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1

Liang, Xu, Ke Ming Wang, and Gui Yu Xin. "Application of C Sharp and MATLAB Mixed Programming Based on .Net Assembly in Blind Source Separation." Applied Mechanics and Materials 599-601 (August 2014): 1407–10. http://dx.doi.org/10.4028/www.scientific.net/amm.599-601.1407.

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Comparing with other High-level programming languages, C Sharp (C#) is more efficient in software development. While MATLAB language provides a series of powerful functions of numerical calculation that facilitate adoption of algorithms, which are widely applied in blind source separation (BSS). Combining the advantages of the two languages, this paper presents an implementation of mixed programming and the development of a simplified blind signal processing system. Application results show the system developed by mixed programming is successful.
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Hou, Zhi Yuan, Bin Tian, and Ze Yun Xiao. "Study on System of Gravity Dams Aided Design." Advanced Materials Research 255-260 (May 2011): 3584–88. http://dx.doi.org/10.4028/www.scientific.net/amr.255-260.3584.

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Since there are some characteristics such as correlation, repeatability and integrity during the gravity dam design process, an automatic gravity dam assistant design system was established by adopting C sharp programming language, Visual Studio Development Suite as well as material mechanics and Technology of Parametric Drawing. The System includes four modules: 3D geological modeling, gravity dam structure modeling, dam sections analysis and database management. These modules realized different specialty cooperation and offered many-side analysis such as: 3D finite element analysis, stability analysis, stress analysis, section optimization and report export.
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Oikonomou, Efstathios K., and Elisavet Yiannakopoulou. "Sustainable coastal zone management of Strymonikos Gulf: implementation of the analytic hierarchy process through an application designed using the programming language C# (sharp)." World Review of Science, Technology and Sustainable Development 17, no. 1 (2021): 54. http://dx.doi.org/10.1504/wrstsd.2021.114021.

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Oikonomou, Efstathios K., and Elisavet Yiannakopoulou. "Sustainable coastal zone management of Strymonikos Gulf: implementation of the analytic hierarchy process through an application designed using the programming language C# (sharp)." World Review of Science, Technology and Sustainable Development 17, no. 1 (2021): 54. http://dx.doi.org/10.1504/wrstsd.2021.10036577.

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Papadimitriou, Stergios, Kirsten Schwark, Seferina Mavroudi, Kostas Theofilatos, and Spiridon Likothanasis. "ScalaLab and GroovyLab: Comparing Scala and Groovy for Scientific Computing." Scientific Programming 2015 (2015): 1–13. http://dx.doi.org/10.1155/2015/498618.

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ScalaLab and GroovyLab are both MATLAB-like environments for the Java Virtual Machine. ScalaLab is based on the Scala programming language and GroovyLab is based on the Groovy programming language. They present similar user interfaces and functionality to the user. They also share the same set of Java scientific libraries and of native code libraries. From the programmer's point of view though, they have significant differences. This paper compares some aspects of the two environments and highlights some of the strengths and weaknesses of Scala versus Groovy for scientific computing. The discussion also examines some aspects of the dilemma of using dynamic typing versus static typing for scientific programming. The performance of the Java platform is continuously improved at a fast pace. Today Java can effectively support demanding high-performance computing and scales well on multicore platforms. Thus, both systems can challenge the performance of the traditional C/C++/Fortran scientific code with an easier to use and more productive programming environment.
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Hikmah, Agung Baitul, Yanti Apriyani, and Shelin Ayuni Purwandhani. "Aplikasi Pembelajaran Huruf Hangeul Berbasis Android." Jurnal Informatika 7, no. 1 (April 6, 2020): 24–29. http://dx.doi.org/10.31311/ji.v7i1.6390.

