Academic literature on the topic 'Anthropomorphic culture'

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Journal articles on the topic "Anthropomorphic culture"

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Cypess, Rebecca, and Steven Kemper. "The Anthropomorphic Analogy: Humanising musical machines in the early modern and contemporary eras." Organised Sound 23, no. 2 (2018): 167–80. http://dx.doi.org/10.1017/s1355771818000043.

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Since the late twentieth century, the development of cybernetics, physical computing and robotics has led artists and researchers to create musical systems that explore the relationship between human bodies and mechanical systems. Anthropomorphic musical robots and bodily integrated ‘cyborg’ sensor interfaces explore complementary manifestations of what we call the ‘anthropomorphic analogy’, which probes the boundary between human artificer and artificial machine, encouraging listeners and viewers to humanise non-musical machines and understand the human body itself as a mechanical instrument.
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Tairov, Alexander D., and Aleksey D. Shapiro. "New anthropomorphic figurines from the forest-steppe Trans-Urals." Ufa Archaeological Herald 24, no. 2 (2024): 333–47. http://dx.doi.org/10.31833/uav/2024.24.2.019.

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Two villagers from the Kunashak region of Chelyabinsk oblast donated the State Historical Museum of the Southern Urals (Chelyabinsk) two anthropomorphic figurines. They were found near Karino Village, Kunashakskiy District, on the right bank of the Sinara River. Besides, there is another anthropomorphic figurine probably originating from this area. The exact location of it discovery is not known. All three figurines were cast by an ancient master using the same model, but different sand-clay (earthen) molds. The model was a standing male warrior. A quiver hangs on his belt. The man’s legs are
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Selin, D. V., and Yu P. Chemyakin. "Barsova Gora I/23 Settlement of the Beloyarskaya Culture: Technology and Morphology of Ceramics." Vestnik NSU. Series: History and Philology 23, no. 3 (2024): 74–85. http://dx.doi.org/10.25205/1818-7919-2024-23-3-74-85.

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Purpose. At the beginning of the second quarter of the 1st millennium B.C. in the Surgut Ob region, the beloyarskaya culture was formed based on the preceding cultures of the Late Bronze Age – the barsovskaya and atlymskaya cultures, and as a result of their interaction. The technical and technological analysis of Beloyarskaya culture ceramics from the Barsova Gora I/23 settlement, including a fragment of a wall with an anthropomorphic image on it, was carried out.Results. The vessels were created using tin clay of low-sanded clay. The product with an anthropomorphic image is made of another c
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Adisheva, A. A., and S. B. Bektemiyrova. "REPRESENTATION THROUGH MYTHS OF THE ANTHROPOMORPHIC CODE." Tiltanym 89, no. 1 (2023): 3–10. http://dx.doi.org/10.55491/2411-6076-2023-1-3-10.

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The paper discusses the relationship between language and culture, modeling the geographical landscape through one of the cultural codes in cognitive linguistics - anthropomorphic code. When we talk about the geographical landscape, we cannot leave toponyms out. The toponyms reflect the worldview of a nation. Anthropomorphic culture code is transmitted through anthropomorphic metaphors, legends, myths, and phraseological units. In this paper we consider legends and myths. Myths and legends about the environment and nature reflect the worldview of every nation. One way of forming knowledge is t
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Wood, Matthew. "The Potential for Anthropomorphism in Communicating Science: Inspiration from Japan." Cultures of Science 2, no. 1 (2019): 23–34. http://dx.doi.org/10.1177/209660831900200103.

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Anthropomorphism—the attribution of human characteristics to non-human animals or inanimate objects—is commonplace in many cultures around the world, but is particularly prominent and pervasive in Japan. Talking furniture on children's TV, vegetable mascots for city governments, an animated letter ‘e’ to promote online tax returns—there seems to be no limit to what can be anthropomorphized, and no corner of the culture where it is considered out of place. This of course includes efforts to communicate science, where we can find test tube narrators, angry viruses, friendly chemical elements, an
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Brykina, G. A. "Anthropomorphic figurines in Ferghana burials." Antiquity 64, no. 244 (1990): 591–97. http://dx.doi.org/10.1017/s0003598x00078509.

