Academic literature on the topic 'Asynchronous game'
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Journal articles on the topic "Asynchronous game"
Ilcinkas, David, and Andrzej Pelc. "Impact of Asynchrony on the Behavior of Rational Selfish Agents." Fundamenta Informaticae 82, no. 1-2 (2008): 113–25. https://doi.org/10.3233/fun-2008-821-208.
Full textLee, Jia, Susumu Adachi, Ferdinand Peper, and Kenichi Morita. "Asynchronous game of life." Physica D: Nonlinear Phenomena 194, no. 3-4 (2004): 369–84. http://dx.doi.org/10.1016/j.physd.2004.03.007.
Full textMaliuk, Yevhen. "Communication Models in Asynchronous Multiplayer Video Games." Digital Platform: Information Technologies in Sociocultural Sphere 6, no. 1 (2023): 130–37. https://doi.org/10.31866/2617-796X.6.1.2023.283979.
Full textBrockington, Mark G., and Jonathan Schaeffer. "APHID: Asynchronous Parallel Game-Tree Search." Journal of Parallel and Distributed Computing 60, no. 2 (2000): 247–73. http://dx.doi.org/10.1006/jpdc.1999.1600.
Full textMIHAILOVIĆ, ZORAN, and MILAN RAJKOVIĆ. "SYNCHRONOUS COOPERATIVE PARRONDO'S GAMES." Fluctuation and Noise Letters 03, no. 04 (2003): L399—L406. http://dx.doi.org/10.1142/s021947750300149x.
Full textLim, Darren, Mageswaran Sanmugam, and Wan Ahmad Jaafar Wan Yahaya. "Addressing the Dilemma of Online Gamification with Subgame Perfect Equilibria." International Journal of Information and Education Technology 13, no. 4 (2023): 757–62. http://dx.doi.org/10.18178/ijiet.2023.13.4.1864.
Full textPais, Pedro, David Gonçalves, Kathrin Gerling, Teresa Romão, Tiago Guerreiro, and André Rodrigues. "Promoting Family Play through Asymmetric Game Design." Proceedings of the ACM on Human-Computer Interaction 8, CSCW1 (2024): 1–24. http://dx.doi.org/10.1145/3637392.
Full textChakrabarti, Subir K., Jianan Chen, and Qin Hu. "Stationary Markov Equilibrium Strategies in Asynchronous Stochastic Games: Existence and Computation." Algorithms 17, no. 11 (2024): 490. http://dx.doi.org/10.3390/a17110490.
Full textKusuma Susanto, Evan, and Yosi Kristian. "Pemanfaatan Asynchronous Advantage Actor-Critic Dalam Pembuatan AI Game Bot Pada Game Arcade." Journal of Intelligent System and Computation 1, no. 2 (2019): 74–84. http://dx.doi.org/10.52985/insyst.v1i2.82.
Full textBlok, Hendrik J., and Birger Bergersen. "Synchronous versus asynchronous updating in the “game of Life”." Physical Review E 59, no. 4 (1999): 3876–79. http://dx.doi.org/10.1103/physreve.59.3876.
Full textDissertations / Theses on the topic "Asynchronous game"
Brockington, Mark Gordon. "Asynchronous parallel game-tree search." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1998. http://www.collectionscanada.ca/obj/s4/f2/dsk2/ftp02/NQ29023.pdf.
Full textGonzalez, Dario Carlos. "FitPlay Games: Increasing Exercise Motivation Through Asynchronous Social Gaming." BYU ScholarsArchive, 2016. https://scholarsarchive.byu.edu/etd/6181.
Full textRoyal, Andrew Peter. "Globally asynchronous locally synchronous interconnect for field programmable gate arrays." Thesis, Imperial College London, 2005. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.415717.
Full textRaahemifar, Kaamran. "Testing asynchronous logic circuits from transistor networks to gate-level designs." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1999. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape8/PQDD_0010/NQ52440.pdf.
Full textMabry, Ryan. "Gate Level Dynamic Energy Estimation In Asynchronous Circuits Using Petri Nets." Scholar Commons, 2007. http://scholarcommons.usf.edu/etd/3826.
Full textGopalakrishnan, Harish. "Energy Reduction for Asynchronous Circuits in SoC Applications." Wright State University / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=wright1324264498.
