Academic literature on the topic 'C Sharp (programming language)'

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Journal articles on the topic "C Sharp (programming language)"

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Liang, Xu, Ke Ming Wang, and Gui Yu Xin. "Application of C Sharp and MATLAB Mixed Programming Based on .Net Assembly in Blind Source Separation." Applied Mechanics and Materials 599-601 (August 2014): 1407–10. http://dx.doi.org/10.4028/www.scientific.net/amm.599-601.1407.

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Comparing with other High-level programming languages, C Sharp (C#) is more efficient in software development. While MATLAB language provides a series of powerful functions of numerical calculation that facilitate adoption of algorithms, which are widely applied in blind source separation (BSS). Combining the advantages of the two languages, this paper presents an implementation of mixed programming and the development of a simplified blind signal processing system. Application results show the system developed by mixed programming is successful.
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Hou, Zhi Yuan, Bin Tian, and Ze Yun Xiao. "Study on System of Gravity Dams Aided Design." Advanced Materials Research 255-260 (May 2011): 3584–88. http://dx.doi.org/10.4028/www.scientific.net/amr.255-260.3584.

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Since there are some characteristics such as correlation, repeatability and integrity during the gravity dam design process, an automatic gravity dam assistant design system was established by adopting C sharp programming language, Visual Studio Development Suite as well as material mechanics and Technology of Parametric Drawing. The System includes four modules: 3D geological modeling, gravity dam structure modeling, dam sections analysis and database management. These modules realized different specialty cooperation and offered many-side analysis such as: 3D finite element analysis, stability analysis, stress analysis, section optimization and report export.
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Oikonomou, Efstathios K., and Elisavet Yiannakopoulou. "Sustainable coastal zone management of Strymonikos Gulf: implementation of the analytic hierarchy process through an application designed using the programming language C# (sharp)." World Review of Science, Technology and Sustainable Development 17, no. 1 (2021): 54. http://dx.doi.org/10.1504/wrstsd.2021.114021.

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Oikonomou, Efstathios K., and Elisavet Yiannakopoulou. "Sustainable coastal zone management of Strymonikos Gulf: implementation of the analytic hierarchy process through an application designed using the programming language C# (sharp)." World Review of Science, Technology and Sustainable Development 17, no. 1 (2021): 54. http://dx.doi.org/10.1504/wrstsd.2021.10036577.

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Papadimitriou, Stergios, Kirsten Schwark, Seferina Mavroudi, Kostas Theofilatos, and Spiridon Likothanasis. "ScalaLab and GroovyLab: Comparing Scala and Groovy for Scientific Computing." Scientific Programming 2015 (2015): 1–13. http://dx.doi.org/10.1155/2015/498618.

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ScalaLab and GroovyLab are both MATLAB-like environments for the Java Virtual Machine. ScalaLab is based on the Scala programming language and GroovyLab is based on the Groovy programming language. They present similar user interfaces and functionality to the user. They also share the same set of Java scientific libraries and of native code libraries. From the programmer's point of view though, they have significant differences. This paper compares some aspects of the two environments and highlights some of the strengths and weaknesses of Scala versus Groovy for scientific computing. The discussion also examines some aspects of the dilemma of using dynamic typing versus static typing for scientific programming. The performance of the Java platform is continuously improved at a fast pace. Today Java can effectively support demanding high-performance computing and scales well on multicore platforms. Thus, both systems can challenge the performance of the traditional C/C++/Fortran scientific code with an easier to use and more productive programming environment.
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Hikmah, Agung Baitul, Yanti Apriyani, and Shelin Ayuni Purwandhani. "Aplikasi Pembelajaran Huruf Hangeul Berbasis Android." Jurnal Informatika 7, no. 1 (April 6, 2020): 24–29. http://dx.doi.org/10.31311/ji.v7i1.6390.

