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Dissertations / Theses on the topic 'Artificial intelligence in education'

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1

Golovcsenko, Igor V. "Applications of Artificial Intelligence in Military Simulation." Master's thesis, University of Central Florida, 1987. http://digital.library.ucf.edu/cdm/ref/collection/RTD/id/21285.

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University of Central Florida College of Engineering Thesis<br>This report is a survey of Artificial Intelligence (AI) technology contributions to military training. It provides an overview of military training simulation and a review of instructional problems and challenges which can be addressed by AI. The survey includes current as well as potential applications of AI, with particular emphasis on design and system integration issues. Applications include knowledge and skills training in strategic planning and decision making, tactical warfare operations, electronics maintenance and repai
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2

Holland, Simon. "Artificial intelligence, education and music : the use of artificial intelligence to encourage and facilitate music composition by novices." Thesis, Open University, 1989. http://oro.open.ac.uk/54407/.

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The goal of the research described in this thesis is to find ways of using artificial intelligence to encouraee and facilitate music composition by musical novices, particularly those without traditional musical skills. Two complementary approaches are presented. We show how two recent cognitive theories of hannony can be used to design a new kind of direct manipulation tool for music, known as "Harmony Space", with the expressivity to allo~ novices to sketch, analyse, modify and compose harmonic sequences simply and clearly by moving two-dimensional patterns on a computer screen linker to a s
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Incerti, Federica. "Preservice Teachers’ Perceptions of Artificial Intelligence Tutors for Learning." Ohio University / OhioLINK, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1585088861453228.

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4

Damerji, Hassan. "Technology Readiness Impact on Artificial Intelligence Technology Adoption by Accounting Students." Thesis, University of La Verne, 2020. http://pqdtopen.proquest.com/#viewpdf?dispub=27547476.

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Artificial Intelligence (AI) is the way forward in accounting and auditing. The purpose of this study was to examine the relationship between accounting students’ level of technology readiness (TR) and AI technology adoption (TA). This quantitative study examined the independent variables of TR, perceived ease of use (PEOU), and perceived usefulness (PU) and the dependent variable of TA. Moreover, the present study examined the mediating effect of PEOU and PU on the relationship between TR and TA. The present study was related to individual accounting students’ perceptions of TR and TA. Studen
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Messemer, Heike, Walpola Layantha Perera, Matthias Heinz, Florian Niebling, and Ferdinand Maiwald. "Supporting Learning in Art History – Artificial Intelligence in Digital Humanities Education." TUDpress, 2020. https://tud.qucosa.de/id/qucosa%3A73553.

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In recent years and especially in the context of the coronavirus pandemic, digital distance learning increases. But for academic students, the selection of adequate learning materials for educational purposes is becoming more and more complex. This marks only one starting point where the use of artificial intelligence (AI) offers additional value. AI has a great potential to enhance and support research and education in the field of digital humanities (DH). As international organisations have just expressed their thoughts on the subject, AI is the topic par excellence and will decisively shape
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Williams, Randi S. M. Massachusetts Institute of Technology. "PopBots : leveraging social robots to aid preschool children's artificial intelligence education." Thesis, Massachusetts Institute of Technology, 2018. https://hdl.handle.net/1721.1/122894.

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Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2018<br>"June 2018." Cataloged from PDF version of thesis.<br>Includes bibliographical references (pages 97-104).<br>Today's children are growing up with artificial intelligence (AI) devices such as voice personal assistants, home robots, and internet connected "smart" toys. In previous research, we have seen that children lack understanding of how modern Al devices work, making it difficult for them to engage in reflective and constructive interactions with the Al-enab
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Mueller, Aaron J. "Survey of available artificial intelligence technologies for addition into Delta3D." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2006. http://library.nps.navy.mil/uhtbin/hyperion/06Sep%5FMueller.pdf.