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ABSTRAKMasuknya Budaya Korea Selatan ke Indonesia, ketertarikan terhadap budaya Korea Selatan membuat masyarakat Indonesia ingin mempelajari segala sesuatu tentang Korea Selatan, seperti mempelajari bahasanya, bahasa Korea sendiri memiliki huruf yang berbeda dengan huruf yang kita gunakan, huruf yang digunakan dalam bahasa Korea Selatan adalah huruf Hangeul. Dengan adanya perbedaan huruf ini membuat kesulitan dalam mempelajari bahasanya, karena sebelum mempelajari bahasanya kita harus mengetahui terlebih dahulu huruf dan cara membacanya. Tujuan dari penulisan tugas akhir ini adalah perancangan dan pengembangan aplikasi pembelajaran huruf Hangeul berbasis Android dengan menggunakan bahasa pemrograman C# (C Sharp). Metode pengembangan perangkat lunak yang digunakan yaitu metode waterfall. Dengan kecanggihan teknologi komunikasi yang mana hasil dari penelitian ini mampu membuat perubahan dan menghasilkan inovasi, aplikasi pembelajaran huruf Hangeul berbasis Android ini menjadi solusi yang dapat memperbaiki kesulitan yang ada untuk mereka yang ingin belajar huruf Hangeul agar efisien dalam penggunaannya dan tidak menghabiskan banyak waktu dalam mempelajarinya.Kata Kunci : Huruf Hangeul, Aplikasi, Android, Korea Selatan AbstractsThe entry of South Korean Culture into Indonesia, the interest in South Korean culture makes Indonesian people want to learn everything about South Korea, such as learning the language, Korean itself has letters that are different from the letters we use, the letters used in South Korean are Hangeul letters. This difference in letters makes it difficult to learn the language, because before learning the language we must know the letters first and how to read them. The purpose of writing this final task was the design and development of Android-based Hangeul letter learning applications using the C # (C Sharp) programming language. The software development method used was the waterfall method. With the sophistication of communication technology where the results of this research were able to make changes and produce innovation, this Android-based Hangeul letter learning application was solution that could improve the existing difficulties for those who wanted to learn Hangeul letters to be efficient in their use and did not to spend much time in learning them. Keywords: Hangeul, Application, Android, South Korea
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7

Magdalena, Lena, Kusnadi Kusnadi, and Muhammad Kahfi. "Penerapan Teknologi Augmented Reality untuk Pengenalan Komponen Jaringan dan Cara Kerja TCP/IP berbasis Android." ITEJ (Information Technology Engineering Journals) 1, no. 2 (December 5, 2016): 8–18. http://dx.doi.org/10.24235/itej.v1i2.7.

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Augmented reality is a term for combining real-world environment with virtual worlds. Augmented reality is becoming very popular today because besides interesting, also can be displayed in realtime. In general, augmented reality adds a digital object in reality with reference to specific objects in the real world, for example by using a marker. Therefore, in this thesis aims to create an application that displays a 3D object that contains information about the network components and the workings of TCP / IP by making use of the concept of augmented reality marker technique. A marker is a reference object in the real world as a marker so that the information can be displayed. The marker is made to function to call the 3D objects appear on the screen smartphone that uses the technique of introduction of basic colors of red, green and blue. The method used consists of several stages of research, namely data collection, analysis and system design and system implementation. Data collection method used is literature. Methods of analysis and design of systems using the Unified Modeling Language (UML). The programming language used for software development are C # (C-Sharp) with Unity applications and software SketcUp to create 3D objects as well as Android SDK to convert the file into the form of android. This application is successfully created by displaying a 3D object that can make users excited to get to know the physical network components and requires only an internet connection to download the initial marker.
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8

Jacksi, Karwan. "Design and Implementation of E-Campus Ontology with a Hybrid Software Engineering Methodology." Science Journal of University of Zakho 7, no. 3 (September 30, 2019): 95–100. http://dx.doi.org/10.25271/sjuoz.2019.7.3.613.

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Semantic Web according to the vision of the W3C is the future of WWW (or Web). It is an extension of the current Web through standards by the W3C. Data of the Semantic Web has well-defined meanings, can be understood by devices and allows machines and people to work in collaboration. Ontologies are vital components of the Semantic Web infrastructure and are more often recognized as the backbone of the Semantic Web. Although numerous developments occur in the field of developing ontologies along the lines with the Semantic Web implementation, but standardizing the process models, tools and methodologies need to be improved in the future. In literature, experts in ontology engineering have stated that setting a methodology for developing ontology applications with support of integrated tools is an essential task for ontology engineering to be succeeded. In this paper, an e-campus ontology for educational purposes is designed and implemented, and mainly focused on the learning hierarchy of C-sharp programming language. A hybrid methodology based on software engineering approaches for developing ontologies is presented. Finally, the developed methodology is applied on the implemented ontology.
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9

Jaeschke, Rex. "The C programming language." ACM SIGPLAN Notices 33, no. 4 (April 1998): 16. http://dx.doi.org/10.1145/278283.278284.

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10

Jones, Russell. "The C programming language." Data Processing 27, no. 10 (December 1985): 35–38. http://dx.doi.org/10.1016/0011-684x(85)90032-2.

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11

Reich, Gregor. "The programming language C. II. Programming in analytical instrumentation." TrAC Trends in Analytical Chemistry 5, no. 7 (August 1986): 175–77. http://dx.doi.org/10.1016/0165-9936(86)80028-0.

