Dissertations / Theses on the topic 'Architecture and Music'
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Makrinos, George Adam. "Drawing Music, Playing Architecture." Thesis, Virginia Tech, 2005. http://hdl.handle.net/10919/33890.
Full textMaster of Architecture
Sheppard, Marilyn. "The music of architecture." Thesis, Virginia Tech, 2011. http://hdl.handle.net/10919/35914.
Full textMaster of Architecture
Messaris, Anastasia Miranda. "Composition: Music as inpiration and generator of space." Master's thesis, University of Cape Town, 2009. http://hdl.handle.net/11427/24368.
Full textScheirer, Eric David. "Music-listening systems." Thesis, Massachusetts Institute of Technology, 2000. http://hdl.handle.net/1721.1/31091.
Full textIncludes bibliographical references (p. [235]-248).
When human listeners are confronted with musical sounds, they rapidly and automatically orient themselves in the music. Even musically untrained listeners have an exceptional ability to make rapid judgments about music from very short examples, such as determining the music's style, performer, beat, complexity, and emotional impact. However, there are presently no theories of music perception that can explain this behavior, and it has proven very difficult to build computer music-analysis tools with similar capabilities. This dissertation examines the psychoacoustic origins of the early stages of music listening in humans, using both experimental and computer-modeling approaches. The results of this research enable the construction of automatic machine-listening systems that can make human-like judgments about short musical stimuli. New models are presented that explain the perception of musical tempo, the perceived segmentation of sound scenes into multiple auditory images, and the extraction of musical features from complex musical sounds. These models are implemented as signal-processing and pattern-recognition computer programs, using the principle of understanding without separation. Two experiments with human listeners study the rapid assignment of high-level judgments to musical stimuli, and it is demonstrated that many of the experimental results can be explained with a multiple-regression model on the extracted musical features. From a theoretical standpoint, the thesis shows how theories of music perception can be grounded in a principled way upon psychoacoustic models in a computational-auditory-scene-analysis framework. Further, the perceptual theory presented is more relevant to everyday listeners and situations than are previous cognitive-structuralist approaches to music perception and cognition. From a practical standpoint, the various models form a set of computer signal-processing and pattern-recognition tools that can mimic human perceptual abilities on a variety of musical tasks such as tapping along with the beat, parsing music into sections, making semantic judgments about musical examples, and estimating the similarity of two pieces of music.
Eric D. Scheirer.
Ph.D.
Rudnycky, Andrew. "Architecture and the exhibition of sound." PDF viewer required Home page for entire collection, 2008. http://archives.udmercy.edu:8080/dspace/handle/10429/9.
Full textMevorah, Jack Elliot. "Music and architecture : from object to event /." Thesis, This resource online, 1998. http://scholar.lib.vt.edu/theses/available/etd-08252008-162706/.
Full textBaker, Thomas J. Baker Thomas J. Baker Thomas J. "Integritas : modern relationships between music and architecture /." Thesis, Connect to this title online; UW restricted, 1996. http://hdl.handle.net/1773/11270.
Full textMathews, Vinay A. "The Correlative Relationship Between Music and Architecture." University of Cincinnati / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1337289151.
Full textRuttenberg, Alan. "Optical reading of typeset music." Thesis, Massachusetts Institute of Technology, 1991. http://hdl.handle.net/1721.1/69715.
Full textCiraulo, Christopher Samuel. "UEME : the underground electronic music experience." Thesis, Massachusetts Institute of Technology, 2005. http://hdl.handle.net/1721.1/31198.
Full textIncludes bibliographical references (p. 120-121).
The global electronic music scene has remained underground for its entire lifespan, momentarily materializing during an event, a place defined by the music performed and the people who desire the experience. As festivals around the globe begin to take shape, the identity of electronic music defines itself almost instantaneously with a strict desire to return to its roots and find a new place to redefine itself in the next moment. The next moment is envisioned in Chicago. The city becomes a stage, through its current reputation as an event place, and through a new idea for an electronic music event alive within the interstitial spaces of the downtown. The art of electronic music, specifically the DJ and the sampling of music old and new, becomes the underlying process by which spaces are "sampled" to create a movement of light, sound and crowd through the dense architecture of Chicago's loop.
