Journal articles on the topic 'Animated film industry'
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Wong, Oscar Gordon, and Imelda Ann Achin. "The Hero’s Journey: 12 Stages in The Narrative of Animation Boboiboy Movie 2." Mudra Jurnal Seni Budaya 36, no. 3 (2021): 316–25. http://dx.doi.org/10.31091/mudra.v36i3.1580.
Full textJiang, Weiyi. "Analyzing the Future of Pixar Based on the Current Status." Advances in Economics, Management and Political Sciences 102, no. 1 (2024): 159–64. http://dx.doi.org/10.54254/2754-1169/102/2024ed0061.
Full textQiu, Tianyue. "An Analysis of Chinese Animation Marketing Strategies from the Perspective of 4P Theory in the Era of ChatGPT." Advances in Economics, Management and Political Sciences 22, no. 1 (2023): 233–40. http://dx.doi.org/10.54254/2754-1169/22/20230316.
Full textGuangyuan Cao, Guangyuan Cao. "The Development Strategy of Nationalistic Derivatives in the Chinese Animated Film Industry." Northeast Asian Arts and Cultural Management Association 1, no. 1 (2024): 59–67. http://dx.doi.org/10.69887/jnaacm.2024.1.1.59.
Full textWang, Yue, and Xiaowen Ji. "A Study of Translation Strategies of Animated Film Titles from the Perspective of Eco-translatology." Journal of Language Teaching and Research 12, no. 1 (2021): 88. http://dx.doi.org/10.17507/jltr.1201.09.
Full textPravitha, Cattleya Wahyu, Irene Evi Krismawati, and Ali Mustofa. "Representasi Ideologi Feminisme dalam Film Animasi Encanto: Sebuah Kajian Semiotika." Jurnal Bahasa dan Sastra 11, no. 3 (2023): 147. http://dx.doi.org/10.24036/jbs.v11i3.126190.
Full textMulyani, Neni. "PERANCANGAN PROSES PRA PRODUKSI FILM ANIMASI 3D LEGENDA PUTRI MERAK JINGGA." JURTEKSI (Jurnal Teknologi dan Sistem Informasi) 5, no. 2 (2019): 183–92. http://dx.doi.org/10.33330/jurteksi.v5i2.361.
Full textDesrianti, Dewi Immaniar, Ahmad Nur Firdaus, and Deny Pangestu Gunawan. "ANIMASI DENGAN GAMBAR BERGERAK MENINGKATKAN DAYA TARIK PROGRAM PROMOSI." CCIT Journal 10, no. 1 (2017): 114–26. http://dx.doi.org/10.33050/ccit.v10i1.526.
Full textKalmakurki, Maarit, and Marley Healy. "‘Who wants the pressure of being super all the time?’: Mid-century modern fashions and their influence on costume development in The Incredibles and Incredibles 2." Film, Fashion & Consumption 11, no. 1 (2022): 91–108. http://dx.doi.org/10.1386/ffc_00041_1.
Full textEli suryani, Bedjo Riyanto, and Sarwono. "Analysis of Design Elements on Secret Magic Control Agency Movie Poster." TAMA: Journal of Visual Arts 1, no. 1 (2023): 29–37. http://dx.doi.org/10.61405/tama.v1i1.684.
Full textKong, Li. "Research on National Cultural Consciousness Construction and Strategy of Chinese New Mythological Animated Films--Taking Nezha: Birth of the Demon Child as an Example." Communications in Humanities Research 11, no. 1 (2023): 165–72. http://dx.doi.org/10.54254/2753-7064/11/20231409.
Full textChen, Cheng, Bin Xu, Jong-Hoon Yang, and Mi Liu. "Sentiment Analysis of Animated Film Reviews Using Intelligent Machine Learning." Computational Intelligence and Neuroscience 2022 (July 20, 2022): 1–8. http://dx.doi.org/10.1155/2022/8517205.
