Academic literature on the topic 'Chess and cognitive actualization'
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Journal articles on the topic "Chess and cognitive actualization"
Saariluoma, Pertti. "Chess players' recall of auditorily presented chess positions." European Journal of Cognitive Psychology 1, no. 4 (December 1989): 309–20. http://dx.doi.org/10.1080/09541448908403091.
Full textBilalić, Merim. "Revisiting the Role of the Fusiform Face Area in Expertise." Journal of Cognitive Neuroscience 28, no. 9 (September 2016): 1345–57. http://dx.doi.org/10.1162/jocn_a_00974.
Full textBilalic, Merim, M. Erb, and W. Grodd. "Many Faces of Chess – Fusiform Face Area (FFA) in Chess Experts and Novices." NeuroImage 47 (July 2009): S88. http://dx.doi.org/10.1016/s1053-8119(09)70681-0.
Full textFRANKLIN, Gustavo Leite, Brunna N. G. V. PEREIRA, Nayra S. C. LIMA, Francisco Manoel Branco GERMINIANI, Carlos Henrique Ferreira CAMARGO, Paulo CARAMELLI, and Hélio Afonso Ghizoni TEIVE. "Neurology, psychiatry and the chess game: a narrative review." Arquivos de Neuro-Psiquiatria 78, no. 3 (March 2020): 169–75. http://dx.doi.org/10.1590/0004-282x20190187.
Full textSala, Giovanni, and Fernand Gobet. "Does Far Transfer Exist? Negative Evidence From Chess, Music, and Working Memory Training." Current Directions in Psychological Science 26, no. 6 (October 25, 2017): 515–20. http://dx.doi.org/10.1177/0963721417712760.
Full textAndrade, Leo Pasqualini de, Augusto Cláudio Santa Brígida Tirado, Valério Brusamolin, and Mateus Das Neves Gomes. "Solving a hypothetical chess problem: a comparative analysis of computational methods and human reasoning." Revista Brasileira de Computação Aplicada 11, no. 1 (April 15, 2019): 96–103. http://dx.doi.org/10.5335/rbca.v11i1.9111.
Full textBoggan, Amy L., James C. Bartlett, and Daniel C. Krawczyk. "Chess masters show a hallmark of face processing with chess." Journal of Experimental Psychology: General 141, no. 1 (2012): 37–42. http://dx.doi.org/10.1037/a0024236.
Full textJoseph, Ebenezer, Veena Easvaradoss, Suneera Abraham, and Melissa A. Chan. "Mentoring Children through Chess Training Enhances Cognitive Functions." International Journal of Information and Education Technology 7, no. 9 (2017): 669–72. http://dx.doi.org/10.18178/ijiet.2017.7.9.951.
Full textPavlovskaya, V. A. "FEATURES OF COGNITIVE STYLES IN THE CHESS GAME." Scientific Notes of V.I. Vernadsky Crimean Federal University. Sociology. Pedagogy. Psychology 6(72), no. 3 (2020): 115–26. http://dx.doi.org/10.37279/2413-1709-2020-6-3-115-126.
Full textGliga, Fotinica, and Petru Iulian Flesner. "Cognitive Benefits of Chess Training in Novice Children." Procedia - Social and Behavioral Sciences 116 (February 2014): 962–67. http://dx.doi.org/10.1016/j.sbspro.2014.01.328.
Full textDissertations / Theses on the topic "Chess and cognitive actualization"
Wyatt, Jordan. "Contrast and Condensation in Analysis of Chess Games." Thesis, American University, 2017. http://pqdtopen.proquest.com/#viewpdf?dispub=10247673.
Full textWe created 4 sequences of chess moves intended (and verified) as sufficiently good (2 sequences), in play quality, or bad (2 sequences) to induce contrast. In experiment 1, 24 experienced chess-players (USCF Elo > 1300) watched these sequences and rated them with regards to overall quality (−100 to +100) and estimated Elo ratings, a proxy for play quality, of the players involved. In experiment 2, a different group of 24 experienced chess-players rated the sequences of chess games by “How much better did the winner play than the loser?” on a 1 to 7 scale. Results revealed negative contrast (experiment 1) and no evidence of condensation (experiments 1 and 2) as well as the potential that one’s own actual Elo may have anchored the ratings given to one set of stimuli.
