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1

Lashgari, Maryam. "Digital Marketing Strategy:B2B and Stakeholders Communication." Doctoral thesis, KTH, Skolan för industriell teknik och management (ITM), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-220144.

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Since digital media entered the business domain, many different tools and platforms have transformed the nature of business communications. This transformation has not been easy, since the journey has been accompanied by challenges from the marketers’ side against the adoption of the new platforms into the firm’s communication channels. Business to business marketers have also been engaged in such challenges by maintaining a slow adoption, which has motivated the researchers to study the adoption of different means and tools of digital communication in a business context. Through this research, I contribute by exploring the adoption strategies of digital platforms in the B2B supply chain including B2B firms, retailers and end users. By digital media, I mainly refer to social media and beacon technology. First, I begin this thesis by identifying the adoption and integration strategies of social media and digital marketing into traditional marketing channels in a B2B context. In this part, I identify the B2B firms’ target audience and propose a model facilitating a B2B firm’s practical social media adoption strategies. Second, to explore the benefits of different social media content sharing approaches derived from information accessibility resulted in the prior study of this thesis, I introduce and examine Public and Gated-Content sharing approaches. Thereafter, assisted by Social Power Theory and Resource Dependence Theory, I examine the effect of Public and Gated-Content sharing approaches on the target audience’s willingness to interact with the firm. The findings of this study reveal that Gated-Content approach can help the firms build closer relationship with the target audience and engage them in a co-creation process. Third, by studying proximity marketing through the adoption of beacon technology in the retail context, I explore the current methods of usage, as well as the benefits and challenges of in-store proximity marketing adoption for content sharing purposes. I complete the thesis by presenting the different challenges of such adoption, which consist technical, human behavior, managerial perception, resource and privacy factors. Finally, I identify the need to integrate the physical aspect of place and location back again into the online digital communication channels within a retail context.<br><p>QC 20171219</p>
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Pelletier, Johanne. "A matter of time : digital patina and timeboundedness in new media." Thesis, McGill University, 2005. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=98571.

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The term patina refers to a particular quality of decay in material objects, where the decay is both a physical and symbolic property of the object. As a physical property patina is an expression of the passage of time, a visual marker of the object's timeboundedness reflected in signs of ageing and/or use. This thesis considers the implications of a digital patina, including its relevance for an analysis of the relationship between things and time or timeboundedness.
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Blicharz, Marta. "The corrosive moment : a look at the apocalyptic glitch." Thesis, Lethbridge, Alta. : University of Lethbridge, Dept. of New Media, c2012, 2012. http://hdl.handle.net/10133/3245.

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This thesis focuses on the contextualization of my artistic practice, which explores digital glitch as a disruptive force and an aesthetic treatment in the contemporary technological world. While the body of work draws on the methodology of glitch art, this paper attempts to relate the idea of glitch to a wider range of philosophical and artistic frameworks stemming from Lettrism, Situationist International, Punk, and Nihilism. The aim of this investigation of a digital disturbance through its categorization into natural, stimulated and assimilated glitch, is to facilitate an understanding of the glitch event as both something threatening and attractive, while it transitions from a spontaneous to a controlled process in a photoreal image. The passing of the destructive glitch from life to art is placed against the backdrop of the apocalypse, which one may imagine as a literal and metaphorical disaster in the physical world and value systems of western society.<br>vii, 113 leaves ; col. ill. ; 29 cm
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Cass, Taryn May. "A comparison of the views of South African and American photojournalists to the digital manipulation of news photographs." Thesis, Rhodes University, 1999. http://hdl.handle.net/10962/d1002873.

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Digital technology has now become pervasive at most publications in South Africa and in America. Pictures are routinely digitised by publications for ease of handling in the layout process, and this makes it relatively easy to alter or manipulate the pictures using computer software programmes. This thesis attempts to gauge the views of South African photojournalists about the digital manipulation of news photographs, and compare these to the views of American photojournalists. It is based on the hypothesis that South African and American photojournalists have different views of what is acceptable manipulation of news photographs, and that their reasons for this will also be different. This thesis also suggests that the manipulation of news photographs is ethically problematic and can damage the credibility of both the photojournalist and the publication in which the photographs appear. The study involves a comparison of the results from a questionnaire given to South African photojournalists and a similar questionnaire given to American photojournalists. The questionnaires were then supplemented by interviews with six South African photojournalists. The thesis then draws conclusions from the responses to the questionnaires and interviews. These conclusions partially support the initial hypothesis, in that there are some differences between the views of South African and American photojournalists, but, on the whole, these are remarkably similar. Photojournalists do seem to find the manipulation of news photographs to be ethically problematic, but they may find the manipulation of other kinds of images (eg fashion or soft news) to be acceptable. South African photographers also find the manipulation of images by other means (eg different lenses or darkroom techniques) to be more acceptable than Americans do. Although the underlying reasons for these views may differ, maintaining the credibility of the photographer and the publication does seem to be the major issue for avoiding digital manipulation. South African photographers seemed to think that if the photographer had done his or her job well, there would be no need for manipulation, and both groups (but especially the Americans) felt that manipulation could often be equated to lying to the reader, and that this might damage their reputation, and that of their publications.
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Zhu, Jun Chao. "The evolution of official media reports on video games :a case study of the People's Daily." Thesis, University of Macau, 2018. http://umaclib3.umac.mo/record=b3953768.

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6

Milton-Smith, Melissa. "A conversation on globalisation and digital art." University of Western Australia. Communication Studies Discipline Group, 2008. http://theses.library.uwa.edu.au/adt-WU2009.0057.

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Globalisation is one of the most important cultural phenomena of our times and yet, one of the least understood. In popular and critical discourse there has been a struggle to articulate its human affects. The tendency to focus upon macro accounts can leave gaps in our understanding of its micro experiences.1 1 As Jonathon Xavier Inda and Renato Rosaldo argue there is a strong pattern of thinking about globalisation 'principally in terms of very large-scale economic, political, or cultural processes'. (See: Jonathon Xavier Inda and Renato Rosaldo (Eds.), The Anthropology of Globalisation: A Reader, Malden, Blackwell Publishing, 2002, p. 5.) In this thesis, I will describe globalisation as a dynamic matrix of flows. I will argue that globalisation's spatial, temporal, and kinetic re-arrangements have particular impacts upon bodies and consciousnesses, creating contingent and often unquantifiable flows. I will introduce digital art as a unique platform of articulation: a style borne of globalisation's oeuvre, and technically well-equipped to converse with and emulate its affects. By exploring digital art through an historical lens I aim to show how it continues dialogues established by earlier art forms. I will claim that digital art has the capacity to re-centre globalisation around the individual, through sensory and experiential forms that encourage subjective and affective encounters. By approaching it in this way, I will move away from universal theorems in favour of particular accounts. Through exploring a wide array of digital artworks, I will discuss how digital art can capture fleeting experiences and individual expressions. I will closely examine its unique tools of articulation to include: immersive, interactive, haptic, and responsive technologies, and analyse the theories and ideas that they converse with. Through this iterative process, I aim to explore how digital art can both facilitate and generate new articulations of globalisation, as an experiential phenomenon.
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Nishizawa, André Jun. "A evolução do livro: como o desenvolvimento simultâneo de três aspectos tem modificado a história do livro." Universidade de São Paulo, 2014. http://www.teses.usp.br/teses/disponiveis/27/27151/tde-19012015-145902/.

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O objetivo desta dissertação é demonstrar como a evolução simultânea de aspectos técnicos, morfológicos e materiais alteraram a condição do livro e o estabelecimento do ebook. O segundo objetivo da dissertação é apresentar as mudanças epistemológicas por conta dessa evolução. Os aspectos técnicos relacionam-se às técnicas envolvidas na produção do livro e do e-book. Os aspectos morfológicos relacionam-se à forma. Os aspectos materiais relacionam-se à cultura, ao mercado editorial e aos hábitos de leitura. Essa simultaneidade provoca uma alteração única na história da leitura, do livro e do ebook. A condição atual é a da participação de leitores autores que se auto-publicam, empresas de tecnologia como Amazon e Apple que se tornaram quase editoras e de booksapps- games. O reflexo dessa evolução se dá especialmente na questão cognitiva da leitura do e-book que é distinta da leitura no impresso.<br>The main objective is to demonstrate how the simultaneous evolution of the technical, morphological and material aspects influenced the book and the appearance of the e-book. The second objective is to show the epistemological changes because of that evolution. The technical aspects relate to techniques involved in the production of both book and ebook. The morphological aspects relate to its form. The material aspects relate to culture, the editorial market and the reading culture. That simultaneity generates a unique change in the history of reading, book and the e-book. Reality presents readers authors that selfpublish, technology companies such as Amazon and Apple that are nearly publishers and books-apps-games. Cognitive ramifications of that evolution appear in the reading of the ebook that is different from the reading of the book.
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Riley, Will. "We the undersigned." Thesis, Atlanta, Ga. : Georgia Institute of Technology, 2009. http://hdl.handle.net/1853/28102.

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Thesis (M. S.)--Literature, Communication, and Culture, Georgia Institute of Technology, 2009.<br>Committee Chair: DiSalvo, Carl; Committee Member: Bogost, Ian; Committee Member: Klein, Hans; Committee Member: Murray, Janet; Committee Member: Pearce, Celia
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Làzaro, Angelique Maria. "An informed community's perception of the impact of digital technology on the credibility of news photography." Thesis, Rhodes University, 2000. http://hdl.handle.net/10962/d1002905.

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South African photojournalists’ perception of digital technology’s impact on the credibility of news photographs is investigated in this study. Digital technology has the capabilities to produce “manipulated” photographs that appear realistic and credible. Credibility is dependent on a variety of factors including codes of realism and codes of production, which fit conventional codes of photographic representation. Manipulation is the act of deviating from accepted codes of photographic representation that may jeopardise the credibility of news photography. This thesis proposes a new theoretical framework that encompasses existing theories of semiotics, ideology, naturalism, realism and credibility. These theories underpin the definitions and discussion on manipulation and credibility. A descriptive survey is used which attempts to discover photojournalists’ views towards credibility. This research draws on qualitative research methods using a largely qualitative questionnaire, which generates both qualitative and quantitative data. The questions are formulated around two case studies of digitally manipulated photographs. The trends and responses in the research data are connected and discussed. The findings of this study are discussed in terms of credibility, awareness of the digital changes, the reason for the changes, the role of a caption, deletion techniques and background changes. The empirical situation is analysed in relation to the theoretical discussions and this study’s theorisation of photographic representation.
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Tollemache, Catherine Elizabeth Ann. "How do new media technologies reconfigure the experience of watching and being watched?" Thesis, Bucks New University, 2012. https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.714454.

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Pascoal, Roger. "Redes hipertextuais: um panorama sobre os aspectos cognitivos da organização da informação na internet." Pontifícia Universidade Católica de São Paulo, 2015. https://tede2.pucsp.br/handle/handle/18176.