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Ferghana, lying between the republics of Uzbekistan, Tadjikistan and Kirghizia, was famous in antiquity for its horses. Its Iron Age archaeology was brought to the attention of western audiences in Gorbunova's The culture of ancient Ferghana of 1986 (BAR S281). Here we are presented with a fascinating ethnoarchaeological study of a mid-first millennium AD burial practice and an interpretation of its symbolism
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Fawcett, Leesa. "Anthropomorphism: In The Web of Culture." UnderCurrents: Journal of Critical Environmental Studies 1 (April 1, 1989): 14–20. http://dx.doi.org/10.25071/2292-4736/37636.

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As a conservationist and an environmental educator, I am intrigued by human relationships with animals. The umbrella question for me is in what ways do people relate to animals at this moment in Western history? I have focussed here on one type of relationship that humans have with animals -- the anthropomorphic relationship.
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Cullen, Lauren Ianthe. "“Almost as a Person Would”: The Thinking Animal in Margaret Marshall Saunders's Beautiful Joe (1893)." Victorian Literature and Culture 53, no. 1 (2025): 112–39. https://doi.org/10.1017/s1060150324000044.

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Margaret Marshall Saunders's best-selling novel Beautiful Joe (1893) has long been indexed as anthropomorphic children's literature. This article examines the novel to illuminate the connection between nineteenth-century literature and animal-focused research, including studies of the science of the mind. My analysis seeks to coalesce what I see as neighboring discourses, both historical and contemporary, in literature and science about what it means to be a thinking, feeling “self.” In doing so, I reveal how Saunders's novel maps out the stakes of this impasse as consequential to literary cri
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Brockmann, R. John. "A Homunculus in the Computer?" Journal of Technical Writing and Communication 27, no. 2 (1997): 119–45. http://dx.doi.org/10.2190/e7hl-a1v3-rtuy-8pe2.

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The 1995 appearance of Microsoft's Bob interface directly poses the question of how anthropomorphic the human computer interface design should be. A historical approach to the question offers three important observations to designers: 1) that the impulse to anthropomorphicize technology has been longstanding and has been employed with artifacts other than computers; 2) that the normal evolution of technologies proceeds through an introductory phase during which a culture becomes acclimatized to the new technology; moreover, one of the methods by which cultures have traditionally become acclima
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Nanoglou, Stratos. "Subjectivity and Material Culture in Thessaly, Greece: the Case of Neolithic Anthropomorphc Imagery." Cambridge Archaeological Journal 15, no. 2 (2005): 141–56. http://dx.doi.org/10.1017/s0959774305000077.

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This article considers the role of anthropomorphic imagery in the constitution of subjects in Neolithic Thessaly, Greece. To accomplish that, material culture is seen as discourse, i.e. an articulating practice, which through its reiteration empowers certain positions rather than others. The objective of the study is to identify some aspects of the forms that specific anthropomorphic figures encourage or oblige those positions to take. These aspects pertain mainly to the human body. One conclusion is that there is a shift from an emphasis on the image of movement to an emphasis on the static i
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Dissertations / Theses on the topic "Anthropomorphic culture"

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Recchia, Johanna. "Le vase et le corps : archéologie du caractère anthropomorphe des poteries du Néolithique en Méditerranée nord-occidentale." Thesis, Montpellier 3, 2018. http://www.theses.fr/2018MON30081/document.

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L’étude du mobilier céramique des peuples de la Préhistoire récente permet aux archéologues de distinguer différents groupes culturels ou cultures matérielles. Ces variétés culturelles reposent sur l’adoption par des groupes humains d’un type particulier de vases qui varie dans le temps et dans l’espace dans les limites d’aires culturelles. Les décors, les éléments de préhension, la morphologie des vases, les techniques de fabrication déterminent ces styles. L’archéologue ou le céramologue perçoit dans l’abondance de caractères ou l’absence de ceux-ci, la marque, le signe, d’un fait culturel.
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Green, Kelly. "Constructing masculinity through the material culture of dining and drinking in later medieval England : a study of the production and consumption of anthropomorphic pottery in selected sites from Eastern England, the Midlands, and the South West, c.1250-1450." Thesis, University of Sheffield, 2015. http://etheses.whiterose.ac.uk/12909/.

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The last two decades have witnessed a proliferation of medieval gender studies, yet few scholars have addressed the material culture of masculine identity in a late medieval context. This thesis is a response to this scholarly lacuna, focusing on the active role of anthropomorphic pottery in constructing masculinity in 13th- to 15th- century England. Whilst anthropomorphic vessels have been published in a variety of catalogues and reports, few systematic attempts have been made to assess the range and distribution of these vessels across a wide geographical area. To this end, an intensive revi
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Wang, Wenhuan. "Social Disposition and Anthropomorphism of Smartphones." Thesis, University of Oregon, 2015. http://hdl.handle.net/1794/19285.