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Thesis (M.S. in Modeling, Virtual Environments and Simulations)--Naval Postgraduate School, September 2006.<br>Thesis Advisor(s): Christian J. Darken. "September 2006." Includes bibliographical references (p. 51-52). Also available in print.
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Morbey, Mary Leigh. "From canvas to computer : Harold Cohen's artificial intelligence paradigm for art making /." The Ohio State University, 1992. http://rave.ohiolink.edu/etdc/view?acc_num=osu1487776801320075.

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9

Parkes, Alan Philip. "An artificial intelligence approach to the conceptual description of videodisc images." Thesis, Lancaster University, 1988. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.276192.

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10

Perera, Walpola Layantha, Heike Messemer, Matthias Heinz, and Michael Kretzschmar. "Detecting Treasures in Museums with Artificial Intelligence." TUDpress, 2020. https://tud.qucosa.de/id/qucosa%3A73554.

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Museums around the world possess hundreds of thousands of priceless objects, which have stories to tell about human history. While students and scholars study them, even the general public is interested in these stories. If there is a way to automate the information delivery system about these objects it will be of immense value, e.g. it will support students to study these objects and speed up research. Adaptive blended learning options are conceivable, which can perfectly merge digital analysis and onsite viewing. Thus, the preparation and post-processing of studied objects is just as concei
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Stillman, Brandi. "Implementation of Artificial Intelligence to Improve Novice Drivers' Hazard Perception Skills." Youngstown State University / OhioLINK, 2013. http://rave.ohiolink.edu/etdc/view?acc_num=ysu1391434946.

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12

Huang, Pi-Huey. "An application of intelligent system in education." Virtual Press, 1988. http://liblink.bsu.edu/uhtbin/catkey/543990.

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The study is to explore the differences between ICAI and CCAI systems. The differences are examined by comparing the capabilities between the Intelligent Classification Skill system and the Conventional Classification Skill system. AI and expert system represent the path for major changes in CAI. It is the best way to improve the CAI software available. The prototype system of the Intelligent Classification Skill system is developed to illustrate the progress. The ICS system is capable of handling many different classification problems. The logical structure of classification methods is built
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13

Yesiltas, Yalin. "Development Of An Intelligent Tutoring System For Distance Education At Master." Master's thesis, METU, 2003. http://etd.lib.metu.edu.tr/upload/12604919/index.pdf.

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This thesis describes an Intelligent Tutoring System developed to be used in distance education at Master&rsquo<br>s level. The system was designed and implemented to help teachers to generate course material for online tutoring and to help the students to navigate through the course material according to their knowledge level. The system integrates many new technologies and provides individualized learning for students which is one of the most efficient ways for learning. How well the student has learned the course material is tested immediately after each smallest learning unit by end-of-sec
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Arnold, Nathan S. "Reexamining Deus ex Machina: Artificial Intelligence, Theater, & a New Work." Ohio University Honors Tutorial College / OhioLINK, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=ouhonors1569001838298508.

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15

Opt, Susan Kaye. "Popular discourse on expert systems : communication patterns in the acculturation of an A.I. innovation /." The Ohio State University, 1987. http://rave.ohiolink.edu/etdc/view?acc_num=osu1487332636476861.

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Mullier, D. J. "The application of neural network and fuzzy logic techniques to educational hypermedia." Thesis, Leeds Beckett University, 2000. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.301039.

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17

Semrau, Penelope. "An analysis of cognitive theories in artificial intelligence and psychology in relation to the qualitative process of emotion /." The Ohio State University, 1987. http://rave.ohiolink.edu/etdc/view?acc_num=osu1487329662146988.

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18

Lauwers, Tom. "Aligning Capabilities of Interactive Educational Tools to Learner Goals." Research Showcase @ CMU, 2010. http://repository.cmu.edu/dissertations/556.

