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1

Wang, Qi. "Protein-ligand Docking Application and Comparison using Discovery Studio and AutoDock." Thesis, North Dakota State University, 2017. https://hdl.handle.net/10365/28365.

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Protein-ligand docking is a structure-based computational method, which is used to predict the small molecule binding modes and binding affinities with protein receptors. The goals of this study are to compare the docking performances of different software and apply the docking method to predict how protein fatty acid desaturase 1 (FADS1) interact with ligands. Two docking software, Discovery Studio and AutoDock, are used for docking comparison of 195 protein-ligand complexes from PDBind dataset. AutoDock performs a little bit better than Discovery Studio on the docking percentage, which is th
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Nadas, Janos Istvan. "Computational Structure Activity Relationship Studies on the CD1d/Glycolipid/TCR Complex using AMBER and AUTODOCK." The Ohio State University, 2009. http://rave.ohiolink.edu/etdc/view?acc_num=osu1251145085.

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Jesus, Éverton Mendonça de. "Adaptação e avaliação de triagem virtual em arquiteturas paralelas híbridas." Instituto de Matemática. Departamento de Ciência da Computação, 2016. http://repositorio.ufba.br/ri/handle/ri/22716.

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DI, DOMIZIO ALESSANDRO. "Development of methodologies for molecular docking and their applications." Doctoral thesis, Università degli Studi di Milano-Bicocca, 2009. http://hdl.handle.net/10281/7460.

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Virtual High Throughput Screening (vHTS) has an increasingly important role in lowering both costs and time in drug discovery. The present work deals with the development (C++ programming language) of a new molecular docking software (semi-flexible model) to be used for vHTS. It would improve some of the main aspects of this type of softwares in current use, with particular reference to the program AutoDock: a particular importance is given to the calculation of the ligand conformational energy variation in passing from the unbound to the bound state, which represents a crucial term in the doc
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Ghiasi, Zahra. "Development of a Computational Mechanism to Generate Molecules with Drug-likeCharacteristics." Ohio University / OhioLINK, 2021. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou162861276157897.

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Österberg, Fredrik. "Exploring Ligand Binding in HIV-1 Protease and K+ Channels Using Computational Methods." Doctoral thesis, Uppsala universitet, Strukturell molekylärbiologi, 2005. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-6167.

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Understanding protein-ligand interactions is highly important in drug development. In the present work the objective is to comprehend the link between structure and function using molecular modelling. Specifically, this thesis has been focused on implementation of receptor flexibility in molecular docking and studying structure-activity relationships of potassium ion channels and their blockers. In ligand docking simulations protein motion and heterogeneity of structural waters are approximated using an ensemble of protein structures. Four methods of combining multiple target structures within
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Chen, Sih-Yu. "Computational studies of biomolecules." Thesis, University of St Andrews, 2017. http://hdl.handle.net/10023/11064.

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In modern drug discovery, lead discovery is a term used to describe the overall process from hit discovery to lead optimisation, with the goal being to identify drug candidates. This can be greatly facilitated by the use of computer-aided (or in silico) techniques, which can reduce experimentation costs along the drug discovery pipeline. The range of relevant techniques include: molecular modelling to obtain structural information, molecular dynamics (which will be covered in Chapter 2), activity or property prediction by means of quantitative structure activity/property models (QSAR/QSPR), wh
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Дядечко, Алла Миколаївна, Алла Николаевна Дядечко, Alla Mykolaivna Diadechko, and O. Shulima. "3D graphics: autodesk maya." Thesis, Видавництво СумДУ, 2010. http://essuir.sumdu.edu.ua/handle/123456789/17883.

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Tiwari, Rohit. "COMPUTATIONAL AND SYNTHETIC STUDIES ON ANTIMETABOLITES FOR ANTICANCER-, ANTIVIRAL-,AND ANTIBIOTIC DRUG DISCOVERY." The Ohio State University, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=osu1267819591.

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Ludwigsson, Jonas. "Creating realistic hair in Autodesk Maya." Thesis, Högskolan i Gävle, Avdelningen för Industriell utveckling, IT och Samhällsbyggnad, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-14411.

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This thesis work focuses on how to create realistic looking hair using only the vanilla version of Autodesk Maya. It describes two approaches, the widely used polygon-stripe based technique and the Maya built-in nHair. It also evaluates these two approaches in terms of ease of implementation, production speed and quality of final results. The conclusion is that nHair has the potential to produce realistic looking hair but contains various bugs and is not optimized at the current stage, while the polygon-stripe based approach is robust and flexible but the realism of rendering results is heavil
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BARRY, Raphael. "Sustainable Building Design with Autodesk Ecotect." Thesis, KTH, Energiteknik, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-37351.

