Journal articles on the topic 'Augmented/mixed reality'
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Brigham, Tara J. "Reality Check: Basics of Augmented, Virtual, and Mixed Reality." Medical Reference Services Quarterly 36, no. 2 (April 3, 2017): 171–78. http://dx.doi.org/10.1080/02763869.2017.1293987.
Full textMcMillan, Kiki, Kathie Flood, and Russ Glaeser. "Virtual reality, augmented reality, mixed reality, and the marine conservation movement." Aquatic Conservation: Marine and Freshwater Ecosystems 27 (September 2017): 162–68. http://dx.doi.org/10.1002/aqc.2820.
Full textEngberg, Maria, and Jay David Bolter. "Cultural expression in augmented and mixed reality." Convergence: The International Journal of Research into New Media Technologies 20, no. 1 (February 2014): 3–9. http://dx.doi.org/10.1177/1354856513516250.
Full textCardoso, Kristen. "Beyond reality: augmented, virtual, and mixed reality in the library." Public Services Quarterly 16, no. 2 (April 2, 2020): 104–5. http://dx.doi.org/10.1080/15228959.2020.1735732.
Full textNyland, Nancy. "Beyond Reality: Augmented, Virtual, and Mixed Reality in the Library." Journal of Electronic Resources Librarianship 31, no. 4 (October 2, 2019): 283–84. http://dx.doi.org/10.1080/1941126x.2019.1670493.
Full textSchnierle, M., and S. Röck. "Plattform für die Mixed-Reality-in-the-Loop-Simulation*/Platform for the Mixed-Reality-in-the-Loop-Simulation - A contribution to Mixed-Reality-in-the-Loop-Simulation as an extension of the X-in-the-Loop-Methods." wt Werkstattstechnik online 108, no. 09 (2018): 623–30. http://dx.doi.org/10.37544/1436-4980-2018-09-59.
Full textArifitama, Budi, and Ade Syahputra. "Peningkatan Keterampilan Organisasi di Bidang Mixed Reality Komunitas Augmented Reality di Universitas Trilogi." ETHOS (Jurnal Penelitian dan Pengabdian) 7, no. 1 (January 21, 2019): 121–28. http://dx.doi.org/10.29313/ethos.v7i1.4239.
Full textPereira, Lidiane, Wellingston C. Roberti Junior, and Rodrigo L. S. Silva. "Photorealism in Mixed Reality: A Systematic Literature Review." International Journal of Virtual Reality 21, no. 1 (May 20, 2021): 15–29. http://dx.doi.org/10.20870/ijvr.2021.21.1.3166.
Full textChang, Chun-Yen, Chia-Li Debra Chena, and Wei-Kai Chang. "Research on Immersion for Learning Using Virtual Reality, Augmented Reality and Mixed Reality." Enfance N°3, no. 3 (2019): 413. http://dx.doi.org/10.3917/enf2.193.0413.
Full textSanna, Manuri, and De Pace. "Special Issue “Wearable Augmented and Mixed Reality Applications”." Information 10, no. 10 (September 20, 2019): 289. http://dx.doi.org/10.3390/info10100289.
Full textBhowmik, Achintya K. "Advances in Virtual, Augmented, and Mixed Reality Technologies." Information Display 34, no. 5 (September 2018): 18–21. http://dx.doi.org/10.1002/j.2637-496x.2018.tb01117.x.
Full textPapadopoulos, Theofilos, Konstantinos Evangelidis, Theodore H. Kaskalis, Georgios Evangelidis, and Stella Sylaiou. "Interactions in Augmented and Mixed Reality: An Overview." Applied Sciences 11, no. 18 (September 20, 2021): 8752. http://dx.doi.org/10.3390/app11188752.
Full textLi, Kam Cheong, and Billy Tak Ming Wong. "A literature review of augmented reality, virtual reality, and mixed reality in language learning." International Journal of Mobile Learning and Organisation 15, no. 2 (2021): 164. http://dx.doi.org/10.1504/ijmlo.2021.114516.
