Academic literature on the topic 'Arduino Uno Kit'

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Journal articles on the topic "Arduino Uno Kit"

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Setyawarhana, Burhanuddin Yusuf, Meini Sondang Sumbawati, Lilik Anifah, and Edy Sulistiyo. "PENGEMBANGAN MEDIA TRAINER KIT SENSOR ARDUINO UNO SEBAGAI MEDIA PENUNJANG PRAKTIKUM PADA MATA PELAJARAN TEKNIK PEMROGRAMAN DI SMKN 1 DRIYOREJO." Jurnal Pendidikan Teknik Elektro 11, no. 01 (2021): 1–9. http://dx.doi.org/10.26740/jpte.v11n01.p1-9.

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Media pembelajaran pada mata pelajaran Teknik Pemrograman Mikrokontroler dan Mikroprosesor di SMKN 1 Driyorejo dapat dikatakan masih jauh dari kategori layak atau bahkan dapat disebut kurang memadai. Media pembelajaran yang kurang memadai ini menyebabkan motivasi belajar siswa SMKN 1 Driyorejo menjadi rendah. Siswa menjadi kurang antusias ketika melaksanakan kegiatan pembelajaran pada mata pelajaran Teknik Pemrograman Mikrokontroler dan Mikroprosesor. Berdasarkan masalah tersebut, peneliti ingin mengembangkan trainer kit sensor arduino uno dengan sensor gas MQ2, sensor api, DHT11, Ultrasonik, LCD 2x16, seven segment, LED, Buzzer, PIR, dan Servo. Tujuan dari penelitian ini adalah untuk menghasilkan trainer kit yang dapat membantu proses pembelajaran siswa dengan 3 kriteria sebagai berikut: (1) Menghasilkan trainer kit sensor arduino uno yang valid di SMKN 1 Driyorejo, (2) Menghasilkan trainer kit sensor Arduino uno yang praktis di SMKN 1 Driyorejo ditinjau dari respon siswa, (3) Menghasilkan trainer kit sensor Arduino uno yang efektif di SMKN 1 Driyorejo ditinjau dari hasil belajar siswa. Jenis penelitian ini adalah penelitian pengembangan atau Research and Development (R & D). Instrumen penelitian yang digunakan adalah trainer dan modul. Data dalam penelitian ini diperoleh melalui observasi, wawancara, verifikasi dan ujian tulis serta tes kinerja. Hasil penelitian menunjukkan bahwa media pembelajaran yang dikembangkan berada pada kategori sangat valid untuk digunakan dengan kategori kepraktisan baik serta efektif untuk meningkatkan hasil belajar siswa pada mata pelajaran Teknik Pemrograman Mikrokontroler dan Mikroprosesor di SMKN 1 Driyorejo.
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Hla, Htay Win, Moe Oo Khin, Htet Nay Aung Lwum, and Thida Aye Moe. "Monochromatic LED cube by Arduino Microcontroller." Bago University Research Journal Vol.10, No.1, no. 2020 (2020): 229–34. https://doi.org/10.5281/zenodo.3923300.

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The “Monochromatic LED cube by Arduino Microcontroller” was focused for teaching aid, training kit and the decorative elements in the ceremonies. The system was mainly comprised Arduino Uno, LEDs and some resistors. It was used monochromatic 4 x 4 x 4 LED matrix. The cube was consisted of 64 green LEDs which made up 16 vertical LED rows and 4 horizontal layers. The output of the system displayed various pattern designs. The controlled program source code can be derived the LEDs to show various patterns.
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Ikhwanudin, Angga Herviona, Mirma Prameswari Narendro, and Nurul Widadi. "Rancang Bangun Model Kit Mikrokontroller Berbasis Arduino UNO untuk Praktikum Otomasi dan Pengendalian Automatik di Laboratorium Teknologi Rekayasa Pangan." Jurnal Pengembangan Potensi Laboratorium 2, no. 1 (2023): 1–11. http://dx.doi.org/10.25047/plp.v2i1.3630.