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Концевич, Валерій Георгійович, Валерий Георгиевич Концевич, Valerii Heorhiiovych Kontsevych та С. В. Шумило. "Планировщик ЗАДАЧ AUTODESK INVENTOR PROFESSIONAL R11". Thesis, Изд-во СумГУ, 2007. http://essuir.sumdu.edu.ua/handle/123456789/19475.

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Blom, Andrej. "Comparing FumeFx with Autodesk Maya Dynamic System." Thesis, University of Gävle, Department of Mathematics, Natural and Computer Sciences, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-610.

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<p>One of the main problem areas within computer graphics is simulating natural phenomena’s, working with fluid solvers, and particle systems. In the special effects industry, there is a demand for mimicking appearance of common special effect such as fire, smoke, and water. Autodesk Maya and FumeFx are used for exploring those methods in creating smoke and fire simulations and implementing those into a</p><p>large dynamic system, while researching the possibility to efficiently control and modify an entire dynamic system on a per object level. Final production renders results are from both Ma
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Концевич, Валерій Георгійович, Валерий Георгиевич Концевич, Valerii Heorhiiovych Kontsevych та С. А. Глущенко. "Генератор рам в AUTODESK INVENTOR PROFESSIONAL R11". Thesis, Изд-во СумГУ, 2007. http://essuir.sumdu.edu.ua/handle/123456789/19474.

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Концевич, Валерій Георгійович, Валерий Георгиевич Концевич, Valerii Heorhiiovych Kontsevych та А. К. Дермелева. "Моделирование динамики в AUTODESK INVENTOR PROFESSIONAL R11". Thesis, Изд-во СумГУ, 2007. http://essuir.sumdu.edu.ua/handle/123456789/19410.

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Концевич, Валерій Георгійович, Валерий Георгиевич Концевич, Valerii Heorhiiovych Kontsevych та В. А. Каминская. "Анализ прочности в AUTODESK INVENTOR PROFESSIONAL R11". Thesis, Изд-во СумГУ, 2007. http://essuir.sumdu.edu.ua/handle/123456789/19411.

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Sandberg, Fredrik. "Byggprojektering med Autodesk Architectural Desktop och Tekla Structures." Thesis, Linköpings universitet, Institutionen för teknik och naturvetenskap, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-95385.

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Kostnaderna för att bygga idag är höga och det krävs att byggbranschen effektiviseras för att sänka dessa. I takt med sökandet efter ständig effektivisering har verktygen utvecklats. Inom konstruktion har man på 25 år gått från att rita med penna och papper, till att bygga upp en tredimensionell modell i en dator. Idag ritar de flesta dock fortfarande i två dimensioner med programmet Autodesk Architectural Desktop, ADT, ett AutoCAD baserat program från Autodesk. Nu finns program som är objektbaserade, dessa bygger upp byggnaden i dess tredimensionella geometri. Programmet plockar sedan ut 2D-r
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Брезніцький, В. В. "Моделювання параметрів корчувача пнів у середовищі Autodesk Inventor". Thesis, Київський національний університет технологій та дизайну, 2018. https://er.knutd.edu.ua/handle/123456789/11484.

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Концевич, Валерій Георгійович, Валерий Георгиевич Концевич, Valerii Heorhiiovych Kontsevych та А. В. Кинашевская. "Особенности создания спецификаций в AUTODESK INVENTOR PROFESSIONAL R11". Thesis, Изд-во СумГУ, 2007. http://essuir.sumdu.edu.ua/handle/123456789/19407.

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Концевич, Валерій Георгійович, Валерий Георгиевич Концевич, Valerii Heorhiiovych Kontsevych та А. А. Гребенник. "Приложение AUTODESK INVENTOR STUDIO для создания маркетинговых материалов". Thesis, Изд-во СумГУ, 2007. http://essuir.sumdu.edu.ua/handle/123456789/19405.

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Концевич, Валерій Георгійович, Валерий Георгиевич Концевич, Valerii Heorhiiovych Kontsevych, Богдан Леонідович Ковальов, Богдан Леонидович Ковалев та Bohdan Leonidovych Kovalov. "Проектирование сварных конструкций в AUTODESK INVENTOR PROFESSIONAL R11". Thesis, Изд-во СумГУ, 2007. http://essuir.sumdu.edu.ua/handle/123456789/19409.

