Academic literature on the topic 'Audio immersif'
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Journal articles on the topic "Audio immersif"
Asmaliah, Diana Lia Andriyani, Dian Miranda, Siska Perdina, and Lukmanulhakim. "Immersif Learning di PAUD Untuk Memperkenalkan Tempat Ibadah Agama Buddha di Pontianak Berbasis Virtual Reality." Didaktika: Jurnal Kependidikan 13, no. 2 (2024): 1721–36. http://dx.doi.org/10.58230/27454312.705.
Full textSyariati, Kasmir, Citra Suardi, David Sundoro, and Reinaldo Lewis. "PERBANDINGAN EFEKTIVITAS SISTEM INTERAKSI VIRTUAL REALITY CLASSROOM DAN KONFERENSI VIDEO KONVENSIONAL DALAM MENGATASI KETERBATASAN BANDWIDTH PADA PEMBELAJARAN DARING." Jurnal Technopreneur (JTech) 11, no. 1 (2023): 30–39. http://dx.doi.org/10.30869/jtech.v11i1.1167.
Full textWincott, Abigail, Jean Martin, and Ivor Richards. "Telling stories in soundspace: Placement, embodiment and authority in immersive audio journalism." Radio Journal:International Studies in Broadcast & Audio Media 19, no. 2 (2021): 253–70. http://dx.doi.org/10.1386/rjao_00048_1.
Full textGrimshaw, Mark, and Gareth Schott. "A Conceptual Framework for the Analysis of First-Person Shooter Audio and its Potential Use for Game Engines." International Journal of Computer Games Technology 2008 (2008): 1–7. http://dx.doi.org/10.1155/2008/720280.
Full textRovithis, Emmanouel, Nikolaos Moustakas, Andreas Floros, and Kostas Vogklis. "Audio Legends: Investigating Sonic Interaction in an Augmented Reality Audio Game." Multimodal Technologies and Interaction 3, no. 4 (2019): 73. http://dx.doi.org/10.3390/mti3040073.
Full textHe, Jun. "Quartet: Designing for an Experimental Audio Game in Mixed Reality Environments." Lecture Notes in Education Psychology and Public Media 5, no. 1 (2023): 482–90. http://dx.doi.org/10.54254/2753-7048/5/20220673.
Full textHättich, Achim, and Martina Schweizer. "I hear what you see: Effects of audio description used in a cinema on immersion and enjoyment in blind and visually impaired people." British Journal of Visual Impairment 38, no. 3 (2020): 284–98. http://dx.doi.org/10.1177/0264619620911429.
Full textHuang, Yiteng, Jingdong Chen, and Jacob Benesty. "Immersive Audio Schemes." IEEE Signal Processing Magazine 28, no. 1 (2011): 20–32. http://dx.doi.org/10.1109/msp.2010.938754.
Full textGeronazzo, Michele, Amalie Rosenkvist, David Sebastian Eriksen, et al. "Creating an Audio Story with Interactive Binaural Rendering in Virtual Reality." Wireless Communications and Mobile Computing 2019 (November 14, 2019): 1–14. http://dx.doi.org/10.1155/2019/1463204.
Full textRodríguez-Fidalgo, María Isabel, and Adriana Paíno-Ambrosio. "Use of virtual reality and 360° video as narrative resources in the documentary genre: Towards a new immersive social documentary?" Catalan Journal of Communication & Cultural Studies 12, no. 2 (2020): 239–53. http://dx.doi.org/10.1386/cjcs_00030_1.
Full textDissertations / Theses on the topic "Audio immersif"
Walczak, Agnieszka. "Immersion in audio description. The impact of style and vocal delivery on users’ experience." Doctoral thesis, Universitat Autònoma de Barcelona, 2017. http://hdl.handle.net/10803/402401.
Full textMassé, Pierre. "Analysis, Treatment, and Manipulation Methods for Spatial Room Impulse Responses Measured with Spherical Microphone Arrays." Electronic Thesis or Diss., Sorbonne université, 2022. http://www.theses.fr/2022SORUS079.
Full textKern, Alexander Marco. "Quantification of the performance of 3D sound field reconstruction algorithms using high-density loudspeaker arrays and 3rd order sound field microphone measurements." Thesis, Virginia Tech, 2017. http://hdl.handle.net/10919/77516.