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This thesis is about a design process for creating educationally relevant tools. I submit that the key to creating tools that are educationally relevant is to focus on ensuring a high degree of alignment between the designed tool and the broader educational context into which the tool will be integrated. The thesis presents methods and processes for creating a tool that is both well aligned and relevant. The design domain of the thesis is described by a set of tools I refer to as “Configurable Embodied Interfaces”. Configurable embodied interfaces have a number of key features, they: Can sen
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Singye, Jigme. "Artificial intelligence and adaptive governance in the technical and vocational education and training sector in Bhutan: A case study." Thesis, Edith Cowan University, Research Online, Perth, Western Australia, 2023. https://ro.ecu.edu.au/theses/2702.

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Artificial Intelligence (AI) is an emerging area of research on organisational change. Due to its self-learning ability, AI can drive and create changes in the existing operating models of organisations that are hard to predict and could lead to disruptive consequences for organisations and societies. Further, disruptions arising from emerging technologies such as AI are amplified due to the cross-interactions and complementary effects of different technologies in the era of the Fourth Industrial Revolution. This rapid and yet unpredictable advancement in many emerging technologies has contrib
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Silveira, Ricardo Azambuja. "Modelagem orientada a agentes aplicada a ambientes inteligentes distribuídos de ensino : JADE : Java Agent framework for Distance learning Environments." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2001. http://hdl.handle.net/10183/17931.

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Os sistemas de ensino, baseados em redes de computadores, denominados Ambientes de Ensino Distribuídos, são uma excelente alternativa de solução para o ensino a distância1, pelo fato de manterem os recursos instrucionais centralizados, permitindo um maior controle sobre o processo, e de colocarem estes recursos simultaneamente à disposição de diversos alunos ao mesmo tempo, possibilitando oportunidades de ensino a um maior número de pessoas e diminuindo os custos de sistemas educacionais em larga escala. Os Ambientes de Ensino Inteligentes, por outro lado, constituem uma classe de instrumentos
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21

Gade, Herb. "A rule-based system for computer-aided learning in PC-MATLAB /." Thesis, McGill University, 1992. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=56773.

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This thesis presents the design and implementation of a rule-based system used for the design and presentation of problem-solving Computer Aided-Learning (CAL) programs. The system is called Tutorial Assistant, acronymed TA, and operates within PC-MATLAB. TA was developed at the McGill University/University of Zimbabwe Engineering CAL Project and was an attempt to create an Intelligent Computer-Aided Instruction (ICAI) system within PC-MATLAB. After an overview of CAL, the CAL project, and ICAI, several ICAI systems are examined. The implementation of TA and a description of its components fol
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Okapuu-von, Veh Alexander. "Sound and vision : audiovisual aspects of a virtual-reality personnel-training system." Thesis, McGill University, 1996. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=23752.

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This thesis describes a prototype virtual reality (VR) training system. E scSOPE-VR, designed and implemented for Hydro-Quebec by graduate students at McGill University and Ecole Polytechnique de Montreal. The project was motivated by the necessity of providing a realistic training environment for substation operators, while ensuring their safety and the network's integrity at all times.<br>With the simulator, trainees can carry out all the switching operations necessary for their work in absolute safety, while staying in a realistic environment. A speech-recognition system controls the traini
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Ferreira, Filho Raymundo Carlos Machado. "Estratégia de elaboração de projetos de engenharia em sistema tutor inteligente." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2008. http://hdl.handle.net/10183/21366.

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Este trabalho aborda o desenvolvimento e implementação de um Sistema Tutor Inteligente (STI), disciplina da Inteligência Artificial, disponibilizado para acesso pela World Wide Web e modelado para o domínio da Engenharia de Fundações. No planejamento desse STI optou-se pela implementação da estratégia pedagógica baseada em elaboração de projeto (Project-Based Learning - PBL), atividade que, supõe-se, contém a síntese das habilidades desejadas para o profissional da área das Engenharias. A elaboração de projetos pressupõe o diagnóstico das condições iniciais do problema a ser resolvido, o equac
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Stallwood, James. "An artificial intelligence framework for feedback and assessment mechanisms in educational Simulations and Serious Games." Thesis, University of Southampton, 2015. https://eprints.soton.ac.uk/394643/.