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Made available in DSpace on 2016-04-29T14:23:35Z (GMT). No. of bitstreams: 1 Roger Pascoal.pdf: 1291326 bytes, checksum: 3a4f477cf8aa5729a12847efeabd81cd (MD5) Previous issue date: 2015-04-08<br>The multiplication and diversity of new devices connected to computer networks in recent years, as well as new software platforms, become even more complex landscape formed by the signs presented by digital interfaces. Over the past 25 years, the rapid pace of spread and diversification of Internet connection devices lead us to question the cognitive impact of their presence in urban settings, now hyper-by computerized machines. The objective of this research is to deepen the understanding of communication on digital platforms connected by extending the concept of 'hypertext'. For this, we try to find it in a complex perspective of the study of networks, which considered authors from different areas of study: Duncan Watts and Albert-László Barabási in Science Network; Manuel Castells, sociology and studies on the Information Society; Edgar Morin, and his notion of knowledge and complexity; Bruno Latour and other assets authors in the development of Actor-Network Theory and its precursors, Michel Foucault, Gilles Deleuze and Felix Guattari. The research followed methodological indications of Actor-Network Theory and, through observations on different actors, mapped human and non-human interaction as a way to provide an overview of the dynamics of hypertext networks. The question raised by this situation is the concept of hypertext can be applied to analysis of communication mediated by systems connected in multiple platforms interconnected by global computer networks<br>A multiplicação e a diversidade de novos aparelhos conectados às redes de computadores nos últimos anos, bem como novas plataformas de softwares, tornaram ainda mais complexa a paisagem constituída pelos signos apresentados pelas interfaces digitais. Nos últimos 25 anos, o ritmo acelerado da disseminação e a diversificação dos dispositivos de conexão à Internet nos levam a questionar os impactos cognitivos de sua presença nos cenários urbanos, agora hiperconectados por aparelhos computadorizados. O objetivo desta pesquisa é aprofundar a compreensão sobre a comunicação em plataformas digitais conectadas por meio da extensão do conceito de 'hipertexto'. Para isso, procuramos localizá-lo sob uma perspectiva complexa do estudo das redes, que considerou autores de diferentes áreas de estudo: Duncan Watts e Albert-Lászlo Barabási, na Ciência das Redes; Manuel Castells, na Sociologia e estudos sobre a Sociedade da Informação; Edgar Morin, e sua noção sobre conhecimento e complexidade; Bruno Latour e outros autores ativos no desenvolvimento da Teoria Ator-Rede, bem como seus precursores, Michel Foucault, Gilles Deleuze e Félix Guattari. A pesquisa seguiu indicações metodológicas da Teoria Ator-Rede e, por meio de observações sobre diferentes atores, mapeou humanos e não-humanos em interação como forma de constituir um panorama sobre a dinâmica das redes hipertextuais. A questão apresentada por esse panorama é se o conceito de hipertexto pode ser aplicado para análise da comunicação mediada pelos sistemas conectados nas múltiplas plataformas interligadas pelas redes mundiais de computadores
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Walton, Shireen Marion. "Camera Iranica : popular digital photography in/of Iran." Thesis, University of Oxford, 2015. https://ora.ox.ac.uk/objects/uuid:7f6516bf-64c6-4551-b58c-08e42915183f.

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This thesis explores the contemporary genre of popular digital photography, with a specific look at photographs taken in/of Iran. It focuses on the contemporary practice of 'photoblogging' or photography-based weblogging. Photoblogs are the result of the daily posting of digital photographs concerning everyday life in Iran on personal blogs specifically dedicated to photography. The title of the thesis, Camera Iranica, refers to the subject and scope of the study, as well as to its digital-ethnographic field site. I demarcate this as a conceptual and transnational cultural field, encompassing the multitude of places and spaces, on- and offline in which Iranians across the world engage in the practice of producing and viewing popular digital photography. Iranian photoblogs are shown to operate in a manner contingent upon a particular 'visual legacy' of contested cultural identity politics since the Islamic Revolution of 1979, propagated inside Iran and in 'the West'. The thesis traces the social, economic and political implications of developments in photography and digital technologies in Iran in light of this backdrop, and explores how and why Iranians in Iran and abroad are taking up popular digital photography for visual storytelling projects, with 'Iran' as their visual subject. Based on the study's empirical findings, I extrapolate theoretical arguments concerning historical and cultural understandings of digital photographs shown and seen in online environments, and propose innovative methodological strategies for digital-visual anthropologists to continue work in these fields.
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Griborn, Evelina. "Value co-creation in the digital media landscape : Exploring organizing logic shaped by layered modularity." Thesis, Umeå universitet, Institutionen för informatik, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-122231.

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In a time of pervasive digitalization, technology is constantly reshaping contemporary society. Because digital product architecture allows for unprecedented flexibility in terms of design, production, distribution and use, significant shifts are seen in how firms organize to create value. As disruptive technologies enable novel ways of operating in the media industry, new actors are entering the stage, capitalizing on the affordances associated with digitalization of content. Established in 2013, multi-channel network United Screens build a business around online video creators posting original material to social media platforms such as YouTube, helping them with anything from audience growth to rights management. Connecting content creators with brands looking to market themselves through online video, United Screens provide an illustrative example of how relative positions of new and established actors are changing as an effect of digitalization. Because little research has previously been directed at multi-channel networks, this study set out to explore how United Screens organize themselves and their partnerships to create value in the digital media landscape. By interviewing employees and partners of the company, themes covering roles, offerings, affiliation and control were identified and subsequently discussed in relation to previous knowledge of business logic and digital product architecture. The study provides an empirical illustration of how digitalization enables new ways of creating value, and how this affects organizational arrangements. Concluding that more research is required in the field, the study serves as a starting point for theory generation concerning emergent actors and their organizing logic following pervasive digitalization.
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Lutz, Barend Frederik. "Public digital media and democracy : constructing instruments for measuring expressions of support for democracy on Twitter." Thesis, Stellenbosch : Stellenbosch University, 2013. http://hdl.handle.net/10019.1/79986.

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Thesis (MA)--Stellenbosch University, 2013.<br>ENGLISH ABSTRACT: The constant growth in information and communications technology (ICT) broadens the capabilities of researchers to understand and interpret the social world. New multidisciplinary methods of measuring social realities are constantly being developed and improved. This methodological study aims to incorporate novel methods of automated, computerised content- and sentiment analysis software in order to produce a usable instrument for measuring public expressions on democracy from the social network site, Twitter. Adapting methods developed by O‟Connor et al. (2010) and using an online platform called Chatterbox Analytics Ltd., this study attempts to complement traditional survey research data on democracy. The creation of this method allows researchers to automatically and without deep programming knowledge, extract and analyse opinionated data from a substantial segment of the population, namely Twitter users. This is the first study, as far as this researcher is aware, that develops automated instruments for the measurement of expressions on democracy from online social networks. The rationale for the development of this instrument lies in the apparent recent rise in negative sentiment on democracy in academic spheres and political realities alike. Throughout history support for democracy has swayed, which in turn placed democracy on a rocky path of development. As negative opinions on democracy became overwhelming this system of governance was forced to adapt by changing its core structure. This could be the case again today. Authors such as Crozier, Huntington and Watunaki (1975) have already warned of a crisis of democracy in the 1970s. More recently authors such as Dalton (2004) and van Beek (2012) expressed opinions indicating that globally citizens are steadily becoming more critical of political parties, politicians, political policies and the whole democratic process. These negative sentiments might be indicative of what van Beek (2012:12) calls “an erosion in support for democracy”. Traditional survey projects examining opinions on democracy, such as the World Values Survey, offer insights into global expressions on democracy, but are time consuming, costly and complicated to conduct. The method developed in this study allows researchers to complement traditional survey data with insights that are automatically gathered and analysed from the influential social media network, Twitter. This introductory study finds that automated analysis of expressions on democracy from Twitter is indeed feasible. In order to express the extent to which the developed method is feasible, this study offers an example case, examining expressions on democracy from Twitter for the period of 1 May to 31 July 2012. Furthermore the study offers a quantitative manual evaluation of the accuracy of the developed measurement instrument. With the present level of content- and sentiment analysis technology this study finds that the accuracy of the results from this method, though informative, is still limited. The study therefore concludes with an advisory section highlighting methods for future studies to improve on the accuracy of this measurement instrument.<br>AFRIKAANSE OPSOMMING: Deur die konstante groei in inligting- en kommunikasietegnologie (IKT) word die veld waaruit navorsers kan put om die sosiale wêreld te verstaan en te interpreteer al groter. Nuwe multidissiplinêre metingsmetodes om die sosiale werklikheid te verstaan, word konstant ontwikkel en verbeter. Hierdie metodologiese studie beoog om nuwe metodes van geoutomatiseerde, gerekenaariseerde, inhouds- en sentimentanalisesagteware saam te voeg om 'n bruikbare instrument vir die meting van publieke uitsprake oor demokrasie, op die sosiale netwerk Twitter te skep. Metodes wat deur O'Connor et al. (2010) en die aanlyn platform, Chatterbox Analytics Ltd ontwikkel is, is aangepas om 'n instrument te skep wat gebruik kan word om by te dra tot tradisionele opname-navorsingsdata oor demokrasie. Hierdie nuwe metode sal navorsers toelaat om outomaties en sonder veel programmeringsvaardighede opiniegelaaide data van 'n beduidende segment van die samelewing, naamlik Twitter gebruikers, te verkry en te analiseer. Hierdie is die eerste studie, sover hierdie navorser bewus is, wat geoutomatiseerde instrumente ontwikkel vir die meting van uitsprake oor demokrasie op sosiale netwerke. Die beweegrede vir die ontwikkeling van hierdie instrument vloei uit die oënskynlike onlangse styging in negatiewe sentiment oor demokrasie in sowel akademiese- as politieke sirkels. Die ondersteuning vir demokrasie het dwarsdeur die geskiedenis sy hoogte en laagtepunte gehad en hierdie onsekerheid het die ontwikkelingspad van demokrasie taamlik met dorings besaai. Die hele kernstruktuur van híérdie regeringsisteem was geforseer om hewig aan te pas elke keer wanneer die negatiewe opinies oor demokrasie oorweldigend geraak het. Dit wil voorkom asof demokrasie weer op die rand van verandering is. Skrywers soos Crozier, Huntington en Watunaki (1975) het alreeds in die 1970's gewaarsku teen 'n krisis rondom demokrasie. Meer onlangs het skrywers soos Dalton (2004) en van Beek (2012) opinies gelug dat burgers reg oor die wêreld stadig maar seker besig is om meer krities op politieke partye, politici en oor politieke beleide en die demokratiese proses in geheel raak. Hierdie negatiewe sentimente mag dalk 'n aanduiding wees van “'n erosie in die ondersteuning van demokrasie,”, soos Van Beek (2012:12) dit noem. Tradisionele opname-navorsingsprojekte wat na opinies oor demokrasie kyk, soos die „World Values Survey‟, bied wel 'n blik op globale uitsprake oor demokrasie, maar is duur, tydsaam en moeilik om deur te voer. Die metode wat in hierdie studie ontwikkel is, kan bykomende insigte tot tradisionele opname-navorsingsprojekte bring. Díé insigte word outomaties ingesamel en geanaliseer vanuit die invloedryke sosiale netwerk, Twitter. Hierdie inleidende studie bevind dat geoutomatiseerde analise van uitsprake oor demokrasie op Twittter inderdaad moontlik is. Ten einde die mate van sukses van hierdie metode wat ontwikkel is te illustreer, analiseer hierdie studie 'n datagreep van uitsprake oor demokrasie uit Twitter oor die tydperk 1 Mei tot 31 Julie 2012. Hierbenewens bied die studie ook 'n kwantitatiewe waardasie per hand wat die akkuraatheid van die ontwikkelde meetingsinstrument toets. Met die huidige ontwikkelingsvlak van inhouds- en sentiment-analisetegnologie vind hierdie studie dat die akkuraatheid van hierdie metode, alhoewel informatief is, tog beperk is. Die studie sluit af met 'n afdeling wat advies oor hoe verdere studies die akkuraatheid van hierdie meetinstrument kan verbeter, toelig.
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Huq, Md Azizul. "Maintaining Long-Distance Childhood Friendships Using Digital Technology." Thesis, Umeå universitet, Institutionen för informatik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-185313.