Christopher Samuel Ciraulo.
M.Arch.
Numrich, George. "Modern sound works--building new music." Thesis, Massachusetts Institute of Technology, 1987. http://hdl.handle.net/1721.1/76406.
Full textMICROFICHE COPY AVAILABLE IN ARCHIVES AND ROTCH.
Bibliography: leaves 70-73.
by George Numrich III.
M.S.V.S.
Mahlangu, Nkosinathi Ernest. "Urban Soundscape: Music centre in Langa." Master's thesis, University of Cape Town, 2010. http://hdl.handle.net/11427/19085.
Full textSkevk, Therese. "Art and Music Profile School." Thesis, Umeå universitet, Arkitekthögskolan vid Umeå universitet, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-135474.
Full textVanderPoel, Peter F. "Polyrhythms and Architecture." Thesis, Virginia Tech, 2003. http://hdl.handle.net/10919/32180.
Full textMaster of Architecture
Brewster, Bryan Jack. "Architecture, music, and the rules of harmonic proportion." Thesis, Georgia Institute of Technology, 1990. http://hdl.handle.net/1853/15829.
Full textDe, la Riva Richard. "Architecture and music : on rhythm, harmony and order." Thesis, McGill University, 1990. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=22393.
Full textSemb, Thor Arne Gald, and Audun Småge. "Software Architecture of the Algorithmic Music System ImproSculpt." Thesis, Norwegian University of Science and Technology, Department of Computer and Information Science, 2006. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-9328.
Full textThis document investigates how real-time algorithmic music composition software constrains and shapes software architecture. To accomplish this, we have employed a method known as Action Research on the software system ImproSculpt. ImproSculpt is real-time algorithmic music composition system for use in both live performances and studio contexts, created by Øyvind Brandtsegg. Our role was to improve the software architecture of ImproSculpt, while gathering data for our research goal. To get an overview of architecture and architectural tactics we could use to improve the structure of the system, a literature study was first conducted on this subject. A design phase followed, where the old architecture was analyzed, and a suggestion for a new system architecture was proposed. After the design phase was completed, we performed four iterations of the action resesarch cyclical process model, where we implemented our new architecture step by step, evaluating and learning from the process as we went along. This project is a follow up of our previous research project, Artistic Software [3], that investigated how algorithmic composition was influenced by software.
De, Kock Servaas Willem Lourens. "Music Performance Lab : architecture as a sensory conductor." Diss., Pretoria : [S.n.], 2008. http://upetd.up.ac.za/thesis/available/etd-11252008-155320.
Full textAuer, Michele (Michele Laura) 1973. "Tempus fugit : music and the ephemeral in architecture." Thesis, Massachusetts Institute of Technology, 2001. http://hdl.handle.net/1721.1/63217.
Full textIncludes bibliographical references (p. 115).
I am interested in the relationship between solidity and transparency, between permanence and ephemerality, in the context of the modern city. This thesis is an exploration of transience and of social and phenomenal exchange, using music, and, more generally, sound, as a vehicle. The project is an alternative music school and performance center located in Harlem, in New York . The functions of the institution include a community music school for neighborhood youth, a cabaret, a conservatory for adult students of music, a radio station with recording studio, and a library/museum . There are a total of up to five performance venues, depending on the configuration of the facilities . The project aspires to changeability not merely to accommodate different performance scenarios but also to create a volume of space that is porous and alive, a landscape that is accessible to all urban bodies.
Michele Auer.
M.Arch.
Schorer, Carolyn Jones. "An architecture of connection: a place for music." Thesis, Virginia Polytechnic Institute and State University, 1986. http://hdl.handle.net/10919/53109.
