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Journal articles on the topic 'Anthropomorphic design'

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1

Triantos, Alexandros, Emmanuella Plakoyiannaki, Evaggelia Outra, and Nikolaos Petridis. "Anthropomorphic packaging: is there life on “Mars”?" European Journal of Marketing 50, no. 1/2 (2016): 260–75. http://dx.doi.org/10.1108/ejm-12-2012-0692.

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Purpose – Anthropomorphism is the innate human tendency to attribute human or human-like characteristics to non-human entities or objects. Even though it is widely used by marketing practitioners, there is a scarcity of academic research that systematically attempts to capture this phenomenon. The aim of the current study is to investigate anthropomorphism in product packages of the 2010 Nielsen’s Top 100 grocery brands in the UK. Design/methodology/approach – This study uses a mixed-method design combining quantitative content analysis and correspondence analysis. The former methodology allow
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Sikorski, Eric, Shawn Mulvey, and Eva Wiese. "Effect of Anthropomorphic Design on the Effectiveness of Motivational Messages." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 63, no. 1 (2019): 1888–92. http://dx.doi.org/10.1177/1071181319631349.

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The potential for social robots to provide assistance to those in need continues to increase though optimal design for user acceptance and engagement continues to be elusive. The design of social robots for user motivation specifically has not been well researched yet evidence does indicate that virtual agents can be motivational. Theory of mind and social facilitation research points to the motivational potential of social robots. This study examines the effect of human-like appearance (i.e. anthropomorphism) on the effectiveness of motivational messages. Results indicate that images of human
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Zhu, Dong Hong, and Ya Ping Chang. "Robot with humanoid hands cooks food better?" International Journal of Contemporary Hospitality Management 32, no. 3 (2020): 1367–83. http://dx.doi.org/10.1108/ijchm-10-2019-0904.

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Purpose Robotic chefs are starting to replace human chefs in restaurant industry. Whether customers have a good food quality prediction may have an important effect on their patronage decision. Based on the stereotype content model, the purpose of this paper is to investigate the impact of robotic chef anthropomorphism on food quality prediction through warmth and competence. Design/methodology/approach An empirical analysis was done to test the theoretical model by using the SmartPLS software. A nonhuman-like robotic chef and a robotic chef with humanoid hands were used as background material
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Roesler, Eileen, Linda Onnasch, and Julia I. Majer. "The Effect of Anthropomorphism and Failure Comprehensibility on Human-Robot Trust." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 64, no. 1 (2020): 107–11. http://dx.doi.org/10.1177/1071181320641028.

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The application of anthropomorphic features to robots is generally considered to be beneficial for human- robot interaction. Although previous research has mainly focused on social robots, the phenomenon gains increasing attention in industrial human-robot interaction, as well. In this study, the impact of anthropomorphic design of a collaborative industrial robot on the dynamics of trust is examined. Participants interacted with a robot, which was either anthropomorphically or technically designed and experienced either a comprehensible or an incomprehensible fault of the robot. Unexpectedly,
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Chen, Kuan-Ju, and Jhih-Syuan Lin. "Revisiting the effects of anthropomorphism on brand relationship outcomes: the moderating role of psychological disposition." European Journal of Marketing 55, no. 8 (2021): 2174–200. http://dx.doi.org/10.1108/ejm-07-2018-0471.

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Purpose Given the thriving attention paid to brand personification in marketing, this paper aims to delve into consumers’ psychological traits that may moderate the positive anthropomorphic effects on brand outcomes specific to relationship marketing. Design/methodology/approach A theoretical model was proposed based on a review of the extant literature. Study 1 conducted an online survey and used confirmatory factor analysis to validate the constructs significantly correlated with anthropomorphic processing. Two follow-up studies (Study 2a and 2b) using experimental designs were performed to
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Letheren, Kate, Kerri-Ann L. Kuhn, Ian Lings, and Nigel K. Ll Pope. "Individual difference factors related to anthropomorphic tendency." European Journal of Marketing 50, no. 5/6 (2016): 973–1002. http://dx.doi.org/10.1108/ejm-05-2014-0291.