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Social distancing has become a new social norm, and with it, digital technology takes a more prominent role in socialization as people try to stay home. People are connecting and interacting with each other using different digital technologies and social media platforms. This study investigates how digital technologies help to maintain long-distance childhood friendships. Specific research questions included determining the most popular forms of digital technology used to maintain long-distance childhood friendships of the male population of Southeast Asia, and how significant are these digitally-based long-distance childhood friendships in people who keep in touch with childhood friends, and do people use any other forms of contact to keep in touch with childhood friends other than digital? An online survey was used, with some open-ended follow-up questions sent by e-mail. Moreover, friends are living in different time zones. The Survey found that all friends using digital technology with an Internet connection. The results indicated that people are busy with family and work, and it can be hard to find the time to keep in touch with childhood friends. However, even people are busy and in different time zones, they still maintain friendships using different forms of digital communication. On the other hand, it is very hard to use other forms of contact to keep in touch with childhood friends other than digital. The study findings may contribute to better design of social media and other platforms which are used to support long-distance relationships of adults with their friends from childhood.<br><p></p><p></p><p></p>
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Yan, Jun. "Three Essays on Digital Platforms and Competition Policy." Thesis, Toulouse 1, 2022. http://www.theses.fr/2022TOU10011.

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Cette thèse se compose de trois chapitres indépendants et examine différentes questions antitrust liées aux plateformes de gatekeeper. Le chapitre I explore le problème du verrouillage vertical dans les marchés bifaces. Dans le cadre des Accelerated Mobile Pages (AMP) de Google, le chapitre 2 examine la question de l'accès des plates-formes de contrôle d'accès aux données des utilisateurs professionnels. Le chapitre 3 se concentre sur le droit d'auteur numérique et étudie le comportement de Google consistant à utiliser le contenu des éditeurs pour afficher des réponses courtes sur les pages de résultats de recherche.Le premier chapitre examine comment l'intégration verticale d'une plate-forme monopolistique, qui se caractérise par des externalités de réseau bilatérales entre groupes, influe sur son incitation à s'engager dans le verrouillage en aval. Je me concentre sur un environnement où la plate-forme et les vendeurs en aval sont confrontés à l'incertitude quant aux gains du commerce au stade de la passation des marchés. Le choc aléatoire étant non contractile, la contractualisation crée des frictions qui faussent la structure tarifaire de la plateforme. En revanche, l'intégration verticale atténue ce problème en permettant à la plate-forme d'intégrer le choc aléatoire des prix à la consommation. En raison de l'interaction entre la friction des transactions et les externalités de réseau intergroupes, je trouve que l'intégration verticale pourrait réduire l'incitation de la plate-forme à la forclusion.Le deuxième chapitre est un travail conjoint avec Doh-Shin Jeon. Nous étudions comment l'adoption par les journaux d'AMP, un format de publication qui permet le chargement instantané de pages Web dans les navigateurs mobiles, modifie l'allocation des données et, par conséquent, les incitations des journaux à investir dans un journalisme de qualité. L'adoption d'AMP permet à Google d'obtenir des données sur les consommateurs à partir d'articles AMP et de les combiner avec d'autres sources de données sur les consommateurs pour améliorer le ciblage des publicités diffusées par Google sur d'autres sites Web. Même si une telle combinaison de données augmente l'efficacité statique, elle peut réduire l'efficacité dynamique lorsqu'elle diminue les revenus publicitaires par trafic de journal, réduisant ainsi la qualité du journalisme. Les journaux sont confrontés à un problème d'action collective car l'adoption de l'AMP par un journal génère des externalités négatives pour les autres journaux via le classement des recherches et la fuite de données. Google peut tirer parti de son pouvoir de marché dans la recherche et l'intermédiation publicitaire pour inciter les journaux à adopter AMP. Nous fournissons des recours politiques.Le troisième chapitre construit un modèle théorique de biens d'information divisibles pour examiner comment l'utilisation d'extraits par un moteur de recherche monopolistique impacte la consommation et la création de contenu. En affichant des extraits dans la zone de réponse sur les pages de résultats de recherche, le moteur de recherche dissocie les informations essentielles et les informations supplémentaires des articles. Elle crée donc deux effets opposés sur l'incitation des éditeurs à investir dans la qualité : l'effet de taille du marché et l'effet d'élasticité. Son impact sur le bien-être social est ambigu. D'une part, la boîte de réponse améliore l'efficacité de la recherche en offrant un accès plus large aux informations essentielles et en permettant aux consommateurs inframarginaux de substituer les informations essentielles à l'article complet. D'un autre côté, cela pourrait réduire le trafic sur le site Web, réduire les revenus publicitaires des éditeurs et les inciter à investir dans la qualité. J'examine les impacts des différentes politiques qui obligent le moteur de recherche à payer pour l'utilisation d'extraits<br>This thesis consists of three independent chapters and examines different antitrust issues related to gatekeeper platforms. Chapter I explores the vertical foreclosure problem in two-sided markets. In the context of Google's Accelerated Mobile Pages (AMP), Chapter 2 examines the issue of gatekeeper platforms' access to business users' data. Chapter 3 focuses on digital copyright and studies Google's behavior of using publishers' content to display short answers on search result pages. The first chapter examines how the vertical integration of a monopolistic platform, which is characterized by bilateral cross-group network externalities, impacts its incentive to engage in downstream foreclosure. I focus on an environment where the platform and downstream sellers face uncertainty over the gains from trade at the contracting stage. As the random shock is non-contractible, contracting creates friction that distorts the platform's pricing structure. By contrast, vertical integration mitigates this problem by allowing the platform to incorporate the random shock in consumer pricing. Due to the interaction between transaction friction and cross-group network externalities, I find that vertical integration could reduce the platform's incentive of foreclosure. The second chapter is joint work with Doh-Shin Jeon. We study how newspapers' adoption of AMP, a publishing format that enables instant loading of web pages in mobile browsers, changes data allocation and thereby newspapers' incentives to invest in quality journalism. The adoption of AMP allows Google to obtain consumer data from AMP articles and to combine it with other sources of consumer data to improve the targeting of the advertisements served by Google on other websites. Even if such data combination increases static efficiency, it can reduce dynamic efficiency when it lowers the ad revenue per newspaper traffic, thereby reducing the quality of journalism. Newspapers face a collective action problem as a newspaper's adoption of AMP generates negative externalities to other newspapers through search ranking and data leakage. Google can leverage its market power in search and ad intermediation to induce newspapers to adopt AMP. We provide policy remedies. The third chapter builds a theoretical model of divisible information goods to examine how a monopolistic search engine's use of snippets impacts content consumption and creation. By displaying snippets in the answer box on search result pages, the search engine unbundles the essential information and the supplemental information of articles. It, therefore, creates two opposite effects on publishers' incentive to invest in quality--the market size effect and the elasticity effect. Its impact on social welfare is ambiguous. On the one hand, the answer box improves search efficiency by providing broader access to essential information and allowing inframarginal consumers to substitute essential information for the full article. On the other hand, it could cut down website traffic, lowering publishers' advertising revenue and incentive to invest in quality. I examine the impacts of different policies that enforce the search engine to pay for the use of snippets
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Urista, Mark A. "A study of Myspace and Facebook from the perspectives of uses and gratification and impression management." Scholarly Commons, 2008. https://scholarlycommons.pacific.edu/uop_etds/687.

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This thesis explored MySpace and Facebook, two popular social networking sites (SNS), from the perspectives of the uses and gratification model and impression management theory. As a qualitative exploratory study, this thesis had three objectives. First, it investigated why young people use SNS. Second, it sought to discover how members use SNS for self-presentation. Finally, it aimed to contribute to the current body of literature and serve as a basis for future qualitative and quantitative studies on SNS. The focus groups that were conducted for this thesis elicited ten themes that provided insights on the motivations and behaviors of individuals who use SNS for needs fulfillment and impression management. These themes included: 1) efficient communication, 2) convenient communication, 3) curiosity of others, 4) popularity, 5) relationship formation and reinforcement, 6) self-enhancement, 7) otherenhancement, 8) self-disclosure, 9) conformity and 1 0) identity-management. Based on the first five themes, the study suggested that an emerging theory of instant gratification is being developed. The theory helps researchers explain why young people use SNS and predict what factors motivate young people to get ,_ involved heavily in SNS. Based on the second five themes, this study confirmed the relevance of Goffi:nan's theories of the presentation of the self in explaining how young people manage their impressions through SNS. As a powerful socialization agent, SNS provide new opportunities and diverse ways of presenting one's self online. Though there are some evident differences between online and face-to-face social interaction, it is clear that Goffman's theories will continue to help researchers explain self-presentation within the context of SNS.
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Chong, Sandra Pow. "Political communication: a case study of the Democratic Alliance and its use of digital media in the 2014 South African General Elections." Thesis, Nelson Mandela Metropolitan University, 2015. http://hdl.handle.net/10948/11416.

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Political organisations are now using a two-way path of communication thanks to the development of technological platforms that work in-sync with the internet to allow this to happen. Information can now flow across new networks to allow exchanges from the many to the many. This study sets out to explore the use of social media by political organisations as a means of political communication. A case study was conducted which focussed on online communication used by the Democratic Alliance in the 2014 General Elections in South Africa. The social media strategies adopted by the Democratic Alliance was examined. Reference is made to the 2008 Obama Campaign. The study revealed that the DA primarily made use of two-way asymmetrical communication despite the party posting a lot of consistent information and content; however in response to many questions and comments posted on the social media fora by online users, the DA only selectively responded to a handful of these.
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James, Rina Lynne. "The Efficacy of Virtual Protest: Linking Digital Tactics to Outcomes in Activist Campaigns." PDXScholar, 2017. https://pdxscholar.library.pdx.edu/open_access_etds/4008.

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Activists are increasingly relying on online tactics and digital tools to address social issues. This shift towards reliance on the Internet has been shown to have salient implications for social movement formation processes; however, the effectiveness of such actions for achieving specific goals remains largely unaddressed. This study explores how the types of Internet activism and digital tools used by activism campaigns relate to success in meeting stated goals. To address these questions, the study builds on an existing framework that distinguishes between four distinct types of Internet activism: brochure-ware, which is oriented towards information distribution; e-mobilizations, which treats digital media merely as a tool for mobilizing individuals offline; online participation, which is characterized by wholly online actions such as e-petitions or virtual protests; and online organizing, where organization of a movement takes place exclusively via the internet with no face-to-face coordination by organizers. Ordinal regression models were conducted utilizing cross-sectional data from the Global Digital Activism Data Set (GDADS), a compilation of information on 426 activism campaigns from around the world that began between 2010 and 2012; additional data regarding the types of Internet activism used was also appended to the GDADS using source materials provided within the data set. The findings suggest that use of the Internet for mobilizing offline actions is negatively associated with campaign success, but that this does not hold true for protest actions organized without use of digital tools. E-petition use was also found to be negatively related to achievement of campaign goals.
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Liu, Yi Ying. ""Old wine in new digital bottles" :an examination of the use of different forms of headlines in the context of multiple-media platforms and similar content : a case study of The Beijing News." Thesis, University of Macau, 2017. http://umaclib3.umac.mo/record=b3690623.

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Ekberg, Robin, and Gina Michelle Svensson. "Alternative Media Online News during the Covid-19 Pandemic: within a Swedish Context : A comparative content analysis of Alternative Media and Mainstream media newspapers online in Sweden during the coverage of the coronavirus pandemic." Thesis, Jönköping University, JTH, Avdelningen för datateknik och informatik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-53830.