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Smartphones are the most personalized and in the meantime the most anthropomorphized computing and communication technology in our society. Existing studies, especially Computers as Social Actors studies, on anthropomorphism and social interactions focus on how to implement and elicit positive anthropomorphic effects but fail to address the motivations and dispositional factors. Through an online survey that incorporates well-tested social psychological scales, this study provides empirical evidences that smartphone users’ social dispositions including chronic loneliness, attachment style, and
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Panella, Cristiana. "Les terres cuites de la discorde : déterrement et écoulement des terres cuites anthropomorphes du Mali : les réseaux locaux /." Leiden : Research school of Asian, African, and Amerindian studies, Universiteit Leiden, 2002. http://catalogue.bnf.fr/ark:/12148/cb38987394c.

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Panella, Cristiana. "Les terres cuites de la discorde déterrement et écoulement des terres cuites anthropomorphes du Mali : les reseaux locaux /." Leiden : Research School of Asian, African, and Amerindian Studies, Universiteit Leiden, 2002. http://catalog.hathitrust.org/api/volumes/oclc/50588869.html.

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Crum, Melissa Renee. "THE CREATION OF BLACK CHARACTER FORMULAS: A CRITICAL EXAMINATION OF STEREOTYPICAL ANTHROPOMORPHIC DEPICTIONS AND THEIR ROLE IN MAINTAINING WHITENESS." The Ohio State University, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=osu1268255174.

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Leventi-Perez, Oana. "Disney's Portrayal of Nonhuman Animals in Animated Films Between 2000 and 2010." Digital Archive @ GSU, 2011. http://digitalarchive.gsu.edu/communication_theses/81.

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This paper used the constant comparative method to examine the 12 animated features released by Disney between 2000 and 2010 for: (1) their representation of nonhuman animals (NHAs) and the portrayal of race, class, gender, and speciesism within this representation, (2) the ways they describe the relationship between humans and NHAs, and (3) whether they promote an animal rights perspective. Three major themes were identified: NHAs as stereotypes, family, and human/NHA dichotomy. Analysis of these themes revealed that Disney’s animated features promote speciesism and celebrate humanity’s sup
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Thörnqvist, Hampus. "Framing Nature : A discussion on the ethics of animal confinement in animal parks." Thesis, Uppsala universitet, Institutionen för kulturantropologi och etnologi, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-375529.

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The confinement of animals is today a widespread, widely accepted practice, regardless of the intention behind it. The confinement of animals for entertainment purposes, however, poses ethical questions that transgress the body of the animal itself and onto the boundaries of the human. What happens when a captured animal behaves differently from what we expect of it? Different from what we’ve trained it to? SeaWorld and Kolmården are two parks that both display animals in different ways. Both advertise themselves as offering unique experiences; close up encounters with animals that would most
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Holmgren, Sara. "Någon eller något? : En undersökning av djurgestaltning i tre skönlitterära verk." Thesis, Umeå universitet, Institutionen för kultur- och medievetenskaper, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-156065.

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This paper intends to examine animal portrayal in literature with the guidance of three literary works; Charlotte’s Web, The Call of the Wild and The Guest Cat. The overall purpose is to explore the representation of animals in text and see what it possibly could show about our – the humans – view of animals. Through this I investigate what we do when we interpret animals in text and how this portrayal can effect animals, with the help of a moral philosophical angle. I put focus on how the view of animals can be effected depending on if one sees animals as an object or a subject – someone or s
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Ren, Mengyao. "A cultura antroponímica em português e chinês." Master's thesis, 2019. http://hdl.handle.net/1822/66896.

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Dissertação de mestrado em Estudos Interculturais Português / Chinês: Tradução, Formação e Comunicação Empresarial<br>Este trabalho tem como objetivo estudar o processo de evolução da cultura antroponímica em português e chinês nos diferentes períodos destas línguas e civilizações, determinando os fatores que promoveram essas mudanças e usando as cinco dimensões de cultura propostas pelo humanista Geert Hofstede: o individualismo versus coletivismo, a aversão à incerteza, a distância relativamente ao poder, a masculinidade versus feminilidade e a orientação de curto prazo versus longo pra
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Books on the topic "Anthropomorphic culture"

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Rodríguez, David E. Trigo. Tiwanaku-Huari: Los miembros inferiores y sus representaciones en las ofrendas del Horizonte Medio : (el simbolismo del rito de corte de piernas en la iconografía de los Andes). Producciones de CIMA Editores, 2012.