Full textKamada, Yuichiro. "Essays in Revision Games." Thesis, Harvard University, 2012. http://dissertations.umi.com/gsas.harvard:10301.
Full textSmith, Scott Christopher. "Gate and throughput optimizations for null convention self-timed digital circuits." Doctoral diss., University of Central Florida, 2001. http://digital.library.ucf.edu/cdm/ref/collection/RTD/id/3372.
Full textTan, Zhou. "Design of a Reconfigurable Pulsed Quad-Cell for Cellular-Automata-Based Conformal Computing." Thesis, North Dakota State University, 2011. https://hdl.handle.net/10365/29176.
Full textFaidallah, Amer. "Contribution à l'identification et à la commande vectorielle des machines asynchrones." Vandoeuvre-les-Nancy, INPL, 1995. http://www.theses.fr/1995INPL014N.
Full textBooks on the topic "Asynchronous game"
Pendarakis, Dimitrios E. On the tradeoff between transport and signaling in broadband network. Columbia University, 1996.
Find full textSmith, Scott C. Designing asynchronous circuits using NULL convention logic (NCL). Morgan & Claypool Publishers, 2009.
Find full textBuhler, James. Early Theories of the Sound Film. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780199371075.003.0002.
Full textBook chapters on the topic "Asynchronous game"
Neto, Abel, Pedro Cardoso, and Miguel Carvalhais. "Asynchronous Interactions Between Players and Game World." In Springer Series in Design and Innovation. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-61671-7_14.
Full textLaird, Jim. "A Game Semantics of the Asynchronous π-Calculus." In Lecture Notes in Computer Science. Springer Berlin Heidelberg, 2005. http://dx.doi.org/10.1007/11539452_8.
Full textRamsey, David M. "A Large Population Parental Care Game with Asynchronous Moves." In Advances in Dynamic Games. Springer International Publishing, 2013. http://dx.doi.org/10.1007/978-3-319-02690-9_8.
Full textFriedman, Eric J. "Asynchronous Learning in Decentralized Environments: A Game-Theoretic Approach." In Collectives and the Design of Complex Systems. Springer New York, 2004. http://dx.doi.org/10.1007/978-1-4419-8909-3_4.
Full textSakayori, Ken, and Takeshi Tsukada. "A Truly Concurrent Game Model of the Asynchronous $$\pi $$ -Calculus." In Lecture Notes in Computer Science. Springer Berlin Heidelberg, 2017. http://dx.doi.org/10.1007/978-3-662-54458-7_23.
Full textAdobbati, Federica, Luca Bernardinello, and Lucia Pomello. "A Two-Player Asynchronous Game on Fully Observable Petri Nets." In Transactions on Petri Nets and Other Models of Concurrency XV. Springer Berlin Heidelberg, 2021. http://dx.doi.org/10.1007/978-3-662-63079-2_6.
Full textAdobbati, Federica, Luca Bernardinello, Lucia Pomello, and Riccardo Stramare. "Implementable Strategies for a Two-Player Asynchronous Game on Petri Nets." In Transactions on Petri Nets and Other Models of Concurrency XVII. Springer Berlin Heidelberg, 2023. http://dx.doi.org/10.1007/978-3-662-68191-6_8.
Full textYokoyama, Shu, Tomoyuki Kaneko, and Tetsuro Tanaka. "Parameter-Free Tree Style Pipeline in Asynchronous Parallel Game-Tree Search." In Lecture Notes in Computer Science. Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-27992-3_19.
Full textBoia, Marina, Claudiu Cristian Musat, and Boi Faltings. "Constructing Context-Aware Sentiment Lexicons with an Asynchronous Game with a Purpose." In Computational Linguistics and Intelligent Text Processing. Springer Berlin Heidelberg, 2014. http://dx.doi.org/10.1007/978-3-642-54903-8_3.
Full textBrzozowski, Janusz A., and Carl-Johan H. Seger. "Gate Circuits." In Asynchronous Circuits. Springer New York, 1995. http://dx.doi.org/10.1007/978-1-4612-4210-9_4.
Full textConference papers on the topic "Asynchronous game"
Jarosz, Paweł, and Adam Marszałek. "Multi-Objective Optimization in Asynchronous Environments: An Evolutionary Game Theory Approach." In 2024 32nd International Conference on Modeling, Analysis and Simulation of Computer and Telecommunication Systems (MASCOTS). IEEE, 2024. https://doi.org/10.1109/mascots64422.2024.10786577.