Full textWong, Billy Tak Ming, and Kam Cheong Li. "A literature review of augmented reality, virtual reality, and mixed reality in language learning." International Journal of Mobile Learning and Organisation 15, no. 2 (2021): 164. http://dx.doi.org/10.1504/ijmlo.2021.10036557.
Full textHube, Natalie, Mathias Müller, Esther Lapczyna, and Jan Wojdziak. "Mixed Reality based Collaboration for Design Processes." i-com 19, no. 2 (August 26, 2020): 123–37. http://dx.doi.org/10.1515/icom-2020-0012.
Full textLee, Chanju and Lee, Minsoo. "AR (augmented reality) Art and Imaginary Space -Mixed Reality and Art Exhibition-." Journal of Korea Design Knowledge ll, no. 30 (June 2014): 21–32. http://dx.doi.org/10.17246/jkdk.2014..30.003.
Full textKipnis, Daniel G. "Book Review: Beyond Reality: Augmented, Virtual, and Mixed Reality in the Library." Reference & User Services Quarterly 59, no. 2 (March 4, 2020): 134. http://dx.doi.org/10.5860/rusq.59.2.7279.
Full textHamacher, Alaric, Su Jin Kim, Sung Tae Cho, Sunil Pardeshi, Seung Hyun Lee, Sung-Jong Eun, and Taeg Keun Whangbo. "Application of Virtual, Augmented, and Mixed Reality to Urology." International Neurourology Journal 20, no. 4 (December 31, 2016): 375. http://dx.doi.org/10.5213/inj.1620err.003.
Full textHamacher, Alaric, Su Jin Kim, Sung Tae Cho, Sunil Pardeshi, Seung Hyun Lee, Sung-Jong Eun, and Taeg Keun Whangbo. "Application of Virtual, Augmented, and Mixed Reality to Urology." International Neurourology Journal 20, no. 3 (September 30, 2016): 172–81. http://dx.doi.org/10.5213/inj.1632714.357.
Full textShi, Xiao Yan, Tao Ruan Wan, Wen Tang, and Yao Lin Zhu. "A New Registration Method for Mixed Augmented Reality Environments." Applied Mechanics and Materials 220-223 (November 2012): 2649–53. http://dx.doi.org/10.4028/www.scientific.net/amm.220-223.2649.
Full textRudakova, M. S. "Development of microprojection system of mixed and augmented reality." Journal of Physics: Conference Series 735 (August 2016): 012041. http://dx.doi.org/10.1088/1742-6596/735/1/012041.
Full textThomas, Bruce H. "A survey of visual, mixed, and augmented reality gaming." Computers in Entertainment 10, no. 1 (October 2012): 1–33. http://dx.doi.org/10.1145/2381876.2381879.
Full textOnime, Clement, James Uhomoibhi, Hui Wang, and Mattia Santachiara. "A reclassification of markers for mixed reality environments." International Journal of Information and Learning Technology 38, no. 1 (November 10, 2020): 161–73. http://dx.doi.org/10.1108/ijilt-06-2020-0108.
Full textPacherkar, Bhagyashri. "Greeting Card app based on Augmented Reality." International Journal for Research in Applied Science and Engineering Technology 9, no. 8 (August 31, 2021): 1769–73. http://dx.doi.org/10.22214/ijraset.2021.37506.
Full textGerup, Jaris, Camilla B. Soerensen, and Peter Dieckmann. "Augmented reality and mixed reality for healthcare education beyond surgery: an integrative review." International Journal of Medical Education 11 (January 18, 2020): 1–18. http://dx.doi.org/10.5116/ijme.5e01.eb1a.
