Academic literature on the topic 'Anime'
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Journal articles on the topic "Anime"
Handayani, Viona Rizky, Diana Puspitasari, and Hartati Hartati. "Invensi dalam Genre Detektif." Jurnal SAKURA : Sastra, Bahasa, Kebudayaan dan Pranata Jepang 3, no. 2 (August 30, 2021): 116. http://dx.doi.org/10.24843/js.2021.v03.i02.p04.
Full textBudiarto, Gema. "Understanding the Cultural Reality of Shinobi through the Anime Series of Naruto & Naruto Shippūden." IZUMI 12, no. 2 (December 31, 2023): 225–36. http://dx.doi.org/10.14710/izumi.12.2.225-236.
Full textRaudha, Silvia, Azwarfajri Azwarfajri, and Musdawati Musdawati. "Pengaruh Anime dan Budaya Jepang dalam Gaya Hidup Mahasiswa di Banda Ace." Jurnal Sosiologi Agama Indonesia (JSAI) 5, no. 1 (March 31, 2024): 179–91. http://dx.doi.org/10.22373/jsai.v5i1.4354.
Full textYasim, Muh Nur Rahmat. "Otaku Dadakan: Studi Kasus Penggemar Anime One Piece di Kalangan Mahasiswa." Emik 5, no. 1 (June 26, 2022): 84–100. http://dx.doi.org/10.46918/emik.v5i1.1216.
Full textCovey, William B. "INTERPRETING ANIME." Journal of Film and Video 72, no. 1-2 (April 1, 2020): 100–102. http://dx.doi.org/10.5406/jfilmvideo.72.1-2.0100.
Full textFennell, Dana, Ana S. Q. Liberato, Bridget Hayden, and Yuko Fujino. "Consuming Anime." Television & New Media 14, no. 5 (March 2, 2012): 440–56. http://dx.doi.org/10.1177/1527476412436986.
Full textCondry, Ian. "Anime Creativity." Theory, Culture & Society 26, no. 2-3 (March 2009): 139–63. http://dx.doi.org/10.1177/0263276409103111.
Full textNicolas Trace Cabot. "CFP: Kumoricon Anime and Manga Studies: Intertextual Anime." Science Fiction Studies 45, no. 2 (2018): 410. http://dx.doi.org/10.5621/sciefictstud.45.2.0409.
Full textSuan, Stevie. "Anime’s Performativity: Diversity through Conventionality in a Global Media-Form." Animation 12, no. 1 (March 2017): 62–79. http://dx.doi.org/10.1177/1746847717691013.
Full textMarques Soares, Nara. "Da anima e dos animes." Revista Memorare 9, no. 1 (December 21, 2022): 30–41. http://dx.doi.org/10.59306/memorare.v9e1202230-41.
Full textDissertations / Theses on the topic "Anime"
Lomov, Vladimir. "Estetika anime." Master's thesis, Akademie múzických umění v Praze.Filmová a televizní fakulta. Knihovna, 2015. http://www.nusl.cz/ntk/nusl-251469.
Full textSmedberg, Linda. "Kärlek till anime - en tillräcklig reseorsak? : En kvalitativ studie om anime-fans motiv till att besöka anime-destinationer." Thesis, Linnéuniversitetet, Institutionen för organisation och entreprenörskap (OE), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-79718.
Full textAbstract The purpose of this thesis is to create an understanding of what motivates anime fans to visit an anime destination. This thesis aims to enlighten the reader to what these motives are by trying to answer the question: What motivates anime fans to visit a destination that has been used in a Japanese animated series? The method used is a qualitative one and the thesis follows a deductive approach. Which means that theoretical theories were first presented. These were then tested in an analysis of my empirical material. The empirical data was collected from a qualitative web-based survey. The study’s results show that the primary reasons anime fans visit an anime destination is because they love anime. It also shows that destinations and anime landscapes together with one’s identity can influence tourists travel motivations.
Qiu, Huiyong. "Keroro Gunsô : carnivalization in Japanese anime." Thesis, University of British Columbia, 2013. http://hdl.handle.net/2429/44501.
Full textMoore, John. "Inside the Boy Inside the Robot: Mobile Suit Gundam and Interiority." Thesis, University of Oregon, 2018. http://hdl.handle.net/1794/23156.
Full textTaylor, Jayme Rebecca. "Convention cosplay : subversive potential in anime fandom." Thesis, University of British Columbia, 2009. http://hdl.handle.net/2429/7116.
