Journal articles on the topic 'Animation/3D'
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Gao, Xin Rui. "3D Animation Technologies and Efficiency." Applied Mechanics and Materials 421 (September 2013): 681–84. http://dx.doi.org/10.4028/www.scientific.net/amm.421.681.
Full textSun, Zhen Tao. "Animation Type Analysis after Using Computer 3D Animation Technology." Advanced Materials Research 971-973 (June 2014): 1553–56. http://dx.doi.org/10.4028/www.scientific.net/amr.971-973.1553.
Full textAsraf, Syed Muhammad Hazry, and Syed Zulkarnain Syed Idrus. "Hybrid Animation: Implementation of Three-Dimensional (3D) Animation." Journal of Physics: Conference Series 1529 (April 2020): 022094. http://dx.doi.org/10.1088/1742-6596/1529/2/022094.
Full textGao, Xin Rui. "3D Character Animation and Efficiency." Applied Mechanics and Materials 421 (September 2013): 685–89. http://dx.doi.org/10.4028/www.scientific.net/amm.421.685.
Full textJing, Yang, and Yang Song. "Application of 3D Reality Technology Combined with CAD in Animation Modeling Design." Computer-Aided Design and Applications 18, S3 (October 20, 2020): 164–75. http://dx.doi.org/10.14733/cadaps.2021.s3.164-175.
Full textGao, Xin Rui. "Research of Efficiency of Computer 3D Animation." Applied Mechanics and Materials 421 (September 2013): 672–75. http://dx.doi.org/10.4028/www.scientific.net/amm.421.672.
Full textFang, Jie. "An Analysis on Virtual Material Making and its Application in 3D Animation Designs." Advanced Materials Research 211-212 (February 2011): 1172–75. http://dx.doi.org/10.4028/www.scientific.net/amr.211-212.1172.
Full textSarassati, Renovita, Amrullah Amrullah, and Ahmad Saipullah. "Media Video Animasi 3D Sebagai Salah Satu Pembelajaran." CICES 4, no. 1 (February 28, 2018): 113–24. http://dx.doi.org/10.33050/cices.v4i1.482.
Full textLasseter, John. "Principles of traditional animation applied to 3D computer animation." ACM SIGGRAPH Computer Graphics 21, no. 4 (August 1987): 35–44. http://dx.doi.org/10.1145/37402.37407.
Full textOh, Eui-Sang, and Jung-Hwan Sung. "Simulation of Virtual Marionette with 3D Animation Data." Journal of the Korea Contents Association 9, no. 12 (December 28, 2009): 1–9. http://dx.doi.org/10.5392/jkca.2009.9.12.001.
Full textKhatri, Preety. "3D Animation: Maya or Blender." Global Sci-Tech 10, no. 1 (2018): 40. http://dx.doi.org/10.5958/2455-7110.2018.00007.1.
Full textWittlief, Kenneth. "Stereoscopic 3D film and animation." ACM SIGGRAPH Computer Graphics 41, no. 3 (August 2007): 2. http://dx.doi.org/10.1145/1281324.1281326.
Full textGómez, Julian E. "TWIXT: A 3D animation system." Computers & Graphics 9, no. 3 (January 1985): 291–98. http://dx.doi.org/10.1016/0097-8493(85)90056-1.
Full textGao, Xin Rui. "Key Technologies and Efficiency in Computer 3D Animation." Applied Mechanics and Materials 421 (September 2013): 676–80. http://dx.doi.org/10.4028/www.scientific.net/amm.421.676.
Full textJi, Yuanyuan, and Yajuan Liu. "Development of Intelligent Teaching System Based on 3D Technology in the Course of Digital Animation Production." International Journal of Emerging Technologies in Learning (iJET) 11, no. 09 (September 29, 2016): 81. http://dx.doi.org/10.3991/ijet.v11i09.6116.
Full textKim, Kyoung-Ho, and Jeongjin Lee. "3D Animation Character Development Pipeline using 3D Printing." Journal of the Korea Contents Association 13, no. 8 (August 31, 2013): 52–59. http://dx.doi.org/10.5392/jkca.2013.13.08.052.
Full textBalaguer, J. F., and E. Gobbetti. "3D user interfaces for general-purpose 3D animation." Computer 29, no. 8 (1996): 71–78. http://dx.doi.org/10.1109/2.532048.
Full textQIN, Zhenyan, and Zonghua TAO. "A Low Memory 3D Animation Technology for "Animation Design" Course." International Journal of Emerging Technologies in Learning (iJET) 11, no. 05 (May 23, 2016): 68. http://dx.doi.org/10.3991/ijet.v11i05.5697.
Full textJensen, Justin A., and Robert P. Burton. "Fourveo: Integration of 4D animation into conventional 3D animation workflows." Computer Animation and Virtual Worlds 29, no. 3-4 (May 2018): e1816. http://dx.doi.org/10.1002/cav.1816.
