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Dissertations / Theses on the topic 'Architectural Narration'

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1

Gunhan, Aslihan. "From Houses To House Museums: Architectural Representation Of Different Narrations." Master's thesis, METU, 2011. http://etd.lib.metu.edu.tr/upload/12613838/index.pdf.

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The transformation of historic houses into house museums is not only a current issue within the field of museology, but also a new phenomenon for architecture. The deconstruction of the term &ldquo<br>house museum&rdquo<br>into &ldquo<br>house&rdquo<br>and &ldquo<br>museum&rdquo<br>and the meaning these terms acquire, have the potential to generate a new discussion in architecture. Besides being a physical dwelling unit, &ldquo<br>house&rdquo<br>will be interpreted as a domestic space where the inhabitants are able to personalize. A museum, on the other hand, will be approached as a modern ins
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2

Stinson, Benjamin. "Descriptive narrative : the experience of architecture through writing /." view abstract or download file of text, 2004. http://wwwlib.umi.com/cr/uoregon/fullcit?p1418756.

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3

Ertugrul, Elcin. "An Inquiry Into Architectural Scenario." Master's thesis, METU, 2005. http://etd.lib.metu.edu.tr/upload/12606648/index.pdf.

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This study is an inquiry into the phenomenon of &lsquo<br>architectural scenario&rsquo<br>generally understood as architect&rsquo<br>s temporal projections about his/her real product: the edifice. The means of architectural representation are utilized to display the architect&rsquo<br>s projections in advance of the realization of an edifice. They can also be considered as tangible products to reveal the &lsquo<br>architectural scenario&rsquo<br>. The aim of this study is to examine verbal/written and visual modes of &lsquo<br>architectural scenario&rsquo<br>through a historical survey and to
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4

Patkar, Manjiri. "Virtual imagery in nineteenth century French travel narratives perception and description of architectural space /." Diss., University of Iowa, 2002. http://ir.uiowa.edu/etd/192.

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5

Papaconstantinou, Georgios. "Approches théoriques des modes d'organisation spatiale des architectures multimédias." Thesis, Paris 1, 2014. http://www.theses.fr/2014PA010657/document.

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Notre implication personnelle dans le design de projets de multimédias culturels nous a conduits à nous intéresser plus particulièrement aux architectures multimédias, qui constituent le sujet de cet ouvrage. Le terme «architectures multimédia» décrit trois axes différents: les architectures spatiales, les architectures du contenu et les architectures de programmation et de navigation interactive. Des analogies et des relations peuvent être établies entre l’organisation spatiale et la structure programmatique du projet architectural et les propriétés correspondantes d’une œuvre multimédia. L’a
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6

Whitmire, Derrick. "Architecture as Theater; Creating a Vital Architectural Narrative." University of Cincinnati / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1337950009.

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7

Besserud, Keith Roland. "Architecture and narrative : an exploration." Thesis, Georgia Institute of Technology, 1986. http://hdl.handle.net/1853/23783.

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8

Lai, Andy K. O. "The architectural narrative of multiculturalism." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1998. http://www.collectionscanada.ca/obj/s4/f2/dsk2/ftp03/MQ39670.pdf.

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9

Whitley, Marc Geoffrey. "Architectural Narrative through Spatial Sequencing." Thesis, Virginia Tech, 2018. http://hdl.handle.net/10919/83780.

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Architecture is temporal. It is rooted in time and place and subject to the elements and actors that embody its space. As actors, we are active participants in this dynamic, whether consciously or subconsciously. Spatial comprehension is internalized through vision and augmented by touch – the body, hands, feet, and aural experiences. Within this paradigm, we perceive the passage of time and space as an infinite stream of consciousness, or narrative of events, successively linked through memory. Bernard Tschumi describes this sequence as “space, event, movement”, a fragmentary slice within the
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10

Hendershot, David Lee. "Architecture, meaning, narrative." Thesis, Georgia Institute of Technology, 1985. http://hdl.handle.net/1853/23174.

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11

Aquilon, Mark G. E. "Narrative, film, architecture." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2000. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape2/PQDD_0018/MQ48247.pdf.

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12

Stodghill, Kathleen. "Architecture as narrative." Thesis, Virginia Polytechnic Institute and State University, 1990. http://hdl.handle.net/10919/52105.

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13

Paek, Seung-Han. "Korean Commercial Architecture: An Alternative Narrative of Modern Architecture." Cincinnati, Ohio : University of Cincinnati, 2008. http://rave.ohiolink.edu/etdc/view.cgi?acc_num=ucin1218735985.