Full textMalnarick, Aaron. "Blue road : what is a music museum." Thesis, Massachusetts Institute of Technology, 2004. http://hdl.handle.net/1721.1/30078.
Full textSome pages folded. Page 111 blank.
Includes bibliographical references (p. 103-[108]).
The Rock'n'Roll Hall of Fame in Cleveland, the Kansas City Jazz Museum, and the Experience Music Project in Seattle, illustrate the steady interest in memorializing music and its innovative creators. But these memorials, lavishly adorned with classic memorabilia and exuberant imagery, rely solely on formal and aesthetic qualities to honor the musical culture they are trying to describe. What if the "Museum" for music was actually a dynamic space that illustrated its medium through active performance and culture? Could traces in contemporary precedents be used to recite the history of a musical genre? Maybe music history can be better described through a series of strategically placed architectural interventions, rather than through the autonomous building typologies that are conventionally used? The purpose of this thesis is twofold. First, the proposal for developing a Blues Museum will establish a venue for delivering the Blues to a mass audience. Second, this investigation will challenge the notion of the music museum as a place for cultural inquiry. Rather than recreating the experience of the Blues primarily through cultural artifacts and memorabilia, this project utilizes contemporary "traces" to tell the story. The Blues transcended from a secluded rural environment to a dense urban one, and eventually to an international arena, without losing its original message. The design of this project celebrates this transformation through an experiential spectrum that one moves across through time - a series of performance modes across an evolving path.
by Aaron Malnarick.
M.Arch.
Sarkar, Mihir Ph D. Massachusetts Institute of Technology. "World music technology : culturally sensitive strategies for automatic music prediction." Thesis, Massachusetts Institute of Technology, 2012. http://hdl.handle.net/1721.1/77812.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (p. 103-112).
Music has been shown to form an essential part of the human experience-every known society engages in music. However, as universal as it may be, music has evolved into a variety of genres, peculiar to particular cultures. In fact people acquire musical skill, understanding, and appreciation specific to the music they have been exposed to. This process of enculturation builds mental structures that form the cognitive basis for musical expectation. In this thesis I argue that in order for machines to perform musical tasks like humans do, in particular to predict music, they need to be subjected to a similar enculturation process by design. This work is grounded in an information theoretic framework that takes cultural context into account. I introduce a measure of musical entropy to analyze the predictability of musical events as a function of prior musical exposure. Then I discuss computational models for music representation that are informed by genre-specific containers for musical elements like notes. Finally I propose a software framework for automatic music prediction. The system extracts a lexicon of melodic, or timbral, and rhythmic primitives from audio, and generates a hierarchical grammar to represent the structure of a particular musical form. To improve prediction accuracy, context can be switched with cultural plug-ins that are designed for specific musical instruments and genres. In listening experiments involving music synthesis a culture-specific design fares significantly better than a culture-agnostic one. Hence my findings support the importance of computational enculturation for automatic music prediction. Furthermore I suggest that in order to sustain and cultivate the diversity of musical traditions around the world it is indispensable that we design culturally sensitive music technology.
by Mihir Sarkar.
Ph.D.
Joyner, John Edward III. "The impact architectural on acoustical settings for sacred music in the Episcopal Parish Churches of Georgia." Thesis, Georgia Institute of Technology, 1993. http://hdl.handle.net/1853/21662.
Full textGibson, Michael Bryant 1967. "Reconstituting experience : a place for experimental electro-acoustic music." Thesis, Massachusetts Institute of Technology, 2002. http://hdl.handle.net/1721.1/39776.
Full textIncludes bibliographical references (p. 78-79).
