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1

Fawcett, Christina, and Steven Kohm. "Carceral violence at the intersection of madness and crime in Batman: Arkham Asylum and Batman: Arkham City." Crime, Media, Culture: An International Journal 16, no. 2 (August 6, 2019): 265–85. http://dx.doi.org/10.1177/1741659019865298.

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The action-adventure video games Batman: Arkham Asylum (2009) and Batman: Arkham City (2011) draw on familiar comic book narratives, themes and characters to situate players in a world of participatory violence, crime and madness. In the first game, the player-as-Batman is situated in Arkham Asylum, a high-security facility for the criminally insane and supervillains that also temporarily houses a general population of prisoners from Blackgate Penitentiary. The elision of criminality and mental illness becomes amplified in the second game with the establishment of Arkham City, a combined facility that conflates asylum and prison, completely dissolving any distinction between crime and madness. We draw on Rafter’s conceptual framework of popular criminology to seriously interrogate the representation of violence, crime and madness in these games. More than simply texts offering popular explanations for crime, the games directly implicate the player in violence enacted upon the bodies of criminals and patients alike. Violence is necessary to move the action of the game forward and evokes a range of emotional responses from players who draw from personal experience and other cultural and media representations as they navigate the game. We argue that while the game celebrates violence and the brutal conditions of incarceration, it also offers possibilities for subversive and critical readings. While working to affirm assumptions about crime and mental illness, the game also provides a visceral and visual critique of excessive punishment by the state as a source of injustice for those deemed mad or bad.
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Sabourin, Randy, and Rukhsana Ahmed. "Empathizing With the Criminally Insane." International Journal of Cyber Behavior, Psychology and Learning 10, no. 1 (January 2020): 54–73. http://dx.doi.org/10.4018/ijcbpl.2020010105.

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Arkham Asylum is home to some of popular culture's most notorious super villains. The neglect and inadequate care these villains receive mirrors a real-world context where mental illness is surrounded by stigma, misunderstanding, and poor rehabilitation rates. This study explores the less glossy niches between the action-packed button-mashing on the surface of a popular Batman video game Batman: Arkham Asylum. By pulling back the curtain over the routine treatment of Arkham Asylum's patients (also known as inmates), it presents a set of good practices for improving their care through more effective communication. Recorded audio interviews from the video game constitutes the foundation for this set of good practices tailored to the needs of the fictional facility. Narrative inquiry is used to pull these recommendations from the data. Based on narrative elements found in the data, this study recommends an empathy-driven and preventative approach to treating Gotham's criminally insane population.
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Nilsson, Johan. "Moments of intermediality: The use of television in joker narratives." Convergence: The International Journal of Research into New Media Technologies 26, no. 2 (July 10, 2018): 386–401. http://dx.doi.org/10.1177/1354856518786010.

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This article uses the concept of intermediality to explore four different adaptations, across three different media, of the infamous supervillain the Joker. Independent of the medium representing him, a recurring practice is to have the Joker engage with media technologies. Television, in particular, is often used, as in the cases discussed here: Tim Burton’s film Batman (1989) and Christopher Nolan’s The Dark Knight (2008), the comic book Batman: Death of the Family (2014), and the video game Batman: Arkham Asylum (2009). Understood as media combination, intermedial referencing (Rajewsky (2005) Intermediality, intertextuality, and remediation: A literary perspective on intermediality. Intermédialités 6: 43–64), and through concepts such as contingency and liveness (Doane (2002) The Emergence of Cinematic Time: Modernity, Contingency, the Archive. Cambridge: Harvard University Press), these intermedial moments, by way of emphasizing the materiality and temporality of media, are found to promote immersion while simultaneously causing tension by destabilizing the act of viewing.
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Żaglewski, Tomasz. "Superhero as transmedium. The stylistic and narrative strategies of remediation in Batman: The Telltale Series." Tekstualia 3, no. 58 (October 15, 2019): 93–110. http://dx.doi.org/10.5604/01.3001.0013.6425.

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The article analyzes the video game Batman: The Telltale Series and its „paratexts” such as comics through the lens of remediation as a basic tool of constructing a transmedia environment. Superheroes depend, to a great extent, on their „transmedia” superpowers as they constantly oscillate between various media iterations and theirs stylistic/narrative features. Superheroes should not be perceived as comic books-based inventions, but rather as entities organically connected with both transmedia visual styles and transmedia modes of storytelling.
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Camargo, Rodolpho. "Tradução audiovisual e video game: análise das legendas em português do jogo Batman: Arkham City." Tradterm 21 (August 4, 2013): 185. http://dx.doi.org/10.11606/issn.2317-9511.tradterm.2013.59363.

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Apesar de o mercado de jogos de <em>video game</em> ser uma indústria em expansão no Brasil e, devido a isso, as publicadoras entenderem a necessidade da tradução de seus títulos para o nosso idioma, há escassez de literatura sobre tradução audiovisual para jogos. Assim, o objetivo deste artigo é analisar as legendas do jogo <em>Batman: Arkham City</em> sob parâmetros técnicos e linguísticos e sugerir legendas adequadas a esses padrões. O eixo dos parâmetros técnicos leva em conta caracteres por segundo, tempo de permanência da legenda na tela e número de linhas por bloco (Araújo, 2006). O eixo dos parâmetros linguísticos leva em conta as escolhas léxico-semânticas e a divisão dos blocos de sentido (Martinez, 2007; Hilgert, 2011). Finalmente, foram apontadas as perdas decorrentes da falta de padronização e das escolhas lexicais inadequadas realizadas pelo legendador.
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Kutovaia, Arina A., and Ekaterina V. Mikhailovskaya. "The Myth of Batman: Intra- and Interdiscursive Transformations." Galactica Media: Journal of Media Studies 2, no. 3 (October 19, 2020): 47–88. http://dx.doi.org/10.46539/gmd.v2i3.115.

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The study focuses on the multimodal discourse of the superhero Batman which is viewed as both a corpus of texts about Batman and a process of their development in various media, such as comics, animation, film, video games. Since the launch of the 1930s’ comics, the discourse has been incessantly developing, getting more and more intertwined with technology and new technology-based arts and industries. The evolution of the discourse can also be accounted for by the changing needs of the audience, as well as the shifts in the audience itself. At present, Batman discourse is comprised of a vast number of media texts, which intersect and influence each other. Each of these presents a new interpretation of the myth, based on the reesthetisization of basic constituent codes. The research aims to cover some aspects that define Batman as a cultural phenomenon of today, such as Batman as part of contemporary mythology and its relatability to the contemporary historical context, authorship in both the multimodal discourse and its media subdiscourses, intertextual and interdiscursive transformations.
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Noorbhai, Habib. "The backlift techniques of cricketers in the Indian Premier League: batting implications for the shorter format." International Sports Studies 42, no. 1 (June 22, 2020): 47–54. http://dx.doi.org/10.30819/iss.42-1.05.

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Cricket batting is a complex movement which can be broken down into a number of components such as the grip, stance, initial movement, backlift, downswing and followthrough. The batting backlift technique (BBT) is an important component of the overall batting technique, when the batsman lifts the bat in preparation for the downswing when impact is made with the ball. Research has demonstrated that the BBT appears to be a key contributing factor to successful batsmanship. For the purpose of this study, video footage of players from the Indian Premier League (IPL) season was analysed (n = 30). This was used to identify the type of BBT employed by the batsmen at the moment the bowler released the ball. The number of players using a lateral batting backlift technique (LBBT) (n = 27) was significantly greater than those using a straight batting backlift technique (SBBT) (χ2 = 19.2, df = 1, p < 0.001). The results showed that 90% of the top performing IPL batsmen during the 2016 season did not adopt the traditionally taught SBBT. Instead, they adopted a more looped action in which the movement of the bat at the moment the bowler released the ball was in the direction of the slips (i.e.: the fielders positioned at an angle behind the batsmen). From this study, it can be postulated that a LBBT is a key contributing factor for batting success, at least in the shorter version of the game, as represented by T20 cricket. It is suggested that in order to score at a rapid rate, as required in T20 games, a LBBT is more effective for batsmen (particularly for presenting an open face of the bat), whereas a SBBT, which is a more a defensive action, may be more suitable for use in the more extended Test match version of the game.
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Kurniawan, Rudi, and Rizal Yudha Pradatama. "Pembangunan Game 3D Real Time Strategy “Bug Invasion” Berbasis Desktop." Journal of Information Technology 3, no. 2 (August 30, 2021): 28–42. http://dx.doi.org/10.47292/joint.v3i2.61.

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Banyaknya judul-judul baru yang ditawarkan oleh permainan dengan genre Real Time Strategy, dari hasil pengamatan pada kenyataannya belum banyak yang menawarkan mekanisme baru dalam permainan tersebut. Penelitian ini bertujuan untuk menghasilkan sebuah mekanisme baru dengan menawarkan sebuah metode mikro ekonomi. Dengan metode mikro ekonomi permainan dapat memberikan tantangan baru bagi para Pemain berupa pembatasan (boundary) dalam penempatan posisi suatu objek, misalnya banyaknya jumlah bangunan yang dibangun dalam satu area tidak dapat dilakukan seara sembarangan. Pada permainan ini dikembangkan juga sebuah Artificial Intelligence (AI) yang digunakan sebagai kubu lawan dalam sebuah simulasi pertempuran melawan pemain nyata (manusia). Pada proses pembangunan game 3D digunakan metode Multimedia Development Life Cycle (MDLC) yaitu (1) Tahap konsep; (2) Tahap desain; (3) Tahap pengumpulan material (gambar, model character, animasi, video, audio dan lain-lain); (4) Tahap pembuatan (penggabungan semua objek berdasarkan tahap konsep dan tahap desain); (5) Tahap pengujian, alfa serta beta; (6) Tahap pendistribusian (rilis game kepada target pengguna). Adapun tools yang digunakan yaitu Game Engine Unity dengan bahasa pemrograman C#. Dari hasil ujicoba dengan mekanisme ini, permainan baru yang menggunakan sebuah metode mikro ekonomi telah mampu memberikan batasan terhadap penempatan posisi serta banyaknya bangunan yang ditempatkan yaitu dengan cara membuat sebuah border berbentuk lingkaran yang berpusat dimasing-masing town hall Pemain maupun AI. Pembuatan sebuah border yang berbentuk lingkaran digunakan sebagai penanda batas wilayah antara Pemain dan AI. Dengan demikian Pemain maupun AI tidak akan dapat membangun bangunan yang mereka miliki serta mengambil sumber daya yang berada di luar batas dari border/ wilayahnya
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Morris, G., and R. Forrest. "Wham, Sock, Kapow! Can Batman defeat his biggest foe yet and combat mental health discrimination? An exploration of the video games industry and its potential for health promotion." Journal of Psychiatric and Mental Health Nursing 20, no. 8 (August 21, 2013): 752–60. http://dx.doi.org/10.1111/jpm.12055.

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MacDonald, Dani, John Cronin, and Paul Macadam. "Key movements and skills of wicket-keepers in one day international cricket." International Journal of Sports Science & Coaching 13, no. 6 (July 3, 2018): 1156–62. http://dx.doi.org/10.1177/1747954118786849.

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The wicket-keeper is a specialist position within the fielding unit of cricket; however, this position has not been afforded a great deal of attention in empirical research. Therefore, the purpose of this study was to identify the movement and skill demands of wicket-keeping in one day international cricket through video analysis. Television footage of eight games (16 innings) from the 2011 one day international World Cup was analysed using the video analysis package SportsCode. The variables of interest included 7 movement-related activities and 15 skills-related activities from a mean innings of 41 ± 11 overs. Following the crouch action, which is required every ball, the highest average (times per innings) movement activities were the lateral step (78), lateral shuffle (53) and running to the stumps (27). The highest average skill activities were to receive the ball from the field (42), throw underarm (32) and take the ball following the bowler’s delivery (24). The most important skill for a wicket-keeper is the ability to catch the ball, be it with one or both hands, either from an almost stationary position standing close to the batsman, or following an explosive movement such as a dive or sprint. A wicket-keeping specific catching test should reflect this, and include a multitude of catching scenarios. Due to the fact that the wicket-keeper performs repetitive movement in multiple planes, training and movement assessments should take this into account. The findings from this study can assist practitioners in understanding assessment, program and skill development aspects of the wicket-keeper position.
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Putri, Ayu Aprilia, and Suparno. "Recognize Geometry Shapes through Computer Learning in Early Math Skills." JPUD - Jurnal Pendidikan Usia Dini 14, no. 1 (April 30, 2020): 43–57. http://dx.doi.org/10.21009/jpud.141.04.