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Technology has allowed for the ability to create online platforms for sources ofreliable and unreliable news media. It is therefore important to understand the roleand relevance of alternative news media today and how disinformation is spreadonline. In this paper, we will examine the role of alternative news media websites inSweden and how it compares to the mainstream media websites spread of informationduring the coverage of the Covid-19 pandemic. We will also explore what thedifference is in their portrayal of events during the coronavirus, and what makes thisdifference appealing to certain readers. Using Google, we searched the top ten articlesfrom four online media news sources. Two of which sources were mainstream mediasources and the other two sources as alternative media. These articles were searchedfor during a specific timeframe and with the keywords such as “Corona” and “Covid19”. The dates for the timeframe of this experiment come from when the coronavirusbroke out in Sweden to one year after the event occurred. The top ten search resultsfrom each news source, as provided to us by Google’s algorithm, were placedthrough a text analysis tool called Voyant. The data findings are presented in threeformats: a Word Cloud, TermsBerry and Distinctive Words Comparison. The resultsof the experiment show a stark contrast in the difference in reporting on thecoronavirus topic between different online newspaper media, specifically alternativemedia news sources. Further research is recommended on a larger scale within thetopic of online alternative media.
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Grindle, Mark. "The power of digital storytelling to influence human behaviour." Thesis, University of Stirling, 2014. http://hdl.handle.net/1893/21800.

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The aim of this multi-disciplinary research was to explore the power of digital, interactive or participatory storytelling to influence human behaviour in the context of public health. It addressed three related questions: RQ1: Does digital storytelling have the power to influence human behaviour? RQ2: If digital storytelling can influence human behaviour then how might it do so? RQ3: Is a ‘digital storytelling framework’ feasible as an approach to behaviour change? Four linked qualitative studies were conducted: a scoping review, in-depth interviews with 11 international ‘digital storytellers’, two case studies of ‘digital storytelling designed to influence human behaviour’ and six focus groups with 35 adolescent ‘digital story participants’. The research found that: RA1: Digital storytelling appears to influence human behaviour. RA2: Digital storytelling appears to influence by engaging at ever deepening emotional and non-conscious levels. Commerce appears to understand and embrace this power: But public health appears to rely on traditional uni-directional, non-participatory message led approaches and appeals to cognition. This presents threats and opportunities to public health. RA3: The proposed ‘digital storytelling framework’ is feasible and desirable as a behaviour change paradigm. The thesis concludes that Digital Storytelling appears to influence human behaviour. It appears to derive its power to influence by facilitating unprecedented depths of emotional engagement potentially en route to behaviour change. The current imbalance in how commerce and public health corral the power of digital storytelling suggests that the latter might embrace its potential; and tougher regulation might constrain how the former uses it to market harmful products. The proposed digital storytelling framework makes a valuable creative, analytical and critical contribution to both of these ends. Its core principles have informed the design of numerous story-led digital health interventions; and they now sit at the core of a counter-marketing campaign to reduce harmful effects of marketing on children’s health.
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Grošelj, Darja. "Keeping up with technologies : revisiting the meaning and role of Internet access in digital inclusion." Thesis, University of Oxford, 2015. http://ora.ox.ac.uk/objects/uuid:5f5b5b31-2428-4723-b649-b3e8efd7356f.

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The ways people go online have been transformed by the emergence of new mobile Internet technologies. As modes of Internet access are becoming increasingly diverse, this thesis sets out to examine how various forms of access shape engagement with online resources. Inequalities in Internet access have been neglected in the "second-level digital divide" research, which has focused on differences in skills and usage. Thus, I argue that inequalities of access have to be revisited and their role in digital inclusion reassessed. To study individuals' arrangements of Internet-enabled devices and locations holistically and as a dynamic entity, access is conceptualised as infrastructure. Theoretically, I distinguish between material dimensions of access and social practices shaping access, and draw on existing models of digital inclusion to examine the role of these dimensions and practices in online engagement. Empirically, a mixed methods research design is employed, complementing longitudinal analyses of survey data representative of the British population with 29 qualitative interviews with British Internet users. This study contributes to our understanding of material and social dimensions of access and their impact on Internet use patterns. First, the conceptualisation of Internet access as infrastructure is empirically validated. Second, quality, locality and ubiquity are established as material dimensions of access, where offline social and economic resources most strongly affect inclusion in high-quality, multi-local and ubiquitous Internet access. Third, three specific practices encompassing how users develop and maintain their access infrastructures are identified: spotlighting, distributing and being stranded. They reflect differences in roles Internet technologies play in individuals' daily lives as well as differences in availability of offline resources. Fourth, the results show that, controlling for a range of digital inclusion factors, the access inequalities have significant effects on a range of online engagement types, but are most strongly related to commercial and communication uses of the Internet. In sum, this study provides a nuanced understanding of how different mechanisms underlie the development, maintenance and engagement with Internet access, depending on whether access arrangements are shaped by digital exclusion or choice. Specifically, by outlining critical differences among all-round, mobile-mostly, mobile-only and home-only Internet users, broader policy and research implications are also discussed.
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Tallberg, Marina. "How can physical activity be enhanced through digital rewards? : An experiment where number of steps is rewarded with social media screen time." Thesis, Karlstads universitet, Handelshögskolan (from 2013), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-84767.

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Today nearly 9 in 10 internet users use social media each month. Most people enjoy social media and have a beneficiary relationship with the different platforms giving them opportunities to stay connected with family and friends. However, some people have a problematic relationship and can suffer consequences like anxiety, jealousy, depression and/or fear of missing out. As social media use has increased in in past twenty years, people have, during a longer period, become more and more sedentary. Digitalization is one of the reasons to why man has become less active. Television, computers, tablets and smartphones have content designed to make us spend as much time in front of them as possible. Physical activity during the day is important to maintain good health and counteract various types of wellbeing. A sedentary lifestyle can make people feel unhappy, anxious, stressed and in worst case lead to different types of life-threatening conditions. The purpose of this bachelor thesis is to identify how physical activity can be enhanced through digital rewards, from the perspective of people striving for a healthier lifestyle. An experiment was conducted to be able to answer the thesis research questions. The experiment consisted of a one-week test where participants got to take steps for social media screen time. Data and information were collected from the participants before the test week and after through surveys. The self-reported data and information from the surveys were after that analyzed and discussed. The result of the experiment cannot be considered valid due to the low number of participants. However, the results from the ones participating showed an increase in step count in almost all participants and a decrease in time spent on social media. The conclusion of the study indicates that social media screen time can be used as a digital reward to motivate physical activity. In addition, most participants reported being more aware of both social media screen time and their physical activity after the experiment.
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Gavard, Sandra. "Photo-graft : a critical analysis of image manipulation." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1999. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape9/PQDD_0015/MQ54990.pdf.

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Pahlavi, Pierre Cyril Cyrus Teymour. "Mass diplomacy : foreign policy in the global information age." Thesis, McGill University, 2004. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=85196.

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A sophisticated and high tech form of state-to-foreign population diplomacy based on the use of the latest communication technologies has developed rapidly in recent years and has acquired an increasingly important position within a significant number of foreign affairs systems. Pioneered by the heavyweights of the international stage, the phenomenon has spread rapidly to secondary powers and is progressively extending itself to varying degrees to all states around the globe. This thesis grapples with the enigma raised by the brisk re-emergence of this foreign policy concentration by attempting to understand the reasons behind both the quantitative increase in public diplomacy activities and the qualitative evolution of these activities in terms of planning, organisation and implementation. The first argument that this thesis broaches is that the sudden growth of public diplomacy is the result of the shift to a new phase of the information revolution (necessary enabling force) which has been amplified by contingent factors: the explosion of global terrorism (accelerator) and the perception of leaders and foreign policy makers of this new environment (prism). The second argument is that, beyond quantitative growth, the new operational context born of the advent of the global information society provoked a qualitative evolution of the public diplomacy inherited from the Cold War towards what is today mass diplomacy. The result is the appearance of a market driven diplomacy employing persuasive techniques borrowed from the world of public relations and marketing. The new diplomacy is an entrepreneurial diplomacy that limits governmental leadership to a necessary minimum and encourages the participation of private and foreign sub-contractors. It is also a cyber-space diplomacy equipped with new diplomatic instruments such as high-resolution satellite imagery, high-speed networks, digital broadcasting and other marvels of the late twentieth cen
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Tonelli, Marcio Jose. "A produção e a distribuição de musica para redes moveis sob seu aspecto midiatico : um olhar sobre as transformações contemporaneas." [s.n.], 2007. http://repositorio.unicamp.br/jspui/handle/REPOSIP/284719.

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Orientador: Jose Eduardo Ribeiro de Paiva<br>Dissertação (mestrado) - Universidade Estadual de Campinas, Instituto de Artes<br>Made available in DSpace on 2018-08-11T16:40:10Z (GMT). No. of bitstreams: 1 Tonelli_MarcioJose_M.pdf: 9221864 bytes, checksum: ef171c3087236cc6e9b1afc9f845ce22 (MD5) Previous issue date: 2007<br>Resumo: Este trabalho tem como objetivo principal discutir o impacto das redes móveis de comunicação nas atividades de criação, produção, divulgação, distribuição e acesso de música digital pelos usuários, considerando-se a tendência predominante no século 21 de criação de conteúdo informacional e de entretenimento por parte dos próprios usuários do ciberespaço. São analisados fenômenos como redes sociais e comunidades virtuais, nomadismo e tribalização, cibercultura e ciberespaço, interatividade, podeasting e a transformação do telefone celular numa nova mídia. Adicionalmente foi apresentado o aplicativo MobiDJ de composição de tones polifônicos, como uma ferramenta alinhada com a filosofia de conteúdo gerado pelo usuário (UGC - User Generated Content) e desenvolvida como um estudo de caso para embasamento deste trabalho.<br>Abstract:This dissertation has as its main objéetive the diseussion of the impaet of mobile eommunieations networks on the aetivities of ereation, produetion, promotion, distribution and digital musie aeeess by users taking into eonsideration the main trend of the 21 eentury of ereation of information and entertainment eontent by the end-users of eyberspaee themselves. Phenomena sueh as social networks and virtual eommunities, nomadism e tribal groups, eyber eulture and eyberspaee, interaetivity, podeasting and the transformation of eellular phones into a new media are analyzed. In addition the applieation software MobiDJ, an online platform for polyphonie tone eomposition was presented as a tool aligned with the philosophy of eontent generated by the end-user (UGC - User Generated Content) and developed as a ease study as rationale for this dissertation.<br>Mestrado<br>Mestre em Multimeios
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Petursdottir, Greta, and Sandra Nutti. "Att vara både här och där : En kvalitativ studie av hur unga vuxna upplever en växlande närvaro mellan en digital och analog värld." Thesis, Umeå universitet, Institutionen för informatik, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-135332.

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Smartphones and social media are a central part of everyday life for many young adults in the modern digital society. The development of digital devices has created opportunities for young adults to be present in a digital world through social media while at the same with people they meet face-to-face. Smartphones make the digital world portable, which give us access to a virtual network no matter where we are or what we are doing. This study aims to answer the question: How do young adults perceive a constant accessibility to a virtual world through social media in face-to-face meetings? The empirical data is based on interviews in focus groups along with hidden observations. Results from the study indicate that technology has become an essential part of young adults as they are never separated from their smartphones and regularly need to check new activities; whether they are alone or in the company of others. Social media is perceived as disruptive in face-to-face meetings, although still used frequently. It appears as though young adults are struggling to find a balance between a digital and analogue presence in a world where they can be both here and there simultaneously.
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Herteliu, Agnos Millian. "Usages et pratiques des médias sociaux numériques et appropriation de la culture numérique dans les organisations semi-fermées." Thesis, Montpellier 3, 2018. http://www.theses.fr/2018MON30027.