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Thesis (M.S.)--University of Cincinnati, 2008.<br>Advisors: Nnamdi Elleh (Committee Chair), Patrick Snadon (Committee Member), Kimberly Paice (Committee Member). Title from electronic thesis title page (viewed Apr. 18, 2010). Includes abstract. Keywords: Korean Commercial Architecture; Alternative Narrative; Modern Architecture; Everyday Life; Modernity. Includes bibliographic references.
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14

Lu, Andong. "Narrative space : a theory of narrative environment and its architecture." Thesis, University of Cambridge, 2009. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.611784.

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15

Marchisen, Kirk Joseph. "Transformation through analogy : narrative in architecture." Thesis, Georgia Institute of Technology, 1986. http://hdl.handle.net/1853/22379.

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16

Czmiel, Michael R. "Curated Specificities: The Architecture of Narrative." University of Cincinnati / OhioLINK, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1522337252615888.

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17

Jalal, Tooba. "The Wall as protagonist - Devices of an architectural narrative." Thesis, Virginia Tech, 2019. http://hdl.handle.net/10919/93592.

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Narratives are there in everyone's lives. They are made up of stories that interest us, stories that we want to share with others. However, narrative is not only limited to the written or spoken word. It is made up of a complex system of units and devices which can be explored in many different genres and media. One such medium is Architecture. This thesis is an investigation in decoding the elements that are essential for a narrative. Comparing and analyzing the concept using other medium especially the cinematic medium as a point of reference to understand how it can be applied to architect
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18

Romaniuk, Olha. "Designing in the Context of Urban Heterotopia: Participative Programming and Narrative Formation through Transversal Design Process." University of Cincinnati / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1275667372.

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19

Ji, Zheng. "Disjunction of narrative space." Virtual Press, 2004. http://liblink.bsu.edu/uhtbin/catkey/1305455.

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"Book of architecture, as opposed to books about architecture, develop their own existence and logic, they are not directed at illustrating buildings or cities, but at searching for the ideas that underlie them."Bernard Tschumi (The Manhattan Transcripts)For me, after studying several years, architecture has become religion. The architecture design is no longer a creation but has become a discovery journey. The way to see and think is as important as design. This thesis is not going to show how I design, but how I see, how I think and how I understand the architecture.The aim of this thesis is
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20

Gün, Onur Yüce. "Narration of light : computational tools for framing the tonal imagination." Thesis, Massachusetts Institute of Technology, 2006. http://hdl.handle.net/1721.1/35503.

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Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2006.<br>Includes bibliographical references (leaves 105-106).<br>Existence of light reveals the architectural space. And images depict them. This thesis proposes a computational model for evaluating tonal and compositional qualities of photorealistically rendered synthetic images. Its aim is to assist the architects to quickly externalize their spatial imagination through automated evaluation and selection of volume rendered images in search of the ones they like to achieve. Taking the visual perception as the focal
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21

Rabie, Omar. "Revealing the potential of Compressed Earth Blocks : a visual narration." Thesis, Massachusetts Institute of Technology, 2008. http://hdl.handle.net/1721.1/43006.

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Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2008.<br>Includes bibliographical references (leaves 63-64).<br>Compressed Earth Blocks (CEB) is a developed earth technology, in which unbaked brick is produced by compressing raw soil using manual, hydraulic, or mechanical compressing machines. Revealing the potential of an affordable sustainable material like CEB may help tackle today's fundamental challenges, social equity and environmental sustainability. For one year in India, I learned and practiced the basics of this technology in Auroville Earth Institute, an
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22

Friedman, Laurie E. "Architecture that inspires fantasy : narrative and design explorations." Thesis, Massachusetts Institute of Technology, 1987. http://hdl.handle.net/1721.1/73760.

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Thesis (M. Arch.)--Massachusetts Institute of Technology, Dept. of Architecture, 1987.<br>MICROFICHE COPY AVAILABLE IN ARCHIVES AND ROTCH.<br>Includes bibliographical references (p. 125-127).<br>The subject of this thesis is architecture that inspires fantasy and the important role that various buildings play in helping us understand and gain insight into both the physical and social contexts in which they exist. A collection of five fantasy-inspiring buildings. constructed during different decades and in different cities will be examined. Each will be the subject of both a short story reveali
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23

Cudnohufsky, Joel. "Fragmentation in narrative space." This title; PDF viewer required. Home page for entire collection, 2005. http://archives.udmercy.edu:8080/dspace/handle/10429/9.