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Teknologi mengalami perkembangan tiap tahunnya, dimana teknologi merupakan suatu sarana yang digunakan manusia untuk memenuhi kebutuhan mereka. Banyak teknologi yang dikembangkan sehingga lebih membantu manusia untuk memenuhi kebutuhannya. Salah satunya adalah teknologi computer, yang mana di dalam computer terdapat mikrokontroller yang berfungsi sebagai pengontrol berbagai komponen elektronika di dalamnya. Pada penelitian ini membahas mengenai 30 (tiga puluh) jenis model kit mikrokontroller yang berbasis arduino UNO. Arduino UNO itu sendiri merupakan salah satu mikrokontroller atau pengendali mikro papan tunggal yang bersifat sumber terbuka dan menjadi salah satu proyek yang sangat popular di bidangnya. Tujuan dari penelitian ini akan diaplikasikan pada praktikum otomasi dan pengendalian automatic di Laboratorium Teknologi Rekayasa Pangan. Selain itu penelitian ini diaplikasikan untuk meningkatkan manajemen pengeloloaan laboratorium seperti pemasangan smoke detector, setting suhu penyimpanan alat, dan lain-lain. Penulis juga membuat video pembelajaran dan buku yang mencakup 30 (tiga puluh) jenis model kit berbasis Arduino UNO, sehingga dapat mempermudah mahasiswa dan juga pembaca untuk memahami dan mengaplikasikan model kit tersebut.
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Restianingsih, Tika, Nurhidayah Nurhidayah, Jesi Pebralia, and Rista Mutia Anggraini. "Pelatihan Pembuatan Kit Praktikum Fisika Berbasis Mikrokontroler Arduino Uno di SMK Negeri 9 Muaro Jambi." Jurnal Pengabdian Masyarakat Pinang Masak 4, no. 2 (2023): 31–38. http://dx.doi.org/10.22437/jpm.v4i2.28797.

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Arduino uno microcontroller is an open source based integrated circuit device that can be easily obtained, relatively cheap, accessible, and low power consumption. It can be applied to design practicum kits related to electronics and electricity. Our community service activity was holding a workshop on making practicum kits based on the Arduino Uno microcontroller for teachers at SMK Negeri 9 Muaro Jambi. The program was carried out through three stages, firstly, observation and survey, next was planning and preparation, and the last one was training. The themes of the chosen practicum kits were the LED turning-on program, distance measuring program, fire detection program, and temperature and humidity measurement. Each of the kits was equipped with the sets needed for practicum, such as Arduino Uno, jumper cables, LEDs, breadboard/protoboard, resistors, USB cables, sensors, etc. The practicum guide book contained the objectives of the practicum, tools and materials used, programming language commands to be uploaded, as well as work steps and evaluations. Workshop was carried out by a lecture about arduino uno microcontroller and demonstration of how to operate practicum kits. During the demonstration activity, the teachers were enthusiastically discussed and asked questions about Arduino Uno microcontroller as a practicum kit.
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Syaputra, A., and A. B. Pantjawati. "Utilization of Arduino Uno on DikaTron TV Trainer Kit." IOP Conference Series: Materials Science and Engineering 384 (July 2018): 012063. http://dx.doi.org/10.1088/1757-899x/384/1/012063.

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Suffian, M. S. Z. M., A. N. H. A. Zaini, A. Jamali, S. Mohamaddan, and M. F. Ashari. "Reliable Smart Pet Feeding Machine Using Arduino Uno Starter Kit." IOP Conference Series: Materials Science and Engineering 1101, no. 1 (2021): 012033. http://dx.doi.org/10.1088/1757-899x/1101/1/012033.

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Kurniawan, Aziz, Putut Marwoto, and Sunyoto Eko Nugroho. "Development and Validation of Free Fall Motion Experiment Kit Based on Arduino UNO and Phyphox Application." Jurnal Pendidikan MIPA 26, no. 1 (2025): 62–74. https://doi.org/10.23960/jpmipa.v26i1.pp62-74.