Full textViglialoro, Rosanna Maria, Sara Condino, Giuseppe Turini, Marina Carbone, Vincenzo Ferrari, and Marco Gesi. "Augmented Reality, Mixed Reality, and Hybrid Approach in Healthcare Simulation: A Systematic Review." Applied Sciences 11, no. 5 (March 6, 2021): 2338. http://dx.doi.org/10.3390/app11052338.
Full textWahyudi, Andria Kusuma, Early Surya Utama, and Reginald R. Ngantung. "Alat Peraga Mixed Reality untuk Pembelajaran Anatomi Otak Manusia dengan Interaksi Occlusion Detection." CogITo Smart Journal 4, no. 2 (January 16, 2019): 337. http://dx.doi.org/10.31154/cogito.v4i2.140.337-347.
Full textSayadi, Lohrasb R., Alexandra Naides, Maddie Eng, Arman Fijany, Mustafa Chopan, Jamasb J. Sayadi, Ashkaun Shaterian, et al. "The New Frontier: A Review of Augmented Reality and Virtual Reality in Plastic Surgery." Aesthetic Surgery Journal 39, no. 9 (February 12, 2019): 1007–16. http://dx.doi.org/10.1093/asj/sjz043.
Full textWeng, Cathy, Abirami Rathinasabapathi, Apollo Weng, and Cindy Zagita. "Mixed Reality in Science Education as a Learning Support: A Revitalized Science Book." Journal of Educational Computing Research 57, no. 3 (March 15, 2018): 777–807. http://dx.doi.org/10.1177/0735633118757017.
Full textDevaux, A., C. Hoarau, M. Brédif, and S. Christophe. "3D URBAN GEOVISUALIZATION: IN SITU AUGMENTED AND MIXED REALITY EXPERIMENTS." ISPRS Annals of Photogrammetry, Remote Sensing and Spatial Information Sciences IV-4 (September 19, 2018): 41–48. http://dx.doi.org/10.5194/isprs-annals-iv-4-41-2018.
Full textGallun, Frederick J., Aaron Seitz, Timothy J. Vallier, and Dawna Lewis. "Designing rehabilitative experiences for virtual, mixed, and augmented reality environments." Journal of the Acoustical Society of America 143, no. 3 (March 2018): 1828. http://dx.doi.org/10.1121/1.5035999.
Full textFeng, Yan, Ming Hui Wang, and Chun Yun Sheng. "The Mixed-Restriction Solution and its Application in Augmented Reality." Applied Mechanics and Materials 380-384 (August 2013): 1439–43. http://dx.doi.org/10.4028/www.scientific.net/amm.380-384.1439.
Full textRosi, T., P. Onorato, and S. Oss. "The Augmented Laboratory – a mixed reality setup for physics education." Journal of Physics: Conference Series 1287 (August 2019): 012059. http://dx.doi.org/10.1088/1742-6596/1287/1/012059.
Full textSchnierle, Marc, Christopher Polak, and Sascha Röck. "Mensch-Roboter-Interaktion mit Mixed Reality ..." atp magazin 61, no. 5 (May 7, 2019): 84–91. http://dx.doi.org/10.17560/atp.v61i5.2415.
Full textJácome, Jarbas, Maria Oliveira, Fernando Alvim, Veronica Teichrieb, and Geber Ramalho. "MamuLEDs: Mixed Reality meets Mamulengo." Journal on Interactive Systems 11, no. 1 (October 8, 2020): 12–26. http://dx.doi.org/10.5753/jis.2020.771.
Full textBis, Łukasz. "Virtual Reality. Now." Social Communication 4, s1 (December 1, 2018): 121–27. http://dx.doi.org/10.2478/sc-2018-0030.
Full textPrasojo, J. R., and P. S. JosephNg. "JomAR Purchasing Furniture in Augmented Reality Experiences." International Journal of Business Strategy and Automation 2, no. 4 (October 2021): 1–12. http://dx.doi.org/10.4018/ijbsa.287110.