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12

Phillips, Andrew T. "Highlighting programming language issues using mixed language programming nn Maple and C." ACM SIGCSE Bulletin 36, no. 1 (March 2004): 85–89. http://dx.doi.org/10.1145/1028174.971331.

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13

Moss, Aaron, Robert Schluntz, and Peter A. Buhr. "C∀: Adding modern programming language features to C." Software: Practice and Experience 48, no. 12 (August 20, 2018): 2111–46. http://dx.doi.org/10.1002/spe.2624.

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14

Ryan, R. R., and H. Spiller. "The C programming language and a C compiler." IBM Systems Journal 24, no. 1 (1985): 37–48. http://dx.doi.org/10.1147/sj.241.0037.

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15

Canetti, R., L. P. Fertig, S. A. Kravitz, D. Malki, R. Y. Pinter, S. Porat, and A. Teperman. "The parallel C (pC) programming language." IBM Journal of Research and Development 35, no. 5.6 (September 1991): 727–41. http://dx.doi.org/10.1147/rd.355.0727.

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16

Ha, K. H. "C language for finite element programming." Computers & Structures 37, no. 5 (January 1990): 873–80. http://dx.doi.org/10.1016/0045-7949(90)90115-i.

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17

Daly, P. "Review: Programming Language Pragmatics." Computer Bulletin 43, no. 1 (January 1, 2001): 30–31. http://dx.doi.org/10.1093/combul/43.1.30-c.

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18

Ronald John C. Sayson, Engr. "SELF-EFFICACY IN LEARNING C PROGRAMMING LANGUAGE." Globus An International Journal of Management & IT 10, no. 2 (July 30, 2019): 26. http://dx.doi.org/10.46360/globus.220191004.

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19

Ungerer, Theo. "A C++ language interface for parallel programming." Microprocessors and Microsystems 17, no. 4 (May 1993): 195–200. http://dx.doi.org/10.1016/0141-9331(93)90015-y.

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20

van Oorschot, Paul C. "Toward Unseating the Unsafe C Programming Language." IEEE Security & Privacy 19, no. 2 (March 2021): 4–6. http://dx.doi.org/10.1109/msec.2020.3048766.

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21

Tanaka, Tetsuo, Kousuke Abe, and Yuki Fukawa. "Dealing with Stumbling in C Language Programming Using Visual Programming Environment." International Journal of Learning Technologies and Learning Environments 3, no. 1 (2020): 35–50. http://dx.doi.org/10.52731/ijltle.v3.i1.503.

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22

Du, Hao Cui, and Jian De Fan. "Research of Education Reform in C Programming Language." Advanced Materials Research 926-930 (May 2014): 4553–56. http://dx.doi.org/10.4028/www.scientific.net/amr.926-930.4553.

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C Language Programming is one of the main courses for computer science majors’ students. As the first programming language, it is difficult to learn and teach for both of students and teachers. In our traditional teaching methods, we had to introducing statements and syntaxes, in addition to some simple examples. However, this method showed the lack of logic system training in the programming approach and the students taught by this mode were not so competent for handling problems occurring in programming. Therefore, the teaching method of C Language programming needs reforming. After years of experiencing the new teaching modes, we come to a conclusion that teaching C Language Programming should be based on the programming approach, importing the software engineering ideas into teaching, and practicing Case Studies and Project teaching mode, i.e, teaching students in accordance with their aptitude. This teaching mode has brought us great achievements so far.
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23

Palyka, Duane M. "C-itcoms: Visual Metaphors Written in the 'C' Programming Language." Leonardo 23, no. 2/3 (1990): 301. http://dx.doi.org/10.2307/1578628.

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24

Reddy, Likhitha R. "Design of Transmission Shafts Using C Programming Language." International Journal for Research in Applied Science and Engineering Technology V, no. X (October 23, 2017): 1476–86. http://dx.doi.org/10.22214/ijraset.2017.10213.

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25

Einarsson, Bo, Richard J. Hanson, and Tim Hopkins. "Standardized mixed language programming for Fortran and C." ACM SIGPLAN Fortran Forum 28, no. 3 (December 4, 2009): 8–22. http://dx.doi.org/10.1145/1667140.1667142.

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González García, Cristian, Jordán Pascual-Espada, Cristina Pelayo G-Bustelo, and Juan Manuel Cueva-Lovelle. "Swift vs. Objective-C: A New Programming Language." International Journal of Interactive Multimedia and Artificial Intelligence 3, no. 3 (2015): 74. http://dx.doi.org/10.9781/ijimai.2015.3310.