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Simulations and Serious Games are powerful e-learning tools that can be designed to provide learning opportunities that stimulate their participants. To achieve this goal, the design of Simulations and Serious Games will often include some balance of three factors: motivation, engagement, and flow. Whilst many frameworks and approaches for Simulation and Serious Game design do provide the means for addressing a combination of these factors to some degree, few address how those factors might be affected by the presence of an out-of-game tutor. It is the position of some researchers that the pre
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Palitawanont, Nanta. "An Investigation into the Effectiveness of Intelligent Tutoring on Learning of College Level Statistics." Thesis, University of North Texas, 1989. https://digital.library.unt.edu/ark:/67531/metadc331166/.

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The present research incorporated the content of basic statistics into the Artificial Intelligence Physics Tutor (ARPHY), which was used as the expert system shell, and investigated the effects of the Artificial Intelligent Statistics Tutor (ARSTAT) as a supplement to learning statistics at the college level. Two classes of an introductory educational statistics course in the Department of Educational Foundations, University of North Texas, were used in the study. The daytime class was used as the experimental group and the evening class was used as the control group. The experimental group's
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Papa, Frank J. "Test of the Generalizability Of "KBIT" (an Artificial Intelligence-Derived Assessment Instrument) Across Medical Problems." Thesis, University of North Texas, 1991. https://digital.library.unt.edu/ark:/67531/metadc332695/.

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This study was motivated by concerns within the medical education community regarding the psychometric soundness of current assessment methodologies. More specifically, there is reason to seriously question the reliablity and/or validity of these methodologies in assessing the intellectual skills upon which medical competence is based.
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Lidén, Alexander, and Karl Nilros. "Percieved benefits and limitations of chatbots in higher education." Thesis, Linnéuniversitetet, Institutionen för informatik (IK), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-96327.

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Prior to 2012 artificial intelligence, the study of intelligent agents, followed Moore’s law which states that compute is doubling every two years. Post 2012 it has been doubling every 3.4 months. However, intelligent agents are focusing on human language, and conversation is rarely developed for education. This study investigates a student’s perceived benefits and limitations of chatbots in higher education, by exploring the relative advantage, complexity, and compatibility of a different chatbot functionality. By interviewing students the authors could establish four different themes that pe
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Mourad, Atallah. "Human interface and interaction in the WITS training system." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1998. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape11/PQDD_0027/MQ50643.pdf.

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Lo, Kin-keung. "An investigation of computer assisted testing for civil engineering students in a Hong Kong technical institute." Click to view the E-thesis via HKUTO, 1988. http://sunzi.lib.hku.hk/HKUTO/record/B38627000.

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Sarmonpal, Sandra. "Learning Analytics from Research to Practice| A Content Analysis to Assess Information Quality on Product Websites." Thesis, Pepperdine University, 2018. http://pqdtopen.proquest.com/#viewpdf?dispub=13421041.

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<p> The purpose of this study was to examine and describe the nature of the research to practice gap in learning analytics applications in K12 educational settings. It was also the purpose of this study to characterize how learning analytics are currently implemented and understood. A secondary objective of this research was to advance a preliminary learning analytics implementation framework for practitioners. To achieve these purposes, this study applied quantitative content analysis using automated text analysis techniques to assess the quality of information provided on analytics-based pro
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Silva, Henrique Oliveira da. "Em busca da aplicabilidade de sociedades articiais em informática educativa." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2006. http://hdl.handle.net/10183/12181.

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A principal proposta deste trabalho consiste na exploração e definição de bases teóricas e tecnológicas que possam sustentar a utilização do modelo de sistema computacional, chamado de Sociedades Artificiais, como uma ferramenta de aprendizagem. Parte-se do pressuposto de que uma futura implementação desse modelo gerará um tipo específico de ambiente informatizado de aprendizagem que permitirá simulação social, e que, essa simulação social, orientada segundo mecanismo de interação específico, discutido nesse trabalho, será capaz de gerar a aprendizagem significativa de noções sociais. Constata
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Srivastava, Akshat. "Developing Functional Literacy of Machine Learning Among UX Design Students." University of Cincinnati / OhioLINK, 2021. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1617104876484835.