Full textBhatti, Zeeshan, Abdul Waheed Mahesar, Ghullam Asghar Bhutto, and Fida Hussain Chandio. "Enhancing Cognitive Theory of Multimedia Leaning through 3D Animation." Sukkur IBA Journal of Computing and Mathematical Sciences 1, no. 2 (December 31, 2017): 25. http://dx.doi.org/10.30537/sjcms.v1i2.43.
Full textSun, Shuo, and Chunbao Ge. "A New Method of 3D Facial Expression Animation." Journal of Applied Mathematics 2014 (2014): 1–6. http://dx.doi.org/10.1155/2014/706159.
Full textAdibah Najihah Mat Noor, Noor, Norhaida Mohd Suaib, Muhammad Anwar Ahmad, and Ibrahim Ahmad. "Review on 3D Facial Animation Techniques." International Journal of Engineering & Technology 7, no. 4.44 (December 1, 2018): 181. http://dx.doi.org/10.14419/ijet.v7i4.44.26980.
Full textWang, Qiong. "Design of 3D Animation Special Effects in Animation 3D Modeling Teaching Based on QFD Theory." International Journal of Emerging Technologies in Learning (iJET) 12, no. 07 (July 12, 2017): 90. http://dx.doi.org/10.3991/ijet.v12i07.7218.
Full textYekti, Bharoto. "Study of Laika’s Facial Expression Mechanism System for Stop-Motion Animation Puppet Through Knock-Down Strategies on Home-Scaled 3D Printer." New Trends and Issues Proceedings on Humanities and Social Sciences 4, no. 11 (December 28, 2017): 185–93. http://dx.doi.org/10.18844/prosoc.v4i11.2873.
Full textTseng, Juin-Ling. "An Improved Surface Simplification Method for Facial Expression Animation Based on Homogeneous Coordinate Transformation Matrix and Maximum Shape Operator." Mathematical Problems in Engineering 2016 (2016): 1–14. http://dx.doi.org/10.1155/2016/2370919.
Full textLora, Haditya Aprita, Feriansyah Sesunan, and Ismu Wahyudi. "Perbandingan Pemahaman Konsep Siswa Pada Pembelajaran Impuls Dan Momentum Menggunakan Media Animasi 3D dengan 2D." Jurnal Pendidikan Fisika 7, no. 1 (March 29, 2019): 46. http://dx.doi.org/10.24127/jpf.v7i1.1395.
Full textHartawan, I. Nyoman Buda, and Ayu Manik Dirgayusari. "Analisis Rendering Video Animasi 3D Menggunakan Aplikasi Blender Berbasis Network Render." Jurnal RESISTOR (Rekayasa Sistem Komputer) 1, no. 1 (April 21, 2018): 25–33. http://dx.doi.org/10.31598/jurnalresistor.v1i1.223.
Full textChechko, D. A., and A. V. Radionova. "THE VIDEOCOURSE “FACIAL ANIMATION IN BLENDER”." Informatics in school, no. 9 (December 20, 2018): 57–60. http://dx.doi.org/10.32517/2221-1993-2018-17-9-57-60.
Full textWu, Shan, Hubin Liu, Qi Xu, and Yulong Liu. "Design and Research of Interactive Animation of Immersive Space Scene Based on Computer Vision Technology." Mathematical Problems in Engineering 2021 (July 8, 2021): 1–10. http://dx.doi.org/10.1155/2021/5554879.
Full textPaik, Jiwon, and Jae-Woong Kim. "The Role of Animation Technical Director of Disney's 3D Feature Animation." Cartoon and Animation Studies 37 (December 31, 2014): 491–508. http://dx.doi.org/10.7230/koscas.2014.37.491.
Full textChen, Su Hua, Jun Peng Hu, and Jian Ming Ding. "3D Animation Applications in Highway Design." Advanced Materials Research 341-342 (September 2011): 878–82. http://dx.doi.org/10.4028/www.scientific.net/amr.341-342.878.
Full textLee Sukho. "A Production of Edutainment 3D Animation." Journal of Digital Design 9, no. 2 (April 2009): 269–82. http://dx.doi.org/10.17280/jdd.2009.9.2.026.
Full textSong, Hyewon, Suwoong Heo, Jiwoo Kang, and Sanghoon Lee. "3D Character Animation: A Brief Review." Journal of International Society for Simulation Surgery 2, no. 2 (December 19, 2015): 52–57. http://dx.doi.org/10.18204/jissis.2015.2.2.052.
Full textGosalia, Niyati, Priya Jain, Ishita Shah, Abhijit R. Joshi, Neha Katre, and Sameer Sahasrabudhe. "3D Gesture-recognition Based Animation Game." Procedia Computer Science 45 (2015): 712–17. http://dx.doi.org/10.1016/j.procs.2015.03.138.
