Journal articles on the topic 'Animatism'
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Young, David, Clifford Pompana, and Russell Willier. "The concept of spiritual power in East Asian and Canadian Aboriginal thought." Social Compass 64, no. 3 (2017): 376–87. http://dx.doi.org/10.1177/0037768617713657.
Full textFujioka, Sadam. "drop." Proceedings of the ACM on Computer Graphics and Interactive Techniques 4, no. 2 (2021): 1–8. http://dx.doi.org/10.1145/3465613.
Full textAzad oğlu Aslanov, Rəşid. "Management of animation in tourism." SCIENTIFIC WORK 65, no. 04 (2021): 151–53. http://dx.doi.org/10.36719/2663-4619/65/151-153.
Full textShostak, Stanley. "Animating the Unconscious: Desire, Sexuality and Animation." European Legacy 21, no. 1 (2015): 117–18. http://dx.doi.org/10.1080/10848770.2015.1097076.
Full textLukmanto, Christine Mersiana. "Is Rotoscope True Animation?" ULTIMART Jurnal Komunikasi Visual 10, no. 1 (2018): 12–18. http://dx.doi.org/10.31937/ultimart.v10i1.758.
Full textPutri, Annisa Rizkiana, Seta Murdha Pamungkas, Ikhwata Andy Pratama, et al. "Pembuatan Simulasi Perang Zaman Pertengahan dengan Metode Pose to Pose Menggunakan Software Blender." JISKA (Jurnal Informatika Sunan Kalijaga) 6, no. 1 (2021): 1–8. http://dx.doi.org/10.14421/jiska.2021.61-01.
Full textGuo, Li, and Jinying Li. "Animating Chinese Cinemas II: animation, technology, and media." Journal of Chinese Cinemas 11, no. 3 (2017): 189–91. http://dx.doi.org/10.1080/17508061.2017.1376550.
Full textZhang, Hui Ping, and Ran Ma. "Skills for Animated AutoCAD Drawing with PowerPoint." Applied Mechanics and Materials 170-173 (May 2012): 3464–67. http://dx.doi.org/10.4028/www.scientific.net/amm.170-173.3464.
Full textRetnowati, Nurcahyani Dewi. "Desain Dan Animasi 3D Pesawat Terbang Menggunakan Teknik NURBS." Conference SENATIK STT Adisutjipto Yogyakarta 2 (November 18, 2016): 85. http://dx.doi.org/10.28989/senatik.v2i0.70.
Full textWijanarko, Andang. "Implementasi Prinsip Animasi Straight Ahead Action pada Karakter Hewan Berbasis Animasi 2D." JAMI: Jurnal Ahli Muda Indonesia 1, no. 1 (2020): 73–84. http://dx.doi.org/10.46510/jami.v1i1.20.
Full textSun, Shuo, and Chunbao Ge. "A New Method of 3D Facial Expression Animation." Journal of Applied Mathematics 2014 (2014): 1–6. http://dx.doi.org/10.1155/2014/706159.
Full textWolfe, Rosalee, Peter Cook, John C. McDonald, and Jerry Schnepp. "Linguistics as structure in computer animation." Nonmanuals in Sign Language 14, no. 1 (2011): 179–99. http://dx.doi.org/10.1075/sll.14.1.09wol.
Full textAtkins, Leslie J., Craig Erstad, Paul Gudeman, et al. "Animating Energy: Stop-Motion Animation and Energy Tracking Representations." Physics Teacher 52, no. 3 (2014): 152–56. http://dx.doi.org/10.1119/1.4865517.
Full textSergeant, Alexander. "Book review: Animating the Unconscious: Desire, Sexuality, and Animation." Animation 13, no. 2 (2018): 182–85. http://dx.doi.org/10.1177/1746847718784197.
Full textGeal, Robert. "Animated Images and Animated Objects in the Toy Story Franchise: Reflexively and Intertextually Transgressive Mimesis." Animation 13, no. 1 (2018): 69–84. http://dx.doi.org/10.1177/1746847717752588.
Full textTomlinson, Lynn, and Diane Kuthy. "Animating Imaginary Worlds: A Digital-Meets-Handmade Animation Workshop Kit." Hyperrhiz: New Media Cultures, no. 13 (November 2015): 1. http://dx.doi.org/10.20415/hyp/013.w03.
Full textLorenzo Hernández, María. "Animation in the Core of Dystopia: Ari Folman’s The Congress." Animation 14, no. 3 (2019): 222–34. http://dx.doi.org/10.1177/1746847719875072.
Full textGowanlock, Jordan. "Animating Management: Nonlinear Simulation and Management Theory at Pixar." Animation 15, no. 1 (2020): 61–76. http://dx.doi.org/10.1177/1746847719898783.
Full textCiofu, Anca-Mihaela. "4. The Feldenkrais Method in the Puppeteer’s Training from the Perspective of Nicolas Gousseff’s Handheld Puppets Workshops." Review of Artistic Education 15, no. 1 (2018): 155–60. http://dx.doi.org/10.2478/rae-2018-0015.