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Abstract: This study aims to develop and validate science teachers' perception of the free fall motion practicum device based on Arduino UNO and the Phyphox Application through the Science Subject Teachers' Deliberation (MGMP) forum. This research method applies the research and development (RnD) method with the ADDIE (Analysis, Design, Development, Implementation, Evaluation) model. The first step is the analysis of the needs of the problem of misconceptions of free fall motion and the selection of media to be developed; the second step is the design of the development of the device used, namely Arduino UNO and the Phyphox Application in the form of a digital sketch before continuing to the development process. The third step is the development of the Arduino UNO and Phyphox free fall motion kit prototype; the fourth step is the implementation of a data collection trial carried out by a group of volunteer students in the free fall motion practicum and continued with the introduction of the device through the MGMP Science forum. The final evaluation activity is the collection of data from the science teacher perception questionnaire on the developed tool and validating the tool. The results of the testing and development show that Adruino has a slightly lower accuracy level than the phyphox application. These results were obtained from practical activities by a group of students. This may be influenced by development factors and technical settings that can affect the accuracy level of the Adruino practical tool. Each tool has its advantages; Adruino is suitable for training students in coding programming and technology-based learning according to the needs of the 21st century. Meanwhile, Phyphox offers practicality and fast and efficient use. Through practicality testing, both tools provide good and relevant results to improve the quality of learning, especially in the misconception of free fall motion. Keywords: free fall motion, arduino UNO, phyphox application.
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Octaviani, Linggar Ayu, Sri Handono Budi Prastowo, and Firdha Kusuma Ayu Anggraeni. "Desain Rancang Bangun Trainer Kit untuk Menentukan Pengaruh Jenis Bahan Tali Terhadap Cepat Rambat Gelombang." JIPFRI (Jurnal Inovasi Pendidikan Fisika dan Riset Ilmiah) 5, no. 1 (2021): 33–42. http://dx.doi.org/10.30599/jipfri.v5i1.838.

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The aim of the research is to establish the design of the trainer kit project to determine the effect of the rope material type toward the rope wave velocity and the effect of the type of nylon, raffia, polyester, hemp and chinnese satin rope materials on the velocity of rope wave propagation. The research method used is the Research and Development method using Nieveen design. The development of trainer kit uses an Arduino UNO microcontroller equipped with a proximity sensor HC-SR04 for measuring the rope wavelength. One point of the rope is tied with a timer ticker and the other is tied to a hanging load which is resting on a pulley. When the power supply is turned on, the timer ticker will vibrate to move the rope that has been tied. The rope will form a transverse wave. The result of this research, the design of trainer kit is development by using micro-controlled Arduino UNO and a proximity sensor HC-SR04 can be declared as a valid result. There are mass convention impacts of the type of rope likely nylon, polyester, raffia, hemp and chinese satin toward the rope wave velocity.
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Mujadin, Anwar, and Dwi Astharini. "Ball On Plate Balancing System Pada KIT Praktek PID Mata Kuliah Dasar Sistem Kendali." JURNAL Al-AZHAR INDONESIA SERI SAINS DAN TEKNOLOGI 3, no. 3 (2017): 134. http://dx.doi.org/10.36722/sst.v3i3.218.

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<p><em>Abstrak – </em><strong>Ball on plate adalah sistem pengendalian cerdas untuk mengarahkan bola yang ada diatas plate sesuai dengan pola gerakan yang diinginkan tanpa menjatuhkan bola. Ball on plate ini digerakan oleh dua buah motor servo sebagai aktuator (keluaran) untuk menentukan posisi bola. Sedangkan kamera ditempatkan diatas plate sebagai sensor (masukan). Image yang ditangkap oleh kamera kemudian diolah oleh labview menjadi pixel posisi X dan Y. Kerjasama antar mikrokontroler Arduino Uno dan Labview membentuk sebuah pengendalaian close loop system. Pada tulisan ini akan dibahas parameter penting dalam menganalisa rise time, overshoot, settling time dan steady state error pada pengendalian sistem ball on plate menggunakan PID.</strong></p><p><strong><br /></strong></p><p><strong><em>Kata kunci </em></strong><em>- Arduino Uno R3 Ball on plate Controller,</em></p><p><em> </em></p><p><em>Abstract –</em> <strong>Ball on the plate is an intelligent control system to steer the ball over the plate that is in accordance with the desired pattern of movement without dropping the ball. Ball on plate is controlled by two servo motors as actuators (output) to determine the position of the ball. While the camera is placed on the plate as a sensor (input). Image captured by the camera and processed by labview to pixel positions X and Y. The cooperation among the microcontroller Arduino Uno and Labview configurate a close loop system. In this paper will discuss important parameter in analyzing the rise time, overshoot, settling time and steady state error in the control system using PID ball on the plate.</strong></p><p><strong><br /></strong></p><strong><em>Keywords</em></strong><em> – Arduino Uno R3 Ball on plate Controller </em>
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Muzayyanah, Esti, Amelia Megananda, Hervina Puspita Darmayanti, and Zihan Ika Priana. "Development of Digital Distance Measurement Instrument Based on Arduino Uno for Physics Practicum." Impulse: Journal of Research and Innovation in Physics Education 1, no. 2 (2021): 80–88. http://dx.doi.org/10.14421/impulse.2021.12-03.