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La présente thèse de doctorat porte sur la médiatisation de la religion et l'utilisation des réseaux sociaux numériques dans la culture professionnelle du clergé ainsi que sur l'intégration de l'innovation numérique dans les organisations religieuses semi-fermées. Stout (2012) aborde la problématique des systèmes ouverts versus fermés par rapport aux médias, suggérant que le clergé et les paroissiens devraient «développer des compétences critiques pour évaluer les messages religieux partout où ils apparaissent» (Stout, 2012, p.66). Il analyse la capacité et la volonté des communautés religieuses d'établir leurs propres médias, que ce soit les médias traditionnels ou les nouveaux médias, d'une part, et le degré d'ouverture en ce qui concerne l'exposition aux médias laïques, y compris les produits et contenu de la culture pop, mettant ainsi en place le cadre de discussion pour l'utilisation des médias dans les organisations religieuses semi-fermées.En outre, cette recherche est appliquée au cas du clergé et des croyants roumains de l'Église Adventiste du Septième Jour (SDAC) et vise à souligner comment l'Internet et les nouveaux médias sont vécus par les pasteurs adventistes dans leur activité religieuse ainsi que par les croyants adventistes. la vie religieuse quotidienne. La communication des doctrines, des enseignements religieux et spirituels, sous forme écrite ou verbale, sont les activités principales des groupes pastoraux et paroissiaux. La recherche montre également une mentalité pro-technologique significative du SDAC tout au long du siècle dernier, et sa motivation - liée à la possibilité de répandre le message évangélique<br>The present doctoral thesis is focused on the mediatisation of religion and the use of digital social networks in the professional culture of the clergy as well as on the integration of digital innovation in semi-closed religious organizations. The problematic of open versus closed systems in relation to media is approached by Stout (2012), who suggests that clergy and parishioners ought to “develop critical skills to assess religious messages wherever they appear” (Stout, 2012, p. 66). He analyses the capacity and willingness of religious communities to establish their own media, whether it’s traditional or new media, on the one hand, and on the other hand, the degree of openness when it comes to exposure to secular media, which includes products and content of pop culture, thus setting-up the frame of discussion for the use of media in semi-closed religious organizations.Furthermore, this research is applied to the case of the Romanian Seventh-Day Adventist Church (SDAC) clergy and believers and intends to highlight how the Internet and new media are experienced by Adventist pastors in their religious activity as well as by Adventist believers in their everyday religious life. Communication of doctrines, religious and spiritual teachings, in written or verbal form are the main activities of the both pastoral and parishioners’ groups. The research also shows a significant pro-technological mentality of the SDAC throughout the last century, and its motivation – related to the opportunity to spread the evangelical message
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Nascimento, Paulo Henrique Ferreira. "Comunicação digital e competência comunicativa : análise de recursos, produção, usabilidade e eficácia da comunicação no contexto do legislativo municipal bauruense /." Bauru, 2018. http://hdl.handle.net/11449/157349.

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Orientador: Osvando José de Morais<br>Banca: Marcos Americo<br>Banca: Maria Erica de Oliveira Lima<br>Resumo: Este trabalho tem o objetivo de analisar os aspectos mais importantes na construção e utilização das competências ou habilidades comunicativas e a usabilidade das redes sociais por políticos para com seu público-alvo, como condutores da comunicação e geradores de elementos de inovação no discurso político atual, que tem exigido cada vez mais transparência e legitimidade. É importante ressaltar que num cenário contemporâneo, a comunicação política objetiva transmitir informação e anseia que esta tenha sentido e seja assimilada pelo público-alvo, gerando o benefício da informação das políticas governamentais e o atendimento das demandas mais diversas da população. Assim, a relação entre político e eleitor na contemporaneidade se assemelha à das marcas e produtos inseridos na sociedade em rede que estão sujeitas às mudanças nas relações sociais. Parte-se do pressuposto de que a forma como a comunicação política é direcionada e se relaciona com os eleitores em potencial, principalmente no ambiente digital, criam um elo de proximidade e desenvolvem um forte elemento indutor para o processo de relacionamento. Através do enriquecimento de repertório gerado pelo desenvolvimento das habilidades em competência comunicativa e usabilidade haverá uma melhoria dos processos de comunicação resultando na geração de conteúdo menos funcionalista e uma comunicação assimétrica e bilateral. Portanto, o objetivo é estudar a importância da competência comunicativa e usabilidade e os processos da pr... (Resumo completo, clicar acesso eletrônico abaixo)<br>Abstract: This work aims to analyze the most important aspects in the construction and use of communicative skills or abilities and the digital usability by politicians towards their target audience, as drivers of communication and generators of elements of innovation in the current political discourse that has increasingly demanded transparency and legitimacy. It is important to emphasize that in a contemporary scenario, aims to transmit information and longs for it to be understood and assimilated by the target public, generating the benefit of information on government policies and the the population. Thus, the relation between politician and voter in the contemporaneity resembles that of the brands and products inserted in the network society that are subject to the changes in the social relations. It is assumed that the way in which political communication is directed and related to potential voters, especially in the digital environment, creates a close link and develops a strong inductive element in the relationship process. Through the enrichment of repertoire generated by the development of skills in communicative competence and digital usability there will be an improvement of the communication processes resulting in the generation of less functional content and an asymmetric and bilateral communication. Therefore, the objective is to study the importance of communicative competence and digital usability and the processes of the production of meaning in the communication of a... (Complete abstract click electronic access below)<br>Mestre
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Anciaux, Arnaud. "Réinventer l’économie du journalisme : Ouest-France et Québecor, deux essais de transformation d’une pratique discursive et des modèles d’affaires des industries médiatiques à l'ère du numérique." Thesis, Rennes 1, 2014. http://www.theses.fr/2014REN1G005/document.

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L’essor du journalisme à une échelle industrielle à partir du XIXe siècle s’est principalement construit sur la mise en rapport d’investissements et intérêts nombreux, remise en question dans le contexte de l’économie numérique. Ce travail de recherche veut contribuer à la compréhension des transformations contemporaines du journalisme en s’intéressant aux conditions d’existence matérielle de cette pratique de production discursive, aux changements qui se déploient dans les organisations médiatiques ainsi qu’aux stratégies et discours qui sont mobilisés. En France et au Québec, cette recherche porte sur deux groupes médiatiques, Ouest-France et Québecor, impliqués notamment dans la presse écrite et se saisissant des problématiques liées au numérique depuis le milieu des années 1990. Les modèles d’affaires des deux groupes et les intérêts des différents acteurs se voient modifiés, sans que le journalisme ne parvienne à assurer une autonomie économique. Sa position de subordination se voit renforcée dans les modèles et dispositifs progressivement déployés. Cette transformation en cours, au sein des groupes industriels, se construit alors autant au travers de changements organisationnels que dans et par le discours. Ce travail repose sur des approches empiriques croisées, permettant une analyse documentaire au sein et autour des deux groupes, ainsi qu’une analyse du discours, fondée notamment sur des entretiens avec des dirigeants, cadres et travailleurs de l’information. Au croisement de ces approches, c’est la transformation du journalisme et de son économie qui apparaît, non comme un objectif à venir, mais comme un processus à l’oeuvre. Déployant ses priorités, elle se construit autant dans les investissements que les discours, et laisse des traces qui sont l’objet de ce travail doctoral<br>The rise of journalism at an industrial scale from the XIXth century was mainly based upon the economic alliance between several interests and investments sources, and which are now challenged in the digital economy context. This research aims at contributing to a better understanding of the contemporary transformations of this practice of discursive production, together with changes taking place within media organizations as well as strategies and discourses at stake. In both France and Quebec, this research focus on two media groups, Ouest-France and Québecor, notably involved in newspapers, and confronted with digital issues since the mid-1990s. Both business models and stakeholders interests are changing, while journalism does not manage to ensure economic independence. Its subordination position is somewhat reinforced through models and apparatuses gradually rolled out. This ongoing transformation is built through both organizational changes and discourse. This doctoral research was based on cross-Empirical approaches, using document analysis within and around the two groups, as well as discourse analysis. The latter was based in particular on interviews with executives, managers and information workers. This research design and the junction of these approaches reveal that the transformation of journalism and its economy appears not as mere goal to com, but as a process already at work. By leaving some records and traces, covered by this doctoral work, this transformation builds as well upon investments and discourses
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Chatur, Noorin. "Political outcomes of digital conversations : case study of the Facebook group "Canadians against proroguing parliament"." Thesis, Lethbridge, Alta. : University of Lethbridge, Dept. of Political Science, 2011, 2011. http://hdl.handle.net/10133/3100.

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Since the emergence of the Internet, scholars have had mixed opinions regarding its role in influencing levels of political participation. Two frameworks, the mobilization and the reinforcement theses, were created from these opposing views. The introduction of social networking websites (such as Facebook) offers new platforms with which to test these opposing theories on. This study investigates the Facebook group ―Canadian‘s against Proroguing Parliament,‖ to determine: 1) what the members' motivations were for participating in the group, 2) whether the group attracted formerly marginalized voices to participate on the group, or simply reinforced those who were already active in the political process, and 3) whether the participation of members on the group translated into offline or real world political participation. The findings suggest that the group‘s members had a variety of reasons for joining the group. As well, the findings suggest that the group both mobilized reinforced its participants. Finally, the data indicates that in some instances, the group‘s members translated their online participation into real world political activity.<br>171 leaves ; 29 cm
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Tickle, Sharon. "Assessing the "real story" behind political events in Indonesia : email discussion list Indonesia-L's coverage of the 27 July 1996 Jakarta riots." Thesis, Queensland University of Technology, 1997. https://eprints.qut.edu.au/35887/1/35887_Tickle_1997.pdf.

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The government-backed invasion of the Indonesian Democratic Party's Jakarta headquarters on the morning of27 July 1996, and the resulting violent riots in which at least five people died marked a pivotal point in Indonesian politics generally, and the pro-democracy movement specifically. This was a newsworthy event which was covered extensively by the broadcast and print media globally, however the time taken to relay the story and the credibility of the reports was highly variable for domestic as well as foreign media. Coverage by a national and regional Indonesian newspaper, as well as a national and regional Australian newspaper was compared with the email discussion list Indonesia-L's coverage for the news values of timeliness and accuracy. The October 1996 reports into the incident by the Indonesian National Commission for Human Rights and Human Rights Watch/ Asia were used as reference materials to evaluate the accuracy of the media reporting. The degree of government involvement in the attack on the PDI HQ was not reported by the Indonesian daily newspapers which also under-reported the number of victims while focussing on the law and order aspect of the story. Reportage by both the national and regional Australian papers focussed on the violence of the riots which posed a threat to President Soeharto 's rule, the role of the armed forces in maintaining law and order, and also underestimated the number of victims. Indonesia-L disseminated the fastest and most accurate reports of the event with eyewitness accounts providing considerable detail. Only two of the 18 postings were found to be sensationalistic and inaccurate. Implications for the future use of computer-mediated communication, such as email discussion lists, as an alternative source of news which circumvents government control, as well as the time and commercial constraints of print media are discussed.
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Ferreira, José Maurício Bacellar. "Mídias digitais, viralização e reputação corporativa: a percepção de executivos de agências de mídias digitais." reponame:Repositório Institucional do FGV, 2015. http://hdl.handle.net/10438/14956.