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ABSTRAKMasuknya Budaya Korea Selatan ke Indonesia, ketertarikan terhadap budaya Korea Selatan membuat masyarakat Indonesia ingin mempelajari segala sesuatu tentang Korea Selatan, seperti mempelajari bahasanya, bahasa Korea sendiri memiliki huruf yang berbeda dengan huruf yang kita gunakan, huruf yang digunakan dalam bahasa Korea Selatan adalah huruf Hangeul. Dengan adanya perbedaan huruf ini membuat kesulitan dalam mempelajari bahasanya, karena sebelum mempelajari bahasanya kita harus mengetahui terlebih dahulu huruf dan cara membacanya. Tujuan dari penulisan tugas akhir ini adalah perancangan dan pengembangan aplikasi pembelajaran huruf Hangeul berbasis Android dengan menggunakan bahasa pemrograman C# (C Sharp). Metode pengembangan perangkat lunak yang digunakan yaitu metode waterfall. Dengan kecanggihan teknologi komunikasi yang mana hasil dari penelitian ini mampu membuat perubahan dan menghasilkan inovasi, aplikasi pembelajaran huruf Hangeul berbasis Android ini menjadi solusi yang dapat memperbaiki kesulitan yang ada untuk mereka yang ingin belajar huruf Hangeul agar efisien dalam penggunaannya dan tidak menghabiskan banyak waktu dalam mempelajarinya.Kata Kunci : Huruf Hangeul, Aplikasi, Android, Korea Selatan AbstractsThe entry of South Korean Culture into Indonesia, the interest in South Korean culture makes Indonesian people want to learn everything about South Korea, such as learning the language, Korean itself has letters that are different from the letters we use, the letters used in South Korean are Hangeul letters. This difference in letters makes it difficult to learn the language, because before learning the language we must know the letters first and how to read them. The purpose of writing this final task was the design and development of Android-based Hangeul letter learning applications using the C # (C Sharp) programming language. The software development method used was the waterfall method. With the sophistication of communication technology where the results of this research were able to make changes and produce innovation, this Android-based Hangeul letter learning application was solution that could improve the existing difficulties for those who wanted to learn Hangeul letters to be efficient in their use and did not to spend much time in learning them. Keywords: Hangeul, Application, Android, South Korea
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Magdalena, Lena, Kusnadi Kusnadi, and Muhammad Kahfi. "Penerapan Teknologi Augmented Reality untuk Pengenalan Komponen Jaringan dan Cara Kerja TCP/IP berbasis Android." ITEJ (Information Technology Engineering Journals) 1, no. 2 (December 5, 2016): 8–18. http://dx.doi.org/10.24235/itej.v1i2.7.

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Augmented reality is a term for combining real-world environment with virtual worlds. Augmented reality is becoming very popular today because besides interesting, also can be displayed in realtime. In general, augmented reality adds a digital object in reality with reference to specific objects in the real world, for example by using a marker. Therefore, in this thesis aims to create an application that displays a 3D object that contains information about the network components and the workings of TCP / IP by making use of the concept of augmented reality marker technique. A marker is a reference object in the real world as a marker so that the information can be displayed. The marker is made to function to call the 3D objects appear on the screen smartphone that uses the technique of introduction of basic colors of red, green and blue. The method used consists of several stages of research, namely data collection, analysis and system design and system implementation. Data collection method used is literature. Methods of analysis and design of systems using the Unified Modeling Language (UML). The programming language used for software development are C # (C-Sharp) with Unity applications and software SketcUp to create 3D objects as well as Android SDK to convert the file into the form of android. This application is successfully created by displaying a 3D object that can make users excited to get to know the physical network components and requires only an internet connection to download the initial marker.
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Jacksi, Karwan. "Design and Implementation of E-Campus Ontology with a Hybrid Software Engineering Methodology." Science Journal of University of Zakho 7, no. 3 (September 30, 2019): 95–100. http://dx.doi.org/10.25271/sjuoz.2019.7.3.613.