Full textElsawy, Mohamed. "THE ETHICAL CHALLENGES AND CONCERNS FACING THE ANIMATED FILM INDUSTRY." Pharos International Journal of Arts and Design 01, no. 01 (2024): 1–15. http://dx.doi.org/10.21608/pijad.2024.353911.
Full textCristhiee Shenna Chin and Imelda Ann Achin. "KONSEP LATAR SET DALAM FILEM ANIMASI UPIN & IPIN KERIS SIAMANG TUNGGAL: SATU ANALISIS INTERPRETASI KOMPOSISI." Jurnal Gendang Alam (GA) 14, no. 1 (2024): 44–51. http://dx.doi.org/10.51200/ga.v14i1.5180.
Full textIsfiaty, Tiara. "Symbolism in the Animation's Visuals : The Role of the Creative Sector in Advancing the Utopian." Waca Cipta Ruang 9, no. 1 (2023): 69–72. http://dx.doi.org/10.34010/wcr.v9i1.9512.
Full textSayatman, Sayatman, Nugrahardi R, Anjrah H, Rabendra Y, and Kartika Kartika. "DESAIN MODEL KARAKTER CLAY UNTUK MENDUKUNG PROMOSI ANIMASI STOP MOTION." Jurnal Dimensi Seni Rupa dan Desain 11, no. 2 (2014): 197. http://dx.doi.org/10.25105/dim.v11i2.104.
Full textJin, Jiasheng, Sharul Azim Sharudin, and Tingting Wang. "Visual Design of Chinese Animated Films Infused with Oriental Punk Aesthetics." Journal of Theory and Practice of Social Science 4, no. 04 (2024): 1–8. http://dx.doi.org/10.53469/jtpss.2024.04(04).01.
Full textPikkov, Ülo. "On the Topics and Style of Soviet Animated Films." Baltic Screen Media Review 4, no. 1 (2016): 16–37. http://dx.doi.org/10.1515/bsmr-2017-0002.
Full textLi, Panpan. "The Development of 3D Movie Animation Industry in the New Media Art Era." Journal of Education, Humanities and Social Sciences 18 (August 11, 2023): 217–22. http://dx.doi.org/10.54097/ehss.v18i.10996.
Full textZainal, Rizuan, and Mohd Asyiek Mat Desa. "Agent Ali: Exploring Emotional Elements in Story Development with Artificial Intelligence." PaperASIA 40, no. 2b (2024): 72–82. http://dx.doi.org/10.59953/paperasia.v40i2b.53.
Full textWang, Kai, and Guojun Li. "The Impact of Big Data Technology on the Scale Management of China’s Animation Film Industry." Mathematical Problems in Engineering 2022 (April 13, 2022): 1–14. http://dx.doi.org/10.1155/2022/1060943.
Full textRosyid, Dzulfiqar Fickri, and Kankan Kasmana. "A Comparison of the 1940 Animated Pinocchio Movie and Walt Disney Studios' 2022 Live-action Version of Pinocchio Movie." ARTic 6, no. 1 (2023): 581–89. http://dx.doi.org/10.34010/artic.v6i1.10953.
Full textMomin, Fareen, Vail Reese, and Richard F. Wagner Jr. "Dermatological Findings in Children’s Films." SKIN The Journal of Cutaneous Medicine 7, no. 3 (2023): 807–10. http://dx.doi.org/10.25251/skin.7.3.8.
Full textSitkiewicz, Paweł. "Animated Film and Socialist Realism in Poland, 1949–1955." Animation 17, no. 2 (2022): 209–25. http://dx.doi.org/10.1177/17468477221102501.
Full textKrivulya, Natalia G. "Development of the Animated Poster in the First Half of the XX century." Journal of Flm Arts and Film Studies 8, no. 3 (2016): 19–33. http://dx.doi.org/10.17816/vgik8319-33.