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Purpose This paper aims to addresses an important gap in anthropomorphism research by examining the individual-level factors that correlate with anthropomorphic tendency. Design/methodology/approach The extant psychology, marketing and consumer psychology literature is reviewed, and eight hypotheses devised. Data from 509 online survey respondents are analysed to identify individual characteristics associated with anthropomorphic tendency. Findings The results reveal that anthropomorphic tendency varies by individual and is significantly related to personality, age, relationship status, person
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Lee, Seokwon, YongHoon Lee, Yong-kwun Lee, and Jong Hyeon Park. "2A2-C10 Design and Analysis of Anthropomorphic Robot Hand." Proceedings of JSME annual Conference on Robotics and Mechatronics (Robomec) 2009 (2009): _2A2—C10_1—_2A2—C10_3. http://dx.doi.org/10.1299/jsmermd.2009._2a2-c10_1.

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Ketron, Seth, and Kelly Naletelich. "How anthropomorphic cues affect reactions to service delays." Journal of Services Marketing 34, no. 4 (2020): 473–82. http://dx.doi.org/10.1108/jsm-09-2019-0334.

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Purpose Service delays are of significant concern to both consumers and companies – delays cost both groups billions of dollars and lead to consumer frustration and switching activity. Therefore, determining means of overcoming negative consumer reactions to delays is important, and the authors propose that anthropomorphic facial expressions could be one of those means. Thus, the purpose of this paper is to test the effects of anthropomorphic cues (namely, happy and sad faces) on consumer responses to service delays, depending on whether service providers are at fault for those delays. Design/
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Delgado-Ballester, Elena, Mariola Palazón, and Jenny Peláez. "Anthropomorphized vs objectified brands: which brand version is more loved?" European Journal of Management and Business Economics 29, no. 2 (2019): 150–65. http://dx.doi.org/10.1108/ejmbe-04-2019-0063.

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Purpose The purpose of this paper is to deal with the role of the human metaphor (anthropomorphism) and consumers’ liking for the humanized version of the brand as antecedents of three key components of brand love: self-brand integration, positive emotional connection and feelings of anticipated separation distress. Design/methodology/approach A sample of 399 consumers provided information about a brand from a stated list of 16 brands of clothing. Findings Both anthropomorphism and consumers’ liking for the humanized brand have positive effects on specific components of brand love. The results
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Huda, Romdhoni Nur, Lobes Herdiman, and Taufiq Rochman. "1-DOF Finger Mechanism Design for Anthropomorphic Prosthetic Hand with Similarity Criteria for Human Hand Finger Movement." Logic : Jurnal Rancang Bangun dan Teknologi 19, no. 2 (2019): 97. http://dx.doi.org/10.31940/logic.v19i2.1357.

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Development of prosthetic hands continues to be made to get prosthetic which has special characteristics, namely anthropomorphism. The anthropomorphic prosthetic design refers to the improvement and development of the design to the stage of the similarity of the prosthetic movement to human hand movements. This study carries the design of the anthropomorphic 1-DOF prosthetic finger mechanism to get prosthetic at an affordable price. The optimization criteria for the similarity of movement with the human hand are formulated with two objective functions, namely the similarity of the range of mot
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Fan, Alei, Luorong (Laurie) Wu, and Anna S. Mattila. "Does anthropomorphism influence customers’ switching intentions in the self-service technology failure context?" Journal of Services Marketing 30, no. 7 (2016): 713–23. http://dx.doi.org/10.1108/jsm-07-2015-0225.