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Semantic Web according to the vision of the W3C is the future of WWW (or Web). It is an extension of the current Web through standards by the W3C. Data of the Semantic Web has well-defined meanings, can be understood by devices and allows machines and people to work in collaboration. Ontologies are vital components of the Semantic Web infrastructure and are more often recognized as the backbone of the Semantic Web. Although numerous developments occur in the field of developing ontologies along the lines with the Semantic Web implementation, but standardizing the process models, tools and methodologies need to be improved in the future. In literature, experts in ontology engineering have stated that setting a methodology for developing ontology applications with support of integrated tools is an essential task for ontology engineering to be succeeded. In this paper, an e-campus ontology for educational purposes is designed and implemented, and mainly focused on the learning hierarchy of C-sharp programming language. A hybrid methodology based on software engineering approaches for developing ontologies is presented. Finally, the developed methodology is applied on the implemented ontology.
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Jaeschke, Rex. "The C programming language." ACM SIGPLAN Notices 33, no. 4 (April 1998): 16. http://dx.doi.org/10.1145/278283.278284.

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Jones, Russell. "The C programming language." Data Processing 27, no. 10 (December 1985): 35–38. http://dx.doi.org/10.1016/0011-684x(85)90032-2.

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Dissertations / Theses on the topic "C Sharp (programming language)"

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Hammerquist, James D. (James Daniel). "A C Navigational System." Thesis, University of North Texas, 1989. https://digital.library.unt.edu/ark:/67531/metadc500702/.

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The C Navigational System (CNS) is a proposed programming environment for the C programming language. The introduction covers the major influences of programming environments and the components of a programming environment. The system is designed to support the design, coding and maintenance phases of software development. CNS provides multiple views to both the source and documentation for a programming project. User-defined and system-defined links allow the source and documentation to be hierarchically searched. CNS also creates a history list and function interface for each function in a module. The final chapter compares CNS and several other programming environments (Microscope, Rn, Cedar, PECAN, and Marvel).
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Ding, Weiren. "Selsyn-C : a self-synchronizing parallel programming language." Thesis, McGill University, 1992. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=22494.

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In thesis thesis we report the design and implementation of a new self-scheduling parallel programming language, SELSYN-C. As parallel processors become more accessible to a broad range of programmers, the development of simple to use and effective programming languages becomes increasingly important. Our approach to the challenge of parallel programming language design and implementation is two-fold: (1) the design of simple extensions to C that are both easy to use for the programmer, and useful for effective compilation, and (2) the design of efficient and effective scheduling strategies that can be automatically supported by a compiler and associated run-time environment.
We outline our approach by presenting: (1) our motivation, (2) an overview of the extensions to C that form the SELSYN-C programming language, and (3) the development of a new scheduling mechanism that can be used to effectively compile SELSYN-C programs for a real parallel processor, the BBN Butterfly GP-1000. Different scheduling strategies for this mechanism were studied via several experimental tests and the results of these experiments are reported.
A source-to-source compiler supporting the SELSYN-C language has been implemented. Included in this thesis is a description of both the compiler and associated run-time environment.
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Hashim, Khairuddin. "A preprocessor building system for the C language." Thesis, University of Bath, 1989. https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.233580.

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Mosca, Peter. "A study of Ada and C in concurrent programming." Instructions for remote access. Click here to access this electronic resource. Access available to Kutztown University faculty, staff, and students only, 1991. http://www.kutztown.edu/library/services/remote_access.asp.

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Thesis (M.S.)--Kutztown University of Pennsylvania, 1991.
Source: Masters Abstracts International, Volume: 45-06, page: 3190. Abstract precedes thesis as [1] preliminary leaf. Typescript. Includes bibliographical references (leaf 54).
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Kuo, Yung-Li. "Developing a rule-based expert system with C programming language." Virtual Press, 1988. http://liblink.bsu.edu/uhtbin/catkey/552943.

