereoscópicos, vêm surgindo ou sendo melhorados, visando aperfeiçoar e integrar esta nova tecnologia com a infraestrutura
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Hasmanda, Martin. "Zpracování stereoskopické videosekvence." Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2010. http://www.nusl.cz/ntk/nusl-218288.

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The main goal of this master’s thesis was get up used methods for observation the stereoscopic scene with one couple of cameras and find out good solving for processing these resulting pictures for two-view and multiple-view autostereoscopic displays for three-dimensional perception. For methods for acquisition video was introduced two methods. They were method “Off-axis” with parallel camera axis and method “Toe in” with intersections axis. For fit method was choice the method named as “Off-axis“. It was not produces the vertical parallax and in detail was in this work described principle of
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Books on the topic "Anaglyph"

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Hanson, Dian. The Big Butt Book 3D: The anaglyph age of bumptious bottoms. TASCHEN, 2014.

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Sēmantōnē-Bournia, Eua. Anaskaphes Naxou: Hoi anaglyphoi pithoi. Hē en Athēnais Archaiologikē Hetaireia, 1990.

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Apostolopoulos, D. G. Anaglypha mias technēs nomikēs: Vyzantino dikaio kai metavyzantinē "nomothesia". Ethniko Idryma Ereunōn, 1999.

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Nikolopoulos, Alexandros V. Anaglyphē ethnographia: Henas aiōnas Hellēnikou nomismatos, 1880-1980. T. Pitsilos, 1991.

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Greece. Ypourgeion Politismou kai Epistemōn., ed. Anaglyphes sarkophagoi kai epitaphies plakes tēs mesēs kai ysterēs vyzantinēs periodou stēn Ellada. Tameio Archaiologikōn Porōn kai Apallotriōseōn, 1988.

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Bosnakēs, Dēmētrēs. Enthettalizesthai: Technotropia kai ideologia tōn Thessalikōn epitymviōn anaglyphōn tou 5ou kai tou 4ou ai. p.Ch. Hypourgeio Paideias kai Thrēskeumatōn, Politismou kai Athlētismou, 2013.

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Grosskrueger, Allan. Babies in 3D Anaglyph Photographs. Blurb, 2014.

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Grosskrueger, Allan. Babies in 3D Anaglyph Photographs. Blurb, 2014.

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Grosskrueger, Allan. Babies in 3D Anaglyph Photographs. Blurb, 2014.

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Grosskrueger, Allan. Babies in 3D Anaglyph Photographs. Blurb, 2014.

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Book chapters on the topic "Anaglyph"

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Safonov, Ilia V., Ilya V. Kurilin, Michael N. Rychagov, and Ekaterina V. Tolstaya. "Anaglyph Printing." In Adaptive Image Processing Algorithms for Printing. Springer Singapore, 2017. http://dx.doi.org/10.1007/978-981-10-6931-4_13.

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Templin, Krzysztof. "Stereo and Anaglyph Images." In Encyclopedia of Color Science and Technology. Springer Berlin Heidelberg, 2015. http://dx.doi.org/10.1007/978-3-642-27851-8_172-1.

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Templin, Krzysztof. "Stereo and Anaglyph Images." In Encyclopedia of Color Science and Technology. Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-030-89862-5_172.

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Templin, Krzysztof. "Stereo and Anaglyph Images." In Encyclopedia of Color Science and Technology. Springer New York, 2016. http://dx.doi.org/10.1007/978-1-4419-8071-7_172.

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Patana, Elena, Ilia Safonov, and Michael Rychagov. "Adaptive Generation of Color Anaglyph." In Transactions on Computational Science XIX. Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-39759-2_3.

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Bhasin, Rajesh, and Abhishek Kumar. "ProVis: An Anaglyph based Visualization Tool for Protein Molecules." In Proceedings of the First International Conference on Intelligent Human Computer Interaction. Springer India, 2009. http://dx.doi.org/10.1007/978-81-8489-203-1_13.