Full textAlfatra, Febri Faizin, Mahendradewa Suminto, and Pandan Pareanom Purwacandra. "Penciptaan Film Animasi “Chase!” Dengan Teknik “Digital Drawing”." Journal of Animation and Games Studies 5, no. 1 (2019): 033–56. http://dx.doi.org/10.24821/jags.v5i1.2799.
Full textFagel, Sascha, Gérard Bailly, and Barry-John Theobald. "Animating Virtual Speakers or Singers from Audio: Lip-Synching Facial Animation." EURASIP Journal on Audio, Speech, and Music Processing 2009 (2009): 1–2. http://dx.doi.org/10.1155/2009/826091.
Full textFagel, Sascha, Gérard Bailly, and Barry-John Theobald. "Animating Virtual Speakers or Singers from Audio: Lip-Synching Facial Animation." EURASIP Journal on Audio, Speech, and Music Processing 2009, no. 1 (2009): 826091. http://dx.doi.org/10.1186/1687-4722-2009-826091.
Full textPERLIN, MARK W. "VISUALIZING DYNAMIC ARTIFICIAL INTELLIGENCE ALGORITHMS AND APPLICATIONS." International Journal on Artificial Intelligence Tools 03, no. 02 (1994): 289–307. http://dx.doi.org/10.1142/s0218213094000145.
Full textLei, Zhen, Hosein Taghaddos, SangHyeok Han, Ahmed Bouferguène, Mohamed Al-Hussein, and Ulrich Hermann. "From AutoCAD to 3ds Max: An automated approach for animating heavy lifting studies." Canadian Journal of Civil Engineering 42, no. 3 (2015): 190–98. http://dx.doi.org/10.1139/cjce-2014-0313.
Full textJones, Timothy. "Animating the archive: A role for creative practice in the animation archive." Animation Practice, Process & Production 1, no. 2 (2012): 273–83. http://dx.doi.org/10.1386/ap3.1.2.273_1.
Full textChoi, Woong, Naoki Hashimoto, Ross Walker, Kozaburo Hachimura, and Makoto Sato. "Generation of Character Motion by Using Reactive Motion Capture System with Force Feedback." Journal of Advanced Computational Intelligence and Intelligent Informatics 12, no. 2 (2008): 116–24. http://dx.doi.org/10.20965/jaciii.2008.p0116.
Full textMagnenat-Thalmann, Nadia, and Arjan Egges. "Interactive Virtual Humans in Real-Time Virtual Environment." International Journal of Virtual Reality 5, no. 2 (2006): 15–24. http://dx.doi.org/10.20870/ijvr.2006.5.2.2682.
Full textHalim, Steven, and Christine Mersiana Lukmanto. "Animating and Designing Movements for Turtle Figure in 3D Animated Short Film Entitled “TUKIK”." IMOVICCON Conference Proceeding 2, no. 1 (2021): 111–18. http://dx.doi.org/10.37312/imoviccon.v2i1.55.
Full textPurwaningsih, Dominika Anggraeni. "PUPPET MOVEMENTS IN STRUCTURE-SPECIFIC TRADITIONAL PAPER CUT OUT ANIMATION PRODUCTION." Ultimart: Jurnal Komunikasi Visual 13, no. 2 (2020): 61–68. http://dx.doi.org/10.31937/ultimart.v13i2.1821.
Full textYeh, Chih-Kuo, Zhanping Liu, David L. Kao, and Tong-Yee Lee. "Animating streamlines with orthogonal advancing waves." Information Visualization 12, no. 3-4 (2012): 257–72. http://dx.doi.org/10.1177/1473871612458507.
Full textChen, Fang Yi, Tian En Chen, Wei Wang, and Xiao Jing Ma. "A Method of Pepper Plant Modeling and Animation Set-Up in Autodesk Maya." Applied Mechanics and Materials 462-463 (November 2013): 1110–17. http://dx.doi.org/10.4028/www.scientific.net/amm.462-463.1110.
Full textThifala, Anisa Zalfa, Mitra Istiar Wardhana, and Arif Sutrisno. "Perancangan Animasi 2D Mengenai Upaya Pencegahan Penyakit Saat Musim Hujan." JoLLA: Journal of Language, Literature, and Arts 1, no. 7 (2021): 995–1009. http://dx.doi.org/10.17977/um064v1i72021p995-1009.
Full textWolter, Jan, Bastian Cramer, and Uwe Kastens. "Animation of tile-based games automatically derived from simulation specifications." Computer Science and Information Systems 8, no. 2 (2011): 501–16. http://dx.doi.org/10.2298/csis101220005w.
Full textWard, Paul. "Animating with Facts: The Performative Process of Documentary Animation in the ten mark (2010)." Animation 6, no. 3 (2011): 293–305. http://dx.doi.org/10.1177/1746847711420555.