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Expert system techniques are now being incorporated successfully in commercial computer software packages. This thesis introduces the techniques of developing a rule-based expert system in a general-purpose programming language -- C. The topics of this thesis include significance of expert system shells and approaches used, structure of the knowledge base, loading of the knowledge base, manipulation of the probabilities of rule attributes, and implementation of the inference engine. The inference engine uses the information that users supply to find an object that matches. Today C language is one of the most popular programming languages in use and C compilers consistently produce extremely fast and efficient executable programs. Thisthesisdemonstrates that C language is an appropriate computer language for a rule-based expert system.
Department of Computer Science
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Martin, Walter E. "Cview, a graphical program generator for the C programming language /." Online version of thesis, 1988. http://hdl.handle.net/1850/10224.

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Seetharamakrishnan, Devasenapathi P. 1970. "C@t : a language for programming massively distributed embedded systems." Thesis, Massachusetts Institute of Technology, 2002. http://hdl.handle.net/1721.1/62372.

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Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2002.
Includes bibliographical references (p. 67-69).
This thesis presents c@t, a language for programming distributed embedded systems that are composed of thousands (even millions) of interacting computing devices. Due to the improvements in fabricating technologies, it is becoming possible to build tiny single-chip devices equipped with logic circuits, sensors, actuators and communication components. A large number of these devices can be networked together to build Massively Distributed Embedded Systems (MDES). A wide variety of embedded control applications are envisioned for MDES: responsive environments, smart buildings, wildlife monitoring, precision agriculture, inventory tracking, etc. These examples are compelling, however, developing applications for MDES remains complex due to the following issues: MDES consist of large number of resource constrained devices and the number of potential interactions between them can be combinatorially explosive. Systems with the combined issues of such scale complexity, interaction complexity and resource constraints are unprecedented and cannot be programmed using conventional technologies. Accordingly, this thesis presents cut, a language that employs the following techniques to address the issues of MDES: 1. To address the scale complexity, c@t provides tools for programming the system as a unit. 2. c@t offers a declarative style network programming interface so that network interactions can be implemented without writing any low-level networking code. 3. The applications developed using c@t are vertically integrated. That is, the compiler customizes the runtime environment to the suit the application needs. Using this integrated approach, efficient applications can be developed to fit the available resources. This thesis describes the design, features and implementation of c@t in detail. A sample application developed using c@t is also presented.
y Devasenapathi P. Seetharamakrishnan.
S.M.
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McNamara, Brian. "Multiparadigm programming novel devices for implementing functional and logic programming constructs in C++ /." Diss., Available online, Georgia Institute of Technology, 2004:, 2004. http://etd.gatech.edu/theses/available/etd-07122004-121450/unrestricted/mcnamara%5Fbrian%5Fm%5F200407%5Fphd.pdf.

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Thesis (Ph. D.)--College of Computing, Georgia Institute of Technology, 2005. Directed by Yannis Smaragdakis.
Spencer Rugaber, Committee Member ; Olin Shivers, Committee Member ; Mary Jean Harrold, Committee Member ; Yannis Smaragdakis, Committee Chair ; Philip Wadler, Committee Member. Includes bibliographical references.
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Parker, Rembert N. "An introduction to computer programming for complete beginners using HTML, JavaScript, and C#." CardinalScholar 1.0, 2008. http://liblink.bsu.edu/uhtbin/catkey/1465970.

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Low student success rates in introductory computer programming classes result in low student retention rates in computer science programs. For some sections of the course a traditional approach began using C# in the .Net development environment immediately. An experimental course redesign for one section was prepared that began with a study of HTML and JavaScript and focused on having students build web pages for several weeks; after that the experimental course used C# and the .Net development environment, covering all the material that was covered in the traditional sections. Students were more successful in the experimental section, with a higher percentage of the students passing the course and a higher percentage of the students continuing on to take at least one additional computer science course.
Department of Computer Science
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Mehldau, Gerhard 1959. "A RULE-BASED PROGRAMMING LANGUAGE AND ITS APPLICATION TO IMAGE RECOGNITION." Thesis, The University of Arizona, 1986. http://hdl.handle.net/10150/276360.

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Books on the topic "C Sharp (programming language)"

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Programming C[sharp]. 2nd ed. Sebastopol, Calif: O'Reilly, 2002.