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One form of early mathematical recognition is to introduce the concept of geometric shapes. Geometry is an important scientific discipline for present and future life by developing various ways that fit 21st century skills. This study aims to overcome the problem of early mathematical recognition of early childhood on geometry, especially how to recognize geometric forms based on computer learning. A total of 24 children aged 4-5 years in kindergarten has to carrying out 2 research cycles with a total of 5 meetings. Treatment activities in each learning cycle include mentioning, grouping and imitating geometric shapes. There were only 7 children who were able to recognize the geometric shapes in the pre-research cycle (29.2%). An increase in the number of children who are able to do activities well in each research cycle includes: 1) The activities mentioned in the first cycle and 75% in the second cycle; 2) Classifying activities in the first cycle were 37.5% and 75% in the second cycle; 3) Imitation activities in the first cycle 54.2% and 79.2% in the second cycle. The results of data acquisition show that computer learning application can improve the ability to recognize geometric shapes, this is because computer learning provides software that has activities to recognize geometric shapes with the animation and visuals displayed. Keywords: Early Childhood Computer Learning, Geometry Forms, Early Math Skills Reference Alia, T., & Irwansyah. (2018). Pendampingan Orang Tua pada Anak Usia Dini dalam Penggunaan Teknologi Digital. A Journal of Language, Literature, Culture and Education, 14(1), 65– 78. https://doi.org/10.19166/pji.v14i1.639 Ameliola, S., & Nugraha, H. D. (2013). 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Mejías-Climent, Laura. "Multimodality and dubbing in video games: A research approach." Linguistica Antverpiensia, New Series – Themes in Translation Studies 17 (February 21, 2019). http://dx.doi.org/10.52034/lanstts.v17i0.463.

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This article discusses a new taxonomy of dubbing synchronies in the Spanish localized version of the video game Batman: Arkham Knight. To do so, the concept of the video game is first reviewed as the most sophisticated example of audiovisual text in terms of its multimodal nature. The article also describes how the message is conveyed through the different communication channels that form a part of its semiotic structure. Next, the research approach proposal is presented, based on the multimodal configuration of video games: game situations will be the unit of analysis used in this approach, since they are a basic unit with which to organize the content of a game and they distinguish video games as a unique type of audiovisual text. These game situations are used to analyse the specific features of dubbing and types of synchrony. Finally, some results are offered to confirm that the taxonomy of dubbing in video games discussed here applies to this particular case.
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Soebandhi, Santirianingrum, Sri Hartini, and Sri Gunawan. "Anak-anak dan Advergame: Pengaruh Pengalaman Flow dan Persuasion Knowledge pada Sikap dan Niat Pembelian." Matrik : Jurnal Manajemen, Strategi Bisnis dan Kewirausahaan, August 31, 2020, 128. http://dx.doi.org/10.24843/matrik:jmbk.2020.v14.i02.p01.

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Bermain video game telah menjadi aktivitas yang disukai anak-anak. Salah satu upaya pemasaran untuk menarik perhatian mereka adalah dengan mengombinasikan iklan dan hiburan dalam bentuk advergame atau advertising game. Dengan semakin meningkatnya penggunakan advergame terutama yang ditujukan pada anak-anak, penelitian ini bertujuan untuk menganalisis efektifitas advergame melalui pengalaman flow dan persuasion knowledge terhadap advergame dan brand attitude serta niat beli mereka terhadap produk yang melekat dalam game. Penelitian ini melibatkan 218 anak-anak usia 10-12 tahun di Jakarta dan Surabaya. Tujuh hipotesis diajukan untuk dinalisis lebih lanjut. Berbeda dengan studi-studi sebelumnya, hasil menunjukkan bahwa sikap atas advergame tidak berpengaruh pada niat anak-anak untuk membeli produk yang diiklankan. Temuan penelitian ini menawarkan beberapa implikasi, batasan dan arahan untuk penelitian selanjutnya.
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Phillips, Jennifer Anne. "Closure through Mock-Disclosure in Bret Easton Ellis’s Lunar Park." M/C Journal 12, no. 5 (December 13, 2009). http://dx.doi.org/10.5204/mcj.190.