Full textWaldburger, Adia. "Sport on the Screen: A Look at Sport Films Featured at Sundance 2011." International Journal of Sport Communication 4, no. 2 (2011): 253–58. http://dx.doi.org/10.1123/ijsc.4.2.253.
Full textLitvina, Tatiana V., and Xuebiao Niu. "CHINESE AND RUSSIAN APPROACHES TO UNDERSTANDING THE PROBLEMS OF SCREEN ADAPTATIONS AND ANIMATED ADAPTATIONS." Scientific and analytical journal Burganov House. The space of culture 19, no. 4 (2023): 79–92. http://dx.doi.org/10.36340/2071-6818-2023-19-4-79-92.
Full textXiao, Ewen. "Disneys Reconstruction of the Traditional Chinese Heroine: a Comparative Analysis of the Three Mulan Movies." Communications in Humanities Research 1, no. 1 (2021): 19–27. http://dx.doi.org/10.54254/chr.iceipi.2021174.
Full textXiao, Ewen. "Disneys Reconstruction of the Traditional Chinese Heroine: a Comparative Analysis of the Three Mulan Movies." Communications in Humanities Research 1, no. 1 (2021): 19–27. http://dx.doi.org/10.54254/2753-7064/1/iceipi_174.
Full textHan, Yishan. "From Movie to Narrative Universe: Transmedia Storytelling of Zootopia Film IP." SHS Web of Conferences 193 (2024): 04004. http://dx.doi.org/10.1051/shsconf/202419304004.
Full textSafagi, Ardian Yuligar, Kusrini Kusrini, and Hanif Al Fatta. "Analisis dan Pengembangan Pipeline Cloth Simulation Pada Produksi Animasi 3D di MSV Studio." Creative Information Technology Journal 7, no. 2 (2021): 107. http://dx.doi.org/10.24076/citec.2020v7i2.255.
Full textWarman, Rahmat Aditya. "Mengubah Gambar Sketsa Menjadi Visual yang Menakjubkan : Membangun Dunia Animasi dengan Kecerdasan Buatan." Journal of Animation and Games Studies 10, no. 1 (2024): 45–60. http://dx.doi.org/10.24821/jags.v10i1.12434.
Full textYu, Tien Kuei. "Optimize the Study of the Dynamic Film Selection." Applied Mechanics and Materials 320 (May 2013): 768–73. http://dx.doi.org/10.4028/www.scientific.net/amm.320.768.
Full textZhu, Fan. "The Interweaving of Film Media and Cultural Inheritance: A Case Study of Chang An." Communications in Humanities Research 34, no. 1 (2024): 60–64. http://dx.doi.org/10.54254/2753-7064/34/20240101.
Full textSzita, Kata, Paul Taberham, and Grant Tavinor. "Book Reviews." Projections 14, no. 2 (2020): 102–23. http://dx.doi.org/10.3167/proj.2020.140210.
Full textDing, Wanqing. "The development trend of China's animation ip development-taking the ip development of Shanghai Art Film Studio as an example." BCP Business & Management 38 (March 2, 2023): 3076–81. http://dx.doi.org/10.54691/bcpbm.v38i.4238.
Full textHalim, Ethannael, Jonathan Russel, and Kevin Nathanael. "Analysis on Laika’s Puppets in Kubo and the Two Strings: A Stop-motion Animated Feature." IMOVICCON Conference Proceeding 2, no. 1 (2021): 46–53. http://dx.doi.org/10.37312/imoviccon.v2i1.35.
Full textCiszewska, Ewa. "Who Benefits from the Past? The Process of Cultural Heritage Management in the Field of Animation in Poland (The Case of the Se-Ma-For Film Studio in Łódź)." Animation 14, no. 2 (2019): 117–31. http://dx.doi.org/10.1177/1746847719857837.
Full textCarr, Joi. "Crafting Longevity." Pacific Coast Philology 56, no. 1 (2021): 60–77. http://dx.doi.org/10.5325/pacicoasphil.56.1.0060.