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Dhaou, Dorra, Saoussen Ben Jabra, and Ezzeddine Zagrouba. "An Efficient Anaglyph 3D Video Watermarking Approach Based on Hybrid Insertion." In Computer Analysis of Images and Patterns. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-29891-3_9.

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Deakyne, Alex J., Thomas Valenzuela, and Paul A. Iaizzo. "Development of Anaglyph 3D Functionality for Cost-Effective Virtual Reality Anatomical Education." In Lecture Notes in Networks and Systems. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-80129-8_28.

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Deakyne, Alex J., Thomas Valenzuela, and Paul A. Iaizzo. "Development of Anaglyph 3D Functionality for Cost-Effective Virtual Reality Anatomical Education." In Lecture Notes in Networks and Systems. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-80129-8_28.

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Luther, Wolfram, and Martion Ohsmann. "Anaglyphen." In Mathematische Grundlagen der Computergraphik. Vieweg+Teubner Verlag, 1988. http://dx.doi.org/10.1007/978-3-663-00134-8_12.

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Conference papers on the topic "Anaglyph"

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Lin, Hong-Shiang, Chih-Lin Zheng, Yu-Hsun Lin, and Ming Ouhyoung. "Optimized anaglyph colorization." In SIGGRAPH Asia 2012 Technical Briefs. ACM Press, 2012. http://dx.doi.org/10.1145/2407746.2407755.

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Dietz, Henry G. "Reprocessing anaglyph images." In IS&T/SPIE Electronic Imaging, edited by Atilla M. Baskurt and Robert Sitnik. SPIE, 2012. http://dx.doi.org/10.1117/12.912212.

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Hattori, Tomohiko, Eiji Arita, Toshihisa Nakamura, Masaru Kurio, and Sadayuki Sakuma. "New color anaglyph method." In Electronic Imaging '97, edited by Scott S. Fisher, John O. Merritt, and Mark T. Bolas. SPIE, 1997. http://dx.doi.org/10.1117/12.274465.

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Roo, Joan Sol, and Christian Richardt. "Temporally coherent video de-anaglyph." In ACM SIGGRAPH 2014 Talks. ACM Press, 2014. http://dx.doi.org/10.1145/2614106.2614125.

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Roo, Joan Sol, and Christian Richardt. "Temporally coherent video de-anaglyph." In ACM SIGGRAPH 2014 Posters. ACM Press, 2014. http://dx.doi.org/10.1145/2614217.2614232.

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Cho, Yong-Hun, In-Kwon Lee, and Young-Bae Joo. "Anaglyph decomposition using disparity map." In ACM SIGGRAPH 2013 Posters. ACM Press, 2013. http://dx.doi.org/10.1145/2503385.2503452.

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Vozenilek, Vit, and Tomas Kralik. "Anaglyph videoanimations from oblique stereoimages." In Sixth International Conference on Graphic and Image Processing (ICGIP 2014), edited by Yulin Wang, Xudong Jiang, and David Zhang. SPIE, 2015. http://dx.doi.org/10.1117/12.2178918.

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Geng, Yujie, Xueqing Li, WeiChen Guo, and Liqin Wei. "High visual quality anaglyph production." In Fifth International Conference on Digital Image Processing, edited by Yulin Wang and Xie Yi. SPIE, 2013. http://dx.doi.org/10.1117/12.2030619.

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Coltekin, Arzu. "Stereo-foveation for anaglyph imaging." In Electronic Imaging 2005, edited by Andrew J. Woods, Mark T. Bolas, John O. Merritt, and Ian E. McDowall. SPIE, 2005. http://dx.doi.org/10.1117/12.587982.

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Zeng, Ruzhu, and Huanzhao Zeng. "Printing anaglyph maps optimized for display." In IS&T/SPIE Electronic Imaging, edited by Reiner Eschbach, Gabriel G. Marcu, and Alessandro Rizzi. SPIE, 2011. http://dx.doi.org/10.1117/12.872644.

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