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In a 1999 interview with the online magazine The AV Club, a subsidiary of satirical news website, The Onion, Bret Easton Ellis claimed: “I’ve never written a single scene that I can say took place, I’ve never written a line of dialogue that I’ve heard someone say or that I have said” (qtd. in Klein). Ten years later, in the same magazine, Ellis was reminded of this quote and asked why most of his novels have been perceived as veiled autobiographies. Ellis responded:Well, they are autobiographical in the sense that they reflect who I was at a particular moment in my life. There was talk of a memoir, and I realized why I couldn’t write a memoir, because the books are the memoir—they completely sum up how I was feeling, what I was thinking about, what my obsessions were, what I was fantasizing about, who I was, in a fictional context over the last 25 years or so (qtd. in Tobias).Despite any protestations to the contrary, Bret Easton Ellis’s novels have included various intentional and unintentional disclosures which reflect the author’s personal experiences. This pattern of self-disclosure became most overt in his most recent novel, Lunar Park (2005), in which the narrator shares a name, vocation and many aspects of his personal history with Ellis himself. After two decades and many assumptions made about Ellis’s personal life in the public media, it seems on the surface as if this novel uses disclosure as the site of closure for several rumours and relationships which have haunted his career. It is possible to see how this fictional text transgresses the boundaries between fiction and fact in an attempt to sever the feedback loop between the media’s representation of Ellis and the interpretation of his fictional texts. Yet it is important to note that with Ellis, there is always more beneath the surface. This is evident after only one chapter of Lunar Park when the novel changes form from an autobiography into a fictional ghost story, both of which are told by Bret Easton Ellis, a man who simultaneously reflects and refracts aspects of the real life author.Before analysing Lunar Park, it is helpful to consider the career trajectory which led to its creation. Bret Easton Ellis made his early fame writing semi-fictional accounts of rich, beautiful, young, yet ambitionless members of generation-X, growing up in the 1980s in America. His first novel, Less Than Zero (1985), chronicled the exploits of his protagonists as they drifted from party to party, from one meaningless sexual encounter to another; all while anesthetised on a cocktail of Valium, Prozac, Percocet and various illegal drugs. The brutal realism of his narrative, coupled with the structure—short vignettes like snapshots and short chapters told in simplistic style—led the text to be hailed as the first “MTV Novel” (Annesley 90; see also: Freese).It is not difficult to discover the many similarities that exist between the creator of Less Than Zero and his fictional creation, Clay, the novel’s narrator-protagonist. Both grew up in Los Angeles and headed east to attend a small liberal-arts college. Both Ellis’s and Clay’s parents were divorced and both young men grew up living in a house with their mother and their two sisters. Ellis’s relationship with his father was, by all accounts, as strained as what is represented in the few meetings Clay has with his own father in Less Than Zero. In these scenes, Clay describes a brief, perfunctory lunch meeting in an expensive restaurant in which Clay’s father is too preoccupied by work to acknowledge his son’s presence.Ellis’s second novel, The Rules of Attraction (1987), is set at Camden College, the same college that Clay attends in Less Than Zero. At one point, Clay even guest-narrates a chapter of The Rules of Attraction; the phrase, “people are afraid to walk across campus after midnight” (205) recalls the opening line of Less Than Zero, “people are afraid to merge on highways in Los Angeles” (5). Camden bears quite a few similarities with Bennington College, the college which Ellis himself was attending when Less Than Zero was published and Ellis was catapulted into the limelight. Even Ellis himself has admitted that the book is, “a completely fictionalized portrait of a group of people, all summations of friends I knew” (qtd. in Tobias).The authenticity of Ellis’s narrative voice was considered as an insight which came from participation (A Conversation with Bret Easton Ellis). The depiction of disenfranchised youth in the Reagan era in America was so compelling because Ellis seemed to personify and even embody the malaise and listlessness of his narrators in his public performances and interviews. In the minds of many readers and critics, Ellis’s narrators were a fictional extrapolation of Ellis himself. The association of Ellis to his fictional narrators backfired when Ellis’s third novel, American Psycho (1991), was published. The novel was criticised for its detached depiction of Patrick Bateman, who narrates in minute detail his daily routine which includes an extensive beauty regime, lunchtimes and dinnertimes spent in extravagant New York restaurants, a relationship with a fiancée and a mistress, a job on Wall Street in which he seems to do no real “work,” and his night-time hobby where brutally murders women, homeless men, gay men and even a small child. Bateman’s choice of victims can be interpreted as unconsciously aimed at anyone why may threaten his dominant position as a wealthy, white, heterosexual male. While Bateman kills as many men as he does women, his male victims are killed quickly in sudden bursts of violence. Bateman’s female victims are the subject of brutal torture, prolonged violent sexualized attacks, and in many cases inhumane post-mortem disfigurement and dismemberment.The public reception of American Psycho has been analysed as much as the text itself, (see: Murphet; Brien). Because American Psycho is narrated in the first-person voice of Bateman, there is no escape from his subjectivity. Many, including the National Organization of Women, interpreted this lack of authorial comment as Ellis’s tacit agreement and acceptance of Bateman’s behaviour. Another similar interpretation was made by Roger Rosenblatt in his pre-publication review of American Psycho in which he forthrightly encourages readers to “Snuff this Book” (Rosenblatt). Rosenblatt finds no ironic critique in Ellis’s representation of Bateman, instead finding himself at a loss to understand Ellis’s intention in writing American Psycho, saying “one only assumes, Mr. Ellis disapproves. It's a bit hard to tell what Mr. Ellis intends exactly, because he languishes so comfortably in the swamp he purports to condemn” (n.p.).In much the same way as Ellis’s previous narrators had reflected his experience and opinions, Ellis was considered as accepting and even glorifying the actions of a misogynistic serial killer. Ellis himself has commented on the popularised “misreading” of his novel: “Because I never step in anywhere and say, ‘Hey, this is all wrong,’ people get upset. That’s outrageous to me! Who’s going to say that serial killing is wrong?! Isn’t that a given? There’s no need to say that” (qtd. in. Klein)Ellis himself was treated as if he had committed the actual crimes that Patrick Bateman describes. The irony being that, as I have argued elsewhere (Phillips), there are numerous signs within the text which point to the possibility that Patrick Bateman did not commit the crimes as he claims: he can be interpreted as an unreliable narrator. Although the unreliability is Bateman’s narration doesn’t remove the effect which the reader experiences, it does indicate a distance between the author and the narrator. This distance was overlooked by many critics who interpreted Ellis as agreeing and condoning Bateman’s views and actions.When Ellis’s fourth novel, Glamorama was published, the decadent lifestyle represented in the text was again considered to be a reflection of Ellis’s personal experience. The star-studded parties and glamorous night clubs seemed to be lifted straight out of Ellis’s experience (although, no-one would ever claim that Ellis was a fashion-model-turned-international-terrorist like his narrator, Victor). One reviewer notes that “even when Bret Easton Ellis writes about killer yuppies and terrorist fashion models, a lot of people still think he's writing about himself” (Waldren).With the critical tendency to read an autobiographical confession out of Ellis’s fictional works firmly in place, it is not hard to see why Ellis decided to make the narrator of his fifth novel, Lunar Park, none other than Bret Easton Ellis himself. It is my contention that Lunar Park is the site of disclosures based on the real life of Bret Easton Ellis. I believe that Ellis chose the form of a mock-autobiography-turned-ghost-story as the site of exorcism for the many ghosts which have haunted his career, namely, his public persona and the publication of American Psycho. Ultimately, it is the exorcism of a more personal ghost, namely his father Robert Martin Ellis which provides the most private disclosure in the text and therefore the most touching, truthful and abiding site of closure for the entire novel and for Ellis himself. For ease, I will refer to the narrator of Lunar Park as Bret and the author of Lunar Park as Ellis.On the surface, it appears that Lunar Park is an autobiographical memoir. In one of the many mixed reviews of the novel (see: Murray; "Behind Bret's Mask"; Hand), Steve Almond’s title describes how Ellis masquerading as Ellis “is not a pretty sight” (Almond). The opening chapter is told in autobiographical style and charts Bret’s meteoric rise from college student to member of the literary brat pack (alongside Jay McInerney and Tama Jancowitz), to reviled author of American Psycho (1991) reaching his washed-up, drug-addled and near-death nadir during the Glamorama (1998) book tour. However, careful reading of this chapter reveals that the real-life Ellis is obscuring as much about himself as he appears to be revealing. Although it takes the form of a candid disclosure of his personal life, there are elements of the narrator’s story which do not agree with the public record of the author Ellis.The fictional Bret claims to have attended Camden College, and that his manuscript for Less Than Zero was a college project, discovered by his professor. While the plot of this story does reflect Ellis’s actual experience, he has set Bret’s story at Camden College, the fictional setting of The Rules of Attraction. By adding an element of fiction into the autobiographical account, Ellis is indicating that he is not identical to his narrating counterpart. It also signifies the Bret that exists in the fictional space whereas Ellis resides in the “real world.”In Lunar Park, Bret also talks about his relationship with Jayne Dennis. Jayne is described as a model-turned-actress, an up and coming Hollywood superstar who in the 1980s performed in films alongside Keanu Reeves. Jayne is one of the truly fictional characters in Lunar Park. She doesn’t exist outside of the text, except in two websites which were established to promote the publication of Lunar Park in 2005 (www.jaynedennis.com and www.jayne-dennis.com). While Bret and Jayne are dating, Jayne falls pregnant. Bret begs her to have an abortion. When Jayne decides to keep the child, her relationship with Bret falls apart. Bret meets his son Robby only twice from birth until the age of 10. The relationship between the fictional Bret and the fictional Jayne creates Robby, a fictional offspring who shares a name with Robert Martin Ellis (Bret and Ellis’s father).Many have been tempted to participate in Ellis’s game, to sift fact from fiction in the opening chapter of Lunar Park. Holt and Abbot published a two page point-by-point analysis of where the real-life Ellis diverged from the fictional Bret. The promotional website established by Ellis’s publisher was named www.twobrets.com to invite such a comparison. Although this game is invited by Ellis, he has also publicly stated that there is more to Lunar Park than the comparison between himself and his fictional counterpart:My worry is that people will want to know what’s true and what’s not […] All the things that are in the book—my quote-unquote autobiography—I just don’t want to answer any of those questions. I don’t like demystifying the text (qtd. in Wyatt n.p.)Although Ellis refuses to demystify the text, one of the purposes of inserting himself into the text is to trap readers in this very game, and to confuse fact with fiction. Although the text opens with a chapter which reads like Ellis’s autobiography, careful reading of the textual Bret against the extra-textual Ellis reveals that this chapter contains almost as much fiction as the “ghost story” which fills the remaining 400-odd pages. This ghost story could have been told by any first-person narrator. By writing himself into the text, Ellis is writing his public persona into the fictional character of Bret. One of the effects of blurring the lines between public and private, reality and fiction is that Ellis’s real-life disclosures invite the reader to read the fictional text against their extra-textual knowledge of Ellis himself. In this way, Ellis is able to address the many ghosts which have haunted his career—most importantly the public reception of American Psycho and his public persona. A more personal ghost is the ghost of Ellis’s father who has been written into the text, literally haunting Bret’s home with messages from beyond the grave. Closure occurs when these ghosts have been exorcised. The question is: is Lunar Park