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Monah, Dan. Anthropomorphic Representations in the Cucuteni-Tripolye Culture. Archaeopress, 2016.

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Anthropomorphic Representations in the Cucuteni-Tripolye Culture. Archaeopress, 2016.

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Shibusawa, Naoko. Ideology, Culture, and the Cold War. Edited by Richard H. Immerman and Petra Goedde. Oxford University Press, 2013. http://dx.doi.org/10.1093/oxfordhb/9780199236961.013.0003.

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This chapter examines the issues of culture and ideology during the Cold War. It discusses the ongoing process of reproducing hegemonic knowledge and shows how modernity inflected Cold War policies, and continues to do so in our contemporary moment. The chapter contends that the staying power of ideologies is derived from their personification into binary, anthropomorphic figures, and that this is how an entire country could be depicted and acted upon as if it were a singular, developing human being. It also considers the issues concerning readiness for self-rule and the development of America
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Places of art, traces of fire: A contextual approach to anthropomorphic figurines in the Pavlovian (Central Europe, 29-24 kyr BP. Faculty of Archaeology, University of Leiden, 2001.

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Malone, Caroline, and Simon Stoddart. Figurines of Malta. Edited by Timothy Insoll. Oxford University Press, 2017. http://dx.doi.org/10.1093/oxfordhb/9780199675616.013.036.

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Figurative art developed in the Maltese islands during the Neolithic, as part of the Temple Culture that flourished c.3500–2500 bc. Anthropomorphic and zoomorphic figurines, carved from stone or modelled in terracotta represented, not only a distinct Maltese identity but also significant artistic competence. From very large to very small, the material ranges from objects used in burials to immense statues that decorated temple interiors. Some anthropomorphic figures are dressed, others naked, some obese, others stick-like, and another category associated with mortuary sites is represented lyin
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Wildman, Wesley J. Anthropomorphism and Apophaticism. Oxford University Press, 2017. http://dx.doi.org/10.1093/oso/9780198815990.003.0002.

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To appreciate the risks and benefits of anthropomorphism, it is important (1) to appreciate the genius and limitations of human cognition, (2) to compare ultimacy models to see what difference anthropomorphic modeling techniques make, and (3) to entertain the possibility of an apophatic approach to ultimate reality that relativizes and relates ultimacy models. An apophatic approach to ultimate reality relativizes ultimacy models but also implies a disintegrating metric that serves to relate ultimacy models to one another. Degree of anthropomorphism is an important component of this disintegrat
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Telotte, J. P. Of Robots and Artificial Beings. Oxford University Press, 2017. http://dx.doi.org/10.1093/oso/9780190695262.003.0003.

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This chapter examines animation’s fascination with the robot, a figure that has obvious reflexive links to animation’s typical anthropomorphic characters—the various mice, cats, dogs, and ducks that were the usual stars of early cartoons. The robot is also a figure that had an especially popular resonance throughout the pre-war period, as is evidenced by its appearance in a variety of popular culture venues, including vaudeville acts, World’s Fairs, and feature films. What makes this figure particularly significant in its ability to embody the culture’s conflicted attitudes toward science and
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Schoeman, Alex. Southern Africa. Edited by Timothy Insoll. Oxford University Press, 2017. http://dx.doi.org/10.1093/oxfordhb/9780199675616.013.007.

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Excavations of Southern African farming community sites have yielded two figurine types. The first comprises coarse clay figurines found in clusters in central areas in homesteads. These clusters contained anthropomorphic and animal figurines that resemble material culture used in twentieth-century southernmost African initiation schools. The second figurine type, associated with domestic areas, is finer and included toys and stylized human figurines. The stylized human figurines resemble historical figures that embodied ideas about male ownership over the female body, procreative powers, and
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Crist, Eileen. Images Of Animals Pb (Animals Culture And Society). Temple University Press, 2000.

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Book chapters on the topic "Anthropomorphic culture"

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Sone, Yuji. "The Anthropomorphic Robot and Artistic Expression." In Japanese Robot Culture. Palgrave Macmillan US, 2016. http://dx.doi.org/10.1057/978-1-137-52527-7_4.

