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1

Millslagle, Duane G. "Recognition Accuracy by Experienced Men and Women Players of Basketball." Perceptual and Motor Skills 95, no. 1 (August 2002): 163–72. http://dx.doi.org/10.2466/pms.2002.95.1.163.

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This study examined 30 experienced basketball players' recognition accuracy by sex, playing position (guard, forward, and center), and situations in the game of basketball. The study used a perceptual cognitive paradigm in which subjects viewed slides of structured and unstructured game situations and accurately recognized the presence or absence of the basketball. A significant difference in recognition accuracy by sex, players' position, and Structure of the game situation was found. Male players' recognition accuracy was better than the female players'. The recognition accuracy of subjects who played guard was better than that of subjects who played forward or center. The players' recognition accuracy was more accurate when observing structured plays versus unstructured plays. The conclusion of this study suggested that experienced basketball players differ in their cognitive and visual searching processes by sex and player position within the sport of basketball.
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2

Hung, Chiao-Fang, Chung-Chiang Chen, Shin-Hung Lin, and Tien-Kan Chung. "Finger and Palm Dynamic Pressure Monitoring for Basketball Shooting." Journal of Sensors 2017 (2017): 1–5. http://dx.doi.org/10.1155/2017/9352410.

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This study verified general inferences on the finger and palm pressure distribution of a basketball player in the moment before that player shoots a basketball through a scientific qualitative testing method. We mounted the sensor on the hands of college basketball players and monitored the dynamic pressure of each player’s hand while the player threw a basketball. The dynamic pressure distribution of the fingers and palm of a basketball player throwing a ball can be verified. According to the experimental results, college basketball players typically use the index finger to control the direction and power of force in the moment before shooting a basketball. This study successfully used a scientific qualitative test method to monitor the dynamic pressure of the fingers and palms of basketball players and verified the general inference that a typical basketball player mainly uses the index finger to control the direction and power of force in the moment before throwing a ball. In the future, this study, measuring the dynamic pressure distribution of the fingers and palm, can be applied to simulate hand manipulation in many biomedical and robotic applications.
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Clemente, Filipe Manuel, Sarah G. T. Bredt, Gibson Praça, André Gustavo Pereira de Andrade, Rita Sanches, Carlos Filipe Moleiro, and Ricardo Lima. "Basketball small-sided games." Kinesiology 53, no. 1 (2021): 28–36. http://dx.doi.org/10.26582/k.53.1.4.

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This study compared athletes’ rate of perceived exertion (RPE) and the number of their technical-tactical actions in small-sided basketball games (SSG) played within the same relative area with adjusted bout durations in (a) varied game formats; and (b) in two successive bouts of different formats. Ten young female basketball players (14.3±1.3 years) played two bouts of five small-sided game (SSG) formats (1x1, 2x2, 3x3, 4x4, and 5x5). The number of technical-tactical actions per player per minute decreased from the smaller to the larger SSG format, and players’ RPE tended to be higher in larger compared to smaller formats. We concluded that the smaller basketball SSG formats increased players’ participation. In addition, adjustments of the relative playing area and bout duration seemed to decrease players’ effort. The use of two SSG bouts did impact the number of technical-tactical actions and RPE.
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Štrumbelj, Erik, and Frane Erčulj. "Analysis of Experts’ Quantitative Assessment of Adolescent Basketball Players and the Role of Anthropometric and Physiological Attributes." Journal of Human Kinetics 42, no. 1 (October 1, 2014): 267–76. http://dx.doi.org/10.2478/hukin-2014-0080.

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Abstract In this paper, we investigated two questions: (1) can measurements of anthropometric and physiological attributes substitute for expert assessment of adolescent basketball players, and (2) how much does the quantitative assessment of a player vary among experts? The first question is relevant to the potential simplification of the player selection process. The second question pertains directly to the validity of expert quantitative assessment. Our research was based on data from 148 U14 female and male basketball players. For each player, an array of anthropometric and physiological attributes was recorded, including body height, body mass, BMI, and several motor skill tests. Furthermore, each player's current ability and potential ability were quantitatively evaluated by two different experts from a group of seven experts. Analysis of the recorded data showed that the anthropometric and physiological attributes explained between 15% and 40% of the variance in experts’ scores. The primary predictive attributes were speed and agility (for predicting current ability) and body height and growth potential (for predicting potential ability). We concluded that these attributes were not sufficiently informative to act as a substitute for expert assessment of the players’ current or potential ability. There is substantial variability in different experts' scores of the same player’s ability. However, the differences between experts are mostly in scale, and the relationships between experts’ scores are monotonic. That is, different experts rank players on ability very similarly, but their scores are not well calibrated.
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5

Li, Neill Y., Nicholas J. Lemme, Steven F. Defroda, Elvis Nunez, Davis A. Hartnett, and Brett D. Owens. "Performance After Operative Versus Nonoperative Management of Shoulder Instability in the National Basketball Association." Orthopaedic Journal of Sports Medicine 7, no. 12 (December 1, 2019): 232596711988933. http://dx.doi.org/10.1177/2325967119889331.

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Background: Although nonoperative management after shoulder instability injury allows an athlete to return to play sooner than operative intervention, higher rates of recurrence have been observed after nonoperative management. However, no study has investigated the differences in performance of National Basketball Association (NBA) players after index shoulder instability events managed nonoperatively versus operatively. Purpose/Hypothesis: The purpose of this study was to identify shoulder instability events in NBA athletes and assess differences in performance after injury with nonoperative versus operative management. We hypothesized that players who undergo operative intervention have reduced risk of recurrence and are able to continue their elite level of play as opposed to those who undergo nonoperative management. Study Design: Cohort study; Level of evidence, 3. Methods: Publicly available injury data from the 1986-1987 through 2017-2018 seasons were reviewed to identify NBA athletes sustaining a shoulder instability event. In addition to characteristics, player performance information, including games played, player efficiency rating (PER), and win shares, was analyzed before and for 3 seasons after injury. Statistical learning models were applied to identify performance variables that have the greatest predictive value to determine players who would benefit from surgery. Results: A total of 60 players with shoulder instability events were identified between 1986 and 2018. After injury, 37 players (61.7%) eventually underwent surgery and 23 players (38.3%) did not. Players who were treated nonoperatively had significantly decreased PER, games played, and offensive win shares in the season after injury ( P < .05). Players who underwent surgery did not see a decline in PER, games played, or win shares. Random forest modeling found that true shooting percentage and win shares per 48 minutes were the performance variables most predictive in determining which players would benefit from surgery after shoulder instability. Conclusion: Players who underwent surgical intervention for shoulder instability maintained their PER, games played, and win share performance characteristics, whereas players who did not undergo surgery had declines in these parameters. Given the demands of shoulder function in basketball and the risk of recurrence after an instability event, surgery enhances a player’s opportunity to maintain a high level of performance after injury.
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6

Argaj, Gustáv. "Porovnanie plus/mínus bodov a hernej efektivity pri hodnotení individuálneho herného výkonu v basketbale." Studia sportiva 5, no. 1 (July 4, 2011): 85–94. http://dx.doi.org/10.5817/sts2011-1-10.

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The paper deals with the results of research of evaluation of basketball individual game play performance. The subject of the paper has its importance for basketball coaches and players. Th e fi rst main purpose of the process of the evaluation is to give the most unprejudiced and the most exact information about the player’s individual game play performance. Th e second one is to provide with pedagogical feedback information, which help to raise the effi ciency of the training process. Th e aim was to enlarge knowledge about the evaluation of basketball individual game play performance and compare it with method plus/minus points. We used basic methods of pedagogical research when getting the data and we use basic statistical methods during the process of interpretation. Th e Slovak top-level men’s basketball games were the object of the research. Th e comparison of the order of players´ individual game play performance has showed that the methods are not the same. Th e results of the research imply that the method of evaluation basketball individual game play performance evaluates diff erent qualities of player’s individual game play performance than the method plus/minus points. Th e method of evaluation of the eff ectivity of basketball individual game play performance determines the eff ectivity of the player during the game and the method of plus/minus points indicates the contribution of player to the team performance. Th is means that the method of plus/minus points evaluates the activities which cause the positive and negative changes of the score diff erential of the match, too. When evaluating the basketball individual game play performance we recommend to use not only the method of evaluation of game play performance, but the method plus/minus points, too.
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7

Kostiuk, Yuliia, Tetiana Kuryllo, Oleg Krupenin, and Olena Khotentseva. "Comprehensive analysis of technical and tactical activities of high qualification basketball players." Scientific Journal of National Pedagogical Dragomanov University. Series 15. Scientific and pedagogical problems of physical culture (physical culture and sports), no. 7(138) (July 27, 2021): 70–73. http://dx.doi.org/10.31392/npu-nc.series15.2021.7(138).14.