Full textBhowmick, Maya. "Animating Folktales: An Analysis of Animation Movies based on Folktales of three different Indian Languages." Litinfinite Journal 2, no. 2 (2020): 64–75. http://dx.doi.org/10.47365/litinfinite.2.2.2020.64-75.
Full textGreenberg, Raz. "The Animation of Gamers and the Gamers as Animators in Sierra On-Line’s Adventure Games." Animation 16, no. 1-2 (2021): 83–95. http://dx.doi.org/10.1177/17468477211025665.
Full textBishop, Ryan. "Animation/Re-animation." Theory, Culture & Society 23, no. 2-3 (2006): 346. http://dx.doi.org/10.1177/026327640602300261.
Full textKAZMIERCZAK, EDMUND, PHILIP DART, LEON STERLING, and MICHAEL WINIKOFF. "VERIFYING REQUIREMENTS THROUGH MATHEMATICAL MODELLING AND ANIMATION." International Journal of Software Engineering and Knowledge Engineering 10, no. 02 (2000): 251–73. http://dx.doi.org/10.1142/s0218194000000146.
Full textSTERLING, LEON, PAOLO CIANCARINI, and TODD TURNIDGE. "ON THE ANIMATION OF “NOT EXECUTABLE” SPECIFICATIONS BY PROLOG." International Journal of Software Engineering and Knowledge Engineering 06, no. 01 (1996): 63–87. http://dx.doi.org/10.1142/s0218194096000041.
Full textКульчицкая, Диана. "Использование анимации в российских деловых СМИ (кейс-стади анимационного контента на сайте vedomosti.ru)". Вопросы теории и практики журналистики 6, № 1 (2017): 49–58. http://dx.doi.org/10.17150/2308-6203.2017.6(1).49-58.
Full textJohnson, Harry, and Elisabeth S. Nelson. "Using Flow Maps to Visualize Time-Series Data: Comparing the Effectiveness of a Paper Map Series, a Computer Map Series, and Animation." Cartographic Perspectives, no. 30 (June 1, 1998): 47–64. http://dx.doi.org/10.14714/cp30.663.
Full textQawasmeh, Ahmad, Salah Taamneh, Ashraf H. Aljammal, Nabhan Hamadneh, Mustafa Banikhalaf, and Mohammad Kharabsheh. "Parallelism exploration in sequential algorithms via animation tool." Multiagent and Grid Systems 17, no. 2 (2021): 145–58. http://dx.doi.org/10.3233/mgs-210347.
Full textSouza, Ágata Nelza Gomes de, and Eduardo André Mossin. "Animação Whiteboard (ou Desenho No Quadro Branco)." Revista de Estudos e Pesquisas sobre Ensino Tecnológico (EDUCITEC) 7 (April 5, 2021): e129021. http://dx.doi.org/10.31417/educitec.v7.1290.
Full textWang, Sen Hua, Xiang Zhong Li, and Li Zhang. "The Rendering System Planning of the 3D Fashion Design and Store Display Based on Cloud Computing." Applied Mechanics and Materials 263-266 (December 2012): 2035–38. http://dx.doi.org/10.4028/www.scientific.net/amm.263-266.2035.
Full textKrivulya, Natalia G. "The Origins of the First Sound Animation: Songs Series by the Fleischer Brothers." Journal of Flm Arts and Film Studies 10, no. 1 (2018): 119–31. http://dx.doi.org/10.17816/vgik101119-131.
Full textCooley, Kevin. "Past the End of the Catbus Line: Mushishi’s Apparitional Actants." Animation 14, no. 3 (2019): 178–90. http://dx.doi.org/10.1177/1746847719875034.
Full textPratama, Riens, and Riana Defi Mahadji Putri. "Penerapan Animasi 3D pada Media Pembelajaran Mengenal Huruf Vocal untuk Anak 2-4 Tahun." Jurnal Teknologi Informasi dan Ilmu Komputer 7, no. 6 (2020): 1099. http://dx.doi.org/10.25126/jtiik.2020762175.
Full textAo, Xuefeng, Zhongke Wu, and Mingquan Zhou. "Real Time Animation of Trees Based on BBSC in Computer Games." International Journal of Computer Games Technology 2009 (2009): 1–8. http://dx.doi.org/10.1155/2009/970617.
Full textLewis, Richard, and Molly Taylor-Poleskey. "Hidden Town in 3D." Journal on Computing and Cultural Heritage 14, no. 2 (2021): 1–14. http://dx.doi.org/10.1145/3431924.
Full textWimmers, Anthony J., and Christopher S. Velden. "MIMIC: A New Approach to Visualizing Satellite Microwave Imagery of Tropical Cyclones." Bulletin of the American Meteorological Society 88, no. 8 (2007): 1187–96. http://dx.doi.org/10.1175/bams-88-8-1187.
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