Barratt, Neal Anthony. "An empirical phenomenological investigation of procrastinating behaviour." Thesis, Rhodes University, 2010. http://hdl.handle.net/10962/d1002438.
Full textKolbert, Jered Benjamin. "The relationship between counselor education and moral development, conceptual development and self-actualization." W&M ScholarWorks, 1998. https://scholarworks.wm.edu/etd/1550154107.
Full textLaws, Brent C. "The Phenomenon of Abstract Cognition Among Scholastic Chess Participants: A Case Study." Digital Commons @ East Tennessee State University, 2014. https://dc.etsu.edu/etd/2458.
Full textBellows, Alyssa. "Thinking with Games in the British Novel, 1801-1901." Thesis, Boston College, 2017. http://hdl.handle.net/2345/bc-ir:107949.
Full textMy dissertation explores how nineteenth-century novelists imagined rational thinking as a cognitive resource distributed through physical, social, national, and even imperial channels. Scholars studying nineteenth-century discourses of mind frequently position rational thinking as the normalized given against those unconscious and irrational modes of thought most indicative of the period's scientific discoveries. My project argues, in contrast, that writers were just as invested in exploring rational thinking as multivalent procedure, a versatile category of mental activity that could be layered into novelistic representations of thinking by "thinking with games": that is, incorporating forms of thinking as discussed by popular print media. By reading novels alongside historical gaming practices and gaming literatures and incorporating the insights of twenty-first century cognitive theory, I demonstrate that novelists Maria Edgeworth, Charles Dickens, Wilkie Collins, George Eliot, and Rudyard Kipling experimented with models of gaming to make rational thinking less abstract and reveal its action across bodies, objects, and communities. If Victorian mind-sciences uncovered "thinking fast," games prioritized "thinking slow," a distinction described by psychologist Daniel Kahneman in his recent book, Thinking, Fast and Slow (2013). Scenes of games often slow thinking down, allowing the author to expose the complex processes of rational, cognitive performance. Furthermore, such scenes register the expanded perspective of recent cognitive literary studies such as those by Alan Palmer and Lisa Zunshine, which understand thinking, at least in part, as externalized and social. In effect, by reading scenes of thinking along the lines proposed by strategic gaming, I demonstrate how novels imagined social possibilities for internal processing that extend beyond the bounds of any individual's consciousness. Of course, games easily serve as literary tropes or metaphors; but analyzing scenes of gaming alongside games literature underscores how authors incorporated frameworks of teachable, social thinking from gaming into their representations of rational consciousness. For strategy games literature, better play required learning how to read the minds of other players, how to turn their thinking inside out. The nineteenth-century novel's relationship to games is best understood, I suggest, within the landscape of popular games literature published at its side - sometimes literally. An article on "Whistology" appears just after an installment of The Woman in White in Dickens's All the Year Round; the Cornhill Magazine published a paean to "Chess" amid the serialization of George Eliot's Romola. As a genre, strategy manuals developed new techniques for exercising the cognitive abilities of their readers and, often along parallel lines, so do the novels I discuss. Prompting the reader to think like a game player often involved recreating the kinds of dynamic, active thinking taught by games literature through the novel's form. My dissertation explores how authors used such forms to train their readers in habits of memory, deduction, and foresight encouraged by strategy gaming
Thesis (PhD) — Boston College, 2017
Submitted to: Boston College. Graduate School of Arts and Sciences
Discipline: English
Holtzhausen, Minnon. "Psychiatric in-patients’ experiences of an art group : with a focus on the self." Thesis, Rhodes University, 2014. http://hdl.handle.net/10962/d1013146.
Full textDe, Duco Shawn Michael. "An evolution perspective of coalition formation within organizations." CSUSB ScholarWorks, 2000. https://scholarworks.lib.csusb.edu/etd-project/1606.
Full textVan, Zyl Anna Sophia Aletta Johanna. "Die betekenis van skaakspel ter verbetering van die kind se verstandelike aktualisering (Afrikaans)." Thesis, 1990. http://hdl.handle.net/2263/28356.