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Measurement in physics is absolute because it affects the results of theoretical and experimental proofs. Retrieval of distance measurement data for physics experiments also requires high accuracy and a relatively long time because the accuracy in the measurements determines the valid results. Sometimes the available measurement instrument is difficult to access for novice researchers because of the high cost of these measurement instruments. These problems often result in errors and limitations in the implementation of measurements. The relatively long time also slows down data retrieval. This study aims to develop a digital distance measurement instrument based on Arduino Uno for physics practicum. This research is qualitative research using library research methods, field research, designing instruments, and testing hardware and software instruments. Instruments and materials used in this research include the ultrasonic sensor HC-SR04, Arduino Uno r3 kit, LCD, potentiometer, and Arduino IDE software. The result of this research is the digital distance measurement instrument based on Arduino Uno for physics practicum can be a solution for measuring objects with large distances and lengths. This measurement instrument has the smallest value of 1 cm. The design of the Arduino uno-based digital distance measuring device for physics practicum is a practical measurement instrument with the smallest measuring value of 1 cm which can assist students in measuring distances in physics practicum.
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Dissertations / Theses on the topic "Arduino Uno Kit"

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Ande, Rama kanth, and Sharath Chandra Amarawadi. "Evaluation of ROS and Arduino Controllers for the OBDH Subsystem of a CubeSat." Thesis, Blekinge Tekniska Högskola, Sektionen för datavetenskap och kommunikation, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-1933.

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CubeSat projects in various universities around the world have become predominant in the study and research for developing CubeSats. Such projects have broadened the scope for understanding this new area of space research. Different CubeSats have been developed by other universities and institutions for different applications. The process of design, development and deployment of CubeSats involves several stages of theoretical and practical work ranging from understanding the concepts associated with communication subsystems, data handling subsystems to innovations in the field like implementing compatible operating systems in the CubeSat processors and new designs of transceivers and other components. One of the future trend setting research areas in CubeSat projects is the implementation of ROS in CubeSat. Robot Operating System (ROS) is aiming to capture the future of many embedded systems including Robotics. In this thesis, an attempt is made to understand the challenges faced during implementing ROS in CubeSat to provide a foundation for the OBDH subsystem and provide important guidelines for future developers relying on ROS run CubeSats. Since using traditional transceivers and power supply would be expensive, we have tried simulating Arduino to act as transceiver and power supply subsystems. Arduino is an open-source physical computing platform based on a simple microcontroller board, and a development environment for writing software for the board designed to make the process of using electronics in major embedded projects more accessible and inexpensive. Another important focus in this thesis has been to establish communication between CubeSat kit and Arduino. The major motivating factor for this thesis was to experiment with and come up with alternate ways which could prove as important measures in future to develop an effective and useful CubeSat by cutting down on development costs. An extensive literature review is carried out on the concepts of Arduino boards and ROS and its uses in Robotics which served as a base to understand its use in CubeSat. Experiment is conducted to communicate the CubeSat kit with Arduino. The results from the study of ROS and experiments with Arduino have been highly useful in drafting major problems and complications that developers would encounter while implementing ROS in CubeSat. Comprehensive analysis to the results obtained serve as important suggestions and guidelines for future researchers working in this field.<br>One of the future trend setting research areas in CubeSat projects is the implementation of ROS in CubeSat. Robot Operating System (ROS) is aiming to capture the future of many embedded systems including Robotics. In this thesis, an attempt is made to understand the challenges faced during implementing ROS in CubeSat to provide a foundation for the OBDH subsystem and provide important guidelines for future developers relying on ROS run CubeSats. Since using traditional transceivers and power supply would be expensive, we have tried simulating Arduino to act as transceiver and power supply subsystems. Arduino is an open-source physical computing platform based on a simple microcontroller board, and a development environment for writing software for the board designed to make the process of using electronics in major embedded projects more accessible and inexpensive.
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Fabri, Junior Luiz Ariovaldo 1983. "O uso de Arduino na criação de kit para oficinas de robótica de baixo custo para escolas públicas." [s.n.], 2014. http://repositorio.unicamp.br/jspui/handle/REPOSIP/267704.

