Dissertations / Theses on the topic 'Art / Graphic Design'
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VELASCO, MATEU. "WHEN STREET ART BECOMES GRAPHIC DESIGN." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2013. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=24699@1.
Full textPROGRAMA DE SUPORTE À PÓS-GRADUAÇÃO DE INSTS. DE ENSINO
O objetivo deste trabalho é fazer uma análise da influência e uso do design gráfico em alguns dos projetos desenvolvidos no movimento de arte urbana dos últimos dez anos. Este estudo possibilitou gerar material de pesquisa sobre a arte urbana para futuros trabalhos que conectem arte de rua e o design gráfico, assim como identificar como estes artistas incorporam conceitos do design em seus projetos. A partir deste levantamento foi possível observar ainda de que forma esta prática contribuiu para a propagação do movimento artístico e vice versa. Para que a proposta do estudo fosse alcançada foi feito um levantamento histórico das origens do movimento artístico urbano e uma pesquisa de campo para compreender o estágio atual da arte de rua. Foi ainda realizado um estudo de caso do cartaz criado por Shepard Fairey para a campanha presidencial dos Estados Unidos para exemplificar uma das formas em que o design gráfico dialoga estreitamente com a street art, confirmando assim a conexão entre ambas as práticas.
The objective of this study is to analyze the influence and use of graphic design in some of the projects developed in the urban art movement of the last ten years.This study enabled us to generate research material on urban art for future studies that connect street art and graphic design, as well as identify how these artists incorporate design concepts in their designs. From this survey it was also possible to observe how this practice has contributed to the spread of the artistic movement and vice versa. For that the purpose of the study was achieved was made a historical survey of the origins of the urban art movement and field research to understand the current state of street art. It also conducted a case study of a poster created by Shepard Fairey for the U.S. presidential campaign to illustrate one of the ways in which graphic design dialogues closely with street art, thus confirming the connection between both practices.
Hansen, Bret. "Graphic Design as Projection." VCU Scholars Compass, 2010. http://scholarscompass.vcu.edu/etd/2117.
Full textMonnier, Antoinette. "The interrelationship of graphic design and fine art /." Online version of thesis, 1995. http://hdl.handle.net/1850/11969.
Full textCARDOSO, FERNANDA DE ABREU. "VERNACULAR GRAPHIC DESIGN: ART OF THE LETTER PAINTERS." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2003. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=4201@1.
Full textThis dissertation intends to analyse the production of graphical material proceeding from popular social groups, which is herein named Graphic Vernacular Design. The focus of the work is to analyse this phenomenon through theoretical research, surveys, observation and graphical analyses of the object at issue, observing the social context in which that production arises, what defines it and the use of such objects. The object of study is based on a set of signs featured by three categories of business and services, such as: bars, restaurants and snack-bars; hairdressers and locksmiths registered in the city of Rio de Janeiro. From the observation and analysis of a handmade set of signs made by skilled professionals in that area of production, the so-called letter painters, this piece of work also investigates the existence of a particular language in that kind of production. The research takes as principle the fact that legitimation instances proceeding from different social groups impose values and rules of judgement which affect the production of a field of production of symbolic goods as occurs with the design. The importance of this study is based on the fact that the production of graphic vernacular design, even though characterizing a handmade production in a post- industrial society is still a regular practice in the country. That kind of production lives together with the production of cultured graphic design inside the same society: however, both fields of production are formed to attend the needs of distinct social groups.
Houston, Sarah L. "Douglas Coupland text as art /." unrestricted, 2008. http://etd.gsu.edu/theses/available/etd-04172008-214133/.
Full textTitle from file title page. Susan Richmond, committee chair; Maria Gindhart , Glenn Gunhouse, committee members. Electronic text (102 p. : col. ill.) : digital, PDF file. Description based on contents viewed July 24, 2008. Includes bibliographical references (p. 100-102).
Lee, Mindy. "A graphic design curriculum development project." Thesis, California State University, Long Beach, 2014. http://pqdtopen.proquest.com/#viewpdf?dispub=1569031.