This thesis explores alternative ways in which architecture can be designed. Designing architecture is not about designing new forms, but is about designing new experiences. Current standardized methods of architectural design seem too abstract, that is, they find meaning within their own structures. The new modes of design engaged during this thesis are thought of as "exploratory". These exploratory tasks are manifested from an intention, but remain ambiguous in nature so that they always remain open to further discovery and interpretation. A notion of a building has manifested as residual evidence from these exploratory tasks, but every gesture or action is not merely intended for representation of a fully constructible architectural proposal. What is important is that every last gesture remains in the form of a question and not an answer. The work should always be thought of as temporary or as a "projection ". Architecture has become valued purely by its visual aesthetics. We have come to believe that it is sufficient to appreciate architecture as an image as opposed to actually being there. This has lead to typical design methods that subjugate the other senses, thus not requiring the body and experience to be involved with the act of making. This thesis looked at ways in which I could see beyond typology in order to suggest other possible spatial relationships, allowing myself to concentrate my imagination on the sensual qualities of built space and exploring material possibilities.
by Michael Bryant Gibson.
M.Arch.
Wang, Qian (Qian Janice). "Music, mind, and mouth : exploring the interaction between music and flavor perception." Thesis, Massachusetts Institute of Technology, 2013. http://hdl.handle.net/1721.1/91820.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (pages 119-126).
This thesis presents a study of how hearing and taste can influence each other, how this interaction can be measured, and how the results can be used to design new, powerful, immersive experiences. The goal of the thesis is to address two questions: does music significantly change flavor perception, and can music change the hedonic experience of a meal? Experimentally, I looked at ways to measure changes in sensory perception. Artistically, I explored how external factors can alter the eating experience. From a cultural perspective, I examined the history of multisensory experiences - in feasts, in everyday cooking, and in community rituals. I conducted a series of experiments to measure the effect of music on flavor perception, and designed a series of novel eating experiences that make use of congruencies between multiple senses, culminating in a multisensory feast for the Media Lab. From these studies, design patterns and challenges are extracted and analyzed, and new directions are discussed.
by Qian (Janice) Wang.
S.M.
Bernal, Jorge. "Architecture as a Translation of Noise." Thesis, Virginia Tech, 2002. http://hdl.handle.net/10919/9649.
Full textYeh, Chih-Jen. "Straight, no chaser : drawing a parallel between architecture and music." Thesis, Massachusetts Institute of Technology, 1996. http://hdl.handle.net/1721.1/70696.
Full textIncludes bibliographical references (p. 58).
Architecture and music share the same vocabularies: rhythm, proportion, harmony, repetition, contrast, etc, and contain similar structure in terms of composition and spatial characteristics, Given these parallels, how can music principles be used to create and inform architectural compositions? The intent of this thesis is to investigate the relationship of these two art forms, seeking to establish a methodology through repetition, displacement, contrast, transition and other devices, which enables an understanding of the inherent nature of both, In order to generate the analogies of architecture and music, a multi-use art center will be the instrument through which the dynamics of architectural composition will be created, This new cultural facilities, containing the programmatic elements: art galleries, exposition space, and an auditorium will be located near the Dorchester Bay in New Squantum in North Quincy, Massachusetts, As the outcome of this exploration, this multi-use art center will establish the consciousness of memory which provides people with a variety of spatial experiences while moving through a sequence of spaces.
by Chih-Jen Yeh.
M.Arch.
Jehan, Tristan 1974. "Creating music by listening." Thesis, Massachusetts Institute of Technology, 2005. http://hdl.handle.net/1721.1/42172.
Full textIncludes bibliographical references (p. 127-139).
Machines have the power and potential to make expressive music on their own. This thesis aims to computationally model the process of creating music using experience from listening to examples. Our unbiased signal-based solution models the life cycle of listening, composing, and performing, turning the machine into an active musician, instead of simply an instrument. We accomplish this through an analysis-synthesis technique by combined perceptual and structural modeling of the musical surface, which leads to a minimal data representation. We introduce a music cognition framework that results from the interaction of psychoacoustically grounded causal listening, a time-lag embedded feature representation, and perceptual similarity clustering. Our bottom-up analysis intends to be generic and uniform by recursively revealing metrical hierarchies and structures of pitch, rhythm, and timbre. Training is suggested for top-down un-biased supervision, and is demonstrated with the prediction of downbeat. This musical intelligence enables a range of original manipulations including song alignment, music restoration, cross-synthesis or song morphing, and ultimately the synthesis of original pieces.
by Tristan Jehan.