Full textSherrill, Cole, Kile Harvey, Zhihan Weng, and Jia Di. "Innovations in MTNCL Gate Design: An Alternative MTCMOS Power-Gating Approach." In 2025 29th IEEE International Symposium on Asynchronous Circuits and Systems (ASYNC). IEEE, 2025. https://doi.org/10.1109/async65240.2025.00019.
Full textEstevez, Maria Paula, Valerie Gay, Tuck Wah Leong, and Jaime Garcia. "Can Asynchronous Exergames Increase Physical Activity in the Elderly?" In 2024 IEEE 12th International Conference on Serious Games and Applications for Health (SeGAH). IEEE, 2024. http://dx.doi.org/10.1109/segah61285.2024.10639587.
Full textNavarin, Lucrezia, Karl Norling, Marco Parenzan, et al. "A 5.75mW Fully-Integrated Galvanic Isolator for Gate Drivers with Asynchronous 66.7/66.7 Mb/s Full-Duplex Communication." In 2025 IEEE Radio Frequency Integrated Circuits Symposium (RFIC). IEEE, 2025. https://doi.org/10.1109/rfic61188.2025.11082953.
Full textWang, Yanlu, Muh-Dey Wei, and Renato Negra. "16.8 Gbps Fully-Differential Pseudorandom Bit Sequence Generator Exploiting Asynchronous XOR Gate with an FOM of 1.1 pJ/bit on 65-nm CMOS." In 2024 13th International Conference on Modern Circuits and Systems Technologies (MOCAST). IEEE, 2024. http://dx.doi.org/10.1109/mocast61810.2024.10615958.
Full textSundhar Ram, S., A. Nedic, and V. V. Veeravalli. "Asynchronous gossip algorithms for stochastic optimization." In 2009 International Conference on Game Theory for Networks (GameNets). IEEE, 2009. http://dx.doi.org/10.1109/gamenets.2009.5137386.
Full textChen, Junting, Wenhan Dai, Yuan Shen, Vincent K. N. Lau, and Moe Z. Win. "Power management game for cooperative localization in asynchronous networks." In 2015 IEEE International Conference on Signal Processing for Communications (ICC). IEEE, 2015. http://dx.doi.org/10.1109/icc.2015.7248537.
Full textFallah, Brima, Furong Wang, and Weihua Yin. "Synchronous and Asynchronous Game Theoretic Analysis for Multiuser MIMO Systems." In 2011 7th International Conference on Wireless Communications, Networking and Mobile Computing (WiCOM). IEEE, 2011. http://dx.doi.org/10.1109/wicom.2011.6040101.
Full textZhou, Wen-Hu, Jia Lee, Guo-Long Li, and Katsunobu Imai. "Embedding Game of Life into a Simple Asynchronous Cellular Automaton." In 2014 Second International Symposium on Computing and Networking (CANDAR). IEEE, 2014. http://dx.doi.org/10.1109/candar.2014.102.
Full textYu, Tongtong, Chenghua He, and Qiyue Yin. "M2RL: A Multi-player Multi-agent Reinforcement Learning Framework for Complex Games." In Thirty-Third International Joint Conference on Artificial Intelligence {IJCAI-24}. International Joint Conferences on Artificial Intelligence Organization, 2024. http://dx.doi.org/10.24963/ijcai.2024/1046.
Full textReports on the topic "Asynchronous game"
Manohar, Rajit. Experimental 3D Asynchronous Field Programmable Gate Array (FPGA). Defense Technical Information Center, 2015. http://dx.doi.org/10.21236/ada614130.
Full textZimmerman, Daniel M., Brian Rothstein, Yevgeniy Kaganovich, and Khai Pahm. Constructing Client-Server Multi-Player Asynchronous Networked Games Using a Single-Computer Model. Defense Technical Information Center, 1997. http://dx.doi.org/10.21236/ada446104.
Full textQuail, Stephanie, and Sarah Coysh. Inside Out: A Curriculum for Making Grant Outputs into OER. York University Libraries, 2020. http://dx.doi.org/10.25071/10315/38016.
Full textNegotiating Family and Personal Aspirations: Four Young Cambodian Women Reflecting on Choosing a Major. Cambodia Development Resource Institute, 2024. https://doi.org/10.64202/wp.146.202408.
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