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Submitted by José Maurício Bacellar Ferreira (jmbacellar@gmail.com) on 2015-12-11T14:27:09Z No. of bitstreams: 1 Dissertacao de Mestrado v13posdefesa.pdf: 1728357 bytes, checksum: 8868e8e41f5f61f6ec09f0cd81f8e705 (MD5)<br>Approved for entry into archive by Janete de Oliveira Feitosa (janete.feitosa@fgv.br) on 2015-12-14T15:32:52Z (GMT) No. of bitstreams: 1 Dissertacao de Mestrado v13posdefesa.pdf: 1728357 bytes, checksum: 8868e8e41f5f61f6ec09f0cd81f8e705 (MD5)<br>Approved for entry into archive by Marcia Bacha (marcia.bacha@fgv.br) on 2015-12-21T11:59:03Z (GMT) No. of bitstreams: 1 Dissertacao de Mestrado v13posdefesa.pdf: 1728357 bytes, checksum: 8868e8e41f5f61f6ec09f0cd81f8e705 (MD5)<br>Made available in DSpace on 2015-12-21T11:59:18Z (GMT). No. of bitstreams: 1 Dissertacao de Mestrado v13posdefesa.pdf: 1728357 bytes, checksum: 8868e8e41f5f61f6ec09f0cd81f8e705 (MD5) Previous issue date: 2015-11-23<br>Social media are gaining importance in recent years, and transforming how people articulate, engage or simply exchange information on all matters. The evolution of mobile communication technologies, more and more robust, and the spread of smartphones, modern apparatuses and complete for the convergence of voice and image, have played an important role in an environment of permanent connection with everything and everyone. This research aims to discuss how word-of-mouth campaigns (eWOM) in Facebook (most social media all) are impacting corporate reputation management and brand image, based on field research to capture the standpoint of digital marketing agencies’ executives, added by a secondary research on the experiences of some high profile companies. The results show that social media have made more complex the reputation management process, that is increasingly out of absolute control of organizations and more shared with its stakeholders. They also indicate that social media can offer more opportunities for organizations that prepare themselves for this new environment and more threats to the ones in the opposite direction.<br>As mídias sociais vêm ganhando grande importância nos últimos anos, e transformando a maneira como as pessoas se articulam, se engajam ou simplesmente trocam informações a respeito de todos os assuntos. A evolução das tecnologias móveis de comunicação, cada vez mais robustas, e a disseminação de smartphones, aparatos modernos e completos para a convergência de voz e imagem, têm cumprido um papel importante no contexto de conexão permanente das pessoas, com tudo e com todos. Essa pesquisa se propõe a debater como campanhas de boca-a-boca (eWOM) no Facebook (a maior mídia social de todas) vêm impactando a gestão de reputação das corporações e de imagem de marcas, a partir de pesquisa de campo que capturou a visão de executivos de agências de mídia digital, complementada por pesquisa secundária para a análise de experiências vividas por algumas empresas de grande visibilidade. Os resultados demonstram que as mídias sociais tornaram mais complexo o processo de gestão de reputação, que está cada vez mais fora do controle absoluto das organizações e mais compartilhado com os seus públicos de interesse. Indicam, ainda, que as mídias sociais podem representar mais oportunidades para as organizações que se prepararem para elas e mais ameaças para as que forem em sentido contrário.
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35

Brudvik, Vigdis, and Agnes Törnerud. "Digital Musik och Algoritmer : En användarstudie om hur Spotify's algoritmer påverkar unga vuxnas musikkonsumtion." Thesis, Uppsala universitet, Institutionen för informatik och media, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-446286.

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This study aims to examine how the generation of young adults who grew up in a digital society relate to algorithms that control them on Spotify, how they experience the personification on the platform and how the algorithms affect their flows. The purpose is also to investigate how young people experience and relate to the effects of Spotify's algorithms.  The survey is based on six in-depth qualitative interviews conducted with young adults aged 20-30, that have been transcribed, discussed and analyzed using a thematic narrative analysis. The purpose of the study has been formulated according to the interview guide and the thematic narrative analysis. Results and analysis have been merged and there the respondents' intersubjective opinions and values are connected with the theoretical framework.  The results show that users believe that algorithms mainly have had a positive impact on their music consumption. The majority of the respondents described that they prefer the custom-made playlists on Spotify (created by algorithms), and that they like to be presented with personalized content. However, few respondents stated that they notice or are aware that the algorithms control them, which means they are being guided towards certain music preferences without being aware of it. This will further be analyzed with the help of previous research and the theoretical framework.<br>Denna studie ämnar undersöka hur den generation unga vuxna som vuxit upp i ett digitaliserat samhälle förhåller sig till de algoritmer som styr dem på Spotify, hur de upplever personifieringen på plattformen och hur algoritmerna påverkar deras flöden. Syftet är att undersöka och belysa hur unga vuxna upplever och förhåller sig till effekterna av Spotifys algoritmer i kontext till deras musikkonsumtion.  Undersökningen baseras på sex stycken utförda kvalitativa djupintervjuer med unga vuxna i åldrarna 20-30 år som studerar vid Uppsala Universitet. Djupintervjuerna har transkriberats, kodats och därefter analyserats med hjälp av tematisk narrativ analys. Kapitlet för resultat och analys är hopslagna och där sammankopplas respondenternas narrativ beståendes av deras upplevelser och värderingar ihop med det teoretiska ramverket. Uppsatsen avslutas med ett avsnitt innehållandes slutdiskussion där även tidigare forskning vävs in.  Resultatet visar att användare anser att algoritmer i huvudsak haft en positiv påverkan på deras musikkonsumtion. Majoriteten av respondenterna i denna studie beskriver att de föredrar Spotifys färdiggjorda spellistor (som skapats av algoritmer), och att de gärna tar del av ett personifierat innehåll. Problematiken är dock att få av respondenter utger sig för att vara fullt medvetna om algoritmerna och hur de styr dem, vilket innebär en risk att de lotsas mot vissa musikpreferenser utan att vara medvetna om det. Detta analyseras därför vidare med hjälp av tidigare forskning samt studiens teoretiska ramverk och nyckelbegrepp.
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36

Craig, Rushing Stephanie Nicole. "Use of Media Technologies by Native American Teens and Young Adults: Evaluating their Utility for Designing Culturally-Appropriate Sexual Health Interventions Targeting Native Youth in the Pacific Northwest." PDXScholar, 2010. https://pdxscholar.library.pdx.edu/open_access_etds/24.

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American Indian and Alaska Native (AI/AN) youth are disproportionally burdened by high rates of sexually transmitted infections and teen pregnancy, heightening their need for sexual health interventions that are aligned to their unique culture and social context. Media technologies, including the Internet, cell phones, and video games, offer new avenues for reaching adolescents on a wide range of sensitive health topics. While several studies have informed the development of technology-based interventions targeting mainstream youth, no such data have been reported for AI/AN youth. To fill this gap, I: a) quantified media technology use in a select group of AI/AN teens and young adults living in Pacific Northwest tribes and urban communities; b) identified patterns in their health information-seeking and media preferences; and c) worked with local tribes and partners to develop recommendations for designing culturally-appropriate technology-based interventions targeting Native adolescents. This research included: a) an anonymous, paper-based survey of over 400 AI/AN youths age 13-21 years; b) a systematic review of technology-based sexual health interventions; and c) a variety of community-based participatory research strategies to analyze findings, prioritize options, and generate recommendations for designing interventions that align with the culture, needs, and organizational capacities of the tribes in the Pacific Northwest. Technology use was exceptionally common and diverse among survey respondents, mirroring patterns reported by teens in the general population. Seventy-five percent of AI/AN youth reported using the Internet, 78% reported using cell phones, and 36% reported playing video games on a daily or weekly basis. Thirty-five percent reported that they would feel most comfortable getting sexual health information from the Internet, and 44% reported having done so in the past. Youth expressed interest in a wide array of interactive media features, and culturally-specific content that holistically encompassed their wide-ranging health interests and concerns. Tribal health educators expressed particular interest in adapting Internet-based skill-building modules and informational websites, and teens expressed interest in websites and videos. These findings are now being used by the Northwest Portland Area Indian Health Board to inform the development and adaptation of culturally-appropriate interventions targeting AI/AN youth in the Pacific Northwest.
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37

Tran, Gina A. "Investigating E-servicescape, Trust, E-WOM, and Customer Loyalty." Thesis, University of North Texas, 2014. https://digital.library.unt.edu/ark:/67531/metadc699848/.

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Old Spice cleverly used a handsome actor to play the Old Spice Man character for a Super Bowl commercial in 2010. After the game, this Old Spice commercial was viewed more than 13 million times on YouTube, a social media video-sharing site. This viral marketing campaign, also known as electronic word-of-mouth (E-WOM), propelled the Old Spice brand into the forefront of consumers’ minds, increased brand awareness, and inspired people to share the video links with their family, friends, and co-workers. The rapid growth of E-WOM is an indication of consumers’ increased willingness to convey marketing messages to others. However, despite this development, marketing academics and practitioners do not fully understand this powerful form of marketing. This dissertation enriches our understanding of E-WOM and how e-servicescape may lead to E-WOM. To that end, stimulus-organism-response theory and the network co-production model of E-WOM are applied to investigate the relationships between e-servicescape, trust, E-WOM intentions, customer loyalty, and purchase intentions. Two forms of E-WOM were examined, namely emails and social network postings. E-servicescape is defined as the online environmental factors of a marketer’s website. E-servicescape is composed of three main dimensions, including aesthetic appeal, financial security, and layout and functionality. This study used cross-sectional customer data from a single e-tailer. Structural equation modeling was used to analyze the responses. Customer reviews was added as an additional sub-dimension of e-servicescape. The findings suggest e-servicescape positively impacts trust, which in turn positively influences E-WOM and customer loyalty. Moreover, two groups of customers were compared using multi-group analysis, where one group of users received emails and the other group received social network postings from the same e-tailer. Overall, the results indicated emails had a stronger impact on e-servicescape, E-WOM, and customer loyalty. Social networking site postings had slightly greater influence on trust, and two sub-dimensions of e-servicescape, i.e., interactivity and ease of payment. These findings contribute to the marketing research on E-WOM theory and electronic commerce shopping behavior. In particular, the sub-dimension of customer reviews is added to e-servicescape. This study yields practical implications for marketers in understanding consumers’ perceptions of websites and how to better design sites. In addition, these findings add to knowledge on how to engender consumers’ trust and customer loyalty online. Finally, this research provides suggestions for firms wanting to create marketing campaigns that will lead to E-WOM.
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38

Earnshaw, Rae A. "Digital media." IEEE, 2001. http://hdl.handle.net/10454/3507.

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Yes<br>Developments and advances in information and communications technology are boosting a convergence of computing, media, and telecommunications. This is dramatically affecting every aspect of society from technology designers and content creators to users. The design-to-product cycle time continues to decrease as new markets open up, and windows of opportunity exist for those who can move fast and make the right connections. Challenges and opportunities exist in each area of the convergence, but one thing is here to stay: being digital.
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39

Osman, Rafeeq. "Digital media exchange : a digital media school in Pretoria." Diss., Pretoria : [s.n.], 2008. http://upetd.up.ac.za/thesis/available/etd-09172008-153805.

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Nogueira, Isabelle Cordeiro. "Poéticas de multidão: autonomias co-(labor)ativas em rede." Pontifícia Universidade Católica de São Paulo, 2008. https://tede2.pucsp.br/handle/handle/5057.