Full textBanerjee, Sikata, and Rina Verma Williams. "Making the nation manly: The case of Bhaag Milkha Bhaag (2013) and India's search for regional dominance in an era of neo-liberal globalization." Studies in South Asian Film & Media 10, no. 2 (2019): 179–93. http://dx.doi.org/10.1386/safm_00013_1.
Full textZhao, Shuai. "The Phenomenon of Chinese Animation Art through the Prism of Neorealism (On the Example of the Animated Film “The Lion Boy”)." Общество: философия, история, культура, no. 10 (October 18, 2023): 2070–208. http://dx.doi.org/10.24158/fik.2023.10.28.
Full textPosada, Tim. "THE COMPUTER-ANIMATED FILM: INDUSTRY, STYLE, AND GENRE By Christopher Holliday. Edinburgh: Edinburgh UP, 2018. 272 pp. $84.53. paper." Journal of Popular Film and Television 47, no. 3 (2019): 180. http://dx.doi.org/10.1080/01956051.2019.1642719.
Full textDemina, Olga V. "Linguistic and Stylistic Means of Satire Construction in the Animated Series." RUDN Journal of Language Studies, Semiotics and Semantics 12, no. 4 (2021): 1124–46. http://dx.doi.org/10.22363/2313-2299-2021-12-4-1124-1146.
Full textYali, Cheng, and Chen Kaiju. "Appropriation, Rewriting and Alienation: A Postcolonial Critique of Mulan." International Journal of Social Science Studies 9, no. 3 (2021): 82. http://dx.doi.org/10.11114/ijsss.v9i3.5226.
Full textEuodia Grace Maranatha, Endang Sulistya Rini, and Syafrizal Helmi Situmorang. "ANALYSIS OF THE INFLUENCE OF BRAND IMAGE, SERVICE QUALITY AND STORE ATMOSPHERE ON CUSTOMER SATISFACTION CAFE RUANG SARCA MEDAN." International Journal of Economic, Business, Accounting, Agriculture Management and Sharia Administration (IJEBAS) 3, no. 4 (2023): 1165–82. http://dx.doi.org/10.54443/ijebas.v3i4.1001.
Full textFei, Lingfeng, Senmeng Gao, Rui Zhou, and Rui Chen. "Peppa Pig: Experience Evolution and User Migration in Multi-industry Creative Consumption." Lecture Notes in Education Psychology and Public Media 47, no. 1 (2024): 202–8. http://dx.doi.org/10.54254/2753-7048/47/20240935.
Full textZHANG, YI RAN, and Tae Hoon Lee. "Analysis and Study of Animation Expression Techniques in Oriental Aesthetic Style: Focusing on <The Tale of Princess Kaguya> Directed by Isao Takahata." Institute of Art & Design Research 26, no. 1 (2023): 13–20. http://dx.doi.org/10.59386/jadr.2023.26.1.13.
Full textWidiastomo, Yohanes Merci. "Business Aspect of Intellectual Properties “Si Juki”." IMOVICCON Conference Proceeding 2, no. 1 (2021): 64–72. http://dx.doi.org/10.37312/imoviccon.v2i1.63.
Full textNancy Jeane Tuturoong and Jimmy Reagen Robot. "3D Animation: Cultivation and Processing of Aren Juice Content in North Sulawesi." International Journal of Scientific Multidisciplinary Research 3, no. 2 (2024): 127–36. http://dx.doi.org/10.55927/ijsmr.v3i2.8065.
Full textHermindo, Canniago, and Suryono Herlambang. "PENERAPAN DESAIN THERAPEUTIC PADA WADAH KREATIF PEKERJA FILM ANIMASI PENGIDAP INSOMNIA." Jurnal Sains, Teknologi, Urban, Perancangan, Arsitektur (Stupa) 5, no. 2 (2023): 659–72. http://dx.doi.org/10.24912/stupa.v5i2.24214.
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