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Orientadores: Marli de Freitas Gomes Hernandez, Paulo Sérgio Martins Pedro<br>Dissertação (mestrado) - Universidade Estadual de Campinas, Faculdade de Tecnologia<br>Made available in DSpace on 2018-08-24T15:23:29Z (GMT). No. of bitstreams: 1 FabriJunior_LuizAriovaldo_M.pdf: 11888804 bytes, checksum: 4d030c6b8e5616c9ad8f61669c544dfb (MD5) Previous issue date: 2014<br>Resumo: Neste trabalho apresentamos o desenvolvimento de um kit para aplicação de oficinas de robótica de baixo custo para introdução às engenharias nas escolas públicas de ensino médio brasileira. Para desenvolver este trabalho foi utilizado a placa microcontrolada Arduino, versão Uno, o Minibloq que é um ambiente de desenvolvimento gráfico para computação física que utiliza blocos para desenvolvimento de programação, também desenvolvemos uma apostila para acompanhamento passos a passo do desenvolvimento das oficinas. Com esta oficina de robótica educacional, pretendemos introduzir conceitos de física, matemática, programação e robótica básica, conceitos que estão estritamente relacionados com as engenharias<br>Abstract: This paper presents the development of a kit for implementing a robotics workshop for low cost introduction to engineering in the public schools of Brazilian high school. To develop this work microcontrolled Arduino Uno board version was used, Minibloq which is a graphical development environment for physics computation that uses blocks to development programming, we also developed a booklet to follow step by step the development of the workshop. With this educational robotics workshop, we plan to introduce concepts of physics, mathematics, programming and basic robotics concepts that are closely related to engineering<br>Mestrado<br>Tecnologia e Inovação<br>Mestre em Tecnologia
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Book chapters on the topic "Arduino Uno Kit"

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BRITO DE FIGUEIREDO MELO, RUTH. "UMA PROPOSTA DIDÁTICA UTILIZANDO O ARDUÍNO COMO ALTERNATIVA EXPERIMENTAL PARA O ENSINO DE FÍSICA." In Escola em tempos de conexões - Volume 03. Editora Realize, 2022. http://dx.doi.org/10.46943/vii.conedu.2021.03.114.

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PERCEBEMOS DIARIAMENTE FENÔMENOS FÍSICOS EM NOSSO COTIDIANO, PORÉM NEM SEMPRE CONSEGUIMOS EXPLICÁ-LOS. AS TECNOLOGIAS DE INFORMAÇÃO E COMUNICAÇÃO (TIC) APRESENTAM DIVERSAS MANEIRAS DE AUXÍLIO PARA ESTA PERCEPÇÃO, SENDO NECESSÁRIA SUA INSERÇÃO NO MEIO ESCOLAR. NESTE CONTEXTO, A UTILIZAÇÃO DA TECNOLOGIA ARDUÍNO SURGE COMO ALTERNATIVA EXPERIMENTAL PARA O ENSINO DE FÍSICA, DIALOGANDO COM AS TIC E POSSIBILITANDO NOVAS FORMAS DE ENSINAR E APRENDER CIÊNCIAS. PARTINDO DESTA MOTIVAÇÃO, ESTE TRABALHO APRESENTA UMA PROPOSTA EDUCACIONAL QUE BUSCA APRESENTAR O CONCEITO DE QUEDA LIVRE DE UMA FORMA DINÂMICA E INOVADORA, TRAZENDO COMO ALTERNATIVA OS EXPERIMENTOS DE BAIXO CUSTO, DANDO PRATICIDADE A UNS DOS EQUIPAMENTOS CONSTRUÍDOS NO PROJETO DE INICIAÇÃO CIENTÍFICA – PIBIC/UEPB (COTA 2020/2021), QUE TEVE COMO PRINCIPAL OBJETIVO DESENVOLVER KITS EXPERIMENTAIS PARA FINS DIDÁTICOS SOB ATUAÇÃO EM ALGUNS CONCEITOS DE FÍSICA MECÂNICA, BASEADOS NA TECNOLOGIA MICRO CONTROLADA ARDUINO, E COM O AUXÍLIO DO SOFTWARE EXCEL PARA REALIZAR TRATAMENTO DE DADOS E PROJEÇÕES DE GRÁFICOS. EVIDENCIANDO A NECESSIDADE DE SE REPENSAR ALTERNATIVAS PARA AS ESCOLAS QUE NÃO POSSUEM UMA INFRAESTRUTURA ADEQUADA, PROPONDO ENTÃO AOS EDUCADORES NOVAS METODOLOGIAS QUE FUJAM DO CONCEITO TRADICIONAL DE ENSINO.
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Dangeti, Trinadh Manikanta Gangadhar, Naga Subrahmanyam Boddeda, Sai Ram Pavan Taneeru, Manikanta Prem Kumar Bheemuni, Pavan Kumar Kachala, and Vara Durga Siva Sai A. "Catch Me If You Can Game as Well as Packaging System Efficient Design Using Arduino UNO." In Computational Methodologies for Electrical and Electronics Engineers. IGI Global, 2021. http://dx.doi.org/10.4018/978-1-7998-3327-7.ch001.