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Made available in DSpace on 2016-04-26T18:17:08Z (GMT). No. of bitstreams: 1 Isabelle Cordeiro Nogueira.pdf: 1419586 bytes, checksum: 83173474c25847dbf99eaf155843b578 (MD5) Previous issue date: 2008-05-06<br>Coordenação de Aperfeiçoamento de Pessoal de Nível Superior<br>Different ways of communication relate to different ways of social organization. The historical and evolutionary process of the cultural production developed a context where digital media promote important transformations and where relationships in new space-time structures bring changes to the environment. In this conjuncture of change emerge the artistic production that is named here as Poetics of Multitude. In this poetics, the media assume a central role in the net collaborative autonomies that characterize them. For understanding them, it is necessary to identify new forms of living together with the writings of Bauman (2000, 2003), Santos (2005) e Souza Santos (2005, 2006), and with them, to reflect about globalization. In the perspective presented in this thesis, the body is treated as a primary media in accordance to the Bodymedia Theory, developed by Katz (2005) and Greinner (2005). Understood as a response to capitalism, the poetics of multitude is understood as a symptom of the contemporary society. The theory of Negri and Hardt (2004), and Virno (2002) sustains the research. In multitude - this new form of existence that contrasts to the ideas of folk or mass the poetics is related to autonomies in forms of net collaboration. And is present also in the creation and distribution of new ways of thinking dance. An interaction of neighbors , without the traditional practices of leadership and hierarchy promotes a kind of authonomy theoretically supported by concepts of evolution, co-adaptation and co-dependence (Dawkins (1976, 1978, 1998, 1999) and Dennett (1995). Such social systems auto-organize themselves through indirect control resembling what happens in other live systems (Gordon (2002) and Johnson (2003). Actions of the body in the world produce poetic emergences. We propose that the new forms of social organization that are being put in the world produce new ways of addressing knowledge and a new position to the subject<br>Diferentes formas de comunicação se dão em novas formas de organização social. O processo histórico e evolutivo dos modos de produção cultural desencadeou um contexto em que as mídias digitais ocupam um importante papel transformador e onde novos relacionamentos na estrutura espaço-tempo fazem emergir mudanças no ambiente. É na conjuntura desses fenômenos de mudança que emergem o que aqui denominamos Poéticas de Multidão. Nestas poéticas, as mídias desempenham papel central autonomias colaborativas em rede que as caracterizam. Para entendê-las, faz-se necessário identificar uma nova forma de convívio, recorrendo aos estudos de Bauman (2000,2003), Santos (2005) e Souza Santos (2005, 2006) para, com eles, refletir sobre a globalização. Na perspectiva apresentada nessa tese, o corpo é tratado como mídia primária, em acordo com a teoria corpomídia, desenvolvida por Katz (2005) e Greinner (2005). Entendidas como uma resposta ao capitalismo, as poéticas de multidão são tratadas como um sintoma da sociedade contemporânea. A leitura teórica de Negri e Hardt (2004), e Virno (2002) sustentam a pesquisa. Em Multidão - esse novo modo de existir, contrastando com a idéia de povo ou massa - essas poéticas se relacionam na forma de redes colaborativas. E isso é também apresentado na criação e distribuição de novos tipos de pensamento de dança. A interação entre vizinhos , sem as práticas tradicionais de liderança e hierarquia, promovem uma espécie de autonomia teoricamente apoiada em conceitos evolutivos de co-adaptação e co-dependência Dawkins (1976, 1978, 1998, 1999) e Dennett (1995). Tais sistemas sociais se auto-organizam por controle indireto resembling o que acontece em outros sistemas viventes, como nos atestam Gordon (2002) e Johnson (2003). O corpo em suas ações no mundo, produz emergências poéticas. Propomos que as novas formas de organização social que estão sendo postas no mundo produz novos modos de construir conhecimento e uma nova posição do sujeito
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41

Mauvoisin, Mélanie. "L'énonciation de l'homosexualité masculine : espaces médiatiques et usages des technologies numériques." Thesis, Bordeaux 3, 2017. http://www.theses.fr/2017BOR30056.

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La recherche réalisée dans le cadre de notre thèse vise à étudier les conditions de la construction de l’énonciation de l’homosexualité masculine en proposant une analyse comparative des époques récentes. Ce qui nous intéresse alors, ce sont ainsi les supports de communication (espaces médiatiques et technologies numériques) et les formes de prise de parole. Notre thèse s’organise autour de trois parties. La première partie consiste à mettre en avant le contexte et les caractéristiques de l’énonciation de l’homosexualité. Nous proposons de revenir sur les travaux de Michel Foucault (au travers de son ouvrage La volonté de savoir) afin d’étudier la mise en discours du sexe et ainsi la construction des sexualités. Cela nous amène ainsi à identifier, à travers les époques, les variations de l’énonciation allant d’une logique du secret à une logique revendicative (voire subversive), mais également à étudier la place et les différentes conceptions du coming out. Dans une deuxième partie, nous mettons en avant les différents héritages des formes d’énonciation. Pour cela, nous évoquons les différentes manières de représenter l’homosexualité masculine au cinéma, à la télévision et dans les web séries, à travers une approche linéaire et généalogique des années 1930 à aujourd’hui. Puis, nous revenons également sur les pratiques de la drague homosexuelle selon les lieux ouverts et fermés ; ce qui nous amène alors à nous interroger sur l’existence d’une libération des formes expressives. Enfin, à partir de l’analyse de l’application mobile Grindr, nous proposons dans une troisième et dernière partie, d’identifier les différentes figures du dragueur et ses itinérances à l’heure de la géolocalisation. Nous abordons plus précisément le statut et le rapport à l’image, l’identification des différents types de regards qui s’organisent dans l’application, et les enjeux et les conséquences dans le cadre de l’énonciation de l’homosexualité<br>The research conducted as part of our thesis aims at looking into the construction of the utterance of male homosexuality putting forward comparative analysis of recent times. Our concern is communication medium (media environment and digital technologies) as well as the different forms of speaking. Our thesis is organized around three parts. The first part consists in highlighting the context and the characteristics about telling homosexuality. We will suggest to revisit Michel Foucault’s work (through his work La volonté de savoir – The will to know) in order to study the implementation of the discourse about sex and then the construction of sexualities. It is also a question of identifying the variations of the self-ascription from the logic of secret to a protest or even subversive form of logic through different times, with the evocation of the place and the different aspects of “coming out”. In a second part, we will explain the different legacies of the ways to express homosexuality. We will then mention the different ways to represent male homosexuality in films, television and in web series through a linear and genealogical basis from the 1930’s until today. We will next review the practice of cruising according to open or closed areas: this will lead us to question the existence of the liberation of expressive forms. Finally, in a third and last part, we will put forward, from the mobile phone application Grindr, the identification of the different features of the cruiser as well as his roaming in a geo-tracking world. We will discuss more precisely the status and the relationship to image, the identification of the different types of views organized through the applications and the stakes and consequences as part of the utterance of homosexuality
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Lorinius, Michelle, and Linnea Östberg. "IKT-verktyg slår inte det fysiska mötet : En jämförande fallstudie om chefers kommunikation på distans och på plats." Thesis, Linköpings universitet, Informatik, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-166898.

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Verktyg för informations- och kommunikationsteknik (IKT-verktyg) får en viktigare roll inom organisationer, både då medarbetare befinner sig på samma arbetsplats såväl på distans. Att arbeta på distans innebär nya förutsättningar för chefer och kommunikation, något som upplevs vara komplicerat (DeRosa et al., 2004; Alistoun &amp; Upfold, 2012; Van Quaquebeke &amp; Felps, 2018). IKT-verktyg är en grundförutsättning för kommunikation på distans (Sivunen, 2008; Kraft, 2019; Darics, 2020) och kännedom om vilka kommunikationskanaler som används av chefer vid vilka kommunikationstillfällen kan vara ett sätt att förbättra kommunikation (Kayworth &amp; Leidner, 2000). Syftet med studien är därför att öka förståelsen för chefers kommunikation med hjälp av IKT-verktyg vid distansledarskap. Som delsyfte vill vi undersöka om det finns likheter och skillnader mellan distansledarskap och ledarskap på plats vad gäller kommunikation och val av kommunikationskanaler. Studiens ansats är kvalitativ, abduktiv och hermeneutisk. Semistrukturerade intervjuer med tolv chefer från tio organisationer genomfördes. Urvalet utgjordes av en kombination av ett målstyrt, snöbolls- och bekvämlighetsurval. Dataanalysen utgjordes av en tematisk analys.  Sex kommunikationstillfällen identifierades på distans och på plats. Kommunikationstillfällena var desamma både på distans och på plats. Ytterligare fem teman för likheter och skillnader skapades. Det vi kunnat uttyda är att distansledarskap och ledarskap på plats inte skiljer sig åt gällande kommunikationstillfällena utan att skillnaden snarare återfinns i hur kommunikationen sker. Vi har därtill funnit att kommunikation vid distansledarskap innebär fler utmaningar än kommunikation på plats.  Studien visar även att kommunikation kan underlättas om uttryckssymboler används i högre utsträckning vid skriftlig kommunikation samt om videosamtal nyttjas då det behövs på distans, eftersom icke-verbal kommunikation förstärker och förtydligar budskap. Kommunikationen kan på så vis bli mer effektiv då färre missförstånd uppstår då ömsesidig mening av budskapet enklare skapas. Videosamtal kan även leda till att kommunikationen blir mer tidseffektiv då mindre tid behöver läggas på att reda ut missförstånd. Dock används videosamtal i låg utsträckning vilket vi funnit kan bero på ovana att använda verktyget. Nya beteenden behöver därför skapas för att forma nya vanor om hur IKT-verktyg kan nyttjas vid distansledarskap. Därtill fann vi att chefer regelbundet behöver träffa sina distansmedarbetare fysiskt eftersom relationen upplevs bli bättre vid fysiska möten. En god relation har vi funnit är av vikt för att kommunikationen på distans ska vara effektiv.<br>Information and communication technology (ICT) tools are getting more important in organizations, both when employees are working at the same location as their manager as well as when employees are working remotely at other locations. Working remotely have led to new conditions for managers and communication, something perceived more complicated than when employees are at the same location as managers (DeRosa et al., 2004; Alistoun &amp; Upfold, 2012; Van Quaquebeke &amp; Felps, 2018). ICT tools are a prerequisite for communication when employees are working remotely (Sivunen, 2008; Kraft, 2019; Darics, 2020) and knowledge of which communication channels are used by managers at what occasions may be a way of improving communication (Kayworth &amp; Leidner, 2000). The purpose of the study is therefore to increase the understanding of managers communication with ICT tools. Further, we want to investigate if there are similarities and differences regarding managers communication and choice of communication channel when employees are working remotely or on-site. The study's approach is qualitative, abductive and hermeneutic. Semi-structured interviews with twelve managers from ten organizations were conducted. The sampling consisted of a combination of purposive, snowball and convenience sampling. The data analysis was thematic analysis.  Six occasions for communication were identified. The occasions for communication were the same both remotely and on site. Another five themes for similarities and differences were detected. We found that the occasions for communication does not differ depending on distance, but rather that the difference lies in how the communication is carried out. In addition, we have found that communication at distance leadership poses more challenges than on-site communication.  The study also show that communication may be easier if emoticons are used more frequently and if video calls are used when needed, that is, when non-verbal communication reinforces and clarifies the message. In this way, communication can become more effective as fewer misunderstandings arise since it is easier to establish mutual meaning. Video calls may also make communication more time efficient as less time is needed for clearing up misunderstandings. However, video calls are not commonly used due to lack of habit using the tool. Therefore, new behaviors and habits should be created in order for managers to make efficient use of ICT tools. In addition, we have found that a good relationship is important for communication remotely to be effective. Therefore, managers regularly need to physically meet their employees working remotely as the relationship is perceived to get better with physical meetings.
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43

Sadowski, Helga. "Digital Intimacies : Doing Digital Media Differently." Doctoral thesis, Linköpings universitet, Tema Genus, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-132634.