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24

Williams, Laura E. "Mind the Gap: Influence of Filmic Strategies on the Architectural Sequence." University of Cincinnati / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1276953299.

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25

Sebring, Ellen Irene. "Musical form in non-narrative video." Thesis, Massachusetts Institute of Technology, 1986. http://hdl.handle.net/1721.1/77318.

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Thesis (M.S.V.S.)--Massachusetts Institute of Technology, Dept. of Architecture, 1986.<br>MICROFICHE COPY AVAILABLE IN ARCHIVES AND ROTCH.<br>Includes bibliographical references (leaves 75-76).<br>"Musical Form in Non- Narrative Video" explores musical structure as a model for visual form over time, specifically in the creation of artistic video. Video is a medium in which sound and image coexist at the source as electronic signals, offering new possibilities of abstract synesthesia. Forms in which neither sight nor sound dominants facilitate a sensory experience of the content. A musical mode
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26

Ho, Wan Ching. "Computational memory architectures for autobiographic and narrative virtual agents." Thesis, University of Hertfordshire, 2005. http://hdl.handle.net/2299/7772.

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This thesis develops computational memory architectures for autobiographic and narrative virtual agents. Humans and many animals naturally possess a sophisticated memory system for reasoning, learning and also sharing information with others. However it has been a difficult challenge to model the characteristics of such a memory system in the research fields of both Artificial Intelligence and Artificial Life. We propose a framework for enhancing reactive autonomous agents to retrieve meaningful information from their dynamic memories in order to adapt and survive in their environments. Our ap
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27

Angles, Zachary (Zachary John). "Narrative tactics for making other worlds possible." Thesis, Massachusetts Institute of Technology, 2018. http://hdl.handle.net/1721.1/115724.

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Thesis: M. Arch., Massachusetts Institute of Technology, Department of Architecture, 2018.<br>Cataloged from PDF version of thesis. "February 2018."<br>Includes bibliographical references.<br>Be they childhood games of make-believe, sophisticated literary projects, or political inventions (a "Great America") authors have taken advantage of a world-building imagination creating their own worlds, and theorizing what they were doing. From the 1960s onwards, fictional worlds were studied from a philosophical point of view, using "possible worlds" theory and modal logic, which consider the ontologi
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28

Strohecker, Carol. "Electronic collage : the videodisc and interactive narrative." Thesis, Massachusetts Institute of Technology, 1986. http://hdl.handle.net/1721.1/27954.

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Thesis (M.S.V.S.)--Massachusetts Institute of Technology, Dept. of Architecture, 1986.<br>MICROFICHE COPY AVAILABLE IN ARCHIVES AND ROTCH<br>Bibliography: leaves 52-59.<br>by Carol Strohecker.<br>M.S.V.S.
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29

Livesey, Graham. "Narrative, ephemerality and the architecture of the contemporary city." Thesis, McGill University, 1991. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=60547.

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This thesis proposes the exploration of three architectural sources that are narrative in nature: the Renaissance Entry of a Monarch as a public event in the city, the Surrealist novel as a critical medium, and the Teatro del Mondo project by Aldo Rossi for the Venice Biennale of 1979-80, in order to address the making of architecture in the contemporary city. The royal entry and the modern novel are forms that provide for possible interpretation of the city and reflect the difference between the modern and the pre-modern eras. Aldo Rossi's Teatro del Mondo as a work of architecture that was b
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30

Lang, Steven. "Victorious Architecture : the changing shape of narrative in film." Queensland University of Technology, 2004. http://eprints.qut.edu.au/15929/.

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Screenplay: A wealthy industrialist, Victor Sanderton, has undergone a life change and set up an 'Institute of Higher Learning' in rural South East Queensland. He invites environmental and other contemporary New Age luminaries to hold workshops, while the attendees get in touch with their roots by planting trees. Victor, however, has not come to terms with his own weaknesses. Aleesha, a young runaway, distracts him from his higher purpose. Matt, one of his employees, thinks he sees in this an opportunity to enrich himself at Victor's expense. The situation is further complicated when a pri
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31

Pence, Tara Leigh. "In an other sense : architectural order and building narrative in three museums." Thesis, Georgia Institute of Technology, 1990. http://hdl.handle.net/1853/21698.