Full textExamining the design education climate of Los Angeles results in finding a broken art education system and misconceived notions about graphic design. The struggle to implement design education into the lives of high school students leads to some students who have access to art classes with an emphasis on technical digital art and some students who have never taken an art or design class. This project is the work of bringing design education to students in the Los Angeles area. This design curriculum was created to promote creative process, problem solving, play and experimentation, and a deeper understanding of the use of graphic design as a communication tool. This curriculum was implemented at the High School Institutes at Inner-City Arts, a nonprofit that provides free arts education to thousands of youth in Los Angeles.
Gaydos, Benjamin. "[ethno]graphic design." VCU Scholars Compass, 2007. http://scholarscompass.vcu.edu/etd_retro/98.
Full textWenzel, George C. "Experimental graphic design : Lester Beall/SITE /." Online version of thesis, 1989. http://hdl.handle.net/1850/11468.
Full textVonSchneden, Franz-Jacques A. T. "What, why, where, when : design, art, time, language and symbols /." View abstract, 1998. http://library.ctstateu.edu/ccsu%5Ftheses/1554.html.
Full textThesis advisor: Susan G. Vial "...in partial fulfillment of the requirements for the degree of Master of Science [in Art]." Includes bibliographical references (leaves 45-62).
Lee, Dong Hyun. "Effective use of negative space in graphic design /." Online version of thesis, 2007. http://hdl.handle.net/1850/4625.
Full textKuo, Shih-Ping. "Graphic Design Students' Development of Adaptive Expertise in Ideation Strategies." Thesis, Purdue University, 2018. http://pqdtopen.proquest.com/#viewpdf?dispub=10843121.
Full textThis exploratory study uses the convergent design of mixed methods to integrate adaptive expertise theory to study how individual student participant from graphic design or non-graphic-design majors to solve a novel ideation problem in graphic design. Adaptive expertise includes six dimensions: metacognition, flexibility, dynamic knowledge, ability to welcome challenges, efficiency and deep understanding of the domain knowledge, and multiple perspectives. Those are desired qualities for a learner to stand out in the global market that are constantly changing with complex challenges. Thirty undergraduate students participated in this study. This study aims to answer four questions: types of graphic design tool and strategies selection and reasoning, similarities and differences among four participant groups, influences of participants’ performance from the prior-experiences, and other potential preconceptions and situations to their reasoning. Four results are identified. Frist, 11 rationales contributed to participants to make their tool usage decision and strategies. Second, participant with more varieties of prior experiences in graphic design would potentially have significantly higher confidence level in their adaptive expertise. Third, participants who performed better in this study, obtained more thorough reflection in design thinking. This result shows that this task requires domain-dependent expertise. Forth, participants’ performance found affected by several non-cognitive preconceptions such as uncertain challenges, adapting in the new work space, and stress management. Future studies need to increase the number of participants to potentially increase statistical significance of the results, and to identify the relationship among factors that affect participants’ performance and exhibition of adaptive expertise. Implications of this study suggests the need to expose learners to diverse types of graphic design experiences and novel tasks/contexts.
KAISER, ANDREW. "CONSTRUCTING MODERNITY: JAPANESE GRAPHIC DESIGN FROM 1900 TO 1930." University of Cincinnati / OhioLINK, 2006. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1147717044.
Full textKry, Tobias. "How to develop graphic design for games with low-pixel density." Thesis, Högskolan på Gotland, Institutionen för speldesign, teknik och lärande, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-203236.
Full textHarzman, Joshua Carlisle. "Urban Scrawl: Satire as Subversion in Banksy's Graphic Discourse." Scholarly Commons, 2018. https://scholarlycommons.pacific.edu/uop_etds/3122.
Full textTimney, Todd F. "Design History Matters: Visualizing Graphic Design History Through New Media." VCU Scholars Compass, 2007. http://scholarscompass.vcu.edu/etd_retro/38.
Full textVier, Riley Todd. "Machines of curation." Thesis, University of Iowa, 2018. https://ir.uiowa.edu/etd/6322.
Full textEconomou, Inge. "Motopomo: the historical-theoretical background to contemporary graphic design practices." Thesis, Port Elizabeth Technikon, 2005. http://hdl.handle.net/10948/179.
Full textCounselman, Jerry W. "European immigrant designers and their influences on American graphic design 1920-1950 /." Online version of thesis, 1990. http://hdl.handle.net/1850/10923.