Ellis’s attempt to close down the public debates, or to add more fuel to the fire?One of the areas in which Ellis seeks to find closure is in the controversy surrounding American Psycho. Ellis uses his fictional voice to re-write the discourse surrounding the creation and reception of the text. There are deliberate contradictions in Bret’s version of writing American Psycho. In Lunar Park, Bret describes the writing process of American Psycho. In an oddly ornate passage for Ellis (who seldom uses adverbs), Bret describes how he would “fearfully watch my hands as the pen swept across the yellow legal pads” (19) blaming the “spirit” of Patrick Bateman for visiting and causing the book to be written. When it was finished, the “spirit” was “disgustingly satisfied” and stopped “gleefully haunting” Bret’s dreams. This shift in writing style may be an indication of a shift from reality into a fictionalised account of the writing of American Psycho. Much of the plot of Lunar Park is taken up with the consequences of American Psycho, when a madman starts replicating crimes exactly as they appear in the novel. It is almost as if Patrick Bateman is haunting Bret and his family. When informed that his fictional violence has disrupted his quiet suburban existence, Bret laments, “this was the moment that detractors of the book had warned me about: if anything happened to anyone as a result of the publication of this novel, Bret Easton Ellis was to blame” (181-2). By the end of Lunar Park Bret decides to “kill” Patrick Bateman once and for all, by writing an epilogue in which Bateman is burnt alive.On the surface, it appears that Lunar Park is the site of an apology about American Psycho. However, this is not entirely the case. Much of Bret’s description of writing American Psycho is contradictory to Ellis’s personal accounts where he consciously researched the gruesome details of Bateman’s crimes using an FBI training manual (Rose). Although Patrick Bateman is destroyed by the end of Lunar Park, extra-textually, neither Bret nor Ellis is not entirely apologetic for his creation. Bret argues that American Psycho was “about society and manners and mores, and not about cutting up women. How could anyone who read the book not see this?” (182). Extra-textually, in an interview Ellis admitted that when he re-read “the violence sequences I was incredibly upset and shocked […] I can't believe that I wrote that. Looking back, I realize, God, you really sort of stepped over a line there” (qtd. in Wyatt n.p.). However, in that same interview, Ellis admits to lying to reporters if he feels that the reporter is “out to get” him. Therefore, Ellis’s apology may not actually be an apology at all.Lunar Park presents an explanation about how and why American Psycho was written. This explanation is much akin to claiming that “the devil made me do it”, by arguing that Bret was possessed by “the spirit of this madman” (18). While it may seem that this explanation is an attempt to close the vast amount of discussion surrounding why American Psycho was written, Ellis is actually using his fictional persona to address the public outcry about his most controversial novel, providing an apology for a text, which is really no apology at all. Ultimately, the reliability of Bret’s account depends on the reader’s knowledge of Ellis’s public persona. This interplay between the fictional Bret and the real-life Ellis can be seen in Lunar Park’s account of the Glamorama publicity tour. In Lunar Park, Bret describes his own version of the Glamorama book tour. For Bret, this tour functions as his personal nadir, the point in his life where he hits rock bottom and looks to Jayne Dennis as his saviour. Throughout the tour, Bret describes taking all manner of drugs. At one point, threatened by his erratic behaviour, Bret’s publishers asked a personal minder to join the book tour, reporting back on Bret’s actions which include picking at nonexistent scabs, sobbing at his appearance in a hotel mirror and locking himself in a bookstore bathroom for over an hour before emerging and claiming that he had a snake living in his mouth (32-33).The reality of the Glamorama book tour is not anywhere near as wild as that described by Bret in Lunar Park. In reviews and articles addressing the real-life Glamorama book tour, there are no descriptions of these events. One article, from the The Observer (Macdonald), does describe a meeting over lunch where Ellis admits to drinking way too much the night before and then having to deal with phone calls from fans he can’t remember giving his phone-number to. However, as previously mentioned, in that same article a friend of Ellis’s is quoted as saying that Ellis frequently lies to reporters. Bret’s fictional actions seem to confirm Ellis’s real life “party boy” persona. For Moran, “the name of the author [him]self can become merely an image, either used to market a literary product directly or as a kind of free floating signifier within contemporary culture” (61). Lunar Park is about all of the connotations of the name Bret Easton Ellis. It is also a subversion of those expectations. The fictional Glamorama book tour shows Ellis’s media persona taken to an extreme until it becomes a self-embodying parody. In Lunar Park, Ellis is deliberately amplifying his public persona, accepting that no amount of truthful disclosure will erase the image of Bret-the-party-boy. However, the remainder of the novel turns this image on its head by removing Bret from New York and placing him in middle-American suburbia, married, and with two children in tow.Ultimately, although the novel appears as a transgression of fact and fiction, Bret may be the most fictional of all of Ellis’s narrators (with the exception of Patrick Bateman). Bret is married where Ellis is single. Bret is heterosexual whereas Ellis is homosexual, and used the site of Lunar Park to confirm his homosexuality. Bret has children whereas Ellis is childless. Bret has settled down into the heartland of American suburbia, a wife and two children in tow whereas Ellis has made it clear that this lifestyle is not one he is seeking. The novel is presented as the site of Ellis’s personal disclosure, and yet only creates more fictional fodder for the public image of Ellis, there are elements of true and personal disclosures from Ellis life, which he is using the text as the site for his own brand of closure. The most genuine and heartfelt closure is achieved through Ellis’s disclosure of his relationship with his father.The death of Ellis’s father, Robert Martin Ellis has an impact on both the textual and extra-textual levels of Lunar Park. Textually, the novel takes the form of a ghost story, and it is Robert himself who is haunting Bret. These spectral disturbances manifest themselves in Bret’s house which slowly transforms into a representation of his childhood home. Bret also receives nightly e-mails from the bank in which his father’s ashes have been stored in a safe-deposit box. These e-mails contain an attached video file showing the last few moments of Robert Martin Ellis’s life. Bret never finds out who filmed the video. Extra-textually, the death of Robert Martin Ellis is clearly signified in the fact that Lunar Park is dedicated to him as well as Michael Wade Kaplan, two men close to Ellis who have died. The trope of fathers haunting their sons is further highlighted by Ellis’s inter-textual references to Shakespeare’s Hamlet including a quote in the epigraph: “From the table of my memory / I’ll wipe away all trivial fond records, / all saws of books, all forms, all pressures past / that youth and observation copied there” (1.5.98-101). The names of various geographical locations in Bret’s neighbourhood: Bret and Jayne live on Elsinore Lane, named for Elsinore castle, Bret also visits Fortinbras Mall, Osric hotel and Ophelia Boulevard. In Hamlet, the son is called upon by the ghost of his father to avenge his death. In Lunar Park, Bret is called upon to avenge himself against the wrongs inflicted upon him by his own father.The ambiguity of the relationships between fathers and sons is summarised in the closing passage of the novel. So, if you should see my son, tell him I say hello, be good, that I am thinking of him and that I know he’s watching over me somewhere, and not to worry: that he can always find me here, whenever he wants, right here, my arms held out and waiting, in the pages, behind the covers, at the end of Lunar Park (453).Although Bret earlier signals the reader to interpret this passage as a message from Bret to his son Robby (45), it is also possible to interpret is as a message from the fictional Robert Martin Ellis to the fictional Bret. In this reading, Lunar Park is not just a novel, a game or a post-modern deconstruction of the fact and fiction binary, it instead becomes an exorcism for the author. The process of writing Lunar Park to casts the spectre of the real-life Robert Martin Ellis out of his life to a place where Bret (and Ellis) can always find him. This relationship is the site not only of disclosure – reflecting Ellis’s own personal angst with his late father – but of closure, where Ellis has channelled his relationship and indeed exorcised his father into the text.Lunar Park contains several forms of disclosures, most of which transgress the line between fiction and fact. Lunar Park does not provide a closure from the tendency to read autobiography into Ellis’s texts, instead, chapter one provides as much fiction as fact, as evident in the discussions of American Psycho and the Glamorama book tour. Although chapter one presents in an autobiographical form, the remainder of the text reveals how fictional “Bret Easton Ellis” really is. Much of Lunar Park can be interpreted as a puzzle whose answer depends on the reader’s knowledge and understanding of the public perception, persona and profile of Bret Easton Ellis himself. Although seeming to provide closure on the surface, by playing with fiction and fact, Lunar Park only opens up more ground for discussion of Ellis, his novels, his persona and his fictional worlds. These are discussions I look forward to participating in, particularly as 2010 will see the publication of Ellis’s sixth novel (and sequel to Less Than Zero), Imperial Bedrooms.Although much of Ellis’s game in Lunar Park is to tease the reader by failing to provide true disclosures or meaningful and finite closure, the ending of the Lunar Park indicates the most honest, heartfelt and abiding closure for the text and for Ellis himself. Devoid of games and extra-textual riddles, the end of the novel is a message from a father to his son. By disclosing details of his troubled relationship with his father, both Ellis and his fictional counterpart Bret are able to exorcise the ghost of Robert Martin Ellis. As the novel closes, the ghost who haunts the text has indeed been exorcised and is now standing, with “arms held out and waiting, in the pages, behind the covers, at the end of Lunar Park” (453). ReferencesAlmond, Steve. "Ellis Masquerades as Ellis, and It Is Not a Pretty Sight." Boston Globe 14 Aug. 2005.Annesley, James. Blank Fictions: Consumerism, Culture and the Contemporary American Novel. London: Pluto Press, 1998."Behind Bret's Mask." Manchester Evening News 10 Oct. 2005.Brien, Donna Lee. "The Real Filth in American Psycho: A Critical Reassessment." M/C Journal 9.5 (2006). 30 Nov. 2009 < http://journal.media-culture.org.au/0610/01-brien.php >.Ellis, Bret Easton. Less than Zero. London: Vintage, 1985.–––. The Rules of Attraction. London: Vintage, 1987.–––. American Psycho. London: Picador, 1991.–––. Glamorama. New York: Knopf, 1998.–––. Lunar Park. New York: Knopf, 2005.Freese, Peter. "Bret Easton Ellis, Less than Zero; Entropy in the 'Mtv Novel'?" Modes of Narrative: Approaches to American, Canadian and British Fiction. Eds. Reingard Nishik and Barbara Korts. Wurzburg: Konighausen and Naumann, 1990. 68–87. Hand, Elizabeth. "House of Horrors; Bret Easton Ellis, the Author of 'American Psycho,' Rips into His Most Frightening Subject Yet—Himself." The Washington Post 21 Aug. 2005.Klein, Joshua. "Interview with Bret Easton Ellis." The Onion AV Club 17 Mar.(1999). 5 Sep. 2009 < http://www.avclub.com/articles/bret-easton-ellis,13586/ >.Macdonald, Marianna. “Interview—Bret Easton Ellis—All Cut Up.” The Observer 28 June 1998.Moran, Joe. Star Authors. London: Pluto Press, 2000.Murphet, Julian. Bret Easton Ellis's American Psycho: A Reader's Guide. New York: Continuum, 2002.Murray, Noel. "Lunar Park [Review]." The Onion AV Club 2 Aug. 2005. 1 Nov. 2009 < http://www.avclub.com/articles/lunar-park,4393/ >.Phillips, Jennifer. "Unreliable Narration in Bret Easton Ellis’ American Psycho: Interaction between Narrative Form and Thematic Content." Current Narratives 1.1 (2009): 60–68.Rose, Charlie. “A Conversation with Bret Easton Ellis”. The Charlie Rose Show. Prod. Charlie Rose and Yvette Vega. PBS. 7 Sep. 1994. Rosenblatt, Roger. "Snuff This Book! Will Bret Easton Ellis Get Away with Murder?" The New York Times 16 Dec. 1990: Arts.Shakespeare, William. Hamlet. Ed. Graham Holderness and Bryan Loughrey. Hemel Hempstead: Harvester Wheatsheaf, 1992.Tobias, Scott. "Bret Easton Ellis (Interview)". The Onion AV Club 22 Apr. 2009. 31 Aug. 2009 < http://www.avclub.com/articles/bret-easton-ellis%2C26988/1/ >.Wyatt, Edward. "Bret Easton Ellis: The Man in the Mirror." The New York Times 7 Aug. 2005: Arts.
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Champion, Katherine M. "A Risky Business? The Role of Incentives and Runaway Production in Securing a Screen Industries Production Base in Scotland." M/C Journal 19, no. 3 (June 22, 2016). http://dx.doi.org/10.5204/mcj.1101.