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Roos, Sofie. "Chatbots in education : A passing trend or a valuable pedagogical tool?" Thesis, Uppsala universitet, Institutionen för informatik och media, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-355054.

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Digitalizing education and reinventing the learning experience is one of the big challenges in this age of information. In the eld of E-learning, the application of a chatbot as part of the education has shown interesting potential, both as a teaching and administrative tool. Chatbots have been 'trending' for a few years and quite a few papers examining it in the educational sector has been published, albeit very little interest seems to have been given to the summation of this knowledge. In an attempt to fill the knowledge gap this thesis performed a literature study to examine the documented
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Campos, Luis Fernando Altenfelder de Arruda [UNESP]. "Inteligência Artificial e Instrumentalização Digital no Ensino: A Semiformação na Era da Automatização Computacional." Universidade Estadual Paulista (UNESP), 2018. http://hdl.handle.net/11449/157281.

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Submitted by Luis Fernando Altenfelder Silva de Arruda Campos (lualarruda@hotmail.com) on 2018-10-10T14:03:08Z No. of bitstreams: 1 Tese de Doutorado- Luis Fernando A. A. Campos Submissão- Biblioteca.pdf: 2086504 bytes, checksum: e8bb7338c3d62fad0f7446ba275107e7 (MD5)<br>Approved for entry into archive by Aline Aparecida Matias null (alinematias@fclar.unesp.br) on 2018-10-10T15:00:04Z (GMT) No. of bitstreams: 1 campos_lfaa_dr_arafcl.pdf: 2086504 bytes, checksum: e8bb7338c3d62fad0f7446ba275107e7 (MD5)<br>Made available in DSpace on 2018-10-10T15:00:04Z (GMT). No. of bitstreams: 1 campos_lfa
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Resende, Robson de Souza. "Sistema especialista para auxílio na utilização de jogos não-educacionais no processo de aprendizagem." Universidade Presbiteriana Mackenzie, 2015. http://tede.mackenzie.br/jspui/handle/tede/1455.

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Made available in DSpace on 2016-03-15T19:37:54Z (GMT). No. of bitstreams: 1 ROBSON DE SOUZA RESENDE.pdf: 2714506 bytes, checksum: 884845704d6b6de5a56566f61d611b90 (MD5) Previous issue date: 2015-02-11<br>Coordenação de Aperfeiçoamento de Pessoal de Nível Superior<br>Digital games are a resource currently used as an entertainment way, but educational digital games try to make the student use it like a way of learning, in order to arouse interest. Although educational games have utility, in some cases they can show problems, like have repetitive tasks, unmotivated challenges or lack of teachi
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BRANDÃO, NETO PEDRO. "MECANISMO DE AUXÍLIO AO PROFESSOR PARA O AMBIENTE NETCLASS DE ENSINO-APRENDIZAGEM." Universidade Federal do Maranhão, 2007. http://tedebc.ufma.br:8080/jspui/handle/tede/1851.

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Submitted by Maria Aparecida (cidazen@gmail.com) on 2017-08-22T12:35:16Z No. of bitstreams: 1 Pedro Brandão Neto.pdf: 938638 bytes, checksum: 79ae100045510d32510d4a705eee798f (MD5)<br>Made available in DSpace on 2017-08-22T12:35:16Z (GMT). No. of bitstreams: 1 Pedro Brandão Neto.pdf: 938638 bytes, checksum: 79ae100045510d32510d4a705eee798f (MD5) Previous issue date: 2007-06-18<br>FAPEMA<br>Distance Education environments, nowadays, provide means for learner evaluation. This task, still, requires effort of the teacher. So, the learner accompaniment in distance teaching-learning environments,
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Dias, Daniele dos Santos Ferreira. "Sistemas Inteligentes na Educação." Universidade Federal da Paraí­ba, 2009. http://tede.biblioteca.ufpb.br:8080/handle/tede/4869.

