Academic literature on the topic 'Animatronics'
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Journal articles on the topic "Animatronics"
Yim, S., C. Sung, S. Miyashita, D. Rus, and S. Kim. "Animatronic soft robots by additive folding." International Journal of Robotics Research 37, no. 6 (May 2018): 611–28. http://dx.doi.org/10.1177/0278364918772023.
Full textPatel, Seema, William Bosley, David Culyba, Sabrina Haskell, Andrew Hosmer, T. J. Jackson, Shane= Liesegang, et al. "A Guided Performance Interface for Augmenting Social Experiences with an Interactive Animatronic Character." Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 2, no. 1 (September 29, 2021): 72–79. http://dx.doi.org/10.1609/aiide.v2i1.18749.
Full textQazi, Hassaan, and Syed Muneer Ahmed. "Flex Sensors Controlled Animatronics Hand." Journal of Electronics,Computer Networking and Applied Mathematics, no. 31 (December 28, 2022): 7–15. http://dx.doi.org/10.55529/jecnam.31.7.15.
Full textPark, Byoung-Seob, and Jeong-Ho Shin. "Wireless Controller with Replay Function for the Animatronics Control." Journal of the Korea Contents Association 8, no. 10 (October 28, 2008): 45–53. http://dx.doi.org/10.5392/jkca.2008.8.10.045.
Full textKocsis, Eszter Angéla. "Animatronika – bábművészet és technológia." Theatron 15, no. 3 (2021): 144–49. http://dx.doi.org/10.55502/the.2021.3.144.
Full textAlford, Jennifer Ginger, Lucas Jacob, and Paul Dietz. "Animatronics Workshop: A Theater + Engineering Collaboration at a High School." IEEE Computer Graphics and Applications 33, no. 6 (November 2013): 9–13. http://dx.doi.org/10.1109/mcg.2013.86.
Full textSchubert, Ryan, Gerd Bruder, and Greg Welch. "Mitigating Perceptual Error in Synthetic Animatronics using Visual Feature Flow." Journal of Vision 17, no. 10 (August 31, 2017): 331. http://dx.doi.org/10.1167/17.10.331.
Full textJaffe, Jerry. "“I Needed to Go to this Tabernacle of Ignorance”." Bulletin for the Study of Religion 42, no. 3 (September 27, 2013): 27–31. http://dx.doi.org/10.1558/bsor.v42i3.27.
Full textOrjuela Parra, Jeison Andrés. "Aplicación de sistemas programables para los sistemas computacionales y robóticos animatronics." #ashtag, no. 8 (March 18, 2021): 55–65. http://dx.doi.org/10.52143/2346139x.n8.2016.462.
Full textOtto, Ulf. "Performing the Glitch: AI Animatronics, Android Scenarios, and the Human Bias." Theatre Journal 73, no. 3 (2021): 359–72. http://dx.doi.org/10.1353/tj.2021.0072.
Full textDissertations / Theses on the topic "Animatronics"
Sempere, Andrew 1978. "Just making faces? : animatronics, children and computation." Thesis, Massachusetts Institute of Technology, 2003. http://hdl.handle.net/1721.1/62379.
Full textIncludes bibliographical references (p. 166-169).
Computation is a powerful way of knowing and exploring the world that finds its application in a broad range of human activities, from art making to mathematical modeling. Historically, this way of knowing has been taught in a canonical, top-down abstract fashion. This thesis presents a critical historical analysis of computers and computation in order to arrive at a framework for design of spaces for introducing computational concepts. Existing work is revisited before presenting a new system called CTRLSPACE, specifically built to as an alternate method of conveying computational concepts to young children ages four to seven.
Andrew Sempere.
S.M.
Issapour, Jahan. "Investigation of the process and practice of animatronics." Thesis, London South Bank University, 2008. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.506709.
Full textOliveira, Flávio Gomes de. "Vida de boneco: um filme para pensar a respeito do uso de bonecos em produções audiovisuais." Universidade Federal de Goiás, 2016. http://repositorio.bc.ufg.br/tede/handle/tede/6526.