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The article presents the results of a study of game activity according to the index of technical and tactical skills of highly qualified basketball players who play in the Premier League of Ukraine among men's teams. The main components of the method of assessing the technical and tactical actions of players are the characteristics of the main components of the game, namely: effective transfers, rebounds under the shield, block shots, fouls on the player, loss of the ball, interception, fouls, the ratio of the number of effective throws of the ball into the basket with the total number of throws of the same player, the calculation of the ratio of the number of points scored by the player to the number of points scored by the team. It is important to assess the ratio of the player's time on the field to the total playing time, as well as the features of the game role. The high level of game activity of the team was revealed in the central players and one defender. The lowest level of technical and tactical skills was recorded in the attacking defender. According to the results of the index of the integrated indicator, the strengths and weaknesses of the competitive activity of highly qualified basketball players are analyzed. The strengths of the team include the rebounds, assists and fouls of the opponent on the player. Weaknesses that affected the course of the competition were the player's personal fouls and loss of the ball. On the basis of the conducted research the trainer can define means of correction of training process on technical and tactical readiness of players of various game roles.
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8

Bustamante-Sánchez, Álvaro, Juan J. Salinero, and Juan Del Coso. "Upper body injuries and Key Performance Indicators in professional basketball players." Archivos de Medicina del Deporte 37, no. 6 (December 28, 2020): 387–92. http://dx.doi.org/10.18176/archmeddeporte.00013.

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ntroduction: Upper body injuries are less common than lower body injuries in basketball, but there is still a lack of knowled-ge about the relationship among their occurrence and the performance profile of professional basketball players. This study aimed to analyse the relationships between upper-body injuries and Key Performance Indicators (KPIs) of basketball players. Material and method: Statistical variables of 554 professional basketball players (age: 26.97±4.86 years, height: 199.23±8.80 cm, minutes per season: 441.18±301.41) in Spanish ACB (Asociación de Clubes de Baloncesto) professional competition were analysed for two seasons (2012-13 and 2013-14). Besided, injury reports were registered and injuries were categorized with OSICS-10 classification. The players who played the most minutes during the season were more likely to suffer lumbar spine, head, wrist, and hand injuries. The players injured in the thoracic spine obtained a better average in steals per minute. The players injured in the head or the elbow had better +/- performance per minute. The players injured in the neck had better means per minute in received fouls, free throws made and attempted. Results: The players injured in the lumbar spine had better means, per minute played, in assists, probably by their continuous column twists to protect the ball with the body to avoid bumps. Players injured in the shoulder had more blocked shots per minute than those not injured, probably because the realization of a block involves a shoulder flexion and rotation. It would be interesting to carry out a specific follow-up in this type of player, for this type of injury. This information could be helpful to improve injury prevention with the use of KPIs of basketball.
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9

Vanlandewijck, Yves C., Christina Evaggelinou, Daniel D. Daly, Siska Van Houtte, Joeri Verellen, Vanessa Aspeslagh, Robby Hendrickx, Tine Piessens, and Bjorn Zwakhoven. "Proportionality in Wheelchair Basketball Classification." Adapted Physical Activity Quarterly 20, no. 4 (October 2003): 369–80. http://dx.doi.org/10.1123/apaq.20.4.369.

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The player classification system in wheelchair basketball (composed of four classes) is based on an analysis of players’ functional resources through game observation and field-testing. This study examines if the classes are in the correct proportion relative to each other. During the Wheelchair Basketball World Championships in Sydney 1998, 12 teams were videotaped for three 40-min games. Eighty-eight male players were retained for a detailed performance analysis by means of the Comprehensive Basketball Grading System (CBGS). Although a slight underestimation of the functional potential of Class II and III players was noted, it was concluded that the player classification system in wheelchair basketball proportionally represents the functional potential of the players.
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10

Begly, J. P., Patrick S. Buckley, Hajime Utsunomiya, Karen K. Briggs, and Marc J. Philippon. "Femoroacetabular Impingement in Professional Basketball Players: Return to Play, Career Length, and Performance After Hip Arthroscopy." American Journal of Sports Medicine 46, no. 13 (October 16, 2018): 3090–96. http://dx.doi.org/10.1177/0363546518801320.

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Background: Previous studies have demonstrated that hip arthroscopy is an effective treatment for symptomatic femoroacetabular impingement (FAI) in professional athletes across a variety of sports. However, the return-to-play rates and postoperative performance of elite basketball players after hip arthroscopy are currently unknown. Purpose: To determine return-to-play rates and postoperative performance among professional basketball athletes after hip arthroscopy. Study Design: Case series; Level of evidence, 3. Methods: Eighteen professional basketball players underwent hip arthroscopy (24 hips) for symptomatic FAI between 2001 and 2016 by a single surgeon. Return to play was defined as competing in a single professional game of equal level after surgery. Data were retrospectively obtained for each player from basketball-reference.com , ESPN.com , eurobasket.com, and individual team websites. Matched controls were selected from the websites to compare performances. Results: The mean age at the time of surgery was 25.6 years, and the mean body mass index was 24.4 kg/m2. All players returned to their previous levels of competition, with a mean number of 4 seasons played after surgery (median, 3; range, 1-12). The mean ± SD time between the date of surgery and return to a professional game was 7.1 ± 4.4 months. There was no change in player efficiency rating when pre- and postinjury performance were compared. When compared with controls, players undergoing surgery also had no significant decline in player efficiency rating. Conclusion: Elite basketball athletes who undergo hip arthroscopy for the treatment of FAI return to their presurgical levels of competition at a high rate. These athletes demonstrate no significant overall decrease in performance upon their return to play.
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11

Yanar, Şenol. "Increasing strength of lower extremities of basketball players." International Journal of Academic Research 9, no. 1 (December 30, 2017): 38–42. http://dx.doi.org/10.7813/2075-4124.2017/9-1/a.8.

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12

DeFroda, Steven F., Devan D. Patel, John Milner, Daniel S. Yang, and Brett D. Owens. "Performance After Anterior Cruciate Ligament Reconstruction in National Basketball Association Players." Orthopaedic Journal of Sports Medicine 9, no. 2 (February 1, 2021): 232596712098164. http://dx.doi.org/10.1177/2325967120981649.