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Sičkaruk, Roman. "Program pro export vektorových obrázků z Autodesk Eagle." Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2019. http://www.nusl.cz/ntk/nusl-400898.

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This master’s thesis deals with design and creation of ULP program for export of vector images in EMF (Enhanced Windows Metafile) format. The main aim of this thesis is to add support of all features of Autodesk Eagle version 9. Thesis is important due to bugs and imperfections of other ULP programs for exporting of vector images to other formats also because of they aim for older versions of Autodesk Eagle. With regard to small quantity of EMF literature, thesis is beneficial as it describes behaviour of base structures and describes creation of EMF metafile. It also provides example of itera
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Björkman, Pontus. "A Muscular Rig for Smooth Skinning in Autodesk Maya." Thesis, University of Gävle, Department of Mathematics, Natural and Computer Sciences, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-147.

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<p>The limitations of the default skinning methods in Autodesk Maya can be compensated for when seeking realistic skin deformations of a human being. The main focus is put on the construction of an example muscular rig in Autodesk Maya, and an explanation of what criteria the rig is supposed to fulfill. From a merged three dimensional and artistic view, the components of the rig is discussed and evaluated to establish an understanding of how the system needs to work in order to produce realistic skin deformations. The research is performed via design and creation experiments on the various par
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Axelsson, Jessica, and David Svenvall. "Integrating Autodesk Mayas muscle simulation with Kinect motion capture." Thesis, Högskolan i Gävle, Avdelningen för Industriell utveckling, IT och Samhällsbyggnad, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-17599.

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Abstract In most of the animation pipelines today, motion capture and different simulations e.g. Autodesk Maya Muscle is used to get a more realistic feel of an animation. The main goal of this Thesis is to make a character appear and move in as natural a way as possible and exploring different methods on receiving a good result. It will answer different question on how to record movement and using that data together with a system that simulates muscles. To complete this process we will record using a Microsoft Kinect Camera, which is originally hardware for Xbox movement software. For our mus
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Normann, Annica. "Keys to Effectively Create Realistic Fur in Autodesk Maya." Thesis, Högskolan i Gävle, Avdelningen för Industriell utveckling, IT och Samhällsbyggnad, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-13302.

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The tools for creating realistic fur using a computer have continued to develop sincethe first computer-generated fur was accomplished. Tools for creating fur can befound inside of the software Autodesk Maya. Rendering fur is often a very timeconsuming process and therefore this thesis investigates how the relationship ofrealistic fur versus render time can be improved. When creating fur, there are severalaspects to take into account, for example shadowing, length, color and irregularities.This thesis assesses the question through a case study and includes experimentalresearch which was attemp
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Концевич, Валерій Георгійович, Валерий Георгиевич Концевич, Valerii Heorhiiovych Kontsevych та О. И. Василенко. "Особенности проектирования кабельных трасс в AUTODESK INVENTOR PROFESSIONAL R11". Thesis, Изд-во СумГУ, 2007. http://essuir.sumdu.edu.ua/handle/123456789/19481.

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Когулько, О. С., Валерій Георгійович Концевич, Валерий Георгиевич Концевич та Valerii Heorhiiovych Kontsevych. "Информационная система проектирования теплообменной аппаратуры на базе Autodesk Inventor". Thesis, Сумский государственный университет, 2013. http://essuir.sumdu.edu.ua/handle/123456789/44058.

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Компрессорные установки широко используются в различных отраслях промышленности, а их работоспособность и надежность во многом зависит от теплообменных аппаратов. С целью повышения эффективности процесса проектирования системы охлаждения возникает потребность в автоматизации.
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Омеляненко, Е. А., Д. А. Никитченко, Ірина Володимирівна Баранова, Ю. А. Омеляненко, Ирина Владимировна Баранова та Iryna Volodymyrivna Baranova. "Создание твердотельных моделей машиностроительных изделий средствами AUTODESK INVENTOR R9". Thesis, Изд-во СумГУ, 2007. http://essuir.sumdu.edu.ua/handle/123456789/19153.

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Темой бакалаврской работы является разработка 3D-моделей. Выбор данной темы не случаен, так как трехмерное проектирование в промышленной отрасли или любой другой стает все более популярным. При цитировании документа, используйте ссылку http://essuir.sumdu.edu.ua/handle/123456789/19153
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Nepokoj, Lukáš. "Nové možnosti modelování v programu Autodesk Inventor Professional 2008." Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2008. http://www.nusl.cz/ntk/nusl-217594.