Full textYim, Yu-Sang, and Wook Koh. "Colors in Narratives of 3D Animation." Journal of the Korea Contents Association 9, no. 4 (April 28, 2009): 162–71. http://dx.doi.org/10.5392/jkca.2009.9.4.162.
Full textNayak, Shraddha, Hui Liu, Grace I. Hsu, and Janet H. Iwasa. "Using 3D Animation to Visualize Hypotheses." Trends in Biochemical Sciences 45, no. 7 (July 2020): 633–34. http://dx.doi.org/10.1016/j.tibs.2020.04.009.
Full textLuciano, Cristian, Pat Banerjee, and Sanjay Mehrotra. "3D Animation of Telecollaborative Anthropomorphic Avatars." Communications of the ACM 44, no. 12 (December 2001): 64–67. http://dx.doi.org/10.1145/501317.501346.
Full textAvril, Quentin, Donya Ghafourzadeh, Srinivasan Ramachandran, Sahel Fallahdoust, Sarah Ribet, Olivier Dionne, Martin de Lasa, and Eric Paquette. "Animation Setup Transfer for 3D Characters." Computer Graphics Forum 35, no. 2 (May 2016): 115–26. http://dx.doi.org/10.1111/cgf.12816.
Full textWisetchat, Sawitree, and Kent A. Stevens. "Visualizing style differences through 3D animation." Digital Creativity 29, no. 4 (October 2, 2018): 287–98. http://dx.doi.org/10.1080/14626268.2018.1542316.
Full textLi, Yan, Jinhui Yu, Kwan-liu Ma, and Jiaoying Shi. "3D paper-cut modeling and animation." Computer Animation and Virtual Worlds 18, no. 4-5 (2007): 395–403. http://dx.doi.org/10.1002/cav.188.
Full textAhmed, Imran, and Satish Janghel. "3D Animation: Don't Drink and Drive." International Journal of u- and e-Service, Science and Technology 8, no. 1 (January 31, 2015): 415–26. http://dx.doi.org/10.14257/ijunesst.2015.8.1.36.
Full textRobertson, George G., Stuart K. Card, and Jack D. Mackinlay. "Information visualization using 3D interactive animation." Communications of the ACM 36, no. 4 (April 1993): 57–71. http://dx.doi.org/10.1145/255950.153577.
Full textZarrad, Anis. "A Dynamic Platform for Developing 3D Facial Avatars in a Networked Virtual Environment." International Journal of Computer Games Technology 2016 (2016): 1–13. http://dx.doi.org/10.1155/2016/8489278.
Full textLee, Woohun, and JinHa Seong. "Crystal Zoetrope: New Visual Medium for Displaying 3D Animation." Leonardo 45, no. 1 (February 2012): 98–99. http://dx.doi.org/10.1162/leon_a_00350.
Full textPrayoonrat, Chinnawat. "Raising Energy Awareness through 3D Computer Animation." Applied Mechanics and Materials 752-753 (April 2015): 1116–20. http://dx.doi.org/10.4028/www.scientific.net/amm.752-753.1116.
Full textArdiyan, Ardiyan. "Alur Kerja Tahap Produksi Karakter Animasi Serial 3D Menggunakan Perangkat Lunak Maxon Cinema 4D." Humaniora 2, no. 1 (April 30, 2011): 511. http://dx.doi.org/10.21512/humaniora.v2i1.3062.
Full textΣιάκας, Σπύρος. "Τρισδιάστατος Σχεδιασμός και Animation. Παραδοσιακές Stop Motion Τεχνικές και Τρισδιάστατο Animation σε ΗΥ στο Blender 3d." Διεθνές Συνέδριο για την Ανοικτή & εξ Αποστάσεως Εκπαίδευση 9, no. 5Α (December 21, 2017): 205. http://dx.doi.org/10.12681/icodl.1117.
Full textWu, Qiang. "Construction and 3D Simulation of Virtual Animation Instant Network Communication System Based on Convolution Neural Networks." Computational Intelligence and Neuroscience 2021 (August 28, 2021): 1–9. http://dx.doi.org/10.1155/2021/7277733.
Full textSun, Zhen Tao. "On the Visual Bias in Computer 3D Animation Technology." Advanced Materials Research 971-973 (June 2014): 1673–75. http://dx.doi.org/10.4028/www.scientific.net/amr.971-973.1673.
Full textYong, Jian Hua, and Ping Guang Cheng. "Design and Implementation of 3D Facial Animation Based on MPEG-4." Advanced Materials Research 433-440 (January 2012): 5045–49. http://dx.doi.org/10.4028/www.scientific.net/amr.433-440.5045.
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