Full textPratheesh Kumar M. R., Reji S., Abeneth S., and Pradeep K. "Onsite Proactive Construction Defect Management Using Mixed Reality Integrated With 5D Building Information Modeling." International Journal of Virtual and Augmented Reality 4, no. 1 (January 2020): 19–34. http://dx.doi.org/10.4018/ijvar.2020010102.
Full textAddy, Shadrick. "History Re-Experienced: Implementing Mixed Reality Systems into Historic House Museums." International Journal of Machine Learning and Computing 11, no. 4 (August 2021): 311–16. http://dx.doi.org/10.18178/ijmlc.2021.11.4.1053.
Full textLogaldo, Mara. "Augmented Bodies: Functional and Rhetorical Uses of Augmented Reality in Fashion." Pólemos 10, no. 1 (April 1, 2016): 125–41. http://dx.doi.org/10.1515/pol-2016-0007.
Full textWilliams, Tom, Daniel Szafir, Tathagata Chakraborti, and Heni Ben Amor. "The 1st International Workshop on Virtual, Augmented, and Mixed Reality for Human-Robot Interaction." AI Magazine 39, no. 4 (December 1, 2018): 64–66. http://dx.doi.org/10.1609/aimag.v39i4.2822.
Full textPlasencia, Andrés Ricardo Guanoluisa, and Milton Eduardo Escobar-Sánchez. "Interactive multiplatform software to mitigate arachnophobia through augmented reality." KnE Engineering 1, no. 2 (January 30, 2018): 108. http://dx.doi.org/10.18502/keg.v1i2.1489.
Full textFuchs, Philippe, Fawzi Nashashibi, and Didier Maman. "Assistance for Telepresence by Stereovision-Based Augmented Reality and Interactivity in 3D Space." Presence: Teleoperators and Virtual Environments 11, no. 5 (October 2002): 525–35. http://dx.doi.org/10.1162/105474602320935856.
Full textDong, Yanyu, Chetan Sharma, Annu Mehta, and Damir D. Torrico. "Application of Augmented Reality in the Sensory Evaluation of Yogurts." Fermentation 7, no. 3 (August 9, 2021): 147. http://dx.doi.org/10.3390/fermentation7030147.
Full textCroatti, Angelo, Alessandro Ricci, and Mirko Viroli. "Towards a Mobile Augmented Reality System for Emergency Management." International Journal of Distributed Systems and Technologies 8, no. 1 (January 2017): 46–58. http://dx.doi.org/10.4018/ijdst.2017010104.
Full textVert, Silviu, Diana Andone, and Radu Vasiu. "Augmented and Virtual Reality for Public Space Art." ITM Web of Conferences 29 (2019): 03006. http://dx.doi.org/10.1051/itmconf/20192903006.
Full textOyelude, Adetoun A. "Virtual reality (VR) and augmented reality (AR) in libraries and museums." Library Hi Tech News 35, no. 5 (July 2, 2018): 1–4. http://dx.doi.org/10.1108/lhtn-04-2018-0023.
Full textSmith, Mark, Ananda Maiti, Andrew D. Maxwell, and Alexander A. Kist. "Augmented and Mixed Reality Features and Tools for Remote Laboratory Experiments." International Journal of Online Engineering (iJOE) 12, no. 07 (July 29, 2016): 45. http://dx.doi.org/10.3991/ijoe.v12i07.5851.
Full textKim, Khae Hawn. "The Potential Application of Virtual, Augmented, and Mixed Reality in Neurourology." International Neurourology Journal 20, no. 3 (September 30, 2016): 169–70. http://dx.doi.org/10.5213/inj.1620edi005.
Full textPark, Brian J., Stephen J. Hunt, Charles Martin, Gregory J. Nadolski, Bradford J. Wood, and Terence P. Gade. "Augmented and Mixed Reality: Technologies for Enhancing the Future of IR." Journal of Vascular and Interventional Radiology 31, no. 7 (July 2020): 1074–82. http://dx.doi.org/10.1016/j.jvir.2019.09.020.
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