Ph.D.
Yadegari, Shahrokh David. "Self-similar synthesis on the border between sound and music." Thesis, Massachusetts Institute of Technology, 1992. http://hdl.handle.net/1721.1/70661.
Full textLeFrancois, Yvonne M. "Music and Movement." VCU Scholars Compass, 2015. http://scholarscompass.vcu.edu/etd/3838.
Full textOzcan, Zeynep. "Intersection Of Architecture And Music As Gesamtkunstwerk In Iannis Xenakis." Master's thesis, METU, 2013. http://etd.lib.metu.edu.tr/upload/12615539/index.pdf.
Full textPhilips Pavilion (1956-58) and Le Diatope (1978). It places these works at the intersection of architecture and music by showing how they combine spatial, musical and visual performances. Accordingly, it discusses them as exceptional twentieth-century examples of Gesamtkunstwerk
&ldquo
total work of art.&rdquo
Alvim, Diogo. "Music through architecture : contributions to an expanded practice in composition." Thesis, Queen's University Belfast, 2016. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.703888.
Full textMurali, Meera. "Conservatory of Music and Dance." Thesis, Virginia Tech, 2015. http://hdl.handle.net/10919/64379.
Full textMaster of Architecture
Solís, García Hugo 1976. "Improvisatory music and painting interface." Thesis, Massachusetts Institute of Technology, 2004. http://hdl.handle.net/1721.1/28766.
Full textIncludes bibliographical references (p. 101-104).
(cont.) theoretical section is accompanied by descriptions of historic and contemporary works that have influenced IMPI.
Shaping collective free improvisations in order to obtain solid and succinct works with surprising and synchronized events is not an easy task. This thesis is a proposal towards that goal. It presents the theoretical, philosophical and technical framework of the Improvisatory Music and Painting Interface (IMPI) system: a new computer program for the creation of audiovisual improvisations performed in real time by ensembles of acoustic musicians. The coordination of these improvisations is obtained using a graphical language. This language is employed by one "conductor" in order to generate musical scores and abstract visual animations in real time. Doodling on a digital tablet following the syntax of the language allows both the creation of musical material with different levels of improvisatory participation from the ensemble and also the manipulation of the projected graphics in coordination with the music. The generated musical information is displayed in several formats on multiple computer screens that members of the ensemble play from. The digital graphics are also projected on a screen to be seen by an audience. This system is intended for a non-tonal, non-rhythmic, and texture-oriented musical style, which means that strong emphasis is put on the control of timbral qualities and continuum transitions. One of the main goals of the system is the translation of planned compositional elements (such as precise structure and synchronization between instruments) into the improvisatory domain. The graphics that IMPI generates are organic, fluid, vivid, dynamic, and unified with the music. The concept of controlled improvisation as well as the paradigm of the relationships between acoustic and visual material are both analyzed from an aesthetic point of view. The
Hugo Solís García.
S.M.
Whitman, Brian A. (Brian Alexander). "Learning the meaning of music." Thesis, Massachusetts Institute of Technology, 2005. http://hdl.handle.net/1721.1/32500.
Full textIncludes bibliographical references (p. 99-104).