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Archer, Tom. Inside C [sharp]. 2nd ed. Redmond, Wash: Microsoft Press, 2002.

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Petzold, Charles. Programming Microsoft Windows with C[sharp]. Redmond, Wash: Microsoft Press, 2002.

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Jeffries, Ron. Extreme programming adventures in C [sharp]. Redmond, Wash: Microsoft Press, 2004.

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Jones, Allen. C[sharp] for Java developers. Redmond, Wash: Microsoft Press, 2003.

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Scott, Wiltamuth, and Golde Peter, eds. The C# programming language. 2nd ed. Upper Saddle River, NJ: Addison-Wesley, 2006.

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Scott, Wiltamuth, and Golde Peter, eds. The C# programming language. Boston, MA: Addison-Wesley, 2004.

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Blum, Richard. C# Network Programming. New York: John Wiley & Sons, Ltd., 2006.

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Price, Jason. MasteringC#Database Programming. New York: John Wiley & Sons, Ltd., 2006.

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.NET programming: A practical guide using C#. Upper Saddle River, N.J: Prentice Hall PTR, 2002.

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Book chapters on the topic "C Sharp (programming language)"

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Royce, Tony. "Introductory C Language Topics." In C Programming, 1–58. London: Macmillan Education UK, 1996. http://dx.doi.org/10.1007/978-1-349-13759-6_1.

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Bierman, Gavin, Erik Meijer, and Mads Torgersen. "Adding Dynamic Types to C $^\sharp$." In ECOOP 2010 – Object-Oriented Programming, 76–100. Berlin, Heidelberg: Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-14107-2_5.

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Royce, Tony. "Advanced and Supplementary C Language Topics." In C Programming, 224–64. London: Macmillan Education UK, 1996. http://dx.doi.org/10.1007/978-1-349-13759-6_5.

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Rahman, Mohammad. "Introduction to Programming Language." In C# Deconstructed, 1–24. Berkeley, CA: Apress, 2014. http://dx.doi.org/10.1007/978-1-4302-6671-6_1.

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Bierman, Gavin, Claudio Russo, Geoffrey Mainland, Erik Meijer, and Mads Torgersen. "Pause ’n’ Play: Formalizing Asynchronous C $^\sharp$." In ECOOP 2012 – Object-Oriented Programming, 233–57. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-31057-7_12.

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Welmsley, Mark. "Assembly Language Programming." In Graphics Programming in C++, 147–65. London: Springer London, 1998. http://dx.doi.org/10.1007/978-1-4471-0905-1_10.

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Emir, Burak, Andrew Kennedy, Claudio Russo, and Dachuan Yu. "Variance and Generalized Constraints for C $^{\sharp}$ Generics." In ECOOP 2006 – Object-Oriented Programming, 279–303. Berlin, Heidelberg: Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11785477_18.

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Subero, Armstrong. "The C Programming Language." In Programming PIC Microcontrollers with XC8, 15–32. Berkeley, CA: Apress, 2017. http://dx.doi.org/10.1007/978-1-4842-3273-6_2.

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Wootton, Cliff. "Programming in C Language." In Beginning Samsung ARTIK, 239–56. Berkeley, CA: Apress, 2016. http://dx.doi.org/10.1007/978-1-4842-1952-2_15.

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Smith, Stephen. "Interacting with C and Python." In Raspberry Pi Assembly Language Programming, 169–87. Berkeley, CA: Apress, 2019. http://dx.doi.org/10.1007/978-1-4842-5287-1_9.

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Conference papers on the topic "C Sharp (programming language)"

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Stulova, Anastasia, Neil Hickey, Sven van Haastregt, Marco Antognini, and Kevin Petit. "The C++ for OpenCL Programming Language." In IWOCL '20: International Workshop on OpenCL. New York, NY, USA: ACM, 2020. http://dx.doi.org/10.1145/3388333.3388647.

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Phillips, Andrew T. "Highlighting programming language issues using mixed language programming nn Maple and C." In the 35th SIGCSE technical symposium. New York, New York, USA: ACM Press, 2004. http://dx.doi.org/10.1145/971300.971331.