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This chapter is about a basic power-efficient object dropping game named “Catch Me If You Can,” which works on the Arduino platform. A dropping mechanism is developed using the servo motors interfaced to Arduino. The mechanism includes an object holder attached to the servomotor and a loading tube. The dropping of the objects is controlled by any wireless Bluetooth controlling device like a mobile phone or joystick and by the keypad interface installed in the design. The game is about catching the objects dropping randomly as a challenge which is controlled by the operator. The overall simulated design can be done in EasyEDA platform. The overall game can be controlled by an app which is designed by MIT App Inventor. This game can be implemented in Amusement parks, exhibitions, kid schools, and shopping malls. Besides this entertainment aspect, commercially it works as a small-scale product packaging system by involving DC motors, which are needed in moving packaging belts. This mechanism is efficient in packaging products in some specific count.
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Gowda, Ms Sahana D., and Mrs Shalet Benvin. "A BIDIRECTIONAL SAFETY-ENHANCED IOT STOVE WITH AI AGE VERIFICATION." In Futuristic Trends in Network & Communication Technologies Volume 3 Book 2. Iterative International Publisher, Selfypage Developers Pvt Ltd, 2024. http://dx.doi.org/10.58532/v3bgnc2p5ch1.

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The newest technologies now heavily rely on smart embedded systems, with IoT-based smart embedded systems being the most popular subfield of study. In our research, we suggest an Internet of Things-based smart gas. When using a stove, any mishap could happen. Because of this, we are developing a two-way safety-enabled gas with a kid lock mechanism and a gas leak detection feature that opens the door or window. The smart gas will make an effort to maintain safety and use live video streaming to determine age. Our major concern is making sure a kid can't turn the burner on. Additionally, the gas may guarantee safety through a gas detection alert. Automatic gas booking system, whenever the load cell has less. The hardware implementation consists of an Arduino Uno and a Gas Detection Module with a buzzer. For system execution, we also use a Machine Learning object detection method (Haar Cascade) and a deep learning architecture (CNN). Because our gas is IoT-based, it ensures safety remotely as well as manually, attempting to prevent unintended occurrences. By executing this project, we are assisting individuals in saving time by enabling automatic gas booking. It can give security personnel by detecting gas leaks.
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Conference papers on the topic "Arduino Uno Kit"

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Stanek, Kyle, Nathan Barnhart, and Yong Zhu. "Control of a Robotic Prosthetic Hand Using an EMG Signal Based Counter." In ASME 2018 International Mechanical Engineering Congress and Exposition. American Society of Mechanical Engineers, 2018. http://dx.doi.org/10.1115/imece2018-86032.

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This research is intended to create a prototype to generate controllable finger movement of a robotic prosthetic hand using Electromyography (EMG) signals. The instrumentation used in this project includes a Bitalino bio-signal sensor kit, skin electrodes, Arduino Uno microcontroller and a prosthetic hand. The Bitalino’s primary function is to serve as a means to obtain the EMG signal. The Arduino Uno’s function is to implement the control algorithm and actuate the robotic hand to move as intended. Using an EMG signal based counter, the method of control deemed fairly reliable since there was proportional control over the hand but it was based on the duration of the muscle in tension rather than how tense the muscle was. The overall control of the hand was generally responsive to the biological signal.
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Rossi, Muriel Lago, and Rosane Aragón. "Iniciação à robótica educacional com estudantes do 9º ano do Ensino Fundamental: um relato de experiência." In Workshop de Informática na Escola. Sociedade Brasileira de Computação - SBC, 2022. http://dx.doi.org/10.5753/wie.2022.225802.