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Harley, Alexis. "Darwin’s Ants: Evolutionary Theory and the Anthropomorphic Fallacy." In Representing the Modern Animal in Culture. Palgrave Macmillan US, 2014. http://dx.doi.org/10.1057/9781137428653_6.

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Dessart, Grégory. "Children’s God Representations: Are Anthropomorphic God Figures Only Human?" In When Children Draw Gods. Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-030-94429-2_3.

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AbstractIn many religious traditions, anthropomorphism plays a central role in visual representations of the divine. As suggested by the notion of minimally counterintuitive properties (e.g., Boyer, Mapping the mind: Domain specificity in cognition and culture, New York, pp. 391–411, 1994), some peculiar ontological arrangements (e.g., ontological violations) tend to characterize religious representations. In the case of human-like God figures, such ontological peculiarities may consist of either: a combination of humanness and non-humanness (e.g., a human figure with wings), or a lack of cent
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Shatilo, Liudmyla, and Robert Hofmann. "Depicting Trypillia: Emergence and Transformation of the Realistic Style." In Perspectives on Socio-environmental Transformations in Ancient Europe. Springer Nature Switzerland, 2024. http://dx.doi.org/10.1007/978-3-031-53314-3_8.

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AbstractTransformation processes have not only different scales, significance and aspects. They can also be reflected in social behavior, and thus also in material culture. This chapter examines various categories of objects of non-utilitarian nature with realistically depicted elements. By analysing a Trypillian group of ceramic objects and anthropomorphic figurines from the Middle and Late Neolithic tell Vinča-Belo Brdo, we can show their temporal and spatial change within the transformation of aggregated settlements during the periods with the highest population density. Our analysis of one
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Kou, Geyi, and Shunan Zhang. "The Influence of Culture in Shaping Anthropomorphic Attitudes Towards Robots: A Literature Review." In HCI International 2024 Posters. Springer Nature Switzerland, 2024. http://dx.doi.org/10.1007/978-3-031-61932-8_41.

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Grębska-Kulow, Małgorzata. "Prehistoric Anthropomorphic Figurines with Masks as the Basis for the Kuker’s Ritual in Bulgarian Folklore." In The Intangible Elements of Culture in Ethnoarchaeological Research. Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-23153-2_15.

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Priuli, Ausilio. "Arms and the Armed: The Evocative Ritual Language in Val Camonica Rock Art." In Martial Culture and Historical Martial Arts in Europe and Asia. Springer Nature Singapore, 2022. http://dx.doi.org/10.1007/978-981-19-2037-0_1.

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AbstractDepictions of weapons and of armed human figures in Camunianand Alpinerock art are common, particularly after the advent of metalwork and especially beginning with the Copper Age. They are found on monuments and on rocks, as can be seen clearly in the megalithic sanctuaries featuring stelae, anthropomorphic stelae, and statues-menhir, as well as in the most significant Alpine spiritual centers and elsewhere, such as Val Camonica (It. Valle Camonica, Lo. Al Camònega), Mount Bego (Mont Bégo), Val Tellina, and Monte Baldo, on the Veroneseshore of Lake Garda (Lago di Garda). Depictions of
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Devonis, David C. "Brooms (Animism, Anthropomorphism, and Dehumanization)." In Exploring Cross-Cultural Psychology, 2nd ed. Routledge, 2023. http://dx.doi.org/10.4324/9781003300380-25.

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Gemeinboeck, Petra, and Rob Saunders. "Towards Socializing Non-anthropomorphic Robots by Harnessing Dancers’ Kinesthetic Awareness." In Cultural Robotics. Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-42945-8_8.

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Veth, Peter, Sam Harper, and Martin Porr. "Regional Reponses to Global Climate Change: Exploring Anthropomorphic Depictions in Rock and Mobiliary Art Expressions from the Kimberley and Europe During the Late and Terminal Pleistocene." In Deep-Time Images in the Age of Globalization. Springer International Publishing, 2024. http://dx.doi.org/10.1007/978-3-031-54638-9_5.