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de Brito Ferrari, António. "Sparc® architecture, assembly language programming, & C." Microprocessors and Microsystems 19, no. 2 (January 1995): 105–6. http://dx.doi.org/10.1016/0141-9331(95)90001-2.

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28

Fazio, P., and K. Gowri. "Structural analysis software and the C programming language." Computers & Structures 25, no. 3 (January 1987): 463–65. http://dx.doi.org/10.1016/0045-7949(87)90138-6.

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29

Maslov, A. N. "Programming language C and the UNIX operating system." Journal of Soviet Mathematics 39, no. 1 (October 1987): 2509–33. http://dx.doi.org/10.1007/bf01086178.

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Reich, Gregor. "The programming language C I. Introduction and description of the language." TrAC Trends in Analytical Chemistry 5, no. 5 (May 1986): 106–7. http://dx.doi.org/10.1016/0165-9936(86)85039-7.

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31

Tariful Alam, Tariful Alam, and A. G. M. Zaman. "Experimental Comparison of Mutation Testing Tools for C Sharp Language." International Journal of Education and Management Engineering 10, no. 6 (December 8, 2020): 28–34. http://dx.doi.org/10.5815/ijeme.2020.05.04.

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32

Hong, Lian Xi, and Chuan Mu Li. "Web Based E-Learning System for C-Language." Applied Mechanics and Materials 427-429 (September 2013): 2870–73. http://dx.doi.org/10.4028/www.scientific.net/amm.427-429.2870.

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This paper introduces a Web-based tutoring system for computer programming that provides an integrated environment for web programming. The proposed system is web-based. It provides an online editor for writing, editing, updating, and executing programming code, so the students can execute examples and practical exercises online, it can help a student navigate through the online course materials, recommend learning goals, and generate appropriate reading sequences.. In addition, it provides auto complete and syntax highlighting in editing code, which could help students to remember the syntax more easily. The proposed system provides communication and interactive forum among students and teachers. And it provides the teachers with an online exam system. It monitors, collects and keeps information about students performance and activities. Therefore, teachers can use the recorded information to keep tracking of the students progress.
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Said, Raudzatul Fathiyah Mohd, and Teh Faradilla Abd Rahman. "Validation of C Programming Language Assessment for Foundation Students." Advanced Science Letters 23, no. 8 (August 1, 2017): 7631–33. http://dx.doi.org/10.1166/asl.2017.9539.

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34

世敏, 朱. "Cultivating Computational Thinking Capability in C Programming Language Teaching." Advances in Education 04, no. 03 (2014): 36–41. http://dx.doi.org/10.12677/ae.2014.43b007.

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35

Davidson, J. W., and J. V. Gresh. "Cint: a RISC interpreter for the C programming language." ACM SIGPLAN Notices 22, no. 7 (July 1987): 189–98. http://dx.doi.org/10.1145/960114.29670.

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36

Xiao, Xiang Ping. "Bubbling Sort Algorithm Application Based on C Programming Language." Applied Mechanics and Materials 380-384 (August 2013): 1734–37. http://dx.doi.org/10.4028/www.scientific.net/amm.380-384.1734.

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As its international status, mastering C programming language is very important, for example the java language, popular and widely used at present, which has all kinds of connections with C programming language. In the C language, the bubbling sort, which has the knowledge of the cycle and array, has been seen as classic examples to explain, and also is used in a variety of computer exams. One important reason is the bubbling sort itself more classic; another is that it is not easy for students to grasp and understand the bubbling sort. This paper will explore a new teaching method--introduction of mathematical thought--to help students to understand and master the bubbling sort.
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37

Leißa, Roland, Sebastian Hack, and Ingo Wald. "Extending a C-like language for portable SIMD programming." ACM SIGPLAN Notices 47, no. 8 (September 11, 2012): 65–74. http://dx.doi.org/10.1145/2370036.2145825.

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38

Yuasa, Taiichi, Toshiro Kijima, and Yutaka Konishi. "The extended C language NCX for data-parallel programming." Systems and Computers in Japan 26, no. 10 (1995): 13–23. http://dx.doi.org/10.1002/scj.4690261002.

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39

冯, 雪. "The Case Design Method in C Language Programming Teaching." Creative Education Studies 07, no. 04 (2019): 498–503. http://dx.doi.org/10.12677/ces.2019.74085.

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40

Kim, Myung Ho. "A new iteration mechanism for the C++ programming language." ACM SIGPLAN Notices 30, no. 1 (January 3, 1995): 20–26. http://dx.doi.org/10.1145/199818.199841.