Full textBerger, Robert Christopher. "Cognitive organization in chess: Beyond chunking." Thesis, 1989. http://hdl.handle.net/1911/13343.
Full textBasson, Mary Rose. "Effects of chess instruction on the intellectual development of grade R leaners." Diss., 2015. http://hdl.handle.net/10500/19022.
Full textThe literature review indicated similarities between education and chess playing and possible transfer of knowledge between these two different domains. A link was then suggested between some aspects of intellectual abilities and chess instruction in children, but not in adults (Frydman & Lynn, 1992; Waters, Doll & Mayr, 1987). In this research study the aim was to explore the relationship between chess playing and cognitive and intellectual development in Grade R learners at Garsieland. Therefore the positive influence that chess playing brings to bear on the intelligence of 64 Grade R learners (as measured on intelligence scales) was investigated. The data was collected through short biographical questionnaires and psychometric tests and the participants in both groups were assessed on two occasions. The study suggested that chess instruction exerted a positive (small) effect on Performance intelligence and subsequently on the Global scale of the Junior South African Intelligence Scales. The children in both groups also exhibited improved cognitive development after the 40 week period during 2009.
Psychology
M.A. (Psychology)
Books on the topic "Chess and cognitive actualization"
Getz, Isaac. L' expertise cognitive aux échecs. Paris: Presses universitaires de France, 1996.
Find full textSaariluoma, Pertti. Chess players' thinking: A cognitive psychological approach. London: Routledge, 1995.
Find full textWynn, H. T. Chess saves the world: Lifes strategies for my son. Lakewood, CA: Fantom Press, Inc., 2009.
Find full textMotivation in early school years: Developmental patterns and cognitive consequences. Turku: Turun Yliopisto, 2000.
Find full textChange your life with CBT: How cognitive behavioural therapy can transform your life. Harlow, England: Prentice Hall Life, 2011.
Find full textDuncan, Graeme E. Sattva: 7 steps to achieve clarity, purpose & balance in your life. Badger CA: Torchlight Publishing, 2013.
Find full textSwaaij, Louise van. The atlas of experience. New York: Bloomsbury : Distributed to the trade by St. Martin,s Press, 2000.
Find full textTracy, Brian. Nae insaeng ŭl pakkun sŭmusal yŏhaeng: Sahara esŏ paeun sŏnggong ŭi wŏnchi︠k. Sŏul-si: Chakka Chŏngsin, 2002.
Find full textBook chapters on the topic "Chess and cognitive actualization"
Campitelli, Guillermo. "Cognitive Processes in Chess." In The Science of Expertise, 31–46. New York, NY : Routledge, 2017. | Series: Frontiers of cognitive psychology: Routledge, 2017. http://dx.doi.org/10.4324/9781315113371-3.
Full textNakatani, Hironori, and Yoko Yamaguchi. "Neural Synchrony for Expert Memory in Shogi (Japanese Chess) Players." In Advances in Cognitive Neurodynamics (III), 325–30. Dordrecht: Springer Netherlands, 2013. http://dx.doi.org/10.1007/978-94-007-4792-0_44.
Full textCampitelli, Guillermo, Fernand Gobet, and Merim Bilalić. "Cognitive Processes and Development of Chess Genius:An Integrative Approach." In The Wiley Handbook of Genius, 350–74. Chichester, UK: John Wiley & Sons, Ltd, 2014. http://dx.doi.org/10.1002/9781118367377.ch17.
Full textMeloni, Carla, and Rachele Fanari. "Does Chess Training Affect Meta-Cognitive Processes and Academic Performance?" In Balancing the Tension between Digital Technologies and Learning Sciences, 19–32. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-65657-7_2.
Full textChase, William G., and Herbert A. Simon. "THE MIND'S EYE IN CHESS." In Readings in Cognitive Science, 461–94. Elsevier, 1988. http://dx.doi.org/10.1016/b978-1-4832-1446-7.50041-8.
Full textGobet, F. "Chess Expertise, Cognitive Psychology of." In International Encyclopedia of the Social & Behavioral Sciences, 1663–67. Elsevier, 2001. http://dx.doi.org/10.1016/b0-08-043076-7/01604-1.