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32

Wolf, Lewis. "Pistons, pins-ups & fisticuff - a graphic narrative exploration of architectural design." Diss., University of Pretoria, 2012. http://hdl.handle.net/2263/30219.

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The project is an investigation of the development of architectural space through drawing. The aim is to arrive at a design through the use of a graphic novel. The building has three programmes that augment the current conditions of the context. A motorcycle workshop and showroom; a boxing academy, and short term accommodation [apartments]. If fiction is really an invented reality, then protagonists are interpretations of projected contexts. The use of a comic offers a subjective perspective of design, as well as the ability to explore spaces where architecture is a backdrop. This is similar t
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33

Sama, Jose Marcos. "Narrative light : the design of a monastic retreat." Thesis, Massachusetts Institute of Technology, 1988. http://hdl.handle.net/1721.1/78992.

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Thesis (M. Arch.)--Massachusetts Institute of Technology, Dept. of Architecture, 1988.<br>Includes bibliographical references (leaf 28).<br>This thesis is the design of a monastic retreat on Cumberland Island, off the coast of Georgia. The island serves as the source of the generative concept that organizes the sequence of spaces within the monastery. The thesis proposes that light possesses the capacity to reinforce the generative concept. This capacity might be called a narrative use of light in which light tells us of the intentions behind the concept. A narrative use of light is expressed
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34

Jamieson, Claire. "NATØ : exploring architecture as a narrative medium in postmodern London." Thesis, Royal College of Art, 2015. http://researchonline.rca.ac.uk/1683/.

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This thesis is concerned with the way that architecture, (that is space, buildings, cities and urban environments), has been and continues to be speculated upon through a rich palette of narrative methods. Taking NATØ, the group of young architects led by Nigel Coates that emerged from the Architectural Association in the early 1980s as its subject matter, the thesis questions how architectural production is able to narrate and the modes and methods it employs. The research reveals echoes and resemblances between NATØ projects and a wider artistic, filmic and literary culture that emerged from
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35

Rosenwald, Heidi. "Non-linearity as architectural narrative : a center for contemporary composition in three movements." Thesis, Massachusetts Institute of Technology, 1999. http://hdl.handle.net/1721.1/69754.

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Thesis (M. Arch.)--Massachusetts Institute of Technology, Dept. of Architecture, 1999.<br>Includes bibliographical references (p. 129-133).<br>A thesis for architecture in three movements: I. Tempo molto moderato. (Theory.) (2767 w). II. Allegro. (Architectural Expression.) (2283 w). III. Gusto. (Final Building.) (3102 w). To see space, one needs a language. To express space, one needs a vocabulary. I have built on an existing vocabulary - one found in the writings of Faulkner - of non-linear narration. Through a series of studies I attempted to translate this literary construct into a languag
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36

Galyean, Tinsley Azariah. "Narrative guidance of interactivity." Thesis, Massachusetts Institute of Technology, 1995. http://hdl.handle.net/1721.1/29090.

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37

JOHN, PREETA. "Multiplicity and Narrative in the Collective House." University of Cincinnati / OhioLINK, 2008. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1212179145.

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38

Yazgan, Kerem. "Designography Of Architecture." Phd thesis, METU, 2003. http://etd.lib.metu.edu.tr/upload/531228/index.pdf.

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Practice of architecture requires the performance of different kind of activities for the production of an architectural work. Architectural production is achieved through two major processes which are design and construction. Each involves activities peculiar to it. Conceptualizing and drawing are two examples of activities embedded in the design process. Generally, there is a time interval between design and construction, in that what is created is not realized immediately. Although there are time intervals between each process and each activity, they must somehow be related. The conventiona
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39

Wiszniewski, Dorian Stephen. "Architecture and unavowable community : architecture and community as affirmation of insufficiency and incompleteness." Thesis, University of Edinburgh, 2010. http://hdl.handle.net/1842/9595.

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My thesis concerns how architecture can actively participate in processes of community-formation without reducing its creative processes to the oppositional tensions, prejudices and instrumentality of conventional left/right or bottom-up/top-down politics, “two poles of the same governmental machine.” By elaborating the architect as craftsman-author, my thesis explores Community and processes of political and poetic Representation. It is critical towards the biopolitics of governance. Theorisation is drawn principally from the political philosophy of critical theory, phenomenology and hermeneu
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40

Guney, Diyana. "Episodes of Feelings." Thesis, KTH, Arkitektur, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-289220.