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Made available in DSpace on 2016-11-28T17:32:37Z (GMT). No. of bitstreams: 2 Tese - Flávio Gomes de Oliveira - 2016.pdf: 9731436 bytes, checksum: eed88b1e37dae3d5c5ee11eebff687d9 (MD5) license_rdf: 0 bytes, checksum: d41d8cd98f00b204e9800998ecf8427e (MD5) Previous issue date: 2016-11-01
This work consists of a research on the use of puppets in many audiovisual productions, and also at analyzing the various types of puppets that are made for this type of application. After this analysis, map production system of this type of character by means of an inventory of the main characteristics that involve the proABSTRACT duction, use and animation of this type of character. Finally, propose the production of a short film made with various puppets that exemplifies the data obtained during the bibliographical research, this step presents the production processes of each type of puppet and the animation process thereof.
Este trabalho consiste em uma pesquisa sobre o uso de bonecos em produções audiovisuais diversas, bem como, analisar, os diversos tipos de bonecos que são produzidos para este tipo de aplica- ção. Após esta análise, mapear o sistema de produção deste tipo de personagem por meio de um levantamento das principais características que envolvem a proRESUMO dução, uso e animação de personagens deste tipo. Por fim, propor a produção de um curta metragem feito com bonecos diversos que exemplifique os dados obtidos durante a pesquisa bibliográfica, nesta etapa, são apresentados os processos de produção de cada tipo de boneco bem como o processo de animação dos mesmos.
Woolard, Adrian. "Animatronics : the development of a facial action sensing system to enhance performance control." Thesis, University of Newcastle Upon Tyne, 1994. http://hdl.handle.net/10443/333.
Full textFitzpatrick, Robert J. "Designing and Constructing an Animatronic Head Capable of Human Motion Programmed using Face-Tracking Software." Digital WPI, 2012. https://digitalcommons.wpi.edu/etd-theses/615.
Full textPeel, Christopher Thomas. "An investigation into the construction of an animatronic model." Thesis, University of Bradford, 2008. http://hdl.handle.net/10454/4305.
Full textAllen, Christine M. "Bleeding control using multiple amputee trauma trainer in medical simulation comparison of movement versus non-movement in training." Doctoral diss., University of Central Florida, 2011. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/4736.
Full textID: 031001332; System requirements: World Wide Web browser and PDF reader.; Mode of access: World Wide Web.; Title from PDF title page (viewed April 12, 2013).; Thesis (Ph.D.)--University of Central Florida, 2011.; Includes bibliographical references (p. 139-150).
Ph.D.
Doctorate
Psychology
Sciences
Modeling and Simulation
Hrabar, Stefan. "Design and control of an animatronic Aardvark." Master's thesis, University of Cape Town, 2002. http://hdl.handle.net/11427/7717.
Full textThis report describes the design, construction and programming of an animatronic Aardvark that was built and successfully used in the filming of a wildlife documentary for National Geographic. The animatron was required to walk, move its head, and have as many facial movements as possible. These requirements were met by using hobby servos to produce the movements, and control was achieved with a Motorola based micro controller (the Handy Board). The proportions of the animatron were based on those or a real aardvark, made to approximately 1/4 scale. The final product met all the requirements and was filmed on location interacting with a real aardvark.
Fathallah, Paul. "The exploration of quieter actuation in animatronic toys." Thesis, Massachusetts Institute of Technology, 2008. http://hdl.handle.net/1721.1/44873.
Full textIncludes bibliographical references (p. 72-73).
The main objective of this research was to find ways to actuate animatronic toys quietly. A practical assessment was conducted to evaluate a variety of quieter actuation methods for animatronic toys for Hasbro®, the client. Also, an evaluation of acoustical enclosures was carried out to determine if they were an effective way to reduce the sound from gear-boxes and actuators that currently actuate the line of animatronic toys made by the client. Several actuation methods and enclosure materials were considered and evaluated based upon their performance, relative quietness, and their viability in the application into animatronic toys. Qualitative and quantitative comparisons were made of each of the actuation methods and were eliminated based upon their ability to satisfy the design constraints based upon their safety, acoustical performance, and ability to reproduce the life-like characteristics of the toys. Quantitative comparisons were made of each of the enclosure materials using a sound control box and a decibel meter to measure the output sound pressure level of each enclosure configuration. Among all the evaluated alternatives, from advanced actuation methods to acoustically attenuating enclosures, the acoustical enclosures performed the best. The acoustical performance rating of the polyurethane-neoprene based composite layering was far superior to the other materials tested, but was not the most economical of the acoustical enclosure materials. Acoustical enclosures can be implemented in the current line of animatronic toys and do not require any mold changes, modifications to the product architecture. Material acquisition and forming are the only steps needed to achieve the sound attenuation performance they effectively provide.