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IntroductionDespite claims that the importance of distance has been reduced due to technological and communications improvements (Cairncross; Friedman; O’Brien), the ‘power of place’ still resonates, often intensifying the role of geography (Christopherson et al.; Morgan; Pratt; Scott and Storper). Within the film industry, there has been a decentralisation of production from Hollywood, but there remains a spatial logic which has preferenced particular centres, such as Toronto, Vancouver, Sydney and Prague often led by a combination of incentives (Christopherson and Storper; Goldsmith and O’Regan; Goldsmith et al.; Miller et al.; Mould). The emergence of high end television, television programming for which the production budget is more than £1 million per television hour, has presented new opportunities for screen hubs sharing a very similar value chain to the film industry (OlsbergSPI with Nordicity).In recent years, interventions have proliferated with the aim of capitalising on the decentralisation of certain activities in order to attract international screen industries production and embed it within local hubs. Tools for building capacity and expertise have proliferated, including support for studio complex facilities, infrastructural investments, tax breaks and other economic incentives (Cucco; Goldsmith and O’Regan; Jensen; Goldsmith et al.; McDonald; Miller et al.; Mould). Yet experience tells us that these will not succeed everywhere. There is a need for a better understanding of both the capacity for places to build a distinctive and competitive advantage within a highly globalised landscape and the relative merits of alternative interventions designed to generate a sustainable production base.This article first sets out the rationale for the appetite identified in the screen industries for co-location, or clustering and concentration in a tightly drawn physical area, in global hubs of production. It goes on to explore the latest trends of decentralisation and examines the upturn in interventions aimed at attracting mobile screen industries capital and labour. Finally it introduces the Scottish screen industries and explores some of the ways in which Scotland has sought to position itself as a recipient of screen industries activity. The paper identifies some key gaps in infrastructure, most notably a studio, and calls for closer examination of the essential ingredients of, and possible interventions needed for, a vibrant and sustainable industry.A Compulsion for ProximityIt has been argued that particular spatial and place-based factors are central to the development and organisation of the screen industries. The film and television sector, the particular focus of this article, exhibit an extraordinarily high degree of spatial agglomeration, especially favouring centres with global status. It is worth noting that the computer games sector, not explored in this article, slightly diverges from this trend displaying more spatial patterns of decentralisation (Vallance), although key physical hubs of activity have been identified (Champion). Creative products often possess a cachet that is directly associated with their point of origin, for example fashion from Paris, films from Hollywood and country music from Nashville – although it can also be acknowledged that these are often strategic commercial constructions (Pecknold). The place of production represents a unique component of the final product as well as an authentication of substantive and symbolic quality (Scott, “Creative cities”). Place can act as part of a brand or image for creative industries, often reinforcing the advantage of being based in particular centres of production.Very localised historical, cultural, social and physical factors may also influence the success of creative production in particular places. Place-based factors relating to the built environment, including cheap space, public-sector support framework, connectivity, local identity, institutional environment and availability of amenities, are seen as possible influences in the locational choices of creative industry firms (see, for example, Drake; Helbrecht; Hutton; Leadbeater and Oakley; Markusen).Employment trends are notoriously difficult to measure in the screen industries (Christopherson, “Hollywood in decline?”), but the sector does contain large numbers of very small firms and freelancers. This allows them to be flexible but poses certain problems that can be somewhat offset by co-location. The findings of Antcliff et al.’s study of workers in the audiovisual industry in the UK suggested that individuals sought to reconstruct stable employment relations through their involvement in and use of networks. The trust and reciprocity engendered by stable networks, built up over time, were used to offset the risk associated with the erosion of stable employment. These findings are echoed by a study of TV content production in two media regions in Germany by Sydow and Staber who found that, although firms come together to work on particular projects, typically their business relations extend for a much longer period than this. Commonly, firms and individuals who have worked together previously will reassemble for further project work aided by their past experiences and expectations.Co-location allows the development of shared structures: language, technical attitudes, interpretative schemes and ‘communities of practice’ (Bathelt, et al.). Grabher describes this process as ‘hanging out’. Deep local pools of creative and skilled labour are advantageous both to firms and employees (Reimer et al.) by allowing flexibility, developing networks and offsetting risk (Banks et al.; Scott, “Global City Regions”). For example in Cook and Pandit’s study comparing the broadcasting industry in three city-regions, London was found to be hugely advantaged by its unrivalled talent pool, high financial rewards and prestigious projects. As Barnes and Hutton assert in relation to the wider creative industries, “if place matters, it matters most to them” (1251). This is certainly true for the screen industries and their spatial logic points towards a compulsion for proximity in large global hubs.Decentralisation and ‘Sticky’ PlacesDespite the attraction of global production hubs, there has been a decentralisation of screen industries from key centres, starting with the film industry and the vertical disintegration of Hollywood studios (Christopherson and Storper). There are instances of ‘runaway production’ from the 1920s onwards with around 40 per cent of all features being accounted for by offshore production in 1960 (Miller et al., 133). This trend has been increasing significantly in the last 20 years, leading to the genesis of new hubs of screen activity such as Toronto, Vancouver, Sydney and Prague (Christopherson, “Project work in context”; Goldsmith et al.; Mould; Miller et al.; Szczepanik). This development has been prompted by a multiplicity of reasons including favourable currency value differentials and economic incentives. Subsidies and tax breaks have been offered to secure international productions with most countries demanding that, in order to qualify for tax relief, productions have to spend a certain amount of their budget within the local economy, employ local crew and use domestic creative talent (Hill). Extensive infrastructure has been developed including studio complexes to attempt to lure productions with the advantage of a full service offering (Goldsmith and O’Regan).Internationally, Canada has been the greatest beneficiary of ‘runaway production’ with a state-led enactment of generous film incentives since the late 1990s (McDonald). Vancouver and Toronto are the busiest locations for North American Screen production after Los Angeles and New York, due to exchange rates and tax rebates on labour costs (Miller et al., 141). 80% of Vancouver’s production is attributable to runaway production (Jensen, 27) and the city is considered by some to have crossed a threshold as:It now possesses sufficient depth and breadth of talent to undertake the full array of pre-production, production and post-production services for the delivery of major motion pictures and TV programmes. (Barnes and Coe, 19)Similarly, Toronto is considered to have established a “comprehensive set of horizontal and vertical media capabilities” to ensure its status as a “full function media centre” (Davis, 98). These cities have successfully engaged in entrepreneurial activity to attract production (Christopherson, “Project Work in Context”) and in Vancouver the proactive role of provincial government and labour unions are, in part, credited with its success (Barnes and Coe). Studio-complex infrastructure has also been used to lure global productions, with Toronto, Melbourne and Sydney all being seen as key examples of where such developments have been used as a strategic priority to take local production capacity to the next level (Goldsmith and O’Regan).Studies which provide a historiography of the development of screen-industry hubs emphasise a complex interplay of social, cultural and physical conditions. In the complex and global flows of the screen industries, ‘sticky’ hubs have emerged with the ability to attract and retain capital and skilled labour. Despite being principally organised to attract international production, most studio complexes, especially those outside of global centres need to have a strong relationship to local or national film and television production to ensure the sustainability and depth of the labour pool (Goldsmith and O’Regan, 2003). Many have a broadcaster on site as well as a range of companies with a media orientation and training facilities (Goldsmith and O’Regan, 2003; Picard, 2008). The emergence of film studio complexes in the Australian Gold Coast and Vancouver was accompanied by an increasing role for television production and this multi-purpose nature was important for the continuity of production.Fostering a strong community of below the line workers, such as set designers, locations managers, make-up artists and props manufacturers, can also be a clear advantage in attracting international productions. For example at Cinecitta in Italy, the expertise of set designers and experienced crews in the Barrandov Studios of Prague are regarded as major selling points of the studio complexes there (Goldsmith and O’Regan; Miller et al.; Szczepanik). Natural and built environments are also considered very important for film and television firms and it is a useful advantage for capturing international production when cities can double for other locations as in the cases of Toronto, Vancouver, Prague for example (Evans; Goldsmith and O’Regan; Szczepanik). Toronto, for instance, has doubled for New York in over 100 films and with regard to television Due South’s (1994-1998) use of Toronto as Chicago was estimated to have saved 40 per cent in costs (Miller et al., 141).The Scottish Screen Industries Within mobile flows of capital and labour, Scotland has sought to position itself as a recipient of screen industries activity through multiple interventions, including investment in institutional frameworks, direct and indirect economic subsidies and the development of physical infrastructure. Traditionally creative industry activity in the UK has been concentrated in London and the South East which together account for 43% of the creative economy workforce (Bakhshi et al.). In order, in part to redress this imbalance and more generally to encourage the attraction and retention of international production a range of policies have been introduced focused on the screen industries. A revised Film Tax Relief was introduced in 2007 to encourage inward investment and prevent offshoring of indigenous production, and this has since been extended to high-end television, animation and children’s programming. Broadcasting has also experienced a push for decentralisation led by public funding with a responsibility to be regionally representative. The BBC (“BBC Annual Report and Accounts 2014/15”) is currently exceeding its target of 50% network spend outside London by 2016, with 17% spent in Scotland, Wales and Northern Ireland. Channel 4 has similarly committed to commission at least 9% of its original spend from the nations by 2020. Studios have been also developed across the UK including at Roath Lock (Cardiff), Titanic Studios (Belfast), MedicaCity (Salford) and The Sharp Project (Manchester).The creative industries have been identified as one of seven growth sectors for Scotland by the government (Scottish Government). In 2010, the film and video sector employed 3,500 people and contributed £120 million GVA and £120 million adjusted GVA to the economy and the radio and TV sector employed 3,500 people and contributed £50 million GVA and £400 million adjusted GVA (The Scottish Parliament). Beyond the direct economic benefits of sectors, the on-screen representation of Scotland has been claimed to boost visitor numbers to the country (EKOS) and high profile international film productions have been attracted including Skyfall (2012) and WWZ (2013).Scotland has historically attracted international film and TV productions due to its natural locations (VisitScotland) and on average, between 2009-2014, six big budget films a year used Scottish locations both urban and rural (BOP Consulting, 2014). In all, a total of £20 million was generated by film-making in Glasgow during 2011 (Balkind) with WWZ (2013) and Cloud Atlas (2013), representing Philadelphia and San Francisco respectively, as well as doubling for Edinburgh for the recent acclaimed Scottish films Filth (2013) and Sunshine on Leith (2013). Sanson (80) asserts that the use of the city as a site for international productions not only brings in direct revenue from production money but also promotes the city as a “fashionable place to live, work and visit. Creativity makes the city both profitable and ‘cool’”.Nonetheless, issues persist and it has been suggested that Scotland lacks a stable and sustainable film industry, with low indigenous production levels and variable success from year to year in attracting inward investment (BOP Consulting). With regard to crew, problems with an insufficient production base have been identified as an issue in maintaining a pipeline of skills (BOP Consulting). Developing ‘talent’ is a central aspect of the Scottish Government’s Strategy for the Creative Industries, yet there remains the core challenge of retaining skills and encouraging new talent into the industry (BOP Consulting).With regard to film, a lack of substantial funding incentives and the absence of a studio have been identified as a key concern for the sector. For example, within the film industry the majority of inward investment filming in Scotland is location work as it lacks the studio facilities that would enable it to sustain a big-budget production in its entirety (BOP Consulting). The absence of such infrastructure has been seen as contributing to a drain of Scottish talent from these industries to other areas and countries where there is a more vibrant sector (BOP Consulting). The loss of Scottish talent to Northern Ireland was attributed to the longevity of the work being provided by Games of Thrones (2011-) now having completed its six series at the Titanic Studios in Belfast (EKOS) although this may have been stemmed somewhat recently with the attraction of US high-end TV series Outlander (2014-) which has been based at Wardpark in Cumbernauld since 2013.Television, both high-end production and local broadcasting, appears crucial to the sustainability of screen production in Scotland. Outlander has been estimated to contribute to Scotland’s production spend figures reaching a historic high of £45.8 million in 2014 (Creative Scotland ”Creative Scotland Screen Strategy Update”). The arrival of the program has almost doubled production spend in Scotland, offering the chance for increased stability for screen industries workers. Qualifying for UK High-End Television Tax Relief, Outlander has engaged a crew of approximately 300 across props, filming and set build, and cast over 2,000 supporting artist roles from within Scotland and the UK.Long running drama, in particular, offers key opportunities for both those cutting their teeth in the screen industries and also by providing more consistent and longer-term employment to existing workers. BBC television soap River City (2002-) has been identified as a key example of such an opportunity and the programme has been credited with providing a springboard for developing the skills of local actors, writers and production crew (Hibberd). This kind of pipeline of production is critical given the work patterns of the sector. According to Creative Skillset, of the 4,000 people in Scotland are employed in the film and television industries, 40% of television workers are freelance and 90% of film production work in freelance (EKOS).In an attempt to address skills gaps, the Outlander Trainee Placement Scheme has been devised in collaboration with Creative Scotland and Creative Skillset. During filming of Season One, thirty-eight trainees were supported across a range of production and craft roles, followed by a further twenty-five in Season Two. Encouragingly Outlander, and the books it is based on, is set in Scotland so the authenticity of place has played a strong component in the decision to locate production there. Producer David Brown began his career on Bill Forsyth films Gregory’s Girl (1981), Local Hero (1983) and Comfort and Joy (1984) and has a strong existing relationship to Scotland. He has been very vocal in his support for the trainee program, contending that “training is the future of our industry and we at Outlander see the growth of talent and opportunities as part of our mission here in Scotland” (“Outlander fast tracks next generation of skilled screen talent”).ConclusionsThis article has aimed to explore the relationship between place and the screen industries and, taking Scotland as its focus, has outlined a need to more closely examine the ways in which the sector can be supported. Despite the possible gains in terms of building a sustainable industry, the state-led funding of the global screen industries is contested. The use of tax breaks and incentives has been problematised and critiques range from use of public funding to attract footloose media industries to the increasingly zero sum game of competition between competing places (Morawetz; McDonald). In relation to broadcasting, there have been critiques of a ‘lift and shift’ approach to policy in the UK, with TV production companies moving to the nations and regions temporarily to meet the quota and leaving once a production has finished (House of Commons). Further to this, issues have been raised regarding how far such interventions can seed and develop a rich production ecology that offers opportunities for indigenous talent (Christopherson and Rightor).Nonetheless recent success for the screen industries in Scotland can, at least in part, be attributed to interventions including increased decentralisation of broadcasting and the high-end television tax incentives. This article has identified gaps in infrastructure which continue to stymie growth and have led to production drain to other centres. 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16