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Made available in DSpace on 2015-05-07T15:09:43Z (GMT). No. of bitstreams: 1 arquivototal.pdf: 2909562 bytes, checksum: 2c4c3ebe7bc742dc05048ed2aef493b6 (MD5) Previous issue date: 2009-03-06<br>Coordenação de Aperfeiçoamento de Pessoal de Nível Superior<br>The inclusion of IT in Education is increasing, in view of the demand of the Society of Knowledge. The social needs modify and therefore the urgency in globalizing the world enhances the existence of new opportunities of cognitive growth: the cyberspace is one of them. A new language appears as a result of the fast communication in this vi
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Blake, Gatto Sharon Elizabeth. "MAnanA: A Generalized Heuristic Scoring Approach for Concept Map Analysis as Applied to Cybersecurity Education." ScholarWorks@UNO, 2018. https://scholarworks.uno.edu/td/2526.

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Concept Maps (CMs) are considered a well-known pedagogy technique in creating curriculum, educating, teaching, and learning. Determining comprehension of concepts result from comparisons of candidate CMs against a master CM, and evaluate "goodness". Past techniques for comparing CMs have revolved around the creation of a subjective rubric. We propose a novel CM scoring scheme called MAnanA based on a Fuzzy Similarity Scaling (FSS) score to vastly remove the subjectivity of the rubrics in the process of grading a CM. We evaluate our framework against a predefined rubric and test it with CM data
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Motuk, Halil Erdem. "Intelligent Student Assessment And Coaching Interface To Web-based Education-oriented Intelligent Experimentation On Robot Supported Laboratory Set-ups." Master's thesis, METU, 2003. http://etd.lib.metu.edu.tr/upload/1092931/index.pdf.

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This thesis presents a framework for an intelligent interface for the access of robotsupported remote laboratories through the Internet. The framework is composed of the student assessment and coaching system, the experimentation scenario, and the associated graphical user interface. Student assessment and coaching system is the main feature of a successful intelligent interface for use during remote experimentation with a robot-supported laboratory setup. The system has a modular structure employing artificial neural networks and a fuzzy-rule based decision process to model the student behavi
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CESARETTI, LORENZO. "How students solve problems during Educational Robotics activities: identification and real-time measurement of problem-solving patterns." Doctoral thesis, Università Politecnica delle Marche, 2020. http://hdl.handle.net/11566/274358.

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Questa tesi presenta l’utilizzo di tecniche di data mining e machine learning per la valutazione di attività di Robotica Educativa. Gli obiettivi di questo lavoro di ricerca sono tre: identificare differenti pattern durante le attività di problem-solving degli studenti; predire il risultato finale ottenuto nella risoluzione delle sfide di programmazione (e annotato dagli educatori) utilizzando tecniche machine learning; analizzare le correlazioni tra i pattern ottenuti e la valutazione assegnata dagli educatori. Per raggiungere questi obiettivi è stata svolta una sperimentazione con 455 stud
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Tafreshi, Shabnam. "Cross-Genre, Cross-Lingual, and Low-Resource Emotion Classification." Thesis, The George Washington University, 2021. http://pqdtopen.proquest.com/#viewpdf?dispub=28088437.

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Emotions can be defined as a natural, instinctive state of mind arising from one’s circumstances, mood, and relationships with others. It has long been a question to be answered by psychology that how and what is it that humans feel. Enabling computers to recognize human emotions has been an of interest to researchers since 1990s (Picard et al., 1995). Ever since, this area of research has grown significantly and emotion detection is becoming an important component in many natural language processing tasks. Several theories exist for defining emotions and are chosen by researchers according to
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Jaques, Patricia Augustin. "Using an animated pedagogical agent to interact affectively with the student." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2004. http://hdl.handle.net/10183/5886.