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Purpose To enhance customer experiences, firms are increasingly adding human-like features to their self-service technology (SST) machines. To that end, the purpose of the present study is to examine customer interactions with an anthropomorphic machine in a service failure context. Specifically, the authors investigate the joint effects of machine voice, an individual’s sense of power and the presence of other customers in influencing customers’ switching intentions following an SST failure. Design/methodology/approach In this study, the authors used a quasi-experimental design in which they
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Christou, Prokopis, Aspasia Simillidou, and Maria C. Stylianou. "Tourists’ perceptions regarding the use of anthropomorphic robots in tourism and hospitality." International Journal of Contemporary Hospitality Management 32, no. 11 (2020): 3665–83. http://dx.doi.org/10.1108/ijchm-05-2020-0423.

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Purpose Amidst the COVID-19 outbreak, service organizations rushed to deploy robots to serve people in quarantine, again igniting the ongoing dispute regarding robots in tourism. This study aims to investigate tourists’ perceptions regarding the use of robots and, more specifically, anthropomorphic robots in the tourism domain. Design/methodology/approach A qualitative inquiry was used to delve deep into the issue of tourists’ perceptions regarding the usage of anthropomorphic robots in tourism, with a total number of 78 interviews with tourists being retained in the study. Findings The findin
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OHNISHI, Kengo, Hiroomi MIYAGAWA, Takamitsu TAJIMA, and Yukio SAITO. "Biomechatronic design of an anthropomorphic robotic hand." Biomechanisms 16 (2002): 155–65. http://dx.doi.org/10.3951/biomechanisms.16.155.

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14

Chi, Ho-June, Sang-Hun Lee, Byung-June Choi, and Hyouk-Ryeol Choi. "Design of a Dexterous Anthropomorphic Robot Hand." Transactions of the Korean Society of Mechanical Engineers A 30, no. 4 (2006): 357–63. http://dx.doi.org/10.3795/ksme-a.2006.30.4.357.

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15

White, D. R. "The Design and Manufacture of Anthropomorphic Phantoms." Radiation Protection Dosimetry 49, no. 1-3 (1993): 359–69. http://dx.doi.org/10.1093/rpd/49.1-3.359.

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16

Zhang, Junyan. "Structural design of anthropomorphic robot vision system." Journal of Physics: Conference Series 1423 (December 2019): 012055. http://dx.doi.org/10.1088/1742-6596/1423/1/012055.

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17

White (INVITED), D. R. "The Design and Manufacture of Anthropomorphic Phantoms." Radiation Protection Dosimetry 49, no. 1-3 (1993): 359–69. http://dx.doi.org/10.1093/oxfordjournals.rpd.a081975.

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18

Tian, Li, Jianmin Zheng, Nadia Magnenat Thalmann, et al. "Design of a Single-Material Complex Structure Anthropomorphic Robotic Hand." Micromachines 12, no. 9 (2021): 1124. http://dx.doi.org/10.3390/mi12091124.

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In the field of robotic hand design, soft body and anthropomorphic design are two trends with a promising future. Designing soft body anthropomorphic robotic hands with human-like grasping ability, but with a simple and reliable structure, is a challenge that still has not been not fully solved. In this paper, we present an anatomically correct robotic hand 3D model that aims to realize the human hand’s functionality using a single type of 3D-printable material. Our robotic hand 3D model is combined with bones, ligaments, tendons, pulley systems, and tissue. We also describe the fabrication me
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Tsai, Wan-Hsiu Sunny, Yu Liu, and Ching-Hua Chuan. "How chatbots' social presence communication enhances consumer engagement: the mediating role of parasocial interaction and dialogue." Journal of Research in Interactive Marketing 15, no. 3 (2021): 460–82. http://dx.doi.org/10.1108/jrim-12-2019-0200.

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PurposeThis study presents one of the earliest empirical investigations on how brand chatbots' anthropomorphic design and social presence communication strategies may improve consumer evaluation outcomes via the mediators of parasocial interaction and perceived dialogue.Design/methodology/approachThis study employs a 2 (high vs. low social presence communication) by 2 (anthropomorphic vs. non-anthropomorphic bot profile) between-subject experimental design to evaluate how chatbots' high social presence communication and anthropomorphic profile design may enhance perceptions of parasocial inter
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20

Mehdian, M., and H. Rahnejat. "A dexterous anthropomorphic hand for robotic and prosthetic applications." Robotica 12, no. 5 (1994): 455–63. http://dx.doi.org/10.1017/s0263574700018014.

