Journal articles on the topic 'Block-based visual programming'
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Hu, Yue, Cheng-Huan Chen, and Chien-Yuan Su. "Exploring the Effectiveness and Moderators of Block-Based Visual Programming on Student Learning: A Meta-Analysis." Journal of Educational Computing Research 58, no. 8 (2020): 1467–93. http://dx.doi.org/10.1177/0735633120945935.
Full textKurihara, Azusa, Akira Sasaki, Ken Wakita, and Hiroshi Hosobe. "A Programming Environment for Visual Block-Based Domain-Specific Languages." Procedia Computer Science 62 (2015): 287–96. http://dx.doi.org/10.1016/j.procs.2015.08.452.
Full textEbejer, Oriana. "Is Block-Based Programming an Effective Teaching Tool?" MCAST Journal of Applied Research & Practice 5, no. 1 (2021): 40–65. http://dx.doi.org/10.5604/01.3001.0015.0182.
Full textSáez-López, José Manuel, Javier del Olmo-Muñoz, José Antonio González-Calero, and Ramón Cózar-Gutiérrez. "Exploring the Effect of Training in Visual Block Programming for Preservice Teachers." Multimodal Technologies and Interaction 4, no. 3 (2020): 65. http://dx.doi.org/10.3390/mti4030065.
Full textYildiz, Serife Nur, Alev Ates Cobanoglu, and Tarik Kisla. "Development of the ICT Teachers’ Perceptions of the Contribution of Scratch Program to Programming Instruction Scale." International Journal of Computer Science Education in Schools 4, no. 1 (2020): 53–71. http://dx.doi.org/10.21585/ijcses.v4i1.59.
Full textJoão, Nuno, Fábio, and Ana. "A Cross-analysis of Block-based and Visual Programming Apps with Computer Science Student-Teachers." Education Sciences 9, no. 3 (2019): 181. http://dx.doi.org/10.3390/educsci9030181.
Full textВохмин, А. А., О. А. Евдокимова, and А. А. Малявко. "VISUAL-GRAPHIC PROGRAMMING SYSTEM BASED ON DEVELOPMENT OF BLOCK DIAGRAMS OF ALGORITHMS. CONVERTING PROGRAMS TEXTS IN DIFFERENT PROGRAMMING LANGUAGES INTO BLOCK DIAGRAMS AND BACK." Южно-Сибирский научный вестник, no. 3(37) (June 30, 2021): 49–57. http://dx.doi.org/10.25699/sssb.2021.37.3.013.
Full textChun, Seok-Ju, Yunju Jo, and Seungmee Lee. "The Effect of Programming Classes with Tangible Scratch Blocks on the Programming Interest of 6th Grade Elementary School Students." International Journal of Information and Education Technology 11, no. 9 (2021): 405–9. http://dx.doi.org/10.18178/ijiet.2021.11.9.1542.
Full textWang, Qi Fei, Xing Song Wang, and Yu Liang Mao. "Embedded PLC Programming Techniques of Forging CNC System." Applied Mechanics and Materials 532 (February 2014): 7–12. http://dx.doi.org/10.4028/www.scientific.net/amm.532.7.
Full textPapadakis, Stamatios, Michail Kalogiannakis, Vasileios Orfanakis, and Nicholas Zaranis. "The Appropriateness of Scratch and App Inventor as Educational Environments for Teaching Introductory Programming in Primary and Secondary Education." International Journal of Web-Based Learning and Teaching Technologies 12, no. 4 (2017): 58–77. http://dx.doi.org/10.4018/ijwltt.2017100106.
Full textJo, Yunju, Seok-Ju Chun, and Jungwoo Ryoo. "Tactile Scratch Electronic Block System: Expanding Opportunities for Younger Children to Learn Programming." International Journal of Information and Education Technology 11, no. 7 (2021): 319–23. http://dx.doi.org/10.18178/ijiet.2021.11.7.1529.
Full textChoi, Ja-Ryoung, and Soon-Bum Lim. "Interactive E-Textbook Platform Based on Block Editing Model in Crowdsourcing E-Learning Environments." International Journal on Semantic Web and Information Systems 17, no. 1 (2021): 50–66. http://dx.doi.org/10.4018/ijswis.2021010103.
Full textHadwen-Bennett, Alex, Sue Sentance, and Cecily Morrison. "Making Programming Accessible to Learners with Visual Impairments: A Literature Review." International Journal of Computer Science Education in Schools 2, no. 2 (2018): 3–13. http://dx.doi.org/10.21585/ijcses.v2i2.25.
Full textJung, Kwanghee, Vinh T. Nguyen, and Jaehoon Lee. "BlocklyXR: An Interactive Extended Reality Toolkit for Digital Storytelling." Applied Sciences 11, no. 3 (2021): 1073. http://dx.doi.org/10.3390/app11031073.
Full textTanasyuk, Yuliya, and Petro Burdeinyi. "BLOCK CIPHERS ON THE BASIS OF REVERSIBLE CELLULAR AUTOMATA." Informatyka, Automatyka, Pomiary w Gospodarce i Ochronie Środowiska 10, no. 1 (2020): 8–11. http://dx.doi.org/10.35784/iapgos.919.