Full textMoys, Jeanne Louise. "An exploration of how professional graphic design discourse impacts on innovation : a focus on the articulation of a South African design language in i-jusi." Thesis, Rhodes University, 2004. http://eprints.ru.ac.za/671/.
Full textVolk, Mitchell James. "GRAAPHS: graphic representations of abstract and altruistic phenomenological hymns and stories." Thesis, University of Iowa, 2019. https://ir.uiowa.edu/etd/6871.
Full textBernhardi, Ernest F. III. "Typography: From Internal Conflict to External Content." VCU Scholars Compass, 2010. http://scholarscompass.vcu.edu/etd/2100.
Full textKwon, Sohee. "unseen." VCU Scholars Compass, 2009. http://scholarscompass.vcu.edu/etd/1951.
Full textBirand, Can. "Self-reference Through White Space in Graphic Design." VCU Scholars Compass, 2008. http://scholarscompass.vcu.edu/etd/1577.
Full textHeintzelman, Brooks M. "The Day is Just Another Surface." VCU Scholars Compass, 2019. https://scholarscompass.vcu.edu/etd/5879.
Full textSarrafi, Aroosha. "Promotional materials for the Central Connecticut State University. Department of Design (Graphic/Information)." View abstract, 1999. http://library.ctstateu.edu/ccsu%5Ftheses/1559.html.
Full textThesis advisor: Sue Vial. " ... in partial fulfillment of the requirements for the degree of Master of Science in Art education." Includes bibliographical references (leaf [9]).
Gossot, Anne. "L'apport de Yokoo Tadanori au graphic design japonais : Art, design et société dans les années soixante." Paris 7, 1994. http://www.theses.fr/1994PA070145.
Full textThe works of the famous graphic designer Yokoo Tadanori (born in 1936), which have had an noticeable influence over generations and generations of artists throughout the world, had not been much considered by art's historians until today. The works created in the sixties, considered as especially innovative, have played a noticeable influence on the orientations of the Japanese graphic designers' scene, which was facing it's most crucial turning point within the post war period. By the same, these works have had to play a role in the definition of the streams of ideas that were running the Japanese society on those days, a period of main historical changes in the XXth century's civilization. Using of these works as a mirror, the present thesis confront them to several of there producing context - biographical, sociological, graphic design, artistic - in order to show the relative importance of each of them on the creative process of the works, as well as to enlighten the multiplicity of the meanings waved in the works. Moreover, such a method helps to understand further the part of the artist in the creation process
Brown, Arthur T. "Points of Contention: Oddities, Delicacies, & Monstrosities." Digital Commons @ East Tennessee State University, 2014. https://dc.etsu.edu/etd/2440.
Full textDee, Meaghan. "VISIBLE TRACE A series of selected projects reflecting my graduate school experience, my interest in mark making, typographic collage, and serendipity." VCU Scholars Compass, 2011. http://scholarscompass.vcu.edu/etd/2448.
Full textBoone, Heather. "Re:creation." VCU Scholars Compass, 2013. http://scholarscompass.vcu.edu/etd/2964.
Full textCilingiroglu, Idil. "Exploring Environments." VCU Scholars Compass, 2014. http://scholarscompass.vcu.edu/etd/3369.
Full textJenkins, Kerry Scott. "Gaining Attention and Encouraging a Response: My Criteria for Successful Graphic Design." Digital Commons @ East Tennessee State University, 2007. https://dc.etsu.edu/etd/2068.
Full textChenault, Lindsay Vaughn. "Tailored: Living through Wearable Design." Digital Archive @ GSU, 2008. http://digitalarchive.gsu.edu/art_design_theses/25.
Full textGlover, Mickey. "Designing without boundaries." [Johnson City, Tenn. : East Tennessee State University], 2003. http://etd-submit.etsu.edu/etd/theses/available/etd-1112103-133946/unrestricted/GloverM120803f.pdf.
Full textTitle from electronic submission form. ETSU ETD database URN: etd-1112103-133946. Includes bibliographical references. Also available via Internet at the UMI web site.