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41

Sonnenschein, Michael. "An extension of the language C for concurrent programming." Parallel Computing 3, no. 1 (March 1986): 59–71. http://dx.doi.org/10.1016/0167-8191(86)90007-4.

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42

张, 力. "The Bilingual Education Based on the C Programming Language." Advances in Education 11, no. 03 (2021): 859–62. http://dx.doi.org/10.12677/ae.2021.113136.

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43

Khan, Asma, M. Junaid, and Muhammad Noman. "Smart Tutor an Intelligent Tutoring System for C Sharp Programming Bahria University Karachi Campus." International Journal of Computer Applications 180, no. 27 (March 20, 2018): 28–33. http://dx.doi.org/10.5120/ijca2018916646.

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44

BANYASAD, OMID, and PHILIP T. COX. "Integrating design synthesis and assembly of structured objects in a visual design language." Theory and Practice of Logic Programming 5, no. 6 (October 31, 2005): 601–21. http://dx.doi.org/10.1017/s1471068404002285.

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Computer Aided Design systems provide tools for building and manipulating models of solid objects. Some also provide access to programming languages so that parametrised designs can be expressed. There is a sharp distinction, therefore, between building models, a concrete graphical editing activity, and programming, an abstract, textual, algorithm-construction activity. The recently proposed Language for Structured Design (LSD) was motivated by a desire to combine the design and programming activities in one language. LSD achieves this by extending a visual logic programming language to incorporate the notions of solids and operations on solids. Here we investigate another aspect of the LSD approach, namely, that by using visual logic programming as the engine to drive the parametrised assembly of objects, we also gain the powerful symbolic problem-solving capability that is the forté of logic programming languages. This allows the designer/programmer to work at a higher level, giving declarative specifications of a design in order to obtain the design descriptions. Hence LSD integrates problem solving, design synthesis, and prototype assembly in a single homogeneous programming/design environment. We demonstrate this specification-to-final-assembly capability using the masterkeying problem for designing systems of locks and keys.
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Szűgyi, Zalán, Márk Török, Norbert Pataki, and Tamás Kozsik. "High-level multicore programming with C++11." Computer Science and Information Systems 9, no. 3 (2012): 1187–202. http://dx.doi.org/10.2298/csis111231027s.

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Nowadays, one of the most important challenges in programming is the efficient usage of multicore processors. All modern programming languages support multicore programming at native or library level. C++11, the next standard of the C++ programming language, also supports multithreading at a low level. In this paper we argue for some extensions of the C++ Standard Template Library based on the features of C++11. These extensions enhance the standard library to be more powerful in the multicore realm. Our approach is based on functors and lambda expressions, which are major extensions in the language. We contribute three case studies: how to efficiently compose functors in pipelines, how to evaluate boolean operators in parallel, and how to efficiently accumulate over associative functors.
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Henne-Wu, Rachel, William Mitchell, and Cui Zhang. "Support for Design by ContractTM in the C# Programming Language." Journal of Object Technology 4, no. 7 (2005): 65. http://dx.doi.org/10.5381/jot.2005.4.7.a2.

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47

Stroustrup, Bjarne. "Why C++ is not just an object-oriented programming language." ACM SIGPLAN OOPS Messenger 6, no. 4 (October 1995): 1–13. http://dx.doi.org/10.1145/260111.260207.

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48

Plater, David W., Yelena Yesha, and E. K. Park. "Extensions to the C programming language for enhanced fault detection." Software: Practice and Experience 23, no. 6 (June 1993): 617–28. http://dx.doi.org/10.1002/spe.4380230604.

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Aritsugi, Masayoshi, and Akifumi Makinouchi. "Multiple-type objects in an enhanced C++ persistent programming language." Software: Practice and Experience 30, no. 2 (February 2000): 151–74. http://dx.doi.org/10.1002/(sici)1097-024x(200002)30:2<151::aid-spe295>3.0.co;2-0.

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50

Kastha, Pramita. "Implementation of B-Tree based Database using C Programming Language." International Journal of Research in Engineering, Science and Management 3, no. 12 (December 28, 2020): 144–56. http://dx.doi.org/10.47607/ijresm.2020.426.

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A database is crucial to any organization to store, add, modify and retrieve details about the company. Additionally, they form the core of the backend of any imaginable web application that we see around us. Thus, a thorough understanding of internal working a database is necessary for creating meaningful software, or for making full use of the DBMS. We attempt to do so by implementing a simple B-Tree based database, following the SQLite architecture.
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