by Paul Fathallah.
S.M.
Muhleman, Jacob M. "Design and testing of an improved animatronic toy actuator." Thesis, Massachusetts Institute of Technology, 2008. http://hdl.handle.net/1721.1/45316.
Full textIncludes bibliographical references (p. 33).
This thesis contributes to the development of a new type of actuator for use in robotic toy automation. The work covers an incremental series of experiments that examine, analyze, prototype, and test various ideas for converting the vibration of a voice coil into rotational motion. In its final form, it is believed that this actuator will provide a lowspeed, high-torque output using a single unit, eliminating the need for external gearing. Currently, such motion is actuated by direct current motors equipped with gear boxes that are both noisy and bulky. This new type of actuator will function more quietly, using a frequency lower than humans' sensory threshold for sound while making the movement of robotic toys more life-like when used to imitate animals. Furthermore, by using relatively inexpensive voice coils, this new type of actuator will potentially be less expensive to manufacture than currently used motors, and bring toys one step closer to accurately representing real life forms. The current prototype has some of the characteristics desired in a DC motor replacement, exhibiting a relatively high output torque and low angular velocity. However, the power output is much smaller that what would be useful. Also, the current prototype is larger than what would be useful in most animatronic toys. Future testing will need to address these issues in order to make the actuator into a viable product.
by Jacob M. Muhleman.
S.B.
Books on the topic "Animatronics"
Wise, Edwin. Animatronics: A guide to animated holiday displays. Indianapolis, IN: Prompt Publications, 2000.
Find full textPflugfelder, Bob. Nick and Tesla's special effects spectacular: A mystery with animatronics, alien makeup, camera gear, and other movie magic you can make yourself. Philadelphia: Quirk Books, 2015.
Find full textIovine, John. Robots, androids, and animatrons: 12 incredible projects you can build. New York: McGraw-Hill, 1998.
Find full textRobots, androids, and animatrons: 12 incredible projects you can build. 2nd ed. New York: McGraw-Hill, 2002.
Find full textAffordable Animatronics - A Visual Overview (Affordable Animatronics, Volume 1). Know Book Publishing, 2005.
Find full textHeiligmann, Rodney, and Gene Poor. Animatronics: A Designer's Resource Guide. Ian Hunter Publishers, 2003.
Find full textIllustrator), Jim Litchko (Editor, ed. Harry's Affordable Animatronics - How to Guide - Volume 2. Know Book Publishing, 2007.
Find full textBook chapters on the topic "Animatronics"
Nakadai, Hisanao, Lee Seung Hee, Muneo Kitajima, and Junichi Hoshino. "KINJIRO: Animatronics for Children’s Reading Aloud Training." In Entertainment Computing - ICEC 2015, 252–60. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-24589-8_19.
Full textPoor, G. Michael, and Robert J. K. Jacob. "Introducing Animatronics to HCI: Extending Reality-Based Interaction." In Lecture Notes in Computer Science, 593–602. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-21605-3_65.
Full textNakadai, Hisanao, Takuya Hirano, and Jun’ichi Hoshino. "Real-Time Expression Control System for Wearable Animatronics." In Entertainment Computing – ICEC 2017, 439–42. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-66715-7_58.
Full textHuntington, John. "Animatronics." In Control Systems for Live Entertainment, 99–103. Elsevier, 2007. http://dx.doi.org/10.1016/b978-0-240-80937-3.50017-9.