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AbstractNorthern Australia and particularly the Kimberley and Arnhem Land regions are well known for the intensive production of figurative anthropomorphs as a dominant theme by the terminal Pleistocene. Ongoing analysis and dating places the archaeological efflorescence of individual human figures and grouped scenes, often with extraordinary detail in the depictions of accoutrements, weaponry, and personal ornamentation, subsequent to the LGM (MIS 2) and across the Pleistocene-Holocene transition. In this chapter, we argue that the intensive production of human figures – in contrast to preced
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Conference papers on the topic "Anthropomorphic culture"

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Магомедов, Р. Г. "Anthropomorphic Statuettes of the Early Bronze Age from the North-Eastern Caucasus." In Горы Кавказа и Месопотамская степь на заре бронзового века. Crossref, 2019. http://dx.doi.org/10.25681/iaras.2019.978-5-94375-296-4.179-202.

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В статье впервые дается полная сводка антропоморфной пластики эпохи ранней бронзы, найденной в Дагестане. Всего таких находок на сегодняшний день 11 большая часть из них (6 экз.) найдена в ходе раскопок Великентского поселения II. Подавляющее большинство статуэток относится к женским изображениям (исключение 1 мужская фигурка из Великента). Автор на широком сравнительном фоне с антропоморфной пластикой эпохи бронзы Северного Кавказа, Закавказья, Передней Азии, Балкан и Средней Азии показывает уникальные черты дагестанских антропоморфных статуэток эпохи ранней бронзы в составе инвентаря великен
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GUBOCHKINA, L. Yu. "THE PHENOMENON OF TRANSFORMATION OF ANTHROPOMORTHIC CHARACTERS IN LITERARY TRANSLATION." In СЛОВО, ВЫСКАЗЫВАНИЕ, ТЕКСТ В КОГНИТИВНОМ, ПРАГМАТИЧЕСКОМ И КУЛЬТУРОЛОГИЧЕСКОМ АСПЕКТАХ. Chelyabinsk State University Publishing House, 2024. http://dx.doi.org/10.47475/9785727119631_393.

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The paper deals with the phenomenon of anthropomorphism and considers the ways of interpreting anthropomorphic characters in the reality of literary texts. Literary anthropomorphic characters are being analyzed and studied upon in the context of literary translation studies. Some differences in the structure and functions of anthropomorphic characters are mentioned in the scientific research. The author comments on translators’ decisions concerning units and methods of translation. A detailed descriptive and comparative analysis of anthropomorphic concepts in two linguistic cultures is carried
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Funk, Maria A., and Ekaterina A. Girchenko. "New Finds of the Sanxingdui Culture and Their Relations with Materials from Sacrificial Pits No. 1 and No. 2." In ВОСТОК-ФОКУС: актуальные вопросы изучения истории, международ ных отношений и культур стран Востока: материалы VII Международной научно-практической конференции. IPC NSU, 2024. https://doi.org/10.25205/978-5-4437-1701-2-2.

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The incredible finds of the Sanxingdui site located in Sichuan Province, discovered in 1986, amaze with the diversity of ritual bronze sculpture, a large number of thin jade scepters and dagger axes, and the technology of making thin gold foil coatings. The unusual style, clearly based on a rich mythology, is completely unlike the synchronous cultures of adjacent territories. Many researchers, having paid attention to the unusual physiognomic characteristics of the anthropomorphic figures, have made various assumptions about the ethnicity of the people of Sanxingdui culture and even about a po
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Tanaka, Haruki, Namgyu Kang, and Khongthat Thongphun. "Anthropomorphism and the Kansei Evaluation in Product Design Between Japan and Thailand." In 16th International Conference on Applied Human Factors and Ergonomics (AHFE 2025). AHFE International, 2025. https://doi.org/10.54941/ahfe1006182.

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Features in design that evoke human-like qualities—known as anthropomorphism—positively and negatively influence human perceptions. However, most previous studies have focused on subjects from a single country, and limited research explores whether similar trends exist across different nations. This study aims to investigate the differences in preferences and impressions of anthropomorphic product designs between Japan and Thailand. Despite being in the same Asian region, significant geographical distances may lead to cultural differences, resulting in varied attitudes toward anthropomorphism.
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Păun (Parnic), Loredana-Andreea, Mihai-Claudiu Năstase, and Alexandru Mitru. "Entrepreneurial Perspectives on Some Bootlast Stems from the Collections of the Museum of the Lower Danube – Călăraşi." In International Conference Innovative Business Management & Global Entrepreneurship. LUMEN Publishing, 2020. http://dx.doi.org/10.18662/lumproc/ibmage2020/41.