Expression as complex and personal as music is not adequately represented by the signal alone. We define and model meaning in music as the mapping between the acoustic signal and its contextual interpretation - the 'community metadata' based on popularity, description and personal reaction, collected from reviews, usage, and discussion. In this thesis we present a framework for capturing community metadata from free text sources, audio representations general enough to work across domains of music, and a machine learning framework for learning the relationship between the music signals and the contextual reaction iteratively at a large scale. Our work is evaluated and applied as semantic basis functions - meaning classifiers that are used to maximize semantic content in a perceptual signal. This process improves upon statistical methods of rank reduction as it aims to model a community's reaction to perception instead of relationships found in the signal alone. We show increased accuracy of common music retrieval tasks with audio projected through semantic basis functions. We also evaluate our models in a 'query-by-description' task for music, where we predict description and community interpretation of audio. These unbiased learning approaches show superior accuracy in music and multimedia intelligence tasks such as similarity, classification and recommendation.
by Brian A. Whitman.
Ph.D.
Fisher, Ebon. "Passion in science and rock music : a comparison of two faiths." Thesis, Massachusetts Institute of Technology, 1986. http://hdl.handle.net/1721.1/73753.
Full textHernandez, Juan de Dios. "NATIONALISM AND MUSICAL ARCHITECTURE IN THE SYMPHONIC MUSIC OF SILVESTRE REVUELTAS." Diss., The University of Arizona, 2009. http://hdl.handle.net/10150/196046.
Full textRichards, Emma-Ruth. "Music and architecture : a composer's perspective on form, process and product." Thesis, Manchester Metropolitan University, 2014. http://e-space.mmu.ac.uk/6/.
Full textBoulanger, Adam. "Autism, new music technologies and cognition." Thesis, Massachusetts Institute of Technology, 2006. http://hdl.handle.net/1721.1/37390.
Full textPage 108 blank.
Includes bibliographical references (p. 99-107).
Central coherence accounts of autism have shown dysfunction in the processing of local versus global information that may be the source of symptoms in social behavior, communication and repetitive behavior. An application was developed to measure cognitive abilities in central coherence tasks as part of a music composition task. The application was evaluated in collaboration with the Spotlight Program, an interdisciplinary social pragmatics program for children with Asperger's syndrome. This research indicates that it is possible to embed cognitive measure as part of a novel music application. Implications for current treatment interventions, and longitudinal experimentation designs are presented.
by Adam Boulanger.
S.M.
Parrott, Jordan A. "Timbre Architecture: The Glitch is the System." University of Cincinnati / OhioLINK, 2009. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1243013919.
Full textRowe, Robert James. "Machine listening and composing--making sense of music with cooperating real-time agents." Thesis, Massachusetts Institute of Technology, 1991. http://hdl.handle.net/1721.1/13835.
Full textEllsworth, Campbell H. (Campbell Harrison). "Approaching the new : a center for the research and performance of contemporary music." Thesis, Massachusetts Institute of Technology, 1989. http://hdl.handle.net/1721.1/73299.
Full textIncludes bibliographical references (p. 66-68).
This thesis examines the idea that the spatial experience of a place can make the activity of being in the presence of a new art form more understandable, more meaningful and more powerful. The premise is that contemporary art is significant for it reflects the goals and spirit of an era, and that it is important for us all to be conscious of and to participate in that spirit. The vehicle for this thesis is the design of a center for the research and performance of contemporary music. It is a place where researchers can study , composers compose, musicians perform and audience observe. And here, each of these individuals will experience a new form of an old art. The form and the experience of moving through the building is intended to bring these individuals, especially the audience, closer to the experience of the new.
by Campbell H. Ellsworth.
M.Arch.
Gargarian, Gregory Mark. "The art of design expressive intelligence in music." Thesis, Massachusetts Institute of Technology, 1993. http://hdl.handle.net/1721.1/12559.
Full textDe, Angelis Maria. "Street of rock'n'roll dreams : the story of a pop music school for Washington, D.C." Thesis, Massachusetts Institute of Technology, 1989. http://hdl.handle.net/1721.1/73298.
Full textIncludes bibliographical references (p. 83-84).