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O presente artigo apresenta o relato de uma experiência, em andamento, cujo objetivo é proporcionar aos estudantes de 9º ano do Ensino Fundamental a construção de um conhecimento básico em robótica educacional. A proposta está embasada em uma metodologia ativa que busca inserir os alunos como protagonistas de seu processo de aprendizagem, tendo como recurso um kit de robótica livre, composto da placa Arduino Uno. Os resultados analisados até então indicam que, no decurso das propostas ofertadas, os sujeitos elaboram e analisam hipóteses, decompõem o problema em partes, reconhecem padrões e constroem o algoritmo para a resolução dos problemas, ações fundamentais para o desenvolvimento do pensamento computacional.
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Lesko, Jonathan, Stephen Seibert, and Yong Zhu. "Design and Validation of a Low-Cost Non-Invasive Device to Detect Overnight Hypoglycemia." In ASME 2018 International Mechanical Engineering Congress and Exposition. American Society of Mechanical Engineers, 2018. http://dx.doi.org/10.1115/imece2018-86009.

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Research in the field of blood glucose monitoring systems has led to incredible advancements over the past several decades. The blood glucose level of a diabetic patient is vital to monitor since large swings in blood sugar can cause life threatening damage to the individual. The importance of blood glucose monitoring increases when a patient experiences hypoglycemia, which can be very dangerous. The objective of this project is to create a low cost portable device that utilizes the modular bio-signal sensor kit BITalino and Arduino Uno microcontroller to measure and process the electrodermal activity (EDA) and electrocardiography (ECG) signals that can be associated with a drop in the subject’s blood glucose level to detect hypoglycemia in diabetics.
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Alves, Melquisedeque Jacob, Wendresson Christian Lourenço de Carvalho, and Aquiles Burlamaqui. "Prática em Robótica Educacional no Ensino Religioso: construção de timeline." In Simpósio Brasileiro de Computação na Educação Básica. Sociedade Brasileira de Computação, 2024. http://dx.doi.org/10.5753/sbceb.2024.1709.

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O presente artigo apresenta uma proposta de atividade inspirada em um relato de experiência vivenciada com alunos do 6º ano do Ensino Fundamental - Anos Finais, de uma escola da rede pública municipal de Natal. Dentre os objetivos da atividade está a utilização da robótica educacional na aula de Ensino Religioso para desenvolver as competências e habilidades da Computação: complemento da BNCC. Para tanto, os alunos utilizaram um kit de arduino para construir uma timeline. Ao fim da prática fica evidenciado como o momento torna a aula dinâmica e promove engajamento entre os alunos. Com isso, observa-se que o uso dos recursos tecnológicos podem contribuir na aprendizagem e engajamento durante os momentos pedagógicos.
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Guimerans Sanchez, Paola. "E-textiles para la formación de profesorado en las áreas STEM." In INNODOCT 2018. Editorial Universitat Politècnica de València, 2018. http://dx.doi.org/10.4995/inn2018.2018.8810.

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En este artículo se aborda la formación del profesorado de educación primaria y secundaria con el objetivo de capacitarlo para el diseño y la aplicación de propuestas didácticas innovadoras enmarcadas en el enfoque STEAM. Se valora la importancia que posee el área multidisciplinar de los e-textiles en la educación y se argumenta cómo el kit de construcción Lilypad Arduino puede conformar una pieza clave para que funcionen al mismo nivel todas estas materias en el aula. En este trabajo se describen dos talleres teórico-prácticos, que cuentan con la participación de un total de 32 profesores expertos en diferentes especialidades. Estas acciones educativas se incluyen en el marco de una colaboración entre la autora del texto y los organizadores de proyectos de innovación educativa Aula 3i, que promueven las áreas de Innovación y Nuevas Tecnologías del Cabildo de Fuerteventura y el Parque Tecnológico de Fuerteventura.
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Gárnica-Bohórquez, Israel, Luis Eduardo Bautista-Rojas, Maria Fernanda Maradei, Vaslak Rojas, and Clara Isabel López-Gualdrón. "Explorando el Diseño Mecatrónico para buscar la Felicidad." In 20 años de construcción colectiva hacia la transformación de la formación en Diseño. Red Académica de Diseño - RAD, 2024. https://doi.org/10.53972/rad.erad.2024.5.353.