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Background: Anterior cruciate ligament (ACL) injury in National Basketball Association (NBA) players can have a significant impact on player longevity and performance. Current literature reports a high rate of return to play, but there are limited data on performance after ACL reconstruction (ACLR). Purpose/Hypothesis: To determine return to play and player performance in the first and second seasons after ACLR in NBA players. We hypothesized that players would return at a high rate. However, we also hypothesized that performance in the first season after ACLR would be worse as compared with the preinjury performance, with a return to baseline by postoperative year 2. Study Design: Case series; Level of evidence, 4. Methods: An online database of NBA athlete injuries between 2010 and 2019 was queried using the term ACL reconstruction. For the included players, the following data were recorded: name; age at injury; position; height, weight, and body mass index; handedness; NBA experience; dates of injury, surgery, and return; knee affected; and postoperative seasons played. Regular season statistics for 1 preinjury season and 2 postoperative seasons were compiled and included games started and played, minutes played, and player efficiency rating. Kaplan-Meier survivorship plots were computed for athlete return-to-play and retirement endpoints. Results: A total of 26 athletes underwent ACLR; of these, 84% (95% CI, 63.9%-95.5%) returned to play at a mean 372.5 days (95% CI, 323.5-421.5 days) after surgery. Career length after injury was a mean of 3.36 seasons (95% CI, 2.27-4.45 seasons). Factors that contributed to an increased probability of return to play included younger age at injury (odds ratio, 0.71 [95% CI, 0.47-0.92]; P = .0337) and fewer years of experience in the NBA before injury (odds ratio, 0.70 [95% CI, 0.45-0.93]; P = .0335). Postoperatively, athletes played a significantly lower percentage of total games in the first season (48.4%; P = .0004) and second season (62.1%; P = .0067) as compared with the preinjury season (78.5%). Player efficiency rating in the first season was 19.3% less than that in the preinjury season ( P = .0056). Performance in the second postoperative season was not significantly different versus preinjury. Conclusion: NBA players have a high rate of RTP after ACLR. However, it may take longer than a single season for elite NBA athletes to return to their full preinjury performance. Younger players and those with less NBA experience returned at higher rates.
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Iskandar Jurgensen, Stefan Ch, and Singmin Johanes Lo. "THE IMPACT OF LEADERSHIP STYLE AND ORGANIZATIONAL CULTURE TOWARDS PLAYER PERFORMANCE THROUGH PLAYER'S WORK SATISFACTION AT BINTANG PRATAMA BASKETBALL CLUB." Dinasti International Journal of Digital Business Management 2, no. 1 (December 10, 2020): 146–54. http://dx.doi.org/10.31933/dijdbm.v2i1.642.

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This research purpose way to explored those influence from leadership style towards performance and players' work satisfaction at Bintang Pratama Basketball Club. These research method used quantitative approach. Population and sample were 108 respondents whose members of the club. Data analysis method in this research used Structural Equation Modeling (SEM) with assist of SmartPLS version 3.0 software. The research results indicated that leadership style has a positive and significant impact towards player performance. The leadership style has proven to have a positive and significant influence over the player's work satisfaction. Organizational culture has proven not to have a positive and significant influence towards player performance. Organizational culture has proven to have a positive and significant control across players' work satisfaction. Player's work satisfaction has proven to have a positive and significant control over player performance. Work satisfaction has been shown to mediate the influence of leadership style towards player performance. Work satisfaction has proven to mediate those influence from organizational culture towards player performance.
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Korkmaz, M. F., A. Cetin, and O. Bozduman. "Anthropometric evaluation of ratio between extremity length and body length in basketball player adolescents." Pedagogy of Physical Culture and Sports 24, no. 3 (June 30, 2020): 125–28. http://dx.doi.org/10.15561/26649837.2020.0304.

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Backgrounds and Study Aim: To determine whether the limb length-to-body ratio in young basketball players (15-18 years) is different in comparison to those who do not play basketball, and to contribute to the hypothesis that those with which body type can be more successful in basketball . Materials and Methods: The measurements were performed on 42 individuals (29 boys, 13 girls) who have played basketball for at least three years and 41 individuals (31 boys, 10 girls) who did not play basketball. A standard form was prepared for these measurements and the measurements were made according to this form. The data were summarized using mean and standard deviation values, and their accordance with normal distribution was evaluated with the Shapiro-Wilk test. The t-test was used for evaluating the independent samples. Values of p<0.05 were considered significant. The measurements were performed using a tape measure. Results: As a result of the measurements, the height/fa (forearm) ratio was 7.09 in non-basketball players and 6.71 in basketball players. The height/hl (hand length) ratio was 10.0 in non-basketball players and 9.06 in basketball players. The height /lll (lower limb length) ratio was 1.86 in non-basketball players and 1.73 in basketball players. The height /tl (thigh length) ratio was 3.28 in non-basketball players and 3.41 in basketball players. According to our findings, the ratio of forearm, hand, thigh and leg to body were increased in basketball players. There was no significant difference in terms of gender. Conclusion: Athletes possess anthropological and physiological characteristics specific to the sport in which they participate. In terms of limb length, there was an anthropometric difference between the young population who played basketball and the normal population.
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Canlı, Umut, İlhan Toksöz, and İlker Özmutlu. "Assessment of multiple intelligence domains, socio economic levels and skills of basketball playersBasketbolcuların çoklu zeka alanları, sosyo-ekonomik düzeyleri ve becerilerinin değerlendirilmesi." Journal of Human Sciences 14, no. 4 (December 13, 2017): 4171. http://dx.doi.org/10.14687/jhs.v14i4.4861.

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Basketball is a sport in which physical characteristics give significant advantages to the player, the cognitive functions such as game intelligence, instinct and perception as virtues having vital importance in team play make distinction between the players, and different tactical strategies are used during the matches. . The purpose of our study is to determine the relation between skill levels and some physical parameters and the multi-intelligence domains of the basketball players, and also to compared the basketball specific skill levels and multi-intelligence domains according to their socio-economic levels. 42 basketball players with mean age of 13,71±0,82 year and the mean sporting experience of 4,21±1,52 year participated the study voluntarily. Anthropometric measurements of the sportsmen were conducted (body weight, height) and their Body Mass Indices (BMI) were calculated. . In determination of the multi intelligent domains, “Self Assessment Inventory at Multiple Intelligence Domains” was used. The questionnaire prepared by the researcher was applied on the basketball players to determine the socio-economic levels. In determination of basketball specific skills, Johnson Basketball Skill test was used. As a positive weak relation was determined between the age and sport experience of the players and the basketball-specific skill level (r: 0,303, r: 0,308, p<0.05, respectively), a positive weak relation was determined between the skill level and the musical intelligence (r: 0,331; p<0,05). A significant difference was found in favor of the individuals who did sports in the family in terms of social intelligence score (p<0,05). Consequently, it may be stated that age and sport experience has not high effect on the skill level. The effect of the musical / rhythmic intelligence on the skill of the weak may be due to the skill-required movements being performed in a certain rhythm. Sports contributes to the socialization process by providing to improve social skills such as communication, responsibility, empathy, cooperation and sharing. It can be evidence that the social intelligence levels of children who played sports in their family are high.Extended English abstract is in the end of Full Text PDF (TURKISH) file. ÖzetBasketbol, fiziksel özelliklerin ön plana çıkarak sporcuya avantaj sağladığı, takım oyunu içerisinde çok önemli etkiye sahip olan oyun zekası, sezgi, algılama gibi kognitif fonksiyonların sporcular arasında farklılık yarattığı ve müsabaka esnasında farklı taktiksel stratejilerin uygulandığı bir spordur. Çalışmanın öncelikli amacı basketbolcuların beceri düzeyleri ile bazı fiziksel özellikleri ve çoklu zeka alanları arasındaki ilişkinin belirlenmesi sonraki amacı ise sosyo-ekonomik düzeylerine göre basketbola özgü beceri düzeylerinin ve çoklu zeka alanlarının karşılaştırılmasıdır. Yaş ortalaması 13,71±0,82 yıl, spor yaşı ortalaması 4,21±1,52 yıl olan 42 basketbolcu çalışmamıza gönüllü olarak katılmıştır.Basketbolcuların fiziksel ölçümleri (vücut ağırlığı, boy uzunluğu) alınarak, beden kitle indeksleri (BKİ) değerleri hesaplanmıştır. Çoklu zeka alanlarının belirlenmesinde “Çoklu Zekâ Alanlarında Kendilerini Değerlendirme Envanteri” kullanılmıştır. Araştırmacı tarafından hazırlanan anket formu sosyo-ekonomik düzeylerinin belirlenmesinde kullanılmıştır. Basketbola özgü beceri düzeylerinin tespit edilmesinde ise Johnson Basketbol Beceri Testi kullanılmıştır. Spor yaşı ile basketbola özgü beceri arasında pozitif yönde zayıf bir ilişki tespit edilirken (r: 0,308; p<0,05), beceri düzeyi ile müzik zekası arasında da pozitif yönde zayıf bir ilişki tespit edilmiştir (r: 0,331; p<0,05). Ailesinde spor yapmış/yapmamış bireylere göre çoklu zeka alanlarının karşılaştırılmasında sosyal zeka puanı açısından ailesinde spor yapmış bireylerin lehine anlamlı farklılık tespit edilmiştir (p<0,05).Sonuç olarak, spor yaşının beceri düzeyi üzerindeki etkisinin yüksek olmadığı söylenebilir. Müziksel/ritmik zekanın basketbol becerisine zayıfta olsa etkisinin olması, beceri gerektiren hareketlerin belirli bir ritm eşliğinde yapılmasından kaynaklanabilir. Spor iletişim, sorumluluk, iş birliği, empati kurma, yardımlaşma, paylaşma gibi toplumsal özelliklerin gelişmesini sağlayarak sosyalleşme sürecine katkı sağlar ki ailesinde spor yapmış bireylerin çocuklarının sosyal zeka düzeylerinin yüksek olması bunun kanıtı olabilir.
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Nurhayati, Titing, Sharmili Mohanan, and Marietta Shanti Prananta. "Comparison of Gastrocnemius Muscle Strength between Basketballs and Non-basketball Player." Althea Medical Journal 6, no. 4 (December 2019): 192–95. http://dx.doi.org/10.15850/amj.v6n4.1724.