Full textHuiberts, Sander. "Captivating sound the role of audio for immersion in computer games." Thesis, University of Portsmouth, 2010. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.529027.
Full textZhao, Yue. "Independent Component Analysis Enhancements for Source Separation in Immersive Audio Environments." UKnowledge, 2013. http://uknowledge.uky.edu/ece_etds/34.
Full textYu, Jingjing. "MICROPHONE ARRAY OPTIMIZATION IN IMMERSIVE ENVIRONMENTS." UKnowledge, 2013. http://uknowledge.uky.edu/ece_etds/19.
Full textTownsend, Phil. "Enhancements to the Generalized Sidelobe Canceller for Audio Beamforming in an Immersive Environment." UKnowledge, 2009. http://uknowledge.uky.edu/gradschool_theses/645.
Full textCecchi, Stefania. "Metodi innovativi per il miglioramento del rendering audio in sistemi convenzionali e immersivi." Doctoral thesis, Università Politecnica delle Marche, 2007. http://hdl.handle.net/11566/242625.
Full textRomoli, Laura. "Advanced application for multichannel teleconferencing audio systems." Doctoral thesis, Università Politecnica delle Marche, 2011. http://hdl.handle.net/11566/242000.
Full textFrance, Michael. "Immersive Audio Production: Providing structure to research and development in an emerging production format." Ohio University Honors Tutorial College / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=ouhonors1492792648209904.
Full textBooks on the topic "Audio immersif"
Bharitkar, Sunil, and Chris Kyriakakis, eds. Immersive Audio Signal Processing. Springer New York, 2006. http://dx.doi.org/10.1007/0-387-28503-2.
Full textServices, Alberta Alberta Education Language. Guide d'accompagnement des cassettes-audio: 7e a 9e annee : francais-immersion. Alberta Education, 1991.
Find full textAlberta. Alberta Education. Language Services. Guide d'accompagnement des cassettes-audio: 10e a 2e annee : francais-immersion. Alberta Education, 1991.
Find full textBharitkar, Sunil, and Chris Kyriakakis. Immersive Audio Signal Processing. Springer, 2010.
Find full textEntertainment, Topics. Instant Immersion French Audio Deluxe (Instant Immersion) (Instant Immersion). Topics Entertainment, 2005.
Find full textEntertainment, Topics. Instant Immersion Japanese Audio Deluxe (Instant Immersion) (Instant Immersion). Topics Entertainment, 2005.
Find full textEntertainment, Topics. Instant Immersion Italian Audio Deluxe (Instant Immersion) (Instant Immersion). Topics Entertainment, 2005.
Find full textImmersion, Instant. Instant Immersion French Audio Deluxe. Topics Entertainment, 2006.
Find full textEntertainment, Topics. Instant Immersion Spanish Audio Deluxe. Topics Entertainment, 2005.
Find full textBook chapters on the topic "Audio immersif"
Dowling, David O. "Audio Immersion." In Immersive Longform Storytelling. Routledge, 2019. http://dx.doi.org/10.4324/9780429488290-6.
Full textCorbett, Ian. "Immersive Audio." In Mic It! Routledge, 2020. http://dx.doi.org/10.4324/9781003033042-8.
Full textHuber, David Miles, Emiliano Caballero, and Robert E. Runstein. "Immersive Audio." In Modern Recording Techniques, 10th ed. Focal Press, 2023. http://dx.doi.org/10.4324/9781003260530-20.
Full textTsingos, Nicolas. "Object-Based Audio." In Immersive Sound. Routledge, 2017. http://dx.doi.org/10.4324/9781315707525-9.
Full textRoginska, Agnieszka. "Binaural Audio Through Headphones." In Immersive Sound. Routledge, 2017. http://dx.doi.org/10.4324/9781315707525-5.
Full textChoueiri, Edgar. "Binaural Audio Through Loudspeakers." In Immersive Sound. Routledge, 2017. http://dx.doi.org/10.4324/9781315707525-6.
Full textKim, Sungyoung. "Contextual factors in judging auditory immersion." In 3D Audio. Routledge, 2021. http://dx.doi.org/10.4324/9780429491214-8.