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Digital media have become an integral part of many people’s everyday lives and constitute an intimate presence therein. Utilizing the concept of digital intimacy to focus on these recent developments, this doctoral dissertation takes the perspectives of feminist cultural studies and affect theory to analyze how digital media are becoming more intimate and how in turn intimacy is remediated within digital cultures. This research brings together three different strategic examples of digital intimacy. The first is chosen from the context of online hate and harassment, and works to counteract digital forms of intimidation. The second is from the world of software development training initiatives tailored for women and designed to make them digitally intimate. The third investigates the digital subculture around ASMR (‘autonomous sensory meridian response’), which is an intimate multi-sensory stimulation induced by such things as online video clips. It is argued that these three initiatives are good illustrations of contemporary gender relations in digital cultures, and also do digital media differently. This  means that they develop and apply sometimes straightforward, sometimes rather playful strategies to counteract gender-based inimicalities (such as forms of discrimination or exclusion, or objectification) within digital cultures. The thesis argues that such digitally intimate strategies can be utilized analytically in order to contribute to contemporary feminist internet politics.<br>Digitala medier har blivit en integrerad del av och en intim närvaro i många människors vardag. Med hjälp av begreppet digital intimitet, som tar dessa förändringar på allvar, analyserar denna avhandling hur digitala medier blir mer intima och hur intimitet remedieras i digitala kulturer. Detta görs utifrån perspektiv hämtade från feministiska kulturstudier och affektteori. Tre olika strategiska exempel på digital intimitet diskuteras. Det första exemplet hanterar näthat och trakasserier online och utgör ett slags  motståndsstrategier. Det andra handlar om utbildningsinitiativ inom programmering riktade till kvinnor, ämnade att ge kvinnor större digital tillgång, närhet och närvaro. Det tredje fallet undersöker den digitala subkulturen kring ASMR (’autonomous sensory meridian response’), en intim multi-sensorisk stimulering som ofta understöds av videoklipp online. Det hävdas här att dessa strategiska exempel, först och främst, synliggör samtida genusrelationer i digitala kulturer, men även visar hur digitala medier gör genus på nya sätt. Med detta menas att i medierna både bevaras genuskonventioner och tillämpas nya, ibland lekfulla strategier för att motverka könsrelaterad fientlighet inom digitala kulturer. Avhandlingen hävdar att de tre studerade strategierna för digital intimitet kan användas analytiskt för att bidra till en samtida feministisk internetpolitik.
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44

Klainbaum, Daniel. "Place and Digital Media." Thesis, Georgia Institute of Technology, 2006. http://hdl.handle.net/1853/10554.

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As interactors we often allude to a sense of presence, of being there, when experiencing interactive artifacts. Digital technologies can create a sense of presence within a synthetic environment, that of being in a technologically mediated space. As a result, ideas of space and place are fundamental to the use of digital media. Related metaphors pervade our language and use of technology; we explore virtual worlds, surf online, and chat in rooms. The field of humanist geography can be used to examine digital media practice across several domains. Exploring the concept of place in relationship to a video game, website, or mixed reality environments question contemporary definitions of presence. As a result, a theoretical foundation for the design of artifacts may create a strong sense of place, and thus enhance our understanding of presence.
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45

Baecher, Moritz Niklaus. "From Digital to Physical: Computational Aspects of 3D Manufacturing." Thesis, Harvard University, 2013. http://dissertations.umi.com/gsas.harvard:11149.

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The desktop publishing revolution of the 1980s is currently repeating itself in 3D, referred to as desktop manufacturing. Online services such as Shapeways have become available, making personalized manufacturing on cutting edge additive manufacturing (AM) technologies accessible to a broad audience. Affordable desktop printers will soon take over, enabling people to fabricate<br>Engineering and Applied Sciences
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46

Kallin, Maria. "Community Policing with support of digitalcommunication channels." Thesis, Mittuniversitetet, Avdelningen för data- och systemvetenskap, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:miun:diva-36851.

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While today's   police forces are decreasing in number and their resources are limited,   population is at the same time increasing. This means that other types of   efforts and strategies are needed to fight crime. There are different   strategies to do this, one of which is called community policing that   involves proactive cooperation between citizens and the police to deal with   the problems. Traditionally, community policing meant that a local police in   the neighbourhood called for physical meetings, where citizens and police   together raised problems and discussed solutions to these. With today's   limited resources, there is little possibilities for the police to execute   this kind of physical collaboration and meetings. On the other hand, another   meeting place has been added (the one online) and an alternative way to   implement community policing may be online. With digital channels for this   purpose, there may also be an opportunity to reach groups of citizens that   the police have not reached before, but in order to do so, it requires work   and a use of these digital channels in the right way according to community   policing. The purpose of   this paper is to investigate what challenges and requirements that needs to   be taken into consideration when implementing community policing with the   support of digital communication channels. For this purpose, qualitative   research in the form of literature studies and semi-structured interviews   were conducted. Findings show   there are a lot of challenges and requirements to consider and there are   guidelines in the analysis and discussion section, to help begin to implement   this way of working. The practical   implications for this thesis may help police improving their relationships   with citizens in vulnerable areas to be able to cooperate according to   community policing to make these areas a better and safer place to live.
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47

Karlsson, Alexander, Linus Mattisson, and Victoria Lindh. "Digitala sällskapsspel med den sociala aspekten som utgångspunkt." Thesis, Blekinge Tekniska Högskola, Institutionen för teknik och estetik, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-4259.

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Detta kandidatarbete undersöker om det går att behålla den sociala aspekten då man digitaliserar ett sällskapsspel. För att undersöka problemområdet skapades ett spelkoncept utifrån de teorier och slutsatser vi fått fram genom litteraturstudier. Spelkonceptet testades på respondenter som efteråt intervjuades. I detta arbete försöker vi förklara vår definition av ordet social och dess innebörd, samt diskuterar och spekulerar vi hur social interaktion mellan människor fungerar. Sedan presenterar vi våra resultat och metoder för hur man kan gå tillväga för att skapa ett digitalt sällskapsspel där det sociala ligger i fokus.<br>Detta är en reflektionsdel till en digital medieproduktion.
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48

Costa, Andrew Aurélio Pinto de Almeida. "O discurso hegemônico de combate ao crack na internet e a política de internação compulsória no Brasil." Niterói, 2017. https://app.uff.br/riuff/handle/1/3770.

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Submitted by Programa de Pós-Graduação em Mídia e Cotidiano (ppgmc@vm.uff.br) on 2017-05-23T17:03:03Z No. of bitstreams: 1 Dissertação PPGMC UFF - Andrew Costa-1.pdf: 2291891 bytes, checksum: 55f45ac4c7ce1a14888b830bf3254d57 (MD5)<br>Approved for entry into archive by Josimara Dias Brumatti (bcgdigital@ndc.uff.br) on 2017-06-01T16:49:41Z (GMT) No. of bitstreams: 1 Dissertação PPGMC UFF - Andrew Costa-1.pdf: 2291891 bytes, checksum: 55f45ac4c7ce1a14888b830bf3254d57 (MD5)<br>Made available in DSpace on 2017-06-01T16:49:41Z (GMT). No. of bitstreams: 1 Dissertação PPGMC UFF - Andrew Costa-1.pdf: 2291891 bytes, checksum: 55f45ac4c7ce1a14888b830bf3254d57 (MD5)<br>Coordenação de Aperfeiçoamento de Pessoal de Nível Superior<br>Em contexto da política do governo federal “Crack, É Possível Vencer”, a presente dissertação realiza a análise de discurso de 60 notícias que possuem, simultaneamente as palavras-chave “crack” e “internação compulsória”. São 20 matérias de cada um dos 3 portais de notícias online com maior número absoluto de acessos no Brasil: G1, R7 e UOL. A partir de uma análise dos sentidos discursivos presentes na matéria, desenvolve-se reflexões sobre o papel da mídia hegemônica na legitimação de políticas manicomiais de controle social como as internações compulsórias de usuários de crack em comunidades terapêuticas. A partir de conceitos como hegemonia, vida nua e controle biopolítico, a investigação científica tenta compreender a ideologia por trás dos textos que produzem dominação.<br>In the context of the federal government's policy "Crack, É Possível Vencer", the present dissertation performs the discourse analysis of 60 news articles that simultaneously have the keywords "crack" and "compulsory hospitalization". There are 20 stories from each of the 3 online news portals with the highest absolute number of accesses in Brazil: G1, R7 and UOL. From an analysis of the discursive senses present in the article, reflections on the role of hegemonic media in the legitimization of manicomial policies of social control as the compulsory hospitalizations of users of crack in therapeutic communities are developed. From concepts like hegemony, bare life and biopolitical control, scientific research attempts to understand the ideology behind the texts that produce domination.
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49

Veld, Yolanda. "Locative Narratives with Digital Media." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-15327.

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The technologies used to guide along and inform about historic places and buildings have proliferated quickly, but it seems the application of these technologies in order to facilitate a powerful experience falls behind. With this thesis, the aim was to gain insights into how digital media can be utilized to create a media-conscious locative narrative and an engaging experience for cultural heritage. In this thesis examples of locative narratives with digital media for cultural heritage and the testing of two applications with a qualitative approach are discussed. The gained insights could help sophisticate and strategize thinking about storytelling with mobile digital technologies in order to find medium specific ways of guiding an audience and facilitate meaningful visitor experiences for cultural heritage. Keywords: locative narrative, mobile storytelling, digital media, multimodal, cultural heritage
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50

Garanzha, Alyona Oleksandivna, and Альона Олександрівна Гаранжа. "Inclusivines in Ukrainian digital media." Thesis, National aviation university, 2021. https://er.nau.edu.ua/handle/NAU/50073.

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1. The term “inclusion” - Dictionary. Portal of the Ukrainian language. [Electronic resource] - Access mode: https://slovnyk.ua 2. “Ukrainska Pravda”. Material: “Not” invalid “, but” person with disability “. The Rada supported the relevant draft law”. Mode of access: https://life.pravda. com.ua/society/2017/12/19/228047/ 3. “Zmina”. Material: “In Ukraine instead of” the invalid “there will be a person? Mode of access: https://zmina.info/news/v_ukrajini_zamist_invalida_ zjavitsja_ljudina-2/ 4. Centre for Democracy and the Rule of Law. Hate speech: statements cannot be disseminated in the media? [Electronic resource] - Mode of access: https:// cedem.org.ua/consultations/mova-vorozhnechi-yaki-vyslovlyuvannya-ne-mozhnaposhyryuvaty-v-zmi/<br>The development of modern digital media not only contributes to the expansion of human capabilities, but also deepens social inequality. The Ukrainian media community has no positive experience in covering the problems of vulnerable social groups. As the media actively shapes public opinion and ideas, exacerbating the problem of tolerant public perception of ‘special’ people, the introduction of an inclusive approach in the media should be a priority.<br>Розвиток сучасних цифрових медіа не лише сприяє розширенню людських можливостей, а й поглиблює соціальну нерівність. Українська медіа-спільнота не має позитивного досвіду у висвітленні проблем вразливих соціальних груп. Оскільки ЗМІ активно формують громадську думку та ідеї, загострюючи проблему толерантного сприйняття суспільством «особливих» людей, запровадження всеохоплюючого підходу в ЗМІ має бути пріоритетом.
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