Brien, Donna Lee. "The Real Filth in American Psycho." M/C Journal 9, no. 5 (November 1, 2006). http://dx.doi.org/10.5204/mcj.2657.

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Abstract:
1991 An afternoon in late 1991 found me on a Sydney bus reading Brett Easton Ellis’ American Psycho (1991). A disembarking passenger paused at my side and, as I glanced up, hissed, ‘I don’t know how you can read that filth’. As she continued to make her way to the front of the vehicle, I was as stunned as if she had struck me physically. There was real vehemence in both her words and how they were delivered, and I can still see her eyes squeezing into slits as she hesitated while curling her mouth around that final angry word: ‘filth’. Now, almost fifteen years later, the memory is remarkably vivid. As the event is also still remarkable; this comment remaining the only remark ever made to me by a stranger about anything I have been reading during three decades of travelling on public transport. That inflamed commuter summed up much of the furore that greeted the publication of American Psycho. More than this, and unusually, condemnation of the work both actually preceded, and affected, its publication. Although Ellis had been paid a substantial U.S. $300,000 advance by Simon & Schuster, pre-publication stories based on circulating galley proofs were so negative—offering assessments of the book as: ‘moronic … pointless … themeless … worthless (Rosenblatt 3), ‘superficial’, ‘a tapeworm narrative’ (Sheppard 100) and ‘vile … pornography, not literature … immoral, but also artless’ (Miner 43)—that the publisher cancelled the contract (forfeiting the advance) only months before the scheduled release date. CEO of Simon & Schuster, Richard E. Snyder, explained: ‘it was an error of judgement to put our name on a book of such questionable taste’ (quoted in McDowell, “Vintage” 13). American Psycho was, instead, published by Random House/Knopf in March 1991 under its prestige paperback imprint, Vintage Contemporary (Zaller; Freccero 48) – Sonny Mehta having signed the book to Random House some two days after Simon & Schuster withdrew from its agreement with Ellis. While many commented on the fact that Ellis was paid two substantial advances, it was rarely noted that Random House was a more prestigious publisher than Simon & Schuster (Iannone 52). After its release, American Psycho was almost universally vilified and denigrated by the American critical establishment. The work was criticised on both moral and aesthetic/literary/artistic grounds; that is, in terms of both what Ellis wrote and how he wrote it. Critics found it ‘meaningless’ (Lehmann-Haupt C18), ‘abysmally written … schlock’ (Kennedy 427), ‘repulsive, a bloodbath serving no purpose save that of morbidity, titillation and sensation … pure trash, as scummy and mean as anything it depicts, a dirty book by a dirty writer’ (Yardley B1) and ‘garbage’ (Gurley Brown 21). Mark Archer found that ‘the attempt to confuse style with content is callow’ (31), while Naomi Wolf wrote that: ‘overall, reading American Psycho holds the same fascination as watching a maladjusted 11-year-old draw on his desk’ (34). John Leo’s assessment sums up the passionate intensity of those critical of the work: ‘totally hateful … violent junk … no discernible plot, no believable characterization, no sensibility at work that comes anywhere close to making art out of all the blood and torture … Ellis displays little feel for narration, words, grammar or the rhythm of language’ (23). These reviews, as those printed pre-publication, were titled in similarly unequivocal language: ‘A Revolting Development’ (Sheppard 100), ‘Marketing Cynicism and Vulgarity’ (Leo 23), ‘Designer Porn’ (Manguel 46) and ‘Essence of Trash’ (Yardley B1). Perhaps the most unambiguous in its message was Roger Rosenblatt’s ‘Snuff this Book!’ (3). Of all works published in the U.S.A. at that time, including those clearly carrying X ratings, the Los Angeles chapter of the National Organization for Women (NOW) selected American Psycho for special notice, stating that the book ‘legitimizes inhuman and savage violence masquerading as sexuality’ (NOW 114). Judging the book ‘the most misogynistic communication’ the organisation had ever encountered (NOW L.A. chapter president, Tammy Bruce, quoted in Kennedy 427) and, on the grounds that ‘violence against women in any form is no longer socially acceptable’ (McDowell, “NOW” C17), NOW called for a boycott of the entire Random House catalogue for the remainder of 1991. Naomi Wolf agreed, calling the novel ‘a violation not of obscenity standards, but of women’s civil rights, insofar as it results in conditioning male sexual response to female suffering or degradation’ (34). Later, the boycott was narrowed to Knopf and Vintage titles (Love 46), but also extended to all of the many products, companies, corporations, firms and brand names that are a feature of Ellis’s novel (Kauffman, “American” 41). There were other unexpected responses such as the Walt Disney Corporation barring Ellis from the opening of Euro Disney (Tyrnauer 101), although Ellis had already been driven from public view after receiving a number of death threats and did not undertake a book tour (Kennedy 427). Despite this, the book received significant publicity courtesy of the controversy and, although several national bookstore chains and numerous booksellers around the world refused to sell the book, more than 100,000 copies were sold in the U.S.A. in the fortnight after publication (Dwyer 55). Even this success had an unprecedented effect: when American Psycho became a bestseller, The New York Times announced that it would be removing the title from its bestseller lists because of the book’s content. In the days following publication in the U.S.A., Canadian customs announced that it was considering whether to allow the local arm of Random House to, first, import American Psycho for sale in Canada and, then, publish it in Canada (Kirchhoff, “Psycho” C1). Two weeks later, when the book was passed for sale (Kirchhoff, “Customs” C1), demonstrators protested the entrance of a shipment of the book. In May, the Canadian Defence Force made headlines when it withdrew copies of the book from the library shelves of a navy base in Halifax (Canadian Press C1). Also in May 1991, the Australian Office of Film and Literature Classification (OFLC), the federal agency that administers the classification scheme for all films, computer games and ‘submittable’ publications (including books) that are sold, hired or exhibited in Australia, announced that it had classified American Psycho as ‘Category 1 Restricted’ (W. Fraser, “Book” 5), to be sold sealed, to only those over 18 years of age. This was the first such classification of a mainstream literary work since the rating scheme was introduced (Graham), and the first time a work of literature had been restricted for sale since Philip Roth’s Portnoy’s Complaint in 1969. The chief censor, John Dickie, said the OFLC could not justify refusing the book classification (and essentially banning the work), and while ‘as a satire on yuppies it has a lot going for it’, personally he found the book ‘distasteful’ (quoted in W. Fraser, “Sensitive” 5). Moreover, while this ‘R’ classification was, and remains, a national classification, Australian States and Territories have their own sale and distribution regulation systems. Under this regime, American Psycho remains banned from sale in Queensland, as are all other books in this classification category (Vnuk). These various reactions led to a flood of articles published in the U.S.A., Canada, Australia and the U.K., voicing passionate opinions on a range of issues including free speech and censorship, the corporate control of artistic thought and practice, and cynicism on the part of authors and their publishers about what works might attract publicity and (therefore) sell in large numbers (see, for instance, Hitchens 7; Irving 1). The relationship between violence in society and its representation in the media was a common theme, with only a few commentators (including Norman Mailer in a high profile Vanity Fair article) suggesting that, instead of inciting violence, the media largely reflected, and commented upon, societal violence. Elayne Rapping, an academic in the field of Communications, proposed that the media did actively glorify violence, but only because there was a market for such representations: ‘We, as a society love violence, thrive on violence as the very basis of our social stability, our ideological belief system … The problem, after all, is not media violence but real violence’ (36, 38). Many more commentators, however, agreed with NOW, Wolf and others and charged Ellis’s work with encouraging, and even instigating, violent acts, and especially those against women, calling American Psycho ‘a kind of advertising for violence against women’ (anthropologist Elliot Leyton quoted in Dwyer 55) and, even, a ‘how-to manual on the torture and dismemberment of women’ (Leo 23). Support for the book was difficult to find in the flood of vitriol directed against it, but a small number wrote in Ellis’s defence. Sonny Mehta, himself the target of death threats for acquiring the book for Random House, stood by this assessment, and was widely quoted in his belief that American Psycho was ‘a serious book by a serious writer’ and that Ellis was ‘remarkably talented’ (Knight-Ridder L10). Publishing director of Pan Macmillan Australia, James Fraser, defended his decision to release American Psycho on the grounds that the book told important truths about society, arguing: ‘A publisher’s office is a clearing house for ideas … the real issue for community debate [is] – to what extent does it want to hear the truth about itself, about individuals within the community and about the governments the community elects. If we care about the preservation of standards, there is none higher than this. Gore Vidal was among the very few who stated outright that he liked the book, finding it ‘really rather inspired … a wonderfully comic novel’ (quoted in Tyrnauer 73). Fay Weldon agreed, judging the book as ‘brilliant’, and focusing on the importance of Ellis’s message: ‘Bret Easton Ellis is a very good writer. He gets us to a ‘T’. And we can’t stand it. It’s our problem, not his. American Psycho is a beautifully controlled, careful, important novel that revolves around its own nasty bits’ (C1). Since 1991 As unlikely as this now seems, I first read American Psycho without any awareness of the controversy raging around its publication. I had read Ellis’s earlier works, Less than Zero (1985) and The Rules of Attraction (1987) and, with my energies fully engaged elsewhere, cannot now even remember how I acquired the book. Since that angry remark on the bus, however, I have followed American Psycho’s infamy and how it has remained in the public eye over the last decade and a half. Australian OFLC decisions can be reviewed and reversed – as when Pasolini’s final film Salo (1975), which was banned in Australia from the time of its release in 1975 until it was un-banned in 1993, was then banned again in 1998 – however, American Psycho’s initial classification has remained unchanged. In July 2006, I purchased a new paperback copy in rural New South Wales. It was shrink-wrapped in plastic and labelled: ‘R. Category One. Not available to persons under 18 years. Restricted’. While exact sales figures are difficult to ascertain, by working with U.S.A., U.K. and Australian figures, this copy was, I estimate, one of some 1.5 to 1.6 million sold since publication. In the U.S.A., backlist sales remain very strong, with some 22,000 copies sold annually (Holt and Abbott), while lifetime sales in the U.K. are just under 720,000 over five paperback editions. Sales in Australia are currently estimated by Pan MacMillan to total some 100,000, with a new printing of 5,000 copies recently ordered in Australia on the strength of the book being featured on the inaugural Australian Broadcasting Commission’s First Tuesday Book Club national television program (2006). Predictably, the controversy around the publication of American Psycho is regularly revisited by those reviewing Ellis’s subsequent works. A major article in Vanity Fair on Ellis’s next book, The Informers (1994), opened with a graphic description of the death threats Ellis received upon the publication of American Psycho (Tyrnauer 70) and then outlined the controversy in detail (70-71). Those writing about Ellis’s two most recent novels, Glamorama (1999) and Lunar Park (2005), have shared this narrative strategy, which also forms at least part of the frame of every interview article. American Psycho also, again predictably, became a major topic of discussion in relation to the contracting, making and then release of the eponymous film in 2000 as, for example, in Linda S. Kauffman’s extensive and considered review of the film, which spent the first third discussing the history of the book’s publication (“American” 41-45). Playing with this interest, Ellis continues his practice of reusing characters in subsequent works. Thus, American Psycho’s Patrick Bateman, who first appeared in The Rules of Attraction as the elder brother of the main character, Sean – who, in turn, makes a brief appearance in American Psycho – also turns up in Glamorama with ‘strange stains’ on his Armani suit lapels, and again in Lunar Park. The book also continues to be regularly cited in discussions of censorship (see, for example, Dubin; Freccero) and has been included in a number of university-level courses about banned books. In these varied contexts, literary, cultural and other critics have also continued to disagree about the book’s impact upon readers, with some persisting in reading the novel as a pornographic incitement to violence. When Wade Frankum killed seven people in Sydney, many suggested a link between these murders and his consumption of X-rated videos, pornographic magazines and American Psycho (see, for example, Manne 11), although others argued against this (Wark 11). Prosecutors in the trial of Canadian murderer Paul Bernardo argued that American Psycho provided a ‘blueprint’ for Bernardo’s crimes (Canadian Press A5). Others have read Ellis’s work more positively, as for instance when Sonia Baelo Allué compares American Psycho favourably with Thomas Harris’s The Silence of the Lambs (1988) – arguing that Harris not only depicts more degrading treatment of women, but also makes Hannibal Lecter, his antihero monster, sexily attractive (7-24). Linda S. Kauffman posits that American Psycho is part of an ‘anti-aesthetic’ movement in art, whereby works that are revoltingly ugly and/or grotesque function to confront the repressed fears and desires of the audience and explore issues of identity and subjectivity (Bad Girls), while Patrick W. Shaw includes American Psycho in his work, The Modern American Novel of Violence because, in his opinion, the violence Ellis depicts is not gratuitous. Lost, however, in much of this often-impassioned debate and dialogue is the book itself – and what Ellis actually wrote. 