Full textЕвдокимова, О. А., А. А. Вохмин, and А. А. Малявко. "VISUAL-GRAPHIC PROGRAMMING SYSTEM BASED ON DEVELOPMENT OF ALGORITHM BLOCK SCHEMES. SPATIAL PLACEMENT OF SYMBOLS-BLOCKS OF COMPLEX ALGORITHMS." Южно-Сибирский научный вестник, no. 3(37) (June 30, 2021): 63–68. http://dx.doi.org/10.25699/sssb.2021.37.3.007.
Full textFeng, Ke, Ben Sheng Lu, Huan Liang Li, and Jun Han. "Portable Fault Testing Device of Electronic Instrument Based on PC 104 Bus." Applied Mechanics and Materials 128-129 (October 2011): 661–64. http://dx.doi.org/10.4028/www.scientific.net/amm.128-129.661.
Full textChou, Pao-Nan. "Smart Technology for Sustainable Curriculum: Using Drone to Support Young Students’ Learning." Sustainability 10, no. 10 (2018): 3819. http://dx.doi.org/10.3390/su10103819.
Full textSobolev, A. V., and V. A. Popov. "SOFTWARE OPTIMIZATION TECHNOLOGY OF AIRCRAFT COMPOSITION IN OPERATIONAL PLANNING IN THE AEROSPACE SEARCH AND RESCUE SYSTEM." Civil Aviation High TECHNOLOGIES 21, no. 4 (2018): 17–28. http://dx.doi.org/10.26467/2079-0619-2018-21-4-17-28.
Full textFunari, Marco Francesco, Anjali Mehrotra, and Paulo B. Lourenço. "A Tool for the Rapid Seismic Assessment of Historic Masonry Structures Based on Limit Analysis Optimisation and Rocking Dynamics." Applied Sciences 11, no. 3 (2021): 942. http://dx.doi.org/10.3390/app11030942.
Full textKumar Luhana, Kirshan, and . "Building Pocket Code build-variants." International Journal of Engineering & Technology 7, no. 4.15 (2018): 333. http://dx.doi.org/10.14419/ijet.v7i4.15.23023.
Full textShuvalova, Oljgha. "METHODS OF TEACHING HTML AND CSS STYLES IN THE DISCIPLINE OF INFORMATICS FOR STUDENTS OF PEDAGOGICAL INSTITUTES." OPEN EDUCATIONAL E-ENVIRONMENT OF MODERN UNIVERSITY, no. 10 (2021): 241–53. http://dx.doi.org/10.28925/2414-0325.2021.1020.
Full textDyulicheva, Yu Yu. "The use of augmented reality technology to improve the efficiency of teaching." Informatics in school, no. 3 (May 14, 2020): 37–46. http://dx.doi.org/10.32517/2221-1993-2020-19-3-37-46.
Full text"BBVPL: A Block-Based Visual Programming Language Built on Google’s Blockly." International Journal of Advanced Trends in Computer Science and Engineering 10, no. 3 (2021): 2524–32. http://dx.doi.org/10.30534/ijatcse/2021/1441032021.
Full textAltıok, Serhat, and Erman Yükseltürk. "Pre-Service Information Technologies Teachers' Views on Computer Programming Tools for K-12 Level." International Journal of Computer Science Education in Schools 2, no. 3 (2018). http://dx.doi.org/10.21585/ijcses.v2i3.28.
Full textÁngel-Díaz, Cristian Manuel, Eduardo Segredo, Rafael Arnay, and Coromoto León. "Simulador de Robótica Educativa para la promoción del Pensamiento Computacional." Revista de Educación a Distancia (RED) 20, no. 63 (2020). http://dx.doi.org/10.6018/red.410191.
Full textMolnár, Zsolt. "Bond-Graph model based stepper motor output characteristics simulation implemented in LabVIEW environment." Recent Innovations in Mechatronics 7, no. 1. (2021). http://dx.doi.org/10.17667/riim.2020.1/6.
Full textMolnár, Zsolt. "Bond-Graph model based stepper motor output characteristics simulation implemented in LabVIEW environment." Recent Innovations in Mechatronics 7, no. 1. (2021). http://dx.doi.org/10.17667/riim.2020.1/6.
Full textVERMA, HARISH CHANDRA, and NEELIMA GARG. "Mobile Apps: Potential ICT tools to disseminate Technologies on Value Addition of Mango, Guava and Aonla Fruits." Journal of AgriSearch 8, no. 01 (2021). http://dx.doi.org/10.21921/jas.v8i01.19568.
Full textLotti, Laura. "DIY Cheese-making and Individuation: Towards a Reconfiguration of Taste in Contemporary Computer Culture." M/C Journal 17, no. 1 (2014). http://dx.doi.org/10.5204/mcj.757.
Full textWatson, Robert. "E-Press and Oppress." M/C Journal 8, no. 2 (2005). http://dx.doi.org/10.5204/mcj.2345.
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