Full textAxelsson, Edgar. "Building experience for Seichi Junrei "Anime pilgrimage"." Thesis, Malmö universitet, Fakulteten för teknik och samhälle (TS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20514.
Full textHoffová, Michaela. "Gender, identita a sexualita v japonském anime." Master's thesis, Akademie múzických umění v Praze.Filmová a televizní fakulta. Knihovna, 2015. http://www.nusl.cz/ntk/nusl-251431.
Full textBaroody, Ahmed. "Watching anime, doing gender : hegemonic masculinity, sexual modesty, and the gendered consumption practices and preferences of Kuwaiti anime fans." Thesis, https://doors.doshisha.ac.jp/opac/opac_link/bibid/BB13153219/?lang=0, 2021. https://doors.doshisha.ac.jp/opac/opac_link/bibid/BB13153219/?lang=0.
Full text博士(アメリカ研究)
Doctor of Philosophy in American Studies
同志社大学
Doshisha University
Shen, Lien Fan. "The pleasure and politics of viewing Japanese anime." Columbus, Ohio : Ohio State University, 2007. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1196179343.
Full textJonsson, Åsa. "Anime som alternativt undervisningsmaterial rörande etik och moral." Thesis, Malmö högskola, Lärarutbildningen (LUT), 2005. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-31034.
Full textBooks on the topic "Anime"
Clements, Jonathan. Anime. London: British Film Institute, 2013. http://dx.doi.org/10.1007/978-1-84457-884-9.
Full textNagata, Daisuke, and Shintarō Matsunaga. Anime no shakaigaku: Anime fan to anime seisakushatachi no bunka sangyōron = Sociology of anime. Kyōto-shi: Nakanishiya Shuppan, 2020.
Find full textSwale, Alistair D. Anime Aesthetics. London: Palgrave Macmillan UK, 2015. http://dx.doi.org/10.1057/9781137463357.
Full textBrown, Steven T., ed. Cinema Anime. New York: Palgrave Macmillan US, 2006. http://dx.doi.org/10.1057/9781403983084.
Full textLand, Green Cow. Anime Anime Anime Anime Anime Anime: Blood Sugar Log. Independently Published, 2019.
Find full textLand, Green Cow. Anime Anime Anime Anime Anime Anime: Shopping List Book. Independently published, 2019.
Find full textBook chapters on the topic "Anime"
Saito, Kumiko. "Anime." In The Routledge Companion to Cyberpunk Culture, 151–61. London; New York : Routledge, 2020.: Routledge, 2019. http://dx.doi.org/10.4324/9781351139885-19.
Full textClements, Jonathan. "Introduction." In Anime, 1–19. London: British Film Institute, 2013. http://dx.doi.org/10.1007/978-1-84457-884-9_1.
Full textClements, Jonathan. "The Pokémon Shock." In Anime, 177–90. London: British Film Institute, 2013. http://dx.doi.org/10.1007/978-1-84457-884-9_10.
Full textClements, Jonathan. "The Digital Engine." In Anime, 191–212. London: British Film Institute, 2013. http://dx.doi.org/10.1007/978-1-84457-884-9_11.
Full textClements, Jonathan. "Epilogue." In Anime, 213–20. London: British Film Institute, 2013. http://dx.doi.org/10.1007/978-1-84457-884-9_12.
Full textClements, Jonathan. "Kid Deko’s New Picture Book." In Anime, 20–34. London: British Film Institute, 2013. http://dx.doi.org/10.1007/978-1-84457-884-9_2.
Full textClements, Jonathan. "The Film Factories." In Anime, 35–52. London: British Film Institute, 2013. http://dx.doi.org/10.1007/978-1-84457-884-9_3.
Full textClements, Jonathan. "The Shadow Staff." In Anime, 53–73. London: British Film Institute, 2013. http://dx.doi.org/10.1007/978-1-84457-884-9_4.
Full textClements, Jonathan. "The Seeds of Anime." In Anime, 74–92. London: British Film Institute, 2013. http://dx.doi.org/10.1007/978-1-84457-884-9_5.
Full textClements, Jonathan. "Dreams of Export." In Anime, 93–111. London: British Film Institute, 2013. http://dx.doi.org/10.1007/978-1-84457-884-9_6.
Full textConference papers on the topic "Anime"
Katsura, Yosuke, and Ken Anjyo. "Anime perspective." In ACM SIGGRAPH 2007 sketches. New York, New York, USA: ACM Press, 2007. http://dx.doi.org/10.1145/1278780.1278871.
Full textSumi, Kaoru. "Anime de Blog." In the 2008 International Conference in Advances. New York, New York, USA: ACM Press, 2008. http://dx.doi.org/10.1145/1501750.1501794.