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SUMMARYThis paper outlines the analysis methodology employed in the design of an anthropomorphic hand for the purposes of object handling by robotic manipulators, and for prosthetics. The final design is described and the safe handling of various objects using this anthropomorphic hand is discussed.
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Karpinska-Krakowiak, Malgorzata, Lukasz Skowron, and Lachezar Ivanov. "“I Will Start Saving Natural Resources, Only When You Show Me the Planet as a Person in Danger”: The Effects of Message Framing and Anthropomorphism on Pro-Environmental Behaviors that are Viewed as Effortful." Sustainability 12, no. 14 (2020): 5524. http://dx.doi.org/10.3390/su12145524.

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Little is known on how to encourage effortful (rather than effortless) conservation behaviors, and prior research investigated only single (rather than multiple) message appeals in terms of their persuasive power in promoting pro-environmental intentions. The current study uses a framework from evolutionary psychology to propose and test a blend of message appeals that is most likely to drive green behaviors perceived as effortful. An experiment with a 2 (yes versus no anthropomorphic cue) × 2 (negative versus positive message frame) between-subjects design was run, and effort was included as
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22

Diederich, Stephan, Alfred Benedikt Brendel, and Lutz M. Kolbe. "Designing Anthropomorphic Enterprise Conversational Agents." Business & Information Systems Engineering 62, no. 3 (2020): 193–209. http://dx.doi.org/10.1007/s12599-020-00639-y.

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Abstract The increasing capabilities of conversational agents (CAs) offer manifold opportunities to assist users in a variety of tasks. In an organizational context, particularly their potential to simulate a human-like interaction via natural language currently attracts attention both at the customer interface as well as for internal purposes, often in the form of chatbots. Emerging experimental studies on CAs look into the impact of anthropomorphic design elements, so-called social cues, on user perception. However, while these studies provide valuable prescriptive knowledge of selected soci
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Kyberd, Peter J., Mervyn Evans, and Stefan te Winkel. "An Intelligent Anthropomorphic Hand, with Automatic Grasp." Robotica 16, no. 5 (1998): 531–36. http://dx.doi.org/10.1017/s0263574798000691.

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The current designs of commercial artificial hands have a low level of innovation. As feedback to the user is difficult to achieve reliably, most devices are simple in design and operation, and limited in functional range. If information on the state of the hand, the forces and any slippage that is occurring is fed back to a microcontroller then more than one degree of freedom can be controlled and a greater and more natural functional range is possible. This paper describes the development of such a device. It outlines the design requirements, the methods of detection of the signals and the t
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Chiang, Ming-Hsun, and Fan-Ren Chang. "Anthropomorphic Design of the Human-Like Walking Robot." Journal of Bionic Engineering 10, no. 2 (2013): 186–93. http://dx.doi.org/10.1016/s1672-6529(13)60214-0.

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Sugihara, Tomomichi, Kou Yamamoto, and Yoshihiko Nakamura. "Hardware design of high performance miniature anthropomorphic robots." Robotics and Autonomous Systems 56, no. 1 (2008): 82–94. http://dx.doi.org/10.1016/j.robot.2007.09.012.

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Raparelli, T., G. Mattiazzo, S. Mauro, and M. Velardocchia. "Design and development of a pneumatic anthropomorphic hand." Journal of Robotic Systems 17, no. 1 (2000): 1–15. http://dx.doi.org/10.1002/(sici)1097-4563(200001)17:1<1::aid-rob1>3.0.co;2-s.