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This work describes the latest developments of program Autodesk Inventor Professional 2008, particularly aimed at Inventor Studio. There is the manual created for this program describing individual tools and their utilization in Inventor Studio. Further this paper shows the animation possibilities on simple models from power electrical engineering. Finally a measurement has been taken and a data evaluation of EC motor has been made with an object animation which represents the assembly process of this motor.
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Andersson, Jonas, and David Karlsson. "Improving rendering times of Autodesk Maya Fluids using the GPU." Thesis, Linköping University, Visual Information Technology and Applications (VITA), 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-50709.

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<p>Fluid simulation is today a hot topic in computer graphics. New highly optimized algorithms have allowed complex systems to be simulated in high speed. This master thesis describes how the graphics processing unit, found in most computer workstations, can be used to optimize the rendering of volumetric fluids. The main aim of the work has been to develop a software that is capable of rendering fluids in high quality and with high performance using OpenGL. The software was developed at Filmgate, a digital effects company in Göteborg, and much time was spent making the interface and the workf
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Larsson, Nichlas. "Realistic Lighting in Autodesk Maya with Mental Ray Area Light." Thesis, Högskolan i Gävle, Avdelningen för Industriell utveckling, IT och Samhällsbyggnad, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-12005.

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The knowledge on how to create realistic lighting in computer graphics is one part that sets a realistic scene apart from one that can easily be spotted to being made in a computer. There are however many methods to reach realistic results with lighting. In this research, the area of focus is how to achieve it with Mental Rays Area Lights using Autodesk Maya. The process will first be explained with a simple scene where the results of some of the most relevant settings will be explained. Then, those techniques will be applied in two scenes to obtain a realistic result. The quality of light is
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Концевич, Валерій Георгійович, Валерий Георгиевич Концевич, Valerii Heorhiiovych Kontsevych, Юлія Вікторівна Парфененко, Юлия Викторовна Парфененко та Yuliia Viktorivna Parfenenko. "Проектирование изделий из листового металла в AUTODESK INVENTOR PROFESSIONAL R11". Thesis, Изд-во СумГУ, 2007. http://essuir.sumdu.edu.ua/handle/123456789/19490.

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Концевич, Валерій Георгійович, Валерий Георгиевич Концевич, Valerii Heorhiiovych Kontsevych та А. В. Карпенко. "Усовершенствования в AUTODESK INVENTOR PROFESSIONAL R1 в области данных конструирования". Thesis, Изд-во СумГУ, 2007. http://essuir.sumdu.edu.ua/handle/123456789/19400.

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Концевич, Валерій Георгійович, Валерий Георгиевич Концевич, Valerii Heorhiiovych Kontsevych та Н. О. Кошеленко. "Разработка параметрических деталей и изделий в AUTODESK INVENTOR PROFESSIONAL R11". Thesis, Изд-во СумГУ, 2007. http://essuir.sumdu.edu.ua/handle/123456789/19478.

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Nordström, Mikael. "Undersökning av samarbetsverktyget Copy/Monitor och koordinater i Autodesk Revit." Thesis, Umeå universitet, Institutionen för tillämpad fysik och elektronik, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-137551.

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Building information modeling (BIM) is widely used in the construction industry today, and is fast becoming the standard for developers planning building projects. Industry leaders in the engineering and architecture business usually have well thought out and efficient ways of working within this field, but with ever increasing competition these companies are forced to continually find ways of streamlining their practices to stay ahead of the competition. There are often several different companies involved across multiple disciplines when it comes to the modeling of a building, and the differ
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Eskelius, Linda, and Malin Hedén. "BIM Workflow Methods : Interaction issues between Autodesk Revit and Tekla Structures." Thesis, KTH, Byggteknik och design, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-191348.

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Сорокін, Є. К., Валерій Георгійович Концевич, Валерий Георгиевич Концевич та Valerii Heorhiiovych Kontsevych. "Застосування вбудованих засобів проектування та розрахунку AUTODESK INVENTOR при створенні САПР". Thesis, Сумський державний університет, 2013. http://essuir.sumdu.edu.ua/handle/123456789/44293.