21-years-old when Less than Zero was published, Ellis was still only 26 when American Psycho was released and his youth presented an obvious target. In 1991, Terry Teachout found ‘no moment in American Psycho where Bret Easton Ellis, who claims to be a serious artist, exhibits the workings of an adult moral imagination’ (45, 46), Brad Miner that it was ‘puerile – the very antithesis of good writing’ (43) and Carol Iannone that ‘the inclusion of the now famous offensive scenes reveals a staggering aesthetic and moral immaturity’ (54). Pagan Kennedy also ‘blamed’ the entire work on this immaturity, suggesting that instead of possessing a developed artistic sensibility, Ellis was reacting to (and, ironically, writing for the approval of) critics who had lauded the documentary realism of his violent and nihilistic teenage characters in Less than Zero, but then panned his less sensational story of campus life in The Rules of Attraction (427-428). Yet, in my opinion, there is not only a clear and coherent aesthetic vision driving Ellis’s oeuvre but, moreover, a profoundly moral imagination at work as well. This was my view upon first reading American Psycho, and part of the reason I was so shocked by that charge of filth on the bus. Once familiar with the controversy, I found this view shared by only a minority of commentators. Writing in the New Statesman & Society, Elizabeth J. Young asked: ‘Where have these people been? … Books of pornographic violence are nothing new … American Psycho outrages no contemporary taboos. Psychotic killers are everywhere’ (24). I was similarly aware that such murderers not only existed in reality, but also in many widely accessed works of literature and film – to the point where a few years later Joyce Carol Oates could suggest that the serial killer was an icon of popular culture (233). While a popular topic for writers of crime fiction and true crime narratives in both print and on film, a number of ‘serious’ literary writers – including Truman Capote, Norman Mailer, Kate Millet, Margaret Atwood and Oates herself – have also written about serial killers, and even crossed over into the widely acknowledged as ‘low-brow’ true crime genre. Many of these works (both popular or more literary) are vivid and powerful and have, as American Psycho, taken a strong moral position towards their subject matter. Moreover, many books and films have far more disturbing content than American Psycho, yet have caused no such uproar (Young and Caveney 120). By now, the plot of American Psycho is well known, although the structure of the book, noted by Weldon above (C1), is rarely analysed or even commented upon. First person narrator, Patrick Bateman, a young, handsome stockbroker and stereotypical 1980s yuppie, is also a serial killer. The book is largely, and innovatively, structured around this seeming incompatibility – challenging readers’ expectations that such a depraved criminal can be a wealthy white professional – while vividly contrasting the banal, and meticulously detailed, emptiness of Bateman’s life as a New York über-consumer with the scenes where he humiliates, rapes, tortures, murders, mutilates, dismembers and cannibalises his victims. Although only comprising some 16 out of 399 pages in my Picador edition, these violent scenes are extreme and certainly make the work as a whole disgustingly confronting. But that is the entire point of Ellis’s work. Bateman’s violence is rendered so explicitly because its principal role in the novel is to be inescapably horrific. As noted by Baelo Allué, there is no shift in tone between the most banally described detail and the description of violence (17): ‘I’ve situated the body in front of the new Toshiba television set and in the VCR is an old tape and appearing on the screen is the last girl I filmed. I’m wearing a Joseph Abboud suit, a tie by Paul Stuart, shoes by J. Crew, a vest by someone Italian and I’m kneeling on the floor beside a corpse, eating the girl’s brain, gobbling it down, spreading Grey Poupon over hunks of the pink, fleshy meat’ (Ellis 328). In complete opposition to how pornography functions, Ellis leaves no room for the possible enjoyment of such a scene. Instead of revelling in the ‘spine chilling’ pleasures of classic horror narratives, there is only the real horror of imagining such an act. The effect, as Kauffman has observed is, rather than arousing, often so disgusting as to be emetic (Bad Girls 249). Ellis was surprised that his detractors did not understand that he was trying to be shocking, not offensive (Love 49), or that his overall aim was to symbolise ‘how desensitised our culture has become towards violence’ (quoted in Dwyer 55). Ellis was also understandably frustrated with readings that conflated not only the contents of the book and their meaning, but also the narrator and author: ‘The acts described in the book are truly, indisputably vile. The book itself is not. Patrick Bateman is a monster. I am not’ (quoted in Love 49). Like Fay Weldon, Norman Mailer understood that American Psycho posited ‘that the eighties were spiritually disgusting and the author’s presentation is the crystallization of such horror’ (129). Unlike Weldon, however, Mailer shied away from defending the novel by judging Ellis not accomplished enough a writer to achieve his ‘monstrous’ aims (182), failing because he did not situate Bateman within a moral universe, that is, ‘by having a murderer with enough inner life for us to comprehend him’ (182). Yet, the morality of Ellis’s project is evident. By viewing the world through the lens of a psychotic killer who, in many ways, personifies the American Dream – wealthy, powerful, intelligent, handsome, energetic and successful – and, yet, who gains no pleasure, satisfaction, coherent identity or sense of life’s meaning from his endless, selfish consumption, Ellis exposes the emptiness of both that world and that dream. As Bateman himself explains: ‘Surface, surface, surface was all that anyone found meaning in. This was civilisation as I saw it, colossal and jagged’ (Ellis 375). Ellis thus situates the responsibility for Bateman’s violence not in his individual moral vacuity, but in the barren values of the society that has shaped him – a selfish society that, in Ellis’s opinion, refused to address the most important issues of the day: corporate greed, mindless consumerism, poverty, homelessness and the prevalence of violent crime. Instead of pornographic, therefore, American Psycho is a profoundly political text: Ellis was never attempting to glorify or incite violence against anyone, but rather to expose the effects of apathy to these broad social problems, including the very kinds of violence the most vocal critics feared the book would engender. Fifteen years after the publication of American Psycho, although our societies are apparently growing in overall prosperity, the gap between rich and poor also continues to grow, more are permanently homeless, violence – whether domestic, random or institutionally-sanctioned – escalates, and yet general apathy has intensified to the point where even the ‘ethics’ of torture as government policy can be posited as a subject for rational debate. The real filth of the saga of American Psycho is, thus, how Ellis’s message was wilfully ignored. While critics and public intellectuals discussed the work at length in almost every prominent publication available, few attempted to think in any depth about what Ellis actually wrote about, or to use their powerful positions to raise any serious debate about the concerns he voiced. Some recent critical reappraisals have begun to appreciate how American Psycho is an ‘ethical denunciation, where the reader cannot but face the real horror behind the serial killer phenomenon’ (Baelo Allué 8), but Ellis, I believe, goes further, exposing the truly filthy causes that underlie the existence of such seemingly ‘senseless’ murder. But, Wait, There’s More It is ironic that American Psycho has, itself, generated a mini-industry of products. A decade after publication, a Canadian team – filmmaker Mary Harron, director of I Shot Andy Warhol (1996), working with scriptwriter, Guinevere Turner, and Vancouver-based Lions Gate Entertainment – adapted the book for a major film (Johnson). Starring Christian Bale, Chloë Sevigny, Willem Dafoe and Reese Witherspoon and, with an estimated budget of U.S.$8 million, the film made U.S.$15 million at the American box office. The soundtrack was released for the film’s opening, with video and DVDs to follow and the ‘Killer Collector’s Edition’ DVD – closed-captioned, in widescreen with surround sound – released in June 2005. Amazon.com lists four movie posters (including a Japanese language version) and, most unexpected of all, a series of film tie-in action dolls. The two most popular of these, judging by E-Bay, are the ‘Cult Classics Series 1: Patrick Bateman’ figure which, attired in a smart suit, comes with essential accoutrements of walkman with headphones, briefcase, Wall Street Journal, video tape and recorder, knife, cleaver, axe, nail gun, severed hand and a display base; and the 18” tall ‘motion activated sound’ edition – a larger version of the same doll with fewer accessories, but which plays sound bites from the movie. Thanks to Stephen Harris and Suzie Gibson (UNE) for stimulating conversations about this book, Stephen Harris for information about the recent Australian reprint of American Psycho and Mark Seebeck (Pan Macmillan) for sales information. References Archer, Mark. “The Funeral Baked Meats.” The Spectator 27 April 1991: 31. Australian Broadcasting Corporation. First Tuesday Book Club. First broadcast 1 August 2006. Baelo Allué, Sonia. “The Aesthetics of Serial Killing: Working against Ethics in The Silence of the Lambs (1988) and American Psycho (1991).” Atlantis 24.2 (Dec. 2002): 7-24. Canadian Press. “Navy Yanks American Psycho.” The Globe and Mail 17 May 1991: C1. Canadian Press. “Gruesome Novel Was Bedside Reading.” Kitchener-Waterloo Record 1 Sep. 1995: A5. Dubin, Steven C. “Art’s Enemies: Censors to the Right of Me, Censors to the Left of Me.” Journal of Aesthetic Education 28.4 (Winter 1994): 44-54. Dwyer, Victor. “Literary Firestorm: Canada Customs Scrutinizes a Brutal Novel.” Maclean’s April 1991: 55. Ellis, Bret Easton. American Psycho. London: Macmillan-Picador, 1991. ———. Glamorama. New York: Knopf, 1999. ———. The Informers. New York: Knopf, 1994. ———. Less than Zero. New York: Simon & Schuster, 1985. ———. Lunar Park. New York: Knopf, 2005. ———. The Rules of Attraction. New York: Simon & Schuster, 1987. Fraser, James. :The Case for Publishing.” The Bulletin 18 June 1991. Fraser, William. “Book May Go under Wraps.” The Sydney Morning Herald 23 May 1991: 5. ———. “The Sensitive Censor and the Psycho.” The Sydney Morning Herald 24 May 1991: 5. Freccero, Carla. “Historical Violence, Censorship, and the Serial Killer: The Case of American Psycho.” Diacritics: A Review of Contemporary Criticism 27.2 (Summer 1997): 44-58. Graham, I. “Australian Censorship History.” Libertus.net 9 Dec. 2001. 17 May 2006 http://libertus.net/censor/hist20on.html>. Gurley Brown, Helen. Commentary in “Editorial Judgement or Censorship?: The Case of American Psycho.” The Writer May 1991: 20-23. Harris, Thomas. The Silence of the Lambs. New York: St Martins Press, 1988. Harron, Mary (dir.). American Psycho [film]. Edward R. Pressman Film Corporation, Lions Gate Films, Muse Productions, P.P.S. Films, Quadra Entertainment, Universal Pictures, 2004. Hitchens, Christopher. “Minority Report.” The Nation 7-14 January 1991: 7. Holt, Karen, and Charlotte Abbott. “Lunar Park: The Novel.” Publishers Weekly 11 July 2005. 13 Aug. 2006 http://www.publishersweekly.com/article/CA624404.html? pubdate=7%2F11%2F2005&display=archive>. Iannone, Carol. “PC & the Ellis Affair.” Commentary Magazine July 1991: 52-4. Irving, John. “Pornography and the New Puritans.” The New York Times Book Review 29 March 1992: Section 7, 1. 13 Aug. 2006 http://www.nytimes.com/books/97/06/15/lifetimes/25665.html>. Johnson, Brian D. “Canadian Cool Meets American Psycho.” Maclean’s 10 April 2000. 13 Aug. 2006 http://www.macleans.ca/culture/films/article.jsp?content=33146>. Kauffman, Linda S. “American Psycho [film review].” Film Quarterly 54.2 (Winter 2000-2001): 41-45. ———. Bad Girls and Sick Boys: Fantasies in Contemporary Art and Culture. Berkeley: University of California Press, 1998. Kennedy, Pagan. “Generation Gaffe: American Psycho.” The Nation 1 April 1991: 426-8. Kirchhoff, H. J. “Customs Clears Psycho: Booksellers’ Reaction Mixed.” The Globe and Mail 26 March 1991: C1. ———. “Psycho Sits in Limbo: Publisher Awaits Customs Ruling.” The Globe and Mail 14 March 1991: C1. Knight-Ridder News Service. “Vintage Picks up Ellis’ American Psycho.” Los Angeles Daily News 17 November 1990: L10. Lehmann-Haupt, Christopher. “Psycho: Wither Death without Life?” The New York Times 11 March 1991: C18. Leo, John. “Marketing Cynicism and Vulgarity.” U.S. News & World Report 3 Dec. 1990: 23. Love, Robert. “Psycho Analysis: Interview with Bret Easton Ellis.” Rolling Stone 4 April 1991: 45-46, 49-51. Mailer, Norman. “Children of the Pied Piper: Mailer on American Psycho.” Vanity Fair March 1991: 124-9, 182-3. Manguel, Alberto. “Designer Porn.” Saturday Night 106.6 (July 1991): 46-8. Manne, Robert. “Liberals Deny the Video Link.” The Australian 6 Jan. 1997: 11. McDowell, Edwin. “NOW Chapter Seeks Boycott of ‘Psycho’ Novel.” The New York Times 6 Dec. 1990: C17. ———. “Vintage Buys Violent Book Dropped by Simon & Schuster.” The New York Times 17 Nov. 1990: 13. Miner, Brad. “Random Notes.” National Review 31 Dec. 1990: 43. National Organization for Women. Library Journal 2.91 (1991): 114. Oates, Joyce Carol. “Three American Gothics.” Where I’ve Been, and Where I’m Going: Essays, Reviews and Prose. New York: Plume, 1999. 232-43. Rapping, Elayne. “The Uses of Violence.” Progressive 55 (1991): 36-8. Rosenblatt, Roger. “Snuff this Book!: Will Brett Easton Ellis Get Away with Murder?” New York Times Book Review 16 Dec. 1990: 3, 16. Roth, Philip. Portnoy’s Complaint. New York: Random House, 1969. Shaw, Patrick W. The Modern American Novel of Violence. Troy, NY: Whitson, 2000. Sheppard, R. Z. “A Revolting Development.” Time 29 Oct. 1990: 100. Teachout, Terry. “Applied Deconstruction.” National Review 24 June 1991: 45-6. Tyrnauer, Matthew. “Who’s Afraid of Bret Easton Ellis?” Vanity Fair 57.8 (Aug. 1994): 70-3, 100-1. Vnuk, Helen. “X-rated? Outdated.” The Age 21 Sep. 2003. 17 May 2006 http://www.theage.com.au/articles/2003/09/19/1063625202157.html>. Wark, McKenzie. “Video Link Is a Distorted View.” The Australian 8 Jan. 1997: 11. Weldon, Fay. “Now You’re Squeamish?: In a World as Sick as Ours, It’s Silly to Target American Psycho.” The Washington Post 28 April 1991: C1. Wolf, Naomi. “The Animals Speak.” New Statesman & Society 12 April 1991: 33-4. Yardley, Jonathan. “American Psycho: Essence of Trash.” The Washington Post 27 Feb. 1991: B1. Young, Elizabeth J. “Psycho Killers. Last Lines: How to Shock the English.” New Statesman & Society 5 April 1991: 24. Young, Elizabeth J., and Graham Caveney. Shopping in Space: Essays on American ‘Blank Generation’ Fiction. London: Serpent’s Tail, 1992. Zaller, Robert “American Psycho, American Censorship and the Dahmer Case.” Revue Francaise d’Etudes Americaines 16.56 (1993): 317-25. Citation reference for this article MLA Style Brien, Donna Lee. "The Real Filth in : A Critical Reassessment." M/C Journal 9.5 (2006). echo date('d M. Y'); ?> <http://journal.media-culture.org.au/0610/01-brien.php>. APA Style Brien, D. (Nov. 2006) "The Real Filth in American Psycho: A Critical Reassessment," M/C Journal, 9(5). Retrieved echo date('d M. Y'); ?> from <http://journal.media-culture.org.au/0610/01-brien.php>.
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17