Full text"Animatronics." In Control Systems for Live Entertainment, 141–46. Routledge, 2007. http://dx.doi.org/10.4324/9780080557533-19.
Full textDebreceni, Todd. "Animatronics." In Special Makeup Effects for Stage and Screen, 327–60. Routledge, 2018. http://dx.doi.org/10.4324/9781315169835-9.
Full textDebreceni, Todd. "3D Printing for Prosthetics and Animatronics." In Special Makeup Effects for Stage and Screen, 427–58. Routledge, 2018. http://dx.doi.org/10.4324/9781315169835-11.
Full text"Prescription for Rebellion? From Styrofoam Domes to Animatronic Women." In Victor Papanek. The MIT Press, 2021. http://dx.doi.org/10.7551/mitpress/9370.003.0008.
Full textConference papers on the topic "Animatronics"
Dietz, Paul H., and Catherine Dietz. "The animatronics workshop." In ACM SIGGRAPH 2007 educators program. New York, New York, USA: ACM Press, 2007. http://dx.doi.org/10.1145/1282040.1282078.
Full textGuerrero-Rincon, Cesar, Alvaro Uribe-Quevedo, Hernando Leon-Rodriguez, and Jong-Oh Park. "Hand-based tracking animatronics interaction." In 2013 44th International Symposium on Robotics (ISR). IEEE, 2013. http://dx.doi.org/10.1109/isr.2013.6695605.
Full textBurns, Brian, and Biswanath Samanta. "Mechanical Design and Control Calibration for an Interactive Animatronic System." In ASME 2015 International Mechanical Engineering Congress and Exposition. American Society of Mechanical Engineers, 2015. http://dx.doi.org/10.1115/imece2015-52477.
Full textPrescott, Edward R., Steven B. Shooter, and Joe Meiser. "Persistent tracking and monitoring of animatronics using IoT capabilities." In 2017 IEEE 7th Annual International Conference on CYBER Technology in Automation, Control, and Intelligent Systems (CYBER). IEEE, 2017. http://dx.doi.org/10.1109/cyber.2017.8446618.
Full textSanders, John K., and Steven B. Shooter. "The Design and Development of an Animatronic Eye." In ASME 1998 Design Engineering Technical Conferences. American Society of Mechanical Engineers, 1998. http://dx.doi.org/10.1115/detc98/mech-5991.
Full textKwon, Taisuck, Etsuo Genda, and Kuriko Matsunaga. "Animatronics for control of countenance muscles in face using moving-units." In ACM SIGGRAPH 2008 new tech demos. New York, New York, USA: ACM Press, 2008. http://dx.doi.org/10.1145/1401615.1401617.
Full textCarpintero Rezende, Edson José, Juliana Godin, Enderson Neves Cruz, and Sérgio Antônio Silva. "Art, Design and Technology in education: development of animatronics as learning objects for the study of robotics." In LINK 2021. Tuwhera Open Access, 2021. http://dx.doi.org/10.24135/link2021.v2i1.94.
Full textCarpintero Rezende, Edson José, Juliana Godin, Enderson Neves Cruz, and Sérgio Antônio Silva. "Arte, Diseño y Tecnología en la educación: Desarrollo de la animatrónica como objeto de aprendizaje para el estudio de la robótica (Español)." In LINK 2021. Tuwhera Open Access, 2021. http://dx.doi.org/10.24135/link2021.v2i1.94.g123.
Full textGupta, A., R. Jain, D. Bang, and J. Kori. "Wireless animatronic arm." In International Conference & Workshop on Electronics & Telecommunication Engineering (ICWET 2016). Institution of Engineering and Technology, 2016. http://dx.doi.org/10.1049/cp.2016.1130.
Full textСтародубцев, Илья, Il'ya Starodubcev, Рустам Самедов, Rustam Samedov, Игорь Гайнияров, Igor' Gayniyarov, Илья Обабков, et al. "Animatronic hand using ESP8266." In 29th International Conference on Computer Graphics, Image Processing and Computer Vision, Visualization Systems and the Virtual Environment GraphiCon'2019. Bryansk State Technical University, 2019. http://dx.doi.org/10.30987/graphicon-2019-1-274-278.
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