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Як показує практика на даний час при створенні САПР машинобудівних виробів можливості відомого пакету твердотільного моделювання AUTODESK INVENTOR використовуються у незначній мірі, але наявність значної кількості вбудованих розрахункових і проектувальних модулів забезпечує прискорення реалізації типового процесу розробки САПР.
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Концевич, Валерій Георгійович, Валерий Георгиевич Концевич, Valerii Heorhiiovych Kontsevych та В. М. Вечерка. "AUTODESK INVENTOR PROFESSIONAL 11 - новая версия системы проектирования сложных машиностроительных изделий". Thesis, Изд-во СумГУ, 2007. http://essuir.sumdu.edu.ua/handle/123456789/19472.

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Ferraresi, Nicola. "L'utilizzo del BIM nel recupero delle costruzioni esistenti. Una sperimentazione con Robot® nell'ambito di interventi di miglioramento delle prestazioni strutturali." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2018. http://amslaurea.unibo.it/17214/.

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L’elaborato di tesi verte nello studio dell’applicazione della modellazione BIM in costruzioni esistenti. Sono stati presi in considerazione diversi casi di studio: dallo lo studentato di Atene, sviluppato nell’ambito del progetto H2020 Pro-GET-onE, agli edifici posti al “Villaggio Costanzo Ciano” ed al quartiere “Pilastro” di Bologna. Attraverso i software BIM di Autodesk, Revit e Robot Structural Analysis è stato creato dapprima un modello “prototipo” aventi caratteristiche comuni con gli edifici popolari nati nel secondo dopoguerra e successivamente adattato ai casi di studio. Si andrà qui
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Irwin, Caroline. "Comparison of Shatter Effects in Autodesk Maya with nCloth and DMM Plugin." Thesis, Högskolan i Gävle, Avdelningen för Industriell utveckling, IT och Samhällsbyggnad, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-12040.

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In today’s society, movies and videogames with a great deal of visual effects that contain objects that break, shatter or explode are popular. They are created from a number of different kinds of 3D programs and plugins. This time Autodesk Mayas nCloth is compared with the new built-in Digital Molecular Matter (DMM) Plugin to see which technique is easiest to use, as well as delivers the best result. A modeled sculpture was shattered using both nCloth and DMM and a set of predefined areas were studied. The results reveals that both techniques can be employed however the DMM technology has seve
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Гримак, Роман Русланович. "Метод пониження розмірностей векторного простору для принйняття контрольованих критични-безпекових рішень". Магістерська робота, Хмельницький національний університет, 2021. http://elar.khnu.km.ua/jspui/handle/123456789/10869.

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Розробка методу пониження розмірностей векторного простору для системи автоматизованого проектування Autodesk Revit, яка дозволить користувачам платформи архітектурної візуалізації використовувати функції перегляду, опрацювання, математичного перетворення та серіалізації над елементами будівельних 3D моделей
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Selleri, Gian Marco. "Development of an industrial line parametric editor in virtual reality via Autodesk Vred." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2020. http://amslaurea.unibo.it/21084/.

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This thesis describes the development of a parametric virtual reality editor for an industrial line for quality inspection, packaging and palletizing of ceramic tiles. This project has been developed entirely within the R&D laboratory of Sacmi S.C., and includes a complete study of the implementation of an application of this kind, from the initial software and hardware selection phase, through the design of algorithms and code programming - in Python language - to the creation of interactive tools and widgets specifically designed for the exploration of the environment, interaction with the s
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Пушніна, О. Ю., Едуард Геннадійович Кузнєцов, Эдуард Геннадьевич Кузнецов та Eduard Hennadiiovych Kuznietsov. "Інтерактивне електронне технічне керівництво «Робота з генератором передач та з’єднань у Autodesk Inventor»". Thesis, Сумський державний університет, 2015. http://essuir.sumdu.edu.ua/handle/123456789/40790.

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Autodesk Inventor Professional (AIP) – відома потужна система автоматизованого тривимірного твердотільного та поверхневого проектування, яка призначена для створення цифрових прототипів промислових виробів. Вміле та систематичне використання повного комплекту її інструментів значно прискорює процес створення нових зразків промислових об‘єктів. Тому задача підвищення наочності і надання всебічного висвітлення можливостей інструментарію AIP при організації ефективного процесу навчання є вкрай актуальною.
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Концевич, Валерій Георгійович, Валерий Георгиевич Концевич, Valerii Heorhiiovych Kontsevych та А. В. Ежова. "Особенности моделирования бытовой техники в AUTODESK MECHANICAL DESKTOP 6 на примере гладильной доски". Thesis, Изд-во СумГУ, 2007. http://essuir.sumdu.edu.ua/handle/123456789/19406.