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Mateus, Nuno, Pedro Esteves, Bruno Gonçalves, Ivan Torres, Miguel Angel Gomez, Jorge Arede, and Nuno Leite. "Clustering performance in the European Basketball according to players’ characteristics and contextual variables." International Journal of Sports Science & Coaching 15, no. 3 (March 16, 2020): 405–11. http://dx.doi.org/10.1177/1747954120911308.

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The aim of this study was two-fold: (i) to identify differences in the game performance profiles of basketball players in Euroleague and European national championships; and (ii) to analyse the influence of player-related (e.g. age or court-position) and contextual variables (e.g. distance travelled or game break) in players’ game-related statistics. Archival data from 2014/2015 and 2015/2016 seasons ( n = 16,268 individual game performance records) of Euroleague and European national championships were separately analyzed using a two-step cluster model and then a discriminant analysis to differentiate the obtained groups. The clustering process allowed identifying three and five different performance player profiles for Euroleague and national championships, respectively. The discriminant analysis identified differences in Euroleague playing profiles, particularly related to performers’ age and court-position. In national championships, this trend was not observed. Regardless of the competition, a relationship was perceived between players’ performance and minutes played; conversely, the players’ performance seems to not be affected by contextual variables. The current results provide evidence of different players’ profiles in elite basketball to coaches regarding the influence of player-related and contextual variables. Coaching staffs may account for this information for better management and understanding of their team composition when playing in different competitions.
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Mashuri, Hendra. "THE EFFECTIVENESS OF BASKETBALL SHOOTING TRAINING MODEL ON IMPROVING SHOOTING CAPABILITIES OF BASKETBALL PLAYERS IN PASURUAN REGENCY." JIPES - JOURNAL OF INDONESIAN PHYSICAL EDUCATION AND SPORT 3, no. 1 (July 3, 2017): 71. http://dx.doi.org/10.21009/jipes.031.09.

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AbstractShooting in a basketball game plays an important role in achieving the goal of the basketball game. Given that the basketball game tip is to insert the ball into the opponent's basket, therefore a good shooting technique is owned by every bolabasket player. Efforts to improve basketball shooting skills by using a basketball shooting practice model through a combination approach. The model combines shooting and physical engineering components supporting shooting techniques and using dill and games methods. The purpose of this research is to test the effectiveness of basket ball shooting practice model through combination approach. The research approach used is quantitative. This type of research is an experiment with randomized control group pre-test post-test design. The population of this study was a total of basketball players in Pasuruan District, the sample of this study amounted to 120 with 60 as the experimental group and 60 players as the control group. The data retrieval used is battery test shooting. Data analysis technique using t-test. The results showed that basketball shooting practice model through combination approach can improve basketball shooting ability with t-count value 33,262> t-table 2,00. So it can be concluded that the model of basketball shooting practice is effective against improving the shooting ability of basketball players.Keywords: Basketball Shooting, Combination Approach, Training Model.
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Singh, Charan. "Assessment of Plyometric Training on Agility In Basketball Players." International Journal of Physical Education & Sports Sciences 13, no. 6 (September 1, 2018): 45–50. http://dx.doi.org/10.29070/13/57895.

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Bhardwaj, B. K. "Sport Imagery among Basketball Players: Analysis in Indian Perspective." Journal of Advances and Scholarly Researches in Allied Education 15, no. 5 (July 1, 2018): 79–82. http://dx.doi.org/10.29070/15/57520.

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Dr. A. S. Nageswaran, Dr A. S. Nageswaran. "Anthropometric Evaluation of Predictive Equations in Youth Basketball Players." Paripex - Indian Journal Of Research 2, no. 1 (January 15, 2012): 7–9. http://dx.doi.org/10.15373/22501991/jan2013/57.

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Watson, Christie. "Basketball Player." Wasafiri 24, no. 3 (September 2009): 120–25. http://dx.doi.org/10.1080/02690050903020044.

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Santua, Raymund Jason P. "Self-Efficacy and Shot Success of Basketball Players." Philippine Social Science Journal 3, no. 2 (November 16, 2020): 147–48. http://dx.doi.org/10.52006/main.v3i2.286.

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In the Philippines, basketball is a popular sport, and there are local, provincial, and regional and national competitions (Antolihao, 2010). From urban and rural areas, both public and private institutions, organizations, sectors, different schools province, city, municipality or towns, barangays and every corner of the street or block, Filipinos play basketball even in a small area that can make a small court or half-court and a basketball ring or sometimes a basketball ring without a board (De la Cruz, 2016). A tale or a myth attests to the powerful influence of Filipinos' sport and a keen interest in basketball and its existence in their archipelagic geography, despite the sport being designed or tailor-made for tall people (Dumaraos, 2016). There are varsity players in colleges who are scholars because of their ability to play this game. The sports career of basketball players goes a long way even when they have graduated from school. They may become professional and paid basketball players later (Sugai, 2010). However, being an expert basketball player requires much practice. Basketball players may be professionally trained or may have started as a backyard player or may have no professional training. There are backyard players who have very high accuracy and precision in shooting, which are part of their genetic characteristics (Perine, 2016). Nevertheless, these genetic characteristics may be enhanced by experience. On the other hand, Ortega, Olmedilla, de Baranda, and Gomez (2009) found that basketball players with high self-efficacy have higher performance or shot success. The success of shooting the ball may depend on the confidence that a person had had when he was shooting. The more confident he has been, the better his chance of being precise in the shooting. This is self-efficacy, confidence, and the effectiveness of achieving success in one's aim (Perlman, 2018). Hence, the study aimed to describe, compare, and correlate self-efficacy and shot success of basketball players of the Iloilo City Mayor’s Cup.
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Tian, Changjia, Varuna De Silva, Michael Caine, and Steve Swanson. "Use of Machine Learning to Automate the Identification of Basketball Strategies Using Whole Team Player Tracking Data." Applied Sciences 10, no. 1 (December 18, 2019): 24. http://dx.doi.org/10.3390/app10010024.

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The use of machine learning to identify and classify offensive and defensive strategies in team sports through spatio-temporal tracking data has received significant interest recently in the literature and the global sport industry. This paper focuses on data-driven defensive strategy learning in basketball. Most research to date on basketball strategy learning has focused on offensive effectiveness and is based on the interaction between the on-ball player and principle on-ball defender, thereby ignoring the contribution of the remaining players. Furthermore, most sports analytical systems that provide play-by-play data is heavily biased towards offensive metrics such as passes, dribbles, and shots. The aim of the current study was to use machine learning to classify the different defensive strategies basketball players adopt when deviating from their initial defensive action. An analytical model was developed to recognise the one-on-one (matched) relationships of the players, which is utilised to automatically identify any change of defensive strategy. A classification model is developed based on a player and ball tracking dataset from National Basketball Association (NBA) game play to classify the adopted defensive strategy against pick-and-roll play. The methodology described is the first to analyse the defensive strategy of all in-game players (both on-ball players and off-ball players). The cross-validation results indicate that the proposed technique for automatic defensive strategy identification can achieve up to 69% accuracy of classification. Machine learning techniques, such as the one adopted here, have the potential to enable a deeper understanding of player decision making and defensive game strategies in basketball and other sports, by leveraging the player and ball tracking data.
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Jildeh, Toufic R., Patrick Buckley, Muhammad J. Abbas, Brendan Page, Jacob Young, Nima Mehran, and Kelechi R. Okoroha. "Impact of Patellar Tendinopathy on Player Performance in the National Basketball Association." Orthopaedic Journal of Sports Medicine 9, no. 9 (September 1, 2021): 232596712110253. http://dx.doi.org/10.1177/23259671211025305.