The thesis tests the assumption that a building is not an isolated occurrence, but is integral with the ongoing scene from which it emerges. The design was developed with a constant sense of its context, both built and sociological: people effect and are affected by a building's existence. The building is a facility for the enhancement of lives as they are lived, and of the city as its fabric finds its way into and through its buildings. Far from demarcating a sacred precinct, the building is more like a net which undulates with the flow of the city and its life, but lets that life pass through with only the remembrance of what has been experienced. Consistent with this philosophy, the thesis is presented in a story format which views the building as continuous with the people, context, and mores from which it emerges. The scene focuses on Adams Morgan, specifically Columbia Road NW, its main street. We see it through the eyes of of three characters whose lives become entwined through the creation of a new school of popular music there. The story of the characters, related in comics format, tells of the genesis and realization of the Whynot School of Contempo Music, an institution whose campus finally be comes the street. In the telling we are reminded of the significance of pop iconography and the sights, sounds, and feel of Rockitecture.
by Maria DeAngelis.
M.Arch.
Tang, Charles Wei-Ting. "Live interactive music performance through the Internet." Thesis, Massachusetts Institute of Technology, 1996. http://hdl.handle.net/1721.1/62625.
Full textLillie, Anita Shen. "MusicBox : navigating the space of your music." Thesis, Massachusetts Institute of Technology, 2008. http://hdl.handle.net/1721.1/46583.
Full textIncludes bibliographical references (p. 121-124).
Navigating increasingly large personal music libraries is commonplace. Yet most music browsers do not enable their users to explore their collections in a guided and manipulable fashion, often requiring them to have a specific target in mind. MusicBox is a new music browser that provides this interactive control by mapping a music collection into a two-dimensional space, applying principal components analysis (PCA) to a combination of contextual and content-based features of each of the musical tracks. The resulting map shows similar songs close together and dissimilar songs farther apart. MusicBox is fully interactive and highly flexible: users can add and remove features from the included feature list, with PCA recomputed on the fly to remap the data. MusicBox is also extensible; we invite other music researchers to contribute features to its PCA engine. A small user study has shown that MusicBox helps users to find music in their libraries, to discover new music, and to challenge their assumptions about relationships between types of music.
by Anita Shen Lillie.
S.M.
Scheirer, Eric David. "Extracting expressive performance information from recorded music." Thesis, Massachusetts Institute of Technology, 1995. http://hdl.handle.net/1721.1/29103.
Full textHarrod, Neal A. "You are [T]HERE: Architecture and the detachable aspect." University of Cincinnati / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1277139857.
Full textSockanathan, Andrew. "Digital desire and recorded music : OiNK, mnemotechnics and the private BitTorrent architecture." Thesis, Goldsmiths College (University of London), 2011. http://research.gold.ac.uk/6569/.
Full textVan, Dyk Annami. "An assessment of the strategic architecture of an international music licensing company." Thesis, Stellenbosch : Stellenbosch University, 2012. http://hdl.handle.net/10019.1/95686.
Full textENGLISH ABSTRACT: The global music industry has undergone a radical shift in the past decade due to the recent digital revolution. Many big players in the industry have been forced to downsize their operations. Some even had to close their doors, due to the significant drop in revenues generated by the companies in the music industry. This has led to recording labels, publishing companies, and independent artists to change their business models in order for their companies to stay in business in a world where the rules of the game, as it was a few years ago, now no longer applies. This study analyses and assesses the strategic architecture of an international music licensing company, CCLI Africa. Even though the company has been operating its business successfully since 1995, it has never formalised its strategic architecture. The research study thus performed a thorough strategic architecture assessment of CCLI Africa and concluded with a strategy map and Balanced Scorecard to be utilised as practical tools to monitor the company’s achievements in terms of its strategic initiatives. It also investigated methods whereby the current strategic architecture can be innovated in order to ensure a robust and sustainable business for the company. The research question can be expressed as follows: What can be learned from the current strategic architecture of CCLI Africa and how can it be improved to ensure a robust business model in an ever-changing music industry? The study focused on a qualitative methodological approach and the literature review was done by exploring the various schools of thinking in the field of business model innovation and growth.