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Berglund, Oskar. "Förbättring av det grafiska användargränssnittet i Autodesk Maya i relation till måttriktig 3D-modellering." Thesis, Högskolan i Gävle, Avdelningen för Industriell utveckling, IT och Samhällsbyggnad, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-19615.

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Inom 3D-grafik, visualiseringar, spel och VR finns ett behov av måttriktig modellering. Traditionellt så används CAD-program för att uppnå ett exakt eller precist resultat. Men då CAD-program inte utmatar polygonal geometri så fungerar det inte att använda resultatet direkt i tidigare nämnda kategorier. Denna studie ämnar att underlätta måttriktig polygonal modellering i Autodesk Maya genom ett tillägg i form av ett grafiskt användargränssnitt. Effektiviteten av detta mäts genom tidtagning på modellering av CAD-ritningar i polygoner hos en testgrupp både med och utan tillägget samt en kvalitet
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Протасов, Роман Васильевич, Александр Витальевич Устиненко, С. В. Андриенко та О. Е. Коноваленко. "Возможности использования программных продуктов Autodesk при проектировании эволютных профилей для зубчатых и цепных передач". Thesis, НТУ "ХПИ", 2017. http://repository.kpi.kharkov.ua/handle/KhPI-Press/38534.

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Holm, Daniel, and Josefine Wallgren. "Kvalitets- och kollisionskontroller i BIM-projekt : En analytisk jämförelse mellan programvarorna Autodesk Navisworks Manage, Solibri Model Checker och Tekla BIMsight." Thesis, KTH, Byggteknik och design, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-127033.

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I ett BIM-projekt skapas ett flertal intelligenta 3D-modeller innehållande geometrier och information. Respektive fackområde skapar modeller innehållande sina byggdelar och installationskomponenter. Genom att samordna modellerna från alla områden skapas en BIM-modell över hela projektet. En förutsättning för att projekteringen ska effektiviseras är att modellerna håller god kvalitet. Då allt fler byggnader projekteras i 3D-miljö finns det idag goda möjligheter att underlätta arbetet med kvalitetssäkring. Det finns ett flertal programvaror där det är möjligt att sammanfoga och granska modeller.
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Тростинський, Назар Миколайович. "Метод візуалізації хмар точок «Web point cloud viewer» для прийняття контрольованих людиною критично-безпекових рішень". Магістерська робота, Хмельницький національний університет, 2021. http://elar.khnu.km.ua/jspui/handle/123456789/10868.

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Мета роботи полягає у реалізації методу «Web Point Cloud Viewer» для прийняття контрольованих людиною критично-безпекових рішень з достатнім рівнем точності та швидкодії, обчислювальної здатності та доступності.
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Johansson, Michael. "Hantering av IFC-exporter från Revit till IDA." Thesis, Högskolan i Borås, Akademin för textil, teknik och ekonomi, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-12815.

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Att kunna exportera färdiga modeller direkt från Revit till IDA är av stor betydelse för att kunna jobba effektivt med energisimuleringar. Denna rapport ger en bakgrundsbeskrivning till hur IFC har uppkommit och är uppbyggt. Dock ligger huvudfokus på hur Revit kan implementeras i arbetsflödet, där både hur IFC-filer överförs mellan programmen och felsökning av problem med befintliga Revitmodeller beskrivs. IFC-filer är dagens standard för att överföra data mellan olika instanser under byggprocessen, det är ett programoberoende format som möjliggör samarbete mellan olika programvaror. Dagens st
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Cisse, Cheickna. "Etude structurale des aptamères peptidiques anti-Fur et de leur interaction avec leur cible." Phd thesis, Université de Grenoble, 2012. http://tel.archives-ouvertes.fr/tel-00846781.

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Fur (Ferric Uptake Regulator) est un régulateur transcriptionnel spécifique des bactéries qui intervient dans le contrôle de l'homéostasie du fer, ce qui en fait une cible antibactérienne intéressante. Avant mon arrivée au laboratoire, quatre inhibiteurs interagissant spécifiquement avec Fur avaient été isolés. La partie active de ces inhibiteurs consiste en des peptides de 13 acides aminés. Au cours de cette thèse, j'ai utilisé une double-approche : théorique et expérimentale pour étudier l'interaction de ces peptides avec Fur afin de comprendre le mécanisme d'inhibition. J'ai synthétisé plus
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