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Background: The extent to which patellar tendinopathy affects National Basketball Association (NBA) athletes has not been thoroughly elucidated. Purpose: To assess the impact patellar tendinopathy has on workload, player performance, and career longevity in NBA athletes. Study Design: Cohort study; Level of evidence, 3. Methods: NBA players diagnosed with patellar tendinopathy between the 2000-2001 and 2018-2019 seasons were identified through publicly available data. Characteristics, return to play (RTP), player statistics, and workload data were compiled. The season of diagnosis was set as the index year, and the statistical analysis compared post- versus preindex data acutely and in the long term, both within the injured cohort and with a matched healthy NBA control cohort. Results: A total of 46 NBA athletes were included in the tendinopathy group; all 46 players returned to the NBA after their diagnosis. Compared with controls, the tendinopathy cohort had longer careers (10.50 ± 4.32 vs 7.18 ± 5.28 seasons; P < .001) and played more seasons after return from injury (4.26 ± 2.46 vs 2.58 ± 3.07 seasons; P = .001). Risk factors for patellar tendinopathy included increased workload before injury (games started, 45.83 ± 28.67 vs 25.01 ± 29.77; P < .001) and time played during the season (1951.21 ± 702.09 vs 1153.54 ± 851.05 minutes; P < .001) and during games (28.71 ± 6.81 vs 19.88 ± 9.36 minutes per game; P < .001). Players with increased productivity as measured by player efficiency rating (PER) were more likely to develop patellar tendinopathy compared with healthy controls (15.65 ± 4.30 vs 12.76 ± 5.27; P = .003). When comparing metrics from 1 year preinjury, there was a decrease in games started at 1 year postinjury (−12.42 ± 32.38 starts; P = .028) and total time played (−461.53 ± 751.42 minutes; P = .001); however, PER at 1 and 3 years after injury was unaffected compared with corresponding preinjury statistics. Conclusion: NBA players with a higher PER and significantly more playing time were more likely to be diagnosed with patellar tendinopathy. Player performance was not affected by the diagnosis of patellar tendinopathy, and athletes were able to RTP without any impact on career longevity.
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Brown, Robert W., and R. Todd Jewell. "Race, Revenues, and College Basketball." Review of Black Political Economy 23, no. 3 (March 1995): 75–90. http://dx.doi.org/10.1007/bf02689992.

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Customer discrimination may result in racial differences in the marginal revenue products generated by workers. College basketball data allow for direct comparisons of the racial differences in the marginal revenues generated by players. This article compares the revenue generating potential of the top black and white college basketball players. A highly skilled white college player generates over $100,000 in per game revenues as compared to around $30,000 for a black player of equal talent, providing a strong incentive for colleges to discriminate against recruiting black student-athletes.
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Tramer, Joseph S., Lafi S. Khalil, Toufic R. Jildeh, Mohammad Sattar, Alexander Ziedas, Muhammad J. Abbas, Patricia A. Kolowich, and Kelechi R. Okoroha. "Association of Prior Anterior Cruciate Ligament Tear With Decreased Career Longevity in Women’s National Basketball Association." Orthopaedic Journal of Sports Medicine 9, no. 6 (June 1, 2021): 232596712110092. http://dx.doi.org/10.1177/23259671211009248.

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Background: The incidence of anterior cruciate ligament (ACL) injuries in women’s basketball exceeds that of men. There is a paucity of data regarding career performance in Women’s National Basketball Association (WNBA) athletes with a history of ACL reconstruction. Purpose: To determine whether WNBA athletes with a history of ACL injury prior to professional play have reduced career game utilization, defined as games played and started and minutes per game (MPG), as well as statistical performance, defined by player efficiency rating (PER). Study Design: Cohort study; Level of evidence, 3. Methods: Included were 42 WNBA players from 1997 to 2018 who had a history of ACL reconstruction before entering professional leagues. Body mass index (BMI), age, and position were collected for each player. Career data and performance statistics were likewise collected for each player’s entire WNBA career. A control group of WNBA players with no history of ACL injury were matched by position, BMI, and age at the time of WNBA debut. Statistics compared game utilization and performance to assess the impact of ACL reconstruction. Results: Athletes who sustained an ACL tear before entering the league played in fewer games per season in their first 3 professional seasons compared with healthy controls (24.2 ± 8.4 vs 28.2 ± 6.1; P = .02). Among athletes with a history of ACL reconstruction, 11 (26.2%) played only a single WNBA season, while no control athletes played in just 1 season. Additionally, athletes who had a previous ACL tear started significantly fewer games per season (9.0 ± 9.4 vs 14.0 ± 9.0; P < .01) and played fewer MPG (15.5 ± 7.2 vs 20.7 ± 5.5; P < .01) during their WNBA career. Athletes with a history of ACL tear had significantly shorter WNBA careers (4.8 ± 4.1 vs 8.1 ± 3.3 seasons; P < .001). Total professional play duration (WNBA + overseas) was significantly reduced in players with an ACL tear compared with controls ( P < .05). PER was not significantly different between cohorts at any time point. Conclusion: WNBA athletes with a history of an ACL tear before professional play had decreased career game utilization and workload throughout their career despite having similar PER compared with healthy controls.
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Groothuis, Peter A., and James Richard Hill. "Career Duration in the NBA." Journal of Sports Economics 19, no. 6 (January 30, 2017): 873–83. http://dx.doi.org/10.1177/1527002517690789.

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Using a panel of National Basketball Association players from 1990 through 2013, we analyze the determinants of career length in the league. We find that foreign-born players who did not play college basketball in the United States have shorter careers than do American-born players holding performance constant. Foreign-born players who played college basketball in the United States do not have shorter careers. We suggest that both push and pull immigration factors might cause this early exit.
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Kaur, Malkeet, Vijay Kumar, Annu Annu, Pradeep Sharma, and Naresh Naresh. "Anxiety Level of Basketball Players - Pre, During and Post Competition." Indian Journal of Applied Research 4, no. 5 (October 1, 2011): 575–77. http://dx.doi.org/10.15373/2249555x/may2014/182.

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Balsalobre-Fernández, Carlos, Carlos María Tejero-González, Juan del Campo-Vecino, Beatriz Bachero-Mena, and Jorge Sánchez-Martínez. "Differences of muscular performance between professional and young basketball players." cultura_ciencia_deporte 11, no. 31 (March 1, 2016): 61–65. http://dx.doi.org/10.12800/ccd.v11i31.643.

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Ma, Chunyan, Ji Fan, Jinghao Yao, and Tao Zhang. "NPU RGBD Dataset and a Feature-Enhanced LSTM-DGCN Method for Action Recognition of Basketball Players+." Applied Sciences 11, no. 10 (May 13, 2021): 4426. http://dx.doi.org/10.3390/app11104426.