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Exploring narrative driven architecture.Architecture has been used as a physical medium that goes beyond providing shelter, but also to tell stories or document historical epochs. The architectural structures of old were designed to give its visitors an experience steeped in narrative such as biblical scriptures or even engender feelings of awe as they passed through a space. This is evident in the well established culture of architecture being something you experience, not merely a thing viewed through images. A building can not speak to you without you being beside or inside it. Architecture
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Wei, Chenlu. "Entering Sequence of Narrative Spaces." Thesis, KTH, Arkitektur, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-223544.

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By designing a teahouse including archetypes of school, home and church, I try to investigate how architecture can work in the same way as the other artistic or literary forms, like painting and writing, to create atmosphere and express emotions. This thesis project consists of three questions: 1. Why space can evokes human's feeling? 2. What is space and what is place? 3. How to evoke special feelings by space?
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Haarmann, David B. "Sky, Earth, Horizon: Explorations in Transformative Architecture." University of Cincinnati / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1439295116.

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43

Nathansohn, Nof. "Digital nomads : space + narrative computing for the village of Al Araqib." Thesis, Massachusetts Institute of Technology, 2020. https://hdl.handle.net/1721.1/127875.

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Thesis: S.M., Massachusetts Institute of Technology, Department of Architecture, May, 2020<br>Cataloged from the official PDF of thesis. "May 2020."<br>Includes bibliographical references (pages 82-83).<br>For political reasons, the officially unrecognized Bedouin village of Al Araqib in Israeli's Negev desert is prevented from building permanent structures. While the state of Israel does not issue demolition warrants for new illegal houses, it instead demolishes these houses without a warrant, under the auspices of a law that allows the police to destroy new illegal structures within 30 days
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Soffer, Jessica E. "Narrative Landscape: Sculpting Form through Memory." University of Cincinnati / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1306499756.

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Touzjian, Richard. "From Film to Architecture:An Extended Cinematic Design Process based on Architectural Interpretations of Narrative Film." 京都大学 (Kyoto University), 2011. http://hdl.handle.net/2433/151991.

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46

Simon, Grell Sofi. "Time and architectural representations: the illusion of being eternal." Thesis, Malmö högskola, Fakulteten för kultur och samhälle (KS), 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-21655.

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Att beskriva en byggnad som tidlös är bland det finaste en kan säga. Några av världens mest uppskattade byggnader har beskriv- its som just det, tidlösa. Hur kommer det sig att en av den finaste komplimangen och erkännandet en byggnad kan få, egentligen är intetsägande?Tiden går ständigt och det finns ingenting någon kan göra för att ändra det. Människor, djur och även byggnader utvecklas och åldras. I denna uppsats ska jag undersöka hur det kommer sig att arkitekter tenderar att undvika att tiden påverkar arkitektur, både i hur den skapas och i hur den representeras.<br>One of the greatest co
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Roberts, Katherine R. "Storehouses of abundance and loss architecture, narrative and memory in West Virginia /." [Bloomington, Ind.] : Indiana University, 2006. http://gateway.proquest.com/openurl?url_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&res_dat=xri:pqdiss&rft_dat=xri:pqdiss:3238500.

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Thesis (Ph.D.)--Indiana University, 2006.<br>"Title from dissertation home page (viewed July 12, 2007)." Source: Dissertation Abstracts International, Volume: 67-10, Section: A, page: 3929. Adviser: Henry Glassie.
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48

Moschel, Amanda. "Narrative Structures: The Creation of Meaning Through Reference and Collage in Architecture." University of Cincinnati / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1337263822.

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Jin, Jiayi. "When exhibitions become experiences : the nARration of augmented space inside a science museum." Thesis, University of Nottingham, 2018. http://eprints.nottingham.ac.uk/50489/.

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This Ph.D. thesis is focused on the concept of ‘Augmented Space’ and its design sensitivities, not only by combining physical space and all kinds of AR technologies as the one, but also exploring this new spatial format in a broader sociological context of augmented interaction that flows between digital and physical layers inside museums. Throughout the article, augmentation is reconceptualised as an idea/concept and cultural/aesthetic practice rather than as the pure technology. It first articulates the notion of augmented space, highlights different dimensions of augmented space that visito
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Hrechdakian, Karine. "An experiment in form : the merging of cinema-verite documentary and narrative filmmaking." Thesis, Massachusetts Institute of Technology, 1988. http://hdl.handle.net/1721.1/74969.

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