Full text"Cognitive Training." In Advances in Finance, Accounting, and Economics, 168–205. IGI Global, 2021. http://dx.doi.org/10.4018/978-1-7998-6424-0.ch005.
Full textReingold, Eyal M., and Neil Charness. "Perception in chess: Evidence from eye movements." In Cognitive Processes in Eye Guidance, 325–54. Oxford University Press, 2005. http://dx.doi.org/10.1093/acprof:oso/9780198566816.003.0014.
Full textTuring, Alan. "Chess (1953)." In The Essential Turing. Oxford University Press, 2004. http://dx.doi.org/10.1093/oso/9780198250791.003.0023.
Full textKalyuga, Slava. "Assessment of Task-Specific Expertise." In Managing Cognitive Load in Adaptive Multimedia Learning, 81–100. IGI Global, 2009. http://dx.doi.org/10.4018/978-1-60566-048-6.ch004.
Full textConference papers on the topic "Chess and cognitive actualization"
Balata, Jan, Zdenek Mikovec, and Pavel Slavik. "Problems of blind chess players." In 2015 6th IEEE International Conference on Cognitive Infocommunications (CogInfoCom). IEEE, 2015. http://dx.doi.org/10.1109/coginfocom.2015.7390587.
Full textTSALLIS, CONSTANTINO, and ALEXANDRA C. TSALLIS. "ENTROPY, A UNIFYING CONCEPT: FROM PHYSICS TO COGNITIVE PSYCHOLOGY." In First Interdisciplinary Chess Interactions Conference. WORLD SCIENTIFIC, 2010. http://dx.doi.org/10.1142/9789814295895_0002.
Full textJoseph, Mr Ebenezer, Dr Veena Easvaradoss, Dr Sumathi Chandrasekaran, Ms Anita Kennedy, and Mrs Miriam Kalpana Simon. "Chess training increases cognition in children." In Annual International Conference on Cognitive and Behavioral Psychology. Global Science & technology Forum ( GSTF ), 2016. http://dx.doi.org/10.5176/2251-1865_cbp16.50.
Full textMeloni, Carla, and Rachele Fanari. "CHESS TRAINING EFFECT ON META-COGNITIVE PROCESSES AND ACADEMIC PERFORMANCE." In International Conference Cognition and Exploratory Learning in Digital Age 2019. IADIS Press, 2019. http://dx.doi.org/10.33965/celda2019_201911l048.
Full textDe Nardis, Luca, Daniele Domenicali, and Maria-Gabriella Di Benedetto. "Clustered hybrid energy-aware cooperative spectrum sensing (CHESS)." In 2009 4th International Conference on Cognitive Radio Oriented Wireless Networks and Communications (CROWNCOM). IEEE, 2009. http://dx.doi.org/10.1109/crowncom.2009.5189147.
Full textPeng, Hongxia, and Axel Delorme. "Observability of the Mind: The Methodological Inspiration Provided by Chess for Digitalizing Decision-Making Processes." In 2019 10th IEEE International Conference on Cognitive Infocommunications (CogInfoCom). IEEE, 2019. http://dx.doi.org/10.1109/coginfocom47531.2019.9089934.
Full textCēdere, Dagnija, Inese Jurgena, Ineta Helmane, Inta Tiltiņa, and Gunita Praulīte. "COGNITIVE INTEREST: PROBLEMS AND SOLUTIONS IN THE ACQUISITION OF SCIENCE AND MATHEMATICS IN SCHOOLS OF LATVIA." In 1st International Baltic Symposium on Science and Technology Education. Scientia Socialis Ltd., 2015. http://dx.doi.org/10.33225/balticste/2015.33.
Full textRadchuk, Halyna, Zoryana Adamska, Mariia Oliinyk, and Solomiia Chopyk. "Paradigms in Modern Higher Education Development." In ATEE 2020 - Winter Conference. Teacher Education for Promoting Well-Being in School. LUMEN Publishing, 2021. http://dx.doi.org/10.18662/lumproc/atee2020/26.
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