Full textCho, Hyerim, Marc L. Schmalz, Stephen A. Keating, and Jin Ha Lee. "Information Needs for Anime Recommendation: Analyzing Anime Users' Online Forum Queries." In 2017 ACM/IEEE Joint Conference on Digital Libraries (JCDL). IEEE, 2017. http://dx.doi.org/10.1109/jcdl.2017.7991602.
Full textWong, Tien-Tsin, Takeo Igarashi, Ying-Qing Xu, and Danqing Shi. "Computational manga and anime." In SIGGRAPH Asia 2013 Courses. New York, New York, USA: ACM Press, 2013. http://dx.doi.org/10.1145/2542266.2542279.
Full textAl Al Sada, Mohammed, Pin-Chu Yang, Chang Chieh Chiu, Tito Pradhono Tomo, Mhd Yamen Saraiji, Tetsuya Ogata, and Tatsuo Nakajima. "From Anime To Reality: Embodying An Anime Character As A Humanoid Robot." In CHI '21: CHI Conference on Human Factors in Computing Systems. New York, NY, USA: ACM, 2021. http://dx.doi.org/10.1145/3411763.3451543.
Full textPrakash, Varun, Sagar Raghav, Shubham Sood, Mrinal Pandey, and Mamta Arora. "Deep Anime Recommendation System: Recommending Anime Using Collaborative and Content-based Filtering." In 2022 4th International Conference on Advances in Computing, Communication Control and Networking (ICAC3N). IEEE, 2022. http://dx.doi.org/10.1109/icac3n56670.2022.10074101.
Full textHayase, Mitsuhiro. "Exploring Anime Character Image Generation Based on User Preferences." In AHFE 2023 Hawaii Edition. AHFE International, 2023. http://dx.doi.org/10.54941/ahfe1004269.
Full textPaee, Rokiah, Roslina Mamat, and Roswati Abdul Rashid. "Japanese Animation: Its Effect on Malaysian Undergraduate Students." In GLOCAL Conference on Asian Linguistic Anthropology 2020. The GLOCAL Unit, SOAS University of London, 2020. http://dx.doi.org/10.47298/cala2020.4-5.
Full textBrock, Heike, Shigeaki Nishina, and Kazuhiro Nakadai. "To animate or anime-te?" In IVA '18: International Conference on Intelligent Virtual Agents. New York, NY, USA: ACM, 2018. http://dx.doi.org/10.1145/3267851.3267864.
Full textKishino, Mika, and Kanako Komiya. "Extraction of Linguistic Speech Patterns of Japanese Fictional Characters using Subword Units." In 10th International Conference on Natural Language Processing (NLP 2021). Academy and Industry Research Collaboration Center (AIRCC), 2021. http://dx.doi.org/10.5121/csit.2021.112307.
Full textReports on the topic "Anime"
Agrela, Fabiano de Abreu. Animes e o emburrecimento do cérebro Animes and brain degeneration. CPAH REDAÇÃO, February 2023. http://dx.doi.org/10.56238/cpahciencia-003.
Full textAmalberti, René, Laurent Magne, and Gilles Motet. Débats lors du forum IFIS 2008. Fondation pour une culture de sécurité industrielle, May 2009. http://dx.doi.org/10.57071/420ynp.
Full textCórdoba Restrepo, Juan Felipe, Ángela Daniela Unigarro, Adriana Rosado, Carlos William Aguillón, Harold Mena, Katherin Melissa León Rodríguez, Laura Restrepo, et al. Revista CreSER No. 2 (2023). Universidad del Rosario, April 2023. http://dx.doi.org/10.12804/issn.2805-8054_10336.38300_rcs.
Full textBengio, Yoshua, Caroline Lequesne, Hugo Loiseau, Jocelyn Maclure, Juliette Powell, Sonja Solomun, and Lyse Langlois. Dialogues interdisciplinaires : les risques majeurs de l'IA générative. Observatoire international sur les impacts sociétaux de l'IA et du numérique, March 2024. http://dx.doi.org/10.61737/yrcp3187.
Full textEhrlich, Marcelo, John S. Parker, and Terence S. Dermody. Development of a Plasmid-Based Reverse Genetics System for the Bluetongue and Epizootic Hemorrhagic Disease Viruses to Allow a Comparative Characterization of the Function of the NS3 Viroporin in Viral Egress. United States Department of Agriculture, September 2013. http://dx.doi.org/10.32747/2013.7699840.bard.
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