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Computer vision-based action recognition of basketball players in basketball training and competition has gradually become a research hotspot. However, owing to the complex technical action, diverse background, and limb occlusion, it remains a challenging task without effective solutions or public dataset benchmarks. In this study, we defined 32 kinds of atomic actions covering most of the complex actions for basketball players and built the dataset NPU RGB+D (a large scale dataset of basketball action recognition with RGB image data and Depth data captured in Northwestern Polytechnical University) for 12 kinds of actions of 10 professional basketball players with 2169 RGB+D videos and 75 thousand frames, including RGB frame sequences, depth maps, and skeleton coordinates. Through extracting the spatial features of the distances and angles between the joint points of basketball players, we created a new feature-enhanced skeleton-based method called LSTM-DGCN for basketball player action recognition based on the deep graph convolutional network (DGCN) and long short-term memory (LSTM) methods. Many advanced action recognition methods were evaluated on our dataset and compared with our proposed method. The experimental results show that the NPU RGB+D dataset is very competitive with the current action recognition algorithms and that our LSTM-DGCN outperforms the state-of-the-art action recognition methods in various evaluation criteria on our dataset. Our action classifications and this NPU RGB+D dataset are valuable for basketball player action recognition techniques. The feature-enhanced LSTM-DGCN has a more accurate action recognition effect, which improves the motion expression ability of the skeleton data.
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Aksović, Nikola, Miodrag Kocić, Dragana Berić, and Saša Bubanj. "EXPLOSIVE POWER IN BASKETBALL PLAYERS." Facta Universitatis, Series: Physical Education and Sport, no. 1 (June 1, 2020): 119. http://dx.doi.org/10.22190/fupes200119011a.

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Explosive power in basketball is manifested through various variants of jumps, starting acceleration, sudden changes in direction, deceleration, sudden stops and passing. The aim of this research is to identify and sum up the relevant literature published in the period from 2000 to 2019, focusing on the explosive power of basketball players, and to explain relations between training programs and explosive power development. The results confirmed that explosive power is a significant characteristic of professional basketball players and one of the most important factors for achieving top results. The results show that in spite of the inborn coefficient, the development of explosive power can be realized through planned, rational and well-organized training. A positive correlation was determined between explosive power and running at short distances, jumps and throwing, as well as between explosive power and lean body mass in basketball players of different ages. It is necessary to give greater attention to the training of explosive power, because it is an effective means that contributes to the efficiency of the basketball player.
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Li, Fu Qiang. "An Approach to Evaluating the Chinese Male College Student Basketball Players' Specialized Physical Constitution with Fuzzy Information." Advanced Materials Research 962-965 (June 2014): 2681–86. http://dx.doi.org/10.4028/www.scientific.net/amr.962-965.2681.

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With the league development, the improvement of college students' man basketball player movement level is important. The men's basketball athlete's special physical quality is to influence basketball level, one of the important factors in college basketball player development stage of special physical quality is good or bad will directly affect the movement to raise the level of college students. According to the characteristics of b asketball players, as well as characteristics of the modem basketball movement, the present situation and trend, the establishment of college students in our country male basketball players special physical quality evaluation items and standards, in order to provide the reference for the future training. In this paper, we investigate the multiple attribute group decision making problems for evaluating the C hinese male college student basketball players ’ specialized physical constitution with f uzzy information . We utilize the f uzzy weighted average ( FWA ) operator to aggregate the f uzzy information corresponding to each alternative and get the overall value of alternatives, then rank the alternatives and select the most desirable one (s) by using the formula of the degree of possibility for the comparison between two fuzzy variables. Finally an illustrative example has been given to show the developed approach . Keywords: Multiple Attribute Group Decision Making (MAGDM),FuzzyInformation,FuzzyWeighted Average (FWA)Operator,Chinese Male College Student, Specialized Physical Constitution
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Gryko, Karol, Petr Stastny, Anna Kopiczko, Kazimierz Mikołajec, Ondrej Pecha, and Krzysztof Perkowski. "Can Anthropometric Variables and Maturation Predict the Playing Position in Youth Basketball Players?" Journal of Human Kinetics 69, no. 1 (October 18, 2019): 109–23. http://dx.doi.org/10.2478/hukin-2019-0005.

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Abstract Anthropometric diagnoses predict the most appropriate on‐court position for a certain player and are important in the long‐term planning of basketball training programs. This study provides anthropometric characteristics and body composition profiles of Polish youth national team players (U‐14, U‐15, U‐16 and U‐18). The aim of this research was to determine the somatic characteristics of basketball players regarding particular on‐court positions. The sample population consisted of 109 elite basketball players, who played in national teams in four age categories: U‐14, U‐16, U‐18 U‐20. An analysis of the obtained results revealed differences between the younger (U‐14, U‐15 and U‐16) and older groups (U‐18 and U‐20) in terms of length, width and circumference measurements and body mass (3.6–9.3%), as well as subcutaneous fat measured by the skinfold thickness method (14.3–33.7%). ANCOVA with maturity offset as the covariate variable showed differences in body height (p < 0.05, R2 = 0.74) and the arm span (p < 0.05, R2 = 0.87) between each playing position; the somatic measurements were greater for centers than for forwards and guards, and the measurements were greater for forwards than for guards. The somatic feature measurements also increased linearly with age. We can conclude that the arm span and body height are two major somatic factors that can predict center and guard playing positions for national team basketball players in all age categories from U‐14 to U‐20.
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Hamid, Rashida Hakim, and Preeti Shah. "EFFECT OF DUAL TASK EXERCISES ON REACTION TIME IN SCHOOL BASKETBALL PLAYERS." International Journal of Physiotherapy and Research 8, no. 6 (December 11, 2020): 3688–92. http://dx.doi.org/10.16965/ijpr.2020.176.

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Background: Reaction time is the time taken to respond to a stimulus. Reaction time is a pre-requisite of any sports player. A short reaction time is an indicative of swift movements and attentiveness on field of the player. A player on field should have the ability to multitask. This ability is strengthened using dual task exercises. Method: Participants- 27 school basketball players of 13-16 years were included in the study. Hand dominance was assessed using the handedness questionnaire and leg dominance was assessed by asking the participant to kick the ball. Reaction time was assessed using the reaction timer and dynamic balanced was assessed using the Y balance test. Both the parameters were recorded as a pretest and posttest after intervention of dual task exercises. As an intervention 3 dual task exercises throwing and catching a ball while walking, spot marching and jump up to reach targets and side marching and passing the ball were used. Each exercise was done for a period of 8-10 mins respectively. During this time their regular basketball practice and physical fitness exercises were continued in school respectively. Results: The data was analyzed using SPSS version 24.0. A significant change was found in the reaction time of basketball players with p Value obtained as 7.26E-06. The balance component showed a significant improvement as well. P Values obtained for Anterior direction is 0.048, for posteromedial direction is 0.053and for posterolateral direction is 0.014. Conclusion: Dual task exercises along with basketball training were effective in improving the reaction time and dynamic balance in basketball players. KEY WORDS: Reaction time, dual task exercises, Dynamic balance, Y balance test, School basketball players.
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Moré-Pacheco, Adriana, Flávia Meyer, Ivan Pacheco, Cláudia Tarragô Candotti, Juliana Adami Sedrez, Renata Fanfa Loureiro-Chaves, and Jefferson Fagundes Loss. "ANKLE SPRAIN RISK FACTORS: A 5-MONTH FOLLOW-UP STUDY IN VOLLEY AND BASKETBALL ATHLETES." Revista Brasileira de Medicina do Esporte 25, no. 3 (June 2019): 220–25. http://dx.doi.org/10.1590/1517-869220192503208053.

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ABSTRACT Introduction Ankle sprain is a frequent sports injury among volley and basketball players, and identifying risk factors is necessary to prevent injuries and prolong their careers. Objective To identify intrinsic and extrinsic factors in basketball and volleyball players related to the risk of ankle sprain injury over a five-month follow-up period. Methods Ninety-four Brazilian young competitive athletes (15.8±1.7 years, 47 basketball and 47 volleyball players) participated in this study. They were evaluated for intrinsic risk factors (previous history of ankle sprain, dominant lower limb, ankle ligament laxity, range of motion of the ankle-foot complex, electromyographic response time of ankle evertors, postural control and muscular torque of ankle invertors and evertors) and extrinsic risk factors (type of shoes worn, use of orthosis, previous injuries while training or competing, and the players’ position). Results During the study period, 18 (19%) athletes suffered unilateral sprains. Multivariate logistic regression analysis gave a final regression with four factors: dominant leg (p=0.161), type of shoes worn (p=0.049), player’s position (p=0.153), and peroneus brevis muscle reaction time (p=0.045). There was an 86.1% probability of an ankle sprain if the athlete had a left dominant leg, wore shoes without vibration dampeners, or played in the small forward, wing/hitter spiker, middle blocker, or opposite spiker positions, and had a peroneus muscle reaction time longer than 80ms. However, only the player’s position was significantly (p=0.046) associated with lesion occurrence. Conclusion The player’s position appeared to be a risk factor in both sports, and this result may help professionals to prevent ankle sprains. Level of Evidence I; High quality randomized clinical trial with or without statistically significant difference but with narrow confidence intervals.
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Puente, Carlos, Javier Abián-Vicén, Juan Salinero, Beatriz Lara, Francisco Areces, and Juan Del Coso. "Caffeine Improves Basketball Performance in Experienced Basketball Players." Nutrients 9, no. 9 (September 19, 2017): 1033. http://dx.doi.org/10.3390/nu9091033.