Piatti-Farnell, Lorna, and Erin Mercer. "Gothic: New Directions in Media and Popular Culture." M/C Journal 17, no. 4 (August 20, 2014). http://dx.doi.org/10.5204/mcj.880.

Full text
Abstract:
In a field of study as well-established as the Gothic, it is surprising how much contention there is over precisely what that term refers to. Is Gothic a genre, for example, or a mode? Should it be only applicable to literary and film texts that deal with tropes of haunting and trauma set in a gloomy atmosphere, or might it meaningfully be applied to other cultural forms of production, such as music or animation? Can television shows aimed at children be considered Gothic? What about food? When is something “Gothic” and when is it “horror”? Is there even a difference? The Gothic as a phenomenon is commonly identified as beginning with Horace Walpole’s novel The Castle of Otranto (1764), which was followed by Clara Reeve’s The Old English Baron (1778), the romances of Ann Radcliffe and Matthew Lewis’ The Monk (1796). Nineteenth-century Gothic literature was characterised by “penny dreadfuls” and novels such as Mary Shelley’s Frankenstein (1818) and Bram Stoker’s Dracula (1897). Frequently dismissed as sensational and escapist, the Gothic has experienced a critical revival in recent decades, beginning with the feminist revisionism of the 1970s by critics such as Ellen Moers, Sandra M. Gilbert and Susan Gubar. With the appearance of studies such as David Punter’s The Literature of Terror (1980), Gothic literature became a reputable field of scholarly research, with critics identifying suburban Gothic, imperial Gothic, postcolonial Gothic and numerous national Gothics, including Irish Gothic and the Gothic of the American South. Furthermore, as this special edition on Gothic shows, the Gothic is by no means limited to literature, with film, television, animation and music all partaking of the Gothic inflection. Indeed, it would be unwise to negate the ways in which the Gothic has developed to find fertile ground beyond the bounds of literature. In our media-centred twenty-first century, the Gothic has colonised different forms of expression, where the impact left by literary works, that were historically the centre of the Gothic itself, is all but a legacy. Film, in particular, has a close connection to the Gothic, where the works of, for instance, Tim Burton, have shown the representative potential of the Gothic mode; the visual medium of film, of course, has a certain experiential immediacy that marries successfully with the dark aesthetics of the Gothic, and its connections to representing cultural anxieties and desires (Botting). The analysis of Gothic cinema, in its various and extremely international incarnations, has now established itself as a distinct area of academic research, where prominent Gothic scholars such as Ken Gelder—with the recent publication of his New Vampire Cinema (2012)—continue to lead the way to advance Gothic scholarship outside of the traditional bounds of the literary.As far as cinema is concerned, one cannot negate the interconnections, both aesthetic and conceptual, between traditional Gothic representation and horror. Jerrold Hogle has clearly identified the mutation and transformation of the Gothic from a narrative solely based on “terror”, to one that incorporates elements of “horror” (Hogle 3). While the separation between the two has a long-standing history—and there is no denying that both the aesthetics and the politics of horror and the Gothic can be fundamentally different—one has to be attuned to the fact that, in our contemporary moment, the two often tend to merge and intersect, often forming hybrid visions of the Gothic, with cinematic examples such as Guillermo Del Toro’s Pan’s Labyrinth (2006) playing testament to this. Indeed, the newly formed representations of “Gothic Horror” and “Gothic Terror” alerts us to the mutable and malleable nature of the Gothic itself, an adaptable mode that is always contextually based. Film is not, however, the only non-literary medium that has incorporated elements of the Gothic over the years. Other visual representations of the Gothic abound in the worlds of television, animation, comics and graphic novels. One must only think here of the multiple examples of recent television series that have found fruitful connections with both the psychologically haunting aspects of Gothic terror, and the gory and grisly visual evocations of Gothic horror: the list is long and diverse, and includes Dexter (2006-2013), Hannibal (2013-), and Penny Dreadful (2014-), to mention but a few. The animation front —in its multiple in carnations —has similarly been entangled with Gothic tropes and concerns, a valid interconnection that is visible both in cinematic and television examples, from The Corpse Bride (2005) to Coraline (2009) and Frankenweeinie (2012). Comics and graphics also have a long-standing tradition of exploiting the dark aesthetics of the Gothic mode, and its sensationalist connections to horror; the instances from this list pervade the contemporary media scope, and feature the inclusion of Gothicised ambiences and characters in both singular graphic novels and continuous comics —such as the famous Arkham Asylum (1989) in the ever-popular Batman franchise. The inclusion of these multi-media examples here is only representative, and it is an almost prosaic accent in a list of Gothicised media that extends to great bounds, and also includes the worlds of games and music. The scholarship, for its part, has not failed to pick up on the transformations and metamorphoses that the Gothic mode has undergone in recent years. The place of both Gothic horror and Gothic terror in a multi-media context has been critically evaluated in detail, and continues to attract academic attention, as the development of the multi-genre and multi-medium journey of the Gothic unfolds. Indeed, this emphasis is now so widespread that a certain canonicity has developed for the study of the Gothic in media such as television, extending the reach of Gothic Studies into the wider popular culture scope. Critical texts that have recently focused on identifying the Gothic in media beyond not only literature, but also film, include Helen Wheatley’s Gothic Television (2007), John C. Tibbetts’ The Gothic Imagination: Conversation of Fantasy, Horror, and Science Fiction in the Media (2011), and Julia Round’s Gothic in Comics and Graphic Novels (2014). Critics often suggest that the Gothic returns at moments of particular cultural crisis, and if this is true, it seems as if we are in such a moment ourselves. Popular television shows such as True Blood and The Walking Dead, books such as the Twilight series, and the death-obsessed musical stylings of Lana Del Ray all point to the pertinence of the Gothic in contemporary culture, as does the amount of submissions received for this edition of M/C Journal, which explore a wide range of Gothic texts. Timothy Jones’ featured essay “The Black Mass as Play: Dennis Wheatley’s The Devil Rides Out” suggests that although scholarly approaches to the Gothic tend to adopt the methodologies used to approach literary texts and applied them to Gothic texts, yielding readings that are more-or-less congruous with readings of other sorts of literature, the Gothic can be considered as something that tells us about more than simply ourselves and the world we live in. For Jones, the fact that the Gothic is a production of popular culture as much as “highbrow” literature suggests there is something else happening with the way popular Gothic texts function. What if, Jones asks, the popular Gothic were not a type of work, but a kind of play? Jones uses this approach to suggest that texts such as Wheatley’s The Devil Rides Out might direct readers not primarily towards the real, but away from it, at least for a time. Wheatley’s novel is explored by Jones as a venue for readerly play, apart from the more substantial and “serious” concerns that occupy most literary criticism. Samantha Jane Lindop’s essay foregrounds the debt David Lynch’s film Mulholland Drive owes to J. Sheridan le Fanu’s Carmilla (1872) thus adding to studies of the film that have noted Lynch’s intertextual references to classic cinema such as Billy Wilder’s Sunset Boulevard (1950), Alfred Hitchcock’s Vertigo (1958) and Ingmar Bergman’s Persona (1966). Lindop explores not just the striking similarity between Carmilla and Mulholland Drive in terms of character and plot, but also the way that each text is profoundly concerned with the uncanny. Lorna Piatti-Farnell’s contribution, “What’s Hidden in Gravity Falls: Strange Creatures and the Gothic Intertext” is similarly interested in the intertextuality of the Gothic mode, noting that since its inception this has taken many and varied incarnations, from simple references and allusions to more complicated uses of style and plot organisation. Piatti-Farnell suggests it is unwise to reduce the Gothic text to a simple master narrative, but that within its re-elaborations and re-interpretations, interconnections do appear, forming “the Gothic intertext”. While the Gothic has traditionally found fertile ground in works of literature, other contemporary media, such as animation, have offered the Gothic an opportunity for growth and adaptation. Alex Hirsch’s Gravity Falls is explored by Piatti-Farnell as a visual text providing an example of intersecting monstrous creatures and interconnected narrative structures that reveal the presence of a dense and intertextual Gothic network. Those interlacings are connected to the wider cultural framework and occupy an important part in unravelling the insidious aspects of human nature, from the difficulties of finding “oneself” to the loneliness of the everyday. Issues relating to identity also feature in Patrick Usmar’s “Born To Die: Lana Del Rey, Beauty Queen or Gothic Princess?”, which further highlights the presence of the Gothic in a wide range of contemporary media forms. Usmar explores the music videos of Del Rey, which he describes as Pop Gothic, and that advance themes of consumer culture, gender identity, sexuality and the male gaze. Jen Craig’s “The Agitated Shell: Thinspiration and the Gothic Experience of Eating Disorders” similarly focuses on contemporary media and gender identity, problematising these issues by exploring the highly charged topic of “thinspiration” web sites. Hannah Irwin’s contribution also focuses on female experience. “Not of this earth: Jack the Ripper and the development of Gothic Whitechapel” focuses on the murder of five women who were the victims of an assailant commonly referred to by the epithet “Jack the Ripper”. Irwin discusses how Whitechapel developed as a Gothic location through the body of literature devoted to the Whitechapel murders of 1888, known as “Ripperature”. The subject of the Gothic space is also taken up by Donna Brien’s “Forging Continuing Bonds from the Dead to the Living: Gothic Commemorative Practices along Australia’s Leichhardt Highway.” This essay explores the memorials along Leichhardt’s highway as Gothic practice, in order to illuminate some of the uncanny paradoxes around public memorials, as well as the loaded emotional terrain such commemorative practices may inhabit. Furthering our understanding of the Australian Gothic is Patrick West’s contribution “Towards a Politics & Art of the Land: Gothic Cinema of the Australian New Wave and its Reception by American Film Critics.” West argues that many films of the Australian New Wave of the 1970s and 1980s can be defined as Gothic and that international reviews of such films tended to overlook the importance of the Australian landscape, which functions less as a backdrop and more as a participating element, even a character, in the drama, saturating the mise-en-scène. Bruno Starrs’ “Writing My Indigenous Vampires: Aboriginal Gothic or Aboriginal Fantastic” is dedicated to illuminating a new genre of creative writing: that of the “Aboriginal Fantastic”. Starrs’ novel That Blackfella Bloodsucka Dance! is part of this emerging genre of writing that is worthy of further academic interrogation. Similarly concerned with the supernatural, Erin Mercer’s contribution “‘A Deluge of Shrieking Unreason’: Supernaturalism and Settlement in New Zealand Gothic Fiction” explores the absence of ghosts and vampires in contemporary Gothic produced in New Zealand, arguing that this is largely a result of a colonial Gothic tradition utilising Maori ghosts that complicates the processes through which contemporary writers might build on that tradition. Although there is no reason why the Gothic must include supernatural elements, it is an enduring feature that is taken up by Jessica Balanzategui in “‘You Have a Secret that You Don’t Want To Tell Me’: The Child as Trauma in Spanish and American Horror Film.” This essay explores the uncanny child character and how such children act as an embodiment of trauma. Sarah Baker’s “The Walking Dead and Gothic Excess: The Decaying Social Structures of Contagion” focuses on the figure of the zombie as it appears in the television show The Walking Dead, which Baker argues is a way of exploring themes of decay, particularly of family and society. The essays contained in this special Gothic edition of M/C Journal highlight the continuing importance of the Gothic mode in contemporary culture and how that mode is constantly evolving into new forms and manifestations. The multi-faceted nature of the Gothic in our contemporary popular culture moment is accurately signalled by the various media on which the essays focus, from television to literature, animation, music, and film. The place occupied by the Gothic beyond representational forms, and into the realms of cultural practice, is also signalled, an important shift within the bounds of Gothic Studies which is bound to initiate fascinating debates. The transformations of the Gothic in media and culture are, therefore, also surveyed, so to continue the ongoing critical conversation on not only the place of the Gothic in contemporary narratives, but also its duplicitous, malleable, and often slippery nature. It is our hope that the essays here stimulate further discussion about the Gothic and we will hope, and look forward, to hearing from you. References Botting, Fred. Gothic: The New Critical Idiom. 2nd edition. Abingdon, UK: Routledge, 2014. Hogle, Jerrold. “Introduction: The Gothic in Western Culture”. The Cambridge Companion of Gothic Fiction, ed. Jerrold Hogle. Cambridge: Cambridge University Press, 2002. 1-20.
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