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Staretu, Ionel. "Modular anthropomorphic grippers: Structural synthesis, analysis and design." Vojnotehnicki glasnik 63, no. 2 (2015): 30–46. http://dx.doi.org/10.5937/vojtehg63-6929.

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Zhang, Zhong, Tao Han, Jia Pan, and Zheng Wang. "Design of Anthropomorphic Fingers With Biomimetic Actuation Mechanism." IEEE Robotics and Automation Letters 4, no. 4 (2019): 3465–72. http://dx.doi.org/10.1109/lra.2019.2926955.

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Lee, Young-Suk, Sang-Nam Kim, and Sanghun Park. "Design of Morphing System for Anthropomorphic Animal Characters." International Journal of Multimedia and Ubiquitous Engineering 10, no. 5 (2015): 197–206. http://dx.doi.org/10.14257/ijmue.2015.10.5.18.

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Wang, Ching Kuo. "Analysis, Design and Simulation of the Biomimetically Facial Material on the Humanoid Robot." Advanced Materials Research 201-203 (February 2011): 1863–66. http://dx.doi.org/10.4028/www.scientific.net/amr.201-203.1863.

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This paper is dedicated to self-handcraft an inexpensive, however, anthropomorphic robot face on the viewpoint of ryodoraku craftsmanship instead of the traditionally engineering viewpoint. Generally speaking, artificial emotions can be categorized into three stages. i.e., the preliminary abstraction, secondary expressionism, and advanced anthropomorphism. In this paper, biomimetic material is fabricated and mixed with the hypodermic mechanisms. Dynamic analysis and computer simulation of the inventive mechanisms are proposed to simplify the mechatronic design of each artificial module on the
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31

Kawasaki, Haruhisa, and Tsuneo Komatsu. "Mechanism Design of Anthropomorphic Robot Hand: Gifu Hand I." Journal of Robotics and Mechatronics 11, no. 4 (1999): 269–73. http://dx.doi.org/10.20965/jrm.1999.p0269.

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This paper presents an anthropomorphic robot hand Gifu Hand I, to be used as a platform of robot hand for the study of dexterous manipulation. To perform grasping and manipulation like a human, the Gifu Hand I includes five fingers whose actuators are servomotors built in the palm and fingers. A thumb has four degreeof-freedom (DOF) and four joints, and fingers have three DOF and four joints. Two axes of joints near the palm cross orthogonally at one point like the human hand. The design concept of the anthropomorphic robot hand is presented and mechanisms and specifications of the developed r
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Ying, Fang Tian, Guan Yun Wang, Ye Tao, and Jian Xing Cai. "Integrating Controlling and Anthropomorphic Affordances on Smart Product Design." Advanced Materials Research 718-720 (July 2013): 1352–55. http://dx.doi.org/10.4028/www.scientific.net/amr.718-720.1352.

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The intelligent trends in the household environment result in the growing expectations for interactive experience. However, most traditional products do not meet the emotional demand of customers because of their rigid operation mode and aesthetic form. This paper is going to present a system combines potential control awareness of the user and anthropomorphic responsive behaviors of the objects to help creating brand new smart products. A smart lighting model is explored to explain specific details by two application scenarios: anthropomorphic affordances of perceiving control behavior and th
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Biermann, Hannah, Philipp Brauner, and Martina Ziefle. "How context and design shape human-robot trust and attributions." Paladyn, Journal of Behavioral Robotics 12, no. 1 (2020): 74–86. http://dx.doi.org/10.1515/pjbr-2021-0008.

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AbstractIn increasingly digitized working and living environments, human-robot collaboration is growing fast with human trust toward robotic collaboration as a key factor for the innovative teamwork to succeed. This article explores the impact of design factors of the robotic interface (anthropomorphic vs functional) and usage context (production vs care) on human–robot trust and attributions. The results of a scenario-based survey with N=228 participants showed a higher willingness to collaborate with production robots compared to care. Context and design influenced the trust attributed to th
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Tuijthof, Gabriëlle J. M., and Just L. Herder. "Design, actuation and control of an anthropomorphic robot arm." Mechanism and Machine Theory 35, no. 7 (2000): 945–62. http://dx.doi.org/10.1016/s0094-114x(99)00051-8.