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The Lower Danube Museum is an important resource for cultural tourism in the lower Danube area, especially through its archeological collections. Gumelniţa culture is one of the most spectacular Chalcolithic cultures in the Balkans. During their existence on nowadays Romanian territory, these communities made a series of clay pieces that suggest a human foot, a rare form of its anthropomorphic plastic. In this study, we will discuss a type of artefact found in Gumelniţa settlements from Muntenia (Wallachia), preserved in the archaeology collection of the Lower Danube Museum from Călăraşi and i
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Canizares, Galo. "Stranger than Fiction: Artificial Intelligence, Media, and the Domestic Realm." In 105th ACSA Annual Meeting Paper Proceedings. ACSA Press, 2017. http://dx.doi.org/10.35483/acsa.am.105.76.

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Alan Kay’s famous soundbite from a 1971 Xerox PARC (Palo Alto Research Center) meeting presents a bizarre chicken and egg paradox. It goes like this: which came first, the science fiction representation of the objector the desire for specific objects themselves? In other words, is the plethora of technological advancements a direct result of anthropomorphic inevitabilities or are we simply trying to realize objects, vehicles, and environments we saw in science fiction representations in the mid-twentieth century? In this paper, I will argue that media and literature are equally as responsible
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Pramesti, Diesyana Ajeng, Marlina Kurnia, and Mulato Santosa. "Brand Anthropomorphism and Culture Effect to Younger Consumer Visit Intention." In Proceedings of the 2nd Borobudur International Symposium on Humanities and Social Sciences, BIS-HSS 2020, 18 November 2020, Magelang, Central Java, Indonesia. EAI, 2021. http://dx.doi.org/10.4108/eai.18-11-2020.2311729.

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Bijadi, Sachin, Erik de Bruijn, Erik Y. Tempelman, and Jos Oberdorf. "Application of Multi-Material 3D Printing for Improved Functionality and Modularity of Open Source Low-Cost Prosthetics: A Case Study." In 2017 Design of Medical Devices Conference. American Society of Mechanical Engineers, 2017. http://dx.doi.org/10.1115/dmd2017-3540.

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Low-cost 3D desktop printing, although still in its infancy, is rapidly maturing, with a wide range of applications. With its ease of production and affordability, it has led to development of a global maker culture, with the design and manufacture of artefacts by individuals as a collaborative &amp; creative hobbyist practice. This has enabled mass customization of goods with the potential to disrupt conventional manufacturing, giving more people access to traditionally expensive products like prosthetics and medical devices [1], as is the case with e-NABLE, a global community providing open
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Liu, Miao, and Jiaqi Fang. "Innovative Exploration of Art Toy Design Based on Personality Trait Theory." In 13th International Conference on Applied Human Factors and Ergonomics (AHFE 2022). AHFE International, 2022. http://dx.doi.org/10.54941/ahfe1002280.

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With the prosperity of Chinese cultural industry, art toys are loved by more and more people and have become an emerging industry with great market potential in the field of cultural industry. Many art toys appear in the form of personification and have certain personality which can be recognized by consumers. it is the personality perception of art toys from consumers. The purpose of this research is to explore the association rules among self-rated personality traits, personality perception to anthropomorphic art toys from respondents and preference degree to anthropomorphic art toys from re
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Gonçalves Gomes, Luiz Claudio. "Antropomorfismo en la ilustración gráfica / Anthropomorphism in graphic illustration." In Ilustrafic. 2º Congreso Internacional de Ilustración, Arte y Cultura Visual. Editorial Universitat Politècnica de València, 2015. http://dx.doi.org/10.4995/ilustrafic/ilustrafic2015/267.

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Reports on the topic "Anthropomorphic culture"

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Klochko, Oksana V., Vasyl M. Fedorets, Aleksandr D. Uchitel, and Vitaliy V. Hnatyuk. Methodological aspects of using augmented reality for improvement of the health preserving competence of a Physical Education teacher. [б. в.], 2020. http://dx.doi.org/10.31812/123456789/4405.

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The article deals with the results of the research aimed at the improvement of methodology of use of augmented reality for the development of health preserving competence of a Physical Education teacher under conditions of post-graduate education. From the point of Umwelt phenomenology, augmented reality is characterized by correspondence to nature, its cognitive, metaphoric, diverse, interactive, anthropomorphic nature. The article analyzes the vectors of using augmented reality in the professional activity of a Physical Education teacher, particularly the one that is aimed at health preserva
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