Gluibizzi, Amanda. ""The Entire Visual World": Art, Design, and 1960s New York." The Ohio State University, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=osu1342617358.
Full textUcci, Allison. "American Sign Language : an influence on graphic design problem-solving /." Online version of thesis, 2008. http://hdl.handle.net/1850/6274.
Full textDong, Yuting. "DESIGN CONCEPT: MY AMALGAMATION OF EASTERN AND WESTERN CULTURES." Master's thesis, Orlando, Fla. : University of Central Florida, 2008. http://purl.fcla.edu/fcla/etd/CFE0002097.
Full textYoung, Alexandra Felice. "A graphic identity program for Sculpture '91 : a cooperative exhibition co-sponsored by the Monroe County Parks Department and the Dawson Gallery /." Online version of thesis, 1990. http://hdl.handle.net/1850/11318.
Full textSavic, Maja. "The Secret Life of Things." Digital Commons @ East Tennessee State University, 2013. https://dc.etsu.edu/etd/1124.
Full textCole, Daniel. "Blue Book." VCU Scholars Compass, 2013. http://scholarscompass.vcu.edu/etd/3044.
Full textZhang, Mengfu. "Design By Accident." VCU Scholars Compass, 2009. http://scholarscompass.vcu.edu/etd/1902.
Full textReese, Joshua. "Understanding Design." VCU Scholars Compass, 2010. http://scholarscompass.vcu.edu/etd/2162.
Full textHiga, Beverly C. "In defiance of the hyperreal| Reframing the curriculum through a graphic design project." Thesis, California State University, Long Beach, 2014. http://pqdtopen.proquest.com/#viewpdf?dispub=1527954.
Full textTwo opposing views in recent philosophical history disagree on how our reality and experiences in this world are based and shaped. French theorist Jean Baudrillard refers to the complex communication structure of our high-tech information age as the hyperreal. Authors Suzi Gablik and Ellen Dissanayake, however, vehemently challenge this view, contending that language only came after human culture was deeply embedded with meaning-making due to our desire to bond as humans.
This action research project seeks to discover whether or not students in a graphic design class can feel a sense of connectedness and relevance to their community and natural environment while participating in a community-based design project, directly related to the natural landscape and, hence, counteracting the effects of the so-called hyperreal.
Menon, Sanjiv. "Interface impressions typographical impressions of early contact between Maori and Pakeha : this exegesis is submitted to Auckland University of Technology for the degree of Bachelor of Art & Design (Honours), October 2008 /." Abstract. Full exegesis, 2008.
Find full textDisk contains images of artwork. Includes bibliographical references. Also held in print (xvi, 19 leaves : ill. ; 25 cm + 1 CD-ROM (4/3/4 in.)) in City Campus Theses Collection (T 686.224 MEN)
Karjakinienė, Ieva. "„Moters žydėjimas“ jausmų vizijos projektas." Master's thesis, Lithuanian Academic Libraries Network (LABT), 2007. http://vddb.library.lt/obj/LT-eLABa-0001:E.02~2007~D_20070111_081844-11566.
Full textPagojūtė-Pociuvienė, Kristina. ""Taro" kortos." Master's thesis, Lithuanian Academic Libraries Network (LABT), 2007. http://vddb.library.lt/obj/LT-eLABa-0001:E.02~2007~D_20070111_212357-13573.
Full textFord, Ann. "Typography As Performance: bringing the stage into the design process." VCU Scholars Compass, 2008. http://scholarscompass.vcu.edu/etd/1590.
Full textEdholm, Rosalie. "Portrait: A Graphic Novel and Artist's Book." Scholarship @ Claremont, 2010. http://scholarship.claremont.edu/scripps_theses/24.
Full textSpeer, Martin Fuller. "Facades: Projecting Identity." VCU Scholars Compass, 2006. http://scholarscompass.vcu.edu/etd_retro/176.
Full textWeber, Sarah. "Visual Exploration of Cultural Intersections." VCU Scholars Compass, 2012. http://scholarscompass.vcu.edu/etd/2790.
Full textHenriques, Carissa. "Modes of Participation: Co-creative Approaches to the Design Process." VCU Scholars Compass, 2009. http://scholarscompass.vcu.edu/etd/1716.
Full text