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Kuz, Sinem, Jennifer Bützler, and Christopher M. Schlick. "Anthropomorphic design of robotic arm trajectories in assembly cells." Occupational Ergonomics 12, no. 3 (2015): 73–82. http://dx.doi.org/10.3233/oer-150225.

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Wu, Haoting, Meng Yin, Zhiliang Zhao, and Zhigang Xu. "Topology optimization method and lightweight design of anthropomorphic manipulator." Journal of Physics: Conference Series 1453 (January 2020): 012068. http://dx.doi.org/10.1088/1742-6596/1453/1/012068.

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Wang, Nianfeng, Kunyi Lao, and Xianmin Zhang. "Design and Myoelectric Control of an Anthropomorphic Prosthetic Hand." Journal of Bionic Engineering 14, no. 1 (2017): 47–59. http://dx.doi.org/10.1016/s1672-6529(16)60377-3.

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Lin, Chyi-Yeu, Chun-Chia Huang, and Li-Chieh Cheng. "An expressional simplified mechanism in anthropomorphic face robot design." Robotica 34, no. 3 (2014): 652–70. http://dx.doi.org/10.1017/s0263574714001787.

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SUMMARYThe goal of this research is to develop a low-cost face robot which has a lower degree-of-freedom facial expression mechanism. Many designs of facial robots have been announced and published in the past. Face robots can be classified into two major types based on their respective degrees of freedom. The first type has various facial expressions with higher degrees of freedom, and the second has finite facial expressions with fewer degrees of freedom. Due to the high cost of the higher-degree-of-freedom face robot, most commercial face robot products are designed in the lower-degrees-of-
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Sardain, P., M. Rostami, and G. Bessonnet. "An anthropomorphic biped robot: dynamic concepts and technological design." IEEE Transactions on Systems, Man, and Cybernetics - Part A: Systems and Humans 28, no. 6 (1998): 823–38. http://dx.doi.org/10.1109/3468.725353.

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Lohmeier, S., T. Buschmann, and H. Ulbrich. "System Design and Control of Anthropomorphic Walking Robot LOLA." IEEE/ASME Transactions on Mechatronics 14, no. 6 (2009): 658–66. http://dx.doi.org/10.1109/tmech.2009.2032079.

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Esfahani, Mona Seyed, Nina Reynolds, and Melanie Ashleigh. "Mindful and Mindless Anthropomorphism: How to Facilitate Consumer Comprehension Towards New Products." International Journal of Innovation and Technology Management 17, no. 03 (2020): 2050016. http://dx.doi.org/10.1142/s0219877020500169.

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Individual’s perception of anthropomorphic platforms in promotion of really new products or novel innovations has not been examined fully. There are contradictions in the academic literature on how various presentations of social cues are perceived by audience mindlessly or mindfully. Perceived mindful and mindless anthropomorphism are explored in this study in order to understand its effect on individuals’ attitude, purchase intention and comprehension of new products. A single factor between-subject design using two innovative products and websites with four levels of social cues (voice, lan
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Song, Yao, and Yan Luximon. "Trust in AI Agent: A Systematic Review of Facial Anthropomorphic Trustworthiness for Social Robot Design." Sensors 20, no. 18 (2020): 5087. http://dx.doi.org/10.3390/s20185087.

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As an emerging artificial intelligence system, social robot could socially communicate and interact with human beings. Although this area is attracting more and more attention, limited research has tried to systematically summarize potential features that could improve facial anthropomorphic trustworthiness for social robot. Based on the literature from human facial perception, product, and robot face evaluation, this paper systematically reviews, evaluates, and summarizes static facial features, dynamic features, their combinations, and related emotional expressions, shedding light on further
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Luo, Gui Bin, Can Can Zeng, and Li Da Zhu. "Design Optimization and Control Analysis of Mechanical Arm Equipped on Wheelchair." Advanced Materials Research 983 (June 2014): 363–67. http://dx.doi.org/10.4028/www.scientific.net/amr.983.363.