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Hsu, Donald K. "Learning a new programming language? Why not C# .NET programming?" In 2012 IEEE TCF Information Technology Professional Conference (TCF Pro IT). IEEE, 2012. http://dx.doi.org/10.1109/tcfproit.2012.6221130.

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Garcia, Cristobal Tapia, Luis Davila Gomez, Luis Castedo Cepeda, Cecilia Garcia Cena, and Basil Al Hadithi. "Flash™ applications for learning C programming language." In 2012 Tecnolog as Aplicadas a la Ense anza de la Electr nica (Technologies Applied to Electronics Teaching) (TAEE). IEEE, 2012. http://dx.doi.org/10.1109/taee.2012.6235411.

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Ene, Alexandru, and Cosmin Stirbu. "Automatic generation of quizzes for C programming language." In 2020 12th International Conference on Electronics, Computers and Artificial Intelligence (ECAI). IEEE, 2020. http://dx.doi.org/10.1109/ecai50035.2020.9223159.

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Kamiya, Shingo, Toshiyuki Yoshida, Takanobu Sugiyasu, and Koki Miyazawa. "A C language extension for machine-independent programming." In the 1986 ACM SIGSMALL/PC symposium. New York, New York, USA: ACM Press, 1986. http://dx.doi.org/10.1145/317559.322752.

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Luo, Fafen, and Ruiqing Du. "Discussion on copy constructor in C++ programming language." In Fourth International Conference on Machine Vision (ICMV 11), edited by Zhu Zeng and Yuting Li. SPIE, 2011. http://dx.doi.org/10.1117/12.920087.

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Gao, Jieyu. "Programming and Designing Essentials of C Language and Object-oriented Language." In the Second International Conference. New York, New York, USA: ACM Press, 2013. http://dx.doi.org/10.1145/2556871.2556897.

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Lahav, Ori, Viktor Vafeiadis, Jeehoon Kang, Chung-Kil Hur, and Derek Dreyer. "Repairing sequential consistency in C/C++11." In PLDI '17: ACM SIGPLAN Conference on Programming Language Design and Implementation. New York, NY, USA: ACM, 2017. http://dx.doi.org/10.1145/3062341.3062352.

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Coblenz, Michael. "Obsidian: A Safer Blockchain Programming Language." In 2017 IEEE/ACM 39th International Conference on Software Engineering Companion (ICSE-C). IEEE, 2017. http://dx.doi.org/10.1109/icse-c.2017.150.

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Reports on the topic "C Sharp (programming language)"

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Guarna, Vincent A., and Jr. VPC - A Proposal for a Vector Parallel C Programming Language. Fort Belvoir, VA: Defense Technical Information Center, October 1987. http://dx.doi.org/10.21236/ada190885.

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Thomas, Bruce Hunter. A scheme for translating control flow in the C programming language to Grafcet with examples. Gaithersburg, MD: National Bureau of Standards, 1988. http://dx.doi.org/10.6028/nbs.ir.88-3741.

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Chalupsky, Hans, and Robert M. MacGregor. STELLA - A Lisp-Like Language for Symbolic Programming with Delivery in Common Lisp, C++, and Java. Fort Belvoir, VA: Defense Technical Information Center, January 1999. http://dx.doi.org/10.21236/ada461405.

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CAMPBELL, PHILIP L. An Implementation of the Berlekamp-Massey Linear Feedback Shift-Register Synthesis Algorithm in the C Programming Language. Office of Scientific and Technical Information (OSTI), August 1999. http://dx.doi.org/10.2172/12658.

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Federal Information Processing Standards Publication: C - software standard, programming language. Gaithersburg, MD: National Institute of Standards and Technology, 1991. http://dx.doi.org/10.6028/nist.fips.160-1991.

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Federal Information Processing Standards Publication: for information systems - programming language - C. Gaithersburg, MD: National Institute of Standards and Technology, 1989. http://dx.doi.org/10.6028/nist.fips.160.

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