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Qin, Yun Fei, and Hong Zhong. "Research on Basketball Flight Simulation Based on the Video Data Analysis Technology." Applied Mechanics and Materials 380-384 (August 2013): 1851–55. http://dx.doi.org/10.4028/www.scientific.net/amm.380-384.1851.

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The shooting average of basketball is closely related to the shoot angle of basketball players and flight trajectory. Therefore, in the process of peacetime training, only by having a full understanding of basketball's flight path can we help the basketball players better adjust the shoot angle and improve the shooting average of basketball. Thus it can increase the training quality of basketball athlete. Based on this, this paper records the flight path of basketball by combining with the basic theory of aerodynamics in the process of basketball movement, taking advantage of 3 d image analysis technology and HD video recording equipment. Finally, based on Visual c ++ software image segmentation techniques, this paper analyzes the basketball flight data. And then according to the analysis results, various parameters of the basketball trajectories are successfully captured in the process of basketball player's shooting. Moreover, the curve is also obtained which is influenced by the basketball flight distance and athletes' shooting angle. Thus, it provides a reliable theoretical basis for the technical development and training of excellent basketball athletes.
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Karık, Türkan, and Süleyman Murat Yıldız. "The effect of mobbing behaviors on burnout of women’s basketball playersMobbing davranışlarının kadın basketbolcuların tükenmişliği üzerine etkisi." International Journal of Human Sciences 12, no. 2 (August 29, 2015): 430. http://dx.doi.org/10.14687/ijhs.v12i2.3349.

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<p>This research was conducted in order to examine the effect of mobbing behaviors on the occupational burnout of women’s basketball players. The research mainly looked into the effects of different dimensions of mobbing, namely as person-related mobbing, work-related mobbing and physically intimidating mobbing, on the emergence of emotional/physical exhaustion and devaluation as well as reduced sense of accomplishment among women’s basketball players. </p><p>The study used the NAQ-F (Negative Acts Questionnaire—Football) scale developed by Yildiz (2015a) to measure mobbing and the ABQ (Athlete Burnout Questionnaire) scale developed by Raedeke and Smith (2001) to measure burnout. Data was gathered from a sample of basketball players (n=97) in the Turkish Women’s Premier Basketball League. Exploratory factor analysis, correlation analysis and regression analysis were utilized for the evaluation of data.</p><p>The study indicated that person-related mobbing and work-related mobbing had a significant and positive effect on basketball players’ burnout. The emotional/physical exhaustion of basketball players and reduced sense of accomplishment were found to be affected by person-related mobbing while the development of devaluation was positively correlated only with work-related mobbing.</p><p><strong> </strong></p><p><strong>Özet</strong></p><p>Bu çalışma, mobbing davranışlarının kadın basketbolcuların mesleki tükenmişliği üzerine etkisinin incelenmesi amacıyla gerçekleştirilmiştir. Bu çalışmada temel olarak mobbing boyutlarından olan kişi ilişkili mobbing, iş ilişkili mobbing ve fiziksel korkutucu mobbingin kadın basketbolcuların duygusal tükenmesi, duyarsızlaşması ve başarıda düşüş hissine olan etkisi ele alınmıştır.</p><p>Çalışmada veri toplama aracı olarak, mobbing için Yıldız (2015a) tarafından geliştirilen NAQ-F ölçeği (Negative Acts Questionnaire—Football), tükenmişlik için Raedeke ve Smith (2001) tarafından geliştirilen ABQ ölçeği (Athlete Burnout Questionnaire) kullanılmıştır. Kullanılan veriler Türkiye Kadınlar Basketbol 1. Liginde yer alan basketbol takımlarında görev yapan oyunculardan (n=97) elde edilmiştir. Verilerin analizinde, açımlayıcı faktör analizi, korelasyon analizi ve regresyon analizi kullanılmıştır. </p><p>Çalışmanın sonucunda kişi ilişkili mobbing ile iş ilişkili mobbingin oyuncuların tükenmişliğini anlamlı ve pozitif olarak etkilediği görülmüştür. Oyuncuların duygusal/fiziksel tükenmesi ve başarıda düşüş hissine “kişi ilişkili mobbing” ile “iş ilişkili mobbing” etki ederken, duyarsızlaşmasına sadece “iş ilişkili mobbing”in etki ettiği bulunmuştur.</p><p><strong><br /></strong></p>
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Gál-Pottyondy, Anna, Bálint Petró, András Czétényi, János Négyesi, Ryoichi Nagatomi, and Rita M. Kiss. "Collection and Advice on Basketball Field Tests—A Literature Review." Applied Sciences 11, no. 19 (September 23, 2021): 8855. http://dx.doi.org/10.3390/app11198855.

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We conducted a review to collect the validated basketball-specific physical field tests and to provide practical advice for their appropriate selection and application. A comprehensive electronic literature search was performed via three electronic databases (PubMed, GoogleScholar, and SportDiscuss). Results of 93 studies provided recommendations for seven test packages and eighteen individual tests that have already been validated for basketball players. Although there is a lack of standardized, widely, and systematically used test protocols for testing the fitness levels of basketball players, standardized, normative data from NBA Combine Testing and other basketball-specific tests have the potential to help coaches compare their players with elite basketball players. Our review indicated that agility and reactive agility are fundamental skills in basketball; however, linear sprinting ability should not be considered a determining factor of success for basketball players. Finally, the countermovement jump test can help experts monitor fatigue, loss of explosive force, and interlimb asymmetries. In general, we found that identifying and developing a talented player is a complex task and requires experts from different fields, including trainers, coaches, performance- and movement analyzers, and physiotherapists. We found that during the testing of basketball players, experts always have to normalize their data with anthropometric measures for valid results. Most importantly, although experts always need to define an aim of testing and should follow the protocol of the chosen test, they also have to be open to making adjustments if the actual circumstances require it.
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Powell, John W., and Kim D. Barber-Foss. "Sex-Related Injury Patterns among Selected High School Sports." American Journal of Sports Medicine 28, no. 3 (May 2000): 385–91. http://dx.doi.org/10.1177/03635465000280031801.

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This cohort observational study was undertaken to test the hypothesis that the incidence of injuries for girls participating in high school sports is greater than that for boys. From 1995 through 1997, players were included in our study if they were listed on the school's varsity team roster for boys’ or girls’ basketball, boys’ or girls’ soccer, boys’ baseball, or girls’ softball. Injuries and opportunities for injury were recorded daily. Certified athletic trainers reported injury and exposure data. Based on 39,032 player-seasons and 8988 reported injuries, the injury rates per 100 players for softball (16.7) and for girls’ soccer (26.7) were higher than for baseball (13.2) and boys’ soccer (23.4). The knee injury rates per 100 players for girls’ basketball (4.5) and girls’ soccer (5.2) were higher than for their male counterparts. Major injuries occurred more often in girls’ basketball (12.4%) and soccer (12.1%) than in boys’ basketball (9.9%) and soccer (10.4%). Baseball players (12.5%) had more major injuries than softball players (7.8%). There was a higher number of surgeries, particularly knee and anterior cruciate ligament surgeries, for female basketball and soccer players than for boys or girls in other sports.
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42

Templin, David P., and Ralph A. Vernacchia. "The Effect of Highlight Music Videotapes upon the Game Performance of Intercollegiate Basketball Players." Sport Psychologist 9, no. 1 (March 1995): 41–50. http://dx.doi.org/10.1123/tsp.9.1.41.