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La escuela de Diseño Industrial de la Universidad Industrial de Santander ha transformado su malla curricular para adaptarse a las demandas del entorno productivo, con el objetivo de formar profesionales competentes en la creación de artefactos estéticos y funcionales. En este contexto, la asignatura “Fundamentos de Diseño Mecatrónico”, una parte esencial del área de Ingenierías con un 15% de los créditos totales, ha experimentado modificaciones sustanciales. Inicialmente orientada hacia un enfoque teórico centrado en la selección y cálculo de componentes mecánicos, la asignatura ha evolucionado hacia un enfoque teórico-práctico. Este cambio implica el uso de estrategias pedagógicas centradas en el estudiante, trabajo colaborativo y Project-Based Learning (PBL). El enfoque incorpora dos componentes principales: Primero, la teoría de electrónica básica, programación, motores y sensores mediante el uso de kits de iniciación como Lego Mindstorm EV3, tarjetas de control como Arduino UNO y simuladores como Tinkercad. Segundo, se combina una metodología que integra habilidades blandas basadas en la teoría de la felicidad (inspirada por Volkswagen) y el pensamiento de diseño de Tim Brow. Este enfoque permite que los estudiantes aborden situaciones problemáticas en su entorno inmediato. A través de entregas periódicas, los estudiantes deben comprender la situación, generar alternativas, construir modelos y organizar el flujo lógico del sistema. Finalmente, verifican un modelo funcional que busca cambiar comportamientos negativos, crear conciencia, fomentar la discusión o provocar emociones positivas. Entre 2019 y 2023, se desarrollaron 111 proyectos con la participación de 233 estudiantes, de los cuales el 59% fueron mujeres. Los temas más recurrentes incluyeron autocuidado, reciclaje, manejo de estrés, juguetes educativos, mascotas y organización del tiempo, entre otros. En cuanto al nivel de desarrollo, el 30% de los proyectos se enfocó en diseños conceptuales, el 41% en modelos formales, el 26% en modelos funcionales y el 21% en prototipos. Con el objetivo de mejorar la asignatura, se proyecta facilitar la comprensión de conceptos y la toma de decisiones, para que los estudiantes alcancen el nivel de desarrollo de prototipos.
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Candelas, Francisco A., Fernando Torres, and Santiago T. Puente. "Introducción a la robótica con actividades de construcción, programación y competición de robots." In Actas de las XXXVII Jornadas de Automática 7, 8 y 9 de septiembre de 2016, Madrid. Universidade da Coruña, Servizo de Publicacións, 2022. http://dx.doi.org/10.17979/spudc.9788497498081.0521.

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Este documento describe la planificación y el desarrollo de unas prácticas de laboratorio para la introducción de la robótica, así como algunas experiencias y resultados obtenidos de ellas. Las prácticas se han llevado a cabo en la asignatura “Introducción a la Ingeniería Robótica” durante el curso académico 2015-2016. Ésta es una asignatura obligatoria del primer curso del nuevo Grado en Ingeniería Robótica que ha empezado a impartirse en la Universidad de Alicante en el citado curso, y en la cual muchos alumnos tienen el primer contacto con la robótica. Por ello, el principal objetivo de las prácticas de laboratorio es introducir los conceptos básicos relacionados con el funcionamiento, diseño y programación de robots, a la vez que los alumnos desarrollan sus habilidades para resolver problemas típicos de ingeniería y se enfrentan a problemas prácticos que se dan en la construcción de un robot. Durante el curso, cada equipo de alumnos tiene que crear un pequeño robot móvil que sea capaz de resolver determinadas situaciones sobre un circuito propuesto, usando para ello los sensores y accionamientos adecuados. Además, al final de la asignatura, los equipos deben completar el circuito con sus robots, considerando aspectos como el tiempo y los fallos. Para construir los robots se ha escogido un kit comercial con piezas robustas y cuyo controlador está basado en Arduino/Genuido.
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