Full textNhan, Jayven. "Creating Immersive Audio Experiences." In Mastering ARKit. Apress, 2022. http://dx.doi.org/10.1007/978-1-4842-7836-9_13.
Full textBaxter, Dennis. "Mixing and Spatializing Future Generation Audio Content." In Immersive Sound Production. Focal Press, 2022. http://dx.doi.org/10.4324/9781003052876-3.
Full textHuber, David Miles, and Robert E. Runstein. "Immersive Audio (5.1 and Beyond)." In Modern Recording Techniques. Routledge, 2017. http://dx.doi.org/10.4324/9781315666952-19.
Full textConference papers on the topic "Audio immersif"
De Jesus Jr., Belmir, Marilia Lopes, Marc-Antoine Moinnereau, et al. "Quantifying Multisensory Immersive Experiences using Wearables: Is (Stimulating) More (Senses) Always Merrier?" In Workshop on Multisensory Experiences. Brazilian Computing Society, 2022. http://dx.doi.org/10.5753/sensoryx.2022.20001.
Full textGao, Bolin, and Yu Sun. "An Context-Aware Intelligent System to Automate the Conversion of 2D Audio to 3D Audio using Signal Processing and Machine Learning." In 8th International Conference on Artificial Intelligence and Fuzzy Logic System (AIFZ 2022). Academy and Industry Research Collaboration Center (AIRCC), 2022. http://dx.doi.org/10.5121/csit.2022.121610.
Full textDiniz, Rafael, and Marcelo F. Moreno. "Immersive audio properties for NCL media elements." In XXV Simpósio Brasileiro de Sistemas Multimídia e Web. Sociedade Brasileira de Computação - SBC, 2019. http://dx.doi.org/10.5753/webmedia_estendido.2019.8164.
Full textHuang, Mincong (Jerry), Samuel Chabot, and Jonas Braasch. "Panoptic Reconstruction of Immersive Virtual Soundscapes Using Human-Scale Panoramic Imagery with Visual Recognition." In ICAD 2021: The 26th International Conference on Auditory Display. International Community for Auditory Display, 2021. http://dx.doi.org/10.21785/icad2021.043.
Full textGasselseder, Hans-Peter. "The Role of Agency in Ludoacoustic Immersion." In the Audio Mostly 2015. ACM Press, 2015. http://dx.doi.org/10.1145/2814895.2814899.
Full textBukvic, Ivica Ico, Gregory Earle, Disha Sardana, and Woohun Joo. "Studies in Spatial Aural Perception: Establishing Foundations for Immersive Sonification." In ICAD 2019: The 25th International Conference on Auditory Display. Department of Computer and Information Sciences, Northumbria University, 2019. http://dx.doi.org/10.21785/icad2019.017.
Full textGrani, Francesco, Dan Overholt, Cumhur Erkut, et al. "Spatial Sound and Multimodal Interaction in Immersive Environments." In the Audio Mostly 2015. ACM Press, 2015. http://dx.doi.org/10.1145/2814895.2814919.
Full textSontacchi, A., M. Strauss, and R. Holdrich. "Audio interface for immersive 3D-audio desktop applications." In VECIMS'03. 2003 IEEE International Symposium on Virtual Environments, Human-Computer Interfaces and Measurement Systems. IEEE, 2003. http://dx.doi.org/10.1109/vecims.2003.1227051.
Full textSalselas, Inês, and Rui Penha. "The role of sound in inducing storytelling in immersive environments." In AM'19: Audio Mostly. ACM, 2019. http://dx.doi.org/10.1145/3356590.3356619.
Full textFrancombe, Jon, Russell Mason, Philip J. B. Jackson, et al. "Media Device Orchestration for Immersive Spatial Audio Reproduction." In AM '17: Audio Mostly 2017. ACM, 2017. http://dx.doi.org/10.1145/3123514.3123563.
Full textReports on the topic "Audio immersif"
Baluk, Nadia, Natalia Basij, Larysa Buk, and Olha Vovchanska. VR/AR-TECHNOLOGIES – NEW CONTENT OF THE NEW MEDIA. Ivan Franko National University of Lviv, 2021. http://dx.doi.org/10.30970/vjo.2021.49.11074.
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