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Recent technological developments in applied sport psychology that utilize videotaping and playback techniques to enhance athletic performance have become increasingly attractive to coaches, athletes, and sport psychologists. This study of 5 male intercollegiate basketball players was designed to examine the effectiveness of highlight peak performance music videotapes on competitive offensive field goal percentage. Videotapes incorporating each player’s best and most effective plays were supplemented by inspirational music and were viewed by the athletes throughout the competitive season. Treatment effects were determined by a single-subject multiple-baseline-across-subjects design. Although a causal relationship between highlight videotapes and offensive field goal percentage was not established, the results did demonstrate a mean increase of 4.7% in overall field goal percentage for 3 of the 5 participants. Social validity was explored through the use of imagery evaluation sheets, individual player logs of introspective thought, and personal interviews.
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43

Tramer, Joseph S., Lafi S. Khalil, Patrick Buckley, Alexander Ziedas, Patricia A. Kolowich, and Kelechi R. Okoroha. "Effect of Achilles Tendon Rupture on Player Performance and Longevity in Women’s National Basketball Association Players." Orthopaedic Journal of Sports Medicine 9, no. 3 (March 1, 2021): 232596712198998. http://dx.doi.org/10.1177/2325967121989982.

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Background:Women’s National Basketball Association (WNBA) players have a greater incidence of lower extremity injury compared with male players, yet no data exist on functional outcomes after Achilles tendon rupture (ATR).Purpose:To evaluate the effect of Achilles tendon repair on game utilization, player performance, and career longevity in WNBA athletes.Study Design:Cohort study; Level of evidence, 3.Methods:WNBA players from 1997 to 2019 with a history of ATR (n = 12) were matched 1:2 to a healthy control group. Player characteristics, game utilization, and in-game performance data were collected for each athlete, from which the player efficiency rating (PER) was calculated. Statistical analysis was performed comparing postinjury data to preinjury baseline as well as cumulative career data. Changes at each time point relative to the preinjury baseline were also compared between groups.Results:Of the 12 players with ATR, 10 (83.3%) returned to play at the WNBA level at a mean (±SD) of 12.5 ± 3.3 months. Four players participated in only 1 WNBA season after injury. There were no differences in characteristics between the 10 players who returned to play after injury and the control group. After return to play, the WNBA players demonstrated a significant decrease in game utilization compared with preinjury, playing in 6.0 ± 6.9 fewer games, starting in 12.7 ± 15.4 fewer games, and playing 10.2 ± 9.1 fewer minutes per game ( P < .05 for all). After the index date of injury, the players with Achilles repair played 2.1 ± 1.2 more years in the WNBA, while control players played 5.35 ± 3.2 years ( P < .01) Additionally, the players with Achilles repair had a significant decrease in PER in the year after injury compared with preinjury (7.1 ± 5.3 vs 11.0 ± 4.4; P = .02). The reduction in game utilization and decrease in PER in these players was maintained when compared with the matched controls ( P < .05 for both).Conclusion:The majority of WNBA players who sustained ATR were able to return to sport after their injury; however, their career longevity was shorter than that of healthy controls. There was a significant decrease in game utilization and performance in the year after return to play compared with healthy controls.
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44

Updike, John. "Ex-Basketball Player." English Journal 74, no. 2 (February 1985): 75. http://dx.doi.org/10.2307/816276.

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45

Silvestri, Lynette. "Eleven-Player Basketball." Journal of Physical Education, Recreation & Dance 57, no. 9 (December 1986): 27. http://dx.doi.org/10.1080/07303084.1986.10606189.

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46

Zestcott, Colin A., Jessie Dickens, Noah Bracamonte, Jeff Stone, and C. Keith Harrison. "One and Done: Examining the Relationship Between Years of College Basketball Experience and Career Statistics in the National Basketball Association." Journal of Sport and Social Issues 44, no. 4 (May 13, 2020): 299–315. http://dx.doi.org/10.1177/0193723520919815.

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Since 2006, the so-called one and done rule prevents American high school players from joining the National Basketball Association (NBA) without at least 1 year of college basketball experience. While there is debate about the pros and cons of the one and done rule, few studies have fully examined how minimal (or no) college experience relates to performance in the NBA. The current study used publicly available offensive and defensive statistics for all players in the NBA from 1995 to 2016, to examine the relationship between years of college experience and career success in the NBA. Results showed that players with less college experience had better offensive, defensive, and advanced metric (player efficiency rating [PER] and value over replacement player [VORP]) statistics than players with more college experience. However, players with less college experience also made more mistakes in game play, such as turnovers and fouls. The results suggest that college players may not need to attend college to succeed in the NBA.
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47

Pankaj Arya and Dr. Y. S. Rajpoot. "Kinematic Analysis of Different Group in Basketball with the Technique of Jump Shot." International Journal for Research in Applied Sciences and Biotechnology 8, no. 1 (February 5, 2021): 218–20. http://dx.doi.org/10.31033/ijrasb.8.1.24.

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The purpose of the present study was to kinematics analysis with selected Kinematic variables among three group G1 short height, G2 medium height and G3 tall players in basketball. Thirty (N=30) Basketball player of Basketball academy from NBA Academy Indore are purposively selected as a subject for present study. Further it was divided into three different heights groups of Ten (N=10), subjects each, the first group was heighted from 155 to 165 cm, second group was heighted from 166 to 175 cm and third group was heighted from 176cm and above respectively. The entire subject ranged between ages 15 to 21 years. Videography method was used to biomechanically analysis the selected moments i.e. execution of Jump shot in Basketball. The selected kinematic variables such as Displacement of CG, player’s CG height during ball release and velocity of the ball during ball release were selected for the present study. Kinovea software was used in order to obtain the values of selected kinematic from developed stick figure. For the purpose of this study ANOVA test was used. The level of significance was set at 0.05. The result reveled significant difference in player’s cg height during ball release but the researcher failed to get the significant result in displacement of cg and velocity of the ball during ball release.
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Reina, María, Javier García-Rubio, José Pino-Ortega, and Sergio J. Ibáñez. "The Acceleration and Deceleration Profiles of U-18 Women’s Basketball Players during Competitive Matches." Sports 7, no. 7 (July 5, 2019): 165. http://dx.doi.org/10.3390/sports7070165.

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The ability of a player to perform high-intensity actions can be linked to common requirements of team sports, and the ability to accelerate can be an important factor in successfully facing the opponent. The aim of this study was to determine the acceleration and deceleration profiles of U-18 women’s basketball players during competitive matches. This study categorized accelerations and decelerations by playing position and quarter. Forty-eight U-18 female basketball players from the same Spanish league participated in this study. Each player was equipped with a WimuProTM inertial device. Accelerations/decelerations were recorded. The number of accelerations and decelerations, intensity category, and type were recorded. These variables varied between quarters (first quarter, second quarter, third quarter, and fourth quarter) and playing positions (Guard, Forward and Center). The shorter but more intense accelerations took place in the last quarter, due to the tight results of the matches. Besides, players in the Guard positions performed more accelerations and their intensity was greater than that of other positions. An acceleration profile was established for the quarters of a basketball game, and was shown to depend on the playing position, being different for Guards, Forwards and Centers in U-18 women’s basketball players.
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Nizama, Ketan. "Anthropometric characteristics, somatotyping and body composition of volleyball and basketball players." Indian Journal of Applied Research 3, no. 2 (October 1, 2011): 310–11. http://dx.doi.org/10.15373/2249555x/feb2013/105.

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50

Puwar, Meenaben S., and Dr Vipul H. Upadhya. "Anthropometric characteristics, Somatotyping and body composition of volleyball and basketball players." Indian Journal of Applied Research 3, no. 2 (October 1, 2011): 314–15. http://dx.doi.org/10.15373/2249555x/feb2013/107.

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