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Aiming at the phenomenon that our country has a large number of disabled due to illness or accident while the corresponding assistive devices is extremely deficient, we have designed a kind of mechanical arm which is intended to be equipped on wheelchair. We adopt articulated mechanical arm with multi-DOF as its mechanical structure, and choose MCU as the main controller; therefore it can make all kinds of flexible action to achieve a variety of functions. In order to improve the accuracy of manipulator, based on experimental results, we optimize the mechanical arm’s structure, improving its s
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Ceccarelli, Marco, Nestor Eduardo Nava Rodriguez, and Giuseppe Carbone. "Design and tests of a three finger hand with 1-DOF articulated fingers." Robotica 24, no. 2 (2005): 183–96. http://dx.doi.org/10.1017/s0263574705002018.

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This paper presents the design of a new low-cost, easy operation hand having three 1-dof anthropomorphic fingers of a human size. Experimental results on human cylindrical grasping have been used for designing a 1-dof anthropomorphic finger of a human size. The mechanical design of this finger has been mainly focused on a suitable articulated mechanism. This mechanism transmits the power to the phalanxes for a human-like grasping motion and it can be embedded in the body of the finger itself. The design of a three finger hand has been presented as based on the designed finger module. Experimen
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WEI, GUOWU, JIAN S. DAI, SHUXIN WANG, and HAIFENG LUO. "KINEMATIC ANALYSIS AND PROTOTYPE OF A METAMORPHIC ANTHROPOMORPHIC HAND WITH A RECONFIGURABLE PALM." International Journal of Humanoid Robotics 08, no. 03 (2011): 459–79. http://dx.doi.org/10.1142/s0219843611002538.

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A novel metamorphic anthropomorphic hand is for the first time introduced in this paper. This robotic hand has a reconfigurable palm that generates changeable topology and augments dexterity and versatility of the hand. Structure design of the robotic hand is presented and based on mechanism decomposition kinematics of the metamorphic anthropomorphic hand is characterized with closed-form solutions leading to the workspace investigation of the robotic hand. With characteristic matrix equation, twisting motion of the metamorphic robotic hand is investigated to reveal both dexterity and manipula
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Yokota, Sho, Hiroshi Hashimoto, Daisuke Chugo, and Kuniaki Kawabata. "Anthropomorphic “Motion Design” on Non-Holonomic Vehicle for Intuitive Interface." International Journal of Advanced Robotic Systems 9, no. 5 (2012): 208. http://dx.doi.org/10.5772/53785.

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47

Polishchuk, M., and M. Tkach. "Mobile robot with an anthropomorphic walking device: Design and simulation." FME Transactions 48, no. 2 (2020): 13–20. http://dx.doi.org/10.5937/fmet2001013p.

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48

Junaid, Ali Bin, Sanan Tahir, Tahir Rasheed, et al. "Low-Cost Design and Fabrication of an Anthropomorphic Robotic Hand." Journal of Nanoscience and Nanotechnology 14, no. 10 (2014): 7427–31. http://dx.doi.org/10.1166/jnn.2014.9558.

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Flores, Edgar, and Sidney Fels. "Design of a 6 degree of freedom anthropomorphic robotic jaw." Journal of the Acoustical Society of America 117, no. 4 (2005): 2542. http://dx.doi.org/10.1121/1.4788448.

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Dalley, S. A., T. E. Wiste, T. J. Withrow, and M. Goldfarb. "Design of a Multifunctional Anthropomorphic Prosthetic Hand With Extrinsic Actuation." IEEE/ASME Transactions on Mechatronics 14, no. 6 (2009): 699–706. http://dx.doi.org/10.1109/tmech.2009.2033113.

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