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Este trabalho propõe um agente pedagógico animado que possui o objetivo de fornecer suporte emocional ao aluno: motivando-o e encorajando-o, fazendo-o acreditar em suas próprias habilidades e promovendo um estado de espírito positivo no aluno, que é melhor para o seu aprendizado. Este suporte cuidadoso do agente, suas táticas afetivas, é expresso através de comportamentos emotivos e mensagens de encorajamento do personagem animado. Devido à tendência social humana de antropomorfizar software, nós acreditamos que um agente de software pode realizar esse papel afetivo. Para escolher as táticas a
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Piva, Junior Dilermando. "AUXILIAR : uma ferramenta computacional inteligente que potencializa a ação docente em modulos de ensino de engenharia em cursos online." [s.n.], 2006. http://repositorio.unicamp.br/jspui/handle/REPOSIP/261021.

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Orientador: Mauro Sergio Miskulin, Rosana G. S. Miskulin<br>Tese (doutorado) - Universidade Estadual de Campinas, Faculdade de Engenharia Eletrica e de Computação<br>Made available in DSpace on 2018-08-08T03:31:45Z (GMT). No. of bitstreams: 1 PivaJunior_Dilermando_D.pdf: 2474733 bytes, checksum: 6f2118117d2c8fc9a5f56f799d06aafe (MD5) Previous issue date: 2006<br>Resumo: Este trabalho apresenta a arquitetura computacional AUXILIAR, que foi especificada com o objetivo de potencializar a ação docente em módulos de Ensino de Engenharia. Para tanto foi implementado um mecanismo que, além de facil
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Ng, Yui-kin, and 吳銳堅. "Computers, Gödel's incompleteness theorems and mathematics education: a study of the implications of artificialintelligence for secondary school mathematics." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 1994. http://hub.hku.hk/bib/B31957419.

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Lagerqvist, Gustaf, and Anton Stålhandske. "Recommendation systems for recruitment within an educational context." Thesis, Malmö universitet, Fakulteten för teknik och samhälle (TS), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-42902.

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Alongside the evolution of the recruitment process, different types of recommendation systems have been developed. The purpose of this study is to investigate recommendation systems within educational contexts, successful implementations of recommendation system architecture patterns, and alternatives to previous experience when evaluating candidates. The study is conducted through two separate methods; A literature review with a qualitative approach and design science research methodology focused on design and development, demonstration and evaluation. The literature review shows that, for re
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Lo, Kin-keung, and 羅建強. "An investigation of computer assisted testing for civil engineering students in a Hong Kong technical institute." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 1988. http://hub.hku.hk/bib/B38627000.

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Shapovalenko, A. "Artificial intelligence." Thesis, Сумський державний університет, 2013. http://essuir.sumdu.edu.ua/handle/123456789/33830.

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Technology of artificial intelligence will soon be able to help ensure the safety of your family, protecting it from the threat of international and domestic burglaries. In the USA the Department of Security also implements special software in its monitoring system, which scans phone calls and other messages. These programs can rapidly process large volumes of data and are even able to distinguish between a normal conversation from a potential threat. The old security system simply relied on sensors that reacted to a movement. Modern systems are directly related to artificial intelligence, whi
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Башлак, Ірина Анатоліївна, Ирина Анатольевна Башлак, Iryna Anatoliivna Bashlak, and I. Kurinnyy. "Artificial intelligence." Thesis, Видавництво СумДУ, 2011. http://essuir.sumdu.edu.ua/handle/123456789/13517.

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Дядечко, Алла Миколаївна, Алла Николаевна Дядечко, Alla Mykolaivna Diadechko, and M. Chernyakova. "Artificial intelligence." Thesis, Вид-во СумДУ, 2009. http://essuir.sumdu.edu.ua/handle/123456789/16890.

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Bekeniova. "ARTIFICIAL INTELLIGENCE." Thesis, Київ 2018, 2018. http://er.nau.edu.ua/handle/NAU/33666.

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